c# c++的可行性

This commit is contained in:
2026-07-23 16:03:10 +08:00
parent aa69c0e2d4
commit 74c86b3431
6 changed files with 47 additions and 1 deletions
@@ -0,0 +1 @@
uid://bqhbk7tmv5xne
@@ -0,0 +1,22 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://dqbiv01jv5rbs"
valid=false
[deps]
source_file="res://gdextension/src/register_types.windows.template_debug.x86_64.obj"
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false
@@ -0,0 +1,22 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://b7neddrskbnsm"
valid=false
[deps]
source_file="res://gdextension/src/spellforge_native.windows.template_debug.x86_64.obj"
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false
+1
View File
@@ -0,0 +1 @@
uid://cyy5yesj24lrt
+1 -1
View File
@@ -13,7 +13,7 @@ config_version=5
config/name="Rogue"
config/version="1.0.0"
run/main_scene="res://scenes/ui/splash.tscn"
config/features=PackedStringArray("4.7")
config/features=PackedStringArray("4.7", "C#")
config/icon="uid://cijti2dnr4abk"
[autoload]