feat(config): unify startup mode and server selection
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@@ -1,3 +1,4 @@
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import { STARTUP_CONFIG } from '../../YouleNexus/assets/framework/config/profiles.ts';
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import { remoteFixture } from '../fixtures/remote-config.ts';
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import assert from 'node:assert/strict';
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import { readFileSync } from 'node:fs';
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@@ -12,7 +13,7 @@ import type { GameHost } from '../../YouleNexus/assets/framework/sdk/index.ts';
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import { FakeTransport } from '../helpers/fake-transport.ts';
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const CONFIG: RuntimeConfig = {
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mode: 'debug', isDebugger: true,
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startupConfig: STARTUP_CONFIG, mode: 'debug', isDebugger: true,
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identity: { agentid: 'A', channelid: 'C', gameid: '41', version: 1, marketid: 4 },
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source: 'remote', servers: ['ws://agent'], gameserver: 'https://fixture/config', ...remoteFixture(),
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};
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