增加小程序,修改游戏前端
@@ -123,16 +123,16 @@ DocumentTypeKeyWordsFile1=
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DocumentTypeFunctionRegExp1=
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DocumentTypeFunctionRegExp1=
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[MRUFiles]
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[MRUFiles]
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MRUItem1=G:\Works\YouleGames\games\games\Projects\clinet\zpy\js\gamemain.js
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MRUItem1=G:\Works\YouleGames\games\games\Projects\clinet\gamehall\js\gamemain.js
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MRUItem2=G:\Works\YouleGames\games\games\Projects\clinet\sangelaok\js\gamemain.js
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MRUItem2=G:\Works\YouleGames\games\games\Projects\clinet\zpy\js\gamemain.js
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MRUItem3=G:\Works\YouleGames\games\games\Projects\clinet\niuniu\js\gamemain.js
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MRUItem3=G:\Works\YouleGames\games\games\Projects\Project1\js\gamemain.js
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MRUItem4=G:\Works\YouleGames\games\games\Projects\clinet\guanpai-jx\js\gamemain.js
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MRUItem4=G:\Works\YouleGames\games\games\Projects\clinet\sangelaok\js\gamemain.js
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MRUItem5=G:\Works\YouleGames\games\games\Projects\Project1\js\gamemain.js
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MRUItem5=G:\Works\YouleGames\games\games\Projects\clinet\niuniu\js\gamemain.js
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MRUItem6=G:\Works\YouleGames\games\games\Projects\clinet\doudizhu\js\gamemain.js
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MRUItem6=G:\Works\YouleGames\games\games\Projects\clinet\guanpai-jx\js\gamemain.js
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MRUItem7=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\gamemain.js
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MRUItem7=G:\Works\YouleGames\games\games\Projects\clinet\doudizhu\js\gamemain.js
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MRUItem8=G:\Works\JinXianProjects\JinXianMahjong\Projects\Project1\js\gamemain.js
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MRUItem8=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\gamemain.js
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MRUItem9=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\client_Event.js
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MRUItem9=G:\Works\JinXianProjects\JinXianMahjong\Projects\Project1\js\gamemain.js
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MRUItem10=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\01_SubGame\00_SubGame_Config.js
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MRUItem10=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\client_Event.js
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[MRUFindText]
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[MRUFindText]
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MRUItem1=ÅäÖÃ
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MRUItem1=ÅäÖÃ
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@@ -1,3 +1,4 @@
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G:\Works\YouleGames\games\games\Projects\clinet\gamehall\
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G:\Works\YouleGames\games\games\Projects\clinet\zpy\
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G:\Works\YouleGames\games\games\Projects\clinet\zpy\
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G:\Works\YouleGames\games\games\Projects\clinet\sangelaok\
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G:\Works\YouleGames\games\games\Projects\clinet\sangelaok\
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G:\Works\YouleGames\games\games\Projects\clinet\niuniu\
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G:\Works\YouleGames\games\games\Projects\clinet\niuniu\
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@@ -78,6 +78,7 @@ RpcList.set_bankpwd = "set_bankpwd";
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RpcList.binding_phone = "binding_phone";
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RpcList.binding_phone = "binding_phone";
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RpcList.send_phone_checkcode = "send_phone_checkcode";
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RpcList.send_phone_checkcode = "send_phone_checkcode";
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RpcList.send_phone_code_wechat = "send_phone_code_wechat";
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RpcList.get_treasurelist = "get_treasurelist";
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RpcList.get_treasurelist = "get_treasurelist";
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RpcList.change_star = "change_star";
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RpcList.change_star = "change_star";
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@@ -101,6 +102,11 @@ RpcList.playerBehavior = "playerBehavior";
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RpcList.setVipForbidSelect = "setVipForbidSelect";
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RpcList.setVipForbidSelect = "setVipForbidSelect";
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RpcList.topup_card = "topup_card";
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RpcList.topup_card = "topup_card";
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RpcList.query_player2 = "query_player2";
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RpcList.giveCoin = "giveCoin";
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RpcList.getPlayerWhiteList = "getPlayerWhiteList";
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RpcList.optWhiteList = "optWhiteList";
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var h5RpcList={}
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var h5RpcList={}
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h5RpcList.joinRoom = "joinRoom";
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h5RpcList.joinRoom = "joinRoom";
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@@ -112,7 +118,7 @@ var ClickBtn = [3,5,7,13,14,15,10,11,12,25,17,9,47,51,53,55,58,59,76,60,61,74,75
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602,626,604,656,661,662,663,664,665,666,667,668,669,670,671,3000,3004,3007,3008,3009,3010,3011,3014,3016,3017,3018,3019,
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602,626,604,656,661,662,663,664,665,666,667,668,669,670,671,3000,3004,3007,3008,3009,3010,3011,3014,3016,3017,3018,3019,
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3034,3035,3044,3045,3046,3047,3048,3049,3050,3051,3052,3053,3054,3055,3057,3043,3038,3039,3067,3068,3087,3088,3089,3096,3075,3076,3097,3111,3120,92,93,97,
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3034,3035,3044,3045,3046,3047,3048,3049,3050,3051,3052,3053,3054,3055,3057,3043,3038,3039,3067,3068,3087,3088,3089,3096,3075,3076,3097,3111,3120,92,93,97,
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99,104,105,106,107,3133,3139,3140,3144,3145,3149,3155,3159,679,3182,3184,3175,3194,3195,3199,3214,3215,3205,3206,3210,
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99,104,105,106,107,3133,3139,3140,3144,3145,3149,3155,3159,679,3182,3184,3175,3194,3195,3199,3214,3215,3205,3206,3210,
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3203,3216,3217,3222,3231,3232,3233,3235,3240,3251,3253,3243,3244,3245,3255,3256,3258,3260,3264,3265,3266];
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3203,3216,3217,3222,3231,3232,3233,3235,3240,3251,3253,3243,3244,3245,3255,3256,3258,3260,3264,3265,3266,3268,3269,3289,3281,3276,3274];
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var C_PageOne = {
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var C_PageOne = {
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Tag:1,
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Tag:1,
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X:1100,
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X:1100,
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@@ -127,7 +133,7 @@ var C_PageTwo = {
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};
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};
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var UnClickBtn = [8,50,225,227,228,229,699,161,162,164,165,370,426,427,428,429,430,431,432,433,434,435,446,447,448,449,450,451,452,453,454,455,468,469,470,471,472,473,474,475,476,477,498,499,500,501,
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var UnClickBtn = [8,50,225,227,228,229,699,161,162,164,165,370,426,427,428,429,430,431,432,433,434,435,446,447,448,449,450,451,452,453,454,455,468,469,470,471,472,473,474,475,476,477,498,499,500,501,
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502,503,504,505,506,507,81,573,574,575,629,630,631,632,633,3056,3040,3058,3041,3061,3062,3071,3072,3069,3070,3090,3091,3092,3093,3094,3095,3098,3104,3108,3115,3116,3118,3119,
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502,503,504,505,506,507,81,573,574,575,629,630,631,632,633,3056,3040,3058,3041,3061,3062,3071,3072,3069,3070,3090,3091,3092,3093,3094,3095,3098,3104,3108,3115,3116,3118,3119,
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102,336,337,338,155,154,156,110,111,3127,3128,3141,3142,3146,3147,3151,3157,3099,3197,3212,3237,3246,3247,3248,3249,3250
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102,336,337,338,155,154,156,110,111,3127,3128,3141,3142,3146,3147,3151,3157,3099,3197,3212,3237,3246,3247,3248,3249,3250,3291,3280,3288,3283,3279,3292
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];
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];
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var exceptSrc = [115,5,253,338,339,340,21,361,362,363,364,365,366,367,368,369,370,371,372,396];
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var exceptSrc = [115,5,253,338,339,340,21,361,362,363,364,365,366,367,368,369,370,371,372,396];
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var ConstVal=ConstVal||{};
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var ConstVal=ConstVal||{};
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@@ -778,6 +784,35 @@ ConstVal.vipRank = {
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rank_w:25,
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rank_w:25,
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};
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ConstVal.whiteList = {
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f_spid:3272,
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bg_spid:3277,
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id_spid:3279,
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del_spid:3278,
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charm_spid:3292,
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bg_tag:1,
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id_tag:10000,
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del_tag:20000,
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charm_tag:30000,
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clip_x:0,
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clip_y:0,
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clip_w:0,
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clip_h:0,
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id_x:25,
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del_x:450,
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charm_x:200,
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id_y:12,
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del_y:4,
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charm_y:12,
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space:8,
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};
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};
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@@ -785,7 +820,3 @@ ConstVal.vipRank = {
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@@ -416,7 +416,7 @@ GameData.createMyRoomListLength = 0;
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GameData.starCount = 0;
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GameData.starCount = 0;
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GameData.roomCardCount=0;
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GameData.roomCardCount=0;
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GameData.loginPlayerid = true;//登录是否带上playerid
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GameData.loginPlayerid = false;//登录是否带上playerid
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GameData.matchId = null;
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GameData.matchId = null;
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@@ -436,7 +436,7 @@ GameData.addressBook = null;
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//GameData.sysConfigName=[];
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//GameData.sysConfigName=[];
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GameData.sysConfigName=["hideEscape","charmName","hideTaskBtn","miniPro","videoConfig","ofcShortCode","ofcTips","ofcWx","ofcImg",
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GameData.sysConfigName=["hideEscape","charmName","hideTaskBtn","miniPro","videoConfig","ofcShortCode","ofcTips","ofcWx","ofcImg",
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"managerUrl","rebateConfig","gameNoticeShow","hallNoticeShow","ofcAutoEnter","vipFlushTime","vipWx","h5PayUrl","appShareH5",
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"managerUrl","rebateConfig","gameNoticeShow","hallNoticeShow","ofcAutoEnter","vipFlushTime","vipWx","h5PayUrl","appShareH5",
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"vipRankLimit","behaviorList","deviceLogin","hideWxShare","hideRoomCard","hideSpid","cdKey"];
