var cls_method_jdb = {}; cls_method_jdb.bsdh_utlmousemove = function(id,zuo,you,beishu,beishudikuangid,dikuangid,xianru,zuidabeishu,kd,spid,offmovex,zuixiao){ //id是拖动按钮的ID zuo最左边的坐标 you最右边的坐标 beishu是显示的倍数ID beishudikuangid是显示倍数底框的ID //dikuangid底框ID //nru入场限制ID zuidabeishu是配置中金币场最大的倍数 kd数字的宽度 var zuixiao = zuixiao || 1; //zuixiao = 10; if(spid==id&&get_self(id,18)<=you&&get_self(id,18)>=zuo){ set_self(spid,18,offmovex,1,0); set_self(beishudikuangid,18,offmovex,1,0); set_self(beishu,18,offmovex,1,0); if(get_self(spid,18)<=zuo){ set_self(spid,18,zuo,0,0); set_self(beishudikuangid,18,zuo - 9,0,0); set_self(beishu,18,zuo + 9,0,0); } if(get_self(spid,18)>=you){ set_self(spid,18,you,0,0); set_self(beishudikuangid,18,you - 9,0,0); set_self(beishu,18,you + 9,0,0); } //difen = parseInt((get_self(id,18)-zuo)/(you - zuo) * zuidabeishu); difen = parseInt(zuixiao +(get_self(id,18)-zuo)/(you - zuo) * (zuidabeishu-zuixiao)); set_self(dikuangid,18,zuo + 23,0,0); if(get_self(spid,18)==zuo){ difen = zuixiao; }else if(get_self(spid,18)==you){ difen = zuidabeishu; } if(difen <= zuixiao){ difen = zuixiao; }else if(difen >= zuidabeishu){ difen = zuidabeishu; } xingzui = difen * 1000; yidongjuli = get_self(id,18,0,0,0) - zuo + 1; var cankao = (50 - (ifast_inttostr(difen).length) * kd) / 2; set_self(beishu,18,get_self(id,18,0,0,0)+cankao,0,0); set_self(beishu,20,kd*ifast_inttostr(difen).length,0,0); set_self(beishu,7,difen); set_self(xianru,20,kd*ifast_inttostr(xingzui).length,0,0); set_self(xianru,7,xingzui); Game_Modify.CreateRoomData.Type_5[0] = difen; Game_Modify.CreateRoomData.Type_5[1] = xingzui; Game_Modify.CreateRoomData.Type_5[2] = Utl.getRebateRange(difen,0)[0]; } } cls_method_jdb.bsdh_OpenCreateRoom = function(id,zuo,you,beishu,beishudikuangid,dikuangid,xianru,zuidabeishu,kd,zuixiao){ //滑动 var zuixiao = zuixiao || 1; //zuixiao = 10; difen = Game_Modify.CreateRoomData.Type_5[0]; xingzui = Game_Modify.CreateRoomData.Type_5[1]; if(difen >= zuidabeishu){ difen = zuidabeishu; Game_Modify.CreateRoomData.Type_5[0] = zuidabeishu; }else if(difen <= zuixiao){ difen = zuixiao; Game_Modify.CreateRoomData.Type_5[0] = zuixiao; } var difen_juli = (difen - zuixiao) / (zuidabeishu-zuixiao) * (you - zuo) +zuo; set_self(id,18,difen_juli,0,0); set_self(beishudikuangid,18,get_self(id,18,0,0,0)-10,0,0); xingzui = difen * 1000; yidongjuli = get_self(id,18,0,0,0) - zuo + 1; var cankao = (50 - (ifast_inttostr(difen).length) * kd) / 2; set_self(beishu,18,get_self(id,18,0,0,0)+cankao,0,0); set_self(beishu,20,kd*ifast_inttostr(difen).length,0,0); set_self(beishu,7,difen); set_self(xianru,20,kd*ifast_inttostr(xingzui).length,0,0); set_self(xianru,7,xingzui); } var mppx = function(){ //明牌牌排序 for(var i = 0; i