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zeling_v2/Assets/Scripts/Progression/AchievementSO.cs
2026-05-08 11:04:00 +08:00

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using UnityEngine;
using BaseGames.Core.Events;
namespace BaseGames.Progression
{
/// <summary>
/// 成就数据 ScriptableObject架构 16_SupportingModules §2.3)。
/// Phase 0 骨架仅包含基础标识字段Phase 4 扩充完整逻辑。
/// </summary>
[CreateAssetMenu(menuName = "Progression/Achievement", fileName = "ACH_")]
public class AchievementSO : ScriptableObject
{
[Tooltip("平台成就唯一标识符(与 Steam/平台后端同步)")]
public string achievementId;
[Tooltip("成就显示名称")]
public string displayName;
[TextArea(2, 4)]
[Tooltip("成就描述")]
public string description;
[Tooltip("成就图标")]
public Sprite icon;
}
}