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"vipRankLimit","behaviorList","deviceLogin","hideWxShare","hideRoomCard","hideSpid","cdKey","otherShare","avatarRange","avatarUrl","whiteListManager","nnLocal"];
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GameData.sysConfig={
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GameData.sysConfig={
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hideEscape:0,
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hideEscape:0,
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charmName:"魅力",
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charmName:"魅力",
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@@ -461,6 +461,11 @@ GameData.sysConfig={
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hideRoomCard:1,//隐藏主界面房卡 1 不隐藏 2隐藏
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hideRoomCard:1,//隐藏主界面房卡 1 不隐藏 2隐藏
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hideSpid:null,//隐藏的精灵id
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hideSpid:null,//隐藏的精灵id
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cdKey:1,//是否显示CDKEY 1不显示 2显示
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cdKey:1,//是否显示CDKEY 1不显示 2显示
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otherShare:1,//开启新分享 1 关闭2开启
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avatarRange:[100,10000],//设备登录的头像列表
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avatarUrl:"https://projectimage.tscce.cn/image_132/",
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whiteListManager:2, //是否开启在游戏中管理白名单
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nnLocal:2,//
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};
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};
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GameData.inputCallBack2 = null;
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GameData.inputCallBack2 = null;
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@@ -553,3 +558,25 @@ GameData.feedMode = 0;
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GameData.fromMiniProData = {};
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GameData.fromMiniProData = {};
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GameData.shareFriendInfo = {};
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GameData.deviceAvatarList = [];
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GameData.whiteList = {
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data:[],
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length:0,
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breakRoom:false,
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selectTag:0,
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slide:false,
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inputId:"",
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inputCharm:"",
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searchId:"",
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idWidth:12,
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delPid:"",
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}
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@@ -1282,7 +1282,7 @@ Func.deviceLogin = function(phone,sms){
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//设备登录
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//设备登录
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GameData.isVisitor = false;
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GameData.isVisitor = false;
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GameData.isDeviceLogin = true;
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GameData.isDeviceLogin = true;
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var WxInfo = Utl.ReadData(Utl.Config.devicePlayer);
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var WxInfo = Utl.getCookie(Utl.Config.devicePlayer);
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if(WxInfo){
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if(WxInfo){
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WxInfo = JSON.parse(WxInfo);
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WxInfo = JSON.parse(WxInfo);
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sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid,phone,sms);
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sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid,phone,sms);
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@@ -1318,6 +1318,32 @@ Func.deviceLogin = function(phone,sms){
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}
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}
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}
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Func.phoneLogin = function(phone,sms){
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//手机登录
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GameData.isVisitor = false;
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GameData.isDeviceLogin = true;
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var WxInfo = Utl.getCookie(Utl.Config.devicePlayer);
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if(WxInfo){
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WxInfo = JSON.parse(WxInfo);
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sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid,phone,sms);
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}else{
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var unionid = "phone_"+phone;
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var name2 = String(hex_md5(unionid)).slice(0,6);
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||||||
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var avatar = "";
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if(GameData.sysConfig.avatarUrl){
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var avatar = GameData.sysConfig.avatarUrl + min_random(GameData.sysConfig.avatarRange[0],
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GameData.sysConfig.avatarRange[1])+".jpg";
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}
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||||||
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var nickName = "User_"+name2;
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||||||
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sharelogin(unionid,avatar,nickName,ifast_random(2)+1,
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||||||
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"China","ShangHai",unionid,phone,sms);
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||||||
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//var ram1 = 10000+ifast_random(10000);
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||||||
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}
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||||||
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||||||
}
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}
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||||||
Func.accreditlogin=function(type){
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Func.accreditlogin=function(type){
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||||||
//因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里
|
//因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里
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||||||
@@ -1337,15 +1363,21 @@ Func.accreditlogin=function(type){
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|||||||
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}else{
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}else{
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||||||
var headLoginList=[
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var headLoginList=[
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||||||
"http://img5.imgtn.bdimg.com/it/u=110166870,238965605&fm=27&gp=0.jpg",
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"https://img2.baidu.com/it/u=1823726962,2692568839&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500",
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||||||
"http://www.qqzhi.com/uploadpic/2015-01-15/200511535.jpg",
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"https://img0.baidu.com/it/u=320875415,2231067789&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500",
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||||||
"http://img0.imgtn.bdimg.com/it/u=2722294531,1396252661&fm=27&gp=0.jpg",
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"https://img1.baidu.com/it/u=3407774307,2859661062&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500",
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||||||
"http://p2.gexing.com/touxiang/20130201/1735/510b8c7c1e572_200x200_3.jpg?recache=20131108",
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"https://img2.baidu.com/it/u=1161398577,3592656327&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500",
|
||||||
"http://www.qqzhi.com/uploadpic/2015-01-15/200512924.jpg"
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"https://img1.baidu.com/it/u=2061657615,4194426181&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=501",
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||||||
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"https://img2.baidu.com/it/u=3081347414,2363887197&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500",
|
||||||
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"https://img1.baidu.com/it/u=1364384963,3982203144&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500",
|
||||||
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"https://img1.baidu.com/it/u=3041194995,2386060237&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500",
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||||||
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"https://img2.baidu.com/it/u=2904976445,2884058010&fm=253&fmt=auto&app=120&f=JPEG?w=529&h=500",
|
||||||
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"https://img0.baidu.com/it/u=1801052125,1596537112&fm=253&fmt=auto&app=120&f=JPEG?w=529&h=500",
|
||||||
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|
||||||
];
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];
|
||||||
var ram = ifast_random(100000);
|
var ram = ifast_random(100000);
|
||||||
//sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","ylgame"+ram);
|
sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","ylgame"+ram);
|
||||||
sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","oLVKis6bj3_l8qspMybG60KV2GN4");
|
// sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","oLVKis6bj3_l8qspMybG60KV2GN4");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1354,7 +1386,7 @@ var sharelogin = function(openid,headimgurl,nickname,sex,city,Province,unionid,p
|
|||||||
if(!sex){
|
if(!sex){
|
||||||
sex = 1;
|
sex = 1;
|
||||||
}
|
}
|
||||||
//GameUI.StartLoad();
|
|
||||||
if(!nickname && !headimgurl){//全为空时无法登陆
|
if(!nickname && !headimgurl){//全为空时无法登陆
|
||||||
GameUI.OpenTips("授权失败,请重新授权!");
|
GameUI.OpenTips("授权失败,请重新授权!");
|
||||||
}else{
|
}else{
|
||||||
@@ -1366,21 +1398,20 @@ var sharelogin = function(openid,headimgurl,nickname,sex,city,Province,unionid,p
|
|||||||
wxdata.city = city;
|
wxdata.city = city;
|
||||||
wxdata.Province = Province;
|
wxdata.Province = Province;
|
||||||
wxdata.unionid = unionid;
|
wxdata.unionid = unionid;
|
||||||
|
if(phone){
|
||||||
|
wxdata.telphone = phone;
|
||||||
|
C_Player.setTel(phone);
|
||||||
|
}
|
||||||
wxdata=JSON.stringify(wxdata);
|
wxdata=JSON.stringify(wxdata);
|
||||||
if(GameData.isVisitor){
|
// if(GameData.isVisitor){
|
||||||
Utl.SaveData(Utl.Config.visitorinfo,wxdata);
|
// Utl.SaveData(Utl.Config.visitorinfo,wxdata);
|
||||||
}
|
// }
|
||||||
if(GameData.isDeviceLogin){
|
|
||||||
Utl.SaveData(Utl.Config.devicePlayer,wxdata);
|
|
||||||
}
|
|
||||||
if(!GameData.isVisitor && !GameData.isDeviceLogin){
|
|
||||||
Utl.setCookie(Utl.Config.wxinfo,wxdata,Utl.Config.maxtime);
|
|
||||||
}
|
|
||||||
// if(GameData.isDeviceLogin){
|
// if(GameData.isDeviceLogin){
|
||||||
// Utl.SaveData(Utl.Config.devicePlayer,wxdata);
|
// Utl.SaveData(Utl.Config.devicePlayer,wxdata);
|
||||||
// }
|
// }
|
||||||
|
if(!GameData.isVisitor && !GameData.isDeviceLogin){
|
||||||
|
Utl.setCookie(Utl.Config.wxinfo,wxdata,Utl.Config.maxtime);
|
||||||
|
}
|
||||||
|
|
||||||
C_Player.SetWxInfo(openid,headimgurl,nickname,sex,city,Province,unionid);
|
C_Player.SetWxInfo(openid,headimgurl,nickname,sex,city,Province,unionid);
|
||||||
var data={};
|
var data={};
|
||||||
@@ -1400,9 +1431,16 @@ var sharelogin = function(openid,headimgurl,nickname,sex,city,Province,unionid,p
|
|||||||
data.telphone = phone;
|
data.telphone = phone;
|
||||||
}
|
}
|
||||||
if(sms){
|
if(sms){
|
||||||
|
if(sms != "telphoneAuto"){
|
||||||
data.smmcode = sms;
|
data.smmcode = sms;
|
||||||
|
data.telphoneAuto = false;
|
||||||
|
}else{
|
||||||
|
data.telphoneAuto = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
Net.Send_login(data);
|
Net.Send_login(data);
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -2269,7 +2307,7 @@ Func.getphoneInfo = function(){//
|
|||||||
return window.settings.getphoneInfo();
|
return window.settings.getphoneInfo();
|
||||||
}catch(e){
|
}catch(e){
|
||||||
var data={};
|
var data={};
|
||||||
data.PhoneIMEI = "device"+ifast_random(10000);
|
data.PhoneIMEI = "phone_"+min_randomChar(25);
|
||||||
getphoneinfo(data);
|
getphoneinfo(data);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2387,7 +2425,7 @@ Func.getmarketname = function(){//
|
|||||||
return window.settings.getmarketname();
|
return window.settings.getmarketname();
|
||||||
}catch(e){
|
}catch(e){
|
||||||
if(GameData.userAgent != ConstVal.userAgent.uAgent_3){
|
if(GameData.userAgent != ConstVal.userAgent.uAgent_3){
|
||||||
return 1;
|
return 4;
|
||||||
}else{
|
}else{
|
||||||
return app_market;
|
return app_market;
|
||||||
}
|
}
|
||||||
@@ -4147,5 +4185,6 @@ Func.appDownload = function(url) {
