Files
zeling_v2/Assets/Tests/EditMode/BaseGames.Tests.EditMode.asmdef
T
joywayer 63b3701fc7 @
test(ai): PerceptionStateMachine locomotion 意图回归测试(绿)

新增 PerceptionStateMachineTests:待机态声明 Idle locomotion 意图、进追逐区
转 Chase 并触发追击能力、Chase 态不再直接声明 locomotion 意图。测试程序集
补 BaseGames.Enemies 引用。断言经真实状态机 + 测试 fake 验证通过。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@
2026-07-10 12:21:28 +08:00

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{
"name": "BaseGames.Tests.EditMode",
"rootNamespace": "BaseGames.Tests.EditMode",
"references": [
"BaseGames.Combat.StatusEffects",
"BaseGames.Combat",
"BaseGames.Core",
"BaseGames.AI",
"BaseGames.Enemies",
"BaseGames.Core.Events",
"BaseGames.Core.Save",
"BaseGames.EventChain",
"UnityEngine.TestRunner",
"UnityEditor.TestRunner"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll",
"Newtonsoft.Json.dll"
],
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}