7461d181fe
FengXianMountain
2026-05-22 13:38:41 +08:00
yangyu
430919f07b
Merge branch 'master' of https://git.joywaygames.cn/basegames/zeling_v2
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# Conflicts:
# Assets/_Game/Scenes/Persistent.unity
2026-05-22 13:26:06 +08:00
yangyu
d689bb9887
no message
2026-05-22 13:25:40 +08:00
534de11e5d
Refactor ability types and update tags
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- Updated AbilityTypeDrawer to replace "Dive" with "DownDash" in the movement abilities section.
- Modified GMToolWindow to reflect the change from "Dive" to "DownDash" in the ability list.
- Changed AbilityType enum to rename "Dive" to "DownDash" with updated description.
- Adjusted AllMovement mask in AbilityType to include "DownDash" instead of "Dive".
- Corrected tag from "OneWayPlatforms" to "OneWayPlatform" in TagManager settings.
2026-05-21 22:37:38 +08:00
67e2d3a8ff
单向平台
2026-05-21 11:44:01 +08:00
94113a9c1b
修改优化layer
2026-05-21 11:25:39 +08:00
c88d2d0549
feat: Addressables rules/sync tools, UI fixes, AddressKeys update
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- Add AddressableRules.cs: single source of truth for prefix->group and prefix->label rules
- Add AddressableRuleSyncWindow.cs: scan/fix/export-CSV tool (BaseGames > Addressables > Rule Sync)
- AddressableBatchTool.cs: delegate DeriveGroupName to AddressableRules, remove duplicate PrefixGroupMap
- AddressKeys.cs: add Labels constants (Preload, Poolable, Enemy, BGM, SFX, Charms, Config, Weapon)
- Docs/Standards/AddressablesLabelSpec.md: new label naming & assignment spec
- Docs/Standards/AssetFolderSpec.md: update Addressables group strategy section
- SplashScreenController.cs: fix MainMenu loading flow
- BootFlowSetupWizard.cs / SceneScaffoldTools.cs: scene scaffold fixes
- PlayerInputActions: set UI/Point to Pass-Through type
- Persistent.unity: add BootSequencer to auto-load MainMenu on play
- EditorBuildSettings.asset: register scenes for build
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com >
2026-05-20 11:10:31 +08:00
5fd981f5b9
完整启动流程
2026-05-19 23:20:44 +08:00
d0a1112737
调整TagManager,重新导入素材
2026-05-19 19:59:52 +08:00
ccdfc1a1b5
优化linkedoor默认参数
2026-05-19 18:03:25 +08:00
2dcb7a961a
角色能力,存档
2026-05-19 11:50:21 +08:00
d25f237e76
摄像机区域的优化
2026-05-17 07:56:12 +08:00
f264329751
摄像机区域的架构改动
2026-05-15 14:47:24 +08:00
ebbbb7332e
多轮审查和修复
2026-05-12 15:34:08 +08:00
f55d2a57c3
chore: initial commit
2026-05-08 11:04:00 +08:00