var gameabc_face = gameabc_face||{}; { gameabc_face.tag=12; //定义你的游戏全局内存 gameabc_face.tag1=123;//定义你的游戏全局内存 gameabc_face.tag2=123;//定义你的游戏全局内存 gameabc_face.tag3=123;//定义你的游戏全局内存 gameabc_face.dfwgao=1; } gameabc_face.gamestart=function(gameid) { //游戏初始化代码 set_level (501,0); set_level (502,0); //set_level (302,0); for (var i=0;i<4;i++) { set_self(1401+i,41,0,0,0); } set_self(184,18,554,0,0);set_self(515,18,554,0,0);set_self(184,19,500,0,0);set_self(515,19,500,0,0);set_self(183,18,505,0,0);set_self(183,19,403,0,0); set_self(248,18,481,0,0);set_self(248,19,542,0,0);set_self(249,18,567,0,0);set_self(249,19,556,0,0); for (var i = 0; i < 5; i++) { set_self(208+i,43,i+3,0,0) } set_self(1004,57,300,0,0); set_self(1003,57,500,0,0); set_self(1080,41,0,0,0); set_self(1098,41,0,0,0); set_self(1482,41,0,0,0);set_self(1483,41,0,0,0);set_self(1484,41,0,0,0); Logic.AppStart(); gp.pai = cls_aset2_gp.New(); for(var a = 0;a