5545 lines
176 KiB
JavaScript
5545 lines
176 KiB
JavaScript
var gameabc_senderror = 0;
|
||
var gameabc = function() {
|
||
function s(SIt2, L$qig3, Qf4) {
|
||
var PzF5, IKcga6, d7;
|
||
for (IKcga6 = 0; IKcga6 < 30; IKcga6++)
|
||
for (PzF5 = 0; PzF5 < 73; PzF5++)
|
||
d7 = (PzF5 + IKcga6 * 74) * 4,
|
||
SIt2[d7] = SIt2[d7 + 4],
|
||
SIt2[d7 + 1] = SIt2[d7 + 5],
|
||
SIt2[d7 + 2] = SIt2[d7 + 6];
|
||
for (IKcga6 = 0; IKcga6 < 30; IKcga6++)
|
||
d7 = (73 + IKcga6 * 74) * 4,
|
||
IKcga6 < L$qig3 ? (SIt2[d7] = b[Qf4]["\x62\x67"]["\x72"],
|
||
SIt2[d7 + 1] = b[Qf4]["\x62\x67"]["\x67"],
|
||
SIt2[d7 + 2] = b[Qf4]["\x62\x67"]["\x62"]) : (SIt2[d7] = b[Qf4]["\x66\x67"]["\x72"],
|
||
SIt2[d7 + 1] = b[Qf4]["\x66\x67"]["\x67"],
|
||
SIt2[d7 + 2] = b[Qf4]["\x66\x67"]["\x62"])
|
||
}
|
||
var s8 = 0, QTsilt9 = 2, grEpoZ10, hZ11 = 0, _kO12 = (new window["\x44\x61\x74\x65"])["\x67\x65\x74\x54\x69\x6d\x65"](), D13 = _kO12, hPuk14 = _kO12, nogIEsi15 = 0, aGfBpM_16 = 1E3, pIipoKbeZ17 = 0, ESmULEmZ18, MC$T19, CwNEUSu20, _21, eg$MBfn22, blcZCzThy23 = 0, T24 = 1E3, $zRe25 = 0, kvje26, K27, $28, BZEK29, alOujP30 = 0, yj31 = 1E3, DiXUY32 = 0, uMlB33, dcngJtbw34, wMVlPSdU35, LkrwEFr36, qppYSsGe37 = {
|
||
fps: {
|
||
bg: {
|
||
s8: 16,
|
||
grEpoZ10: 16,
|
||
qppYSsGe37: 48
|
||
},
|
||
fg: {
|
||
s8: 0,
|
||
grEpoZ10: 255,
|
||
qppYSsGe37: 255
|
||
}
|
||
},
|
||
ms: {
|
||
bg: {
|
||
s8: 16,
|
||
grEpoZ10: 48,
|
||
qppYSsGe37: 16
|
||
},
|
||
fg: {
|
||
s8: 0,
|
||
grEpoZ10: 255,
|
||
qppYSsGe37: 0
|
||
}
|
||
},
|
||
mb: {
|
||
bg: {
|
||
s8: 48,
|
||
grEpoZ10: 16,
|
||
qppYSsGe37: 26
|
||
},
|
||
fg: {
|
||
s8: 255,
|
||
grEpoZ10: 0,
|
||
qppYSsGe37: 128
|
||
}
|
||
}
|
||
};
|
||
grEpoZ10 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76");
|
||
grEpoZ10["\x63\x6c\x61\x73\x73\x4e\x61\x6d\x65"] = "\x73\x74\x61\x74\x73";
|
||
grEpoZ10["\x73\x74\x79\x6c\x65"]["\x63\x75\x72\x73\x6f\x72"] = "\x70\x6f\x69\x6e\x74\x65\x72";
|
||
grEpoZ10["\x73\x74\x79\x6c\x65"]["\x77\x69\x64\x74\x68"] = "\x38\x30\x70\x78";
|
||
grEpoZ10["\x73\x74\x79\x6c\x65"]["\x6f\x70\x61\x63\x69\x74\x79"] = "\x30\x2e\x39";
|
||
grEpoZ10["\x73\x74\x79\x6c\x65"]["\x7a\x49\x6e\x64\x65\x78"] = "\x31\x30\x30\x30\x31";
|
||
grEpoZ10["\x61\x64\x64\x45\x76\x65\x6e\x74\x4c\x69\x73\x74\x65\x6e\x65\x72"]("\x63\x6c\x69\x63\x6b", function() {
|
||
s8++;
|
||
s8 == QTsilt9 && (s8 = 0);
|
||
ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65";
|
||
kvje26["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65";
|
||
uMlB33["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65";
|
||
switch (s8) {
|
||
case 0:
|
||
ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b";
|
||
break;
|
||
case 1:
|
||
kvje26["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b";
|
||
break;
|
||
case 2:
|
||
uMlB33["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b"
|
||
}
|
||
}, !1);
|
||
ESmULEmZ18 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76");
|
||
ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x62\x61\x63\x6b\x67\x72\x6f\x75\x6e\x64\x43\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x72"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x67"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x62"] / 2) + "\x29";
|
||
ESmULEmZ18["\x73\x74\x79\x6c\x65"]["\x70\x61\x64\x64\x69\x6e\x67"] = "\x32\x70\x78 \x30\x70\x78 \x33\x70\x78 \x30\x70\x78";
|
||
grEpoZ10["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](ESmULEmZ18);
|
||
MC$T19 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76");
|
||
MC$T19["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x46\x61\x6d\x69\x6c\x79"] = "\x48\x65\x6c\x76\x65\x74\x69\x63\x61\x2c \x41\x72\x69\x61\x6c\x2c \x73\x61\x6e\x73\x2d\x73\x65\x72\x69\x66";
|
||
MC$T19["\x73\x74\x79\x6c\x65"]["\x74\x65\x78\x74\x41\x6c\x69\x67\x6e"] = "\x6c\x65\x66\x74";
|
||
MC$T19["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x53\x69\x7a\x65"] = "\x39\x70\x78";
|
||
MC$T19["\x73\x74\x79\x6c\x65"]["\x63\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + qppYSsGe37["\x66\x70\x73"]["\x66\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x66\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x66\x67"]["\x62"] + "\x29";
|
||
MC$T19["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e"] = "\x30\x70\x78 \x30\x70\x78 \x31\x70\x78 \x33\x70\x78";
|
||
MC$T19["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e\x46\x50\x53\x3c\x2f\x73\x70\x61\x6e\x3e';
|
||
ESmULEmZ18["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](MC$T19);
|
||
CwNEUSu20 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x63\x61\x6e\x76\x61\x73");
|
||
CwNEUSu20["\x77\x69\x64\x74\x68"] = 74;
|
||
CwNEUSu20["\x68\x65\x69\x67\x68\x74"] = 30;
|
||
CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b";
|
||
CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e\x4c\x65\x66\x74"] = "\x33\x70\x78";
|
||
ESmULEmZ18["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](CwNEUSu20);
|
||
_21 = CwNEUSu20["\x67\x65\x74\x43\x6f\x6e\x74\x65\x78\x74"]("\x32\x64");
|
||
_21["\x66\x69\x6c\x6c\x53\x74\x79\x6c\x65"] = "\x72\x67\x62\x28" + qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x66\x70\x73"]["\x62\x67"]["\x62"] + "\x29";
|
||
_21["\x66\x69\x6c\x6c\x52\x65\x63\x74"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]);
|
||
eg$MBfn22 = _21["\x67\x65\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]);
|
||
kvje26 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76");
|
||
kvje26["\x73\x74\x79\x6c\x65"]["\x62\x61\x63\x6b\x67\x72\x6f\x75\x6e\x64\x43\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x72"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x67"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x62"] / 2) + "\x29";
|
||
kvje26["\x73\x74\x79\x6c\x65"]["\x70\x61\x64\x64\x69\x6e\x67"] = "\x32\x70\x78 \x30\x70\x78 \x33\x70\x78 \x30\x70\x78";
|
||
kvje26["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65";
|
||
grEpoZ10["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](kvje26);
|
||
K27 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76");
|
||
K27["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x46\x61\x6d\x69\x6c\x79"] = "\x48\x65\x6c\x76\x65\x74\x69\x63\x61\x2c \x41\x72\x69\x61\x6c\x2c \x73\x61\x6e\x73\x2d\x73\x65\x72\x69\x66";
|
||
K27["\x73\x74\x79\x6c\x65"]["\x74\x65\x78\x74\x41\x6c\x69\x67\x6e"] = "\x6c\x65\x66\x74";
|
||
K27["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x53\x69\x7a\x65"] = "\x39\x70\x78";
|
||
K27["\x73\x74\x79\x6c\x65"]["\x63\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + qppYSsGe37["\x6d\x73"]["\x66\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x66\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x66\x67"]["\x62"] + "\x29";
|
||
K27["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e"] = "\x30\x70\x78 \x30\x70\x78 \x31\x70\x78 \x33\x70\x78";
|
||
K27["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e\x4d\x53\x3c\x2f\x73\x70\x61\x6e\x3e';
|
||
kvje26["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](K27);
|
||
CwNEUSu20 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x63\x61\x6e\x76\x61\x73");
|
||
CwNEUSu20["\x77\x69\x64\x74\x68"] = 74;
|
||
CwNEUSu20["\x68\x65\x69\x67\x68\x74"] = 30;
|
||
CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b";
|
||
CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e\x4c\x65\x66\x74"] = "\x33\x70\x78";
|
||
kvje26["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](CwNEUSu20);
|
||
$28 = CwNEUSu20["\x67\x65\x74\x43\x6f\x6e\x74\x65\x78\x74"]("\x32\x64");
|
||
$28["\x66\x69\x6c\x6c\x53\x74\x79\x6c\x65"] = "\x72\x67\x62\x28" + qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x6d\x73"]["\x62\x67"]["\x62"] + "\x29";
|
||
$28["\x66\x69\x6c\x6c\x52\x65\x63\x74"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]);
|
||
BZEK29 = $28["\x67\x65\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]);
|
||
try {
|
||
performance && performance["\x6d\x65\x6d\x6f\x72\x79"] && performance["\x6d\x65\x6d\x6f\x72\x79"]["\x74\x6f\x74\x61\x6c\x4a\x53\x48\x65\x61\x70\x53\x69\x7a\x65"] && (QTsilt9 = 3)
|
||
} catch (G) {}
|
||
uMlB33 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76");
|
||
uMlB33["\x73\x74\x79\x6c\x65"]["\x62\x61\x63\x6b\x67\x72\x6f\x75\x6e\x64\x43\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x62"]["\x62\x67"]["\x72"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x62"]["\x62\x67"]["\x67"] / 2) + "\x2c" + window["\x4d\x61\x74\x68"]["\x66\x6c\x6f\x6f\x72"](qppYSsGe37["\x6d\x62"]["\x62\x67"]["\x62"] / 2) + "\x29";
|
||
uMlB33["\x73\x74\x79\x6c\x65"]["\x70\x61\x64\x64\x69\x6e\x67"] = "\x32\x70\x78 \x30\x70\x78 \x33\x70\x78 \x30\x70\x78";
|
||
uMlB33["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x6e\x6f\x6e\x65";
|
||
grEpoZ10["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](uMlB33);
|
||
dcngJtbw34 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x64\x69\x76");
|
||
dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x46\x61\x6d\x69\x6c\x79"] = "\x48\x65\x6c\x76\x65\x74\x69\x63\x61\x2c \x41\x72\x69\x61\x6c\x2c \x73\x61\x6e\x73\x2d\x73\x65\x72\x69\x66";
|
||
dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x74\x65\x78\x74\x41\x6c\x69\x67\x6e"] = "\x6c\x65\x66\x74";
|
||
dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x66\x6f\x6e\x74\x53\x69\x7a\x65"] = "\x39\x70\x78";
|
||
dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x63\x6f\x6c\x6f\x72"] = "\x72\x67\x62\x28" + qppYSsGe37["\x6d\x62"]["\x66\x67"]["\x72"] + "\x2c" + qppYSsGe37["\x6d\x62"]["\x66\x67"]["\x67"] + "\x2c" + qppYSsGe37["\x6d\x62"]["\x66\x67"]["\x62"] + "\x29";
|
||
dcngJtbw34["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e"] = "\x30\x70\x78 \x30\x70\x78 \x31\x70\x78 \x33\x70\x78";
|
||
dcngJtbw34["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e\x4d\x42\x3c\x2f\x73\x70\x61\x6e\x3e';
|
||
uMlB33["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](dcngJtbw34);
|
||
CwNEUSu20 = window["\x64\x6f\x63\x75\x6d\x65\x6e\x74"]["\x63\x72\x65\x61\x74\x65\x45\x6c\x65\x6d\x65\x6e\x74"]("\x63\x61\x6e\x76\x61\x73");
|
||
CwNEUSu20["\x77\x69\x64\x74\x68"] = 74;
|
||
CwNEUSu20["\x68\x65\x69\x67\x68\x74"] = 30;
|
||
CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x64\x69\x73\x70\x6c\x61\x79"] = "\x62\x6c\x6f\x63\x6b";
|
||
CwNEUSu20["\x73\x74\x79\x6c\x65"]["\x6d\x61\x72\x67\x69\x6e\x4c\x65\x66\x74"] = "\x33\x70\x78";
|
||
uMlB33["\x61\x70\x70\x65\x6e\x64\x43\x68\x69\x6c\x64"](CwNEUSu20);
|
||
wMVlPSdU35 = CwNEUSu20["\x67\x65\x74\x43\x6f\x6e\x74\x65\x78\x74"]("\x32\x64");
|
||
wMVlPSdU35["\x66\x69\x6c\x6c\x53\x74\x79\x6c\x65"] = "\x23\x33\x30\x31\x30\x31\x30";
|
||
wMVlPSdU35["\x66\x69\x6c\x6c\x52\x65\x63\x74"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]);
|
||
LkrwEFr36 = wMVlPSdU35["\x67\x65\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](0, 0, CwNEUSu20["\x77\x69\x64\x74\x68"], CwNEUSu20["\x68\x65\x69\x67\x68\x74"]);
|
||
return {
|
||
domElement: grEpoZ10,
|
||
update: function() {
|
||
hZ11++;
|
||
_kO12 = (new window["\x44\x61\x74\x65"])["\x67\x65\x74\x54\x69\x6d\x65"]();
|
||
blcZCzThy23 = _kO12 - D13;
|
||
T24 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](T24, blcZCzThy23);
|
||
$zRe25 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"]($zRe25, blcZCzThy23);
|
||
s(BZEK29["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - blcZCzThy23 / 200 * 30), "\x6d\x73");
|
||
K27["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + blcZCzThy23 + " \x4d\x53\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + T24 + "\x2d" + $zRe25 + "\x29";
|
||
$28["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](BZEK29, 0, 0);
|
||
D13 = _kO12;
|
||
if (_kO12 > hPuk14 + 1E3) {
|
||
nogIEsi15 = window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](hZ11 * 1E3 / (_kO12 - hPuk14));
|
||
aGfBpM_16 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](aGfBpM_16, nogIEsi15);
|
||
pIipoKbeZ17 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"](pIipoKbeZ17, nogIEsi15);
|
||
s(eg$MBfn22["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - nogIEsi15 / 100 * 30), "\x66\x70\x73");
|
||
MC$T19["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + nogIEsi15 + " \x46\x50\x53\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + aGfBpM_16 + "\x2d" + pIipoKbeZ17 + "\x29";
|
||
_21["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](eg$MBfn22, 0, 0);
|
||
if (QTsilt9 == 3)
|
||
alOujP30 = performance["\x6d\x65\x6d\x6f\x72\x79"]["\x75\x73\x65\x64\x4a\x53\x48\x65\x61\x70\x53\x69\x7a\x65"] * 9.54E-7,
|
||
yj31 = window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](yj31, alOujP30),
|
||
DiXUY32 = window["\x4d\x61\x74\x68"]["\x6d\x61\x78"](DiXUY32, alOujP30),
|
||
s(LkrwEFr36["\x64\x61\x74\x61"], window["\x4d\x61\x74\x68"]["\x6d\x69\x6e"](30, 30 - alOujP30 / 2), "\x6d\x62"),
|
||
dcngJtbw34["\x69\x6e\x6e\x65\x72\x48\x54\x4d\x4c"] = '\x3c\x73\x70\x61\x6e \x73\x74\x79\x6c\x65\x3d\x22\x66\x6f\x6e\x74\x2d\x77\x65\x69\x67\x68\x74\x3a\x62\x6f\x6c\x64\x22\x3e' + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](alOujP30) + " \x4d\x42\x3c\x2f\x73\x70\x61\x6e\x3e \x28" + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](yj31) + "\x2d" + window["\x4d\x61\x74\x68"]["\x72\x6f\x75\x6e\x64"](DiXUY32) + "\x29",
|
||
wMVlPSdU35["\x70\x75\x74\x49\x6d\x61\x67\x65\x44\x61\x74\x61"](LkrwEFr36, 0, 0);
|
||
hPuk14 = _kO12;
|
||
hZ11 = 0
|
||
}
|
||
}
|
||
}
|
||
};
|
||
var game123 = function() {
|
||
function s(a, g, d) {
|
||
var f, c, e;
|
||
for (c = 0; c < 30; c++)
|
||
for (f = 0; f < 73; f++)
|
||
e = (f + c * 74) * 4,
|
||
a[e] = a[e + 4],
|
||
a[e + 1] = a[e + 5],
|
||
a[e + 2] = a[e + 6];
|
||
for (c = 0; c < 30; c++)
|
||
e = (73 + c * 74) * 4,
|
||
c < g ? (a[e] = b[d].bg.r,
|
||
a[e + 1] = b[d].bg.g,
|
||
a[e + 2] = b[d].bg.b) : (a[e] = b[d].fg.r,
|
||
a[e + 1] = b[d].fg.g,
|
||
a[e + 2] = b[d].fg.b)
|
||
}
|
||
var r = 0, t = 2, g, u = 0, j = (new Date).getTime(), F = j, v = j, l = 0, w = 1E3, x = 0, k, d, a, m, y, n = 0, z = 1E3, A = 0, f, c, o, B, p = 0, C = 1E3, D = 0, h, i, q, E, b = {
|
||
fps: {
|
||
bg: {
|
||
r: 16,
|
||
g: 16,
|
||
b: 48
|
||
},
|
||
fg: {
|
||
r: 0,
|
||
g: 255,
|
||
b: 255
|
||
}
|
||
},
|
||
ms: {
|
||
bg: {
|
||
r: 16,
|
||
g: 48,
|
||
b: 16
|
||
},
|
||
fg: {
|
||
r: 0,
|
||
g: 255,
|
||
b: 0
|
||
}
|
||
},
|
||
mb: {
|
||
bg: {
|
||
r: 48,
|
||
g: 16,
|
||
b: 26
|
||
},
|
||
fg: {
|
||
r: 255,
|
||
g: 0,
|
||
b: 128
|
||
}
|
||
}
|
||
};
|
||
g = document.createElement("div");
|
||
g.className = "stats";
|
||
g.style.cursor = "pointer";
|
||
g.style.width = "80px";
|
||
g.style.opacity = "0.9";
|
||
g.style.zIndex = "10001";
|
||
g.addEventListener("click", function() {
|
||
r++;
|
||
r == t && (r = 0);
|
||
k.style.display = "none";
|
||
f.style.display = "none";
|
||
h.style.display = "none";
|
||
switch (r) {
|
||
case 0:
|
||
k.style.display = "block";
|
||
break;
|
||
case 1:
|
||
f.style.display = "block";
|
||
break;
|
||
case 2:
|
||
h.style.display = "block"
|
||
}
|
||
}, !1);
|
||
k = document.createElement("div");
|
||
k.style.backgroundColor = "rgb(" + Math.floor(b.fps.bg.r / 2) + "," + Math.floor(b.fps.bg.g / 2) + "," + Math.floor(b.fps.bg.b / 2) + ")";
|
||
k.style.padding = "2px 0px 3px 0px";
|
||
g.appendChild(k);
|
||
d = document.createElement("div");
|
||
d.style.fontFamily = "Helvetica, Arial, sans-serif";
|
||
d.style.textAlign = "left";
|
||
d.style.fontSize = "9px";
|
||
d.style.color = "rgb(" + b.fps.fg.r + "," + b.fps.fg.g + "," + b.fps.fg.b + ")";
|
||
d.style.margin = "0px 0px 1px 3px";
|
||
d.innerHTML = '<span style="font-weight:bold">FPS</span>';
|
||
k.appendChild(d);
|
||
a = document.createElement("canvas");
|
||
a.width = 74;
|
||
a.height = 30;
|
||
a.style.display = "block";
|
||
a.style.marginLeft = "3px";
|
||
k.appendChild(a);
|
||
m = a.getContext("2d");
|
||
m.fillStyle = "rgb(" + b.fps.bg.r + "," + b.fps.bg.g + "," + b.fps.bg.b + ")";
|
||
m.fillRect(0, 0, a.width, a.height);
|
||
y = m.getImageData(0, 0, a.width, a.height);
|
||
f = document.createElement("div");
|
||
f.style.backgroundColor = "rgb(" + Math.floor(b.ms.bg.r / 2) + "," + Math.floor(b.ms.bg.g / 2) + "," + Math.floor(b.ms.bg.b / 2) + ")";
|
||
f.style.padding = "2px 0px 3px 0px";
|
||
f.style.display = "none";
|
||
g.appendChild(f);
|
||
c = document.createElement("div");
|
||
c.style.fontFamily = "Helvetica, Arial, sans-serif";
|
||
c.style.textAlign = "left";
|
||
c.style.fontSize = "9px";
|
||
c.style.color = "rgb(" + b.ms.fg.r + "," + b.ms.fg.g + "," + b.ms.fg.b + ")";
|
||
c.style.margin = "0px 0px 1px 3px";
|
||
c.innerHTML = '<span style="font-weight:bold">MS</span>';
|
||
f.appendChild(c);
|
||
a = document.createElement("canvas");
|
||
a.width = 74;
|
||
a.height = 30;
|
||
a.style.display = "block";
|
||
a.style.marginLeft = "3px";
|
||
f.appendChild(a);
|
||
o = a.getContext("2d");
|
||
o.fillStyle = "rgb(" + b.ms.bg.r + "," + b.ms.bg.g + "," + b.ms.bg.b + ")";
|
||
o.fillRect(0, 0, a.width, a.height);
|
||
B = o.getImageData(0, 0, a.width, a.height);
|
||
try {
|
||
performance && performance.memory && performance.memory.totalJSHeapSize && (t = 3)
|
||
} catch (G) {}
|
||
h = document.createElement("div");
|
||
h.style.backgroundColor = "rgb(" + Math.floor(b.mb.bg.r / 2) + "," + Math.floor(b.mb.bg.g / 2) + "," + Math.floor(b.mb.bg.b / 2) + ")";
|
||
h.style.padding = "2px 0px 3px 0px";
|
||
h.style.display = "none";
|
||
g.appendChild(h);
|
||
i = document.createElement("div");
|
||
i.style.fontFamily = "Helvetica, Arial, sans-serif";
|
||
i.style.textAlign = "left";
|
||
i.style.fontSize = "9px";
|
||
i.style.color = "rgb(" + b.mb.fg.r + "," + b.mb.fg.g + "," + b.mb.fg.b + ")";
|
||
i.style.margin = "0px 0px 1px 3px";
|
||
i.innerHTML = '<span style="font-weight:bold">MB</span>';
|
||
h.appendChild(i);
|
||
a = document.createElement("canvas");
|
||
a.width = 74;
|
||
a.height = 30;
|
||
a.style.display = "block";
|
||
a.style.marginLeft = "3px";
|
||
h.appendChild(a);
|
||
q = a.getContext("2d");
|
||
q.fillStyle = "#301010";
|
||
q.fillRect(0, 0, a.width, a.height);
|
||
E = q.getImageData(0, 0, a.width, a.height);
|
||
return {
|
||
domElement: g,
|
||
update: function() {
|
||
u++;
|
||
j = (new Date).getTime();
|
||
n = j - F;
|
||
z = Math.min(z, n);
|
||
A = Math.max(A, n);
|
||
s(B.data, Math.min(30, 30 - n / 200 * 30), "ms");
|
||
c.innerHTML = '<span style="font-weight:bold">' + n + " MS</span> (" + z + "-" + A + ")";
|
||
o.putImageData(B, 0, 0);
|
||
F = j;
|
||
if (j > v + 1E3) {
|
||
l = Math.round(u * 1E3 / (j - v));
|
||
w = Math.min(w, l);
|
||
x = Math.max(x, l);
|
||
s(y.data, Math.min(30, 30 - l / 100 * 30), "fps");
|
||
d.innerHTML = '<span style="font-weight:bold">' + l + " FPS</span> (" + w + "-" + x + ")";
|
||
m.putImageData(y, 0, 0);
|
||
if (t == 3)
|
||
p = performance.memory.usedJSHeapSize * 9.54E-7,
|
||
C = Math.min(C, p),
|
||
D = Math.max(D, p),
|
||
s(E.data, Math.min(30, 30 - p / 2), "mb"),
|
||
i.innerHTML = '<span style="font-weight:bold">' + Math.round(p) + " MB</span> (" + Math.round(C) + "-" + Math.round(D) + ")",
|
||
q.putImageData(E, 0, 0);
|
||
v = j;
|
||
u = 0
|
||
}
|
||
}
|
||
}
|
||
};
|
||
var ifastunit = 0;
|
||
var ifast_jb;
|
||
var dfw1977s = 1;
|
||
var dfw1977e = 1;
|
||
var testdate111 = '{"dfw":123}';
|
||
var gameabc_face = gameabc_face || {};
|
||
var ifast_hashmaps = {};
|
||
var ifast_seerect = {};
|
||
gameabc_face.resizeinitok = 0;
|
||
gameabc_face.vw = 1;
|
||
gameabc_face.lmx = 30;
|
||
gameabc_face.lmy = 30;
|
||
gameabc_face.userchargez = 0;
|
||
gameabc_face.randombase = 777777;
|
||
gameabc_face.randomhttp = 777777;
|
||
gameabc_face.img_list_pre = [];
|
||
gameabc_face.img_list_downing = [];
|
||
dfwusercavans = 0;
|
||
gameabc_face.downing_count = 100;
|
||
gameabc_face.webmode = 0;
|
||
gameabc_face.drawcharge = 1;
|
||
gameabc_face.drawmouse = 1;
|
||
gameabc_face.drawnet = 1;
|
||
gameabc_face.drawtime = 1;
|
||
gameabc_face.drawface = 1;
|
||
gameabc_face.fastup_time = 250;
|
||
gameabc_face.checkmustdraw = function() {
|
||
if (gameabc_face.webmode == 0) {
|
||
return 1;
|
||
}
|
||
;var k;
|
||
k = this.drawcharge || this.drawnet || this.drawtime || this.drawface || this.drawmouse;
|
||
this.drawcharge = 0;
|
||
this.drawmouse = 0;
|
||
this.drawnet = 0;
|
||
this.drawtime = 0;
|
||
this.drawface = 0;
|
||
return k;
|
||
}
|
||
;
|
||
|
||
function dfwtime200() {
|
||
var i1 = gameabc_face.img_list_pre.length;
|
||
var i2 = gameabc_face.img_list_downing.length;
|
||
var obj;
|
||
{
|
||
while (i2 < gameabc_face.downing_count && i1 > 0) {
|
||
obj = gameabc_face.img_list_pre[0];
|
||
i2 = gameabc_face.img_list_downing.push(obj);
|
||
gameabc_face.img_list_pre.splice(0, 1);
|
||
