refactor(spell-editor): 并入 game_designer tab,移除独立 spell_editor 插件

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-21 16:07:26 +08:00
co-authored by Claude Opus 4.8
parent d7e051ffde
commit 3e189206d5
7 changed files with 2 additions and 241 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ func _init() -> void:
add_child(tabs)
# 法术(复用现有法术编辑器停靠脚本)
_add_tab(tabs, "✨ 法术", preload("res://addons/spell_editor/spell_dock.gd").new())
_add_tab(tabs, "✨ 法术", preload("res://addons/game_designer/spell_tab.gd").new())
_add_tab(tabs, "👾 敌人", preload("res://addons/game_designer/enemy_tab.gd").new())
_add_tab(tabs, "🌊 波次", preload("res://addons/game_designer/wave_tab.gd").new())
_add_tab(tabs, "🪄 Core", preload("res://addons/game_designer/core_tab.gd").new())