feat: 优化存档管理和工具槽管理,改进数据类型转换,增强代码可读性

This commit is contained in:
2026-05-20 18:22:24 +08:00
parent bc7063fb95
commit 28c1059fe2
3 changed files with 7 additions and 6 deletions

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@@ -96,9 +96,9 @@ namespace BaseGames.Equipment
// 恢复剩余使用次数EquipTool 会重置为 maxUses此处覆盖还原
if (data.Tools.ToolStates.TryGetValue("Slot0_Uses", out var uses0))
_remainingUses[0] = uses0["uses"]?.Value<int>() ?? _remainingUses[0];
_remainingUses[0] = (int?)uses0["uses"] ?? _remainingUses[0];
if (data.Tools.ToolStates.TryGetValue("Slot1_Uses", out var uses1))
_remainingUses[1] = uses1["uses"]?.Value<int>() ?? _remainingUses[1];
_remainingUses[1] = (int?)uses1["uses"] ?? _remainingUses[1];
}
}
}