i1 = gameabc_face.img_list_pre.length;
|
||
obj.src = obj.src_pre;
|
||
}
|
||
}
|
||
}
|
||
;function ifast_checkrect_seefastxy(x, y) {
|
||
if (x >= ifast_seerect.w || y >= ifast_seerect.h) {
|
||
return 0;
|
||
} else {
|
||
return 1;
|
||
}
|
||
}
|
||
;function ifast_checkrect_seefastxywh(x, y, w, h) {
|
||
if (x >= ifast_seerect.w || y >= ifast_seerect.h) {
|
||
return 0;
|
||
} else {
|
||
return 1;
|
||
}
|
||
;if (x + w <= 0 || y + h < 0) {
|
||
return 0;
|
||
} else {
|
||
return 1;
|
||
}
|
||
}
|
||
;function ifast_jsonchecktostring(msg) {
|
||
if (msg) {
|
||
if (typeof (msg) != 'string') {
|
||
msg = JSON.stringify(msg);
|
||
}
|
||
;
|
||
}
|
||
;return msg;
|
||
}
|
||
;function ifast_checkjsonstr(v) {
|
||
v = other_replaceall(v, "\n", "\\n");
|
||
v = other_replaceall(v, "\r", "\\r");
|
||
return v;
|
||
}
|
||
;function ifast_measureText(spid, caption) {
|
||
var obj = ifast_getobj(spid);
|
||
if (ifast_isno(obj)) {
|
||
return 0;
|
||
}
|
||
;var dc = ifast_getdc();
|
||
dc.font = 'lighter ' + obj.h + 'px Arial';
|
||
if (!caption) {
|
||
caption = obj.caption;
|
||
}
|
||
;return dc.measureText(caption).width;
|
||
}
|
||
;function getPixelRatio(context) {
|
||
var backingStore = context.backingStorePixelRatio || context.webkitBackingStorePixelRatio || context.mozBackingStorePixelRatio || context.msBackingStorePixelRatio || context.oBackingStorePixelRatio || context.backingStorePixelRatio || 1;
|
||
return (window.devicePixelRatio || 1) / backingStore;
|
||
}
|
||
;function allchargeobj(objid) {
|
||
if (arguments.length == 0) {
|
||
var i;
|
||
for (i = 1; i < gameabc_Object.ObjectList.length; i++) {
|
||
allchargeobj(i);
|
||
}
|
||
;return;
|
||
}
|
||
;var obj;
|
||
var j;
|
||
var objs = gameabc_Object.ObjectList;
|
||
obj = gameabc_Object.ObjectList[objid].Property;
|
||
if (!obj) {
|
||
return;
|
||
}
|
||
;if (!obj.OriginID) {
|
||
return;
|
||
}
|
||
;if (obj.OriginID == 0) {
|
||
return;
|
||
}
|
||
;var objf = ifast_getobj(obj.OriginID);
|
||
if (!objf) {
|
||
return;
|
||
} else {
|
||
allchargeobj(obj.OriginID);
|
||
}
|
||
;ifast_spritealign(obj.offX, obj.offY, objid, obj.SelfPos, obj.OriginID, obj.OriginPos);
|
||
}
|
||
;function allcharge(layer) {
|
||
if (!layer) {
|
||
if (!gameabc_Image.addimgs) {
|
||
gameabc_Image.addimgs = {};
|
||
}
|
||
;if (!gameabc_face.loadui2) {
|
||
return;
|
||
}
|
||
;var d = 1;
|
||
var okle;
|
||
for (d = 1; d < gameabc_Layer.LayerList.length; d++) {
|
||
okle = gameabc_Layer.LayerList[d];
|
||
if (!okle.allrect) {
|
||
okle.allrect = {};
|
||
okle.syrect = {};
|
||
okle.myrect = {};
|
||
}
|
||
;allcharge(d);
|
||
}
|
||
;allchargeobj();
|
||
return;
|
||
}
|
||
;var oklevel = gameabc_Layer.LayerList[layer];
|
||
if (!oklevel.ObjectList) {
|
||
return;
|
||
}
|
||
;var oo = 0;
|
||
var ww = g_GameObjectManager.backBuffer.width;
|
||
var hh = g_GameObjectManager.backBuffer.height;
|
||
oklevel.allrect.x = oo;
|
||
oklevel.allrect.y = oo;
|
||
oklevel.allrect.w = ww;
|
||
oklevel.allrect.h = hh;
|
||
oklevel.syrect.x = oo;
|
||
oklevel.syrect.y = oo;
|
||
oklevel.syrect.w = ww;
|
||
oklevel.syrect.h = hh;
|
||
oklevel.syrect.x = oo;
|
||
oklevel.syrect.y = oo;
|
||
oklevel.syrect.w = ww;
|
||
oklevel.syrect.h = hh;
|
||
var obj;
|
||
var j;
|
||
var objid;
|
||
var count = oklevel.ObjectList.length;
|
||
for (j = 0; j < count; j++) {
|
||
objid = oklevel.ObjectList[j];
|
||
obj = ifast_getobj(objid);
|
||
if (!obj) {
|
||
continue
|
||
}
|
||
;try {
|
||
if (obj.classid == 6) {
|
||
oklevel.myrect = getmyrectdec(oklevel.allrect, oklevel.syrect, obj.Align, obj.SizeStyle, obj.Size, 1);
|
||
set_self(objid, 28, oklevel.myrect);
|
||
}
|
||
} catch (e) {}
|
||
}
|
||
;
|
||
}
|
||
;function getmyrect(rect, Align, SizeStyle, size) {
|
||
return getmyrectdec(rect, rect, Align, SizeStyle, size, 0);
|
||
}
|
||
;function getmyrectdec(allrect, syrect, Align, SizeStyle, size, dec) {
|
||
var myrect = {};
|
||
switch (Align) {
|
||
case 1:
|
||
switch (SizeStyle) {
|
||
case 0:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y;
|
||
myrect.w = size;
|
||
myrect.h = syrect.h;
|
||
break;
|
||
case 1:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y;
|
||
myrect.h = syrect.h;
|
||
myrect.w = (size / 10000) * allrect.w;
|
||
break;
|
||
case 2:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y;
|
||
myrect.h = syrect.h;
|
||
myrect.w = (size / 10000) * syrect.w;
|
||
break;
|
||
}
|
||
;break;
|
||
case 2:
|
||
switch (SizeStyle) {
|
||
case 0:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y;
|
||
myrect.w = syrect.w;
|
||
myrect.h = size;
|
||
break;
|
||
case 1:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y;
|
||
myrect.w = syrect.w;
|
||
myrect.h = (size / 10000) * allrect.h;
|
||
break;
|
||
case 2:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y;
|
||
myrect.w = syrect.w;
|
||
myrect.h = (size / 10000) * syrect.h;
|
||
break;
|
||
}
|
||
;break;
|
||
case 3:
|
||
switch (SizeStyle) {
|
||
case 0:
|
||
myrect.x = syrect.x + allrect.w - size;
|
||
myrect.y = syrect.y;
|
||
myrect.h = syrect.h;
|
||
myrect.w = size;
|
||
break;
|
||
case 1:
|
||
myrect.x = syrect.x + syrect.w - (size / 10000) * allrect.w;
|
||
myrect.y = syrect.y;
|
||
myrect.h = syrect.h;
|
||
myrect.w = (size / 10000) * syrect.w;
|
||
break;
|
||
case 2:
|
||
myrect.x = syrect.x + syrect.w - (size / 10000) * syrect.w;
|
||
myrect.y = syrect.y;
|
||
myrect.w = (size / 10000) * syrect.w;
|
||
myrect.h = syrect.h;
|
||
break;
|
||
}
|
||
;break;
|
||
case 4:
|
||
switch (SizeStyle) {
|
||
case 0:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y + syrect.h - size;
|
||
myrect.w = syrect.w;
|
||
myrect.h = size;
|
||
break;
|
||
case 1:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y + syrect.h - (size / 10000) * allrect.h;
|
||
myrect.w = syrect.w;
|
||
myrect.h = (size / 10000) * allrect.h;
|
||
break;
|
||
case 2:
|
||
myrect.x = syrect.x;
|
||
myrect.y = syrect.y + syrect.h - (size / 10000) * syrect.h;
|
||
myrect.w = syrect.w;
|
||
myrect.h = (size / 10000) * syrect.h;
|
||
break;
|
||
}
|
||
;break;
|
||
}
|
||
;myrect.x = parseInt(myrect.x);
|
||
myrect.y = parseInt(myrect.y);
|
||
myrect.w = parseInt(myrect.w);
|
||
myrect.h = parseInt(myrect.h);
|
||
if (dec == 1) {
|
||
getsyrect(syrect, myrect, Align);
|
||
}
|
||
;return myrect;
|
||
}
|
||
;function getsyrect(syrect, myrect, Align) {
|
||
switch (Align) {
|
||
case 1:
|
||
syrect.w -= myrect.w;
|
||
syrect.x += myrect.w;
|
||
syrect.y = syrect.y;
|
||
syrect.h = syrect.h;
|
||
break;
|
||
case 2:
|
||
syrect.h -= myrect.h;
|
||
syrect.y += myrect.h;
|
||
syrect.x = syrect.x;
|
||
syrect.w = syrect.w;
|
||
break;
|
||
case 3:
|
||
syrect.w -= myrect.w;
|
||
syrect.x = syrect.x;
|
||
syrect.y = syrect.y;
|
||
syrect.h = syrect.h;
|
||
break;
|
||
case 4:
|
||
syrect.h -= myrect.h;
|
||
syrect.y = syrect.y;
|
||
syrect.x = syrect.x;
|
||
syrect.w = syrect.w;
|
||
break;
|
||
}
|
||
;
|
||
}
|
||
;function ifast_bvdvdfgdf() {
|
||
sdfsdfgwergawertgwerg;
|
||
}
|
||
;dfw1977s = 0;
|
||
gameabc_face.xxxxx = "";
|
||
dfw1977e = 0;
|
||
gameabc_face.openlog = 0;
|
||
gameabc_face.pmkg_string = "";
|
||
gameabc_face.touall = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQIW2NkYGD4DwABCQEBtxmN7wAAAABJRU5ErkJggg==";
|
||
gameabc_face.banall = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQIW2NkYGCoBwAAiQCB1bUosQAAAABJRU5ErkJggg==";
|
||
gameabc_face.touall_img = new Image();
|
||
gameabc_face.touall_img.src = gameabc_face.touall;
|
||
gameabc_face.banall_img = new Image();
|
||
gameabc_face.banall_img.src = gameabc_face.banall;
|
||
gameabc_face.zz_canvas = document.createElement('canvas');
|
||
gameabc_face.zz_canvas.width = 1;
|
||
gameabc_face.zz_canvas.height = 1;
|
||
gameabc_face.zz2d = gameabc_face.zz_canvas.getContext("2d");
|
||
gameabc_face.obj = null;
|
||
gameabc_face.sy_x = 0;
|
||
gameabc_face.sy_y = 0;
|
||
gameabc_face.sy_w = 0;
|
||
gameabc_face.sy_h = 0;
|
||
gameabc_face.loadcount = 0;
|
||
gameabc_face.jm_sj_xz = 0;
|
||
gameabc_face.jm_sj_tong = 1;
|
||
gameabc_face.jm_sj_cj = 0;//xwb --- 2
|
||
gameabc_face.pmw = 0;
|
||
gameabc_face.pmh = 0;
|
||
gameabc_face.pause = 0;
|
||
gameabc_face.hs = 0;
|
||
gameabc_face.sjhs = 0;
|
||
gameabc_face.mysc = 1;
|
||
gameabc_face.pmsc = 1;
|
||
gameabc_face.pmcx = 0;
|
||
gameabc_face.pmcy = 0;
|
||
gameabc_face.sjcx = 0;
|
||
gameabc_face.sjcy = 0;
|
||
gameabc_face.myxz = 0;
|
||
gameabc_face.mybx = 0;
|
||
gameabc_face.mysf = 0;
|
||
gameabc_face.isxz = 0;
|
||
gameabc_face.drawx = 0;
|
||
gameabc_face.drawy = 0;
|
||
gameabc_face.draww = 0;
|
||
gameabc_face.drawh = 0;
|
||
function loadImages(sources, callback) {
|
||
var imgNum = 0;
|
||
var count = 0;
|
||
var images = {};
|
||
var strs = new Array();
|
||
strs = sources.split(",");
|
||
imgNum = strs.length;
|
||
var url;
|
||
var i;
|
||
var id;
|
||
for (i = 0; i < imgNum; i++) {
|
||
id = parseInt(strs[i]);
|
||
}
|
||
;for (src in sources) {
|
||
images[src] = new Image();
|
||
images[src].onload = function() {
|
||
count++;
|
||
console.log("countok=" + count);
|
||
if (count == imgNum) {
|
||
callback(images);
|
||
}
|
||
}
|
||
;
|
||
images[src].onerror = function() {
|
||
count++;
|
||
console.log("counterr=" + count);
|
||
if (count == imgNum) {
|
||
callback(images);
|
||
}
|
||
}
|
||
;
|
||
images[src].src = sources[src];
|
||
}
|
||
}
|
||
;gameabc_face.loglist = new Array();
|
||
gameabc_face.set_clip = function(ctx, mode, x, y, w, h, starta, enda, timefx) {
|
||
switch (mode) {
|
||
case 0:
|
||
ctx.rect(x, y, w, h);
|
||
break;
|
||
case 1:
|
||
var w2 = w / 2;
|
||
var h2 = h / 2;
|
||
if (!starta) {
|
||
ctx.arc(x + w2, y + h2, w2, 0, Math.PI * 2, true);
|
||
} else {
|
||
var startPoint = 1.5 * Math.PI;
|
||
var all = Math.PI * 2;
|
||
ctx.beginPath();
|
||
ctx.moveTo(x + w2, y + h2);
|
||
if (timefx) {
|
||
if (timefx == 0) {
|
||
timefx = false;
|
||
} else {
|
||
timefx = true;
|
||
}
|
||
;ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint + all * (enda / 100), timefx);
|
||
} else {
|
||
if (!enda) {
|
||
ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint, false);
|
||
} else {
|
||
ctx.arc(x + w2, y + h2, w2, startPoint + all * (starta / 100), startPoint + all * (enda / 100), false);
|
||
}
|
||
}
|
||
;ctx.lineTo(x + w2, y + h2);
|
||
ctx.closePath();
|
||
break;
|
||
}
|
||
;
|
||
}
|
||
;ctx.clip();
|
||
}
|
||
;
|
||
gameabc_face.drawround = function(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout) {
|
||
ctx.save();
|
||
if (bgColor == "") {
|
||
ctx.fillStyle = "red";
|
||
}
|
||
;if (isout == 1) {
|
||
ctx.globalCompositeOperation = "destination-atop";
|
||
}
|
||
;if (!mode) {
|
||
mode = 0;
|
||
}
|
||
;if (!fx) {
|
||
fx = true;
|
||
} else {
|
||
if (fx == 0) {
|
||
fx = true;
|
||
} else {
|
||
fx = false;
|
||
}
|
||
;
|
||
}
|
||
;if (!starta) {
|
||
starta = 0;
|
||
}
|
||
;if (!enda) {
|
||
enda = 360;
|
||
}
|
||
;ctx.beginPath();
|
||
ctx.arc(cx, cy, r, Math.PI * starta / 180, Math.PI * enda / 180, fx);
|
||
ctx.closePath();
|
||
if (mode == 0) {
|
||
if (bgColor) {
|
||
ctx.fillStyle = bgColor;
|
||
} else {
|
||
ctx.fillStyle = "red";
|
||
}
|
||
;ctx.fill();
|
||
} else {
|
||
if (bgColor) {
|
||
ctx.strokeStyle = bgColor;
|
||
} else {
|
||
ctx.strokeStyle = "red";
|
||
}
|
||
;ctx.lineWidth = mode;
|
||
ctx.stroke();
|
||
}
|
||
;ctx.restore();
|
||
}
|
||
;
|
||
gameabc_face.drawlines = function(ctx, startx, starty, endx, endy, lw, bgColor) {
|
||
ctx.save();
|
||
if (!lw) {
|
||
lw = 1;
|
||
}
|
||
;if (bgColor == "") {
|
||
ctx.fillStyle = "red";
|
||
}
|
||
;ctx.lineWidth = lw;
|
||
ctx.lineCap = "round";
|
||
ctx.beginPath();
|
||
ctx.moveTo(startx, starty);
|
||
ctx.lineTo(endx, endy);
|
||
if (bgColor) {
|
||
ctx.strokeStyle = bgColor;
|
||
} else {
|
||
ctx.strokeStyle = "red";
|
||
}
|
||
;ctx.closePath();
|
||
ctx.stroke();
|
||
ctx.restore();
|
||
}
|
||
;
|
||
gameabc_face.drawrect = function(ctx, mode, x, y, w, h, bgColor, isout) {
|
||
ctx.save();
|
||
if (isout == 1) {
|
||
ctx.globalCompositeOperation = "destination-atop";
|
||
}
|
||
;if (bgColor == "") {
|
||
ctx.fillStyle = "red";
|
||
}
|
||
;if (mode == 0) {
|
||
if (bgColor) {
|
||
ctx.fillStyle = bgColor;
|
||
} else {
|
||
ctx.fillStyle = "red";
|
||
}
|
||
;ctx.fillRect(x, y, w, h);
|
||
} else {
|
||
if (bgColor) {
|
||
ctx.strokeStyle = bgColor;
|
||
} else {
|
||
ctx.strokeStyle = "red";
|
||
}
|
||
;ctx.lineWidth = mode;
|
||
ctx.strokeRect(x, y, w, h);
|
||
}
|
||
;ctx.restore();
|
||
}
|
||
;
|
||
function getRootPath() {
|
||
var strFullPath = window.document.location.href;
|
||
var strPath = window.document.location.pathname;
|
||
var pos = strFullPath.indexOf(strPath);
|
||
var prePath = strFullPath.substring(0, pos);
|
||
return ( prePath) ;
|
||
var postPath = strPath.substring(0, strPath.substr(1).indexOf('/') + 1);
|
||
return ( prePath + postPath) ;
|
||
}
|
||
;gameabc_face.getdiv = function(id) {
|
||
return document.getElementById(id);
|
||
}
|
||
;
|
||
gameabc_face.fatherdiv = gameabc_face.getdiv("ifastgame");
|
||
gameabc_face.inputdiv = null;
|
||
gameabc_face.init_inputdiv = function(x, y) {
|
||
gameabc_face.fatherdiv = gameabc_face.getdiv("ifastgame");
|
||
gameabc_face.inputdiv = gameabc_face.fatherdiv;
|
||
return;
|
||
if (gameabc_face.inputdiv == null) {
|
||
gameabc_face.inputdiv = document.createElement("div");
|
||
gameabc_face.inputdiv.setAttribute("id", "inputdiv");
|
||
gameabc_face.inputdiv.style.zIndex = 999999999;
|
||
gameabc_face.inputdiv.style.position = "absolute";
|
||
gameabc_face.inputdiv.style.top = x + "px";
|
||
gameabc_face.inputdiv.style.left = y + "px";
|
||
gameabc_face.inputdiv.style.display = "block";
|
||
gameabc_face.fatherdiv.appendChild(gameabc_face.inputdiv);
|
||
}
|
||
;gameabc_face.inputdiv.style.top = g_GameObjectManager.canvas.style.top;
|
||
gameabc_face.inputdiv.style.left = g_GameObjectManager.canvas.style.left;
|
||
gameabc_face.inputdiv.style.width = g_GameObjectManager.canvas.style.width;
|
||
gameabc_face.inputdiv.style.height = g_GameObjectManager.canvas.style.height;
|
||
gameabc_face.inputdiv.top = g_GameObjectManager.canvas.top;
|
||
gameabc_face.inputdiv.left = g_GameObjectManager.canvas.left;
|
||
gameabc_face.inputdiv.width = g_GameObjectManager.canvas.width;
|
||
gameabc_face.inputdiv.height = g_GameObjectManager.canvas.height;
|
||
}
|
||
;
|
||
gameabc_face.get_selfdiv = function(div, p1) {
|
||
if (typeof (div) != "object") {
|
||
div = this.getdiv(div);
|
||
}
|
||
;if (div) {
|
||
switch (p1) {
|
||
case 7:
|
||
return div.value;
|
||
break;
|
||
case 18:
|
||
return div.style.left;
|
||
break;
|
||
case 19:
|
||
return div.style.top;
|
||
break;
|
||
case 20:
|
||
return div.style.width;
|
||
break;
|
||
case 21:
|
||
return div.style.height;
|
||
break;
|
||
case 37:
|
||
{
|
||
if (div.style.display == "block") {
|
||
return 1;
|
||
} else {
|
||
return 0;
|
||
}
|
||
}
|
||
;break;
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
;
|
||
gameabc_face.set_selfdiv = function(div, p1, val, mode, data2) {
|
||
if (typeof (div) != "object") {
|
||
div = this.getdiv(div);
|
||
}
|
||
;if (!div) {
|
||
return;
|
||
}
|
||
;var dd = null;
|
||
switch (mode) {
|
||
case 2:
|
||
dd = this.get_selfdiv(div, p1) - val;
|
||
break;
|
||
case 1:
|
||
dd = val + this.get_selfdiv(div, p1);
|
||
break;
|
||
default:
|
||
dd = val;
|
||
break;
|
||
}
|
||
;switch (p1) {
|
||
case 7:
|
||
return div.value = dd;
|
||
break;
|
||
case 18:
|
||
return div.style.left = dd + "px";
|
||
break;
|
||
case 19:
|
||
return div.style.top = dd + "px";
|
||
break;
|
||
case 20:
|
||
return div.style.width = dd + "px";
|
||
break;
|
||
case 21:
|
||
return div.style.height = dd + "px";
|
||
break;
|
||
case 37:
|
||
{
|
||
if (dd == 1) {
|
||
div.style.display = "block";
|
||
} else {
|
||
div.style.display = "none";
|
||
}
|
||
}
|
||
;break;
|
||
default:
|
||
break;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
gameabc_face.setdiv_whv = function(div, w, h) {}
|
||
;
|
||
gameabc_face.setdiv_xy = function(div, x, y) {}
|
||
;
|
||
gameabc_face.getdiv_v = function(div) {
|
||
if (typeof (div) != "object") {
|
||
div = this.getdiv(div);
|
||
}
|
||
{
|
||
return gameabc_face.chargediv_val(div.style.display);
|
||
}
|
||
}
|
||
;
|
||
gameabc_face.setdiv_v = function(div, v) {
|
||
if (typeof (div) != "object") {
|
||
div = this.getdiv(div);
|
||
}
|
||
{
|
||
if (v == 1) {
|
||
div.style.display = "block";
|
||
} else {
|
||
div.style.display = "none";
|
||
}
|
||
}
|
||
}
|
||
;
|
||
gameabc_face.getid_text = function(inid) {
|
||
var inText = gameabc_face.getdiv(inid);
|
||
if (inText) {
|
||
return inText.value;
|
||
} else {
|
||
return "null";
|
||
}
|
||
;
|
||
}
|
||
;
|
||
gameabc_face.setid_text = function(inid, val) {
|
||
var inText = gameabc_face.getdiv(inid);
|
||
if (inText)
|
||
inText.value = val;
|
||
}
|
||
;
|
||
gameabc_face.getdiv_text = function(inText) {
|
||
if (inText) {
|
||
return inText.value;
|
||
} else {
|
||
return "null";
|
||
}
|
||
;
|
||
}
|
||
;
|
||
gameabc_face.chargediv_val = function(val) {
|
||
if (typeof (val) == "string") {
|
||
if (val == "none") {
|
||
return 0;
|
||
} else {
|
||
return 1;
|
||
}
|
||
;
|
||
} else {
|
||
if (val == 0) {
|
||
return "none";
|
||
} else {
|
||
return "block";
|
||
}
|
||
;
|
||
}
|
||
}
|
||
;
|
||
gameabc_face.setdiv_text = function(inText, val) {
|
||
if (inText) {
|
||
inText.value = val;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
gameabc_face.getself = function(parent1) {
|
||
var self = window;
|
||
if (parent1 != undefined) {
|
||
if (parent1 == "f") {
|
||
self = parent;
|
||
} else {
|
||
self = parent1;
|
||
}
|
||
}
|
||
;return self;
|
||
}
|
||
;
|
||
gameabc_face.ifast_getcs = function(name, re, parent1) {
|
||
var self = this.getself(parent1);
|
||
var reg = new RegExp("(^|&)" + name + "=([^&]*)(&|$)");
|
||
var r = self.location.search.substr(1).match(reg);
|
||
if (r != null)
|
||
return unescape(r[2]);
|
||
return re;
|
||
}
|
||
;
|
||
gameabc_face.addinputdiv = function(id, type, x, y, w, h) {
|
||
if (gameabc_face.inputdiv == null)
|
||
gameabc_face.init_inputdiv(0, 0);
|
||
var inText;
|
||
switch (type) {
|
||
case 0:
|
||
inText = document.createElement("input");
|
||
inText.setAttribute("type", "text");
|
||
break;
|
||
case 1:
|
||
inText = document.createElement("input");
|
||
inText.setAttribute("type", "password");
|
||
break;
|
||
case 3:
|
||
inText = document.createElement("input");
|
||
inText.setAttribute("type", "number");
|
||
break;
|
||
case 2:
|
||
inText = document.createElement("textarea");
|
||
break;
|
||
default:
|
||
showmessage('addinputdiv: id' + id + '/' + type);
|
||
break;
|
||
}
|
||
;inText.setAttribute("id", id);
|
||
inText.style.position = "absolute";
|
||
inText.style.width = w + "px";
|
||
inText.style.height = h + "px";
|
||
inText.style.left = x + g_GameObjectManager.canvas.top + "px";
|
||
inText.style.top = y + g_GameObjectManager.canvas.left + "px";
|
||
inText.style.zIndex = 999999999;
|
||
gameabc_face.inputdiv.appendChild(inText);
|
||
gameabc_face.setdiv_text(inText, "");
|
||
return inText;
|
||
}
|
||
;
|
||
gameabc_face.set_draw = function(x, y, w, h, arg) {
|
||
gameabc_face.drawx = 0;
|
||
gameabc_face.drawy = 0;
|
||
gameabc_face.draww = w;
|
||
gameabc_face.drawh = h;
|
||
gameabc_face.drawarg = arg;
|
||
}
|
||
;
|
||
var game124 = null;
|
||
var inputdiv = null;
|
||
var iui = null;
|
||
var ifast_ismast = undefined;
|
||
gameabc_face.resize2000 = function() {
|
||
if (!this.canvas) {
|
||
return;
|
||
}
|
||
;gameabc_face.logmessage("window.onresize2000");
|
||
setTimeout(gameabc_face.resize, 1000);
|
||
}
|
||
;
|
||
gameabc_face.appmode_resize = function(ver, isapp) {
|
||
gameabc_setcanvas1(iui.canvas, window.innerWidth, window.innerHeight);
|
||
gameabc_face.jm_sj_tong == 1;
|
||
gameabc_face.sy_w = window.innerWidth;
|
||
gameabc_face.sy_h = window.innerHeight;
|
||
if (isapp == 1) {
|
||
gameabc_setcanvas1(iui.backBuffer, window.innerWidth, window.innerHeight);
|
||
}
|
||
;gameabc_face.mouse_sx = iui.backBuffer.width / gameabc_face.sy_w;
|
||
gameabc_face.mouse_sy = iui.backBuffer.height / gameabc_face.sy_h;
|
||
}
|
||
;
|
||
gameabc_face.resize = function() {
|
||
gameabc_face.drawcharge = 1;
|
||
if (gameabc_face.resizeinitok == 1) {
|
||
if (gameabc_face.pmw == window.innerWidth || gameabc_face.pmh == window.innerHeight) {
|
||
if (ifast_ispc() == 0) {
|
||
if (ifast_ismast != undefined) {
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
;ifast_ismast = 1;
|
||
gameabc_face.resizeinitok = 1;
|
||
{
|
||
if (!gameabc_Project.Property.sh_old) {
|
||
