{
  "action_spark_bolt":    { "type": 0, "display_name": "Spark Bolt",   "description": "发射一颗电光飞弹，造成 3 伤害。",   "element_tags": [], "meta": { "base_damage": 3.0, "speed": 350.0, "lifetime": 4.0, "radius": 6.0, "damage_type": 0, "mana_cost": 3, "shop_cost": 15 } },
  "action_energy_orb":    { "type": 0, "display_name": "Energy Orb",   "description": "较慢但高伤害的能量球。",            "element_tags": [], "meta": { "base_damage": 8.0, "speed": 160.0, "lifetime": 5.0, "radius": 10.0, "damage_type": 0, "mana_cost": 20, "unlock_cost": 4, "shop_cost": 25 } },
  "action_fire_bolt":     { "type": 0, "display_name": "Fire Bolt",    "description": "火焰飞弹，命中施加燃烧。",          "element_tags": ["tag:fire"], "meta": { "base_damage": 4.0, "speed": 320.0, "lifetime": 4.0, "radius": 6.0, "damage_type": 0, "apply_status_id": 1, "mana_cost": 8, "shop_cost": 22 } },
  "action_poison_dart":   { "type": 0, "display_name": "Poison Dart",  "description": "毒镖，命中叠加中毒层数。",          "element_tags": ["tag:poison"], "meta": { "base_damage": 2.0, "speed": 400.0, "lifetime": 3.0, "radius": 5.0, "damage_type": 0, "apply_status_id": 3, "mana_cost": 6, "shop_cost": 20 } },
  "action_laser_beam":    { "type": 0, "display_name": "Laser Beam",   "description": "激光，命中叠加连击标记。",          "element_tags": [], "meta": { "base_damage": 1.0, "speed": 500.0, "lifetime": 2.0, "radius": 4.0, "damage_type": 0, "apply_combo_mark": true, "mana_cost": 4, "shop_cost": 28 } },
  "action_water_wave":    { "type": 0, "display_name": "Water Wave",   "description": "水波弹（水元素），与雷电共鸣成等离子风暴。", "element_tags": ["tag:water"], "meta": { "base_damage": 2.0, "speed": 280.0, "lifetime": 3.0, "radius": 8.0, "damage_type": 0, "mana_cost": 6, "shop_cost": 18 } },
  "action_chain_bolt":    { "type": 0, "display_name": "Chain Bolt",   "description": "连锁闪电（雷元素），与水共鸣成等离子风暴。", "element_tags": ["tag:lightning"], "meta": { "base_damage": 3.0, "speed": 420.0, "lifetime": 3.0, "radius": 6.0, "damage_type": 0, "mana_cost": 60, "unlock_cost": 8, "shop_cost": 20 } },
  "action_plasma_storm":  { "type": 0, "display_name": "Plasma Storm", "description": "等离子风暴（水+雷共鸣产物）：高速大伤害弹。", "element_tags": ["tag:water", "tag:lightning"], "meta": { "base_damage": 18.0, "speed": 500.0, "lifetime": 3.5, "radius": 14.0, "damage_type": 0, "mana_cost": 0, "shop_cost": 0 } },
  "action_frost_bolt":    { "type": 0, "display_name": "Frost Bolt",   "description": "冰霜飞弹，命中冻结敌人。",          "element_tags": ["tag:ice"], "meta": { "base_damage": 6.0, "speed": 360.0, "lifetime": 4.0, "radius": 7.0, "damage_type": 0, "apply_status_id": 2, "mana_cost": 8, "unlock_cost": 5, "shop_cost": 24 } },
  "action_poison_pool":   { "type": 0, "display_name": "Poison Pool",  "description": "在施法点生成毒池，每秒施加中毒，持续 5s。", "element_tags": ["tag:poison"], "meta": { "action_kind": "zone", "radius": 200.0, "status_id": 3, "duration": 5.0, "tick_interval": 1.0, "mana_cost": 30, "unlock_cost": 6, "shop_cost": 28 } },