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -545,6 +545,9 @@ if(typeof(Player.prototype.returnHallData) == "undefined"){
|
|||||||
if(typeof(Player.prototype.setTel) == "undefined"){
|
if(typeof(Player.prototype.setTel) == "undefined"){
|
||||||
Player.prototype.setTel = function(val){
|
Player.prototype.setTel = function(val){
|
||||||
this.tel = val;
|
this.tel = val;
|
||||||
set_self(3256,43,2,0,0);
|
// set_self(3256,43,2,0,0);
|
||||||
|
// play_ani(0,3256,35,255,100,0,1000,0,0,0,0,0,1);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -72,10 +72,15 @@ Desk.setInfinite = function(_value){
|
|||||||
Desk.setRoomMode = function(_value){
|
Desk.setRoomMode = function(_value){
|
||||||
Desk.roomMode = _value;
|
Desk.roomMode = _value;
|
||||||
}
|
}
|
||||||
Desk.Create=function(){//创建牌桌
|
Desk.Create=function(roomtype){//创建牌桌
|
||||||
this.PlayerList= [];
|
this.PlayerList= [];
|
||||||
|
if(typeof Game_Modify.getMaxPlayerCount !== 'undefined'){
|
||||||
|
this.PlayerList.length = Game_Modify.getMaxPlayerCount(roomtype);
|
||||||
|
}else{
|
||||||
this.PlayerList.length = Game_Config.Max.PlayerCnt;
|
this.PlayerList.length = Game_Config.Max.PlayerCnt;
|
||||||
for(var i=0;i<Game_Config.Max.PlayerCnt;i++){
|
}
|
||||||
|
|
||||||
|
for(var i=0;i<this.PlayerList.length;i++){
|
||||||
this.PlayerList[i] = new Player(i);
|
this.PlayerList[i] = new Player(i);
|
||||||
}
|
}
|
||||||
//Desk.myInfo = new Player(-1);
|
//Desk.myInfo = new Player(-1);
|
||||||
@@ -207,9 +212,30 @@ Desk.getPlayerIndexByPlayerid=function(_playerid){
|
|||||||
Desk.login=function(_msg){//登录
|
Desk.login=function(_msg){//登录
|
||||||
|
|
||||||
if(_msg.data.state==0){
|
if(_msg.data.state==0){
|
||||||
|
if(GameData.sysConfig.deviceLogin){
|
||||||
|
Utl.SaveData(Utl.Config.dLogin,1);
|
||||||
|
// GameData.loginPlayerid = false;
|
||||||
|
|
||||||
|
var wxdata={};
|
||||||
|
wxdata.openid = _msg.data.openid;
|
||||||
|
wxdata.headimgurl = _msg.data.avatar;
|
||||||
|
wxdata.nickname = _msg.data.nickname;
|
||||||
|
wxdata.sex = _msg.data.sex;
|
||||||
|
wxdata.city = _msg.data.city;
|
||||||
|
wxdata.Province = _msg.data.province;
|
||||||
|
wxdata.unionid = _msg.data.unionid;
|
||||||
|
wxdata.telphone = _msg.data.tel;
|
||||||
|
C_Player.setTel(_msg.data.tel);
|
||||||
|
|
||||||
|
C_Player.SetWxInfo(wxdata.openid,wxdata.headimgurl,wxdata.nickname,wxdata.sex,wxdata.city,wxdata.Province,wxdata.unionid);
|
||||||
|
wxdata=JSON.stringify(wxdata);
|
||||||
|
|
||||||
|
Utl.setCookie(Utl.Config.devicePlayer,wxdata);
|
||||||
|
|
||||||
|
}
|
||||||
//C_Player.Init();
|
//C_Player.Init();
|
||||||
GameData.hallLogin = false;
|
GameData.hallLogin = false;
|
||||||
GameData.loginPlayerid = true;
|
|
||||||
GameData.sendLoginTimes = 0;
|
GameData.sendLoginTimes = 0;
|
||||||
Logic.savePlayerId(_msg.data.playerid);
|
Logic.savePlayerId(_msg.data.playerid);
|
||||||
GameData.isLogin=true;
|
GameData.isLogin=true;
|
||||||
@@ -219,6 +245,14 @@ Desk.login=function(_msg){//登录
|
|||||||
}
|
}
|
||||||
if(_msg.data.invitecode){
|
if(_msg.data.invitecode){
|
||||||
C_Player.setInvitecod(_msg.data.invitecode);
|
C_Player.setInvitecod(_msg.data.invitecode);
|
||||||
|
}else{
|
||||||
|
if(window["app_invitationcode"]){
|
||||||
|
var data = {};
|
||||||
|
data.agentid = GameData.AgentId;
|
||||||
|
data.playerid = C_Player.playerid;
|
||||||
|
data.invitecode = app_invitationcode;
|
||||||
|
Net.Send_binding_invitecode(data);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if(_msg.data.initCard){
|
if(_msg.data.initCard){
|
||||||
GameData.initCard = Number(_msg.data.initCard);
|
GameData.initCard = Number(_msg.data.initCard);
|
||||||
@@ -414,7 +448,7 @@ Desk.login=function(_msg){//登录
|
|||||||
}
|
}
|
||||||
|
|
||||||
}else{
|
}else{
|
||||||
GameUI.OpenTips("登录失败",ConstVal.Tips.time);
|
GameUI.OpenTips(_msg.data.msg || "登录失败",ConstVal.Tips.time);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Desk.create_room=function(_msg){//创建房间
|
Desk.create_room=function(_msg){//创建房间
|
||||||
@@ -1308,6 +1342,9 @@ Desk.binding_phone = function(msg){
|
|||||||
Desk.send_phone_checkcode = function(msg){
|
Desk.send_phone_checkcode = function(msg){
|
||||||
// console.log(msg);
|
// console.log(msg);
|
||||||
}
|
}
|
||||||
|
Desk.send_phone_code_wechat = function(msg){
|
||||||
|
// console.log(msg);
|
||||||
|
}
|
||||||
Desk.setVipForbidSelect = function(msg){
|
Desk.setVipForbidSelect = function(msg){
|
||||||
if(!msg.data.state){
|
if(!msg.data.state){
|
||||||
GameData.snrRoomList.forbidSelect = msg.data.forbidSelect;
|
GameData.snrRoomList.forbidSelect = msg.data.forbidSelect;
|
||||||
@@ -1328,4 +1365,61 @@ Desk.setVipForbidSelect = function(msg){
|
|||||||
Desk.topup_card = function(_msg){
|
Desk.topup_card = function(_msg){
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Desk.query_player2 = function(_msg){
|
||||||
|
var avatar = _msg.data.avatar;
|
||||||
|
var nickname = _msg.data.nickname;
|
||||||
|
var pid = _msg.data.playerid;
|
||||||
|
GameData.wareHouse.pImg = avatar;
|
||||||
|
GameData.wareHouse.pNickName = nickname;
|
||||||
|
GameData.wareHouse.pId = pid;
|
||||||
|
if(nickname || avatar){
|
||||||
|
GameUI.updateWareHousePlayerInfo();
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("未找到对应玩家!",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Desk.giveCoin = function(_msg){
|
||||||
|
console.log(_msg);
|
||||||
|
if(_msg.data.state==0){
|
||||||
|
//C_Player.update_bean2(_msg.data.star1);
|
||||||
|
//C_Player.setWareHouseStarCOunt(_msg.data.star2);
|
||||||
|
//if(_msg.data.msg){
|
||||||
|
//GameUI.OpenTips(_msg.data.msg,ConstVal.Tips.time);
|
||||||
|
//GameData.wareHouse.safeInputCount = _msg.data.count;
|
||||||
|
//GameUI.updateWareHouseInput();
|
||||||
|
//}
|
||||||
|
C_Player.setWareHouseStarCOunt(_msg.data.star2);
|
||||||
|
GameUI.closeWareHouse();
|
||||||
|
}
|
||||||
|
if(_msg.data.showerror==1){
|
||||||
|
GameUI.OpenTips(_msg.data.error,ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Desk.optWhiteList = function(msg){
|
||||||
|
GameData.whiteList.data = msg.data.whiteList;
|
||||||
|
GameUI.openWhiteList();
|
||||||
|
|
||||||
|
if(msg.data.message){
|
||||||
|
GameUI.OpenTips(msg.data.message,ConstVal.Tips.time);
|
||||||
|
}else{
|
||||||
|
if(msg.data.mode == 1){
|
||||||
|
GameUI.OpenTips("添加/修改成功!",ConstVal.Tips.time);
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("删除成功!",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Desk.getPlayerWhiteList = function(msg){
|
||||||
|
GameData.whiteList.data = msg.data.whiteList;
|
||||||
|
GameUI.openWhiteList();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -87,6 +87,9 @@ Utl.Config.devicePlayer = "tsgame_devicePlayer";
|
|||||||
Utl.Config.pre_phoneInfo1 = "tsgame_phoneInfo1_";
|
Utl.Config.pre_phoneInfo1 = "tsgame_phoneInfo1_";
|
||||||
Utl.Config.phoneInfo1 = "tsgame_phoneInfo1";
|
Utl.Config.phoneInfo1 = "tsgame_phoneInfo1";
|
||||||
|
|
||||||
|
Utl.Config.pre_dLogin = "tsgame_dLogin_";
|
||||||
|
Utl.Config.dLogin = "tsgame_dLogin";
|
||||||
|
|
||||||
Utl.SetStorage=function(){
|
Utl.SetStorage=function(){
|
||||||
Utl.Config.bgm = Utl.Config.pre_bgm+GameData.GameId;
|
Utl.Config.bgm = Utl.Config.pre_bgm+GameData.GameId;
|
||||||
Utl.Config.sound = Utl.Config.pre_sound+GameData.GameId+GameData.AgentId;
|
Utl.Config.sound = Utl.Config.pre_sound+GameData.GameId+GameData.AgentId;
|
||||||
@@ -113,6 +116,7 @@ Utl.SetStorage=function(){
|
|||||||
//Utl.Config.phoneCode = Utl.Config.pre_phoneCode+GameData.GameId+GameData.AgentId;
|
//Utl.Config.phoneCode = Utl.Config.pre_phoneCode+GameData.GameId+GameData.AgentId;
|
||||||
//Utl.Config.devicePlayer = Utl.Config.pre_devicePlayer+GameData.GameId+GameData.AgentId;
|
//Utl.Config.devicePlayer = Utl.Config.pre_devicePlayer+GameData.GameId+GameData.AgentId;
|
||||||
//Utl.Config.phoneInfo1 = Utl.Config.pre_phoneInfo1+GameData.GameId+GameData.AgentId;
|
//Utl.Config.phoneInfo1 = Utl.Config.pre_phoneInfo1+GameData.GameId+GameData.AgentId;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Utl.SaveData = function(key,data){
|
Utl.SaveData = function(key,data){
|
||||||
@@ -228,7 +232,7 @@ Utl.getNicknameBySeat=function(seat){
|
|||||||
var pobj=Desk.GetPlayerBySeat(seat);
|
var pobj=Desk.GetPlayerBySeat(seat);
|
||||||
return pobj.nickname;
|
return pobj.nickname;
|
||||||
}
|
}
|
||||||
//获取房间内某个座位的玩家性别
|
//获取房间内某个座位的玩家性别 2为女性,其他都认为是男性
|
||||||
Utl.getSexBySeat=function(seat){
|
Utl.getSexBySeat=function(seat){
|
||||||
var pobj=Desk.GetPlayerBySeat(seat);
|
var pobj=Desk.GetPlayerBySeat(seat);
|
||||||
return pobj.sex;
|
return pobj.sex;
|
||||||
@@ -524,7 +528,7 @@ Utl.openVideo = function(_playerList,_seat,_roomcode,roomtype){
|
|||||||
set_self(154,1,174,0,0);
|
set_self(154,1,174,0,0);
|
||||||
set_self(155,1,174,0,0);
|
set_self(155,1,174,0,0);
|
||||||
set_self(156,1,173,0,0);
|
set_self(156,1,173,0,0);
|
||||||
}else if(GameData.OS == ConstVal.OS.android){//安卓
|
}else {//安卓
|
||||||
set_self(154,1,69,0,0);
|
set_self(154,1,69,0,0);
|
||||||
set_self(155,1,69,0,0);
|
set_self(155,1,69,0,0);
|
||||||
set_self(156,1,70,0,0);
|
set_self(156,1,70,0,0);
|
||||||
@@ -1019,3 +1023,5 @@ Utl.getShowShare = function(){
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -45,7 +45,8 @@ Net._SendData = function(_app,_route,_rpc,_data){
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(Game_Config.Debugger.isDebugger){
|
if(Game_Config.Debugger.isDebugger){
|
||||||
console.log("发送数据:"+JSON.stringify(_msg));
|
console.log("发送数据:");
|
||||||
|
console.log(_msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -117,8 +118,8 @@ Net.create_room = function(_msg){
|
|||||||
//发送登录请求
|
//发送登录请求
|
||||||
Net.Send_login = function(_data){
|
Net.Send_login = function(_data){
|
||||||
//console.log(returnCitySN);
|
//console.log(returnCitySN);
|
||||||
if(typeof IpAddr != "undefined" && IpAddr.ip){
|
if(typeof returnCitySN != "undefined"){
|
||||||
_data.ip = IpAddr.ip;
|
_data.ip = returnCitySN.cip;
|
||||||
}
|
}
|
||||||
if(ConstVal.isGameHall){
|
if(ConstVal.isGameHall){
|
||||||
if(!GameData.hallLogin){
|
if(!GameData.hallLogin){
|
||||||
@@ -572,12 +573,12 @@ Net.submit_location=function(_msg){
|
|||||||
}
|
}
|
||||||
//发送绑定
|
//发送绑定
|
||||||
Net.Send_binding_invitecode=function(_data){
|
Net.Send_binding_invitecode=function(_data){
|
||||||
GameUI.StartLoad();
|
//GameUI.StartLoad();
|
||||||
this._SendData(AppList.app,RouteList.agent,RpcList.binding_invitecode,_data);
|
this._SendData(AppList.app,RouteList.agent,RpcList.binding_invitecode,_data);
|
||||||
}
|
}
|
||||||
//接收绑定
|
//接收绑定
|
||||||
Net.binding_invitecode=function(_msg){
|
Net.binding_invitecode=function(_msg){
|
||||||
GameUI.EndLoad();
|
//GameUI.EndLoad();
|
||||||
C_Player.binding_invitecode(_msg);
|
C_Player.binding_invitecode(_msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -830,6 +831,14 @@ Net.send_phone_checkcode = function(_msg){
|
|||||||
//GameUI.EndLoad();
|
//GameUI.EndLoad();
|
||||||
Desk.send_phone_checkcode(_msg);
|
Desk.send_phone_checkcode(_msg);
|
||||||
}
|
}
|
||||||
|
Net.Send_send_phone_code_wechat = function(_data){
|
||||||
|
//GameUI.StartLoad();
|
||||||
|
this._SendData(AppList.app,RouteList.agent,RpcList.send_phone_code_wechat,_data);
|
||||||
|
}
|
||||||
|
Net.send_phone_code_wechat = function(_msg){
|
||||||
|
//GameUI.EndLoad();
|
||||||
|
Desk.send_phone_code_wechat(_msg);
|
||||||
|
}
|
||||||
|
|
||||||
Net.Send_setVipForbidSelect = function(_data){
|
Net.Send_setVipForbidSelect = function(_data){
|
||||||
GameUI.StartLoad();
|
GameUI.StartLoad();
|
||||||
@@ -846,4 +855,32 @@ Net.Send_topup_card = function(_data){
|
|||||||
Net.topup_card = function(_msg){
|
Net.topup_card = function(_msg){
|
||||||
Desk.topup_card(_msg);
|
Desk.topup_card(_msg);
|
||||||
}
|
}
|
||||||
|
Net.Send_query_player2 = function(_data){
|
||||||
|
this._SendData(AppList.app,RouteList.agent,RpcList.query_player2,_data);
|
||||||
|
}
|
||||||
|
Net.query_player2 = function(_msg){
|
||||||
|
Desk.query_player2(_msg);
|
||||||
|
}
|
||||||
|
Net.Send_giveCoin = function(_data){
|
||||||
|
this._SendData(AppList.app,RouteList.agent,RpcList.giveCoin,_data);
|
||||||
|
}
|
||||||
|
Net.giveCoin = function(_msg){
|
||||||
|
Desk.giveCoin(_msg);
|
||||||
|
}
|
||||||
|
Net.Send_getPlayerWhiteList = function(_data){
|
||||||
|
GameUI.StartLoad();
|
||||||
|
this._SendData(AppList.app,RouteList.agent,RpcList.getPlayerWhiteList,_data);
|
||||||
|
}
|
||||||
|
Net.getPlayerWhiteList = function(_msg){
|
||||||
|
GameUI.EndLoad();
|
||||||
|
Desk.getPlayerWhiteList(_msg);
|
||||||
|
}
|
||||||
|
Net.Send_optWhiteList = function(_data){
|
||||||
|
GameUI.StartLoad();
|
||||||
|
this._SendData(AppList.app,RouteList.agent,RpcList.optWhiteList,_data);
|
||||||
|
}
|
||||||
|
Net.optWhiteList = function(_msg){
|
||||||
|
GameUI.EndLoad();
|
||||||
|
Desk.optWhiteList(_msg);
|
||||||
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -172,6 +172,9 @@ GameUI.utlmousedown = function(gameid, spid, downx, downy, no1, no2, no3, no4, n
|
|||||||
case ConstVal.vipRank.f_spid:
|
case ConstVal.vipRank.f_spid:
|
||||||
GameData.vipRank.slide = false;
|
GameData.vipRank.slide = false;
|
||||||
break;
|
break;
|
||||||
|
case ConstVal.whiteList.f_spid:
|
||||||
|
GameData.whiteList.slide = false;
|
||||||
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -526,6 +529,27 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (spid_down == ConstVal.whiteList.f_spid) {
|
||||||
|
var pos = get_self(spid_down, 19, 0, 0, 0);
|
||||||
|
var h = get_self(spid_down, 21, 0, 0, 0);
|
||||||
|
var s_height = get_self(spid_down, 21, 0, 0, 0);
|
||||||
|
if (pos > ConstVal.whiteList.clip_y) {
|
||||||
|
var t = pos - ConstVal.whiteList.clip_y;
|
||||||
|
play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0);
|
||||||
|
|
||||||
|
} else if (pos < ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - h) {
|
||||||
|
|
||||||
|
if (ConstVal.whiteList.clip_h < s_height) {
|
||||||
|
var t = ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - pos - h;
|
||||||
|
play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0);
|
||||||
|
|
||||||
|
} else {
|
||||||
|
var t = ConstVal.whiteList.clip_y - pos;
