refactor: 拆分 claude-dev-stack 为 windows-dev-stack 和 wsl-dev-stack

将原 claude-dev-stack 目录拆分为独立的 Windows 和 WSL 部署栈,便于分别维护和使用。

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
2026-05-29 01:11:20 +08:00
parent e8693dad2a
commit dd3eb24d0f
488 changed files with 33927 additions and 0 deletions

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wsl-dev-stack/wsl-setup.sh Normal file
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#!/usr/bin/env bash
# =============================================================
# WSL2 内部环境检测 & 安装脚本
# 可单独在 WSL2 Ubuntu 中运行bash wsl-setup.sh
# 也会被 deploy.ps1 自动调用(通过 Invoke-WSL
# =============================================================
set -euo pipefail
RED='\033[0;31m'; GREEN='\033[0;32m'; YELLOW='\033[1;33m'
CYAN='\033[0;36m'; NC='\033[0m'
log() { echo -e "${GREEN}[INFO]${NC} $*"; }
warn() { echo -e "${YELLOW}[WARN]${NC} $*"; }
error() { echo -e "${RED}[ERROR]${NC} $*" >&2; }
step() { echo -e "\n${CYAN}====== $* ======${NC}"; }
# ──────────────────────────────────────────────────────────────
# 加载 .env与脚本同目录
# ──────────────────────────────────────────────────────────────
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
GODOT_MCP_VERSION="godot-mcp-pro-v1.14.1" # ← 升级时只改这里
ENV_FILE="$SCRIPT_DIR/.env"
ENV_EXAMPLE="$SCRIPT_DIR/.env.example"
if [ ! -f "$ENV_FILE" ]; then
if [ -f "$ENV_EXAMPLE" ]; then
cp "$ENV_EXAMPLE" "$ENV_FILE"
warn "已从 .env.example 创建 .env请按需编辑后重新运行"
exit 0
fi
fi
if [ -f "$ENV_FILE" ]; then
sed -i 's/\r$//' "$ENV_FILE"
set -a; source "$ENV_FILE"; set +a
fi
ANTHROPIC_API_KEY="${ANTHROPIC_API_KEY:-}"
ANTHROPIC_BASE_URL="${ANTHROPIC_BASE_URL:-https://api.anthropic.com}"
CLAUDE_MODEL="${CLAUDE_MODEL:-claude-opus-4-5}"
BRIDGE_PORT="${BRIDGE_PORT:-7890}"
# ──────────────────────────────────────────────────────────────
# Step 1: v2rayN 代理配置WSL2 侧)
# ──────────────────────────────────────────────────────────────
step "1/6 代理配置"
# 优先读取 deploy.ps1 写入的 ~/.mcp-proxy.env
if [ -f ~/.mcp-proxy.env ]; then
source ~/.mcp-proxy.env 2>/dev/null || true
if [ -n "${http_proxy:-}" ]; then
log "代理已从 ~/.mcp-proxy.env 加载: $http_proxy"
fi
fi
# 若代理未设置但提供了 PROXY_PORT则动态检测 Windows 主机 IP
PROXY_PORT="${PROXY_PORT:-0}"
if [ -z "${http_proxy:-}" ] && [ "$PROXY_PORT" -gt 0 ] 2>/dev/null; then
WIN_HOST=$(ip route 2>/dev/null | grep default | awk '{print $3}' | head -1)
[ -z "$WIN_HOST" ] && WIN_HOST=$(grep nameserver /etc/resolv.conf 2>/dev/null | awk '{print $2}' | head -1)
if [ -n "$WIN_HOST" ]; then
export http_proxy="http://${WIN_HOST}:${PROXY_PORT}"