  "action_summon_turret": { "type": 0, "display_name": "Summon Turret","description": "召唤炮台，定点向最近敌人开火，存活 20s。", "element_tags": [], "meta": { "action_kind": "summon", "lifetime": 20.0, "range": 350.0, "fire_interval": 0.8, "base_damage": 4.0, "speed": 360.0, "damage_type": 0, "mana_cost": 35, "unlock_cost": 10, "shop_cost": 35 } },
  "modifier_damage_plus": { "type": 1, "display_name": "Damage +10",   "description": "后续法术伤害 +10。",                "element_tags": [], "meta": { "damage_add": 10.0, "mana_cost": 15, "shop_cost": 20 } },
  "modifier_spread_mod":  { "type": 1, "display_name": "Spread",       "description": "后续法术多发一颗子弹。",            "element_tags": [], "meta": { "spread_add": 1, "mana_cost": 0, "shop_cost": 18 } },
  "modifier_double_cast": { "type": 1, "display_name": "Double Cast",  "description": "本次施法额外执行 1 个 ACTION。",     "element_tags": [], "meta": { "multicast": 1, "mana_cost": 2, "shop_cost": 25 } },
  "modifier_pierce_plus": { "type": 1, "display_name": "Pierce +2",    "description": "后续法术穿透 +2。",                "element_tags": [], "meta": { "pierce": 2, "mana_cost": 8, "shop_cost": 18 } },
  "modifier_bounce":      { "type": 1, "display_name": "Bounce +2",    "description": "后续法术弹跳 +2（命中后弹向最近未命中敌人，伤害递减）。", "element_tags": [], "meta": { "bounce": 2, "mana_cost": 8, "shop_cost": 18 } },
  "modifier_heavy_cost":  { "type": 1, "display_name": "Blood Sacrifice", "description": "鲜血献祭：伤害+50，但每次施法扣 10 HP。", "element_tags": [], "meta": { "damage_add": 50.0, "heavy_cost": 10, "mana_cost": 0, "shop_cost": 26 } },
  "modifier_mana_leech":  { "type": 1, "display_name": "Mana Leech",      "description": "魔力虹吸：击杀回复 2 魔力（放入卡组即生效）。", "element_tags": [], "meta": { "mana_leech": 2, "mana_cost": 0, "shop_cost": 22 } },
  "trigger_on_hit":       { "type": 2, "display_name": "Trigger: On Hit","description": "命中时在命中点执行后续法术（子母弹）。", "element_tags": [], "meta": { "base_damage": 3.0, "speed": 250.0, "lifetime": 4.0, "radius": 6.0, "damage_type": 0, "mana_cost": 10, "shop_cost": 30 } },
  "logic_every_n_shots":  { "type": 3, "display_name": "Every 3 Shots","description": "每第 3 次施法才执行后续（需记忆法杖）。", "element_tags": [], "meta": { "logic_op": "every_n_shots", "n": 3, "reg": 0, "mana_cost": 0, "shop_cost": 24 } },
  "logic_if_hp_below":    { "type": 3, "display_name": "If HP < 50%",  "description": "仅当生命低于 50% 时执行后续。",     "element_tags": [], "meta": { "logic_op": "if_hp_below", "threshold": 0.5, "mana_cost": 0, "shop_cost": 22 } },
  "logic_if_enemy_nearby":{ "type": 3, "display_name": "If Enemy Near","description": "仅当 200 范围内有敌人时执行后续。",   "element_tags": [], "meta": { "logic_op": "if_enemy_nearby", "range": 200.0, "mana_cost": 0, "shop_cost": 22 } },
  "logic_loop":           { "type": 3, "display_name": "Loop x2",      "description": "将后续法术重复执行 2 次。",          "element_tags": [], "meta": { "logic_op": "loop", "count": 2, "mana_cost": 0, "unlock_cost": 6, "shop_cost": 30 } }
}