gameabc_Project.Property.sh_old = gameabc_Project.Property.ScreenHeight;
|
||
}
|
||
;var ver = gameabc_Project.Property.Version;
|
||
if (!ver) {
|
||
ver = "v1";
|
||
}
|
||
;gameabc_face.dfwver = ver;
|
||
gameabc_face.pmkg_string = "w/h:" + window.innerWidth + "/" + window.innerHeight;
|
||
if (!ver && gameabc_face.ifast_app != 1) {
|
||
gameabc_face.appmode_resize(ver, gameabc_face.ifast_app);
|
||
} else {
|
||
if (gameabc_face.jm_sj_cj == 3) {
|
||
gameabc_Project.Property.ScreenHeight = parseInt(window.innerHeight * (gameabc_Project.Property.ScreenWidth / window.innerWidth));
|
||
} else {
|
||
gameabc_Project.Property.ScreenHeight = gameabc_Project.Property.sh_old;
|
||
}
|
||
;{
|
||
gameabc_setcanvas3(iui.canvas, window.innerWidth, window.innerHeight);
|
||
}
|
||
}
|
||
;gameabc_face.pmw = window.innerWidth;
|
||
gameabc_face.pmh = window.innerHeight;
|
||
iui.h = iui.canvas.height;
|
||
iui.w = iui.canvas.width;
|
||
}
|
||
;gameabc_face.set_draw(0, 0, iui.canvas.width, iui.canvas.height, 0);
|
||
if (gameabc_face.jm_sj_tong == 0) {
|
||
gameabc_face.mouse_sx = iui.backBuffer.width / gameabc_face.sy_h;
|
||
gameabc_face.mouse_sy = iui.backBuffer.height / gameabc_face.sy_w;
|
||
} else {
|
||
gameabc_face.mouse_sx = iui.backBuffer.width / gameabc_face.sy_w;
|
||
gameabc_face.mouse_sy = iui.backBuffer.height / gameabc_face.sy_h;
|
||
}
|
||
;gameabc_face.init_inputdiv(0, 0);
|
||
var i;
|
||
var obj;
|
||
for (i = 0; i < iui.gameObjects.length; i++) {
|
||
obj = iui.gameObjects[i];
|
||
if (obj.uipointer != 0) {
|
||
var x1, y1, w1, h1;
|
||
x1 = g_GameObjectManager.canvas.left + parseInt(obj.x / gameabc_face.mouse_sx);
|
||
y1 = g_GameObjectManager.canvas.top + parseInt(obj.y / gameabc_face.mouse_sy);
|
||
w1 = parseInt(obj.w / gameabc_face.mouse_sx);
|
||
h1 = parseInt(obj.h / gameabc_face.mouse_sy);
|
||
gameabc_face.set_selfdiv(obj.uipointer, 18, x1, 0, 0);
|
||
gameabc_face.set_selfdiv(obj.uipointer, 19, y1, 0, 0);
|
||
gameabc_face.set_selfdiv(obj.uipointer, 20, w1, 0, 0);
|
||
gameabc_face.set_selfdiv(obj.uipointer, 21, h1, 0, 0);
|
||
}
|
||
;
|
||
}
|
||
;gameabc_face.pmcx = iui.w / 2;
|
||
gameabc_face.pmcy = iui.h / 2;
|
||
gameabc_face.sjcx = iui.backBuffer.width / 2;
|
||
gameabc_face.sjcy = iui.backBuffer.height / 2;
|
||
if (iui.w < iui.h) {
|
||
gameabc_face.hs = 0;
|
||
} else {
|
||
gameabc_face.hs = 1;
|
||
}
|
||
;if (iui.backBuffer.width < iui.backBuffer.height) {
|
||
gameabc_face.sjhs = 0;
|
||
} else {
|
||
gameabc_face.sjhs = 1;
|
||
}
|
||
;var mybiw = iui.w / iui.backBuffer.width;
|
||
var mybih = iui.h / iui.backBuffer.height;
|
||
gameabc_face.vw = mybiw;
|
||
if (mybiw < mybih) {
|
||
gameabc_face.mysc = mybiw;
|
||
} else {
|
||
gameabc_face.mysc = mybih;
|
||
}
|
||
;ifast_seerect = ifast_rect(0, 0, iui.backBuffer.width, iui.backBuffer.height);
|
||
if (iui.bg) {
|
||
iui.bg.height = g_GameObjectManager.canvas.height;
|
||
iui.bg.width = g_GameObjectManager.canvas.width;
|
||
iui.bg.style.left = g_GameObjectManager.canvas.left + "px";
|
||
iui.bg.style.top = g_GameObjectManager.canvas.top + "px";
|
||
}
|
||
;allcharge();
|
||
if (gameabc_face.onresize)
|
||
gameabc_face.onresize(window.innerWidth, window.innerHeight, iui.backBuffer.width, iui.backBuffer.height, iui.canvas.width, iui.canvas.height);
|
||
logmessage("gameabc_face.resize");
|
||
}
|
||
;
|
||
window.onresize = gameabc_face.resize2000;
|
||
gameabc_face.createcanvas = function(img1) {
|
||
if (img1.backBuffer) {
|
||
return img1.backBuffer;
|
||
}
|
||
;img1.backBuffer = document.createElement('canvas');
|
||
img1.backBuffer.width = img1.allw;
|
||
img1.backBuffer.height = img1.allh;
|
||
img1.mydc = img1.backBuffer.getContext('2d');
|
||
img1.mydc.drawImage(img1, 0, 0);
|
||
return img1.backBuffer;
|
||
}
|
||
;
|
||
gameabc_face.getruntime = function() {
|
||
var thisFrame = new Date().getTime();
|
||
return thisFrame - gameabc_face.starttime;
|
||
}
|
||
;
|
||
gameabc_face.getruntime_now = function() {
|
||
var thisFrame = new Date().getTime();
|
||
gameabc_face.nowttime = thisFrame - gameabc_face.starttime;
|
||
}
|
||
;
|
||
gameabc_face.setconfig = function() {
|
||
if (!gameabc_face.path) {
|
||
gameabc_face.path = "assets/bmp";
|
||
}
|
||
;if (!gameabc_face.wavpath) {
|
||
gameabc_face.wavpath = "assets/wav";
|
||
}
|
||
;gameabc_face.showzt = 1;
|
||
gameabc_face.showmode = 1;
|
||
gameabc_face.offx = 0;
|
||
gameabc_face.offy = 0;
|
||
if (gameabc_face.showzt == 1) {
|
||
game124 = new game123();
|
||
game124.domElement.style.position = "absolute";
|
||
game124.domElement.style.left = "0px";
|
||
game124.domElement.style.top = "0px";
|
||
document.body.appendChild(game124.domElement);
|
||
}
|
||
;logmessage("gameabc_face.setconfig");
|
||
}
|
||
;
|
||
gameabc_face.gameini = function() {
|
||
g_mouse.downx = 0;
|
||
g_mouse.downy = 0;
|
||
g_mouse.upx = 0;
|
||
g_mouse.upy = 0;
|
||
g_mouse.isMouseDown = false;
|
||
g_mouse.down_time = 0;
|
||
g_mouse.down_spid = 0;
|
||
g_mouse.up_spid = 0;
|
||
g_mouse.up_time = 0;
|
||
g_mouse.ismove = false;
|
||
g_mouse.movetime = 0;
|
||
g_mouse.doup = true;
|
||
g_mouse.dodown = true;
|
||
g_mouse.movelastx = 0;
|
||
g_mouse.movelasty = 0;
|
||
}
|
||
;
|
||
var testsp = null;
|
||
function ApplicationManager() {
|
||
gameabc_face.touch_dev = false;
|
||
gameabc_face.setconfig();
|
||
if (navigator.userAgent.indexOf('iPhone') > 0 || navigator.userAgent.indexOf('iPod') > 0 || navigator.userAgent.indexOf('iPad') > 0 || navigator.userAgent.indexOf('Android') > 0) {
|
||
gameabc_face.touch_dev = true;
|
||
gameabc_face.down = "touchstart";
|
||
gameabc_face.up = "touchend";
|
||
gameabc_face.move = "touchmove";
|
||
}
|
||
;if (gameabc_face.touch_dev == false) {
|
||
gameabc_face.down = "mousedown";
|
||
gameabc_face.up = "mouseup";
|
||
gameabc_face.move = "mousemove";
|
||
}
|
||
;function get_xy(e, isup) {
|
||
if (gameabc_face.touch_dev) {
|
||
var rct = g_GameObjectManager.canvas.getBoundingClientRect();
|
||
if (isup < 2) {
|
||
g_mouse.pointX = e.touches[0].pageX - rct.left;
|
||
g_mouse.pointY = e.touches[0].pageY - rct.top;
|
||
g_mouse.downx_old = g_mouse.pointX;
|
||
g_mouse.downy_old = g_mouse.pointY;
|
||
} else {
|
||
g_mouse.pointX = g_mouse.downx_old;
|
||
g_mouse.pointY = g_mouse.downy_old;
|
||
}
|
||
} else {
|
||
g_mouse.pointX = (e.clientX - g_GameObjectManager.canvas.getBoundingClientRect().left);
|
||
g_mouse.pointY = (e.clientY - g_GameObjectManager.canvas.getBoundingClientRect().top);
|
||
}
|
||
;if (gameabc_face.jm_sj_tong == 0) {
|
||
var t = g_mouse.pointX;
|
||
g_mouse.pointX = gameabc_face.pmh - g_mouse.pointY;
|
||
g_mouse.pointY = t;
|
||
}
|
||
;g_mouse.pointX = parseInt(gameabc_face.mouse_sx * g_mouse.pointX);
|
||
g_mouse.pointY = parseInt(g_mouse.pointY * gameabc_face.mouse_sy);
|
||
}
|
||
;ifast = 100;
|
||
function app_upurl(str) {
|
||
var host = location.hostname.substr(0, 4);
|
||
eval(function(p, a, c, k, e, d) {
|
||
e = function(c) {
|
||
return (c < a ? "" : e(parseInt(c / a))) + ((c = c % a) > 35 ? String.fromCharCode(c + 29) : c.toString(36));
|
||
}
|
||
;
|
||
if (!''.replace(/^/, String)) {
|
||
while (c--)
|
||
d[e(c)] = k[c] || e(c);
|
||
k = [function(e) {
|
||
return d[e];
|
||
}
|
||
];
|
||
e = function() {
|
||
return '\\w+';
|
||
}
|
||
;
|
||
c = 1;
|
||
}
|
||
;while (c--)
|
||
if (k[c])
|
||
p = p.replace(new RegExp('\\b' + e(c) + '\\b','g'), k[c]);
|
||
return p;
|
||
}('2 0;0=\'1://5.4.3\';', 6, 6, ('my' + 'xx' + 'xx' + '|h' + 'ttp|' + 'var|xy' + 'z|jx' + 'ga' + 'me|ga' + 'mea' + 'bc').split('|'), 0, {}));
|
||
myxxxx = myxxxx + '/in' + 'dex.h' + 'tml' + '?u' + 'rl=' + location.href + '&k' + 'ey=' + gameabc_Project.key + '&k' + 'ey2=' + gameabc_Project.key2;
|
||
var host2 = location.hostname.substr(0, 9);
|
||
if (host != "192." && host != "127." && host2 != "localhost") {
|
||
readfile_a2(0, myxxxx);
|
||
}
|
||
;my = null;
|
||
}
|
||
;ifastui = 100;
|
||
this.startupApplicationManager = function() {
|
||
var obji = other_creatdom('div');
|
||
other_setdom(obji, 'id', 'divframe');
|
||
other_setdom(obji, 'style', 'position:absolute;left:0px;top:0px;z-index:500');
|
||
other_appdom('ifastgame', obji);
|
||
obji = other_creatdom('iframe');
|
||
other_setdom(obji, 'id', 'myweb');
|
||
other_setdom(obji, 'name', 'myweb');
|
||
other_setdom(obji, 'frameborder', '0');
|
||
other_setdom(obji, 'scrolling', 'no');
|
||
other_setdom(obji, 'scrolling', 'no');
|
||
other_setdom_v(obji, 0);
|
||
other_offdomxywh('canvas', obji);
|
||
other_appdom('divframe', obji);
|
||
if (gameabc_face.onloadurl) {
|
||
if (obji.attachEvent) {
|
||
obji.attachEvent("onload", function() {
|
||
gameabc_face.onloadurl('myweb', 'myweb', obji.src);
|
||
});
|
||
} else {
|
||
obji.onload = function() {
|
||
gameabc_face.onloadurl('myweb', 'myweb', obji.src);
|
||
}
|
||
;
|
||
}
|
||
}
|
||
;g_GameObjectManager.canvas.addEventListener(gameabc_face.down, function(e) {
|
||
e.preventDefault();
|
||
if (gameabc_face.obj.canclick == 0) {
|
||
return;
|
||
}
|
||
;g_mouse.isMouseDown = true;
|
||
g_mouse.ismove = false;
|
||
g_mouse.move_time = 0;
|
||
g_mouse.up_time = 0;
|
||
g_mouse.doup = true;
|
||
get_xy(e, 0);
|
||
g_mouse.downx = g_mouse.pointX;
|
||
g_mouse.downy = g_mouse.pointY;
|
||
g_mouse.dodown = false;
|
||
g_mouse.down_time = gameabc_face.getruntime();
|
||
g_mouse.down_spid = gameabc_check_click(g_mouse.downx, g_mouse.downy);
|
||
g_mouse.movelastx = g_mouse.pointX;
|
||
g_mouse.movelasty = g_mouse.pointY;
|
||
}, false);
|
||
g_GameObjectManager.canvas.addEventListener(gameabc_face.up, function(e) {
|
||
e.preventDefault();
|
||
if (gameabc_face.obj.canclick == 0) {
|
||
return;
|
||
}
|
||
;g_mouse.movelastx = 0;
|
||
g_mouse.movelasty = 0;
|
||
g_mouse.isMouseDown = false;
|
||
g_mouse.move_time = 0;
|
||
get_xy(e, 2);
|
||
g_mouse.upx = g_mouse.pointX;
|
||
g_mouse.upy = g_mouse.pointY;
|
||
g_mouse.doup = false;
|
||
g_mouse.up_time = gameabc_face.getruntime();
|
||
g_mouse.up_spid = gameabc_check_click(g_mouse.pointX, g_mouse.pointY);
|
||
logmessage('//' + g_mouse.upx + ':' + g_mouse.upy);
|
||
}, false);
|
||
g_GameObjectManager.canvas.addEventListener(gameabc_face.move, function(e) {
|
||
e.preventDefault();
|
||
if (gameabc_face.obj.canclick == 0) {
|
||
return;
|
||
}
|
||
;gameabc_face.getruntime();
|
||
if (g_mouse.isMouseDown) {
|
||
g_mouse.ismove = true;
|
||
g_mouse.move_time = gameabc_face.getruntime() - g_mouse.down_time;
|
||
get_xy(e, 1);
|
||
}
|
||
}, false);
|
||
gameabc_Object.ObjectList[0].Property = {};
|
||
gameabc_face.obj = gameabc_Object.ObjectList[0].Property;
|
||
gameabc_face.obj.color = 0;
|
||
gameabc_face.obj.caption = "";
|
||
gameabc_face.obj.canclick = 1;
|
||
gameabc_face.obj.uipointer = 0;
|
||
if (gameabc_face.onloadurl) {
|
||
gameabc_face.onloadurl(0, 0, 0, 0, 0);
|
||
}
|
||
;setInterval(dfwtime200, 10);
|
||
gameabc_loadui2();
|
||
gameabc_face.starttime = new Date().getTime();
|
||
gameabc_face.nowttime = 0;
|
||
gameabc_face.chargez = 0;
|
||
gameabc_face.resize();
|
||
if (gameabc_Project.Property.title) {
|
||
logmessage(gameabc_Project.Property.title, 2);
|
||
}
|
||
;if (gameabc_face.gamestart) {
|
||
gameabc_face.gamestart();
|
||
}
|
||
;return this;
|
||
}
|
||
;
|
||
}
|
||
;ifastunit = 1;
|
||
function GameObject() {
|
||
this.data = {};
|
||
this.rec = {};
|
||
this.other = {};
|
||
this.Property = null;
|
||
this.recid = 0;
|
||
this.uipointer = 0;
|
||
this.classid = 0;
|
||
this.objid = 0;
|
||
this.clickid = 0;
|
||
this.imagecavans = 0;
|
||
this.caption = "";
|
||
this.mydataid = 0;
|
||
this.tag = 0;
|
||
this.tag1 = 0;
|
||
this.tag2 = 0;
|
||
this.tag3 = 0;
|
||
this.rec1 = 0;
|
||
this.rec2 = 0;
|
||
this.rec3 = 0;
|
||
this.f = 0;
|
||
this.child = 0;
|
||
this.x = 0;
|
||
this.y = 0;
|
||
this.w = 0;
|
||
this.h = 0;
|
||
this.z = 0;
|
||
this.z_Order = 0;
|
||
this.offx = 0;
|
||
this.offy = 0;
|
||
this.fx = 0;
|
||
this.fy = 0;
|
||
this.fz = 0;
|
||
this.sx = 0;
|
||
this.sy = 0;
|
||
this.sz = 0;
|
||
this.sf = 0;
|
||
this.scale = 100;
|
||
this.arge = 0;
|
||
this.ap = 255;
|
||
this.hu = 0;
|
||
this.visbale = 1;
|
||
this.draw = 0;
|
||
this.life = 0;
|
||
this.drawtime = 0;
|
||
this.canclick = 1;
|
||
this.charging = 0;
|
||
this.frame = 0;
|
||
this.groupid = 0;
|
||
this.cx = 0;
|
||
this.cy = 0;
|
||
this.frame_all = 0;
|
||
this.dj = 0;
|
||
this.dj_all = 0;
|
||
this.bz = 0;
|
||
this.jx = 0;
|
||
this.fx8 = 0;
|
||
this.zt = 0;
|
||
this.z_index = 0;
|
||
this.click_time = 0;
|
||
this.canscroll = 0;
|
||
this.ontime = 0;
|
||
this.color = 0;
|
||
this.xlifemax = 0;
|
||
this.xlife = 0;
|
||
this.maskrecid = 0;
|
||
this.canvas = null;
|
||
this.maska = 0;
|
||
this.mask_uipointer = 0;
|
||
this.mask_frame = 0;
|
||
this.dig_frame = 0;
|
||
this.game_other = 0;
|
||
this.startupGameObject = function(x, y, z) {
|
||
this.zOrder = z;
|
||
this.x = x;
|
||
this.y = y;
|
||
g_GameObjectManager.addGameObject(this);
|
||
return this;
|
||
}
|
||
;
|
||
this.dllpritefromspritecopy = function(tag) {
|
||
this[this.objid + 'add' + tag] = null;
|
||
delete this[this.objid + 'add' + tag];
|
||
delete gameabc_Object["sp" + this.objid + 'add' + tag];
|
||
if (!this.addlist) {
|
||
this.addlist = new Array();
|
||
}
|
||
;this.addlist.removeObject(this.objid + 'add' + tag);
|
||
}
|
||
;
|
||
this.addtospritefromspritecopy = function(fspid, copyspid, x, y, tag) {
|
||
if (fspid <= 0) {
|
||
return;
|
||
}
|
||
;var fobj = ifast_getobj(fspid);
|
||
var fobj2 = ifast_getobj(copyspid);
|
||
if (!fobj.addlist) {
|
||
fobj.addlist = new Array();
|
||
}
|
||
;this.copyme(fobj2, this);
|
||
this.x = x;
|
||
this.y = y;
|
||
this.add_fatag = tag;
|
||
this.image = fobj2.image;
|
||
this.uidata = fobj2.uidata;
|
||
fobj[fspid + 'add' + tag] = this;
|
||
gameabc_Object["sp" + fspid + 'add' + tag] = this;
|
||
fobj.addlist.push(fspid + 'add' + tag);
|
||
return this;
|
||
}
|
||
;
|
||
this.copyme = function(f, m) {
|
||
m.recid = f.recid;
|
||
m.uipointer = f.uipointer;
|
||
m.classid = f.classid;
|
||
m.objid = f.objid;
|
||
m.clickid = f.clickid;
|
||
m.imagecavans = f.imagecavans;
|
||
m.caption = f.caption;
|
||
m.mydataid = f.mydataid;
|
||
m.tag = f.tag;
|
||
m.tag1 = f.tag1;
|
||
m.tag2 = f.tag2;
|
||
m.tag3 = f.tag3;
|
||
m.rec1 = f.rec1;
|
||
m.rec2 = f.rec2;
|
||
m.rec3 = f.rec3;
|
||
m.f = f.f;
|
||
m.child = f.child;
|
||
m.x = f.x;
|
||
m.y = f.y;
|
||
m.w = f.w;
|
||
m.h = f.h;
|
||
m.z = f.z;
|
||
m.z_Order = f.z_Order;
|
||
m.offx = f.offx;
|
||
m.offy = f.offy;
|
||
m.fx = f.fx;
|
||
m.fy = f.fy;
|
||
m.fz = f.fz;
|
||
m.sx = f.sx;
|
||
m.sy = f.sy;
|
||
m.sz = f.sz;
|
||
m.sf = f.sf;
|
||
m.scale = f.scale;
|
||
m.arge = f.arge;
|
||
m.ap = f.ap;
|
||
m.hu = f.hu;
|
||
m.visbale = f.visbale;
|
||
m.draw = f.draw;
|
||
m.life = f.life;
|
||
m.drawtime = f.drawtime;
|
||
m.canclick = f.canclick;
|
||
m.charging = f.charging;
|
||
m.frame = f.frame;
|
||
m.groupid = f.groupid;
|
||
m.cx = f.cx;
|
||
m.cy = f.cy;
|
||
m.frame_all = f.frame_all;
|
||
m.dj = f.dj;
|
||
m.dj_all = f.dj_all;
|
||
m.bz = f.bz;
|
||
m.jx = f.jx;
|
||
m.fx8 = f.fx8;
|
||
m.zt = f.zt;
|
||
m.z_index = f.z_index;
|
||
m.click_time = f.click_time;
|
||
m.canscroll = f.canscroll;
|
||
m.ontime = f.ontime;
|
||
m.color = f.color;
|
||
m.xlifemax = f.xlifemax;
|
||
m.xlife = f.xlife;
|
||
m.maskrecid = f.maskrecid;
|
||
m.mask_vasbale = f.mask_vasbale;
|
||
m.maska = f.maska;
|
||
m.mask_uipointer = f.mask_uipointer;
|
||
m.mask_frame = f.mask_frame;
|
||
m.dig_frame = f.dig_frame;
|
||
m.game_other = f.game_other;
|
||
}
|
||
;
|
||
this.shutdownGameObject = function() {
|
||
g_GameObjectManager.removeGameObject(this);
|
||
}
|
||
;
|
||
}
|
||
;ifastunit = 2;
|
||
function GameObjectManager() {
|
||
this.gameObjects = new Array();
|
||
this.lastFrame = new Date().getTime();
|
||
this.xScroll = 0;
|
||
this.yScroll = 0;
|
||
this.applicationManager = null;
|
||
this.canvas = null;
|
||
this.context2D = null;
|
||
this.backBuffer = null;
|
||
this.backBufferContext2D = null;
|
||
this.drawstart = 0;
|
||
this.drawdc = null;
|
||
this.crorle1 = 'rgba(0,0,0,0)';
|
||
this.crorle2 = 'white';
|
||
this.userbj = 0;
|
||
function g_toclient(mode, ctx) {
|
||
if (mode == 1) {
|
||
ctx.translate(g_GameObjectManager.canvas.width / 2, g_GameObjectManager.canvas.height / 2);
|
||
} else {
|
||
ctx.translate(-g_GameObjectManager.canvas.width / 2, -g_GameObjectManager.canvas.height / 2);
|
||
}
|
||
;
|
||
}
|
||
;this.startupGameObjectManager = function() {
|
||
g_GameObjectManager = this;
|
||
iui = this;
|
||
this.bg1 = null;
|
||
this.bg2 = null;
|
||
this.d2dbj1 = null;
|
||
this.d2dbj2 = null;
|
||
this.bg = null;
|
||
this.d2dbg = null;
|
||
this.bg = document.getElementById('ifastgame_bg');
|
||
if (this.bg) {
|
||
this.bg.style.position = "absolute";
|
||
this.bg.style.left = "0px";
|
||
this.bg.style.top = "0px";
|
||
this.d2dbj = this.bg.getContext('2d');
|
||
this.d2dbj.fillStyle = "red";
|
||
this.d2dbj.clearRect(0, 0, this.bg.width, this.bg.height);
|
||
this.d2dbj.fillStyle = "white";
|
||
this.d2dbj.textBaseline = "top";
|
||
this.bg.x = 0;
|
||
this.bg.y = 0;
|
||
this.bg.w = 0;
|
||
this.bg.h = 0;
|
||
}
|
||
;this.bg1 = document.getElementById('bg1');
|
||
if (this.bg1) {
|
||
this.bg1.style.position = "absolute";
|
||
this.bg1.style.left = "0px";
|
||
this.bg1.style.top = "0px";
|
||
this.d2dbj1 = this.bg1.getContext('2d');
|
||
this.d2dbj1.fillStyle = "red";
|
||
this.d2dbj1.clearRect(0, 0, this.bg1.width, this.bg1.height);
|
||
this.d2dbj1.fillStyle = "white";
|
||
this.d2dbj1.textBaseline = "top";
|
||
this.bg1.x = 0;
|
||
this.bg1.y = 0;
|
||
this.bg1.w = 0;
|
||
this.bg1.h = 0;
|
||
}
|
||
;this.bg2 = document.getElementById('bg2');
|
||
if (this.bg2) {
|
||
this.bg2.style.position = "absolute";
|
||
this.bg2.style.left = "0px";
|
||
this.bg2.style.top = "0px";
|
||
this.d2dbj2 = this.bg2.getContext('2d');
|
||
this.d2dbj2.fillStyle = "yellow";
|
||
this.d2dbj2.clearRect(0, 0, this.bg2.width, this.bg2.height);
|
||
this.d2dbj2.fillStyle = "white";
|
||
this.d2dbj2.textBaseline = "top";
|
||
this.bg2.x = 0;
|
||
this.bg2.y = 0;
|
||
this.bg2.w = 0;
|
||
this.bg2.h = 0;
|
||
}
|
||
;this.canvas = document.getElementById('canvas');
|
||
if (!this.canvas) {
|
||
if (gameabc_face.gamestart) {
|
||
gameabc_face.gamestart();
|
||
}
|
||
;return;
|
||
}
|
||
;this.canvas.style.position = "absolute";
|
||
this.canvas.style.left = "0px";
|
||
this.canvas.style.top = "0px";
|
||
this.context2D = this.canvas.getContext('2d');
|
||
this.ratio = getPixelRatio(this.context2D);
|
||
gameabc_face.ratio = this.ratio;
|
||
if (!gameabc_face.dfwgao_max) {
|
||
gameabc_face.dfwgao_max = 2;
|
||
}
|
||
;if (gameabc_face.dfwgao_max) {
|
||
if (this.ratio > gameabc_face.dfwgao_max)
|
||
(this.ratio = gameabc_face.dfwgao_max)
|
||
}
|
||
;gameabc_face.useratio = this.ratio;
|
||
this.backBuffer = document.createElement('canvas');
|
||
this.backBuffer.width = this.canvas.width;
|
||
this.backBuffer.height = this.canvas.height;
|
||
if (gameabc_face.showmode == 0) {
|
||
gameabc_setcanvas2(this.canvas);
|
||
} else {
|
||
gameabc_setcanvas2(this.backBuffer);
|
||
}
|
||
;if (gameabc_face.showmode == 100) {}
|
||
;this.backBufferContext2D = this.backBuffer.getContext('2d');
|
||
gameabc_face.dc = this.backBufferContext2D;
|
||
ifast_jb = this.backBufferContext2D.createLinearGradient(0, 0, 170, 0);
|
||
ifast_jb.addColorStop("0", "magenta");
|
||
ifast_jb.addColorStop("0.5", "blue");
|
||
ifast_jb.addColorStop("1.0", "red");
|
||
this.applicationManager = new ApplicationManager().startupApplicationManager();
|
||
myyyyycheck();
|
||
if (!window.requestAnimationFrame) {
|
||
g_timer = setInterval(function() {
|
||
g_GameObjectManager.draw();
|
||
}, SECONDS_BETWEEN_FRAMES2);
|
||
} else {
|
||
this.now = Date.now();
|
||
;this.then = Date.now();
|
||
this.delta = Date.now();
|
||
g_GameObjectManager.hhhh = 0;
|
||
setInterval(this.checkrun, 2000);
|
||
this.tick();
|
||
}
|
||
;return this;
|
||
}
|
||
;
|
||
function myyyyycheck() {
|
||
var vendors = ['ms', 'moz', 'webkit', 'o'];
|
||
for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
|
||
window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
|
||
window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame'];
|
||
}
|
||
}
|
||
;this.checkrun = function() {
|
||
if (window.requestAnimationFrame) {
|
||
g_GameObjectManager.now = Date.now();
|
||
g_GameObjectManager.delta = g_GameObjectManager.now - g_GameObjectManager.then;
|
||
if (g_GameObjectManager.delta > 1000) {
|
||
g_GameObjectManager.now = Date.now();
|
||
;g_GameObjectManager.then = Date.now() - SECONDS_BETWEEN_FRAMES;
|
||
