feat(enemy): IEnemyLocomotion 增加 Pursue 寻路逼近原语(RunSpeed)
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@@ -11,6 +11,7 @@ namespace BaseGames.Tests.EditMode.AI
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public bool IsMoving { get; set; }
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public void SetMode(LocomotionMode mode) { CurrentMode = mode; Calls.Add("SetMode:" + mode); }
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public void Approach(Transform t) { CurrentMode = LocomotionMode.Approach; Calls.Add("Approach"); }
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public void Pursue(Vector2 p) { CurrentMode = LocomotionMode.Approach; Calls.Add("Pursue"); }
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public void MoveTo(Vector2 p) { Calls.Add("MoveTo"); }
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public void Face(Vector2 p) { CurrentMode = LocomotionMode.Face; Calls.Add("Face"); }
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public void Stop() { CurrentMode = LocomotionMode.Idle; Calls.Add("Stop"); }
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