Joywayer 520f84999b Add enemy respawner and related components for room lifecycle management
- Implemented EnemyRespawner to manage enemy spawning and respawning within rooms.
- Added IRoomLifecycle interface for room activation and dormancy handling.
- Created supporting classes and metadata for enemy perception and threat assessment.
- Established streaming system components for room state management and transitions.
- Added necessary metadata files for new scripts to ensure proper integration with Unity.
2026-05-23 21:23:09 +08:00
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2026-05-15 14:47:24 +08:00
2026-05-23 08:48:48 +08:00
2026-05-08 11:04:00 +08:00
2026-05-22 13:25:40 +08:00
2026-05-22 13:25:40 +08:00
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190 MiB
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C# 86.7%
GLSL 11.4%
ShaderLab 1.8%
HLSL 0.1%