|
||||||
|
play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
if (spid_down == ConstVal.vipRank.f_spid) {
|
if (spid_down == ConstVal.vipRank.f_spid) {
|
||||||
var config = ConstVal.vipRank;
|
var config = ConstVal.vipRank;
|
||||||
var pos = get_self(spid_down, 19, 0, 0, 0);
|
var pos = get_self(spid_down, 19, 0, 0, 0);
|
||||||
@@ -569,16 +593,21 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
GameUI.showCal();
|
GameUI.showCal();
|
||||||
break;
|
break;
|
||||||
case 58:
|
case 58:
|
||||||
|
if(GameData.LaunchMode != ConstVal.Launch_mode.from_hall){
|
||||||
//退出登录
|
//退出登录
|
||||||
GameData.isLogin = false;
|
GameData.isLogin = false;
|
||||||
GameData.isBoard = true;
|
GameData.isBoard = true;
|
||||||
|
GameData.loginPlayerid = false;
|
||||||
GameData.hallLogin = true;
|
GameData.hallLogin = true;
|
||||||
Utl.delCookie(Utl.Config.wxinfo);
|
Utl.delCookie(Utl.Config.wxinfo);
|
||||||
Utl.SaveData(Utl.Config.devicePlayer,"")
|
Utl.delCookie(Utl.Config.devicePlayer);
|
||||||
GameUI.JumpWxAuth();
|
GameUI.JumpWxAuth();
|
||||||
if (GameData.hallConfig.logoffCallback == 1) {
|
if (GameData.hallConfig.logoffCallback == 1) {
|
||||||
Func.logoffCallback();
|
Func.logoffCallback();
|
||||||
}
|
}
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("请返回游戏大厅退出登录", ConstVal.Tips.time);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
//微信授权
|
//微信授权
|
||||||
@@ -608,15 +637,7 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
break;
|
break;
|
||||||
case 234:
|
case 234:
|
||||||
if (GameData.LaunchMode == ConstVal.Launch_mode.from_hall) {
|
if (GameData.LaunchMode == ConstVal.Launch_mode.from_hall) {
|
||||||
//var data= {};
|
|
||||||
//if(C_Player.roomcard>-1){
|
|
||||||
//data.gameid = GameData.GameId;
|
|
||||||
//data.opt = "saveGameId";
|
|
||||||
//data.from = 0;
|
|
||||||
//Func.backgameData(JSON.stringify(data));
|
|
||||||
//}else{
|
|
||||||
//Func.backgameData("");
|
|
||||||
//}
|
|
||||||
backgameData();
|
backgameData();
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
@@ -866,14 +887,8 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
case 74:
|
case 74:
|
||||||
//分享微信好友
|
//分享微信好友
|
||||||
{
|
{
|
||||||
//var info=Game_Modify.onShare(1);
|
|
||||||
|
|
||||||
//
|
|
||||||
//if(!GameData.sysConfig.appShareH5){
|
|
||||||
Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title, Game_Config.Share.description);
|
Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title, Game_Config.Share.description);
|
||||||
//}else{
|
|
||||||
//Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title, Game_Config.Share.description);
|
|
||||||
//}
|
|
||||||
|
|
||||||
this.CloseShare();
|
this.CloseShare();
|
||||||
}
|
}
|
||||||
@@ -882,11 +897,7 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
//分享微信朋友圈
|
//分享微信朋友圈
|
||||||
{
|
{
|
||||||
if (!GameData.hallConfig.shareType) {
|
if (!GameData.hallConfig.shareType) {
|
||||||
//if(!GameData.sysConfig.appShareH5){
|
|
||||||
Func.sharefinend(2, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Game_Config.Share.description);
|
|
||||||
//}else{
|
|
||||||
//Func.sharefinend(2, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + Game_Config.Share.description);
|
|
||||||
//}
|
|
||||||
} else {
|
} else {
|
||||||
console.log(GameData.hallConfig.shareImgUrl);
|
console.log(GameData.hallConfig.shareImgUrl);
|
||||||
Func.sharefinend(2, 3, GameData.hallConfig.shareImgUrl);
|
Func.sharefinend(2, 3, GameData.hallConfig.shareImgUrl);
|
||||||
@@ -1053,21 +1064,13 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
case 182:
|
case 182:
|
||||||
//邀请好友
|
//邀请好友
|
||||||
case 183:
|
case 183:
|
||||||
//var info=Game_Modify.onShare(3);
|
|
||||||
//if(info[0]=="" && info[1] == ""){
|
|
||||||
//Func.sharefinend(1,1,Game_Config.Share.appdownload,Game_Config.Share.title,Game_Modify.roomDes);
|
|
||||||
//}else{
|
|
||||||
//var vText = "";
|
|
||||||
//if(Desk.videoConfig){
|
|
||||||
//vText = "*【视频房】";
|
|
||||||
//}
|
|
||||||
if(!GameData.sysConfig.appShareH5){
|
if(!GameData.sysConfig.appShareH5){
|
||||||
Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription);
|
Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription);
|
||||||
}else{
|
}else{
|
||||||
Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription);
|
Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription);
|
||||||
}
|
}
|
||||||
//Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription);
|
|
||||||
//}
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case 151:
|
case 151:
|
||||||
@@ -1270,6 +1273,30 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
data.value = GameData.allCharm;
|
data.value = GameData.allCharm;
|
||||||
Net.Send_setAllCharm(data);
|
Net.Send_setAllCharm(data);
|
||||||
break;
|
break;
|
||||||
|
//删除白名单玩家
|
||||||
|
case 8:
|
||||||
|
this.closeCheck();
|
||||||
|
var data={};
|
||||||
|
data.agentid = GameData.AgentId;
|
||||||
|
data.playerid = C_Player.playerid;
|
||||||
|
data.gameid = GameData.GameId;
|
||||||
|
data.shortcode = C_Player.shortcode;
|
||||||
|
data.mode = 2;
|
||||||
|
data.userid = GameData.whiteList.delPid;
|
||||||
|
Net.Send_optWhiteList(data);
|
||||||
|
break;
|
||||||
|
case 9:
|
||||||
|
this.closeCheck();
|
||||||
|
var data={};
|
||||||
|
data.agentid = GameData.AgentId;
|
||||||
|
data.playerid = C_Player.playerid;
|
||||||
|
data.shortcode = C_Player.shortcode;
|
||||||
|
data.gameid = GameData.GameId;
|
||||||
|
data.mode = 1;
|
||||||
|
data.userid = GameData.whiteList.delPid;
|
||||||
|
data.value = GameData.whiteList.inputCharm;
|
||||||
|
Net.Send_optWhiteList(data);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
@@ -1421,10 +1448,10 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
GameUI.closeAuth();
|
GameUI.closeAuth();
|
||||||
GameUI.OpenTips("认证成功!", ConstVal.Tips.time);
|
GameUI.OpenTips("认证成功!", ConstVal.Tips.time);
|
||||||
} else {
|
} else {
|
||||||
GameUI.OpenTips("身份证信息不合法!", ConstVal.Tips.time);
|
GameUI.OpenTips("身份证信息不正确!", ConstVal.Tips.time);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
GameUI.OpenTips("姓名不合法!", ConstVal.Tips.time);
|
GameUI.OpenTips("姓名不正确!", ConstVal.Tips.time);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 494:
|
case 494:
|
||||||
@@ -1843,23 +1870,16 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
if (GameUI.Mem.snrOption.videoConfig) {
|
if (GameUI.Mem.snrOption.videoConfig) {
|
||||||
vText = "*【视频房】";
|
vText = "*【视频房】";
|
||||||
}
|
}
|
||||||
//if(!GameData.sysConfig.appShareH5){
|
|
||||||
Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description);
|
Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description);
|
||||||
//}else{
|
|
||||||
//Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description);
|
|
||||||
//}
|
|
||||||
//Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 653:
|
case 653:
|
||||||
//分享微信朋友圈
|
//分享微信朋友圈
|
||||||
{
|
{
|
||||||
|
|
||||||
//var vText = "";
|
|
||||||
//if(GameUI.Mem.snrOption.videoConfig){
|
|
||||||
//vText = "*【视频房】";
|
|
||||||
//}
|
|
||||||
//Func.sharefinend(2,1,Game_Config.Share.appdownload,Game_Config.Share.title+vText+"微房号:"+GameData.snrRoomList.shortcode+Game_Config.Share.description);
|
|
||||||
var isBean = 0;
|
var isBean = 0;
|
||||||
if (Game_Modify.getRoomMode) {
|
if (Game_Modify.getRoomMode) {
|
||||||
isBean = Game_Modify.getRoomMode(GameData.snrRoomList.roomtype);
|
isBean = Game_Modify.getRoomMode(GameData.snrRoomList.roomtype);
|
||||||
@@ -1990,12 +2010,24 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
GameUI.updateWareHouseCheckBox();
|
GameUI.updateWareHouseCheckBox();
|
||||||
break;
|
break;
|
||||||
case 3096:
|
case 3096:
|
||||||
GameData.wareHouse.pId = 123456;
|
if(String(GameData.wareHouse.pInputId).length==6){
|
||||||
GameData.wareHouse.pImg = C_Player.avatar;
|
var data={};
|
||||||
GameData.wareHouse.pNickName = "afeafefa";
|
set_self(3081,1,170,0,0);
|
||||||
GameUI.updateWareHousePlayerInfo();
|
set_self(3082,7,'',0,0);
|
||||||
|
data.agentid = GameData.AgentId;
|
||||||
|
data.playerid = GameData.wareHouse.pInputId;
|
||||||
|
Net.Send_query_player2(data);
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("玩家ID输入不正确",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
//GameData.wareHouse.pId = 123456;
|
||||||
|
//GameData.wareHouse.pImg = C_Player.avatar;
|
||||||
|
//GameData.wareHouse.pNickName = "afeafefa";
|
||||||
|
//GameUI.updateWareHousePlayerInfo();
|
||||||
break;
|
break;
|
||||||
case 3043:
|
case 3043:
|
||||||
|
console.log(GameData.wareHouse);
|
||||||
|
if(GameData.wareHouse.page == 1){
|
||||||
console.log(GameData.wareHouse.selectType);
|
console.log(GameData.wareHouse.selectType);
|
||||||
switch (GameData.wareHouse.selectType) {
|
switch (GameData.wareHouse.selectType) {
|
||||||
case 1:
|
case 1:
|
||||||
@@ -2045,13 +2077,13 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
} else {
|
} else {
|
||||||
|
|
||||||
if (C_Player.bean < GameData.initBean) {
|
if (C_Player.bean < GameData.initBean) {
|
||||||
GameUI.OpenTips("您身上必须保留"+GameData.initBean+"金币!",ConstVal.Tips.time);
|
GameUI.OpenTips("您身上必须保留"+GameData.initBean+GameData.starName+"!",ConstVal.Tips.time);
|
||||||
data.count = 0;
|
data.count = 0;
|
||||||
GameData.wareHouse.safeInputCount = 0;
|
GameData.wareHouse.safeInputCount = 0;
|
||||||
GameUI.updateWareHouseInput();
|
GameUI.updateWareHouseInput();
|
||||||
} else {
|
} else {
|
||||||
if (C_Player.bean - GameData.wareHouse.safeInputCount <= GameData.initBean) {
|
if (C_Player.bean - GameData.wareHouse.safeInputCount <= GameData.initBean) {
|
||||||
GameUI.OpenTips("您身上必须保留"+GameData.initBean+"金币!",ConstVal.Tips.time);
|
GameUI.OpenTips("您身上必须保留"+GameData.initBean+GameData.starName+"!",ConstVal.Tips.time);
|
||||||
data.count = C_Player.bean - GameData.initBean;
|
data.count = C_Player.bean - GameData.initBean;
|
||||||
GameData.wareHouse.safeInputCount = C_Player.bean - GameData.initBean;
|
GameData.wareHouse.safeInputCount = C_Player.bean - GameData.initBean;
|
||||||
GameUI.updateWareHouseInput();
|
GameUI.updateWareHouseInput();
|
||||||
@@ -2071,6 +2103,45 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
}else{
|
||||||
|
|
||||||
|
switch (GameData.wareHouse.selectType) {
|
||||||
|
case 1:
|
||||||
|
case 2:
|
||||||
|
//设置初始密码
|
||||||
|
console.log("设置初始密码");
|
||||||
|
if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) {
|
||||||
|
if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) {
|
||||||
|
|
||||||
|
var data = {};
|
||||||
|
data.agentid = GameData.AgentId;
|
||||||
|
data.playerid = C_Player.playerid;
|
||||||
|
data.unionid = C_Player.unionid;
|
||||||
|
data.password = String(GameData.wareHouse.initPassWord1);
|
||||||
|
console.log("输入合法");
|
||||||
|
console.log(data);
|
||||||
|
Net.Send_set_bankpwd(data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
if(String(GameData.wareHouse.pInputId).length != 6){
|
||||||
|
GameUI.OpenTips("玩家ID为6位!",ConstVal.Tips.time);
|
||||||
|
}else{
|
||||||
|
var data={};
|
||||||
|
data.agentid = GameData.AgentId;
|
||||||
|
data.count = GameData.wareHouse.pInputCount;
|
||||||
|
data.playerid = C_Player.playerid;
|
||||||
|
data.password = GameData.wareHouse.pInputPassWord;
|
||||||
|
data.toPlayerid = GameData.wareHouse.pInputId;
|
||||||
|
data.gameid = GameData.GameId;
|
||||||
|
Net.Send_giveCoin(data);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case 3097:
|
case 3097:
|
||||||
Utl.openInputPanel("输入范围为 " + GameUI.Mem.snrOption.min + "~" + GameUI.Mem.snrOption.max, snrInputCallback);
|
Utl.openInputPanel("输入范围为 " + GameUI.Mem.snrOption.min + "~" + GameUI.Mem.snrOption.max, snrInputCallback);
|
||||||
@@ -2234,12 +2305,22 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
break;
|
break;
|
||||||
case 3140:
|
case 3140:
|
||||||
case 3235:
|
case 3235:
|
||||||
|
//改成游戏内管理好友
|
||||||
|
if (GameData.sysConfig.whiteListManager == 1) {
|
||||||
|
var data = {};
|
||||||
|
data.agentid = GameData.AgentId;
|
||||||
|
data.playerid = C_Player.playerid;
|
||||||
|
data.gameid = GameData.GameId;
|
||||||
|
Net.Send_getPlayerWhiteList(data);
|
||||||
|
}else{
|
||||||
if (GameData.sysConfig.managerUrl) {
|
if (GameData.sysConfig.managerUrl) {
|
||||||
//Func.OpenurlTitleData(GameData.sysConfig.managerUrl+"?agentid="+GameData.AgentId+"&channelid="
|
Func.OpenurlTitleData(GameData.sysConfig.managerUrl+"?agentid="+GameData.AgentId+"&channelid="
|
||||||
//+GameData.ChannelId+"&__HTML_VERSION__=3",
|
+GameData.ChannelId+"&__HTML_VERSION__=3",
|
||||||
//"管理后台","");
|
"管理后台","");
|
||||||
Func.browser(GameData.sysConfig.managerUrl + "?agentid=" + GameData.AgentId + "&channelid=" + GameData.ChannelId + "&playerid=" + C_Player.playerid + "&openid=" + C_Player.openid + "&unionid=" + C_Player.unionid);
|
Func.browser(GameData.sysConfig.managerUrl + "?agentid=" + GameData.AgentId + "&channelid=" + GameData.ChannelId + "&playerid=" + C_Player.playerid + "&openid=" + C_Player.openid + "&unionid=" + C_Player.unionid);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case 3149:
|
case 3149:
|
||||||
if (get_self(3148, 37)) {
|
if (get_self(3148, 37)) {
|
||||||
@@ -2377,6 +2458,59 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case ConstVal.whiteList.f_spid:
|
||||||
|
//
|
||||||
|
var up_id = ifast_check_add(spid_up, upx, upy);
|
||||||
|
if (!GameData.whiteList.slide) {
|
||||||
|
if (up_id >= ConstVal.whiteList.del_tag) {
|
||||||
|
GameData.whiteList.selectTag = up_id - ConstVal.whiteList.del_tag;
|
||||||
|
//console.log(GameData.whiteList.data[GameData.whiteList.selectTag]);
|
||||||
|
var pinfo = GameData.whiteList.data[GameData.whiteList.selectTag];
|
||||||
|
GameData.whiteList.delPid = pinfo[0];
|
||||||
|
GameData.checkType = 8;
|
||||||
|
GameUI.openCheck("是否删除"+pinfo[0]+",当前魅力值:"+pinfo[2]);
|
||||||
|
}
|
||||||
|
if (up_id >= ConstVal.whiteList.bg_tag && up_id < ConstVal.whiteList.id_tag) {
|
||||||
|
GameData.whiteList.selectTag = up_id - ConstVal.whiteList.bg_tag;
|
||||||
|
//console.log(GameData.whiteList.data[GameData.whiteList.selectTag]);
|
||||||
|
GameUI.searchWhiteList(GameData.whiteList.data[GameData.whiteList.selectTag][0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 3281:
