/* 常量 */ //0->高级变化 1->全能魔法 2->初级变化 3->指定消除 4->随机消除 5->全能消除 var APPID = 'lisssTWT7E99sHSFFe055zIWIhXfh449'; //var B_ID = 9; var DEV_KEY = "iSezbfEKSASbsf2KJXbW2dZwx0977EEz"; var SysChart = 85; var RankChart = 86; var PlayerChart = 87; var RANK_CHAT = 'a474768'; var POP_H = 120;//点击弹起高度 var LOAD_W = 505; var LOAD_H = 72; var boardspbeg = 7;//方阵精灵开始编号 var blockspbeg = [88,97,106];//方块精灵开始编号 var C_EEROR = 33;//放置误差 var RAW = 9; var COL = 9; var SCORE_W = 40; var SCORE_H = 46; var wavetime = 500; var icotime = 800; var TIPSTIME = 800;//提示停留时间 var B_RAW = 3; var B_COL = 3; var bposition = [[12,820],[252,820],[492,820]]; var blocksplist = [4,5,6]; var blockgrplist = [4,5,6]; var bkflist = [116,117,118]; var maxsize = { blk:3 } var CLICKBTN = [354,306,337,338,328,143,358,359,360,361,362,363,366,176,216]; var HelpBtn = [60,165,270,375,480,585]; var PRIORLOAD=[345,149,346,316,315,343,344,339,340];//优先加载精灵 var LOADDATATIME = 1000; var REWARD=[5,5,5,5,5,4,4,4,4,4,3,3,3,3,3,2,2,2,2,2,1,1,1,1,1]; var UNTOUCHLIST=[152,153,162,163,164,159,160,169,186,341,177,161]; var SOUNDTIME = 200; var SLIDETIME = 300; //var S_ISP = [[157,158,159,160,161,162],[171,172,173,174,175,176]]; //var S_PSP = [[165,166,167,168,169,170],[177,178,179,180,181,182]]; var BUTTONPOS=[[70,980],[230,980],[390,980],[550,980],[550,818]]; var B_TIME = 500;//按压计时时间 var R_TIME = 300;//购买时按钮按压时间间隔 var R_EEROR = 50;//误差 var CLICKTIME = 300; var B_W = 662; var OVER_TIME = 30; var MAX_GROUP = 28; var CLEARTIME = 550;//消除特效时间 var bltime=1500; var LOADTIME = 10000000; var ITEMIMG=[[1,0],[2,1],[3,2],[4,3],[5,4],[6,5],[7,6],[8,7],[9,8],[10,9]];//装备图片和名字资源编号 var itemName=["高级变化:\n","全能魔法:\n","初级变化:\n","指定消除:\n","随机消除:\n","全能消除:\n"]; var itemdesList = ["使用随机变化可使用元\n素","使用随机将某种元素变\n为另一种元素","使用可随机改变可使用\n元素的颜色","使用可随意消除两个的\n方格内的元素","使用随机消除四个方格\n内的所有元素","使用随机消除大方格之\n内某种一致的元素","道具说明七","道具说明八","道具说明九","道具说明十"]; var giftdesList = ["初级变化*1、随机消除*1\n高级变化*1","全能魔法*1、初级变化*2\n高级变化*2","全能消除*1、指定消除*2\n随机消除*2","初级变化*1、随机消除*1\n全能魔法*2、全能消除*2","初级变化*2、高级变化*2\n随机消除*2、指定消除*2","所有道具各一个","礼包说明七","礼包说明八","礼包说明九","礼包说明十"]; var golddesList = ["钻石\n说明一","钻石\n说明二","钻石说明三","钻石说明四","钻石说明五","钻石说明六","钻石说明七","钻石说明八","钻石说明九","钻石说明十"]; var RANKDES=["第一名","第二名","第三名","第四名","第五名","第六名","第七名","第八名","第九名","第十名","第十一名","第十二名","第十三名","第十四名","第十五名", "第十六名","第十七名","第十八名","第十九名","第二十名","未上榜"]; var