Files
zeling_v2/Assets/_Game/Scripts/Combat/LinearProjectile.cs

14 lines
332 B
C#

namespace BaseGames.Combat
{
/// <summary>
/// 直线抛射物。以固定速度沿 Direction 方向飞行,无重力。
/// </summary>
public class LinearProjectile : Projectile
{
protected override void OnInitialized()
{
_rb.velocity = Direction * _config.Speed;
}
}
}