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Author SHA1 Message Date
1897658a00 UI系统 2026-06-07 11:49:55 +08:00
ff0f3bde54 refactor(ui): SkillTreePanel 改名为 FormSkillPanel
该面板实为只读的形态技能一览(按形态翻页展示技能图标/名称/描述/消耗/冷却),
不含节点/前置/技能点/解锁交互。原名 SkillTree 易误解为可交互技能树,故改名为
FormSkillPanel 以反映真实职责。.meta GUID 保留,无 prefab/场景引用。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 11:40:28 +08:00
9aaa2b6452 docs: 修正进度系统文档中虚构的技能树系统
将 10_Manual_ProgressionSystem.md 中不存在的 SkillTreeSO/技能点/技能树解锁
流程,改写为真实实现:技能(FormSkillSO)随形态由 FormController 注入 SkillManager,
施放消耗魂力/灵力;能力通过 AbilityType 位掩码解锁(PlayerStats/AbilityFlags)。
同步更正 MT-PROG-06 的 HasAbility/存档字段引用,并统一 05/07/11 文档措辞为
'形态技能一览(FormSkillPanel)',明确本项目无技能树。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 11:39:57 +08:00
d794b83ebe UI系统组件 2026-06-06 09:00:11 +08:00
fe4fd60083 地图系统 2026-06-05 18:41:33 +08:00
398 changed files with 55472 additions and 5936 deletions

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13
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{
"entries": [
{
"key": "BADGE_STEELSOUL",
"value": "钢魂"
},
{
"key": "BTN_BACK",
"value": "返回"
},
{
"key": "CONFIRM_DELETE_BODY",
"value": "确定删除该存档槽的所有进度吗?此操作不可撤销。"
},
{
"key": "CONFIRM_DELETE_TITLE",
"value": "删除存档"
},
{
"key": "CONFIRM_NO",
"value": "取消"
},
{
"key": "CONFIRM_OVERWRITE_BODY",
"value": "该存档槽已有进度,确定覆盖并开始新游戏吗?"
},
{
"key": "CONFIRM_OVERWRITE_TITLE",
"value": "覆盖存档"
},
{
"key": "CONFIRM_YES",
"value": "确认"
},
{
"key": "CREDITS_BODY",
"value": "ZELING\n\n一段 2D 动作冒险\n\n制作 · Joywayer\n\n感谢游玩。"
},
{
"key": "CREDITS_TITLE",
"value": "制作团队"
},
{
"key": "LOADING_TIP_COMBAT",
"value": "把握闪避与格挡的时机,是战斗的关键。"
},
{
"key": "LOADING_TIP_EXPLORE",
"value": "多探索每个角落,常有隐藏的道路与收集物。"
},
{
"key": "LOADING_TIP_SAVE",
"value": "在存档点休息可保存进度并恢复状态。"
},
{
"key": "LOADING_TITLE",
"value": "加载中…"
},
{
"key": "MAP_CLOSE_HINT",
"value": "关闭地图"
},
{
"key": "MAP_PROGRESS_GLOBAL",
"value": "已探索 {0:P0}"
},
{
"key": "MAP_PROGRESS_REGION",
"value": "{1}{0:P0}"
},
{
"key": "MENU_CONTINUE",
"value": "继续"
},
{
"key": "MENU_CREDITS",
"value": "制作团队"
},
{
"key": "MENU_NEW_GAME",
"value": "新游戏"
},
{
"key": "MENU_QUIT",
"value": "退出"
},
{
"key": "MENU_SETTINGS",
"value": "设置"
},
{
"key": "MENU_SUBTITLE",
"value": "一段 2D 动作冒险"
},
{
"key": "MODE_NORMAL",
"value": "普通"
},
{
"key": "MODE_SELECT_TITLE",
"value": "选择模式"
},
{
"key": "MODE_STEELSOUL",
"value": "钢铁之魂"
},
{
"key": "MODE_STEELSOUL_DESC",
"value": "钢铁之魂:一命模式,死亡即清空存档。"
},
{
"key": "PAUSE_MAIN_MENU",
"value": "返回主菜单"
},
{
"key": "PAUSE_RESUME",
"value": "继续"
},
{
"key": "PAUSE_TITLE",
"value": "暂停"
},
{