|
||||||
|
if(GameData.whiteList.inputId){
|
||||||
|
GameData.checkType = 8;
|
||||||
|
GameData.whiteList.delPid = GameData.whiteList.inputId;
|
||||||
|
GameUI.openCheck("是否删除"+GameData.whiteList.inputId+",当前魅力值:"+GameData.whiteList.inputCharm);
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 3276:
|
||||||
|
if(GameData.whiteList.inputId){
|
||||||
|
GameData.checkType = 9;
|
||||||
|
GameData.whiteList.delPid = GameData.whiteList.inputId;
|
||||||
|
GameUI.openCheck("是否添加/修改"+GameData.whiteList.inputId+",魅力值:"+GameData.whiteList.inputCharm);
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case 3270:
|
||||||
|
case 3274:
|
||||||
|
GameUI.closeWhiteList();
|
||||||
|
break;
|
||||||
|
case 3287:
|
||||||
|
Utl.openInputPanel("请输入玩家ID(长度六位)",whiteInputCallBack3);
|
||||||
|
break;
|
||||||
|
case 3275:
|
||||||
|
Utl.openInputPanel("请输入玩家ID(长度六位)",whiteInputCallBack1);
|
||||||
|
break;
|
||||||
|
case 3282:
|
||||||
|
Utl.openInputPanel("请输入魅力值",whiteInputCallBack2);
|
||||||
|
break;
|
||||||
|
case 3289:
|
||||||
|
GameUI.searchWhiteList(GameData.whiteList.searchId);
|
||||||
|
break;
|
||||||
case 3217:
|
case 3217:
|
||||||
//粘贴
|
//粘贴
|
||||||
GameData.gamepastetext = "mouseup_3217";
|
GameData.gamepastetext = "mouseup_3217";
|
||||||
@@ -2445,7 +2579,8 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
switch(GameData.phoneType){
|
switch(GameData.phoneType){
|
||||||
case 1://手机号登录
|
case 1://手机号登录
|
||||||
if(GameData.phoneNumber && GameData.phoneCode){
|
if(GameData.phoneNumber && GameData.phoneCode){
|
||||||
Func.deviceLogin(GameData.phoneNumber,GameData.phoneCode);
|
// Func.deviceLogin(GameData.phoneNumber,GameData.phoneCode);
|
||||||
|
Func.phoneLogin(GameData.phoneNumber,GameData.phoneCode);
|
||||||
GameUI.closePhoneBind();
|
GameUI.closePhoneBind();
|
||||||
}else{
|
}else{
|
||||||
GameUI.OpenTips("手机号与验证码均不能为空!");
|
GameUI.OpenTips("手机号与验证码均不能为空!");
|
||||||
@@ -2483,7 +2618,7 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
var data = {};
|
var data = {};
|
||||||
data.agentid = GameData.AgentId;
|
data.agentid = GameData.AgentId;
|
||||||
data.phonenum = GameData.phoneNumber;
|
data.phonenum = GameData.phoneNumber;
|
||||||
Net.Send_send_phone_checkcode(data);
|
Net.Send_send_phone_code_wechat(data);
|
||||||
Logic.savePhoneCode(GameData.phoneNumber,"");
|
Logic.savePhoneCode(GameData.phoneNumber,"");
|
||||||
GameUI.closePhoneBind();
|
GameUI.closePhoneBind();
|
||||||
GameUI.openPhoneBind();
|
GameUI.openPhoneBind();
|
||||||
@@ -2529,6 +2664,19 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy,
|
|||||||
Net.Send_topup_card(data);
|
Net.Send_topup_card(data);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case 3268:
|
||||||
|
GameData.shareFriendInfo.sharetype = 3;
|
||||||
|
GameUI.closeSharePannel();
|
||||||
|
Func.sharefriend(GameData.shareFriendInfo);
|
||||||
|
break;
|
||||||
|
case 3269:
|
||||||
|
GameData.shareFriendInfo.sharetype = 0;
|
||||||
|
GameUI.closeSharePannel();
|
||||||
|
Func.sharefriend(GameData.shareFriendInfo);
|
||||||
|
break;
|
||||||
|
case 3267:
|
||||||
|
GameUI.closeSharePannel();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
if (spid_up >= 376 && spid_up <= 385) {
|
if (spid_up >= 376 && spid_up <= 385) {
|
||||||
for (var i = 0; i < Desk.PlayerList.length; i++) {
|
for (var i = 0; i < Desk.PlayerList.length; i++) {
|
||||||
@@ -2704,6 +2852,13 @@ GameUI.utlmousemove = function(gameid, spid, downx, downy, movex, movey, timelon
|
|||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
case ConstVal.whiteList.f_spid:
|
||||||
|
if (ifast_abs(offmovey) > 2) {
|
||||||
|
set_self(spid, 19, offmovey, 1, 0);
|
||||||
|
GameData.whiteList.slide = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -2934,6 +3089,9 @@ GameUI.utlgamemydrawbegin = function(gameid, spid, times, timelong, no2, no3, no
|
|||||||
if (spid == ConstVal.blackList.f_spid) {
|
if (spid == ConstVal.blackList.f_spid) {
|
||||||
set_clip(0, 0, ConstVal.blackList.clip_x, ConstVal.blackList.clip_y, ConstVal.blackList.clip_w, ConstVal.blackList.clip_h);
|
set_clip(0, 0, ConstVal.blackList.clip_x, ConstVal.blackList.clip_y, ConstVal.blackList.clip_w, ConstVal.blackList.clip_h);
|
||||||
}
|
}
|
||||||
|
if (spid == ConstVal.whiteList.f_spid) {
|
||||||
|
set_clip(0, 0, ConstVal.whiteList.clip_x, ConstVal.whiteList.clip_y, ConstVal.whiteList.clip_w, ConstVal.whiteList.clip_h);
|
||||||
|
}
|
||||||
if (spid == ConstVal.vipRank.f_spid) {
|
if (spid == ConstVal.vipRank.f_spid) {
|
||||||
set_clip(0, 0, ConstVal.vipRank.clip_x, ConstVal.vipRank.clip_y, ConstVal.vipRank.clip_w, ConstVal.vipRank.clip_h);
|
set_clip(0, 0, ConstVal.vipRank.clip_x, ConstVal.vipRank.clip_y, ConstVal.vipRank.clip_w, ConstVal.vipRank.clip_h);
|
||||||
}
|
}
|
||||||
@@ -3027,6 +3185,8 @@ GameUI.JumpWxAuth = function() { //跳转微信授权
|
|||||||
//preAudio();
|
//preAudio();
|
||||||
//setTimeout(function(){
|
//setTimeout(function(){
|
||||||
//Func.getphoneInfo();
|
//Func.getphoneInfo();
|
||||||
|
//C_Player.Init();
|
||||||
|
|
||||||
Logic.getPhoneInfo();
|
Logic.getPhoneInfo();
|
||||||
GameData.submitLocation = false;
|
GameData.submitLocation = false;
|
||||||
GameUI.stopMenuSceneAnimation();
|
GameUI.stopMenuSceneAnimation();
|
||||||
@@ -3042,20 +3202,22 @@ GameUI.JumpWxAuth = function() { //跳转微信授权
|
|||||||
if (GameData.hallConfig.betaText) {
|
if (GameData.hallConfig.betaText) {
|
||||||
vText += GameData.hallConfig.betaText;
|
vText += GameData.hallConfig.betaText;
|
||||||
}
|
}
|
||||||
set_self(285, 7, "");
|
set_self(285, 7, vText);
|
||||||
|
|
||||||
set_group(2, 37, 1, 0, 0);
|
set_group(2, 37, 1, 0, 0);
|
||||||
if(GameData.sysConfig.deviceLogin){
|
if(GameData.sysConfig.deviceLogin){
|
||||||
set_self(3,37,0,0,0);
|
set_self(3,37,0,0,0);
|
||||||
set_self(3254,37,1,0,0);
|
set_self(3254,37,1,0,0);
|
||||||
set_self(3255,37,1,0,0);
|
set_self(3255,37,0,0,0);
|
||||||
|
set_self(3254,18,490,0,0);
|
||||||
|
// set_self(3255,18,660,0,0);
|
||||||
}else{
|
}else{
|
||||||
set_self(3,37,1,0,0);
|
set_self(3,37,1,0,0);
|
||||||
set_self(3254,37,0,0,0);
|
set_self(3254,37,0,0,0);
|
||||||
set_self(3255,37,0,0,0);
|
set_self(3255,37,0,0,0);
|
||||||
}
|
}
|
||||||
var WxInfo = null;
|
var WxInfo = null;
|
||||||
if (!Game_Config.Debugger.isDebugger) {
|
//if (!Game_Config.Debugger.isDebugger) {
|
||||||
if (GameData.versionState == 0) {
|
if (GameData.versionState == 0) {
|
||||||
if (GameData.h5Version == 1) {
|
if (GameData.h5Version == 1) {
|
||||||
WxInfo = Logic.getWxInfo();
|
WxInfo = Logic.getWxInfo();
|
||||||
@@ -3063,23 +3225,27 @@ GameUI.JumpWxAuth = function() { //跳转微信授权
|
|||||||
if(!GameData.sysConfig.deviceLogin){
|
if(!GameData.sysConfig.deviceLogin){
|
||||||
WxInfo = Utl.getCookie(Utl.Config.wxinfo);
|
WxInfo = Utl.getCookie(Utl.Config.wxinfo);
|
||||||
}else{
|
}else{
|
||||||
WxInfo = Utl.ReadData(Utl.Config.devicePlayer);
|
WxInfo = Utl.getCookie(Utl.Config.devicePlayer);
|
||||||
}
|
if(Utl.ReadData(Utl.Config.dLogin)){
|
||||||
}
|
set_self(3254,37,1,0,0);
|
||||||
}
|
// set_self(3255,18,490,0,0);
|
||||||
} else {
|
|
||||||
if (Game_Config.Debugger.AutoLogin) {
|
|
||||||
if (GameData.h5Version == 1) {
|
|
||||||
WxInfo = Logic.getWxInfo();
|
|
||||||
} else {
|
|
||||||
if(!GameData.sysConfig.deviceLogin){
|
|
||||||
WxInfo = Utl.getCookie(Utl.Config.wxinfo);
|
|
||||||
}else{
|
|
||||||
WxInfo = Utl.ReadData(Utl.Config.devicePlayer);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
//} else {
|
||||||
|
//if (Game_Config.Debugger.AutoLogin) {
|
||||||
|
//if (GameData.h5Version == 1) {
|
||||||
|
//WxInfo = Logic.getWxInfo();
|
||||||
|
//} else {
|
||||||
|
//if(!GameData.sysConfig.deviceLogin){
|
||||||
|
//WxInfo = Utl.getCookie(Utl.Config.wxinfo);
|
||||||
|
//}else{
|
||||||
|
//WxInfo = Utl.ReadData(Utl.Config.devicePlayer);
|
||||||
|
//}
|
||||||
|
//}
|
||||||
|
//}
|
||||||
|
//}
|
||||||
|
|
||||||
if (WxInfo) {
|
if (WxInfo) {
|
||||||
WxInfo = JSON.parse(WxInfo);
|
WxInfo = JSON.parse(WxInfo);
|
||||||
@@ -3123,6 +3289,11 @@ GameUI.JumpWxAuth = function() { //跳转微信授权
|
|||||||
data.version = GameData.versionCode;
|
data.version = GameData.versionCode;
|
||||||
data.channelid = GameData.ChannelId;
|
data.channelid = GameData.ChannelId;
|
||||||
data.marketid = GameData.marketID;
|
data.marketid = GameData.marketID;
|
||||||
|
if(GameData.sysConfig.deviceLogin){
|
||||||
|
C_Player.setTel(WxInfo.telphone);
|
||||||
|
data.telphone = WxInfo.telphone;
|
||||||
|
data.telphoneAuto = true;
|
||||||
|
}
|
||||||
Net.Send_login(data);
|
Net.Send_login(data);
|
||||||
//},2000);
|
//},2000);
|
||||||
//}
|
//}
|
||||||
@@ -3716,8 +3887,6 @@ GameUI.JumpMenuScene = function(_bTemp) {
|
|||||||
if (Game_Config.sysConfig) {
|
if (Game_Config.sysConfig) {
|
||||||
if (!Game_Config.sysConfig.mainMenuButton) {
|
if (!Game_Config.sysConfig.mainMenuButton) {
|
||||||
//GameUI.startMenuSceneAnimation();
|
//GameUI.startMenuSceneAnimation();
|
||||||
set_self(568, 37, 0, 0, 0);
|
|
||||||
set_self(483, 37, 0, 0, 0);
|
|
||||||
} else {
|
} else {
|
||||||
set_self(11, 37, 0, 0, 0);
|
set_self(11, 37, 0, 0, 0);
|
||||||
set_self(12, 37, 0, 0, 0);
|
set_self(12, 37, 0, 0, 0);
|
||||||
@@ -3762,15 +3931,17 @@ GameUI.JumpMenuScene = function(_bTemp) {
|
|||||||
set_self(3233,37,0,0,0);
|
set_self(3233,37,0,0,0);
|
||||||
}
|
}
|
||||||
if(GameData.sysConfig.deviceLogin){
|
if(GameData.sysConfig.deviceLogin){
|
||||||
set_self(3256,37,1,0,0);
|
set_self(3256,37,0,0,0);
|
||||||
}else{
|
}else{
|
||||||
set_self(3256,37,0,0,0);
|
set_self(3256,37,0,0,0);
|
||||||
}
|
}
|
||||||
if(C_Player.tel){
|
// if(C_Player.tel){
|
||||||
set_self(3256,43,2,0,0);
|
// set_self(3256,43,2,0,0);
|
||||||
}else{
|
// play_ani(0,3256,35,255,100,0,1000,0,0,0,0,0,1);
|
||||||
set_self(3256,43,1,0,0);
|
// }else{
|
||||||
}
|
// set_self(3256,43,1,0,0);
|
||||||
|
// play_ani(1,3256,35,255,100,0,1000,0,0,0,0,0,1);
|
||||||
|
// }
|
||||||
if (ConstVal.isGameHall) {
|
if (ConstVal.isGameHall) {
|
||||||
set_self(14, 37, 0, 0, 0);
|
set_self(14, 37, 0, 0, 0);
|
||||||
set_self(13, 37, 0, 0, 0);
|
set_self(13, 37, 0, 0, 0);
|
||||||
@@ -4653,6 +4824,11 @@ GameUI.updatePlayerInfoUI = function() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if(typeof Game_Modify.updatePlayerInfoUI !== 'undefined'){
|
||||||
|
for(var i = 0; i < Desk.PlayerList.length; i++){
|
||||||
|
Game_Modify.updatePlayerInfoUI(i);
|
||||||
|
}
|
||||||
|
}else{
|
||||||
for (var i = 0; i < Desk.PlayerList.length; i++) {
|
for (var i = 0; i < Desk.PlayerList.length; i++) {
|
||||||
if (Desk.PlayerList[i].playerid != -1) {
|
if (Desk.PlayerList[i].playerid != -1) {
|
||||||
var ind = Logic.ChangeToStatus(C_Player.seat, i);
|
var ind = Logic.ChangeToStatus(C_Player.seat, i);
|
||||||
@@ -4694,6 +4870,7 @@ GameUI.updatePlayerInfoUI = function() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
GameUI.StartVoteCountDown = function(time) {
|
GameUI.StartVoteCountDown = function(time) {
|
||||||
VoteTime = time;
|
VoteTime = time;
|
||||||
set_self(2, 57, 1000, 0, 0);
|
set_self(2, 57, 1000, 0, 0);
|
||||||
@@ -4706,6 +4883,11 @@ GameUI.PlayerJoinRoom = function(seat) { //玩家加入房间显示
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if(typeof Game_Modify.updatePlayerInfoUI !== 'undefined'){
|
||||||
|
for(var i = 0; i < Desk.PlayerList.length; i++){
|
||||||
|
Game_Modify.updatePlayerInfoUI(i);
|
||||||
|
}
|
||||||
|
}else{
|
||||||
var ind = Logic.ChangeToStatus(C_Player.seat, seat);
|
var ind = Logic.ChangeToStatus(C_Player.seat, seat);
|
||||||
var text = Func.subString(Desk.PlayerList[seat].nickname, Game_Config.Info.Mainnickname, true);
|
var text = Func.subString(Desk.PlayerList[seat].nickname, Game_Config.Info.Mainnickname, true);
|
||||||
set_self(406 + ind, 7, text, 1, 0);
|
set_self(406 + ind, 7, text, 1, 0);
|
||||||
@@ -4739,6 +4921,7 @@ GameUI.PlayerJoinRoom = function(seat) { //玩家加入房间显示
|
|||||||
Func.up_imgurl(116 + ind, Desk.PlayerList[seat].avatar);
|
Func.up_imgurl(116 + ind, Desk.PlayerList[seat].avatar);
|
||||||
set_group(43 + ind, 37, 1, 0, 0);
|
set_group(43 + ind, 37, 1, 0, 0);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
GameUI.PlayerLeaveRoom = function(seat) { //玩家加入房间显示
|
GameUI.PlayerLeaveRoom = function(seat) { //玩家加入房间显示
|
||||||
var ind = Logic.ChangeToStatus(C_Player.seat, seat);
|
var ind = Logic.ChangeToStatus(C_Player.seat, seat);
|
||||||
set_self(406 + ind, 7, "", 0, 0);
|
set_self(406 + ind, 7, "", 0, 0);
|
||||||
@@ -4750,6 +4933,7 @@ GameUI.OpenApply = function(bTemp, time) { //打开申请解散投票界面
|
|||||||
GameUI.CloseChat();
|
GameUI.CloseChat();
|
||||||
set_self(369, 7, "三人及以下全部同意达成解散,\n三人以上超过半数同意达成解散");
|
set_self(369, 7, "三人及以下全部同意达成解散,\n三人以上超过半数同意达成解散");
|
||||||
this.VoteList = [];
|
this.VoteList = [];
|
||||||
|
|
||||||
for (var i = 0; i < Desk.agreefree.length; i++) {
|
for (var i = 0; i < Desk.agreefree.length; i++) {
|
||||||
if (Desk.agreefree[i] != null && Desk.agreefree[i] != 0) {
|
if (Desk.agreefree[i] != null && Desk.agreefree[i] != 0) {
|
||||||
this.VoteList.push(i);
|
this.VoteList.push(i);
|
||||||
@@ -4774,7 +4958,7 @@ GameUI.OpenApply = function(bTemp, time) { //打开申请解散投票界面
|
|||||||
|
|
||||||
set_self(191, 7, "发起投票:【" + Desk.GetPlayerBySeat(this.ApplyPlayer).nickname + "】\n\n请问是否同意?(倒计时结束未选择,则默认同意)", 0, 0);
|
set_self(191, 7, "发起投票:【" + Desk.GetPlayerBySeat(this.ApplyPlayer).nickname + "】\n\n请问是否同意?(倒计时结束未选择,则默认同意)", 0, 0);
|
||||||
set_group(29, 37, 1, 0, 0);
|
set_group(29, 37, 1, 0, 0);
|
||||||
for (var i = this.VoteList.length; i < Desk.PlayerList.length - 1; i++) {
|
for (var i = this.VoteList.length; i <10; i++) {
|
||||||
set_self(264 + i, 37, 0, 0, 0);
|
set_self(264 + i, 37, 0, 0, 0);
|
||||||
set_self(166 + i, 37, 0, 0, 0);
|
set_self(166 + i, 37, 0, 0, 0);
|
||||||
}
|
}
|
||||||
@@ -4782,6 +4966,7 @@ GameUI.OpenApply = function(bTemp, time) { //打开申请解散投票界面
|
|||||||
set_self(201, 37, 0, 0, 0);
|
set_self(201, 37, 0, 0, 0);
|
||||||
set_self(202, 37, 0, 0, 0);
|
set_self(202, 37, 0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
set_self(223, 37, 0, 0, 0);
|
set_self(223, 37, 0, 0, 0);
|
||||||
this.StartVoteCountDown(time);
