chore: initial commit

This commit is contained in:
2026-05-08 11:04:00 +08:00
commit f55d2a57c3
6278 changed files with 866081 additions and 0 deletions

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using BaseGames.Core.Events;
using UnityEngine;
namespace BaseGames.Progression
{
[CreateAssetMenu(menuName = "Events/Progression/AchievementUnlocked")]
public class AchievementEventChannelSO : BaseEventChannelSO<AchievementSO> { }
}

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using UnityEngine;
using BaseGames.Core.Events;
namespace BaseGames.Progression
{
/// <summary>
/// 成就数据 ScriptableObject架构 16_SupportingModules §2.3)。
/// Phase 0 骨架仅包含基础标识字段Phase 4 扩充完整逻辑。
/// </summary>
[CreateAssetMenu(menuName = "Progression/Achievement", fileName = "ACH_")]
public class AchievementSO : ScriptableObject
{
[Tooltip("平台成就唯一标识符(与 Steam/平台后端同步)")]
public string achievementId;
[Tooltip("成就显示名称")]
public string displayName;
[TextArea(2, 4)]
[Tooltip("成就描述")]
public string description;
[Tooltip("成就图标")]
public Sprite icon;
}
}

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// Placeholder to prevent asmdef-no-scripts warning.
namespace BaseGames.Progression { }

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