18 lines
387 B
C#
18 lines
387 B
C#
using UnityEngine;
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using BaseGames.Core.Events;
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namespace BaseGames.Combat
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{
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/// <summary>
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/// 命中信息(HurtBox.ReceiveDamage 广播给 VFX/Audio/Feedback)。
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/// </summary>
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public struct HitInfo
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{
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public DamageInfo DamageInfo;
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public Vector3 HitPoint;
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public Vector3 HitNormal;
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public Transform HitTransform;
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}
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}
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