joywayerandClaude Opus 4.8 decd5503fb fix(scaffold): 修复敌人感知 los 槽位——检测层 Nothing→Player、半径 0→8
原 SetupPerceptionSystemSlots 把 los 槽 detectLayer 置 0(Nothing)且 radius=0,
导致视线永远探不到玩家;改为 Player 层 + 半径 8,LOS 检测恢复正常。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 16:26:40 +08:00
2026-06-12 12:05:30 +08:00
2026-06-05 18:41:33 +08:00
2026-05-08 11:04:00 +08:00
2026-05-27 16:48:22 +08:00
2026-06-11 15:31:29 +08:00
2026-05-08 11:04:00 +08:00
2026-05-22 13:25:40 +08:00
2026-06-11 13:28:04 +08:00
S
Description
No description provided
209 MiB
Languages
C# 85.5%
GLSL 12.4%
ShaderLab 1.9%
HLSL 0.1%