## StatusInstance — 运行时状态实例(平铺数组元素) ## 权威来源:combat_mechanics_depth.md §3.2.5 extends RefCounted class_name StatusInstance var entity_id: int = -1 var status_type_id: int = 0 var stacks: int = 1 var remaining_duration: float = 0.0 var tick_accumulator: float = 0.0 var owner_id: int = -1 # Root Source(击杀归属) var type_def: StatusTypeDef = null func setup(entity: int, typedef: StatusTypeDef, stacks_count: int, dur: float, source: int) -> void: entity_id = entity status_type_id = typedef.id if typedef else 0 type_def = typedef stacks = max(1, stacks_count) remaining_duration = dur tick_accumulator = 0.0 owner_id = source