joywayer
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74c86b3431
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c# c++的可行性
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2026-07-23 16:03:10 +08:00 |
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joywayer
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f8b05551e2
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feat(boss): BossManager 阶段状态机+漂移移动+进阶召唤+BOSS_PHASE_CHANGED/KILLED(招式骨架)
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2026-07-23 10:06:28 +08:00 |
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joywayer
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f5d94a52f0
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feat(boss): 新增 EnemyBulletManager 敌方子弹子系统(SoA 池 + vs 玩家碰撞)
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2026-07-23 09:49:32 +08:00 |
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joywayer
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fffacf35c5
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4.7版本打开
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2026-07-22 10:15:27 +08:00 |
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joywayer
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b05e5c1f35
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项目设置
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2026-07-22 10:07:11 +08:00 |
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 joywayerandClaude Opus 4.8
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3e189206d5
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refactor(spell-editor): 并入 game_designer tab,移除独立 spell_editor 插件
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-07-21 16:07:26 +08:00 |
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joywayer
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3ebbcc2f34
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修改配置
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2026-07-21 12:06:10 +08:00 |
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joywayer
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e8d0c06440
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feat(meta): MetaProgress autoload(碎片+已解锁+持久化 user://meta.json)
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2026-07-21 11:42:18 +08:00 |
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joywayer
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7bcc0026e0
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初次提交
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2026-07-20 10:56:52 +08:00 |
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