chore(enemy): [临时调试] E001 初始态改为 Move_Patrol,出生即巡逻便于 MCP 调试

仅为调试方便:Entry 从 Idle_Disguise 改为 Move_Patrol,一进场就走 Waypoints。
正式版应改回 Idle_Disguise(伪装静止),代码处已留 [临时调试] 注释标记待回退。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-23 15:13:30 +08:00
co-authored by Claude Opus 4.8
parent 16edf7cb90
commit 842a20fbb3
@@ -20,7 +20,8 @@ namespace BaseGames.Enemies
Alert = "Alert",
Chase = "Chase",
Death = "Death",
Entry = "Idle_Disguise",
// [临时调试] 初始态改为巡逻,方便一进场就走 Waypoints(正式应为 "Idle_Disguise" 伪装静止)。
Entry = "Move_Patrol",
Rest = "Move_Patrol",
IdleMode = LocomotionMode.Idle,