Files
zeling_v2/Assets/Scripts/Player/SkillManager.cs
2026-05-08 11:04:00 +08:00

8 lines
180 B
C#

using UnityEngine;
namespace BaseGames.Player
{
/// <summary>技能管理器。Phase 1 桩 — Phase 2 实现。</summary>
public class SkillManager : MonoBehaviour { }
}