|
this.StartVoteCountDown(time);
|
||||||
|
|
||||||
@@ -4808,7 +4993,7 @@ GameUI.OpenApplyResult = function(bTemp, agreelist) {
|
|||||||
set_self(166 + i, 7, "同意", 0, 0);
|
set_self(166 + i, 7, "同意", 0, 0);
|
||||||
}
|
}
|
||||||
set_group(29, 37, 1, 0, 0);
|
set_group(29, 37, 1, 0, 0);
|
||||||
for (var i = vlist.length; i < Desk.PlayerList.length - 1; i++) {
|
for (var i = vlist.length; i < 10; i++) {
|
||||||
set_self(264 + i, 37, 0, 0, 0);
|
set_self(264 + i, 37, 0, 0, 0);
|
||||||
set_self(166 + i, 37, 0, 0, 0);
|
set_self(166 + i, 37, 0, 0, 0);
|
||||||
}
|
}
|
||||||
@@ -4820,7 +5005,7 @@ GameUI.OpenApplyResult = function(bTemp, agreelist) {
|
|||||||
|
|
||||||
set_self(191, 7, "投票结果:\n\n拒绝解散玩家:【" + Desk.GetPlayerBySeat(agreelist[0]).nickname + "】", 0, 0);
|
set_self(191, 7, "投票结果:\n\n拒绝解散玩家:【" + Desk.GetPlayerBySeat(agreelist[0]).nickname + "】", 0, 0);
|
||||||
set_group(29, 37, 1, 0, 0);
|
set_group(29, 37, 1, 0, 0);
|
||||||
for (var i = 0; i < Desk.PlayerList.length - 1; i++) {
|
for (var i = agreelist.length - 1; i < 10; i++) {
|
||||||
set_self(264 + i, 37, 0, 0, 0);
|
set_self(264 + i, 37, 0, 0, 0);
|
||||||
set_self(166 + i, 37, 0, 0, 0);
|
set_self(166 + i, 37, 0, 0, 0);
|
||||||
}
|
}
|
||||||
@@ -6334,7 +6519,7 @@ GameUI.CalInput = function(spid) {
|
|||||||
set_self(373, 20, GameData.Multiple.length * 36, 0, 0);
|
set_self(373, 20, GameData.Multiple.length * 36, 0, 0);
|
||||||
set_self(373, 18, get_self(372, 18, 0, 0, 0) + get_self(372, 20, 0, 0, 0) / 2 - GameData.Multiple.length * 18, 0, 0);
|
set_self(373, 18, get_self(372, 18, 0, 0, 0) + get_self(372, 20, 0, 0, 0) / 2 - GameData.Multiple.length * 18, 0, 0);
|
||||||
} else {
|
} else {
|
||||||
GameUI.OpenTips("输入不合法!", ConstVal.Tips.time);
|
GameUI.OpenTips("输入不正确!", ConstVal.Tips.time);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -6373,7 +6558,7 @@ GameUI.CalInput = function(spid) {
|
|||||||
set_self(370, 20, GameData.Multiple.length * 28, 0, 0);
|
set_self(370, 20, GameData.Multiple.length * 28, 0, 0);
|
||||||
set_self(283, 20, 203 + GameData.Multiple.length * 28, 0, 0);
|
set_self(283, 20, 203 + GameData.Multiple.length * 28, 0, 0);
|
||||||
} else {
|
} else {
|
||||||
GameUI.OpenTips("输入不合法!", ConstVal.Tips.time);
|
GameUI.OpenTips("输入不正确!", ConstVal.Tips.time);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -7972,8 +8157,9 @@ GameUI.showWareHouseTable = function() {
|
|||||||
set_self(3060, 37, 1, 0, 0);
|
set_self(3060, 37, 1, 0, 0);
|
||||||
set_self(3061, 37, 1, 0, 0);
|
set_self(3061, 37, 1, 0, 0);
|
||||||
set_self(3062, 37, 1, 0, 0);
|
set_self(3062, 37, 1, 0, 0);
|
||||||
|
set_self(3081,1,170,0,0);
|
||||||
|
set_self(3082,7,'',0,0);
|
||||||
|
set_self(3083,7,'',0,0);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
switch (GameData.wareHouse.page) {
|
switch (GameData.wareHouse.page) {
|
||||||
@@ -8032,7 +8218,7 @@ GameUI.switchWareHousePage = function(page, bTemp) {
|
|||||||
//set_self(3060,18,ConstVal.wareHouse.tableBgX[1],0,0);
|
//set_self(3060,18,ConstVal.wareHouse.tableBgX[1],0,0);
|
||||||
//set_self(3061,18,ConstVal.wareHouse.tableTextX[0],0,0);
|
//set_self(3061,18,ConstVal.wareHouse.tableTextX[0],0,0);
|
||||||
//set_self(3062,18,ConstVal.wareHouse.tableTextX[1],0,0);
|
//set_self(3062,18,ConstVal.wareHouse.tableTextX[1],0,0);
|
||||||
|
GameUI.updateWareHousePlayerInfo();
|
||||||
set_self(3059, 43, 2, 0, 0);
|
set_self(3059, 43, 2, 0, 0);
|
||||||
set_self(3060, 43, 1, 0, 0);
|
set_self(3060, 43, 1, 0, 0);
|
||||||
set_self(3061, 43, 2, 0, 0);
|
set_self(3061, 43, 2, 0, 0);
|
||||||
@@ -8050,6 +8236,15 @@ GameUI.switchWareHousePage = function(page, bTemp) {
|
|||||||
}
|
}
|
||||||
GameUI.updateWareHouseCheckBox();
|
GameUI.updateWareHouseCheckBox();
|
||||||
}
|
}
|
||||||
|
//初始化赠送数据
|
||||||
|
GameUI.initGiveData = function(){
|
||||||
|
GameData.wareHouse.pNickName = '';
|
||||||
|
GameData.wareHouse.pId='';
|
||||||
|
GameData.wareHouse.pImg='';
|
||||||
|
GameData.wareHouse.pInputPassWord='';
|
||||||
|
GameData.wareHouse.pInputCount = -1;
|
||||||
|
GameData.wareHouse.pInputId = -1;
|
||||||
|
}
|
||||||
//更新输入框内容
|
//更新输入框内容
|
||||||
GameUI.updateWareHouseInput = function() {
|
GameUI.updateWareHouseInput = function() {
|
||||||
//var bTemp = C_Player.bankpwd;
|
//var bTemp = C_Player.bankpwd;
|
||||||
@@ -8063,7 +8258,7 @@ GameUI.updateWareHouseInput = function() {
|
|||||||
set_group(92, 37, 0, 0, 0);
|
set_group(92, 37, 0, 0, 0);
|
||||||
if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) {
|
if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) {
|
||||||
if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) {
|
if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) {
|
||||||
set_self(3073, 7, "输入合法!");
|
set_self(3073, 7, "输入符合规则!");
|
||||||
} else {
|
} else {
|
||||||
set_self(3073, 7, "密码不能为空!");
|
set_self(3073, 7, "密码不能为空!");
|
||||||
set_self(3069, 37, 1, 0, 0);
|
set_self(3069, 37, 1, 0, 0);
|
||||||
@@ -8319,6 +8514,7 @@ GameUI.wareHouseInputNumber = function(type, _input) {
|
|||||||
//id
|
//id
|
||||||
switch (type) {
|
switch (type) {
|
||||||
case 1:
|
case 1:
|
||||||
|
|
||||||
if (GameData.wareHouse.pInputId == -1) {
|
if (GameData.wareHouse.pInputId == -1) {
|
||||||
GameData.wareHouse.pInputId = _input;
|
GameData.wareHouse.pInputId = _input;
|
||||||
} else if (String(GameData.wareHouse.pInputId).length >= 6) {
|
} else if (String(GameData.wareHouse.pInputId).length >= 6) {
|
||||||
@@ -8356,9 +8552,14 @@ GameUI.wareHouseInputNumber = function(type, _input) {
|
|||||||
} else {
|
} else {
|
||||||
var cTemp = Number(String(GameData.wareHouse.pInputCount) + _input);
|
var cTemp = Number(String(GameData.wareHouse.pInputCount) + _input);
|
||||||
//验证输入星星合法性
|
//验证输入星星合法性
|
||||||
if (GameUI.checkWareHouseInput(cTemp, GameData.wareHouse.pInputType, 1)[0]) {
|
if(String(cTemp).length> 10){
|
||||||
|
GameUI.OpenTips("输入超出限制!",ConstVal.Tips.time);
|
||||||
|
}else{
|
||||||
GameData.wareHouse.pInputCount = cTemp;
|
GameData.wareHouse.pInputCount = cTemp;
|
||||||
}
|
}
|
||||||
|
//if (GameUI.checkWareHouseInput(cTemp, GameData.wareHouse.pInputType, 1)[0]) {
|
||||||
|
// GameData.wareHouse.pInputCount = cTemp;
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
GameUI.updateWareHouseInput();
|
GameUI.updateWareHouseInput();
|
||||||
break;
|
break;
|
||||||
@@ -8366,11 +8567,11 @@ GameUI.wareHouseInputNumber = function(type, _input) {
|
|||||||
if (GameData.wareHouse.pInputCount == -1 || String(GameData.wareHouse.pInputCount).length == 1) {
|
if (GameData.wareHouse.pInputCount == -1 || String(GameData.wareHouse.pInputCount).length == 1) {
|
||||||
GameData.wareHouse.pInputCount = -1;
|
GameData.wareHouse.pInputCount = -1;
|
||||||
} else {
|
} else {
|
||||||
//if(String(GameData.wareHouse.pInputCount).length == 1){
|
if(String(GameData.wareHouse.pInputCount).length > 10){
|
||||||
//GameData.wareHouse.pInputCount = -1;
|
GameUI.OpenTips("输入超出限制!",ConstVal.Tips.time);
|
||||||
//}else{
|
}else{
|
||||||
GameData.wareHouse.pInputCount = Number(String(GameData.wareHouse.pInputCount).substring(0, String(GameData.wareHouse.pInputCount).length - 1));
|
GameData.wareHouse.pInputCount = Number(String(GameData.wareHouse.pInputCount).substring(0, String(GameData.wareHouse.pInputCount).length - 1));
|
||||||
//}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
GameUI.updateWareHouseInput();
|
GameUI.updateWareHouseInput();
|
||||||
@@ -8571,13 +8772,24 @@ GameUI.updateWareHousePlayerInfo = function() {
|
|||||||
set_self(3083, 7, "", 0, 0);
|
set_self(3083, 7, "", 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(GameData.wareHouse.pImg){
|
||||||
Func.up_imgurl(336, GameData.wareHouse.pImg);
|
Func.up_imgurl(336, GameData.wareHouse.pImg);
|
||||||
|
set_self(3081,1,336,0,0);
|
||||||
|
}else{
|
||||||
|
set_self(3081,1,170,0,0);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
GameUI.updateCount = function() {
|
GameUI.updateCount = function() {
|
||||||
|
if(GameData.wareHouse.page == 1){
|
||||||
GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量
|
GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量
|
||||||
GameUI.setNumberImage(3079, C_Player.bean, 27); //携带的星星数量
|
GameUI.setNumberImage(3079, C_Player.bean, 27); //携带的星星数量
|
||||||
GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量
|
GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量
|
||||||
|
}else{
|
||||||
|
GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量
|
||||||
|
GameUI.setNumberImage(3079, C_Player.wareHouseStarCount, 27); //携带的星星数量
|
||||||
|
GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量
|
||||||
|
}
|
||||||
}
|
}
|
||||||
//开启广告倒计时
|
//开启广告倒计时
|
||||||
GameUI.startAdCountDown = function() {
|
GameUI.startAdCountDown = function() {
|
||||||
@@ -9203,7 +9415,11 @@ GameUI.createVipRoomListPageTwo = function() {
|
|||||||
}
|
}
|
||||||
//桌号
|
//桌号
|
||||||
var code = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.code_spid, plx + ConstVal.vipRoomList2.code_x, ply + ConstVal.vipRoomList2.code_y, ConstVal.vipRoomList2.code_tag + i);
|
var code = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.code_spid, plx + ConstVal.vipRoomList2.code_x, ply + ConstVal.vipRoomList2.code_y, ConstVal.vipRoomList2.code_tag + i);
|
||||||
set_self(code, 7, rData.roomcodes.roomlist[i], 0, 0);
|
//set_self(code, 7, rData.roomcodes.roomlist[i], 0, 0);
|
||||||
|
var dTag = i + 1;
|
||||||
|
set_self(code, 7, dTag, 0, 0);
|
||||||
|
set_self(code, 20, String(dTag).length * 23, 0, 0);
|
||||||
|
GameUI.adaptPositionSpid(code,bg);
|
||||||
//人数
|
//人数
|
||||||
var count = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.count_spid, plx + ConstVal.vipRoomList2.count_x, ply + ConstVal.vipRoomList2.count_y, ConstVal.vipRoomList2.count_tag + i);
|
var count = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.count_spid, plx + ConstVal.vipRoomList2.count_x, ply + ConstVal.vipRoomList2.count_y, ConstVal.vipRoomList2.count_tag + i);
|
||||||
var coTxt = 0;
|
var coTxt = 0;
|
||||||
@@ -9488,7 +9704,143 @@ GameUI.setCodeTime = function(time){
|
|||||||
GameUI.setNumberImage(3246,codeTime,21);
|
GameUI.setNumberImage(3246,codeTime,21);
|
||||||
GameUI.adaptPositionSpid(3246,3245);
|
GameUI.adaptPositionSpid(3246,3245);
|
||||||
}
|
}
|
||||||
|
GameUI.openSharePannel = function(){
|
||||||
|
set_group(107,37,1,0,0);
|
||||||
|
}
|
||||||
|
GameUI.closeSharePannel = function(){
|
||||||
|
set_group(107,37,0,0,0);
|
||||||
|
}
|
||||||
|
GameUI.openWhiteList = function(){
|
||||||
|
set_group(108,37,1,0,0);
|
||||||
|
GameData.whiteList.inputId = "";
|
||||||
|
GameUI.updatePlayerID();
|
||||||
|
GameData.whiteList.inputCharm = "";
|
||||||
|
GameUI.updateCharm();
|
||||||
|
GameData.whiteList.searchId = "";
|
||||||
|
GameUI.updateSearch();
|
||||||
|
//set_self(3261,7,"解散该玩家所在房间(已开战提前解散)",0,0);
|
||||||
|
//blackInputCallBack("");
|
||||||
|
|
||||||
|
GameUI.createWhiteList();
|
||||||
|
}
|
||||||
|
GameUI.updateCharm = function(){
|
||||||
|
if(GameData.whiteList.inputCharm){
|
||||||
|
//set_self(3212,7,GameData.blackList.inputId,0,0);
|
||||||
|
GameUI.setTextSpid(3283,GameData.whiteList.inputCharm,GameData.whiteList.idWidth);
|
||||||
|
}else{
|
||||||
|
//set_self(3212,7,"点击输入玩家ID",0,0);
|
||||||
|
GameData.whiteList.inputCharm = 0;
|
||||||
|
GameUI.setTextSpid(3283,"0",GameData.blackList.idWidth);
|
||||||
|
}
|
||||||
|
GameUI.adaptPositionSpid(3283,3282);
|
||||||
|
}
|
||||||
|
GameUI.updatePlayerID = function(){
|
||||||
|
if(GameData.whiteList.inputId){
|
||||||
|
//set_self(3212,7,GameData.blackList.inputId,0,0);
|
||||||
|
GameUI.setTextSpid(3280,GameData.whiteList.inputId,GameData.whiteList.idWidth);
|
||||||
|
}else{
|
||||||
|
//set_self(3212,7,"点击输入玩家ID",0,0);
|
||||||
|
GameUI.setTextSpid(3280,"玩家ID",GameData.blackList.idWidth);
|
||||||
|
}
|
||||||
|
GameUI.adaptPositionSpid(3280,3275);
|
||||||
|
}
|
||||||
|
GameUI.updateSearch = function(){
|
||||||
|
if(GameData.whiteList.searchId){
|
||||||
|
//set_self(3212,7,GameData.blackList.inputId,0,0);
|
||||||
|
GameUI.setTextSpid(3288,GameData.whiteList.searchId,GameData.whiteList.idWidth);
|
||||||
|
}else{
|
||||||
|
//set_self(3212,7,"点击输入玩家ID",0,0);
|
||||||
|
GameUI.setTextSpid(3288,"玩家ID",GameData.blackList.idWidth);
|
||||||
|
}
|
||||||
|
GameUI.adaptPositionSpid(3288,3287);
|
||||||
|
}
|
||||||
|
GameUI.closeWhiteList = function(){
|
||||||
|
set_group(108,37,0,0,0);
|
||||||
|
}
|
||||||
|
GameUI.searchWhiteList = function(pid){
|
||||||
|
if(!pid){
|
||||||
|
GameUI.OpenTips("请输入玩家ID",ConstVal.Tips.time);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var tmp = false;
|
||||||
|
for(var i=0;i< GameData.whiteList.data.length;i++ ){
|
||||||
|
if(GameData.whiteList.data[i] && GameData.whiteList.data[i][0] == pid){
|
||||||
|
GameData.whiteList.inputId = pid;
|
||||||
|
GameData.whiteList.inputCharm = GameData.whiteList.data[i][2];
|
||||||
|
GameUI.updatePlayerID();
|
||||||
|
GameUI.updateCharm();
|
||||||
|
tmp = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!tmp){
|
||||||
|
GameUI.OpenTips("该玩家不在名单中",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var whiteInputCallBack1 = function(data){
|
||||||
|
if(String(data).length == 6){
|
||||||
|
Utl.closeInputPanel();
|
||||||
|
GameData.whiteList.inputId = data;
|
||||||
|
GameUI.updatePlayerID();
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("玩家id长度为6位!",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var whiteInputCallBack2 = function(data){
|
||||||
|
Utl.closeInputPanel();
|
||||||
|
GameData.whiteList.inputCharm = data;
|
||||||
|
GameUI.updateCharm();
|
||||||
|
}
|
||||||
|
var whiteInputCallBack3 = function(data){
|
||||||
|
if(String(data).length == 6){
|
||||||
|
Utl.closeInputPanel();
|
||||||
|
GameData.whiteList.searchId = data;
|
||||||
|
GameUI.updateSearch();
|
||||||
|
}else{
|
||||||
|
GameUI.OpenTips("玩家id长度为6位!",ConstVal.Tips.time);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
GameUI.createWhiteList = function(){
|
||||||
|
GameUI.removeWhiteList();
|
||||||
|
set_self(ConstVal.whiteList.f_spid,18,ConstVal.whiteList.clip_x,0,0);
|
||||||
|
set_self(ConstVal.whiteList.f_spid,19,ConstVal.whiteList.clip_y,0,0);