export https_proxy="$http_proxy"
export HTTP_PROXY="$http_proxy"
export HTTPS_PROXY="$http_proxy"
export no_proxy="localhost,127.0.0.1,::1"
log "WSL2 代理已设置: $http_proxy (Windows 主机: $WIN_HOST)"
else
warn "无法获取 Windows 主机 IP代理未设置"
fi
fi
# 写入 ~/.mcp-proxy.env 并持久化到 ~/.bashrc
if [ -n "${http_proxy:-}" ] && [ -z "$(grep -s 'mcp-proxy.env' ~/.bashrc)" ]; then
cat >> ~/.bashrc << 'BASHRCBLOCK'
# Unity MCP WSL2 proxy (generated by wsl-setup.sh)
[ -f ~/.mcp-proxy.env ] && . ~/.mcp-proxy.env
BASHRCBLOCK
log "代理配置已写入 ~/.bashrc"
fi
# 写入 git 代理
if [ -n "${http_proxy:-}" ]; then
git config --global http.proxy "$http_proxy" 2>/dev/null || true
git config --global https.proxy "$https_proxy" 2>/dev/null || true
log "git 代理已配置"
fi
if [ -z "${http_proxy:-}" ]; then
warn "未配置代理,将使用直连网络(如下载失败请通过 PROXY_PORT=10809 重新运行)"
fi
# ──────────────────────────────────────────────────────────────
# Step 2: 系统依赖
# ──────────────────────────────────────────────────────────────
step "2/6 系统依赖"
export DEBIAN_FRONTEND=noninteractive
sudo apt-get update -qq
sudo apt-get install -y -qq \
curl wget git build-essential pkg-config libssl-dev \
ca-certificates gnupg lsb-release unzip python3 wslu
log "系统依赖安装完成"
# ──────────────────────────────────────────────────────────────
# Step 3: Node.js LTS
# ──────────────────────────────────────────────────────────────
step "3/6 Node.js LTS"
if command -v node &>/dev/null; then
log "Node.js 已安装: $(node --version)"
else
log "通过 NodeSource 安装 Node.js LTS..."
curl -fsSL https://deb.nodesource.com/setup_lts.x | sudo -E bash - > /dev/null 2>&1
sudo apt-get install -y -qq nodejs
log "Node.js 安装完成: $(node --version)"
fi
# 设置 npm 代理
if [ -n "${http_proxy:-}" ] && command -v npm &>/dev/null; then
npm config set proxy "$http_proxy" 2>/dev/null || true
npm config set https-proxy "$https_proxy" 2>/dev/null || true
log "npm 代理已配置"
fi
# ──────────────────────────────────────────────────────────────
# Step 4: Claude Code CLI + GitHub Copilot CLI
# ──────────────────────────────────────────────────────────────
step "4/6 Claude Code CLI + GitHub Copilot CLI"
if command -v claude &>/dev/null; then
log "Claude Code 已安装: $(claude --version 2>&1 | head -1)"
else
log "安装 @anthropic-ai/claude-code..."
sudo npm install -g @anthropic-ai/claude-code --quiet
log "Claude Code 安装完成: $(claude --version 2>&1 | head -1)"
fi
GH_PATH="$(command -v gh 2>/dev/null || true)"
if [ -n "$GH_PATH" ] && [[ "$GH_PATH" != /mnt/* ]]; then
log "GitHub CLI 已安装: $(gh --version 2>/dev/null | head -1)"
else
log "安装 GitHub CLI..."
