Files
zeling_v2/Assets/_Game/Scripts/Enemies
joywayerandClaude Opus 4.8 7f7d237915 feat(enemy): Wander 到达随机点后可配置停顿时长
到达一个段内随机游走点后原地停顿 [_wanderPauseMin, _wanderPauseMax] 秒再挑下一个点:
- 两个可配置字段(相等=固定时长;都为 0=不停顿立即挑点),每次停顿时长在区间内随机
- 停顿期间切 Idle 步态(否则站着播 Walk=原地踏步),速度归零
- 切换 locomotion 模式时清停顿态,避免残留
实测:移动→到点→停顿(Idle,velX=0)→再出发 循环正常。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 13:45:21 +08:00
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