From 842a20fbb3a99c40e8dd5cae726a740059b2913e Mon Sep 17 00:00:00 2001 From: Joywayer Date: Thu, 23 Jul 2026 15:13:30 +0800 Subject: [PATCH] =?UTF-8?q?chore(enemy):=20[=E4=B8=B4=E6=97=B6=E8=B0=83?= =?UTF-8?q?=E8=AF=95]=20E001=20=E5=88=9D=E5=A7=8B=E6=80=81=E6=94=B9?= =?UTF-8?q?=E4=B8=BA=20Move=5FPatrol,=E5=87=BA=E7=94=9F=E5=8D=B3=E5=B7=A1?= =?UTF-8?q?=E9=80=BB=E4=BE=BF=E4=BA=8E=20MCP=20=E8=B0=83=E8=AF=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 仅为调试方便:Entry 从 Idle_Disguise 改为 Move_Patrol,一进场就走 Waypoints。 正式版应改回 Idle_Disguise(伪装静止),代码处已留 [临时调试] 注释标记待回退。 Co-Authored-By: Claude Opus 4.8 (1M context) --- Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs b/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs index dd51d1ab..461a892d 100644 --- a/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs +++ b/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs @@ -20,7 +20,8 @@ namespace BaseGames.Enemies Alert = "Alert", Chase = "Chase", Death = "Death", - Entry = "Idle_Disguise", + // [临时调试] 初始态改为巡逻,方便一进场就走 Waypoints(正式应为 "Idle_Disguise" 伪装静止)。 + Entry = "Move_Patrol", Rest = "Move_Patrol", IdleMode = LocomotionMode.Idle,