"key": "REBIND_WAITING_PROMPT",
"value": "按下新按键…"
},
{
"key": "SAVESLOT_EMPTY",
"value": "空槽 · 开始新游戏"
},
{
"key": "SAVESLOT_TITLE",
"value": "选择存档"
},
{
"key": "SETTINGS_AMBIENT_VOLUME",
"value": "环境音量"
},
{
"key": "SETTINGS_BGM_VOLUME",
"value": "音乐音量"
},
{
"key": "SETTINGS_COLORBLIND",
"value": "色盲模式"
},
{
"key": "SETTINGS_FPS",
"value": "帧率上限"
},
{
"key": "SETTINGS_LANGUAGE",
"value": "语言"
},
{
"key": "SETTINGS_MASTER_VOLUME",
"value": "主音量"
},
{
"key": "SETTINGS_SCREEN_SHAKE",
"value": "屏幕震动"
},
{
"key": "SETTINGS_SFX_VOLUME",
"value": "音效音量"
},
{
"key": "SETTINGS_TITLE",
"value": "设置"
},
{
"key": "SETTINGS_UI_SCALE",
"value": "界面缩放"
},
{
"key": "SETTINGS_VSYNC",
"value": "垂直同步"
},
{
"key": "SET_AMBIENT_VOLUME",
"value": "环境音"
},
{
"key": "SET_BGM_VOLUME",
"value": "音乐"
},
{
"key": "SET_COLORBLIND",
"value": "色盲模式"
},
{
"key": "SET_COLORBLIND_0",
"value": "关闭"
},
{
"key": "SET_COLORBLIND_1",
"value": "红色弱Protanopia"
},
{
"key": "SET_COLORBLIND_2",
"value": "绿色弱Deuteranopia"
},
{
"key": "SET_COLORBLIND_3",
"value": "蓝色弱Tritanopia"
},
{
"key": "SET_FPS_UNLIMITED",
"value": "无限"
},
{
"key": "SET_LANGUAGE",
"value": "语言"
},
{
"key": "SET_MASTER_VOLUME",
"value": "主音量"
},
{
"key": "SET_SCREEN_SHAKE",
"value": "屏幕震动"
},
{
"key": "SET_SECTION_ACCESS",
"value": "辅助功能"
},
{
"key": "SET_SECTION_AUDIO",
"value": "音频"
},
{
"key": "SET_SECTION_DISPLAY",
"value": "画面"
},
{
"key": "SET_SECTION_LANGUAGE",
"value": "语言"
},
{
"key": "SET_SFX_VOLUME",
"value": "音效"
},
{
"key": "SET_TARGET_FPS",
"value": "目标帧率"
},
{
"key": "SET_UI_SCALE",
"value": "界面缩放"
},
{
"key": "SET_VSYNC",
"value": "垂直同步"
},
{
"key": "TELEPORT_CONFIRM_BODY",
"value": "传送到:"
},
{
"key": "TELEPORT_CONFIRM_TITLE",
"value": "快速传送"
},
{
"key": "TOAST_ABILITY_TITLE",
"value": "能力获得"
},
{
"key": "TOAST_ACHIEVEMENT_TITLE",
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},
{
"key": "CONFIRM_DELETE_BODY",
"value": "Delete all progress in this slot? This cannot be undone."
},
{
"key": "CONFIRM_DELETE_TITLE",
"value": "Delete Save"
},
{
"key": "CONFIRM_NO",
"value": "Cancel"
},
{
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{
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{
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{
"key": "CREDITS_BODY",
"value": "ZELING\n\nA 2D Action Adventure\n\nMade by Joywayer\n\nThanks for playing."
},
{
"key": "CREDITS_TITLE",
"value": "Credits"
},
{
"key": "LOADING_TIP_COMBAT",
"value": "Timing your dodge and parry is the key to combat."
},
{
"key": "LOADING_TIP_EXPLORE",
"value": "Explore every corner — hidden paths and collectibles await."
