refactor(spell-editor): 并入 game_designer tab,移除独立 spell_editor 插件
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -9,7 +9,7 @@ func _init() -> void:
|
||||
add_child(tabs)
|
||||
|
||||
# 法术(复用现有法术编辑器停靠脚本)
|
||||
_add_tab(tabs, "✨ 法术", preload("res://addons/spell_editor/spell_dock.gd").new())
|
||||
_add_tab(tabs, "✨ 法术", preload("res://addons/game_designer/spell_tab.gd").new())
|
||||
_add_tab(tabs, "👾 敌人", preload("res://addons/game_designer/enemy_tab.gd").new())
|
||||
_add_tab(tabs, "🌊 波次", preload("res://addons/game_designer/wave_tab.gd").new())
|
||||
_add_tab(tabs, "🪄 Core", preload("res://addons/game_designer/core_tab.gd").new())
|
||||
|
||||
Reference in New Issue
Block a user