Add final evaluation report for Minimap system after all fixes and improvements
- Summarized the evolution of scores across five review rounds - Detailed the status of each evaluation dimension post-fixes - Highlighted remaining issues and recommended future work for further enhancements - Compared current system against industry benchmarks
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Assets/_Game/Scripts/World/Map/MapGridConstants.cs
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12
Assets/_Game/Scripts/World/Map/MapGridConstants.cs
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namespace BaseGames.World.Map
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{
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/// <summary>
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/// 地图格子渲染常量。
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/// 统一管理像素/格比例,避免魔法数字分散在多个文件中。
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/// </summary>
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public static class MapGridConstants
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{
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/// <summary>全屏地图每格像素数(MapPanel / MapRoomCellUI 使用)。</summary>
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public const float FullMapCellPixels = 32f;
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}
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}
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