style(homing): 设计器 homing 标签补单位提示「弧度/秒」

3.0 这个值形似 0~1 的强度系数,不标单位易被误读为「归航强度」而调错量级。
文件内已有括号提示先例(如「n(每 n 次)」)。

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-30 16:40:11 +08:00
co-authored by Claude Opus 5
parent 55f96e1a1c
commit df81e9eafa
+1 -1
View File
@@ -153,7 +153,7 @@ func _dynamic_schema() -> Array:
{"k": "multicast", "l": "额外施法 multicast", "w": "i", "d": 0, "opt": true},
{"k": "pierce", "l": "穿透 pierce", "w": "i", "d": 0, "opt": true},
{"k": "bounce", "l": "弹跳 bounce", "w": "i", "d": 0, "opt": true},
{"k": "homing", "l": "归航 homing", "w": "f", "d": 0.0, "opt": true},
{"k": "homing", "l": "归航 homing(弧度/秒)", "w": "f", "d": 0.0, "opt": true},
{"k": "heavy_cost", "l": "扣血 heavy_cost", "w": "i", "d": 0, "opt": true},
{"k": "mana_leech", "l": "击杀回蓝 mana_leech", "w": "i", "d": 0, "opt": true}]
2: return [