AppDataWriter:app_data.js 内 5 个关键字段提到声明顺序最前
按用户要求调整 app_data.js 内 var 声明顺序,把 H5 调试时最关注的 5 个 核心字段提到最前: 1. app_gameconfig 远端配置接口 2. app_market 渠道市场标识 3. app_agent 登录态 agent 4. app_channel 渠道 ID 5. app_Launchtype 大厅(0) / 子游戏(1) 标识 之后按原 msext 顺序:app_version / app_gamedir / app_gamestart / app_appversion / app_getwifisignalLevel / app_gamename / app_invitationcode。 JS 内 var 声明的顺序对最终读取值无影响(var 提升 + 整段 script 同步 执行完才退出),契约不破,与 msext 行为等价。仅便于 H5 console 一眼 看到核心字段。 Logger.debug 输出顺序同步调整保持与文件内容顺序一致,便于联调对账。 BuildProject 通过 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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co-authored by
Claude Opus 4.7
parent
829cc8f825
commit
7c856d0d66
@@ -100,16 +100,20 @@ public struct AppDataWriter {
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// - 数值字段无引号(app_version=1 / app_Launchtype=0 / app_getwifisignalLevel=1)
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// - app_appversion msext 是 %d 形式但传入是 NSString,实际行为同字符串—— 这里转字面串与 msext 等价
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// - 大小写不能改:app_Launchtype L 大写、app_getwifisignalLevel wifi 小写 + signal/Level 区分
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//
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// 声明顺序:5 个关键字段(gameconfig / market / agent / channel / Launchtype)
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// 提到最前,便于 H5 console 调试时一眼看到核心值;JS var 提升机制下顺序对最终读取
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// 值无影响,与 msext 行为等价。
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let lines =
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"var app_version=1;" +
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"var app_gameconfig='\(escape(bc.gameConfig))';" +
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"var app_gamedir='\(escape(gameDir))';" +
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"var app_gamestart='\(escape(gameStart))';" +
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"var app_agent='\(escape(bc.agent))';" +
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"var app_appversion='\(escape(appVersion))';" +
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"var app_market='\(escape(bc.market))';" +
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"var app_agent='\(escape(bc.agent))';" +
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"var app_channel='\(escape(bc.channel))';" +
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"var app_Launchtype=\(launchtype);" +
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"var app_version=1;" +
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"var app_gamedir='\(escape(gameDir))';" +
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"var app_gamestart='\(escape(gameStart))';" +
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"var app_appversion='\(escape(appVersion))';" +
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"var app_getwifisignalLevel=1;" +
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"var app_gamename='\(escape(gameName))';" +
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"var app_invitationcode='\(escape(bc.other))';"
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@@ -119,15 +123,15 @@ public struct AppDataWriter {
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Self.log.debug("""
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[\(containerRole.description, privacy: .public)] write app_data.js → \(url.path, privacy: .public)
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app_version = 1
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app_gameconfig = '\(bc.gameConfig, privacy: .public)'
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app_gamedir = '\(gameDir, privacy: .public)'
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app_gamestart = '\(gameStart, privacy: .public)'
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app_agent = '\(bc.agent, privacy: .public)'
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app_appversion = '\(appVersion, privacy: .public)'
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app_market = '\(bc.market, privacy: .public)'
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app_agent = '\(bc.agent, privacy: .public)'
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app_channel = '\(bc.channel, privacy: .public)'
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app_Launchtype = \(launchtype, privacy: .public)
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app_version = 1
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app_gamedir = '\(gameDir, privacy: .public)'
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app_gamestart = '\(gameStart, privacy: .public)'
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app_appversion = '\(appVersion, privacy: .public)'
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app_getwifisignalLevel = 1
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app_gamename = '\(gameName, privacy: .public)'
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app_invitationcode = '\(bc.other, privacy: .public)'
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