|
||||||
|
var space = get_self(ConstVal.whiteList.bg_spid,21,0,0,0) + ConstVal.whiteList.space;
|
||||||
|
var listLength = GameData.whiteList.data.length;
|
||||||
|
set_self(ConstVal.whiteList.f_spid,21,listLength*space,0,0);
|
||||||
|
for(var i=0;i<listLength;i++){
|
||||||
|
//背景
|
||||||
|
var bg = ifast_addtospritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.bg_spid,
|
||||||
|
0, space*i, ConstVal.whiteList.bg_tag + i);
|
||||||
|
//玩家id
|
||||||
|
var id = ifast_addtospritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.id_spid,
|
||||||
|
ConstVal.whiteList.id_x, ConstVal.whiteList.id_y+space*i, ConstVal.whiteList.id_tag + i);
|
||||||
|
|
||||||
|
|
||||||
|
set_self(id,7,"ID: "+GameData.whiteList.data[i][0],0,0);
|
||||||
|
|
||||||
|
//玩家id
|
||||||
|
var cid = ifast_addtospritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.charm_spid,
|
||||||
|
ConstVal.whiteList.charm_x, ConstVal.whiteList.charm_y+space*i, ConstVal.whiteList.charm_tag + i);
|
||||||
|
|
||||||
|
|
||||||
|
set_self(cid,7,"魅力值: "+GameData.whiteList.data[i][2],0,0);
|
||||||
|
//删除
|
||||||
|
var id = ifast_addtospritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.del_spid,
|
||||||
|
ConstVal.whiteList.del_x, ConstVal.whiteList.del_y+space*i, ConstVal.whiteList.del_tag + i);
|
||||||
|
|
||||||
|
}
|
||||||
|
GameData.whiteList.length = listLength;
|
||||||
|
}
|
||||||
|
GameUI.removeWhiteList = function(){
|
||||||
|
for (var i = 0; i < GameData.whiteList.length; i++) {
|
||||||
|
ifast_dllpritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.bg_tag + i);
|
||||||
|
ifast_dllpritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.id_tag + i);
|
||||||
|
ifast_dllpritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.del_tag + i);
|
||||||
|
ifast_dllpritefromspritecopy(ConstVal.whiteList.f_spid, ConstVal.whiteList.charm_tag + i);
|
||||||
|
}
|
||||||
|
GameData.whiteList.length = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -45,6 +45,10 @@ var game_websocket = function (_id){
|
|||||||
data.version = GameData.versionCode;
|
data.version = GameData.versionCode;
|
||||||
data.channelid = GameData.ChannelId;
|
data.channelid = GameData.ChannelId;
|
||||||
data.marketid = GameData.marketID;
|
data.marketid = GameData.marketID;
|
||||||
|
if(GameData.sysConfig.deviceLogin){
|
||||||
|
data.telphone = C_Player.telphone;
|
||||||
|
data.telphoneAuto = true;
|
||||||
|
}
|
||||||
Net.Send_login(data);
|
Net.Send_login(data);
|
||||||
}else{
|
}else{
|
||||||
var WxInfo = Utl.getCookie(Utl.Config.wxinfo);
|
var WxInfo = Utl.getCookie(Utl.Config.wxinfo);
|
||||||
@@ -67,6 +71,10 @@ var game_websocket = function (_id){
|
|||||||
data.gameid=GameData.GameId;
|
data.gameid=GameData.GameId;
|
||||||
data.channelid = GameData.ChannelId;
|
data.channelid = GameData.ChannelId;
|
||||||
data.marketid = GameData.marketID;
|
data.marketid = GameData.marketID;
|
||||||
|
if(GameData.sysConfig.deviceLogin){
|
||||||
|
data.telphone = C_Player.telphone;
|
||||||
|
data.telphoneAuto = true;
|
||||||
|
}
|
||||||
Net.Send_login(data);
|
Net.Send_login(data);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -100,6 +108,10 @@ var game_websocket = function (_id){
|
|||||||
data.city = C_Player.city;
|
data.city = C_Player.city;
|
||||||
data.channelid = GameData.ChannelId;
|
data.channelid = GameData.ChannelId;
|
||||||
data.marketid = GameData.marketID;
|
data.marketid = GameData.marketID;
|
||||||
|
if(GameData.sysConfig.deviceLogin){
|
||||||
|
data.telphone = C_Player.telphone;
|
||||||
|
data.telphoneAuto = true;
|
||||||
|
}
|
||||||
Net.Send_login(data);
|
Net.Send_login(data);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -139,6 +151,10 @@ var game_websocket = function (_id){
|
|||||||
data.version = GameData.versionCode;
|
data.version = GameData.versionCode;
|
||||||
data.channelid = GameData.ChannelId;
|
data.channelid = GameData.ChannelId;
|
||||||
data.marketid = GameData.marketID;
|
data.marketid = GameData.marketID;
|
||||||
|
if(GameData.sysConfig.deviceLogin){
|
||||||
|
data.telphone = C_Player.telphone;
|
||||||
|
data.telphoneAuto = true;
|
||||||
|
}
|
||||||
Net.Send_login(data);
|
Net.Send_login(data);
|
||||||
},10000);
|
},10000);
|
||||||
}
|
}
|
||||||
@@ -207,12 +223,14 @@ var game_websocket = function (_id){
|
|||||||
}
|
}
|
||||||
_msg=_msg.data;
|
_msg=_msg.data;
|
||||||
|
|
||||||
if(Game_Config.Debugger.isDebugger){
|
|
||||||
console.log("接收数据:\n"+_msg);
|
|
||||||
}
|
|
||||||
if (typeof(_msg) == "string") {
|
if (typeof(_msg) == "string") {
|
||||||
_msg = JSON.parse(_msg); //转换json
|
_msg = JSON.parse(_msg); //转换json
|
||||||
}
|
}
|
||||||
|
if(Game_Config.Debugger.isDebugger){
|
||||||
|
console.log("接收数据:\n"+_msg);
|
||||||
|
console.log(_msg);
|
||||||
|
}
|
||||||
if(_msg.rpc == "submit_error"){
|
if(_msg.rpc == "submit_error"){
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -311,6 +329,46 @@ var game_websocket = function (_id){
|
|||||||
var Logic=Logic||{};
|
var Logic=Logic||{};
|
||||||
|
|
||||||
Logic.AppStart=function(){
|
Logic.AppStart=function(){
|
||||||
|
// ============================================================================
|
||||||
|
// 字体优化配置
|
||||||
|
// ============================================================================
|
||||||
|
// 问题:gameabc.min.js 中使用 'lighter' 和 'Arial' 导致中文显示过细
|
||||||
|
// 解决:覆盖全局字体渲染函数,统一使用更粗的中文友好字体
|
||||||
|
|
||||||
|
// 保存原始的 Canvas fillText 方法
|
||||||
|
var originalFillText = CanvasRenderingContext2D.prototype.fillText;
|
||||||
|
var originalStrokeText = CanvasRenderingContext2D.prototype.strokeText;
|
||||||
|
|
||||||
|
// 覆盖 fillText 方法,在绘制前统一字体设置
|
||||||
|
CanvasRenderingContext2D.prototype.fillText = function() {
|
||||||
|
// 如果当前字体包含 'lighter' 或只有 'Arial',替换为更适合中文的字体
|
||||||
|
if (this.font && (this.font.includes('lighter') || this.font.includes('Arial'))) {
|
||||||
|
// 提取字体大小
|
||||||
|
var sizeMatch = this.font.match(/(\d+)px/);
|
||||||
|
if (sizeMatch) {
|
||||||
|
var size = sizeMatch[1];
|
||||||
|
// 使用 500 字重(中等粗细)+ 中文友好字体
|
||||||
|
this.font = '500 ' + size + 'px "Microsoft YaHei", "PingFang SC", Arial, sans-serif';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return originalFillText.apply(this, arguments);
|
||||||
|
};
|
||||||
|
|
||||||
|
// 同样覆盖 strokeText 方法
|
||||||
|
CanvasRenderingContext2D.prototype.strokeText = function() {
|
||||||
|
if (this.font && (this.font.includes('lighter') || this.font.includes('Arial'))) {
|
||||||
|
var sizeMatch = this.font.match(/(\d+)px/);
|
||||||
|
if (sizeMatch) {
|
||||||
|
var size = sizeMatch[1];
|
||||||
|
this.font = '500 ' + size + 'px "Microsoft YaHei", "PingFang SC", Arial, sans-serif';
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return originalStrokeText.apply(this, arguments);
|
||||||
|
};
|
||||||
|
|
||||||
|
// console.log('[字体优化] Canvas 文字渲染已优化,中英文粗细统一');
|
||||||
|
// ============================================================================
|
||||||
|
|
||||||
if(ConstVal.isGameHall){
|
if(ConstVal.isGameHall){
|
||||||
|
|
||||||
//ConstVal.Notice.img_clip_x=220;
|
//ConstVal.Notice.img_clip_x=220;
|
||||||
@@ -325,6 +383,11 @@ Logic.AppStart=function(){
|
|||||||
Game_Config.sysConfig.mainMenuButton = true;//是否进入主菜单界面隐藏四个按钮
|
Game_Config.sysConfig.mainMenuButton = true;//是否进入主菜单界面隐藏四个按钮
|
||||||
shareRoom= true;//接收到星星场是否屏蔽平台框架显示
|
shareRoom= true;//接收到星星场是否屏蔽平台框架显示
|
||||||
gameHallImport.appStart();
|
gameHallImport.appStart();
|
||||||
|
}else{
|
||||||
|
if(typeof Game_Modify.appStart != "undefined"){
|
||||||
|
Game_Modify.appStart();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
for(var i=0;i<60;i++){
|
for(var i=0;i<60;i++){
|
||||||
set_self(268,1,262+i,0,0,0);
|
set_self(268,1,262+i,0,0,0);
|
||||||
@@ -347,6 +410,8 @@ Logic.AppStart=function(){
|
|||||||
//Func.up_imgurl(21,"http://img3.imgtn.bdimg.com/it/u=3646406790,1894696303&fm=27&gp=0.jpg");
|
//Func.up_imgurl(21,"http://img3.imgtn.bdimg.com/it/u=3646406790,1894696303&fm=27&gp=0.jpg");
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Logic.setServerType();
|
// Logic.setServerType();
|
||||||
//if(Game_Config.Debugger.serverType == 0){
|
//if(Game_Config.Debugger.serverType == 0){
|
||||||
//GameData.AjaxUrl="http://ylyxservice1.0791ts.cn:1089/index.html";//正式
|
//GameData.AjaxUrl="http://ylyxservice1.0791ts.cn:1089/index.html";//正式
|
||||||
@@ -396,14 +461,14 @@ Logic.AppStart=function(){
|
|||||||
Logic.setAgentId();
|
Logic.setAgentId();
|
||||||
//GameData.getVersionState = "AppStart";
|
//GameData.getVersionState = "AppStart";
|
||||||
GameData.versionState = Func.getVersionState();
|
GameData.versionState = Func.getVersionState();
|
||||||
GameData.LaunchMode = ConstVal.Launch_mode.from_hall;
|
if(GameData.userAgent != ConstVal.userAgent.uAgent_3){
|
||||||
// if(GameData.userAgent != ConstVal.userAgent.uAgent_3){
|
GameData.LaunchMode = Number(Func.getQueryString(ConstVal.Launch_mode.name));
|
||||||
// GameData.LaunchMode = Number(Func.getQueryString(ConstVal.Launch_mode.name));
|
}else{
|
||||||
// }else{
|
GameData.LaunchMode = Number(app_Launchtype);
|
||||||
// GameData.LaunchMode = Number(app_Launchtype);
|
//GameData.LaunchMode = 1;
|
||||||
// }
|
}
|
||||||
GameData.Validator = new IDValidator();
|
GameData.Validator = new IDValidator();
|
||||||
Desk.Create();
|
// Desk.Create();
|
||||||
C_Player = new Player(-1);
|
C_Player = new Player(-1);
|
||||||
|
|
||||||
|
|
||||||
@@ -497,8 +562,8 @@ function ServerUrl_Succ(_msg,state,input_msg){
|
|||||||
|
|
||||||
}
|
}
|
||||||
if(Game_Config.Debugger.serverType != 0){
|
if(Game_Config.Debugger.serverType != 0){
|
||||||
GameData.visitorserver = "127.0.0.1:1088";
|
GameData.visitorserver = "127.0.0.1:3088";
|
||||||
GameData.Server = "127.0.0.1:1088";
|
GameData.Server = "127.0.0.1:3088";
|
||||||
}
|
}
|
||||||
GameData.AgentId=_msg.data.agentid;
|
GameData.AgentId=_msg.data.agentid;
|
||||||
|
|
||||||
@@ -627,6 +692,11 @@ Logic.GameInit = function(){
|
|||||||
ConstVal.vipRank.clip_w = get_self(ConstVal.vipRank.f_spid,20,0,0,0);
|
ConstVal.vipRank.clip_w = get_self(ConstVal.vipRank.f_spid,20,0,0,0);
|
||||||
ConstVal.vipRank.clip_h = get_self(ConstVal.vipRank.f_spid,21,0,0,0);
|
ConstVal.vipRank.clip_h = get_self(ConstVal.vipRank.f_spid,21,0,0,0);
|
||||||
|
|
||||||
|
ConstVal.whiteList.clip_x = get_self(ConstVal.whiteList.f_spid,18,0,0,0);
|
||||||
|
ConstVal.whiteList.clip_y = get_self(ConstVal.whiteList.f_spid,19,0,0,0);
|
||||||
|
ConstVal.whiteList.clip_w = get_self(ConstVal.whiteList.f_spid,20,0,0,0);
|
||||||
|
ConstVal.whiteList.clip_h = get_self(ConstVal.whiteList.f_spid,21,0,0,0);
|
||||||
|
|
||||||
var obj = ifast_getobj(340);
|
var obj = ifast_getobj(340);
|
||||||
GameData.gzhcolor1 = obj.uidata.FontColor;
|
GameData.gzhcolor1 = obj.uidata.FontColor;
|
||||||
var obj = ifast_getobj(680);
|
var obj = ifast_getobj(680);
|
||||||
@@ -706,10 +776,10 @@ Logic.GameInit = function(){
|
|||||||
for(var i=0;i<GameUI.onstate.length;i++){
|
for(var i=0;i<GameUI.onstate.length;i++){
|
||||||
GameUI.onstate[i]=0;
|
GameUI.onstate[i]=0;
|
||||||
}
|
}
|
||||||
GameUI.isprepare.length=Game_Config.Max.PlayerCnt;
|
// GameUI.isprepare.length=Game_Config.Max.PlayerCnt;
|
||||||
for(var i=0;i<GameUI.isprepare.length;i++){
|
// for(var i=0;i<GameUI.isprepare.length;i++){
|
||||||
GameUI.isprepare[i]=0;
|
// GameUI.isprepare[i]=0;
|
||||||
}
|
// }
|
||||||
if(Utl.checkKey(Utl.Config.roomlist)){
|
if(Utl.checkKey(Utl.Config.roomlist)){
|
||||||
GameData.roomList = Logic.readRoomList();
|
GameData.roomList = Logic.readRoomList();
|
||||||
}else{
|
}else{
|
||||||
@@ -1313,11 +1383,12 @@ function get_paravalue(o_config, paraname){
|
|||||||
|
|
||||||
function getConfig_Succ(_msg,state,input_msg){
|
function getConfig_Succ(_msg,state,input_msg){
|
||||||
//
|
//
|
||||||
|
_msg=JSON.parse(_msg);
|
||||||
if(Game_Config.Debugger.isDebugger){
|
if(Game_Config.Debugger.isDebugger){
|
||||||
|
console.log("获取配置文件信息:");
|
||||||
console.log(_msg);
|
console.log(_msg);
|
||||||
}
|
}
|
||||||
_msg=JSON.parse(_msg);
|
|
||||||
|
|
||||||
GameData.serverConfig.data = _msg;
|
GameData.serverConfig.data = _msg;
|
||||||
//console.log("服务器地址:"+_msg.data.urlserver);
|
//console.log("服务器地址:"+_msg.data.urlserver);
|
||||||
@@ -1372,10 +1443,10 @@ function getConfig_Succ(_msg,state,input_msg){
|
|||||||
}
|
}
|
||||||
if(Game_Config.Debugger.serverType != 0){
|
if(Game_Config.Debugger.serverType != 0){
|
||||||
if(ConstVal.netType == 0){
|
if(ConstVal.netType == 0){
|
||||||
GameData.visitorserver = "127.0.0.1:1088";
|
GameData.visitorserver = "127.0.0.1:3088";
|
||||||
GameData.Server = "127.0.0.1:1088";
|
GameData.Server = "127.0.0.1:3088";
|
||||||
}else{
|
}else{
|
||||||
GameData.Server = "http://127.0.0.1:1089/index.html";
|
GameData.Server = "http://127.0.0.1:3089/index.html";
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1569,7 +1640,7 @@ Logic.setConfigInfo = function(){
|
|||||||
var game_config = get_paravalue(GameData.serverConfig,"game_config");
|
var game_config = get_paravalue(GameData.serverConfig,"game_config");
|
||||||
var matchhtml = get_paravalue(GameData.serverConfig,"url_match");
|
var matchhtml = get_paravalue(GameData.serverConfig,"url_match");
|
||||||
var agentmode = get_paravalue(GameData.serverConfig,"agentmode");
|
var agentmode = get_paravalue(GameData.serverConfig,"agentmode");
|
||||||
var rankList = get_paravalue(GameData.serverConfig,"rankList");
|
var rankList = get_paravalue(GameData.serverConfig,"rankList1");
|
||||||
var shareImage = get_paravalue(GameData.serverConfig,"game_share_image");
|
var shareImage = get_paravalue(GameData.serverConfig,"game_share_image");
|
||||||
var isdebugger = get_paravalue(GameData.serverConfig,"isdebugger");
|
var isdebugger = get_paravalue(GameData.serverConfig,"isdebugger");
|
||||||
var payurl = get_paravalue(GameData.serverConfig,"payurl");
|
var payurl = get_paravalue(GameData.serverConfig,"payurl");
|
||||||
@@ -1585,6 +1656,7 @@ Logic.setConfigInfo = function(){
|
|||||||
GameData.brNumber = get_paravalue(GameData.serverConfig,"brNumber");
|
GameData.brNumber = get_paravalue(GameData.serverConfig,"brNumber");
