docs(enemy): 更新迁移后能力脚本残留旧字段名注释为 _cfg.*

This commit is contained in:
2026-07-21 11:45:30 +08:00
parent 8bd24df11e
commit 447575d66e
2 changed files with 2 additions and 2 deletions
@@ -52,7 +52,7 @@ namespace BaseGames.Enemies.Abilities
yield return EnemyAbilityWaits.Get(_cfg.startClip.Clip.length);
}
// 冲刺速度:优先能力配置的 _dashSpeed,否则回退 Stats.RunSpeed
// 冲刺速度:优先能力配置的 _cfg.dashSpeed,否则回退 Stats.RunSpeed
float speed = _cfg.dashSpeed > 0f ? _cfg.dashSpeed
: (_enemy.Stats != null ? _enemy.Stats.RunSpeed : 0f);