- Created a new markdown file detailing the configuration of InputDeviceIconSetSO. - Included sections on system architecture, field explanations, image specifications, and complete workflow from setup to runtime. - Documented the automatic device recognition logic and provided troubleshooting for common issues. - Added references to relevant files and scripts for easier navigation.
24 lines
952 B
Markdown
24 lines
952 B
Markdown
# Tuning — 开发者参数配置指南
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本文件夹收录各系统的**运行时参数配置说明**,面向关卡设计师与开发者,说明每组参数的物理含义、调整方向以及推荐初始值。
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所有参数均在对应的 ScriptableObject 中配置,无需修改代码。
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---
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## 目录
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| 文件 | 覆盖系统 |
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|---|---|
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| [PlayerJumpDash_Tuning.md](PlayerJumpDash_Tuning.md) | 玩家跳跃 / 冲刺手感参数 |
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| [WeaponSO_Tuning.md](WeaponSO_Tuning.md) | 武器连击 / 伤害 / HitBox 参数 |
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| [InputDeviceIconSet_Tuning.md](InputDeviceIconSet_Tuning.md) | 按键图标集 SO 配置、BindingPath 参考表、图片规格、完整工作流 |
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---
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## 通用约定
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- **单位**:Unity 世界空间单位(1 unit ≈ 1 米,项目中约等于 1 个格子宽)
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- **帧率**:Physics FixedUpdate 默认 50Hz(0.02s/步)
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- **重力**:`Physics2D.gravity.y = -9.81`,各重力相关参数均以此为基准倍率
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