sudo mkdir -p -m 755 /etc/apt/keyrings
if [ ! -f /etc/apt/keyrings/githubcli-archive-keyring.gpg ]; then
curl -fsSL --connect-timeout 20 --max-time 30 https://cli.github.com/packages/githubcli-archive-keyring.gpg \
| sudo dd of=/etc/apt/keyrings/githubcli-archive-keyring.gpg status=none
sudo chmod go+r /etc/apt/keyrings/githubcli-archive-keyring.gpg
fi
if [ ! -f /etc/apt/sources.list.d/github-cli.list ]; then
echo "deb [arch=$(dpkg --print-architecture) signed-by=/etc/apt/keyrings/githubcli-archive-keyring.gpg] https://cli.github.com/packages stable main" \
| sudo tee /etc/apt/sources.list.d/github-cli.list > /dev/null
fi
if sudo apt-get update -qq -o Acquire::http::Timeout=20 -o Acquire::https::Timeout=20 2>/dev/null && \
sudo apt-get install -y -qq -o Acquire::http::Timeout=30 gh 2>/dev/null; then
log "GitHub CLI 安装完成: $(gh --version 2>/dev/null | head -1)"
else
warn "GitHub CLI 安装失败网络超时跳过后续可手动安装sudo apt install gh"
fi
fi
COPILOT_EXT_BIN="$HOME/.local/share/gh/extensions/gh-copilot/gh-copilot"
NEED_COPILOT_INSTALL=false
if gh extension list 2>/dev/null | grep -q 'github/gh-copilot'; then
# 验证是否为原生 Linux 二进制,而非 VS Code 写入的 Windows .bat wrapper
if [ -f "$COPILOT_EXT_BIN" ] && grep -qiE '/mnt/[a-z]/|.bat' "$COPILOT_EXT_BIN" 2>/dev/null; then
warn "检测到 Windows 版 gh-copilot 扩展(非 Linux 原生),将重新安装..."
gh extension remove github/gh-copilot 2>/dev/null || rm -rf "$(dirname "$COPILOT_EXT_BIN")"
NEED_COPILOT_INSTALL=true
else
log "GitHub Copilot CLI 扩展已安装(原生 Linux 版)"
fi
else
NEED_COPILOT_INSTALL=true
fi
if [ "$NEED_COPILOT_INSTALL" = true ]; then
log "安装 GitHub Copilot CLI 扩展..."
if gh extension install github/gh-copilot 2>/dev/null; then
log "GitHub Copilot CLI 扩展已安装命令入口gh copilot"
else
warn "GitHub Copilot CLI 扩展安装失败可稍后手动执行gh extension install github/gh-copilot"
fi
fi
mkdir -p ~/.claude
cat > ~/.claude/settings.json << SETTINGS
{"model": "$CLAUDE_MODEL"}
SETTINGS
log "已写入 ~/.claude/settings.json"
PROFILE_BLOCK=""
[ -n "$ANTHROPIC_API_KEY" ] && PROFILE_BLOCK+="export ANTHROPIC_API_KEY='$ANTHROPIC_API_KEY'\n"
[ -n "$ANTHROPIC_BASE_URL" ] && PROFILE_BLOCK+="export ANTHROPIC_BASE_URL='$ANTHROPIC_BASE_URL'\n"
PROFILE_BLOCK+="export CLAUDE_MODEL='$CLAUDE_MODEL'\n"
# 从 PATH 过滤掉 VS Code Copilot Chat 写入的 Windows copilot 包装脚本
# 该脚本会调用 .bat 文件,在 Linux 下无法执行,导致 gh copilot 报错
if ! grep -q 'copilotCli' ~/.bashrc 2>/dev/null; then
cat >> ~/.bashrc << 'PATHFIX'
# 排除 VS Code Copilot Chat Windows wrappergh copilot 在 WSL2 中会误调用 .bat 文件)
PATH="$(echo "$PATH" | tr ':' '\n' | grep -Fv 'copilotCli' | tr '\n' ':' | sed 's/:$//')"
PATHFIX
log "已写入 PATH 修复(排除 Windows copilotCli到 ~/.bashrc"
fi
# 在当前 shell 也立即生效
PATH="$(echo "$PATH" | tr ':' '\n' | grep -Fv 'copilotCli' | tr '\n' ':' | sed 's/:$//')"
for rc in ~/.bashrc ~/.profile; do
if ! grep -q "ANTHROPIC_API_KEY" "$rc" 2>/dev/null; then
printf "\n# Claude Code CLI\n${PROFILE_BLOCK}" >> "$rc"
log "已追加环境变量到 $rc"
fi
done
# ──────────────────────────────────────────────────────────────
# Step 5: Unity MCP Server
# ──────────────────────────────────────────────────────────────
step "5/6 Unity MCP Server (AnkleBreaker-Studio)"
MCP_SERVER_DIR="$HOME/.mcp-servers/unity-mcp-server"
mkdir -p "$HOME/.mcp-servers"
if [ -d "$MCP_SERVER_DIR/.git" ]; then
log "unity-mcp-server 已存在,更新至最新..."