BOXINFO=[[0,"钻石宝箱","钻石宝箱:\n必开全能魔法、全能消\n除等4个道具。",5],[1,"金质宝箱","金质宝箱:\n必开全能魔法或全能消\n除等4个道具。",4],[2,"银质宝箱","银质宝箱:\n必开高级变化等3个道\n具。",3],[3,"铜质宝箱","铜质宝箱:\n可能开出高级变化、随\n意消除等3个道具。",2],[4,"木质宝箱","木质宝箱:\n可能开出高级变化、随\n意消除等2个道具。",1]]; var BOXINFO=[[4,"木质宝箱","可能开出高级变化、随\n意消除等2个道具。",1],[3,"铜质宝箱","可能开出高级变化、随\n意消除等3个道具。",2],[2,"银质宝箱","必开高级变化等3个道\n具。",3],[1,"金质宝箱","必开全能魔法或全能消\n除等4个道具。",4],[0,"钻石宝箱","必开全能魔法、全能消\n除等4个道具。",5]]; var PRICECLEAR = 50; var SIGNITEM=[1,2,3,4,5,6]; var signposList =[[226,242],[316,242],[406,242],[136,334],[226,334],[316,334],[406,334],[496,334],[46,426],[136,426],[226,426],[316,426],[406,426],[496,426],[596,426],[136,522],[226,522],[316,522],[406,522],[496,522],[136,622],[226,622],[316,622],[406,622],[496,622]]; //tag 1-20-->背景框范围 21-40-->道具描述 41-60-->按钮 //rec 1-20-->金币 21-40-->钻石 var ITEM_X = 20; var ITEM_Y = 235; var ITEM_D = 200; var ITEM_TAG_BEG = 1; var ITEM_TAG_END = 7; var ITEM_DES_X = 185; var ITEM_DES_Y = 340; var ITEM_DES_D = 200; var ITEM_DES_BEG = 21; var ITEM_DES_END = 27; var ITEM_G_BEG = 1; var ITEM_G_END = 7; var ITEM_D_BEG = 21; var ITEM_D_END = 27; var ITEMBUTTON_X = 500; var ITEMBUTTON_Y = 320; var ITEMBUTTON_D = 200; var ITEMBUTTON_TAG_BEG = 41; var ITEMBUTTON_TAG_END = 47; //tag 61-80-->背景框范围 81-100-->道具描述 101-120-->按钮 //rec 51-70-->金币 81-100-->钻石 var GIFT_X = ITEM_X+720; var GIFT_Y = 235; var GIFT_D = 200; var GIFT_TAG_BEG = 61; var GIFT_TAG_END = 70; var GIFT_DES_X = ITEM_DES_X+720; var GIFT_DES_Y = 320; var GIFT_DES_D = 200; var GIFT_DES_BEG = 81; var GIFT_DES_END = 90; var GIFT_G_BEG = 51; var GIFT_G_END = 60; var GIFT_D_BEG = 71; var GIFT_D_END = 80; var GIFTBUTTON_X = ITEMBUTTON_X+720; var GIFTBUTTON_Y = 320; var GIFTBUTTON_D = 200; var GIFTBUTTON_TAG_BEG = 101; var GIFTBUTTON_TAG_END = 110; //tag 121-140-->背景框范围 141-160-->道具描述 161-180-->按钮 //rec 101-120-->金币 121-140-->钻石 var GOLD_X = GIFT_X; var GOLD_Y = 235; var GOLD_D = 200; var GOLD_TAG_BEG = 121; var GOLD_TAG_END = 130; var GOLD_DES_X = GIFT_DES_X; var GOLD_DES_Y = 320; var GOLD_DES_D = 200; var GOLD_DES_BEG = 141; var GOLD_DES_END = 150; var GOLD_G_BEG = 101; var GOLD_G_END = 110; var GOLD_D_BEG = 121; var GOLD_D_END = 130; var GOLDBUTTON_X = GIFTBUTTON_X; var GOLDBUTTON_Y = 310; var GOLDBUTTON_D = 200; var GOLDBUTTON_TAG_BEG = 161; var GOLDBUTTON_TAG_END = 170; //tag 