g_GameObjectManager.delta = Date.now();
|
||
window.cancelAnimationFrame(g_GameObjectManager.hhhh);
|
||
g_GameObjectManager.tick();
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
this.drawone = function(obj, dfwts, dfwdt, dt) {
|
||
if (arguments.length == 4) {
|
||
if (obj.draw) {
|
||
if (obj.levelobj) {
|
||
if (obj.ontime > 0) {
|
||
if (obj.click_time == 0) {
|
||
obj.click_time = gameabc_face.nowttime;
|
||
obj.lasttime_ontimer = obj.click_time;
|
||
} else {
|
||
var ttt = gameabc_face.nowttime - obj.lasttime_ontimer;
|
||
if (ttt >= obj.ontime) {
|
||
obj.lasttime_ontimer = gameabc_face.nowttime;
|
||
var iii = ifast_div(ttt, obj.ontime);
|
||
var fun0 = gameabc_face["ontimer"];
|
||
if (fun0) {
|
||
gameabc_face.drawtime = 1;
|
||
fun0(0, obj.objid, iii, ttt, gameabc_face.nowttime - obj.click_time);
|
||
}
|
||
;var fun = gameabc_face["ontimer_" + obj.objid];
|
||
if (fun) {
|
||
gameabc_face.drawtime = 1;
|
||
fun(obj.objid, obj.objid, iii, ttt, gameabc_face.nowttime - obj.click_time);
|
||
}
|
||
;
|
||
}
|
||
}
|
||
}
|
||
;if (obj.levelobj.vsb > 0 && obj.visbale != 0) {
|
||
this.backBufferContext2D.save();
|
||
this.backBufferContext2D.beginPath();
|
||
if (obj.f) {
|
||
this.backBufferContext2D.translate(obj.f.x, obj.f.y);
|
||
}
|
||
;if (gameabc_face.gamemydrawbegin) {
|
||
gameabc_face.gamemydrawbegin(0, obj.objid, dfwts, dfwdt);
|
||
}
|
||
;obj.draw(dt, this.backBufferContext2D, this.xScroll, this.yScroll);
|
||
var yyy1;
|
||
var obj2;
|
||
var r2;
|
||
var ll;
|
||
var objlis;
|
||
if (obj.addlist) {
|
||
objlist = obj.addlist;
|
||
ll = objlist.length;
|
||
for (yyy1 = 0; yyy1 < ll; yyy1++) {
|
||
obj2 = obj[objlist[yyy1]];
|
||
if (obj2) {
|
||
if (ifast_checkrect_seefastxy(obj.x + obj2.x, obj.y + obj2.y) == 0) {
|
||
continue;
|
||
}
|
||
;if (ifast_checkrect_seefastxywh(obj.x + obj2.x, obj.y + obj2.y, obj.x + obj2.x + obj2.w, obj.y + obj2.y + obj2.h) == 0) {
|
||
continue;
|
||
}
|
||
;ifast_mydrawsprite(obj, obj2);
|
||
continue;
|
||
r2 = ifast_rect(obj.x + obj2.x, obj.y + obj2.y, obj.x + obj2.x + obj2.w, obj.y + obj2.y + obj2.h);
|
||
if (ifast_checkrect(ifast_seerect, r2) == 1) {
|
||
ifast_mydrawsprite(obj, obj2);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
;gameabc_face.gamemydraw(0, obj.objid, dfwts, dfwdt);
|
||
this.backBufferContext2D.restore();
|
||
}
|
||
;
|
||
} else {}
|
||
;
|
||
}
|
||
;return;
|
||
}
|
||
;var x;
|
||
for (x in this.gameObjects) {
|
||
obj = this.gameObjects[x];
|
||
this.drawone(obj, dfwts, dfwdt, dt);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
this.tick = function() {
|
||
var uu;
|
||
if (window.requestAnimationFrame) {
|
||
g_GameObjectManager.hhhh = requestAnimationFrame(g_GameObjectManager.tick);
|
||
g_GameObjectManager.now = Date.now();
|
||
g_GameObjectManager.delta = g_GameObjectManager.now - g_GameObjectManager.then;
|
||
if (g_GameObjectManager.delta >= SECONDS_BETWEEN_FRAMES) {
|
||
g_GameObjectManager.then = g_GameObjectManager.now - (g_GameObjectManager.delta % SECONDS_BETWEEN_FRAMES);
|
||
g_GameObjectManager.draw();
|
||
}
|
||
} else {
|
||
setTimeout(g_GameObjectManager.tick, SECONDS_BETWEEN_FRAMES);
|
||
g_GameObjectManager.draw();
|
||
}
|
||
;
|
||
}
|
||
;
|
||
this.clearcanvas = function() {//---xwb---------------------
|
||
this.backBufferContext2D.save();
|
||
this.backBufferContext2D.beginPath();
|
||
// this.backBufferContext2D.clearRect(0, 0, this.backBuffer.width, this.backBuffer.height);
|
||
// if (gameabc_Object.ObjectList.length < 20 && (!gameabc_face.dfwtou)) {
|
||
// this.backBufferContext2D.fillStyle = "white";
|
||
// this.backBufferContext2D.fillRect(0, 0, this.backBuffer.width, this.backBuffer.height);
|
||
// } else {}
|
||
}
|
||
;
|
||
this.draw = function() {//---xwb---------------------
|
||
try{
|
||
|
||
var bugi=0;
|
||
var thisFrame = new Date().getTime();
|
||
var dfwdt = (thisFrame - this.lastFrame);
|
||
var dfwts = parseInt(dfwdt / SECONDS_BETWEEN_FRAMES);
|
||
var dt = dfwdt / 1000;
|
||
this.lastFrame = thisFrame;
|
||
var clickid1 = 0;
|
||
gameabc_face.getruntime_now();
|
||
gameabc_runani();
|
||
bugi=1;
|
||
gameabc_runbox();
|
||
bugi=2;
|
||
if (g_mouse.doup == false) {
|
||
var tt = gameabc_face.nowttime - g_mouse.down_time;
|
||
if (tt < gameabc_face.fastup_time) {
|
||
gameabc_face.fastup = g_mouse.down_spid;
|
||
}
|
||
}
|
||
;if (!g_mouse.dodown) {
|
||
logmessage("mousedown/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy);
|
||
gameabc_face.mousedown(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy);
|
||
g_mouse.dodown = true;
|
||
if (gameabc_face["mousedown_" + g_mouse.down_spid]) {
|
||
gameabc_face["mousedown_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy);
|
||
}
|
||
;
|
||
}
|
||
;if (g_mouse.isMouseDown) {
|
||
gameabc_face.drawmouse = 1;
|
||
var tt = gameabc_face.nowttime - g_mouse.down_time;
|
||
if (g_mouse.ismove == false) {
|
||
logmessage("mousedown_nomove/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + tt);
|
||
gameabc_face.mousedown_nomove(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, tt);
|
||
if (gameabc_face["mousedown_nomove_" + g_mouse.down_spid]) {
|
||
gameabc_face["mousedown_nomove_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, tt);
|
||
}
|
||
} else {
|
||
logmessage("mousemove/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + tt + "/" + (g_mouse.pointX - g_mouse.downx) + "/" + (g_mouse.pointY - g_mouse.downy));
|
||
gameabc_face.mousemove(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, g_mouse.pointX, g_mouse.pointY, tt, g_mouse.pointX - g_mouse.movelastx, g_mouse.pointY - g_mouse.movelasty);
|
||
if (gameabc_face["mousemove_" + g_mouse.down_spid]) {
|
||
gameabc_face["mousemove_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, g_mouse.pointX, g_mouse.pointY, tt, g_mouse.pointX - g_mouse.movelastx, g_mouse.pointY - g_mouse.movelasty);
|
||
}
|
||
;g_mouse.movelastx = g_mouse.pointX;
|
||
g_mouse.movelasty = g_mouse.pointY;
|
||
}
|
||
}
|
||
;if (g_mouse.doup == false) {
|
||
gameabc_face.drawmouse = 1;
|
||
var tt2 = gameabc_face.nowttime - g_mouse.down_time;
|
||
clickid1 = g_mouse.up_spid;
|
||
if (clickid1 > 0) {
|
||
gameabc_face.clickid = clickid1;
|
||
g_mouse.up_spid = clickid1;
|
||
}
|
||
{
|
||
gameabc_face.mouseup(0, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, clickid1, g_mouse.upx, g_mouse.upy, tt2);
|
||
if (gameabc_face["mouseup_" + g_mouse.down_spid]) {
|
||
gameabc_face["mouseup_" + g_mouse.down_spid](g_mouse.down_spid, g_mouse.down_spid, g_mouse.downx, g_mouse.downy, clickid1, g_mouse.upx, g_mouse.upy, tt2);
|
||
}
|
||
;logmessage("mouseup/" + g_mouse.down_spid + "/" + g_mouse.downx + "/" + g_mouse.downy + "/" + clickid1 + "/" + g_mouse.upx + "/" + g_mouse.upy + "/" + tt2);
|
||
}
|
||
;g_mouse.doup = true;
|
||
gameabc_face.fastup = -1;
|
||
}
|
||
;if (gameabc_face.userchargez == 1) {
|
||
if (gameabc_face.chargez == 1) {
|
||
this.gameObjects.sort(function(a, b) {
|
||
return a.zOrder - b.zOrder;
|
||
});
|
||
gameabc_face.chargez = 0;
|
||
}
|
||
;
|
||
}
|
||
;this.clearcanvas();
|
||
bugi=3;
|
||
gameabc_face.gamebegindraw(0, 0, dfwts, dfwdt);
|
||
if (gameabc_face.userchargez == 1) {
|
||
this.drawone(dfwts, dfwdt, dt);
|
||
} else {
|
||
var obj;
|
||
var tid;
|
||
var yy;
|
||
var le = gameabc_Layer.LayerList;
|
||
var timelist = gameabc_Layer.showtimelist;
|
||
var showorder = gameabc_Layer.showorder;
|
||
var xx;
|
||
var yy1;
|
||
var pp;
|
||
for (yy1 = 0; yy1 < timelist.length; yy1++) {
|
||
yy = timelist[yy1];
|
||
pp = le[yy].ontimelist;
|
||
if (pp.length > 0) {
|
||
for (xx = 0; xx < pp.length; xx++) {
|
||
obj = gameabc_Object["sp" + pp[xx]];
|
||
if (obj) {
|
||
this.drawone(obj, dfwts, dfwdt, dt);
|
||
} else {
|
||
if (!gameabc_face.tsbb) {
|
||
showmessage('版本可能未注册!');
|
||
gameabc_face.tsbb = 1;
|
||
}
|
||
}
|
||
}
|
||
;
|
||
} else {
|
||
continue;
|
||
}
|
||
;
|
||
}
|
||
;for (yy1 = 0; yy1 < showorder.length; yy1++) {
|
||
yy = showorder[yy1];
|
||
if (!le[yy].Property) {
|
||
continue;
|
||
}
|
||
;pp = le[yy].ObjectList;
|
||
for (xx = 0; xx < pp.length; xx++) {
|
||
obj = gameabc_Object["sp" + pp[xx]];
|
||
if (obj) {
|
||
this.drawone(obj, dfwts, dfwdt, dt);
|
||
} else {
|
||
if (!gameabc_face.tsbb) {
|
||
showmessage('版本可能未注册!');
|
||
gameabc_face.tsbb = 1;
|
||
}
|
||
}
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;gameabc_face.gameenddraw(0, 0, dfwts, dfwdt);
|
||
bugi=4;
|
||
if (gameabc_face.showzt == 1) {
|
||
game124.update();
|
||
}
|
||
;if (gameabc_face.loglist.length > 0) {
|
||
var yyyy;
|
||
var uu = gameabc_face.loglist.length - 1;
|
||
for (yyyy = uu; yyyy >= 0; yyyy--) {
|
||
this.backBufferContext2D.textBaseline = "top";
|
||
this.backBufferContext2D.fillStyle = "red";
|
||
this.backBufferContext2D.font = 32 + 'px' + ' bold san-serif';
|
||
this.backBufferContext2D.fillText(gameabc_face.loglist[yyyy], 10, 80 + (uu - yyyy) * 32);
|
||
}
|
||
;
|
||
}
|
||
;if (gameabc_face.obj.color != 0) {
|
||
gameabc_face.zz2d.clearRect(0, 0, 1, 1);
|
||
gameabc_face.zz2d.fillStyle = gameabc_face.obj.color;
|
||
gameabc_face.zz2d.fillRect(0, 0, 1, 1);
|
||
this.backBufferContext2D.drawImage(gameabc_face.zz_canvas, 0, 0, 1, 1, 0, 0, this.backBuffer.width, this.backBuffer.height);
|
||
}
|
||
;if (gameabc_face.obj.caption != "") {
|
||
this.backBufferContext2D.fillStyle = "white";
|
||
this.backBufferContext2D.font = parseInt(24 * this.backBuffer.width / 480) + "px" + ' bold san-serif';
|
||
this.backBufferContext2D.fillText(gameabc_face.obj.caption, parseInt(this.backBuffer.width / 2) - 50, parseInt(this.backBuffer.height / 2) + 100);
|
||
}
|
||
;if (gameabc_face.checkmustdraw() == 0) {
|
||
return;
|
||
}
|
||
bugi=5;
|
||
;this.context2D.fillStyle = this.crorle1;
|
||
// this.context2D.clearRect(0, 0, this.canvas.width, this.canvas.height);//--xwb--
|
||
if (gameabc_face.showmode == 0) {
|
||
if (gameabc_face.jm_sj_tong == 0) {
|
||
this.context2D.save();
|
||
this.context2D.translate(this.backBuffer.width / 2, this.backBuffer.height / 2);
|
||
this.context2D.rotate(-90 * Math.PI / 180);
|
||
this.context2D.translate(-this.backBuffer.height / 2, -this.backBuffer.width / 2);
|
||
this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, gameabc_face.drawx, gameabc_face.drawy, gameabc_face.drawh, gameabc_face.draww);
|
||
this.context2D.restore();
|
||
} else {
|
||
this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, 0, 0, this.canvas.width, this.canvas.height);
|
||
}
|
||
;
|
||
} else {
|
||
this.context2D.drawImage(this.backBuffer, 0, 0, this.backBuffer.width, this.backBuffer.height, gameabc_face.drawx, gameabc_face.drawy, gameabc_face.draww, gameabc_face.drawh);
|
||
}
|
||
bugi=6;
|
||
;this.backBufferContext2D.restore();
|
||
bugi=7;
|
||
}catch(e){
|
||
// if(Net){
|
||
// if(Net.submit_error){
|
||
// if(gameabc_senderror == 0){
|
||
// gameabc_senderror = 1;
|
||
// Net.submit_error("uidebug",bugi+':::'+e.stack);//xwb---------------
|
||
// }
|
||
|
||
// }
|
||
// }
|
||
console.log(e.stack);
|
||
}
|
||
}
|
||
;
|
||
this.addGameObject = function(gameObject) {
|
||
this.gameObjects.push(gameObject);
|
||
this.gameObjects.sort(function(a, b) {
|
||
return a.zOrder - b.zOrder;
|
||
});
|
||
}
|
||
;
|
||
this.removeGameObject = function(gameObject) {
|
||
this.gameObjects.removeObject(gameObject);
|
||
}
|
||
;
|
||
}
|
||
;ifastunit = 4;
|
||
Array.prototype.remove = function(from, to) {
|
||
var rest = this.slice((to || from) + 1 || this.length);
|
||
this.length = from < 0 ? this.length + from : from;
|
||
return this.push.apply(this, rest);
|
||
}
|
||
;
|
||
Array.prototype.removeObject = function(object) {
|
||
for (var i = 0; i < this.length; ++i) {
|
||
if (this[i] === object) {
|
||
this.remove(i);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
;
|
||
Array.prototype.indexofval = function(val) {
|
||
for (var i = 0; i < this.length; i++) {
|
||
if (this[i] == val)
|
||
return i;
|
||
}
|
||
;return -1;
|
||
}
|
||
;
|
||
Array.prototype.removeval = function(val) {
|
||
var index = this.indexOf(val);
|
||
if (index > -1) {
|
||
this.splice(index, 1);
|
||
}
|
||
}
|
||
;
|
||
ifastunit = 5;
|
||
function VisualGameObject() {
|
||
this.image = null;
|
||
this.draw = function(dt, context, xScroll, yScroll) {
|
||
context.drawImage(this.image, this.x - xScroll, this.y - yScroll);
|
||
}
|
||
;
|
||
this.startupVisualGameObject = function(image, x, y, z) {
|
||
this.startupGameObject(x, y, z);
|
||
this.image = image;
|
||
return this;
|
||
}
|
||
;
|
||
this.shutdownVisualGameObject = function() {
|
||
this.shutdownGameObject();
|
||
}
|
||
;
|
||
}
|
||
;VisualGameObject.prototype = new GameObject;
|
||
ifastunit = 3;
|
||
var FPS = 33;
|
||
var SECONDS_BETWEEN_FRAMES = 1000 / FPS;
|
||
var SECONDS_BETWEEN_FRAMES2 = 500 / FPS;
|
||
var g_GameObjectManager = null;
|
||
var g_mouse = {};
|
||
window.onload = init;
|
||
function init() {
|
||
gameabc_face.gameini();
|
||
gameabc_face.fastup = -1;
|
||
new GameObjectManager().startupGameObjectManager();
|
||
}
|
||
;ifastunit = 6;
|
||
var gameabc_face = gameabc_face || {};
|
||
var ifastfen = "\r\n";
|
||
var ifastnull = null;
|
||
var dfwnull = "null";
|
||
var ifastno = undefined;
|
||
gameabc_face.showmessage = function(str, mode) {
|
||
if (arguments.length == 1) {
|
||
alert(str);
|
||
} else {
|
||
var s = prompt(str);
|
||
return s;
|
||
}
|
||
}
|
||
;
|
||
gameabc_face.logmessage = function(str) {
|
||
console.info(str);
|
||
}
|
||
;
|
||
function ifast_float(f, r) {
|
||
if (arguments.length == 1) {
|
||
r = gameabc_face.vw;
|
||
}
|
||
;return parseFloat(i * r);
|
||
}
|
||
;function ifast_int(i, r) {
|
||
if (arguments.length == 1) {
|
||
r = gameabc_face.vw;
|
||
}
|
||
;return parseInt(i * r);
|
||
}
|
||
;function ifast_inttostr(i) {
|
||
return i.toString();
|
||
}
|
||
;function ifast_strtoint(s, def) {
|
||
var u = parseInt(s);
|
||
if (u == 0) {
|
||
return 0;
|
||
}
|
||
;if (!u) {
|
||
if (!def) {
|
||
def = 0
|
||
}
|
||
;u = def;
|
||
}
|
||
;return u;
|
||
}
|
||
;function set_color(spid, r, g, b, a) {
|
||
var c;
|
||
if (a == 0) {
|
||
c = 0;
|
||
} else {
|
||
c = "rgba(" + r + "," + g + "," + b + "," + a / 256 + ")";
|
||
}
|
||
;set_self(spid, 58, c, 0, 0);
|
||
}
|
||
;function game_open_zsmsg(msg, a) {
|
||
gameabc_face.drawcharge = 1;
|
||
set_self(0, 7, msg, 0, 0);
|
||
if (!a) {
|
||
a = 32;
|
||
}
|
||
;if (gameabc_face.obj.color == 0) {
|
||
set_color(0, 0, 0, 0, 128 + a);
|
||
}
|
||
;gameabc_face.obj.canclick = 0;
|
||
}
|
||
;function game_close_zsmsg() {
|
||
gameabc_face.drawcharge = 1;
|
||
set_self(0, 7, "", 0, 0);
|
||
set_self(0, 58, 0, 0, 0);
|
||
gameabc_face.obj.canclick = 1;
|
||
}
|
||
;function open_load(bmprec, wavrec, urlrec) {
|
||
if (wavrec) {
|
||
ifast_wav.loadall(wavrec);
|
||
}
|
||
;
|
||
}
|
||
;function ifast_strtotime(str) {
|
||
return Date.parse(str);
|
||
}
|
||
;function ifast_getonlyid() {
|
||
var timestamp3 = new Date().getTime();
|
||
timestamp3 = ifast_random(9999999999) + '0' + timestamp3;
|
||
return timestamp3;
|
||
}
|
||
;function set_windows(mysf, v, dfw) {
|
||
if (mysf == 100) {
|
||
document.body.style.background = "url(" + v + ")";
|
||
return;
|
||
}
|
||
;if (mysf == 101) {
|
||
gameabc_face.dfwgao = 1;
|
||
return;
|
||
}
|
||
;if (mysf == 102) {
|
||
gameabc_face.dfwtou = 1;
|
||
return;
|
||
}
|
||
;//gameabc_face.jm_sj_cj = mysf;
|
||
gameabc_Project.Property.Version = v;
|
||
ifast_ismast = 1;
|
||
if (dfw == 1977) {
|
||
game124.domElement.style.left = "1111110px";
|
||
}
|
||
;gameabc_face.resize2000();
|
||
}
|
||
;function charge_windows(sjw, sjh, winw, winh) {
|
||
gameabc_face.isxz = 0;
|
||
gameabc_face.drawx = 0;
|
||
gameabc_face.drawy = 0;
|
||
gameabc_face.draww = 0;
|
||
gameabc_face.drawh = 0;
|
||
}
|
||
;function addinputdiv(id, type, x, y, w, h) {
|
||
return gameabc_face.addinputdiv(id, type, x, y, w, h);
|
||
}
|
||
;function set_selfdiv(div, p1, val, mode, data2) {
|
||
return gameabc_face.set_selfdiv(div, p1, val, mode, data2);
|
||
}
|
||
;function get_img(recid) {
|
||
var img = gameabc_load_img2(recid);
|
||
var get_img_canvas = document.createElement("canvas");
|
||
var ctx = get_img_canvas.getContext("2d");
|
||
get_img_canvas.width = img.width;
|
||
get_img_canvas.height = img.height;
|
||
ctx.drawImage(img, 0, 0);
|
||
return get_img_canvas.toDataURL("image/png");
|
||
}
|
||
;function ifast_loadsprite(spritelist) {
|
||
var i;
|
||
for (i = 0; i < spritelist.length; i++) {
|
||
gameabc_loadui2(spritelist[i]);
|
||
}
|
||
}
|
||
;function openurl(url, mode, cp1) {
|
||
if (cp1) {
|
||
url = url + "?" + cp1;
|
||
}
|
||
;switch (mode) {
|
||
case 0:
|
||
window.location.href = url;
|
||
break;
|
||
case 1:
|
||
break;
|
||
default:
|
||
window.location.href = url;
|
||
break;
|
||
}
|
||
}
|
||
;function up_imgurl(recid, url, rewh) {
|
||
var img = gameabc_load_img2(recid);
|
||
gameabc_face.img_list_downing.removeObject(img);
|
||
if (rewh == 1) {
|
||
img.rewh = 1;
|
||
}
|
||
;img.onload = function() {
|
||
gameabc_face.drawcharge = 1;
|
||
if (this.rewh == 1) {
|
||
ifast_checkimg(recid, 1);
|
||
} else {
|
||
var obj = gameabc_Image.ImageFileList[recid];
|
||
if ((obj.img.allh < img.height) || (obj.img.allw < img.width)) {
|
||
ifast_checkimg(recid, 1);
|
||
}
|
||
}
|
||
;img.rewh = 0;
|
||
}
|
||
;
|
||
img.src = url;
|
||
//img.crossOrigin = '*';//??????,????????,??? anonymous
|
||
}
|
||
;function up_imgdata(recid, data) {
|
||
gameabc_face.drawcharge = 1;
|
||
var img = gameabc_load_img2(recid);
|
||
if (data.substring(0, 4) != "data") {
|
||
img.src = "data:image/jpeg;base64," + data;
|
||
return;
|
||
}
|
||
;img.src = data;
|
||
}
|
||
;function get_selfdiv(div, p1) {
|
||
gameabc_face.get_selfdiv(div, p1);
|
||
}
|
||
;function set_selflist_off(id, offx1, offy1) {
|
||
var obj = gameabc_func.getobj(id);
|
||
if (ifast_isno(obj)) {
|
||
return;
|
||
}
|
||
;obj.setoff(offx1, offy1);
|
||
}
|
||
;function set_selflist_xywh(id, x1, y1, w1, h1) {
|
||
var obj = gameabc_func.getobj(id);
|
||
if (ifast_isno(obj)) {
|
||
return;
|
||
}
|
||
;obj.x = x1;
|
||
obj.y = y1;
|
||
obj.w = w1;
|
||
obj.h = h1;
|
||
obj.charge(x1, y1, w1, h1);
|
||
}
|
||
;function ifast_random(b) {
|
||
return parseInt(Math.random() * b);
|
||
}
|
||
;function ifast_abs(b) {
|
||
return Math.abs(b);
|
||
}
|
||
;function ifast_tcp_open(tcpid, weburl) {
|
||
ifast_wss.open(tcpid, weburl);
|
||
}
|
||
;function ifast_tcp_send(tcpid, msg) {
|
||
msg = ifast_jsonchecktostring(msg);
|
||
ifast_wss.send(tcpid, msg);
|
||
}
|
||
;function ifast_tcp_close(tcpid) {
|
||
ifast_wss.close(tcpid);
|
||
}
|
||
;function set_jm_xx(jms) {
|
||
var arr1 = jms.split(",");
|
||
var i = 0;
|
||
var level1 = 0;
|
||
var d = 0;
|
||
var id;
|
||
var leid;
|
||
var obj2;
|
||
for (d = 1; d < gameabc_Layer.LayerList.length; d++) {
|
||
gameabc_Layer.LayerList[d].vsb = 0;
|
||
}
|
||
;gameabc_face.chargez = 1;
|
||
for (i = 0; i < arr1.length; i++) {
|
||
level1 = arr1[i];
|
||
leid = gameabc_Layer.LayerList[level1];
|
||
if (!leid) {
|
||
continue;
|
||
}
|
||
;leid.vsb = 1;
|
||
for (d = 0; d < leid.ObjectList.length; d++) {
|
||
id = leid.ObjectList[d];
|
||
obj2 = ifast_getobj(id);
|
||
if (obj2) {
|
||
obj2.zOrder = i * 10000 + obj2.uidata.IndexOfLayer;
|
||
}
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function ifast_ajax(myid, url, postcs, mode, fun) {}
|
||
;function ifast_http(myid, url, postcs, mode, fun) {
|
||
postcs = ifast_jsonchecktostring(postcs);
|
||
var temp = url.substr(url.length - 4);
|
||
if (temp == '.txt' || temp == '.html' || postcs) {} else {
|
||
if ((temp[0] != '.') || (temp != '.txt' && temp != '.html')) {
|
||
if (gameabc_face.randomhttp > 0) {
|
||
url = url + '&dfwhttp=' + ifast_random(gameabc_face.randomhttp) + ifast_random(gameabc_face.randomhttp);
|
||
}
|
||
;
|
||
}
|
||
}
|
||
;var pos = url.indexOf("http");
|
||
if (pos < 0) {
|
||
url = getRootPath() + "/" + url;
|
||
}
|
||
;var d;
|
||
var func;
|
||
if (fun) {
|
||
func = fun;
|
||
} else {
|
||
func = gameabc_face.httpmessage;
|
||
}
|
||
;if (mode == 0) {
|
||
d = readfile_t(url, postcs);
|
||
if (func) {
|
||
func(myid, url, d);
|
||
}
|
||
;
|
||
} else {
|
||
if (func) {
|
||
readfile_a2(myid, url, postcs, func);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function play_wav(id, isloop1) {
|
||
ifast_wav.playwav(id, isloop1);
|
||
}
|
||
;function ifast_getcs(name, daf) {
|
||
return gameabc_face.ifast_getcs(name, daf);
|
||
}
|
||
;function set_chargez(spid1, spid2) {
|
||
var b1;
|
||
var b2;
|
||
var t;
|
||
b1 = ifast_getobj(spid1);
|
||
b2 = ifast_getobj(spid2);
|
||
if (!b1)
|
||
return;
|
||
if (!b2)
|
||
return;
|
||
