13 lines
419 B
C#
13 lines
419 B
C#
using UnityEngine;
|
||
|
||
namespace BaseGames.Core.Events
|
||
{
|
||
/// <summary>
|
||
/// 难度变更事件频道。Phase 2 难度系统使用。
|
||
/// 发布:DifficultyScalerSO / SettingsManager
|
||
/// 订阅:所有需要感知当前难度的系统
|
||
/// </summary>
|
||
[CreateAssetMenu(menuName = "Events/DifficultyChanged")]
|
||
public class DifficultyChangedEventChannel : BaseEventChannelSO<DifficultyLevel> { }
|
||
}
|