git -C "$MCP_SERVER_DIR" pull --quiet
else
log "克隆 unity-mcp-server..."
git clone --quiet https://github.com/AnkleBreaker-Studio/unity-mcp-server.git "$MCP_SERVER_DIR"
fi
log "安装 npm 依赖..."
(cd "$MCP_SERVER_DIR" && npm install --prefer-offline --quiet 2>/dev/null || npm install --quiet)
# 确定入口文件
if [ -f "$MCP_SERVER_DIR/src/index.js" ]; then
SERVER_ENTRY="$MCP_SERVER_DIR/src/index.js"
elif [ -f "$MCP_SERVER_DIR/build/index.js" ]; then
SERVER_ENTRY="$MCP_SERVER_DIR/build/index.js"
else
SERVER_ENTRY="$MCP_SERVER_DIR/index.js"
fi
log "MCP Server 入口:$SERVER_ENTRY"
# 写入 Claude Code (WSL2) MCP 配置
MCP_CONFIG_DIR="$HOME/.config/Claude"
MCP_CONFIG_FILE="$MCP_CONFIG_DIR/claude_desktop_config.json"
mkdir -p "$MCP_CONFIG_DIR"
python3 - << PYEOF
import json, os
cfg_file = "$MCP_CONFIG_FILE"
try:
with open(cfg_file) as f:
cfg = json.load(f)
except:
cfg = {}
cfg.setdefault("mcpServers", {})
cfg["mcpServers"]["unity-mcp"] = {
"command": "node",
"args": ["$SERVER_ENTRY"],
"env": {"UNITY_BRIDGE_PORT": "$BRIDGE_PORT"}
}
with open(cfg_file, "w") as f:
json.dump(cfg, f, indent=2)
print("Claude Code (WSL2) MCP config written")
PYEOF
log "MCP 配置已写入 $MCP_CONFIG_FILE"
# ──────────────────────────────────────────────────────────────
# Step 5b: Godot MCP Pro本地包server/ 目录)
# ──────────────────────────────────────────────────────────────
step "5b/6 Godot MCP Pro"
GODOT_SRC="$SCRIPT_DIR/$GODOT_MCP_VERSION/server"
GODOT_DST="$HOME/.mcp-servers/godot-mcp-pro"
if [ -d "$GODOT_SRC" ]; then
log "安装 Godot MCP Pro: $GODOT_SRC -> $GODOT_DST"
mkdir -p "$HOME/.mcp-servers"
if command -v rsync >/dev/null 2>&1; then
rsync -a --delete --exclude='node_modules' "$GODOT_SRC/" "$GODOT_DST/"
else
mkdir -p "$GODOT_DST"
find "$GODOT_SRC" -mindepth 1 -maxdepth 1 ! -name 'node_modules' \
-exec cp -r {} "$GODOT_DST/" \;
fi
log "执行 node build/setup.js installGodot MCP Pro..."
