21 lines
642 B
C#
21 lines
642 B
C#
using UnityEngine;
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namespace BaseGames.Equipment
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{
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/// <summary>
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/// 装备系统全局配置 SO(架构 09_ProgressionModule §6)。
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/// 资产路径: Assets/ScriptableObjects/Equipment/EquipmentConfig.asset
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/// </summary>
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[CreateAssetMenu(menuName = "BaseGames/Equipment/EquipmentConfig")]
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public class EquipmentConfigSO : ScriptableObject
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{
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[Header("Notch 配置")]
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[Tooltip("初始可用笔记数")]
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public int initialNotchCount = 3;
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[Header("收集上限")]
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[Tooltip("护符收藏槽上限(-1 = 无限制)")]
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public int maxCollectionSize = -1;
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}
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}
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