},
{
"key": "LOADING_TIP_SAVE",
"value": "Rest at save points to save progress and restore yourself."
},
{
"key": "LOADING_TITLE",
"value": "Loading…"
},
{
"key": "MAP_CLOSE_HINT",
"value": "Close Map"
},
{
"key": "MAP_PROGRESS_GLOBAL",
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},
{
"key": "MAP_PROGRESS_REGION",
"value": "{1}: {0:P0}"
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{
"key": "MENU_CONTINUE",
"value": "Continue"
},
{
"key": "MENU_CREDITS",
"value": "Credits"
},
{
"key": "MENU_NEW_GAME",
"value": "New Game"
},
{
"key": "MENU_QUIT",
"value": "Quit"
},
{
"key": "MENU_SETTINGS",
"value": "Settings"
},
{
"key": "MENU_SUBTITLE",
"value": "A 2D Action Adventure"
},
{
"key": "MODE_NORMAL",
"value": "Normal"
},
{
"key": "MODE_SELECT_TITLE",
"value": "Select Mode"
},
{
"key": "MODE_STEELSOUL",
"value": "Steel Soul"
},
{
"key": "MODE_STEELSOUL_DESC",
"value": "Steel Soul: one life. Death wipes the save."
},
{
"key": "PAUSE_MAIN_MENU",
"value": "Return to Title"
},
{
"key": "PAUSE_RESUME",
"value": "Resume"
},
{
"key": "PAUSE_TITLE",
"value": "Paused"
},
{
"key": "REBIND_WAITING_PROMPT",
"value": "Press New Key…"
},
{
"key": "SAVESLOT_EMPTY",
"value": "Empty Slot · New Game"
},
{
"key": "SAVESLOT_TITLE",
"value": "Select Save"
},
{
"key": "SETTINGS_AMBIENT_VOLUME",
"value": "Ambient Volume"
},
{
"key": "SETTINGS_BGM_VOLUME",
"value": "Music Volume"
},
{
"key": "SETTINGS_COLORBLIND",
"value": "Colorblind Mode"
},
{
"key": "SETTINGS_FPS",
"value": "Frame Rate"
},
{
"key": "SETTINGS_LANGUAGE",
"value": "Language"
},
{
"key": "SETTINGS_MASTER_VOLUME",
"value": "Master Volume"
},
{
"key": "SETTINGS_SCREEN_SHAKE",
"value": "Screen Shake"
},
{
"key": "SETTINGS_SFX_VOLUME",
"value": "SFX Volume"
},
{
"key": "SETTINGS_TITLE",
"value": "Settings"
},
{
"key": "SETTINGS_UI_SCALE",
"value": "UI Scale"
},
{
"key": "SETTINGS_VSYNC",
"value": "V-Sync"
},
{
"key": "SET_AMBIENT_VOLUME",
"value": "Ambience"
},
{
"key": "SET_BGM_VOLUME",
"value": "Music"
},
{
"key": "SET_COLORBLIND",
"value": "Colorblind Mode"
},
{
"key": "SET_COLORBLIND_0",
"value": "Off"
},
{
"key": "SET_COLORBLIND_1",
"value": "Protanopia"
},
{
"key": "SET_COLORBLIND_2",
"value": "Deuteranopia"
},
{
"key": "SET_COLORBLIND_3",
"value": "Tritanopia"
},
{
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{
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},
{
"key": "SET_MASTER_VOLUME",
"value": "Master Volume"
},
{
"key": "SET_SCREEN_SHAKE",
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{
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{
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{
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{
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{
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"value": "Sound Effects"
},
{
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"value": "Target FPS"
},
{
"key": "SET_UI_SCALE",
"value": "UI Scale"
},
{
"key": "SET_VSYNC",
"value": "V-Sync"
},
{
"key": "TELEPORT_CONFIRM_BODY",
"value": "Travel to: "
},
{
"key": "TELEPORT_CONFIRM_TITLE",
"value": "Fast Travel"
},
{
"key": "TOAST_ABILITY_TITLE",
"value": "Ability Acquired"
},
{
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