子游戏 zip 升级链路完整对齐 msext(持久化目录 + advance + 版本比对)
之前新外壳的 SubGameDownloader 只看 index.html 是否存在,缺这两个关键行为:
- gamefilepath 持久化(msext NSUserDefaults["game_name"] → gamefilepath)
- 远端 game_version > 本地 version.xml 时升级 + 目录末尾追加 "1"
(msext gameController.m:1414 等价 [NSString stringWithFormat:@"%@1", gamefilepath])
本次完整补齐:
1. 新增 SubGameDirectoryStore:UserDefaults 持久化 directory → actualDir 映射
- current(forKey:) / advance(forKey:) / saveInitialIfNeeded(forKey:)
- nonisolated 让 actor / MainActor 都能直接调
2. SubGameDownloader 三分支决策(msext gameController.m:1239-1255 + uplevel: 等价):
- 目录不存在(首装)→ 下载到 currentDir,不 advance
- 目录存在 + 远端 > 本地 → advance + 下载到新目录
- 远端 ≤ 本地 → 复用 currentDir
API 改为按入参(directoryKey / gameStart / remoteVersion / remoteZipURL)调用,
返回 Outcome.actualDirectory 暴露实际生效目录名。
3. LocalAudioHandler.register 的 assetsRoot 改 @MainActor closure
srcIsloop 每次调用时取最新值,让子游戏升级(effectiveGameDir 末尾追加 "1")
后下一次 srcIsloop 自动用新目录路径。
4. SubGameViewController 引入 effectiveGameDir:
- init 时同步从 SubGameDirectoryStore 读初始值(首次=request.gameDir)
- boot pipeline 内调 ensureReady,从 outcome 同步升级后的新目录名
- loadFileURL / AppDataWriter / srcIsloop closure 全部走 effectiveGameDir
- resolveBoot 返回 (lobbyResolved, subGameResolved) 完整 ResolvedVersion,
给 ensureReady 用 gameVersion 做版本比对
5. WebContainerViewController 大厅侧 LocalAudioHandler 改 closure 形式(路径不变)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.7
parent
18fd782156
commit
7be7a2abbc
@@ -74,10 +74,11 @@ public final class WebContainerViewController: UIViewController {
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StartLocationHandler.register(on: bridge) // §3.1 [20]Phase 5 完整实现,Phase 2 stub
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// Phase 3.A 本地音频 + 3.C/3.D stub
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// assetsRoot = 大厅 H5 根目录,srcIsloop 拼 assets/wav/{src} 在该根下查找
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// assetsRoot 闭包 = 大厅 H5 根目录(lobbyIndex 父目录),lobby 不做升级
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// 路径不变,但 closure 形式保持与子游戏对称
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LocalAudioHandler.register(
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on: bridge,
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assetsRoot: SandboxPaths.lobbyIndex.deletingLastPathComponent()
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assetsRoot: { SandboxPaths.lobbyIndex.deletingLastPathComponent() }
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) // §3.1 [3]srcIsloop 完整实现
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RemoteAudioHandler.register(on: bridge) // §3.1 [4][5]Phase 3.B/3.C/3.D stub
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