Files
zeling_v2/Assets/Scripts/Combat/HitConfirmedEventChannelSO.cs
2026-05-08 11:04:00 +08:00

9 lines
214 B
C#

using BaseGames.Core.Events;
using UnityEngine;
namespace BaseGames.Combat
{
[CreateAssetMenu(menuName = "Events/HitConfirmed")]
public class HitConfirmedEventChannelSO : BaseEventChannelSO<HitInfo> { }
}