revert(enemy): E001 初始态改回 Idle_Disguise(伪装静止),移除临时调试改动

This commit is contained in:
2026-07-27 15:27:15 +08:00
parent e2645b6212
commit 80c0e5c277
@@ -20,8 +20,7 @@ namespace BaseGames.Enemies
Alert = "Alert",
Chase = "Chase",
Death = "Death",
// [临时调试] 初始态改为巡逻,方便一进场就走 Waypoints(正式应为 "Idle_Disguise" 伪装静止)。
Entry = "Move_Patrol",
Entry = "Idle_Disguise",
Rest = "Move_Patrol",
IdleMode = LocomotionMode.Idle,