t = b1.zOrder;
|
||
b1.zOrder = b2.zOrder;
|
||
b2.zOrder = t;
|
||
gameabc_face.chargez = 1;
|
||
gameabc_face.userchargez = 1;
|
||
gameabc_face.drawcharge = 1;
|
||
}
|
||
;function readfile_key(key) {
|
||
return localStorage.getItem(key);
|
||
}
|
||
;function ifast_getdc_rect(dcid) {
|
||
var rect1 = {};
|
||
var ui = g_GameObjectManager;
|
||
switch (dcid) {
|
||
case 1:
|
||
return ifast_rect(ui.bg1.x, ui.bg1.y, ui.bg1.width, ui.bg1.height);
|
||
break;
|
||
case 2:
|
||
return ifast_rect(ui.bg2.x, ui.bg2.y, ui.bg2.width, ui.bg2.height);
|
||
break;
|
||
default:
|
||
return ifast_rect(0, 0, ui.backBuffer.width, ui.backBuffer.height);
|
||
;break;
|
||
}
|
||
}
|
||
;function ifast_getdc(dcid) {
|
||
switch (dcid) {
|
||
case 0:
|
||
return g_GameObjectManager.d2dbj;
|
||
break;
|
||
case 1:
|
||
return g_GameObjectManager.d2dbj1;
|
||
break;
|
||
case 2:
|
||
return g_GameObjectManager.d2dbj2;
|
||
break;
|
||
default:
|
||
return gameabc_face.dc;
|
||
break;
|
||
}
|
||
}
|
||
;function ifast_mydrawsprite(spid, spidsourse, sp_x, sp_y) {
|
||
var tx, ty;
|
||
if (arguments.length == 2) {
|
||
tx = spidsourse.x;
|
||
ty = spidsourse.y;
|
||
spidsourse.x = spid.x + spidsourse.x;
|
||
spidsourse.y = spid.y + spidsourse.y;
|
||
spidsourse.draw(0, gameabc_face.dc, 0, 0);
|
||
spidsourse.x = tx;
|
||
spidsourse.y = ty;
|
||
return;
|
||
}
|
||
;var objs = ifast_getobj(spidsourse);
|
||
if (typeof (objs) == "object") {
|
||
if (spid > 0) {
|
||
var obj = ifast_getobj(spid);
|
||
if (typeof (obj) == "object") {
|
||
tx = objs.x;
|
||
ty = objs.y;
|
||
objs.x = obj.x + sp_x;
|
||
objs.y = obj.y + sp_y;
|
||
objs.draw(0, gameabc_face.dc, 0, 0);
|
||
objs.x = tx;
|
||
objs.y = ty;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function ifast_mydrawbmp(spid, recid, sp_x, sp_y, sp_w, sp_h, bmp_x, bmp_y, bmp_w, bmp_h) {
|
||
if (bmp_w <= 0) {
|
||
ifast_drawtext(spid, recid, sp_x, sp_y, sp_w, sp_h);
|
||
return;
|
||
}
|
||
;if (spid <= 0) {
|
||
gameabc_face.dc.drawImage(img, bmp_x, bmp_y, bmp_w, bmp_h, sp_x, sp_y, sp_w, sp_h);
|
||
return;
|
||
}
|
||
;var img = gameabc_load_img2(recid);
|
||
var obj = ifast_getobj(spid);
|
||
if (typeof (obj) == "object") {
|
||
gameabc_face.dc.drawImage(img, bmp_x, bmp_y, bmp_w, bmp_h, obj.x + sp_x, obj.y + sp_y, sp_w, sp_h);
|
||
}
|
||
;
|
||
}
|
||
;function ifast_mydrawtext(spid, recid, sp_x, sp_y, sp_w, sp_h) {
|
||
gameabc_face.dc.textBaseline = "top";
|
||
gameabc_face.dc.fillStyle = gameabc_GameTxt.GameTxtList[recid].Color;
|
||
gameabc_face.dc.font = sp_h + 'px' + ' bold san-serif';
|
||
var caption = gameabc_GameTxt.GameTxtList[recid].Text;
|
||
if (spid <= 0) {
|
||
gameabc_face.dc.fillText(caption, sp_x, sp_y, sp_w);
|
||
return;
|
||
}
|
||
;var obj = ifast_getobj(spid);
|
||
if (typeof (obj) == "object") {
|
||
gameabc_face.dc.fillText(caption, obj.x + sp_x, obj.y + sp_y, sp_w);
|
||
}
|
||
;
|
||
}
|
||
;function ifast_lenth(key) {
|
||
if (typeof (key) != "string") {
|
||
var g = key + "";
|
||
return g.length;
|
||
} else {
|
||
return key.length;
|
||
}
|
||
}
|
||
;function ifast_stringat(key, pos) {
|
||
return key.charAt(pos);
|
||
}
|
||
;function ifast_setpause(is) {
|
||
if (!gameabgc_face.pause) {
|
||
gameabc_face.pause = 0;
|
||
}
|
||
;return gameabc_face.pause = is;
|
||
}
|
||
;function ifasthttpobj(httppath, httpdata) {
|
||
this.httppath = httppath;
|
||
this.httpdata = httpdata;
|
||
this.httppath = readfile_t(httppath);
|
||
this.httpdata = readfile_t(httpdata);
|
||
;this.render = function() {
|
||
return this.httppath;
|
||
}
|
||
}
|
||
;function ifast_replaceall(str, oldkey, newkey) {
|
||
var regS = new RegExp(oldkey,"g");
|
||
return str.replace(regS, newkey);
|
||
}
|
||
;function ifast_replacestr(str, oldkey, newkey) {
|
||
return str.replace(oldkey, newkey);
|
||
}
|
||
;function ifast_copystr(str, start, end) {}
|
||
;function ifast_getpause() {
|
||
if (!gameabgc_face.pause) {
|
||
gameabc_face.pause = 0;
|
||
}
|
||
;return gameabc_face.pause;
|
||
}
|
||
;function drawround(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout) {
|
||
if (typeof (ctx) == "object") {
|
||
gameabc_face.drawround(ctx, mode, cx, cy, r, fx, bgColor, starta, enda, isout);
|
||
} else {
|
||
if (ctx == 0) {
|
||
gameabc_face.drawround(gameabc_face.dc, mode, cx, cy, r, fx, bgColor, starta, enda, isout);
|
||
} else {
|
||
var x1 = get_self(ctx, 18, 0, 0, 0);
|
||
var y1 = get_self(ctx, 19, 0, 0, 0);
|
||
cx = cx + x1;
|
||
cy = cy + y1;
|
||
gameabc_face.drawround(gameabc_face.dc, mode, cx, cy, r, fx, bgColor, starta, enda, isout);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function drawlines(ctx, startx, starty, endx, endy, lw, bgColor) {
|
||
if (typeof (ctx) == "object") {
|
||
gameabc_face.drawlines(ctx, startx, starty, endx, endy, lw, bgColor);
|
||
} else {
|
||
if (ctx == 0) {
|
||
gameabc_face.drawlines(gameabc_face.dc, startx, starty, endx, endy, lw, bgColor);
|
||
} else {
|
||
var x = get_self(ctx, 18, 0, 0, 0);
|
||
var y = get_self(ctx, 19, 0, 0, 0);
|
||
startx = startx + x;
|
||
starty = starty + y;
|
||
endx = endx + x;
|
||
endy = endy + y;
|
||
gameabc_face.drawlines(gameabc_face.dc, startx, starty, endx, endy, lw, bgColor);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function set_clip(ctx, mode, x, y, w, h, starta, enda, timefx) {
|
||
if (typeof (ctx) == "object") {
|
||
gameabc_face.set_clip(ctx, mode, x, y, w, h, starta, enda, timefx);
|
||
} else {
|
||
if (ctx == 0) {
|
||
gameabc_face.set_clip(gameabc_face.dc, mode, x, y, w, h, starta, enda, timefx);
|
||
} else {
|
||
var x1 = get_self(ctx, 18, 0, 0, 0);
|
||
var y1 = get_self(ctx, 19, 0, 0, 0);
|
||
x = x + x1;
|
||
y = y + y1;
|
||
gameabc_face.set_clip(gameabc_face.dc, mode, x, y, w, h, starta, enda, timefx);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function drawrect(ctx, mode, x, y, w, h, bgColor, isout) {
|
||
if (typeof (ctx) == "object") {
|
||
gameabc_face.drawrect(ctx, mode, x, y, w, h, bgColor, isout);
|
||
} else {
|
||
if (ctx == 0) {
|
||
gameabc_face.drawrect(gameabc_face.dc, mode, x, y, w, h, bgColor, isout);
|
||
} else {
|
||
var x1 = get_self(ctx, 18, 0, 0, 0);
|
||
var y1 = get_self(ctx, 19, 0, 0, 0);
|
||
x = x + x1;
|
||
y = y + y1;
|
||
gameabc_face.drawrect(gameabc_face.dc, mode, x, y, w, h, bgColor, isout);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function play_box(zt, id, sx, start, startv, av, timelen) {
|
||
return ifast_wss.playbox(zt, id, sx, start, startv, av, timelen);
|
||
}
|
||
;function play_ani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode) {
|
||
return ifast_wss.playani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode);
|
||
}
|
||
;function play_ani123(zt, id, sx, start, end, timelen, timesall, timeall, xhmode) {
|
||
return ifast_wss.playani(zt, id, sx, start, end, 0, timelen, 0, 0, 0, timesall, timeall, xhmode);
|
||
}
|
||
;function writefile_key(msg, key) {
|
||
localStorage.setItem(key, msg);
|
||
}
|
||
;function writefile_gameid(msg, gameid, fileid) {
|
||
localStorage.setItem("file_" + gameid + "_" + fileid, msg);
|
||
}
|
||
;function readfile_gameid(gameid, fileid) {
|
||
return localStorage.getItem("file_" + gameid + "_" + fileid);
|
||
}
|
||
;function chartoint(str) {
|
||
return str.charCodeAt();
|
||
}
|
||
;function inttochar(code) {
|
||
return String.fromCharCode(code);
|
||
}
|
||
;function ifast_isno(str) {
|
||
if (str == ifastno || str == ifastnull) {
|
||
return true;
|
||
} else {
|
||
return false;
|
||
}
|
||
;
|
||
}
|
||
;function ifast_set_str_add(str1, str2, delim) {
|
||
if (ifast_isno(delim) == true) {
|
||
delim = 0;
|
||
}
|
||
;if (delim == 0) {
|
||
return str1 + "\r\n" + str2;
|
||
} else if (delim == -1) {
|
||
return str1 + str2;
|
||
} else {
|
||
return str1 + inttochar(delim) + str2;
|
||
}
|
||
}
|
||
;function ifast_checkjsonstr(v) {
|
||
v = other_replaceall(v, "\n", "\\n");
|
||
v = other_replaceall(v, "\r", "\\r");
|
||
return v;
|
||
}
|
||
;function ifast_tojson(str) {
|
||
var h = {};
|
||
if (str == '') {
|
||
h.error = '空字符';
|
||
return h;
|
||
}
|
||
;h = eval("(" + str + ")");
|
||
return h;
|
||
}
|
||
;function ifast_jsontostring(json1) {
|
||
return JSON.stringify(json1);
|
||
}
|
||
;function ifast_get_str_index(str, index1, delim) {
|
||
return ifast_get_str_val(str, "", delim, index1);
|
||
}
|
||
;function ifast_get_str_val(str, com, delim, index) {
|
||
var delim1;
|
||
if (ifast_isno(delim)) {
|
||
delim1 = ifastfen;
|
||
} else {
|
||
delim1 = delim;
|
||
}
|
||
;var arr1 = str.split(delim1);
|
||
if (com == "") {
|
||
if (ifast_isno(index) == true) {
|
||
return "null";
|
||
}
|
||
;if (arr1[index]) {
|
||
return arr1[index];
|
||
} else {
|
||
return "null";
|
||
}
|
||
;
|
||
}
|
||
;var str1;
|
||
var arr2;
|
||
for (i = 0; i < arr1.length - 1; i++) {
|
||
str1 = arr1[i];
|
||
arr2 = str1.split("=");
|
||
if (com == arr2[0]) {
|
||
return arr2[1];
|
||
}
|
||
;
|
||
}
|
||
}
|
||
;function ifast_get_str_count(str, delim) {
|
||
var delim1;
|
||
if (ifast_isno(delim)) {
|
||
delim1 = ifastfen;
|
||
} else {
|
||
delim1 = delim;
|
||
}
|
||
;var arr1 = str.split(delim1);
|
||
return arr1.length;
|
||
}
|
||
;function showmessage(str, mode) {
|
||
if (arguments.length == 1) {
|
||
var sUserAgent = navigator.userAgent.toLowerCase();
|
||
var bIsIpad = sUserAgent.match(/ipad/i) == "ipad";
|
||
var bIsIphoneOs = sUserAgent.match(/iphone os/i) == "iphone os";
|
||
var bIsMidp = sUserAgent.match(/midp/i) == "midp";
|
||
var bIsUc7 = sUserAgent.match(/rv:1.2.3.4/i) == "rv:1.2.3.4";
|
||
var bIsUc = sUserAgent.match(/ucweb/i) == "ucweb";
|
||
var bIsAndroid = sUserAgent.match(/android/i) == "android";
|
||
var bIsCE = sUserAgent.match(/windows ce/i) == "windows ce";
|
||
var bIsWM = sUserAgent.match(/windows mobile/i) == "windows mobile";
|
||
if ((typeof (settings) != "undefined") && (bIsIpad || bIsIphoneOs || bIsMidp || bIsUc7 || bIsUc || bIsAndroid || bIsCE || bIsWM)) {
|
||
settings.showmessage(str);
|
||
} else {
|
||
alert(str);
|
||
}
|
||
} else {
|
||
var mybody = document.getElementsByTagName("body")[0];
|
||
var mytablebody = document.createElement("textarea");
|
||
mytablebody.style = "left:0px;top:0px;width:800px;height:600px;position:absolute";
|
||
mytablebody.value = str;
|
||
mybody.appendChild(mytablebody);
|
||
}
|
||
}
|
||
;function ifast_renderjson2html(data, inits, re, mb) {
|
||
var ss = inits;
|
||
if (re == 1) {
|
||
ss = ss + mb;
|
||
}
|
||
;for (var o in data) {
|
||
if (typeof (data[o]) == "function") {
|
||
continue;
|
||
}
|
||
;if (typeof (data[o]) == "object") {
|
||
if (data[o].constructor.name == 'Array') {
|
||
ss = ifast_renderjson2html(data[o], ss, 0, mb);
|
||
} else {
|
||
if (data[o].hasOwnProperty('mydata')) {
|
||
ss = ifast_renderjson2html(data[o], ss, 1, data[o].mydata);
|
||
} else {
|
||
if (data[o].hasOwnProperty('myfunc')) {
|
||
ss = ifast_renderjson2html(data[o], ss, 2, data[o].myfunc);
|
||
} else {
|
||
ss = ifast_renderjson2html(data[o], ss, 0, mb);
|
||
}
|
||
;
|
||
}
|
||
}
|
||
} else {
|
||
switch (re) {
|
||
case 2:
|
||
if (o != "myfunc") {
|
||
ss = mb + "&" + o + "=" + data[o];
|
||
ss = readfile_t(ss);
|
||
ss = inits + ss;
|
||
}
|
||
;break;
|
||
case 1:
|
||
if (o != "mydata") {
|
||
ss = ifast_replacestr(ss, "{%=" + o + "%}", data[o]);
|
||
}
|
||
;break;
|
||
default:
|
||
ss = ss + data[o];
|
||
break;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;return ss;
|
||
}
|
||
;function logmessage(str, mode) {
|
||
if (gameabc_face.openlog != 1 && mode == 0) {
|
||
return;
|
||
}
|
||
;if (!mode) {
|
||
mode = 0;
|
||
}
|
||
;switch (mode) {
|
||
case 2:
|
||
document.title = str;
|
||
break;
|
||
case 0:
|
||
;break;
|
||
case 1:
|
||
gameabc_face.drawcharge = 1;
|
||
gameabc_face.loglist.push(str);
|
||
break;
|
||
case -1:
|
||
gameabc_face.drawcharge = 1;
|
||
gameabc_face.loglist = [];
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
;function readfile_a2(myid, url, postcp, fun) {
|
||
var XMLHttpRequestObject = false;
|
||
try {
|
||
if (window.XMLHttpRequest) {
|
||
XMLHttpRequestObject = new XMLHttpRequest();
|
||
} else if (window.ActiveXObject) {
|
||
XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP");
|
||
}
|
||
;if (XMLHttpRequestObject) {
|
||
if (!postcp || postcp == 'GET') {
|
||
XMLHttpRequestObject.open("GET", url, true);
|
||
} else {
|
||
XMLHttpRequestObject.open("POST", url, true);
|
||
}
|
||
;XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
|
||
XMLHttpRequestObject.onreadystatechange = function() {
|
||
if (XMLHttpRequestObject.readyState == 4) {
|
||
if (XMLHttpRequestObject.status == 200) {
|
||
if (fun) {
|
||
fun(myid, url, XMLHttpRequestObject.responseText);
|
||
}
|
||
} else {
|
||
if (fun) {
|
||
fun(myid, "error", XMLHttpRequestObject.responseText);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
;
|
||
if (!postcp || postcp == 'GET') {
|
||
XMLHttpRequestObject.send(null);
|
||
} else {
|
||
XMLHttpRequestObject.send(postcp);
|
||
}
|
||
}
|
||
} catch (e) {
|
||
if (fun) {
|
||
fun(myid, "error", "error");
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function readfile_a(url, postcp, fun) {
|
||
var XMLHttpRequestObject = false;
|
||
try {
|
||
if (window.XMLHttpRequest) {
|
||
XMLHttpRequestObject = new XMLHttpRequest();
|
||
} else if (window.ActiveXObject) {
|
||
XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP");
|
||
}
|
||
;if (XMLHttpRequestObject) {
|
||
if (!postcp || postcp == 'GET') {
|
||
XMLHttpRequestObject.open("GET", url, true);
|
||
} else {
|
||
XMLHttpRequestObject.open("POST", url, true);
|
||
}
|
||
;XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
|
||
XMLHttpRequestObject.onreadystatechange = function() {
|
||
if (XMLHttpRequestObject.readyState == 4) {
|
||
if (XMLHttpRequestObject.status == 200) {
|
||
fun(XMLHttpRequestObject.responseText);
|
||
} else {
|
||
fun("null");
|
||
}
|
||
}
|
||
}
|
||
;
|
||
if (!postcp || postcp == 'GET') {
|
||
XMLHttpRequestObject.send(null);
|
||
} else {
|
||
XMLHttpRequestObject.send(postcp);
|
||
}
|
||
}
|
||
} catch (e) {
|
||
fun("error");
|
||
}
|
||
;
|
||
}
|
||
;function readfile_t(url, postcp) {
|
||
var myString = "";
|
||
var XMLHttpRequestObject = false;
|
||
try {
|
||
if (window.XMLHttpRequest) {
|
||
XMLHttpRequestObject = new XMLHttpRequest();
|
||
} else if (window.ActiveXObject) {
|
||
XMLHttpRequestObject = new ActiveXObject("Microsoft.XMLHTTP");
|
||
}
|
||
;if (XMLHttpRequestObject) {
|
||
if (!postcp || postcp == 'GET') {
|
||
XMLHttpRequestObject.open("GET", url, false);
|
||
XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
|
||
XMLHttpRequestObject.send(null);
|
||
} else {
|
||
XMLHttpRequestObject.open("POST", url, false);
|
||
XMLHttpRequestObject.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
|
||
XMLHttpRequestObject.send(postcp);
|
||
}
|
||
;myString = XMLHttpRequestObject.responseText;
|
||
return myString;
|
||
} else {
|
||
return myString;
|
||
}
|
||
} catch (e) {
|
||
return "error";
|
||
}
|
||
;
|
||
}
|
||
;function ifast_mod(i, b) {
|
||
return i % b;
|
||
}
|
||
;function ifast_div(i, b) {
|
||
if (!b) {
|
||
return parseInt(i);
|
||
}
|
||
;return parseInt(i / b);
|
||
}
|
||
;function ifast_getobj(spid) {
|
||
return gameabc_getobj(spid);
|
||
}
|
||
;function set_rec(stringid, stringv) {
|
||
gameabc_GameTxt.GameTxtList[stringid].Text = stringv;
|
||
}
|
||
;function get_rec(stringid) {
|
||
return gameabc_GameTxt.GameTxtList[stringid].Text;
|
||
}
|
||
;function ifast_tel(tel) {
|
||
if (ifast_ispc() == 0) {
|
||
window.location.href = "tel://" + tel;
|
||
} else {
|
||
showmessage("模拟打电话:" + tel);
|
||
}
|
||
}
|
||
;function set_level_up(levelid, vsb) {
|
||
if (!gameabc_Layer.LayerList[levelid]) {
|
||
return;
|
||
}
|
||
;gameabc_Layer.LayerList[levelid].vsb = vsb;
|
||
var t = gameabc_Layer.showorder;
|
||
t.removeval(levelid);
|
||
if (vsb == 1) {
|
||
t.push(levelid);
|
||
set_level(gameabc_Layer.showorder);
|
||
}
|
||
}
|
||
;function set_level(levelid, vsb, val) {
|
||
if (arguments.length == 1) {
|
||
var le = gameabc_Layer.LayerList;
|
||
gameabc_Layer.showorder = levelid;
|
||
for (yy = 0; yy < le.length; yy++) {
|
||
le[yy].vsb = 0;
|
||
}
|
||
;for (yy = 0; yy < levelid.length; yy++) {
|
||
if (!le[levelid[yy]].Property) {
|
||
continue;
|
||
}
|
||
;le[levelid[yy]].vsb = 1;
|
||
}
|
||
;return;
|
||
}
|
||
;if (!gameabc_Layer.LayerList[levelid]) {
|
||
return;
|
||
}
|
||
;if (arguments.length == 2) {
|
||
gameabc_Layer.LayerList[levelid].vsb = vsb;
|
||
return;
|
||
}
|
||
;if (vsb == 41) {
|
||
gameabc_Layer.LayerList[levelid].canclick = val;
|
||
}
|
||
}
|
||
;function set_group(groupid, cpid, val, mode, val2) {
|
||
var groups = gameabc_GroupList.GroupList;
|
||
var group;
|
||
var id;
|
||
for (var x = 0; x < groups.length; x++) {
|
||
if (groups[x].GroupID == groupid) {
|
||
group = groups[x].ObjectList;
|
||
for (var y = 0; y < group.length; y++) {
|
||
id = group[y];
|
||
set_self(id, cpid, val, mode, val2);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
;function get_self(id, cpid, val, mode, val2) {
|
||
var obj = gameabc_func.getobj(id);
|
||
if (ifast_isno(obj)) {
|
||
return 0;
|
||
}
|
||
;var re = 0;
|
||
if (mode == 0) {
|
||
mode = -1;
|
||
}
|
||
;switch (cpid) {
|
||
case 6:
|
||
re = obj.image;
|
||
break;
|
||
case 16:
|
||
re = obj.f;
|
||
break;
|
||
case 7:
|
||
if (obj.uipointer == 0) {
|
||
if (!val || val == 0) {
|
||
re = obj.caption;
|
||
} else {
|
||
if (typeof (val) == 'string') {
|
||
re = ifast_measureText(id, val);
|
||
} else {
|
||
re = ifast_measureText(id);
|
||
}
|
||
;
|
||
}
|
||
} else {
|
||
re = gameabc_face.getdiv_text(obj.uipointer);
|
||
}
|
||
;break;
|
||
case 1:
|
||
re = gamabc_getval(obj.recid, val, mode);
|
||
break;
|
||
case 33:
|
||
re = gamabc_getval(obj.scale, val, mode);
|
||
break;
|
||
case 34:
|
||
re = gamabc_getval(obj.arge, val, mode);
|
||
break;
|
||
case 35:
|
||
re = gamabc_getval(obj.ap, val, mode);
|
||
break;
|
||
case 36:
|
||
re = gamabc_getval(obj.hu, val, mode);
|
||
break;
|
||
case 45:
|
||
re = gamabc_getval(obj.cx, val, mode);
|
||
break;
|
||
case 46:
|
||
re = gamabc_getval(obj.cy, val, mode);
|
||
break;
|
||
case 51:
|
||
re = gamabc_getval(obj.jx, val, mode);
|
||
break;
|
||
case 18:
|
||
re = gamabc_getval(obj.x, val, mode);
|
||
break;
|
||
case 19:
|
||
re = gamabc_getval(obj.y, val, mode);
|
||
break;
|
||
case 20:
|
||
re = gamabc_getval(obj.w, val, mode);
|
||
break;
|
||
case 21:
|
||
re = gamabc_getval(obj.h, val, mode);
|
||
break;
|
||
case 43:
|
||
re = gamabc_getval(obj.frame, val, mode);
|
||
break;
|
||
case 37:
|
||
if (obj.uipointer == 0) {
|
||
re = gamabc_getval(obj.visbale, val, mode);
|
||
} else {
|
||
re = gameabc_face.getdiv_v(obj.uipointer);
|
||
}
|
||
;break;
|
||
case 41:
|
||
re = gamabc_getval(obj.canclick, val, mode);
|
||
break;
|
||
case 44:
|
||
re = gamabc_getval(obj.groupid, val, mode);
|
||
break;
|
||
case 57:
|
||
re = gamabc_getval(obj.ontime, val, mode);
|
||
break;
|
||
case 58:
|
||
re = obj.color;
|
||
break;
|
||
case 28:
|
||
var t = {};
|
||
t.x = obj.x;
|
||
t.y = obj.y;
|
||
t.w = obj.w;
|
||
t.h = obj.h;
|
||
re = t;
|
||
break;
|
||
default:
|
||
if (!obj["other" + cpid]) {
|
||
obj["other" + cpid] = 0;
|
||
}
|
||
;re = gamabc_getval(obj["other" + cpid], val, mode);
|
||
break;
|
||
}
|
||
;return re;
|
||
}
|
||
;function set_self(id, cpid, val, mode, val2) {
|
||
var obj = gameabc_func.getobj(id);
|
||
if (ifast_isno(obj)) {
|
||
return 0;
|
||
}
|
||
;if (arguments.length == 3) {
|
||
mode = 0;
|
||
}
|
||
;if (typeof (cpid) == "string") {
|
||
if (obj.uipointer != 0) {
|
||
obj.uipointer.setAttribute(cpid, val);
|
||
}
|
||
;return;
|
||
}
|
||
;switch (cpid) {
|
||
case 6:
|
||
obj.image = val;
|
||
break;
|
||
case 28:
|
||
if (typeof (val) == "object") {
|
||
obj.x = val.x;
|
||
obj.y = val.y;
|
||
obj.w = val.w;
|
||
obj.h = val.h;
|
||
}
|
||
;break;
|
||
case 16:
|
||
if (val <= 0) {
|
||
obj.f = 0;
|
||
} else {
|
||
obj.f = ifast_getobj(val);
|
||
}
|
||
;break;
|
||
case 58:
|
||
obj.color = val;
|
||
break;
|
||
case 7:
|
||
if (typeof (val) != "string") {
|
||
try {
|
||
val = val.toString();
|
||
} catch (e) {
|
||
val = "null";
|
||
}
|
||
}
|
||
;if (obj.uipointer != 0) {
|
||
gameabc_face.setdiv_text(obj.uipointer, val);
|
||
}
|
||
;obj.caption = val;
|
||
break;
|
||
case 1:
|
||
obj.recid = gamabc_getval(obj.recid, val, mode);
|
||
if (obj.recid <= 0) {
|
||
obj.image = null;
|
||
} else {
|
||
if (obj.recid < 10000) {
|
||
obj.image = gameabc_load_img2(obj.recid);
|
||
} else {
|
||
obj.image = gameabc_Image.addimgs["add" + obj.recid].img;
|
||
}
|
||
}
|
