TDD/EditMode 覆盖: 程序集+Blackboard+能力接口+Transition/AiState+AiGraph/BrainBuilder +AiRuntime(条件/事件转换,IsControllable门,状态计时,trace,池复用重置); 后续4阶段路线图. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
共享 AiGraph(每类型1份 flyweight)+每实例 AiRuntime; lambda 禁实例捕获; 对象池回收再生须重置 AiRuntime; 调度错峰; 新增对应验收标准. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
C# 声明式为唯一事实来源, 可视化从模型自动生成; 只新建决策层+干净能力接口, 现有感知/移动/能力子系统保留; 受击物理FSM用 IsControllable 门显式让位; 交付面: 运行时调试器/Mermaid导出/MCP自省API; v1 试点 E001+ChaoFengBoss. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>