1-20-->背景框范围 21-40-->道具描述 41-60-->按钮 //rec 1-20-->金币 21-40-->钻石 var URANK_X = 20; var URANK_Y = 235; var URANK_D = 200; var URANK_TAG_BEG = 1; var URANK_TAG_END = 20; var URANK_DES_X = 75; var URANK_DES_Y = 320; var URANK_DES_D = 200; var URANK_DES_BEG = 21; var URANK_DES_END = 40; var URANK_IMG_X = 135; var URANK_IMG_Y = 300; var URANK_IMG_BEG = 41; var URANK_IMG_END = 60; var URANK_BG_BEG = 61; var URANK_BG_END = 80; var URANK_BG_X = 50; var URANK_BG_Y = 300; var URANK_N_BEG = 1; var URANK_N_END = 20; var URANK_L_BEG = 21; var URANK_L_END = 40; var URANK_S_BEG = 41; var URANK_S_END = 60; var IMG_D_X = 45; var IMG_D_Y = 10; var CRANK_X = URANK_X+720; var CRANK_Y = 235; var CRANK_D = 200; var CRANK_TAG_BEG = 81; var CRANK_TAG_END = 100; var CRANK_DES_X = URANK_DES_X+720; var CRANK_DES_Y = 320; var CRANK_DES_D = 200; var CRANK_DES_BEG = 101; var CRANK_DES_END = 120; var CRANK_IMG_X = 720+URANK_IMG_X; var CRANK_IMG_Y = 300; var CRANK_IMG_BEG = 121; var CRANK_IMG_END = 140; var CRANK_BG_X = 720+URANK_BG_X; var CRANK_BG_Y = 300; var CRANK_BG_BEG = 141; var CRANK_BG_END = 160; var CRANK_N_BEG = 61; var CRANK_N_END = 80; var CRANK_L_BEG = 81; var CRANK_L_END = 100; var CRANK_S_BEG = 101; var CRANK_S_END = 120; //tag 1-20-->背景框范围 21-40-->道具描述 41-60-->按钮 //rec 1-20-->金币 21-40-->钻石 //var BITEM_X = 20; //var BITEM_Y = 235; //var BITEM_D = 200; //var BITEM_TAG_BEG = 1; //var BITEM_TAG_END = 10; //var BITEM_DES_X = 185; //var BITEM_DES_Y = 340; //var BITEM_DES_D = 200; //var BITEM_DES_BEG = 21; //var BITEM_DES_END = 30; //var BITEM_G_BEG = 1; //var BITEM_G_END = 10; //var BITEM_D_BEG = 21; //var BITEM_D_END = 30; //var BITEMNUM_X = 515; //var BITEMNUM_Y = 340; //var BITEMNUM_D = 200; //var BITEMNUM_TAG_BEG = 41; //var BITEMNUM_TAG_END = 50; //tag 121-140-->背景框范围 141-160-->道具描述 161-180-->按钮 //rec 101-120-->金币 121-140-->钻石 //var BOX_X = GIFT_X; //var BOX_Y = 235; //var BOX_D = 200; //var BOX_TAG_BEG = 121; //var BOX_TAG_END = 130; //var BOX_DES_X = GIFT_DES_X; //var BOX_DES_Y = 340; //var BOX_DES_D = 200; //var BOX_DES_BEG = 141; //var BOX_DES_END = 150; //var BOX_G_BEG = 101; //var BOX_G_END = 110; //var BOX_D_BEG = 121; //var BOX_D_END = 130; //var BOXBUTTON_X = GIFTBUTTON_X; //var BOXBUTTON_Y = 340; //var BOXBUTTON_D = 200; //var BOXBUTTON_TAG_BEG = 161; //var BOXBUTTON_TAG_END = 170;