||
;break;
|
||
case 33:
|
||
obj.scale = gamabc_getval(obj.scale, val, mode);
|
||
break;
|
||
case 34:
|
||
obj.arge = gamabc_getval(obj.arge, val, mode);
|
||
break;
|
||
case 35:
|
||
obj.ap = gamabc_getval(obj.ap, val, mode);
|
||
break;
|
||
case 36:
|
||
obj.hu = gamabc_getval(obj.hu, val, mode);
|
||
break;
|
||
case 45:
|
||
obj.cx = gamabc_getval(obj.cx, val, mode);
|
||
break;
|
||
case 46:
|
||
obj.cy = gamabc_getval(obj.cy, val, mode);
|
||
break;
|
||
case 51:
|
||
obj.jx = gamabc_getval(obj.jx, val, mode);
|
||
break;
|
||
case 18:
|
||
obj.x = gamabc_getval(obj.x, val, mode);
|
||
break;
|
||
case 19:
|
||
obj.y = gamabc_getval(obj.y, val, mode);
|
||
break;
|
||
case 20:
|
||
obj.w = gamabc_getval(obj.w, val, mode);
|
||
break;
|
||
case 21:
|
||
obj.h = gamabc_getval(obj.h, val, mode);
|
||
break;
|
||
case 43:
|
||
obj.frame = gamabc_getval(obj.frame, val, mode);
|
||
break;
|
||
case 37:
|
||
if (obj.uipointer != 0) {
|
||
gameabc_face.setdiv_v(obj.uipointer, val);
|
||
}
|
||
;obj.visbale = gamabc_getval(obj.visbale, val, mode);
|
||
break;
|
||
case 41:
|
||
obj.canclick = gamabc_getval(obj.canclick, val, mode);
|
||
break;
|
||
case 44:
|
||
obj.groupid = gamabc_getval(obj.groupid, val, mode);
|
||
break;
|
||
case 57:
|
||
obj.ontime = gamabc_getval(obj.ontime, val, mode);
|
||
if (obj.ontime == 0) {
|
||
obj.click_time = 0;
|
||
}
|
||
;break;
|
||
default:
|
||
if (!obj["other" + cpid]) {
|
||
obj["other" + cpid] = 0;
|
||
}
|
||
;obj["other" + cpid] = gamabc_getval(obj["other" + cpid], val, mode);
|
||
break;
|
||
}
|
||
;if (obj.ObjectType == 5) {
|
||
obj.charge(obj.x, obj.y, obj.w, obj.h);
|
||
}
|
||
}
|
||
;function ifast_getrectdec(allrect, syrect, Align, SizeStyle, size, dec) {
|
||
return getmyrectdec(allrect, syrect, Align, SizeStyle, size, dec);
|
||
}
|
||
;function ifast_getrect(spid, Align, SizeStyle, size) {
|
||
var rect1;
|
||
if (spid <= 0) {
|
||
return ifast_rect(0, 0, window.innerWidth, window.innerHeight);
|
||
}
|
||
;rect1 = get_self(spid, 28);
|
||
if (!Align) {
|
||
return rect1;
|
||
}
|
||
;return getmyrectdec(rect1, rect1, Align, SizeStyle, size, 0);
|
||
}
|
||
;function ifast_checksprite(spido, spidd) {
|
||
var o = get_self(spido, 28);
|
||
var d = get_self(spidd, 28);
|
||
return ifast_checkrect(o, d);
|
||
}
|
||
;function ifast_checkpoint(x, y, d) {
|
||
if (x >= d.x && x <= d.x + d.w && y >= d.y && y <= d.y + d.h) {
|
||
return 1;
|
||
} else {
|
||
return 0;
|
||
}
|
||
}
|
||
;function ifast_checkrect(o, d) {
|
||
if (d.x >= o.w || d.y >= o.h) {
|
||
return 0;
|
||
} else {
|
||
return 1;
|
||
}
|
||
;if (d.x + d.w <= o.x || d.y + d.h < o.y) {
|
||
return 0;
|
||
} else {
|
||
return 1;
|
||
}
|
||
;var px;
|
||
var py;
|
||
px = o.x <= d.x ? d.x : o.x;
|
||
py = o.y <= d.y ? d.y : o.y;
|
||
if (px >= o.x && px <= o.x + o.w && py >= o.y && py <= o.y + o.h && px >= d.x && px <= d.x + d.w && py >= d.y && py <= d.y + d.h) {
|
||
return 1;
|
||
} else {
|
||
return 0;
|
||
}
|
||
}
|
||
;function ifast_rectalign(rects, mode, pointx, y) {
|
||
var point;
|
||
if (arguments.length == 3) {
|
||
point = pointx;
|
||
} else {
|
||
point = ifast_rect(pointx, y, 0, 0);
|
||
}
|
||
;var rect1 = ifast_rect(rects);
|
||
switch (mode) {
|
||
case 1:
|
||
rect1 = ifast_rectoffxy(rect1, point.x, point.y);
|
||
break;
|
||
case 2:
|
||
rect1.x = point.x + rect1.x - rect1.w;
|
||
rect1.y = point.y + rect1.y;
|
||
break;
|
||
case 3:
|
||
rect1.x = point.x + rect1.x - rect1.w;
|
||
rect1.y = point.y + rect1.y - rect1.h;
|
||
break;
|
||
case 4:
|
||
rect1.x = point.x + rect1.x;
|
||
rect1.y = point.y + rect1.y - rect1.h;
|
||
break;
|
||
case 5:
|
||
rect1.x = point.x + rect1.x - parseInt(rect1.w * 0.5);
|
||
rect1.y = point.y + rect1.y - parseInt(rect1.h * 0.5);
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
;return rect1;
|
||
}
|
||
;function ifast_spritealignxy(offx, offy, spids, modeds, cx, cy) {
|
||
var rect1 = get_self(spids, 28);
|
||
rect1.x = offx;
|
||
rect1.y = offy;
|
||
var rect2;
|
||
rect2 = ifast_rectalign(rect1, modeds, cx, cy);
|
||
set_self(spids, 28, rect2);
|
||
}
|
||
;function ifast_spritealign(offx, offy, spids, modeds, spidd, moded) {
|
||
var rect1 = get_self(spids, 28);
|
||
rect1.x = offx;
|
||
rect1.y = offy;
|
||
var rect2 = get_self(spidd, 28);
|
||
rect2 = ifast_point(rect2, moded);
|
||
rect2 = ifast_rectalign(rect1, modeds, rect2);
|
||
set_self(spids, 28, rect2);
|
||
}
|
||
;function ifast_point(r, mode) {
|
||
var rect1;
|
||
rect1 = ifast_rect(r.x, r.y, r.w, r.h);
|
||
switch (mode) {
|
||
case 1:
|
||
break;
|
||
case 2:
|
||
rect1.x += rect1.w;
|
||
break;
|
||
case 3:
|
||
rect1.x += rect1.w;
|
||
rect1.y += rect1.h;
|
||
break;
|
||
case 4:
|
||
rect1.y += rect1.h;
|
||
break;
|
||
case 5:
|
||
rect1.x += parseInt(rect1.w * 0.5);
|
||
rect1.y += parseInt(rect1.h * 0.5);
|
||
break;
|
||
}
|
||
;return rect1;
|
||
}
|
||
;function ifast_rectscwh(r, sw, sh) {
|
||
var rect1;
|
||
rect1 = ifast_rect(r.x, r.y, r.w, r.h);
|
||
rect1.w = parseInt(r.w * sw);
|
||
rect1.h = parseInt(r.h * sh);
|
||
return rect1;
|
||
}
|
||
;function ifast_rectoffxy(r, x, y) {
|
||
var rect1 = {};
|
||
rect1.x = x + r.x;
|
||
rect1.y = y + r.y;
|
||
rect1.w = r.w;
|
||
rect1.h = r.h;
|
||
return rect1;
|
||
}
|
||
;function ifast_rect(ox, oy, ow, oh) {
|
||
var rect1 = {};
|
||
if (arguments.length < 4) {
|
||
rect1.x = ox.x;
|
||
rect1.y = ox.y;
|
||
rect1.w = ox.w;
|
||
rect1.h = ox.h;
|
||
} else {
|
||
rect1.x = ox;
|
||
rect1.y = oy;
|
||
rect1.w = ow;
|
||
rect1.h = oh;
|
||
}
|
||
;return rect1;
|
||
}
|
||
;function ifast_setkey(id, key, val) {
|
||
if (ifast_hashmaps['my' + id] == undefined) {
|
||
ifast_hashmaps['my' + id] = {};
|
||
}
|
||
;ifast_hashmaps['my' + id]['my' + key] = val;
|
||
}
|
||
;function ifast_getkey(id, key) {
|
||
if (ifast_hashmaps['my' + id] == undefined) {
|
||
ifast_hashmaps['my' + id] = {};
|
||
return null;
|
||
}
|
||
;return ifast_hashmaps['my' + id]['my' + key];
|
||
}
|
||
;function ifast_delkey(id, key) {
|
||
if (ifast_hashmaps['my' + id] == undefined) {
|
||
ifast_hashmaps['my' + id] = {};
|
||
}
|
||
;delete ifast_hashmaps['my' + id]['my' + key];
|
||
}
|
||
;function ifast_addtospritefromspritecopy(fspid, copyspid, x, y, tag) {
|
||
if (fspid <= 0) {
|
||
return;
|
||
}
|
||
;var fobj = ifast_getobj(fspid);
|
||
var obj2 = new GameObject().addtospritefromspritecopy(fspid, copyspid, x, y, tag);
|
||
return fspid + 'add' + tag;
|
||
}
|
||
;function ifast_dllpritefromspritecopy(fspid, tag) {
|
||
if (fspid <= 0) {
|
||
return;
|
||
}
|
||
;var fobj = ifast_getobj(fspid);
|
||
fobj.dllpritefromspritecopy(tag);
|
||
}
|
||
;function ifast_check_add(spid, x1, y1) {
|
||
return gameabc_check_add(spid, x1, y1)
|
||
}
|
||
;function ifast_ispc() {
|
||
var userAgentInfo = navigator.userAgent;
|
||
var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"];
|
||
var flag = 1;
|
||
for (var v = 0; v < Agents.length; v++) {
|
||
if (userAgentInfo.indexOf(Agents[v]) > 0) {
|
||
flag = 0;
|
||
break;
|
||
}
|
||
}
|
||
;return flag;
|
||
}
|
||
;function ifast_checkimg(image_id, upwh) {
|
||
gameabc_face.drawcharge = 1;
|
||
var obj;
|
||
if (image_id < 10000) {
|
||
obj = gameabc_Image.ImageFileList[image_id];
|
||
if (!obj) {
|
||
return 0;
|
||
}
|
||
;if (obj.img.error != 0) {
|
||
return -obj.img.error;
|
||
}
|
||
;if (upwh == 1) {
|
||
obj.w1 = parseInt(obj.w1 * (obj.img.width / obj.img.allw));
|
||
obj.h1 = parseInt(obj.h1 * (obj.img.height / obj.img.allh));
|
||
obj.img.allw = obj.img.width;
|
||
obj.img.allh = obj.img.height;
|
||
}
|
||
;return obj.img.ok;
|
||
} else {
|
||
if (!gameabc_Image.addimgs) {
|
||
gameabc_Image.addimgs = {};
|
||
}
|
||
;obj = gameabc_Image.addimgs["add" + image_id];
|
||
if (!obj) {
|
||
return 0;
|
||
}
|
||
;if (obj.img.error != 0) {
|
||
return -obj.img.error;
|
||
}
|
||
;if (upwh == 1) {
|
||
obj.w1 = parseInt(obj.w1 * (obj.img.width / obj.img.allw));
|
||
obj.h1 = parseInt(obj.h1 * (obj.img.height / obj.img.allh));
|
||
obj.img.allw = obj.img.width;
|
||
obj.img.allh = obj.img.height;
|
||
}
|
||
;return obj.img.ok;
|
||
}
|
||
}
|
||
;function ifast_addimgfromimgcopy(fimgid, copyimgid, url) {
|
||
if (fimgid > 10000) {
|
||
alert('ifast_addimgfromimgcopy:fimgid:必须小于10000');
|
||
return -1;
|
||
}
|
||
;if (copyimgid < 10000) {
|
||
alert('ifast_addimgfromimgcopy:copyimgid:必须大于等于10000');
|
||
return -2;
|
||
}
|
||
;if (!gameabc_Image.addimgs) {
|
||
gameabc_Image.addimgs = {};
|
||
}
|
||
;var obj = gameabc_Image.addimgs["add" + copyimgid];
|
||
if (obj) {
|
||
return;
|
||
}
|
||
;gameabc_Image.addimgs["add" + copyimgid] = {};
|
||
obj = gameabc_Image.addimgs["add" + copyimgid];
|
||
var objimg = gameabc_Image.ImageFileList[fimgid];
|
||
if (!objimg.id) {
|
||
alert('ifast_addimgfromimgcopy:fimgid:没有属性');
|
||
return -3;
|
||
}
|
||
;obj.img = new Image();
|
||
obj.img.id = copyimgid;
|
||
obj.img.ok = 0;
|
||
obj.img.allw = objimg.w_all;
|
||
obj.img.allh = objimg.h_all;
|
||
obj.img.error = 0;
|
||
obj.id = copyimgid;
|
||
obj.w_all = objimg.w_all;
|
||
obj.h_all = objimg.h_all;
|
||
obj.h = objimg.h;
|
||
obj.w = objimg.w;
|
||
obj.frame_all = objimg.frame_all;
|
||
obj.w1 = objimg.w1;
|
||
obj.h1 = objimg.h1;
|
||
obj.img.src = url;
|
||
obj.img.pathx = url;
|
||
obj.img.onload = function() {
|
||
this.ok = 1;
|
||
obj.w_all = this.width;
|
||
obj.h_all = this.height;
|
||
obj.w1 = parseInt(this.width / obj.w);
|
||
obj.h1 = parseInt(this.height / obj.h);
|
||
}
|
||
;
|
||
obj.img.onerror = function() {
|
||
this.error = this.error + 1;
|
||
if (this.error < 3) {
|
||
obj.img.src = '';
|
||
obj.img.src = obj.img.pathx;
|
||
}
|
||
}
|
||
}
|
||
;function ifast_delimgfromimgcopy(recid) {
|
||
if (!gameabc_Image.addimgs) {
|
||
gameabc_Image.addimgs = {};
|
||
}
|
||
;var obj = gameabc_Image.addimgs["add" + copyimgid];
|
||
if (obj) {
|
||
delete obj.img;
|
||
delete gameabc_Image.addimgs["add" + copyimgid];
|
||
}
|
||
;
|
||
}
|
||
;function ifast_loadhtml(htmltxt) {
|
||
document.open();
|
||
document.write(htmltxt);
|
||
document.close();
|
||
}
|
||
;function ifast_split(str1, str2) {
|
||
return str1.split(str2);
|
||
}
|
||
;function draw_bg(recid) {
|
||
var img = gameabc_load_img2(recid);
|
||
if (g_GameObjectManager.d2dbj) {
|
||
g_GameObjectManager.d2dbj.drawImage(img, 0, 0, g_GameObjectManager.canvas.width, g_GameObjectManager.canvas.height);
|
||
g_GameObjectManager.userbj = 1;
|
||
}
|
||
;
|
||
}
|
||
;function other_replaceall(sstr, key1, ostr) {
|
||
if (arguments.length == 2) {
|
||
var news = sstr;
|
||
var key;
|
||
if (typeof (key1) == 'string') {
|
||
key = eval("(" + key1 + ")");
|
||
} else {
|
||
key = key1;
|
||
}
|
||
;for (var kayname in key) {
|
||
news = other_replaceall(news, '{{' + kayname + '}}', key[kayname]);
|
||
}
|
||
;return news;
|
||
}
|
||
;var regS = new RegExp(key1,"g");
|
||
return sstr.replace(regS, ostr);
|
||
}
|
||
;function other_upimgsrc(id, str) {
|
||
var obj = window.document.getElementById(id);
|
||
obj.src = str;
|
||
}
|
||
;function other_upinnerHTML(id, str, isadd) {
|
||
var obj = window.document.getElementById(id);
|
||
if (isadd) {
|
||
obj.innerHTML = obj.innerHTML + str;
|
||
} else {
|
||
obj.innerHTML = str;
|
||
}
|
||
}
|
||
;function other_upkey(id, key, ostr) {
|
||
var obj = window.document.getElementById(id);
|
||
obj.setAttribute(key, ostr);
|
||
}
|
||
;function other_setdom(id, key, val) {
|
||
var obj;
|
||
if (typeof (id) == 'string') {
|
||
obj = gameabc_face.getdiv(id);
|
||
} else {
|
||
obj = id;
|
||
}
|
||
;obj.setAttribute(key, val);
|
||
}
|
||
;function other_deldom(id) {
|
||
var obj;
|
||
if (typeof (id) == 'string') {
|
||
obj = gameabc_face.getdiv(id);
|
||
} else {
|
||
obj = id;
|
||
}
|
||
;obj.parentNode.removeChild(obj);
|
||
}
|
||
;function other_creatdom(mode) {
|
||
var inText = document.createElement(mode);
|
||
return inText;
|
||
}
|
||
;function other_offdomxywh(sdom, ddom, offx, offy, ww, hh) {
|
||
var obj;
|
||
if (typeof (sdom) == 'string') {
|
||
obj = gameabc_face.getdiv(sdom);
|
||
} else {
|
||
obj = sdom;
|
||
}
|
||
;var obj2;
|
||
if (typeof (ddom) == 'string') {
|
||
obj2 = gameabc_face.getdiv(ddom);
|
||
} else {
|
||
obj2 = ddom;
|
||
}
|
||
;if (obj2 == null) {
|
||
return;
|
||
}
|
||
;obj2.style.position = 'absolute';
|
||
if (!offx) {
|
||
offx = 0;
|
||
} else {
|
||
offx = parseInt(offx / gameabc_face.mouse_sx);
|
||
}
|
||
;if (!offy) {
|
||
offy = 0;
|
||
} else {
|
||
offy = parseInt(offy / gameabc_face.mouse_sy);
|
||
}
|
||
;if (!ww) {
|
||
ww = obj.width;
|
||
} else {
|
||
ww = parseInt((ww) / gameabc_face.mouse_sx);
|
||
}
|
||
;if (!hh) {
|
||
hh = obj.height;
|
||
} else {
|
||
hh = parseInt((hh) / gameabc_face.mouse_sy);
|
||
}
|
||
;obj2.style.left = parseInt(obj.style.left) + offx + 'px';
|
||
obj2.style.top = parseInt(obj.style.top) + offy + 'px';
|
||
obj2.width = ww;
|
||
obj2.height = hh;
|
||
}
|
||
;function other_appdom(pdom, dom) {
|
||
var obj;
|
||
if (typeof (pdom) == 'string') {
|
||
obj = gameabc_face.getdiv(pdom);
|
||
} else {
|
||
obj = pdom;
|
||
}
|
||
;obj.appendChild(dom);
|
||
}
|
||
;function other_setdom_v(pdom, v) {
|
||
var obj;
|
||
if (typeof (pdom) == 'string') {
|
||
obj = gameabc_face.getdiv(pdom);
|
||
} else {
|
||
obj = pdom;
|
||
}
|
||
;if (v == 0) {
|
||
obj.style.display = "none";
|
||
} else {
|
||
obj.style.display = "block";
|
||
}
|
||
}
|
||
;function ifast_urlstr(sstr) {
|
||
return encodeURIComponent(sstr);
|
||
}
|
||
;function ifast_unurlstr(sstr) {
|
||
return decodeURIComponent(sstr);
|
||
}
|
||
;function ifast_checkjsonstr(v) {
|
||
v = other_replaceall(v, "\n", "\\n");
|
||
v = other_replaceall(v, "\r", "\\r");
|
||
return v;
|
||
}
|
||
;ifastunit = 7;
|
||
var gameabc_func = gameabc_func || {};
|
||
function set_self2(name, cpid, val, mode, val2) {}
|
||
;function get_self2(name, cpid, val, mode, val2) {}
|
||
;gameabc_func.resizespanle2 = function(uidata, obj, allwh, mode) {
|
||
var wh = {};
|
||
switch (mode) {
|
||
case 0:
|
||
wh = allwh;
|
||
break;
|
||
case 1:
|
||
break;
|
||
case 2:
|
||
break;
|
||
}
|
||
;return wh;
|
||
}
|
||
;
|
||
gameabc_func.resizespanle = function(levelid, w, h) {
|
||
var objs = gameabc_Layer.LayerList[levelid].ObjectList;
|
||
var i;
|
||
var objid;
|
||
var obj;
|
||
var l = objs.length;
|
||
var allwh = {};
|
||
allwh.x = 0;
|
||
allwh.y = 0;
|
||
allwh.w = w;
|
||
allwh.w = h;
|
||
var sywh = {};
|
||
sywh.x = 0;
|
||
sywh.y = 0;
|
||
sywh.w = w;
|
||
sywh.w = h;
|
||
for (i = 0; i < l; i++) {
|
||
objid = objs[i];
|
||
obj = gameabc_func.getobj(objid);
|
||
if (ifast_isno(obj)) {
|
||
continue;
|
||
}
|
||
;if (obj.uidata.ObjectType == 6) {
|
||
if (obj.uidata.SizeStyle <= 1) {
|
||
sywh = gameabc_func.resizespanle2(obj.uidata, obj, allwh, obj.uidata.SizeStyle);
|
||
} else {
|
||
sywh = gameabc_func.resizespanle2(obj.uidata, obj, sywh, obj.uidata.SizeStyle);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
}
|
||
;
|
||
gameabc_func.getobj = function(id) {
|
||
if (id < 1) {
|
||
return gameabc_face.obj;
|
||
}
|
||
;return gameabc_Object["sp" + id];
|
||
}
|
||
;
|
||
function gamabc_getval(val, val2, mode) {
|
||
switch (mode) {
|
||
case -1:
|
||
return val;
|
||
break;
|
||
case 0:
|
||
return val2;
|
||
break;
|
||
case 1:
|
||
return val + val2;
|
||
break;
|
||
case 2:
|
||
return val - val2;
|
||
break;
|
||
case 3:
|
||
return parseInt(val * val2);
|
||
break;
|
||
case 4:
|
||
return parseInt(val / val2);
|
||
break;
|
||
default:
|
||
return val;
|
||
break;
|
||
}
|
||
}
|
||
;gameabc_func.setioplay = function() {
|
||
setioplay();
|
||
}
|
||
;
|
||
gameabc_func.getval = function(val, val2, mode) {
|
||
gamabc_getval(val, val2, mode);
|
||
}
|
||
;
|
||
gameabc_func.get_self = function(id, cpid, val, mode, val2) {
|
||
return get_self(id, cpid, val, mode, val2);
|
||
}
|
||
;
|
||
gameabc_func.set_self = function(id, cpid, val, mode, val2) {
|
||
set_self(id, cpid, val, mode, val2);
|
||
}
|
||
;
|
||
gameabc_func.set_group = function(groupid, cpid, val, mode, val2) {
|
||
set_group(groupid, cpid, val, mode, val2);
|
||
}
|
||
;
|
||
gameabc_func.set_level = function(levelid, vsb) {
|
||
set_level(levelid, vsb);
|
||
}
|
||
;
|
||
function gameabc_insert_sp() {}
|
||
;function gameabc_del_sp() {}
|
||
;function gameabc_getrect1() {}
|
||
;function gameabc_getrect2(recid, frame) {
|
||
var obj;
|
||
if (recid < 10000) {
|
||
obj = gameabc_Image.ImageFileList[recid];
|
||
} else {
|
||
obj = gameabc_Image.addimgs['add' + recid];
|
||
if (!obj) {
|
||
alert('add' + recid + '不存在!');
|
||
}
|
||
;
|
||
}
|
||
;var w = obj.w1;
|
||
var h = obj.h1;
|
||
var x = obj.w;
|
||
var y = obj.h;
|
||
var frame_all = obj.frame_all;
|
||
frame = frame - 1;
|
||
if (frame < 0)
|
||
frame = 0;
|
||
frame = frame % frame_all;
|
||
var py = parseInt(frame / x);
|
||
var px = frame % x;
|
||
var r = {};
|
||
r.x = px * w;
|
||
r.y = py * h;
|
||
r.w = w;
|
||
r.h = h;
|
||
return r;
|
||
}
|
||
;function gameabc_loadui1(canvas1, w, h) {}
|
||
;function gameabc_loaduiall() {
|
||
gameabc_loadui2();
|
||
}
|
||
;function gameabc_getobj(id) {
|
||
if (id < 1) {
|
||
return gameabc_face.obj;
|
||
}
|
||
;return gameabc_Object["sp" + id];
|
||
}
|
||
;function gameabc_check_add(spid, x1, y1) {
|
||
var id = -99999999;
|
||
var i;
|
||
var obj = ifast_getobj(spid);
|
||
var obj2;
|
||
var x;
|
||
var y;
|
||
var w;
|
||
var h;
|
||
if (obj.addlist) {
|
||
var l = obj.addlist.length;
|
||
if (l > 0) {
|
||
for (i = l - 1; i >= 0; i--) {
|
||
obj2 = obj[obj.addlist[i]];
|
||
if (!obj2) {//---xwb-------
|
||
continue;
|
||
}
|
||
if (!obj2.visbale) {//---xwb-------
|
||
continue;
|
||
}
|
||
if (obj2.visbale == false) {
|
||
continue;
|
||
}
|
||
;if (obj2.canclick == false) {
|
||
continue;
|
||
}
|
||
;if (obj2.ObjectType == 6) {
|
||
continue;
|
||
}
|
||
;x = obj2.x + obj.x;
|
||
y = obj2.y + obj.y;
|
||
w = obj2.w;
|
||
h = obj2.h;
|
||
if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) {
|
||
return obj2.add_fatag;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
;return id;
|
||
}
|
||
;function gameabc_check_click2(x1, y1) {
|
||
var le = gameabc_Layer.LayerList;
|
||
var order = gameabc_Layer.showorder;
|
||
var orderlen = order.length;
|
||
var xx;
|
||
var yy;
|
||
var yy1;
|
||
var ok = 0;
|
||
var list;
|
||
for (yy1 = orderlen - 1; yy1 >= 0; yy1--) {
|
||
yy = order[yy1];
|
||
if (!le[yy].Property) {
|
||
continue;
|
||
}
|
||
;if (le[yy].vsb == 0) {
|
||
continue;
|
||
}
|
||
;if (le[yy].canclick == 0) {
|
||
continue;
|
||
}
|
||
;list = le[yy].ObjectList;
|
||
for (xx = list.length - 1; xx >= 0; xx--) {
|
||
obj = gameabc_Object["sp" + list[xx]];
|
||
if (obj) {
|
||
ok = gameabc_check_click1(obj, x1, y1);
|
||
if (ok != 0) {
|
||
return ok;
|
||
}
|
||
} else {
|
||
if (!gameabc_face.tsbb) {
|
||
showmessage('版本可能未注册!');
|
||
gameabc_face.tsbb = 1;
|
||
}
|
||
}
|
||
}
|
||
;if (ok != 0) {
|
||
return ok;
|
||
}
|
||
}
|
||
;return 0;
|
||
}
|
||
;function gameabc_check_click1(obj, x1, y1) {
|
||
if (obj.visbale == false) {
|
||
return 0;
|
||
}
|
||
;if (obj.canclick == false) {
|
||
return 0;
|
||
}
|
||
;if (obj.ObjectType == 6) {
|
||
return 0;
|
||
}
|
||
;if (gameabc_Layer.LayerList[obj.z].vsb == false) {
|
||
return 0;
|
||
}
|
||
;if (obj.f) {
|
||
x = obj.x + obj.f.x;
|
||
y = obj.y + obj.f.y;
|
||
} else {
|
||
x = obj.x;
|
||
y = obj.y;
|
||
}
|
||
;w = obj.w;
|
||
h = obj.h;
|
||
if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) {
|
||
return obj.objid;
|
||
}
|
||
;return 0;
|
||
}
|
||
;function gameabc_check_click(x1, y1) {
|
||
return gameabc_check_click2(x1, y1);
|
||
var obs = g_GameObjectManager.gameObjects;
|
||
var i;
|
||
var x;
|
||
var y;
|
||
var w;
|
||
var h;
|
||
var ob;
|
||
for (i = obs.length - 1; i >= 0; i--) {
|
||
if (obs[i].visbale == false) {
|
||
continue;
|
||
}
|
||
;if (obs[i].canclick == false) {
|
||
continue;
|
||
}
|
||
;if (obs[i].ObjectType == 6) {
|
||
continue;
|
||
}
|
||
;if (gameabc_Layer.LayerList[obs[i].z].vsb == false) {
|
||
continue;
|
||
}
|
||
;if (obs[i].f) {
|
||
x = obs[i].x + obs[i].f.x;
|
||
y = obs[i].y + obs[i].f.y;
|
||
} else {
|
||
x = obs[i].x;
|
||
y = obs[i].y;
|
||
}
|
||
;w = obs[i].w;
|
||
h = obs[i].h;
|
||
if (x1 >= x && x1 < x + w && y1 > y && y1 < y + h) {
|
||
return obs[i].objid;
|
||
}
|
||
}
|
||
;return 0;
|
||
}
|
||
;function gameabc_loadui2(ObjectID) {
|
||
if (arguments.length == 0) {
|
||
gameabc_face.ifast_app = 0;
|
||
gameabc_face.logmessage("gameabc_loadui2");
|
||
if (!gameabc_Layer.showorder) {
|
||
gameabc_Layer.showorder = [];
|
||
gameabc_Layer.showtimelist = [];
|
||
}
|
||
;var i;
|
||