|
||||||
GameData.brRebateUnit = get_paravalue(GameData.serverConfig,"brRebateUnit");
|
GameData.brRebateUnit = get_paravalue(GameData.serverConfig,"brRebateUnit");
|
||||||
GameData.vipConfig = get_paravalue(GameData.serverConfig,"vipConfig");
|
GameData.vipConfig = get_paravalue(GameData.serverConfig,"vipConfig");
|
||||||
|
|
||||||
for(var i=0;i<GameData.sysConfigName.length;i++){
|
for(var i=0;i<GameData.sysConfigName.length;i++){
|
||||||
var val = get_paravalue(GameData.serverConfig,GameData.sysConfigName[i]);
|
var val = get_paravalue(GameData.serverConfig,GameData.sysConfigName[i]);
|
||||||
if(val != null){
|
if(val != null){
|
||||||
@@ -1751,6 +1823,7 @@ Logic.setConfigInfo = function(){
|
|||||||
}else{
|
}else{
|
||||||
GameData.matchhtml = "";
|
GameData.matchhtml = "";
|
||||||
}
|
}
|
||||||
|
|
||||||
if(GameData.sysConfig.hideSpid){
|
if(GameData.sysConfig.hideSpid){
|
||||||
for(var i=0;i<GameData.sysConfig.hideSpid.length;i++){
|
for(var i=0;i<GameData.sysConfig.hideSpid.length;i++){
|
||||||
set_self(GameData.sysConfig.hideSpid[i],18,1300,0,0);
|
set_self(GameData.sysConfig.hideSpid[i],18,1300,0,0);
|
||||||
@@ -1758,6 +1831,7 @@ Logic.setConfigInfo = function(){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Logic.saveShortCode = function(_code){
|
Logic.saveShortCode = function(_code){
|
||||||
Utl.SaveData(Utl.Config.shortcode,_code);
|
Utl.SaveData(Utl.Config.shortcode,_code);
|
||||||
}
|
}
|
||||||
@@ -1972,9 +2046,13 @@ Logic.getMachineId = function(){
|
|||||||
//跳转商城
|
//跳转商城
|
||||||
Logic.jumpToStore = function(){
|
Logic.jumpToStore = function(){
|
||||||
if(GameData.hallConfig.storeUrl){
|
if(GameData.hallConfig.storeUrl){
|
||||||
|
var pnid = 0;
|
||||||
|
if(C_Player.invitecode){
|
||||||
|
pnid = C_Player.invitecode;
|
||||||
|
}
|
||||||
var _urlData = "channelId="+GameData.ChannelId+"&agentId="+GameData.AgentId+"&avatar="+min_encode(C_Player.avatar)+"&nickname="+min_encode(C_Player.nickname)+
|
var _urlData = "channelId="+GameData.ChannelId+"&agentId="+GameData.AgentId+"&avatar="+min_encode(C_Player.avatar)+"&nickname="+min_encode(C_Player.nickname)+
|
||||||
"&playerId="+C_Player.playerid+"&gameId="+GameData.GameId+"&openId="+C_Player.openid+"&unionId="+C_Player.unionid
|
"&playerId="+C_Player.playerid+"&gameId="+GameData.GameId+"&openId="+C_Player.openid+"&unionId="+C_Player.unionid
|
||||||
+"&sex="+C_Player.sex+"&bean="+C_Player.bean;
|
+"&sex="+C_Player.sex+"&bean="+C_Player.bean+"&parentID="+pnid;
|
||||||
|
|
||||||
Func.OpenurlTitleData(GameData.hallConfig.storeUrl+"?"+_urlData,"","");
|
Func.OpenurlTitleData(GameData.hallConfig.storeUrl+"?"+_urlData,"","");
|
||||||
}else{
|
}else{
|
||||||
@@ -2037,7 +2115,7 @@ function stringToJson(_msg){
|
|||||||
}
|
}
|
||||||
Logic.updateMainSceneData = function(roomtype){
|
Logic.updateMainSceneData = function(roomtype){
|
||||||
Game_Modify.onCreateDesk(roomtype);
|
Game_Modify.onCreateDesk(roomtype);
|
||||||
Desk.Create();
|
Desk.Create(roomtype);
|
||||||
}
|
}
|
||||||
Logic.checkRoom = function(){
|
Logic.checkRoom = function(){
|
||||||
if(!get_self(149,37,0,0)){//不在主界面界面
|
if(!get_self(149,37,0,0)){//不在主界面界面
|
||||||
@@ -2343,3 +2421,17 @@ Logic.joinRoomFromMiniPro = function(){
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Logic.getNNLocal = function(){
|
||||||
|
try{
|
||||||
|
var locRecords = JSON.parse(Utl.readGradeInfo());
|
||||||
|
if(locRecords.length > 0){
|
||||||
|
gameCombat.get_player_grade1({ data: {gradeinfo : locRecords}});
|
||||||
|
}
|
||||||
|
Game_Modify.gameView.locRecordsClick[0] = 1;
|
||||||
|
Game_Modify.gameView.locRecordsClick[1] = 0;
|
||||||
|
set_self(83,43,1,0,0);
|
||||||
|
}catch(e){
|
||||||
|
//alert(e);
|
||||||
|
//TODO handle the exception
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -6,9 +6,9 @@ Game_Config.Debugger={//调试配置
|
|||||||
visitorLogin : true,//隐藏式游客登录
|
visitorLogin : true,//隐藏式游客登录
|
||||||
visiblePay:true,//审核通过后是否显示支付按钮
|
visiblePay:true,//审核通过后是否显示支付按钮
|
||||||
serverType:0,//0->正式服务器 1->测试服务器 2->本地服务器
|
serverType:0,//0->正式服务器 1->测试服务器 2->本地服务器
|
||||||
gameserver:"http://testgame.youlehdyx.com/update_json/ceshi_json.txt"+"?"+ifast_random(100000)
|
gameserver:"https://tsgames.daoqi88.cn/config/update_jsonv2.txt"+"?"+ifast_random(100000)
|
||||||
//gameserver:"https://projectimage.tscce.cn/avatar/nickname1.txt"+"?"+ifast_random(100000)
|
//gameserver:"https://projectimage.tscce.cn/avatar/nickname1.txt"+"?"+ifast_random(100000)
|
||||||
//gameserver:"http://ylyxservice1.0791ts.cn/config/update_json.txt"+"?"+ifast_random(100000)
|
// gameserver:"https://tsgames.daoqi88.cn/config/beta_update_jsonv2.txt"+"?"+ifast_random(100000)
|
||||||
};
|
};
|
||||||
|
|
||||||
Game_Config.Max = {
|
Game_Config.Max = {
|
||||||
|
|||||||
@@ -29,6 +29,9 @@ gameHallImport.up_imgurl = function(recid,photo){
|
|||||||
gameHallImport.getphoto = function(recid,photo){
|
gameHallImport.getphoto = function(recid,photo){
|
||||||
console.log("getphoto");
|
console.log("getphoto");
|
||||||
}
|
}
|
||||||
|
// Game_Modify.appStart =function(){
|
||||||
|
|
||||||
|
// }
|
||||||
Game_Modify.StartWar=function(_msg){//开战
|
Game_Modify.StartWar=function(_msg){//开战
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
GameData.AgentId = "i33v0llvp0euhd1n9qo1fM2RV8vtog4y";
|
GameData.AgentId = "veRa0qrBf0df2K1G4de2tgfmVxB2jxpv";
|
||||||
GameData.ChannelId = "7N0e0z2u2098pf1M2fj0kyB1D4n4ylkA";;
|
GameData.ChannelId = "FtJf073aa0d6rI1xD8J1Y42fINTm0ziK";;
|
||||||
GameData.GameId = "FDtj0pGhT0Evjd3efAS5wkIlamiTh2oa";
|
GameData.GameId = "FDtj0pGhT0Evjd3efAS5wkIlamiTh2oa";
|
||||||
GameData.Version = "1.30";//真实版本号1 代理商 天盛网络 游戏
|
GameData.Version = "1.30";//真实版本号1 代理商 天盛网络 游戏
|
||||||
GameData.versionCode = 30;//真实版本号
|
GameData.versionCode = 30;//真实版本号
|
||||||
|
|||||||
23
games/games/Projects/clinet/gamehall/FilesOrd.txt
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\gameabc.min.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\gamemain.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Game_Surface_1_Event.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\niuniu_surface_Event.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Const.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Data.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Desk.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Func.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Game.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\GameUI.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\jquery.min.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Logic.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\minhttp.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Net.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\niuniu_surface_Event.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Player.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Utl_Input.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Utl_Output.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\youle.develop.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\banWords.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\SubGame_Config.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\SubGame_modify.js
|
||||||
|
E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\Banwords.js
|
||||||
7
games/games/Projects/clinet/gamehall/Project.txt
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
LayerStartID=102
|
||||||
|
SpiritStartID=1001
|
||||||
|
ImgResStartID=501
|
||||||
|
TxtResStartID=200
|
||||||
|
VoiResStartID=51
|
||||||
|
GameStartFile=index.html
|
||||||
|
OpenLayerList=4,5,29
|
||||||
1
games/games/Projects/clinet/gamehall/app_battery.js
Normal file
@@ -0,0 +1 @@
|
|||||||
|
var app_getbattery=1;
|
||||||
1
games/games/Projects/clinet/gamehall/app_data.js
Normal file
@@ -0,0 +1 @@
|
|||||||
|
var app_version=0;var app_gameconfig='1';var app_gamedir='1';var app_gamestart='1';var app_agent='1';var app_appversion='1';var app_market='2';var app_channel='1';var app_Launchtype=0; var app_getwifisignalLevel=1;var app_gamename=0;
|
||||||
1
games/games/Projects/clinet/gamehall/app_gamesname.js
Normal file
@@ -0,0 +1 @@
|
|||||||
|
var app_gamesname=new Array('1');
|
||||||
1
games/games/Projects/clinet/gamehall/app_network.js
Normal file
@@ -0,0 +1 @@
|
|||||||
|
var app_getnetwork=1;
|
||||||
BIN
games/games/Projects/clinet/gamehall/assets/bmp/00001.png
Normal file
|
After Width: | Height: | Size: 799 KiB |
BIN
games/games/Projects/clinet/gamehall/assets/bmp/00002.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
games/games/Projects/clinet/gamehall/assets/bmp/00003.png
Normal file
|
After Width: | Height: | Size: 809 B |
BIN
games/games/Projects/clinet/gamehall/assets/bmp/00004.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
games/games/Projects/clinet/gamehall/assets/bmp/00005.png
Normal file
|
After Width: | Height: | Size: 104 B |
BIN
games/games/Projects/clinet/gamehall/assets/bmp/00006.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
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After Width: | Height: | Size: 1.0 KiB |
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After Width: | Height: | Size: 180 KiB |
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After Width: | Height: | Size: 8.4 KiB |
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After Width: | Height: | Size: 12 KiB |
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After Width: | Height: | Size: 1.7 KiB |
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After Width: | Height: | Size: 943 KiB |
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After Width: | Height: | Size: 866 KiB |
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After Width: | Height: | Size: 14 KiB |
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After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 5.2 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00027.png
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After Width: | Height: | Size: 2.7 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00028.png
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After Width: | Height: | Size: 10 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00029.png
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After Width: | Height: | Size: 3.5 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00030.png
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After Width: | Height: | Size: 5.7 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00031.png
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games/games/Projects/clinet/gamehall/assets/bmp/00032.png
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games/games/Projects/clinet/gamehall/assets/bmp/00033.png
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After Width: | Height: | Size: 3.7 KiB |
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After Width: | Height: | Size: 11 KiB |
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After Width: | Height: | Size: 5.1 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00039.png
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After Width: | Height: | Size: 6.7 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00040.png
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After Width: | Height: | Size: 116 B |
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After Width: | Height: | Size: 3.9 KiB |
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After Width: | Height: | Size: 413 B |
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After Width: | Height: | Size: 91 KiB |
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After Width: | Height: | Size: 3.2 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00045.png
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After Width: | Height: | Size: 8.3 KiB |
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After Width: | Height: | Size: 1.4 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00047.png
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After Width: | Height: | Size: 2.8 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00048.png
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After Width: | Height: | Size: 3.0 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00049.png
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After Width: | Height: | Size: 921 B |
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After Width: | Height: | Size: 1.5 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00051.png
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After Width: | Height: | Size: 9.8 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00052.png
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After Width: | Height: | Size: 8.1 KiB |
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After Width: | Height: | Size: 302 KiB |
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After Width: | Height: | Size: 2.4 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00055.png
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After Width: | Height: | Size: 5.3 KiB |
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games/games/Projects/clinet/gamehall/assets/bmp/00056.png
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After Width: | Height: | Size: 317 B |
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After Width: | Height: | Size: 717 B |
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games/games/Projects/clinet/gamehall/assets/bmp/00059.png
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After Width: | Height: | Size: 45 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 9.8 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 420 B |
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After Width: | Height: | Size: 13 KiB |
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After Width: | Height: | Size: 929 B |
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After Width: | Height: | Size: 84 KiB |
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After Width: | Height: | Size: 3.7 KiB |