(cd "$GODOT_DST" && node build/setup.js install)
GODOT_ENTRY="$GODOT_DST/build/index.js"
log "Godot MCP Pro 入口:$GODOT_ENTRY"
# 写入 Claude Code (WSL2) MCP 配置godot-mcp-pro 条目)
python3 - << PYEOF
import json, os
cfg_file = "$MCP_CONFIG_FILE"
try:
with open(cfg_file) as f:
cfg = json.load(f)
except:
cfg = {}
cfg.setdefault("mcpServers", {})
cfg["mcpServers"]["godot-mcp-pro"] = {
"command": "node",
"args": ["$GODOT_ENTRY"]
}
with open(cfg_file, "w") as f:
json.dump(cfg, f, indent=2)
print("Godot MCP Pro config written")
PYEOF
log "Godot MCP Pro MCP 配置已写入 $MCP_CONFIG_FILE"
else
warn "未找到 $GODOT_SRC,跳过 Godot MCP Pro 安装"
warn "请确认 $GODOT_MCP_VERSION/ 目录与 wsl-setup.sh 位于同一目录"
GODOT_ENTRY=""
fi
# ──────────────────────────────────────────────────────────────
# Step 6: Rust 工具链 & Token Killer
# ──────────────────────────────────────────────────────────────
step "6/6 Rust 工具链 & Token Killer"
[ -f "$HOME/.cargo/env" ] && source "$HOME/.cargo/env"
if command -v rustc &>/dev/null; then
log "Rust 已安装: $(rustc --version)"
else
log "通过 rustup 安装 Rust stable..."
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
| sh -s -- -y --default-toolchain stable --no-modify-path
source "$HOME/.cargo/env"
log "Rust 安装完成: $(rustc --version)"
fi
for rc in ~/.bashrc ~/.profile; do
grep -q 'cargo/env' "$rc" 2>/dev/null || echo 'source ~/.cargo/env 2>/dev/null || true' >> "$rc"
done
if command -v rtk &>/dev/null; then
log "rtk 已安装: $(rtk --version 2>/dev/null || echo ok)"
else
log "安装 rtk (Rust Token Killer)..."
sudo apt-get install -y -qq pkg-config libssl-dev 2>/dev/null || true
if cargo install --git https://github.com/rtk-ai/rtk 2>&1 | tail -3; then
log "rtk 安装成功"
else
warn "rtk 安装失败,请手动运行: cargo install --git https://github.com/rtk-ai/rtk"
fi
fi
# ──────────────────────────────────────────────────────────────
# 安装摘要
# ──────────────────────────────────────────────────────────────
echo ""
echo -e "${CYAN}═══════════════════════════════════════════════════${NC}"
echo -e "${GREEN} ✅ WSL2 环境部署完成${NC}"
echo -e "${CYAN}═══════════════════════════════════════════════════${NC}"
echo -e " Node.js $(node --version 2>/dev/null || echo 未安装)"
echo -e " npm $(npm --version 2>/dev/null || echo 未安装)"
echo -e " Claude Code $(claude --version 2>/dev/null | head -1 || echo 未安装)"
echo -e " GitHub CLI $(gh --version 2>/dev/null | head -1 || echo 未安装)"
echo -e " Copilot CLI $(gh extension list 2>/dev/null | grep 'github/gh-copilot' || echo 未安装)"
echo -e " Rust $(rustc --version 2>/dev/null || echo 未安装)"
echo -e " rtk $(rtk --version 2>/dev/null || echo 未安装)"
echo -e " MCP Server $SERVER_ENTRY"
echo -e " Godot MCP ${GODOT_ENTRY:-未安装}"
if [ -n "${http_proxy:-}" ]; then
echo -e " Proxy $http_proxy"
fi
echo ""
echo -e " ${YELLOW}⚠ 后续步骤(手动):${NC}"
echo -e " 1. Unity Package Manager 安装插件:"
echo -e " ${CYAN}https://github.com/AnkleBreaker-Studio/unity-mcp-plugin.git${NC}"
echo -e " 2. 确认 Unity Bridge 在线: http://127.0.0.1:${BRIDGE_PORT}/api/ping"
echo -e " 3. 重启 AI 客户端Claude Desktop / Cursor / Windsurf"
echo -e " 4. Godot 项目:复制 addons/godot_mcp/ 到项目根目录并在 Plugins 中启用"
echo -e " 插件源: ${CYAN}$SCRIPT_DIR/$GODOT_MCP_VERSION/addons/godot_mcp/${NC}"
echo -e "${CYAN}═══════════════════════════════════════════════════${NC}"
echo ""
log "请重新加载 shell: source ~/.bashrc"