for (i = 1; i < gameabc_Object.ObjectList.length; i++) {
|
||
gameabc_loadui2(i);
|
||
}
|
||
;var d = 1;
|
||
var okle;
|
||
for (d = 1; d < gameabc_Layer.LayerList.length; d++) {
|
||
okle = gameabc_Layer.LayerList[d];
|
||
okle.vsb = 1;
|
||
okle.canclick = 1;
|
||
okle.ontimelist = [];
|
||
gameabc_Layer.showorder[d - 1] = d;
|
||
if (!okle.allrect) {
|
||
okle.allrect = {};
|
||
okle.syrect = {};
|
||
okle.myrect = {};
|
||
}
|
||
}
|
||
;for (i = 1; i < gameabc_Object.ObjectList.length; i++) {
|
||
var objx = gameabc_Object.ObjectList[i].Property;
|
||
if (!objx) {
|
||
continue;
|
||
}
|
||
;if (!objx.obj2) {
|
||
continue;
|
||
}
|
||
;var fun = gameabc_face["ontimer_" + objx.ObjectID];
|
||
if (fun) {
|
||
okle = gameabc_Layer.LayerList[objx.BelongLayerID];
|
||
okle.ontimelist.push(objx.ObjectID);
|
||
}
|
||
;if (objx.obj2.f > 0) {
|
||
objx.obj2.f = ifast_getobj(objx.obj2.f);
|
||
}
|
||
;
|
||
}
|
||
;for (d = 1; d < gameabc_Layer.LayerList.length; d++) {
|
||
okle = gameabc_Layer.LayerList[d];
|
||
if (okle.ontimelist.length > 0) {
|
||
gameabc_Layer.showtimelist.push(d);
|
||
}
|
||
}
|
||
;gameabc_face.loadui2 = 1;
|
||
return;
|
||
}
|
||
;var objs = gameabc_Object.ObjectList;
|
||
var obj = gameabc_Object.ObjectList[ObjectID].Property;
|
||
if (!obj) {
|
||
return;
|
||
}
|
||
;if (obj.obj2) {
|
||
if (obj.obj2 != null) {
|
||
return;
|
||
}
|
||
}
|
||
;var obj2 = null;
|
||
var op = obj.ObjectType;
|
||
var x = obj.Left;
|
||
var y = obj.Top;
|
||
var z = obj.BelongLayerID;
|
||
var zorder = z * 10000 + obj.IndexOfLayer;
|
||
var w = obj.Width;
|
||
var h = obj.Height;
|
||
var f = obj.FrameIndex;
|
||
var recid = obj.ImageFileID;
|
||
var Parent = obj.Parent;
|
||
switch (op) {
|
||
case 6:
|
||
obj2 = new gameabc_panle().gameabc_open(ObjectID, x, y, zorder, w, h);
|
||
obj2.Align = obj.Align;
|
||
obj2.SizeStyle = obj.SizeStyle;
|
||
obj2.Size = obj.Size;
|
||
gameabc_face.ifast_app = 1;
|
||
break;
|
||
case 5:
|
||
obj2 = new gameabc_list().gameabc_open(ObjectID, x, y, zorder, w, h);
|
||
obj2.charge(obj.Left, obj.Top, obj.Width, obj.Height, 0, 0);
|
||
break;
|
||
case 2:
|
||
var imgid = obj.ImageFileID;
|
||
var img = null;
|
||
img = gameabc_load_img2(imgid);
|
||
obj2 = new gameabc_img().gameabc_open(img, x, y, zorder);
|
||
obj2.objid = ObjectID;
|
||
obj2.w = w;
|
||
obj2.h = h;
|
||
obj2.frame = f;
|
||
obj2.recid = recid;
|
||
obj2.classid = op;
|
||
obj2.caption = obj.TextFrames;
|
||
break;
|
||
case 3:
|
||
f = obj.GameTxtID;
|
||
obj2 = new gameabc_imgtxt().gameabc_open("", x, y, zorder);
|
||
obj2.objid = ObjectID;
|
||
obj2.classid = op;
|
||
obj2.w = w;
|
||
obj2.h = h;
|
||
obj2.frame = f;
|
||
if (obj.GameTxtStyle > 0) {
|
||
var t = 0;
|
||
if (obj.GameTxtStyle < 3) {
|
||
if (obj.Data) {
|
||
t = parseInt(obj.Data);
|
||
}
|
||
}
|
||
;obj2.uipointer = gameabc_face.addinputdiv("div" + ObjectID, obj.GameTxtStyle - 1 + t, x, y, w, h);
|
||
if (obj2.uipointer) {
|
||
obj2.uipointer.mode = obj.GameTxtStyle - 1;
|
||
gameabc_face.setdiv_text(obj2.uipointer, gameabc_GameTxt.GameTxtList[f].Text);
|
||
}
|
||
;
|
||
}
|
||
;break;
|
||
case 4:
|
||
var txt = objs[ObjectID].Property.Text;
|
||
obj2 = new gameabc_txt().gameabc_open(txt, x, y, zorder);
|
||
obj2.objid = ObjectID;
|
||
obj2.classid = op;
|
||
obj2.w = w;
|
||
obj2.h = h;
|
||
if (obj.GameTxtStyle > 0) {
|
||
if (obj.Data) {
|
||
obj.GameTxtStyle = parseInt(obj.Data);
|
||
}
|
||
;obj2.uipointer = gameabc_face.addinputdiv("div" + ObjectID, obj.GameTxtStyle - 1, x, y, w, h);
|
||
if (obj2.uipointer) {
|
||
obj2.uipointer.mode = obj.GameTxtStyle - 1;
|
||
gameabc_face.setdiv_text(obj2.uipointer, txt);
|
||
}
|
||
;
|
||
}
|
||
;break;
|
||
}
|
||
;if (obj2) {
|
||
gameabc_Object["sp" + ObjectID] = obj2;
|
||
obj2.classid = op;
|
||
obj.obj2 = obj2;
|
||
obj2.z = z;
|
||
if (Parent) {
|
||
obj2.f = Parent;
|
||
}
|
||
;obj2.uidata = obj;
|
||
if (obj.canclick) {
|
||
obj2.canclick = obj.canclick;
|
||
}
|
||
;if (objs[ObjectID].visbale) {
|
||
obj2.visbale = obj.visbale;
|
||
}
|
||
;obj2.ontime = obj.TimerInterval;
|
||
obj2.groupid = obj.GroupID;
|
||
obj2.levelobj = gameabc_Layer.LayerList[z];
|
||
}
|
||
;
|
||
}
|
||
;function gameabc_getnewxywh2(myw, myh, w, h, cj) {
|
||
var sh, sw, ss, neww, newh, neww2, newh2;
|
||
sh = h / myh;
|
||
sw = w / myw;
|
||
var offx = 0
|
||
, offy = 0;
|
||
switch (cj) {
|
||
case 2:
|
||
ss = Math.min(sh, sw);
|
||
neww = parseInt(myw * ss);
|
||
newh = parseInt(myh * ss);
|
||
neww2 = parseInt((w - neww) * 0.5);
|
||
newh2 = parseInt((h - newh) * 0.5);
|
||
if (Math.abs(neww2) > Math.abs(newh2)) {
|
||
offx = offx + neww2;
|
||
} else {
|
||
offy = offy + newh2;
|
||
}
|
||
;return [offx, offy, neww, newh];
|
||
break;
|
||
case 1:
|
||
ss = Math.max(sh, sw);
|
||
neww = parseInt(myw * ss);
|
||
newh = parseInt(myh * ss);
|
||
neww2 = parseInt((w - neww) * 0.5);
|
||
newh2 = parseInt((h - newh) * 0.5);
|
||
if (Math.abs(neww2) > Math.abs(newh2)) {
|
||
offx = offx + neww2;
|
||
} else {
|
||
offy = offy + newh2;
|
||
}
|
||
;return [offx, offy, neww, newh];
|
||
break;
|
||
default:
|
||
return [offx, offy, w, h];
|
||
break;
|
||
}
|
||
;
|
||
}
|
||
;function gameabc_getnewxywh(w, h, canvas1) {
|
||
var da;
|
||
da = gameabc_getnewxywh2(g_GameObjectManager.backBuffer.width, g_GameObjectManager.backBuffer.height, w, h, gameabc_face.jm_sj_cj);
|
||
gameabc_face.sy_x = da[0];
|
||
gameabc_face.sy_y = da[1];
|
||
gameabc_face.sy_w = da[2];
|
||
gameabc_face.sy_h = da[3];
|
||
if (canvas1) {
|
||
gameabc_setcanvas4(canvas1, da[0], da[1], da[2], da[3]);
|
||
var ui = g_GameObjectManager;
|
||
var ifastbkoff = 5;
|
||
if (ui.bg1) {
|
||
if (da[0] > 0) {
|
||
ui.bg1.height = h;
|
||
ui.bg1.width = da[0] + ifastbkoff;
|
||
ui.bg1.style.height = h + "px";
|
||
ui.bg1.style.width = da[0] + ifastbkoff + "px";
|
||
ui.bg1.style.left = 0 + "px";
|
||
ui.bg1.style.top = 0 + "px";
|
||
ui.d2dbj1.fillStyle = "red";
|
||
ui.d2dbj1.clearRect(0, 0, ui.bg1.width, ui.bg1.height);
|
||
ui.bg1.x = 0;
|
||
ui.bg1.y = 0;
|
||
ui.bg1.w = da[0] + ifastbkoff;
|
||
ui.bg1.h = h;
|
||
ui.bg2.height = h;
|
||
ui.bg2.width = da[0] + ifastbkoff;
|
||
ui.bg2.style.height = h + "px";
|
||
ui.bg2.style.width = da[0] + ifastbkoff + "px";
|
||
ui.bg2.style.left = da[0] + da[2] - ifastbkoff + "px";
|
||
ui.bg2.style.top = 0 + "px";
|
||
ui.d2dbj2.fillStyle = "yellow";
|
||
ui.d2dbj2.clearRect(0, 0, ui.bg2.width, ui.bg2.height);
|
||
ui.bg2.x = da[0] + da[2] - ifastbkoff;
|
||
ui.bg2.y = 0;
|
||
ui.bg2.w = da[0] + ifastbkoff;
|
||
ui.bg2.h = h;
|
||
} else {
|
||
ui.bg1.height = da[1] + ifastbkoff;
|
||
ui.bg1.width = w;
|
||
ui.bg1.style.height = da[1] + ifastbkoff + "px";
|
||
ui.bg1.style.width = w + "px";
|
||
ui.bg1.style.left = 0 + "px";
|
||
ui.bg1.style.top = 0 + "px";
|
||
ui.d2dbj1.fillStyle = "red";
|
||
ui.d2dbj1.clearRect(0, 0, ui.bg1.width, ui.bg1.height);
|
||
ui.bg1.x = 0;
|
||
ui.bg1.y = 0;
|
||
ui.bg1.w = 0;
|
||
ui.bg1.h = da[1] + ifastbkoff;
|
||
ui.bg2.height = da[1] + ifastbkoff;
|
||
ui.bg2.width = w;
|
||
ui.bg2.style.height = da[1] + ifastbkoff + "px";
|
||
ui.bg2.style.width = w + "px";
|
||
ui.bg2.style.left = 0 + "px";
|
||
ui.bg2.style.top = da[1] + da[3] - ifastbkoff + "px";
|
||
ui.d2dbj2.fillStyle = "yellow";
|
||
ui.d2dbj2.clearRect(0, 0, ui.bg2.width, ui.bg2.height);
|
||
ui.bg2.x = 0;
|
||
ui.bg2.y = da[1] + da[3] - ifastbkoff;
|
||
ui.bg2.w = w;
|
||
ui.bg2.h = da[1] + ifastbkoff;
|
||
}
|
||
}
|
||
}
|
||
;
|
||
}
|
||
;function gameabc_setcanvas4(canvas1, x, y, w, h) {
|
||
if (!gameabc_face.dfwgao) {
|
||
canvas1.height = h;
|
||
canvas1.width = w;
|
||
} else {
|
||
canvas1.height = h * iui.ratio;
|
||
canvas1.width = w * iui.ratio;
|
||
canvas1.style.height = h + "px";
|
||
canvas1.style.width = w + "px";
|
||
}
|
||
;canvas1.style.left = x + "px";
|
||
canvas1.style.top = y + "px";
|
||
canvas1.left = x;
|
||
canvas1.top = y;
|
||
gameabc_face.sy_x = x;
|
||
gameabc_face.sy_y = y;
|
||
gameabc_face.sy_w = w;
|
||
gameabc_face.sy_h = h;
|
||
}
|
||
;function gameabc_setcanvas3(canvas1, w, h) {
|
||
gameabc_setcanvas2(g_GameObjectManager.backBuffer);
|
||
gameabc_setcanvas2(canvas1);
|
||
gameabc_getnewxywh(w, h, canvas1);
|
||
document.body.style.backgroundColor = "black";
|
||
gameabc_face.showmode = 0;
|
||
gameabc_face.mouse_sx = g_GameObjectManager.backBuffer.width / gameabc_face.sy_w;
|
||
gameabc_face.mouse_sy = g_GameObjectManager.backBuffer.height / gameabc_face.sy_h;
|
||
if (gameabc_face.jm_sj_xz == 1) {
|
||
var x1 = g_GameObjectManager.backBuffer.width / g_GameObjectManager.backBuffer.height;
|
||
var y1 = w / h;
|
||
if (x1 > 1 && y1 > 1) {
|
||
gameabc_face.jm_sj_tong = 1;
|
||
}
|
||
;if (x1 < 1 && y1 < 1) {
|
||
gameabc_face.jm_sj_tong = 1;
|
||
}
|
||
;if (x1 > 1 && y1 < 1) {
|
||
gameabc_face.jm_sj_tong = 0;
|
||
}
|
||
;if (x1 < 1 && y1 > 1) {
|
||
gameabc_face.jm_sj_tong = 0;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;function gameabc_setcanvas1(canvas1, w, h) {
|
||
canvas1.height = h;
|
||
canvas1.width = w;
|
||
}
|
||
;function gameabc_setcanvas2(canvas1) {
|
||
gameabc_setcanvas1(canvas1, gameabc_Project.Property.ScreenWidth, gameabc_Project.Property.ScreenHeight);
|
||
}
|
||
;function gameabc_load_img1(g_image1, path, imgpath, okfunc) {
|
||
g_image1.error = 0;
|
||
g_image1.ok = 0;
|
||
var count = 0;
|
||
g_image1.onload = function() {
|
||
this.ok = 1;
|
||
gameabc_face.img_list_downing.removeObject(this);
|
||
if (this.backBuffer) {
|
||
delete this.backBuffer;
|
||
delete this.mydc;
|
||
}
|
||
;this.backBuffer = undefined;
|
||
gameabc_check_img_ok();
|
||
if (gameabc_face.onloadurl) {
|
||
gameabc_face.drawcharge = 1;
|
||
gameabc_face.onloadurl(0, 1, this.pathx, 0, gameabc_face.loadcount);
|
||
} else {
|
||
gameabc_face.drawcharge = 1;
|
||
if (gameabc_face.loadcount == 100) {
|
||
game_close_zsmsg("");
|
||
} else {
|
||
game_open_zsmsg(gameabc_face.loadcount + "%" + " 加载...");
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
g_image1.onerror = function() {
|
||
this.error = this.error + 1;
|
||
if ( this.error>10 ) {return};
|
||
gameabc_face.drawcharge = 1;
|
||
if (this.error == 3) {
|
||
var canvas = document.createElement("canvas");
|
||
canvas.width = this.allw;
|
||
canvas.height = this.allh;
|
||
var c2d = canvas.getContext("2d");
|
||
c2d.drawImage(gameabc_face.banall_img, 0, 0, 1, 1, 0, 0, this.allw, this.allh);
|
||
this.src = canvas.toDataURL("image/png");
|
||
this.ok = 1;
|
||
gameabc_face.img_list_downing.removeObject(this);
|
||
if (this.backBuffer) {
|
||
delete this.backBuffer;
|
||
delete this.mydc;
|
||
}
|
||
;this.backBuffer = undefined;
|
||
canvas = null;
|
||
} else {
|
||
this.src = this.pathx + "?kk=" + ifast_random(gameabc_face.randombase) + 10;
|
||
return;
|
||
}
|
||
;gameabc_check_img_ok();
|
||
if (gameabc_face.onloadurl) {
|
||
gameabc_face.drawcharge = 1;
|
||
gameabc_face.onloadurl(0, 1, this.pathx, 1, gameabc_face.loadcount);
|
||
} else {
|
||
gameabc_face.drawcharge = 1;
|
||
if (gameabc_face.loadcount == 100) {
|
||
game_close_zsmsg("");
|
||
} else {
|
||
game_open_zsmsg(gameabc_face.loadcount + "%" + " 加载...");
|
||
}
|
||
;
|
||
}
|
||
}
|
||
|
||
;
|
||
g_image1.src_pre = path + "/" + imgpath + "?kk=" + ifast_random(gameabc_face.randombase) + 10;
|
||
gameabc_face.img_list_pre.push(g_image1);
|
||
g_image1.pathx = path + "/" + imgpath;
|
||
}
|
||
;function gameabc_check_img_ok(image_id) {
|
||
if (image_id > 0) {
|
||
if (!gameabc_Image.ImageFileList[image_id].img) {
|
||
return 0;
|
||
}
|
||
;return gameabc_Image.ImageFileList[image_id].img.ok;
|
||
} else {
|
||
var i;
|
||
var y = 0;
|
||
var t = 0;
|
||
for (i = 1; i < gameabc_Image.ImageFileList.length; i++) {
|
||
if (!gameabc_Image.ImageFileList[i].img) {
|
||
continue;
|
||
}
|
||
;t++;
|
||
if (gameabc_Image.ImageFileList[i].img.ok == 1) {
|
||
y++;
|
||
}
|
||
}
|
||
;if (y >= t) {
|
||
gameabc_face.loadcount = 100;
|
||
return 100;
|
||
} else {
|
||
gameabc_face.loadcount = parseInt((y / t) * 100);
|
||
return gameabc_face.loadcount;
|
||
}
|
||
}
|
||
}
|
||
;function gameabc_load_img_ok(image_id) {
|
||
gameabc_Image.ImageFileList[image_id].img.ok = 1;
|
||
}
|
||
;function gameabc_load_img3(image_id, okfunc) {
|
||
var objimg = gameabc_Image.ImageFileList[image_id];
|
||
game_abc_imgpath = gameabc_face.path;
|
||
if (objimg.img == undefined) {
|
||
objimg.img = new Image();
|
||
objimg.img.id = image_id;
|
||
objimg.img.ok = 0;
|
||
objimg.img.allw = objimg.w_all;
|
||
objimg.img.allh = objimg.h_all;
|
||
gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc)
|
||
}
|
||
;return objimg.img;
|
||
}
|
||
;function gameabc_load_img_add(image_id, url, okfunc) {
|
||
game_abc_imgpath = gameabc_face.path;
|
||
var objimg = gameabc_Image.ImageFileList[image_id];
|
||
if (objimg.img == undefined) {
|
||
objimg.img = new Image();
|
||
objimg.img.id = image_id;
|
||
objimg.img.ok = 0;
|
||
objimg.img.allw = objimg.w_all;
|
||
objimg.img.allh = objimg.h_all;
|
||
gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc)
|
||
}
|
||
;return objimg.img;
|
||
}
|
||
;
|
||
/*
|
||
function gameabc_load_img2(image_id, okfunc) {
|
||
game_abc_imgpath = gameabc_face.path;
|
||
var objimg = gameabc_Image.ImageFileList[image_id];
|
||
if (objimg.img == undefined) {
|
||
objimg.img = new Image();
|
||
objimg.img.id = image_id;
|
||
objimg.img.ok = 0;
|
||
objimg.img.allw = objimg.w_all;
|
||
objimg.img.allh = objimg.h_all;
|
||
gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc)
|
||
}
|
||
;return objimg.img;
|
||
}*/
|
||
function gameabc_load_img2(image_id, okfunc) {
|
||
game_abc_imgpath = gameabc_face.path;
|
||
var objimg = gameabc_Image.ImageFileList[image_id];
|
||
|
||
|
||
if (objimg.bmp == undefined)
|
||
{
|
||
alert("加载"+image_id+"号精灵失败,改资源已被删除,请删除对应资源的精灵ID或重新导入该资源" );
|
||
//return 0;
|
||
}
|
||
|
||
if (objimg.img == undefined) {
|
||
objimg.img = new Image();
|
||
objimg.img.id = image_id;
|
||
objimg.img.ok = 0;
|
||
objimg.img.allw = objimg.w_all;
|
||
objimg.img.allh = objimg.h_all;
|
||
gameabc_load_img1(objimg.img, game_abc_imgpath, objimg.bmp, okfunc)
|
||
}
|
||
;return objimg.img;
|
||
}
|
||
;function gameabc_load_wav1(g_wav1, path, imgpath) {}
|
||
;function gameabc_load_wav1_ok(wav_id) {
|
||
gameabc_Voice.VoiceFileList[1].wav1.ok = 1;
|
||
}
|
||
;function gameabc_load_wav2(wav_id, okfunc) {
|
||
return gameabc_Image.ImageFileList[image_id].img;
|
||
}
|
||
;ifastunit = 8;
|
||
var ifast_wss = ifast_wss || {};
|
||
ifast_wss.list = new Array();
|
||
ifast_wss.listani = new Array();
|
||
ifast_wss.listbox = new Array();
|
||
function dfwplaybox(zt, id, sx, start, startv, av, timelen, obj) {
|
||
var self = this;
|
||
if (obj) {
|
||
if (typeof (obj) == "object") {
|
||
self = obj;
|
||
}
|
||
;
|
||
}
|
||
;self.myid = id * 1000000 + sx;
|
||
self.zt = zt;
|
||
self.id = id;
|
||
self.sx = sx;
|
||
self.start = start;
|
||
self.startv = startv;
|
||
self.av = av;
|
||
if (timelen) {
|
||
self.timelen = timelen;
|
||
} else {
|
||
self.timelen = 0;
|
||
}
|
||
;self.aniopentime = gameabc_face.nowttime;
|
||
self.aniusetime = 0;
|
||
self.aniusetimeone = 0;
|
||
self.aniusecs = 0;
|
||
self.nowttime = gameabc_face.nowttime;
|
||
self.run = 1;
|
||
}
|
||
;function dfwplayani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode, obj) {
|
||
var self = this;
|
||
if (obj) {
|
||
if (typeof (obj) == "object") {
|
||
self = obj;
|
||
}
|
||
;
|
||
}
|
||
;self.myid = id * 1000000 + sx;
|
||
self.zt = zt;
|
||
self.id = id;
|
||
self.sx = sx;
|
||
self.start = start;
|
||
self.end = end;
|
||
self.times0 = times0;
|
||
self.timelen = timelen;
|
||
self.timee = timee;
|
||
if (timesz) {
|
||
self.timesz = timesz;
|
||
} else {
|
||
self.timesz = 0;
|
||
}
|
||
;if (timese) {
|
||
self.timese = timese;
|
||
} else {
|
||
self.timese = 0;
|
||
}
|
||
;if (timesall) {
|
||
self.timesall = timesall;
|
||
} else {
|
||
self.timesall = 0;
|
||
}
|
||
;if (timeall) {
|
||
self.timeall = timeall;
|
||
} else {
|
||
self.timeall = 0;
|
||
}
|
||
;if (xhmode) {
|
||
self.xhmode = xhmode;
|
||
} else {
|
||
self.xhmode = 0;
|
||
}
|
||
;self.aniopentime = gameabc_face.nowttime;
|
||
self.aniusetime = 0;
|
||
self.aniusetimeone = 0;
|
||
self.aniusecs = 0;
|
||
self.nowttime = gameabc_face.nowttime;
|
||
self.run = 1;
|
||
}
|
||
;ifast_wss.copyid = function(str) {
|
||
var i, k;
|
||
for (var i = 0; i < str.length; i++) {
|
||
if (str[i] == "i") {
|
||
k = i;
|
||
break;
|
||
}
|
||
;
|
||
}
|
||
;return parseInt(str.substr(0, k));
|
||
}
|
||
;
|
||
ifast_wss.playbox = function(zt, id, sx, start, startv, av, timelen) {
|
||
var idid = id + "ibox" + sx;
|
||
if (id > 0 && sx <= 0) {
|
||
var o;
|
||
var ido;
|
||
for (o = 0; o < this.listbox.length; o++) {
|
||
idid = this.listbox[o];
|
||
ido = this.copyid(idid);
|
||
if (ido == id) {
|
||
this.listbox[idid].zt = 0;
|
||
}
|
||
}
|
||
;return;
|
||
}
|
||
;if (id <= 0 && sx <= 0) {
|
||
var o;
|
||
for (o = 0; o < this.listbox.length; o++) {
|
||
idid = this.listbox[o];
|
||
this.listbox[idid].zt = 0;
|
||
}
|
||
;return;
|
||
}
|
||
;if (this.listbox[idid] == undefined || this.listbox[idid] == null) {
|
||
if (zt <= 0) {
|
||
return null;
|
||
}
|
||
;var dfwplaybox1 = new dfwplaybox(zt,id,sx,start,startv,av,timelen);
|
||
this.listbox[idid] = dfwplaybox1;
|
||
this.listbox.push(idid);
|
||
return dfwplaybox1;
|
||
} else {
|
||
if (zt <= 0) {
|
||
if (this.listbox.length < 40) {
|
||
this.listbox[idid].zt = zt;
|
||
} else {
|
||
this.listbox[idid] = null;
|
||
delete this.listbox[idid];
|
||
this.listbox.removeObject(idid);
|
||
}
|
||
;
|
||
} else {
|
||
var self = this.listbox[idid];
|
||
dfwplaybox(zt, id, sx, start, startv, av, timelen, self);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
ifast_wss.playani = function(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode) {
|
||
if (timelen <= 0 && zt > 0) {
|
||
logmessage("playani--timelen参数不能为0");
|
||
return;
|
||
}
|
||
;var idid = id + "iani" + sx;
|
||
if (id > 0 && sx <= 0) {
|
||
var o;
|
||
var ido;
|
||
for (o = 0; o < this.listani.length; o++) {
|
||
idid = this.listani[o];
|
||
ido = this.copyid(idid);
|
||
if (ido == id) {
|
||
this.listani[idid].zt = 0;
|
||
}
|
||
}
|
||
;return;
|
||
}
|
||
;if (id <= 0 && sx <= 0) {
|
||
var o;
|
||
for (o = 0; o < this.listani.length; o++) {
|
||
idid = this.listani[o];
|
||
this.listani[idid].zt = 0;
|
||
}
|
||
;return;
|
||
}
|
||
;if (this.listani[idid] == undefined || this.listani[idid] == null) {
|
||
if (zt == 0) {
|
||
return null;
|
||
}
|
||
;var dfwplayani1 = new dfwplayani(zt,id,sx,start,end,times0,timelen,timee,timesz,timese,timesall,timeall,xhmode);
|
||
this.listani[idid] = dfwplayani1;
|
||
this.listani.push(idid);
|
||
return dfwplayani1;
|
||
} else {
|
||
if (zt <= 0) {
|
||
if (this.listani.length < 40) {
|
||
this.listani[idid].zt = zt;
|
||
} else {
|
||
this.listani[idid] = null;
|
||
delete this.listani[idid];
|
||
this.listani.removeObject(idid);
|
||
}
|
||
} else {
|
||
var self = this.listani[idid];
|
||
dfwplayani(zt, id, sx, start, end, times0, timelen, timee, timesz, timese, timesall, timeall, xhmode, self);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
var gameabc_back = 0;
|
||
function gameabc_runani(obj) {
|
||
if (!obj) {
|
||
var i;
|
||
var b = ifast_wss.listani;
|
||
for (x in b) {
|
||
if (typeof (b[x]) == "object") {
|
||
gameabc_face.drawcharge = 1;
|
||
gameabc_runani(b[x]);
|
||
}
|
||
;
|
||
}
|
||
;return;
|
||
}
|
||
;if (obj.zt <= 0) {
|
||
return;
|
||
}
|
||
;var t = gameabc_face.nowttime - obj.aniopentime;
|
||
var t2 = obj.times0 + obj.timelen + obj.timee;
|
||
if ((t <= obj.timeall || obj.timeall == 0) && (obj.timesall == 0 || obj.aniusecs < obj.timesall)) {
|
||
var cs;
|
||
var cstime;
|
||
var u;
|
||
if (t < obj.timesz) {
|
||
return;
|
||
}
|
||
;t = t - obj.timesz;
|
||
cs = ifast_div(t, t2);
|
||
{
|
||
if (obj.aniusecs < cs) {
|
||
obj.aniusecs = cs;
|
||
if (gameabc_face.ani_doend) {
|
||
if (ifast_mod(obj.aniusecs, 2) == 0) {
|
||
set_self(obj.id, obj.sx, obj.start, 0, 0);
|
||
} else {
|
||
set_self(obj.id, obj.sx, obj.end, 0, 0);
|
||
}
|
||
;gameabc_face.ani_doend(obj.id, obj.sx, obj.aniusecs, 0);
|
||
}
|
||
;return;
|
||
}
|
||
}
|
||
;cstime = ifast_mod(t, t2) - obj.times0;
|
||
switch (obj.xhmode) {
|
||
case 2:
|
||
u = ifast_random(obj.end - obj.start) + obj.start;
|
||
set_self(obj.id, obj.sx, parseInt(u), 0, 0);
|
||
break;
|
||
case 0:
|
||
u = (obj.end - obj.start) * (cstime / obj.timelen) + obj.start;
|
||
set_self(obj.id, obj.sx, parseInt(u), 0, 0);
|
||
break;
|
||
case 1:
|
||
if (ifast_mod(obj.aniusecs, 2) == 0) {
|
||
u = (obj.end - obj.start) * (cstime / obj.timelen) + obj.start;
|
||
} else {
|
||
u = obj.end - (obj.end - obj.start) * (cstime / obj.timelen);
|
||
}
|
||
;set_self(obj.id, obj.sx, parseInt(u), 0, 0);
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
;
|
||
} else {
|
||
if (obj.run == 1) {
|
||
obj.run = 0;
|
||
if (gameabc_face.ani_doend) {
|
||
gameabc_face.ani_doend(obj.id, obj.sx, obj.aniusecs, 1);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
;function gameabc_runbox(obj) {
|
||
if (!obj) {
|
||
var i;
|
||
var b = ifast_wss.listbox;
|
||
for (x in b) {
|
||
if (typeof (b[x]) == "object") {
|
||
gameabc_face.drawcharge = 1;
|
||
gameabc_runbox(b[x]);
|
||
}
|
||
;
|
||
}
|
||
;return;
|
||
}
|
||
;if (obj.zt <= 0) {
|
||
return;
|
||
}
|
||
;var t = gameabc_face.nowttime - obj.aniopentime;
|
||
if (t < obj.timelen || obj.timelen == 0) {
|
||
t = t / 1000;
|
||
var v2 = (obj.startv + obj.av * t / 2) * t;
|
||
var u = parseInt(obj.start + v2);
|
||
set_self(obj.id, obj.sx, u, 0, 0);
|
||
} else {
|
||
if (obj.run == 1) {
|
||
if (gameabc_face.box_doend) {
|
||
gameabc_face.box_doend(obj.id, obj.sx, obj.timelen);
|
||
}
|
||
;obj.run = 0;
|
||
}
|
||
}
|
||
;
|
||
}
|
||
;function gameabc_toclient(mode, obj, ctx) {
|
||
if (mode == 1) {
|
||
ctx.translate(obj.x, obj.y);
|
||
ctx.translate(obj.w / 2 + obj.cx, obj.h / 2 + obj.cy);
|
||
} else {
|
||
ctx.translate(-obj.w / 2 - obj.cx, -obj.h / 2 - obj.cy);
|
||
ctx.translate(-obj.x, -obj.y);
|
||
}
|
||
}
|
||
;function gameabc_save(obj, ctx) {
|
||
if (obj.arge != 0 || obj.ap != 255 || obj.hu != 0 || obj.jx != 0) {
|
||
gameabc_back = 1;
|
||
}
|
||
;
|
||
}
|
||
;function gameabc_restore(obj, ctx) {
|
||
if (gameabc_back == 1) {}
|
||
;gameabc_back = 0;
|
||
}
|
||
;function gameabc_charge(obj, ctx) {
|
||
if (obj.arge != 0) {
|
||
gameabc_toclient(1, obj, ctx);
|
||
ctx.rotate(obj.arge * Math.PI / 180);
|
||
gameabc_toclient(0, obj, ctx);
|
||
}
|
||
;if (obj.ap != 255) {
|
||
if (obj.ap <= 0) {
|
||
ctx.globalAlpha = 0;
|
||
} else {
|
||
if (obj.ap >= 255) {
|
||
ctx.globalAlpha = 1;
|
||
} else {
|
||
ctx.globalAlpha = obj.ap / 255;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
}
|
||
;if (obj.hu != 0) {}
|
||
;if (obj.scale != 100) {
|
||
var t = obj.scale / 100;
|
||
gameabc_toclient(1, obj, ctx);
|
||
ctx.scale(t, t);
|
||
gameabc_toclient(0, obj, ctx);
|
||
}
|
||
;switch (obj.jx) {
|
||
case 1:
|
||
gameabc_toclient(1, obj, ctx);
|
||
ctx.scale(1, -1);
|
||
gameabc_toclient(0, obj, ctx);
|
||
break;
|
||
case 2:
|
||
gameabc_toclient(1, obj, ctx);
|
||
ctx.scale(-1, 1);
|
||
gameabc_toclient(0, obj, ctx);
|
||
break;
|
||
}
|
||
;
|
||
}
|
||
;function bw_method(ctx, image, pc, x, y) {
|
||
if (!pc) {
|
||
pc = 3;
|
||
}
|
||
;ctx.save();
|
||
var block, block, white, blue, alpha, len, imageData, average;
|
||
len = image.width * image.height;
|
||
ctx.drawImage(image, x, y);
|
||
imageData = ctx.getImageData(x, y, image.width, image.height);
|
||
for (var i = 0; i < len * 4; i += 4) {
|
||
block = imageData.data[i];
|
||
white = imageData.data[i + 1];
|
||
blue = imageData.data[i + 2];
|
||
alpha = imageData.data[i + 3];
|
||
average = Math.floor((block + white + blue) / pc);
|
||
imageData.data[i] = average;
|
||
imageData.data[i + 1] = average;
|
||
imageData.data[i + 2] = average;
|
||
}
|
||
;ctx.putImageData(imageData, x, y);
|
||
ctx.restore();
|
||
}
|
||
;function ifast_input() {
|
||
inputdiv = document.createElement("div");
|
||
inputdiv.setAttribute("id", "inputdiv");
|
||
inText = document.createElement("input");
|
||
inText.setAttribute("type", "text");
|
||
inText.style.width = "50px";
|
||
inDiv.appendChild(inText);
|
||
}
|
||
;function ifast_ws(id) {
|
||
this.tcpid = id;
|
||
this.father = ifast_wss.list;
|
||
this.isopen = 0;
|
||
this.isdiscon = 0;
|
||
}
|
||
;ifast_ws.prototype.onopen = function(msg) {
|
||
if (ifast_wss.list[this.tcpid] != undefined) {
|
||
ifast_wss.list[this.tcpid].isopen = 1;
|
||
}
|
||
;if (gameabc_face.tcpconnected) {
|
||
gameabc_face.tcpconnected(this.tcpid, msg);
|
||
}
|
||
;
|
||
}
|
||
;
|
||
ifast_ws.prototype.onmessage = function(msg) {
|
||
if (gameabc_face.tcpmessage)
|
||
gameabc_face.tcpmessage(this.tcpid, msg.data);
|
||
}
|
||
;
|
||
ifast_ws.prototype.onclose = function() {
|
||
if (ifast_wss.list[this.tcpid] != undefined) {
|
||
ifast_wss.list[this.tcpid].isopen = 0;
|
||
ifast_wss.list[this.tcpid].isdiscon = 1;
|
||
}
|
||
;if (gameabc_face.tcpdisconnected)
|
||
gameabc_face.tcpdisconnected(this.tcpid);
|
||
}
|
||
;
|
||
ifast_ws.prototype.onerror = function(msg) {
|
||
if (ifast_wss.list[this.tcpid] != undefined) {
|
||
ifast_wss.list[this.tcpid].isopen = 0;
|
||
ifast_wss.list[this.tcpid].isdiscon = 1;
|
||
}
|
||
;if (gameabc_face.tcperror)
|
||
gameabc_face.tcperror(this.tcpid, msg.Data);
|
||
}
|
||
;
|
||
ifast_wss.open = function(tcpid, weburl) {
|
||
if (this.list[tcpid] == undefined) {
|
||
var ifast_ws1 = new ifast_ws(tcpid);
|
||
this.list[tcpid] = ifast_ws;
|
||
if (weburl.substring(0, 2) != "ws") {
|
||
weburl = "ws://" + weburl;
|
||
}
|
||
;this.list[tcpid].tcp = new WebSocket(weburl);
|
||
this.list[tcpid].tcp.onopen = ifast_ws1.onopen;
|
||
this.list[tcpid].tcp.onclose = ifast_ws1.onclose;
|
||
this.list[tcpid].tcp.onmessage = ifast_ws1.onmessage;
|
||
this.list[tcpid].tcp.onerror = ifast_ws1.onerror;
|
||
this.list[tcpid].tcp.tcpid = tcpid;
|
||
this.list[tcpid].tcp.father = ifast_wss.list;
|
||
this.list[tcpid].tcp.isopen = 0;
|
||
this.list[tcpid].tcp.isdiscon = 0;
|
||
}
|
||
;return this.list[tcpid];
|
||
}
|
||
;
|
||
ifast_wss.close = function(tcpid) {
|
||
if (this.list[tcpid] != undefined) {
|
||
this.list[tcpid].tcp.close();
|
||
}
|
||
}
|
||
;
|
||
ifast_wss.send = function(tcpid, msg) {
|
||
if (this.list[tcpid] != undefined) {
|
||
this.list[tcpid].tcp.send(msg);
|
||
}
|
||
}
|
||
;
|
||
var ifast_wav = ifast_wav || {};
|
||
ifast_wav.list = new Array();
|
||
function wavload() {
|
||
this.loop = this.audios[id].isloop == 1;
|
||
this.play();
|
||
}
|
||
;ifast_wav.getend = function(id, isloop1) {
|
||
var a = 0;
|
||
var audio = this.getAudio(id, isloop1);
|
||
if (audio != null) {
|
||
a = audio.ended;
|
||
}
|
||
;return a;
|
||
}
|
||
;
|
||
ifast_wav.end = function(id, isloop1) {
|
||
var audio = this.getAudio(id, isloop1);
|
||
if (audio != null) {
|
||
this.audios[id].src = "";
|
||
}
|
||
}
|
||
;
|
||
ifast_wav.start = function(id, isloop1) {
|
||
var audio = this.getAudio(id, isloop1);
|
||
if (audio != null) {
|
||
this.audios[id].src = gameabc_face.wavpath + "/" + id;
|
||
}
|
||
;
|
||
}
|
||
;
|
||
ifast_wav.ready = function(id, isloop1) {
|
||
var a = 0;
|
||
var audio = this.getAudio(id, isloop1);
|
||
if (audio != null) {
|
||
a = audio.readyState;
|
||
}
|
||
;return a;
|
||
}
|
||
;
|
||
ifast_wav.loadall = function(files) {
|
||
var strs = new Array();
|
||
strs = files.split(";");
|
||
var i;
|
||
if (strs.length <= 0) {
|
||
return;
|
||
}
|
||
;for (i = 0; i < strs.length; i++) {
|
||
ifast_wav.getAudio(strs[i]);
|
||
}
|
||
}
|
||
;
|
||
ifast_wav.getAudio = function(id, isloop1) {
|
||
if (this.audios == undefined)
|
||
this.audios = {};
|
||
if (this.audios[id] == undefined) {
|
||
this.audios[id] = new Audio();
|
||
this.audios[id].ok = 0;
|
||
this.audios[id].ok = 0;
|
||
this.audios[id].addEventListener("canplaythrough", function() {
|
||
this.ok = 1;
|
||
}, false);
|
||
this.audios[id].src_pre = gameabc_face.wavpath + "/" + id;
|
||
this.audios[id].src = gameabc_face.wavpath + "/" + id;
|
||
}
|
||
;return this.audios[id];
|
||
}
|
||
;
|
||
ifast_wav.playwav = function(id, isloop1) {
|
||
audio = this.getAudio(id, isloop1);
|
||
if (audio != null) {
|
||
if (isloop1 < 0) {
|
||
audio.pause();
|
||
return;
|
||
}
|
||
;if (isloop1 == 1) {
|
||
audio.loop = "loop";
|
||
} else {
|
||
audio.loop = "";
|
||
}
|
||
;if (audio.ok == 1) {
|
||
audio.currentTime = 0;
|
||
audio.autoplay = "true";
|
||
audio.play();
|
||
} else {
|
||
audio.autoplay = "true";
|
||
audio.play();
|
||
}
|
||
;if (audio.loop == true) {
|
||
audio.addEventListener('ended', function() {
|
||
this.currentTime = 0;
|
||
this.autoplay = "true";
|
||
this.play();
|
||
}, false);
|
||
}
|
||
}
|
||
;
|
||
}
|
||
;
|
||
function gameabc() {
|
||
this.gameabc_open = function(image1, x, y, z) {
|
||
this.startupGameObject(x, y, z);
|
||
this.image = image1;
|
||
return this;
|
||
}
|
||
;
|
||
this.gameabc_close = function() {
|
||
this.shutdownGameObject();
|
||
}
|
||
;
|
||
}
|
||
;gameabc.prototype = new VisualGameObject;
|
||
function gameabc_img() {
|
||
this.gameabc_open = function(image, x, y, z) {
|
||
this.startupGameObject(x, y, z);
|
||
this.image = image;
|
||
return this;
|
||
}
|
||
;
|
||
this.gameabc_close = function() {
|
||
this.shutdownGameObject();
|
||
}
|
||
;
|
||
this.draw = function(dt, context, xScroll, yScroll) {
|
||
if (this.image == null) {
|
||
return;
|
||
}
|
||
;if (this.image.ok == 0) {
|
||
return;
|
||
}
|
||
{
|
||
if (dfwusercavans != 1) {
|
||
this.drawimage = this.image;
|
||
} else {
|
||
this.drawimage = gameabc_face.createcanvas(this.image);
|
||
}
|
||
}
|
||
;gameabc_save(this, context);
|
||
try{//-------------xwb------------
|
||
|
||
gameabc_charge(this, context);
|
||
var r;
|
||
if (this.uidata.FrameStyle == 0) {
|
||
if (this.uidata.L9 == 0) {
|
||
r = gameabc_getrect2(this.recid, this.frame);
|
||
context.drawImage(this.drawimage, r.x, r.y, r.w, r.h, this.x - xScroll, this.y - yScroll, this.w, this.h);
|
||
} else {
|
||
r = gameabc_getrect2(this.recid, 1);
|
||
yScroll = 0;
|
||
xScroll = 0;
|
||
context.drawImage(this.drawimage, 0, 0, this.uidata.L9, this.uidata.T9, this.x - xScroll, this.y - yScroll, this.uidata.L9, this.uidata.T9);
|
||
context.drawImage(this.drawimage, this.uidata.L9, 0, r.w - this.uidata.L9 - this.uidata.R9, this.uidata.T9, this.x + this.uidata.L9 - xScroll, this.y - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.uidata.T9);
|
||
context.drawImage(this.drawimage, r.w - this.uidata.R9, 0, this.uidata.R9, this.uidata.T9, this.x + this.w - this.uidata.R9 - xScroll, this.y - yScroll, this.uidata.R9, this.uidata.T9);
|
||
context.drawImage(this.drawimage, 0, r.h - this.uidata.B9, this.uidata.L9, this.uidata.B9, this.x - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.uidata.L9, this.uidata.B9);
|
||
context.drawImage(this.drawimage, this.uidata.L9, r.h - this.uidata.B9, r.w - this.uidata.L9 - this.uidata.R9, this.uidata.B9, this.x + this.uidata.L9 - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.uidata.B9);
|
||
context.drawImage(this.drawimage, r.w - this.uidata.R9, r.h - this.uidata.B9, this.uidata.R9, this.uidata.B9, this.x + this.w - this.uidata.R9 - xScroll, this.y + this.h - this.uidata.B9 - yScroll, this.uidata.R9, this.uidata.B9);
|
||
context.drawImage(this.drawimage, 0, this.uidata.T9, this.uidata.L9, r.h - this.uidata.B9 - this.uidata.T9, this.x - xScroll, this.y + this.uidata.T9 - yScroll, this.uidata.L9, this.h - this.uidata.B9 - this.uidata.T9);
|
||
context.drawImage(this.drawimage, this.uidata.L9, this.uidata.T9, r.w - this.uidata.L9 - this.uidata.R9, r.h - this.uidata.B9 - this.uidata.T9, this.x + this.uidata.L9 - xScroll, this.y + this.uidata.T9 - yScroll, this.w - this.uidata.L9 - this.uidata.R9, this.h - this.uidata.B9 - this.uidata.T9);
|
||
context.drawImage(this.drawimage, r.w - this.uidata.R9, this.uidata.T9, this.uidata.R9, r.h - this.uidata.B9 - this.uidata.T9, this.x + this.w - this.uidata.R9 - xScroll, this.y + this.uidata.T9 - yScroll, this.uidata.R9, this.h - this.uidata.B9 - this.uidata.T9);
|
||
}
|
||
} else {
|
||
var len1 = this.caption.length;
|
||
var dolen = 0;
|
||
var doframe;
|
||
var r_tempw = this.w / len1;
|
||
for (dolen = 0; dolen < len1; dolen++) {
|
||
doframe = this.caption[dolen].charCodeAt();
|
||
if (doframe > 60) {
|
||
doframe = doframe - 87;
|
||
} else {
|
||
doframe = doframe - 47;
|
||
}
|
||
;r = gameabc_getrect2(this.recid, doframe);
|
||
context.drawImage(this.drawimage, r.x, r.y, r.w, r.h, this.x + dolen * r_tempw - xScroll, this.y - yScroll, r_tempw, this.h);
|
||
}
|
||
}
|
||
;if (this.color != 0) {
|
||
gameabc_face.zz2d.clearRect(0, 0, 1, 1);
|
||
gameabc_face.zz2d.fillStyle = this.color;
|
||
gameabc_face.zz2d.fillRect(0, 0, 1, 1);
|
||
context.drawImage(gameabc_face.zz_canvas, 0, 0, 1, 1, this.x, this.y, this.w, this.h);
|
||
}
|
||
}catch(e){
|
||
|
||
}
|
||
;gameabc_restore(this, context);
|
||
}
|
||
;
|
||
}
|
||
;gameabc_img.prototype = new VisualGameObject;
|
||
function gameabc_imgtxt() {
|
||
this.gameabc_open = function(txt, x, y, z, hsize, wsize) {
|
||
this.startupGameObject(x, y, z);
|
||
this.caption = txt;
|
||
this.h = hsize;
|
||
if (wsize)
|
||
this.w = wsize;
|
||
return this;
|
||
}
|
||
;
|
||
this.gameabc_close = function() {
|
||
this.shutdownGameObject();
|
||
}
|
||
;
|
||
this.draw = function(dt, context, xScroll, yScroll) {
|
||
if (this.uidata.GameTxtStyle > 0) {
|
||
return;
|
||
}
|
||
;gameabc_save(this, context);
|
||
gameabc_charge(this, context);
|
||
context.textBaseline = "top";
|
||
context.fillStyle = gameabc_GameTxt.GameTxtList[this.frame].Color;
|
||
context.font = 'lighter ' + this.h + 'px Arial';
|
||
this.caption = gameabc_GameTxt.GameTxtList[this.frame].Text;
|
||
if (this.uidata.GameTxtStyle == 0) {
|
||
gameabc_drawtext = this.caption;
|
||
} else {
|
||
gameabc_drawtext = gameabc_password.substring(0, this.caption.length + 1);
|
||
}
|
||
;if (this.w > 0) {
|
||
context.fillText(gameabc_drawtext, this.x - xScroll, this.y - yScroll, this.w);
|
||
} else {
|
||
context.fillText(gameabc_drawtext, this.x - xScroll, this.y - yScroll);
|
||
}
|
||
;gameabc_restore(this, context);
|
||
}
|
||
}
|
||
;gameabc_imgtxt.prototype = new VisualGameObject;
|
||
function draw2(obj, context, ctx) {
|
||
context.textBaseline = "top";
|
||
var h = obj.h * iui.ratio;
|
||
context.font = 'lighter ' + h + 'px Arial';
|
||
var w = context.measureText(obj.caption).width;
|
||
context.clearRect(0, 0, w, h);
|
||
if (obj.uidata.BackColorA != 0) {
|
||
context.fillStyle = obj.uidata.BackColor;
|
||
context.fillRect(0, 0, w, h);
|
||
}
|
||
;context.fillStyle = obj.uidata.FontColor;
|
||
context.fillText(obj.caption, 0, 0);
|
||
ctx.drawImage(iui.test, 0, 0, w, h, obj.x, obj.y, w / iui.ratio, obj.h);
|
||
}
|
||
;function gameabc_txt() {
|
||
this.gameabc_open = function(txt, x, y, z, hsize, wsize) {
|
||
this.startupGameObject(x, y, z);
|
||
this.caption = txt;
|
||
this.h = hsize;
|
||
if (wsize)
|
||
this.w = wsize;
|
||
return this;
|
||
}
|
||
;
|
||
this.gameabc_close = function() {
|
||
this.shutdownGameObject();
|
||
}
|
||
;
|
||
this.draw = function(dt, context, xScroll, yScroll) {
|
||
if (this.uidata.GameTxtStyle > 0) {
|
||
return;
|
||
}
|
||
;context.textBaseline = "top";
|
||
if (this.uidata.BackColorA != 0) {
|
||
context.fillStyle = this.uidata.BackColor;
|
||
context.fillRect(this.x, this.y, this.w, this.h);
|
||
}
|
||
;context.fillStyle = this.uidata.FontColor;
|
||
context.font = 'lighter ' + this.h + 'px Arial';
|
||
if (this.caption.indexOf("\n") > 0) {
|
||
var strs = new Array();
|
||
strs = this.caption.split("\n");
|
||
if (this.uidata.BackColorA != 0) {
|
||
context.fillStyle = this.uidata.BackColor;
|
||
context.fillRect(this.x, this.y, this.w, this.h * strs.length);
|
||
}
|
||
;for (var i = 0; i < strs.length; i++) {
|
||
context.fillText(strs[i], this.x - xScroll, this.y - yScroll + this.h * i);
|
||
}
|
||
;return;
|
||
}
|
||
;context.fillText(this.caption, this.x - xScroll, this.y - yScroll);
|
||
}
|
||
}
|
||
;gameabc_txt.prototype = new VisualGameObject;
|
||
function Div(exp1, exp2) {
|
||
var n1 = Math.round(exp1);
|
||
var n2 = Math.round(exp2);
|
||
var rslt = n1 / n2;
|
||
if (rslt >= 0) {
|
||
rslt = Math.floor(rslt);
|
||
} else {
|
||
rslt = Math.ceil(rslt);
|
||
}
|
||
;return rslt;
|
||
}
|
||
;function gameabc_list() {
|
||
this.gameabc_open = function(ObjectID, x, y, z, hsize, wsize) {
|
||
this.startupGameObject(x, y, z);
|
||
this.h = hsize;
|
||
if (wsize)
|
||
this.w = wsize;
|
||
this.ObjectType = 5;
|
||
this.objid = ObjectID;
|
||
this.offx = 0;
|
||
this.offy = 0;
|
||
return this;
|
||
}
|
||
;
|
||
this.setoff = function(offx1, offy1) {
|
||
this.offx = offx1;
|
||
this.offy = offy1;
|
||
}
|
||
;
|
||
this.charge = function(x1, y1, w1, h1, offx1, offy1) {
|
||
if (x1 == undefined) {
|
||
this.charge(this.x, this.y, this.w, this.h, 0, 0);
|
||
return;
|
||
}
|
||
;var obj = gameabc_Object.ObjectList[this.objid].Property;
|
||
this.x = x1;
|
||
this.y = y1;
|
||
this.w = w1;
|
||
this.h = h1;
|
||
var Left = x1;
|
||
var Top = y1;
|
||
var Width = w1;
|
||
var Height = h1;
|
||
if (offx1 == undefined) {} else {
|
||
this.offx = offx1;
|
||
this.offy = offy1;
|
||
}
|
||
;this.Thick = obj.Thick;
|
||
this.ChildEdg = obj.ChildEdg;
|
||
this.ChildWidth = obj.ChildWidth;
|
||
this.ChildHeight = obj.ChildHeight;
|
||
this.ChildThick = obj.ChildThick;
|
||
this.ChildOrdStyle = obj.ChildOrdStyle;
|
||
if (this.ChildOrdStyle == 0) {
|
||
this.cell_width = this.ChildWidth;
|
||
this.cell_height = this.ChildHeight;
|
||
}
|
||
if (this.ChildOrdStyle == 1) {
|
||
this.cell_width = Width + (-this.Thick - this.ChildEdg) * 2;
|
||
this.cell_height = this.ChildHeight;
|
||
}
|
||
if (this.ChildOrdStyle == 2) {
|
||
this.cell_width = this.ChildWidth;
|
||
this.cell_height = Height + (-this.Thick - this.ChildEdg) * 2;
|
||
}
|
||
;this.red_w = Width - (this.Thick * 2) - (this.ChildEdg * 2);
|
||
this.red_h = Height - (this.Thick * 2) - (this.ChildEdg * 2);
|
||
this.red_num_w = this.Div(this.red_w, this.cell_width);
|
||
this.red_num_h = this.Div(this.red_h, this.cell_height);
|
||
this.ys_x = Left + this.Thick + this.ChildEdg;
|
||
this.ys_y = Top + this.Thick + this.ChildEdg;
|
||
}
|
||
;
|
||
this.gameabc_close = function() {
|
||
this.shutdownGameObject();
|
||
}
|
||
;
|
||
this.draw = function(dt, context, xScroll, yScroll) {
|
||
|
||
var Left = this.x;
|
||
var Top = this.y;
|
||
var Width = this.w;
|
||
var Height = this.h;
|
||
context.fillStyle = "blue";
|
||
context.fillRect(this.x, this.y, this.w, this.h);
|
||
context.fillStyle = "white";
|
||
context.fillRect(Left + this.Thick, Top + this.Thick, Width - this.Thick * 2, Height - this.Thick * 2);
|
||
context.fillStyle = "red";
|
||
for (var i = 0; i < this.red_num_w; i++) {
|
||
for (var j = 0; j < this.red_num_h; j++) {
|
||
this.x0 = i * this.cell_width + this.offx;
|
||
this.y0 = j * this.cell_height + this.offy;
|
||
context.fillRect(this.ys_x + this.x0, this.ys_y + this.y0, this.cell_width, this.cell_height);
|
||
}
|
||
}
|
||
;context.fillStyle = "blue";
|
||
for (var i = 0; i < this.red_num_w; i++) {
|
||
for (var j = 0; j < this.red_num_h; j++) {
|
||
this.x0 = i * this.cell_width + this.offx;
|
||
this.y0 = j * this.cell_height + this.offy;
|
||
context.fillRect(this.ys_x + this.ChildThick + this.x0, this.ys_y + this.ChildThick + this.y0, this.cell_width - (this.ChildThick * 2), this.cell_height - (this.ChildThick * 2));
|
||
}
|
||
}
|
||
;var num = 0;
|
||
for (var i = 0; i < this.red_num_h; i++) {
|
||
for (var j = 0; j < this.red_num_w; j++) {
|
||
num++;
|
||
}
|
||
}
|
||
;context.stroke();
|
||
}
|
||
}
|
||
;gameabc_list.prototype = new VisualGameObject;
|
||
gameabc_list.prototype.Div = function(exp1, exp2) {
|
||
var n1 = Math.round(exp1);
|
||
var n2 = Math.round(exp2);
|
||
var rslt = n1 / n2;
|
||
if (rslt >= 0) {
|
||
rslt = Math.floor(rslt);
|
||
} else {
|
||
rslt = Math.ceil(rslt);
|
||
}
|
||
;return rslt;
|
||
}
|
||
;
|
||
function getlength(str) {
|
||
var realLength = 0;
|
||
len = str.length;
|
||
charCode = -1;
|
||
for (var i = 0; i < len; i++) {
|
||
charCode = str.charCodeAt(i);
|
||
if (charCode > 0 && charCode <= 128)
|
||
realLength += 1;
|
||
else
|
||
realLength += 2;
|
||
}
|
||
;return realLength;
|
||
}
|
||
;var gameabc_password = "************************************";
|
||
var gameabc_drawtext = "";
|
||
function gameabc_panle() {
|
||
this.gameabc_open = function(ObjectID, x, y, z, wsize, hsize) {
|
||
this.startupGameObject(x, y, z);
|
||
this.h = hsize;
|
||
if (wsize)
|
||
this.w = wsize;
|
||
this.ObjectType = 6;
|
||
this.objid = ObjectID;
|
||
this.offx = 0;
|
||
this.offy = 0;
|
||
return this;
|
||
}
|
||
;
|
||
this.gameabc_close = function() {
|
||
this.shutdownGameObject();
|
||
}
|
||
;
|
||
this.draw = function(dt, context, xScroll, yScroll) {
|
||
return;
|
||
context.lineWidth = 1;
|
||
context.strokeStyle = ifast_jb;
|
||
context.strokeRect(this.x, this.y, this.w, this.h);
|
||
}
|
||
;
|
||
}
|
||
;gameabc_panle.prototype = new VisualGameObject;
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|