d.bet_sound = function (sound) { var sound = d.c(sound); var sound_num = sound[1]; var seat = sound[0]; if (sound_num != undefined && String(sound_num).length > 0 && sound_num > -1) { //if(seat!=C_Player.seat || seat==C_Player.seat && sound_num==101) { sound_num = parseInt(sound_num); // var t = new Date().getTime() + d.time_dif; // var t0 = sound[2]; // if (t - t0 > 8 * 1000 && d.replay == 0) { // return; // } //d.wav[0]=22;//发出声音的最大时间=0之后播其他声音,以免2个声音同时播 var sex = Desk.PlayerList[seat].sex || 1;//1男2女 if(sex==0){ sex=2; } if (sound_num < 60) { var sid = 60 + (sex - 1) * 60 + sound_num; } else { var sid = 50 + (sex - 1) * 60 + (sound_num - 100); } if (sound_num == 38) { var sid = (sex - 1) * 10 + sound_num; } var tou = "00"; if (String(sid).length == 2) { tou = "000"; } else if (String(sid).length == 3) { tou = "00"; } if (!sid) { return; } if(Utl.ReadData(Utl.Config.sound)==1){ GameData.isRecord=false; //play_wav(tou + sid + ".mp3"); Utl.playSound(tou + sid + ".mp3"); } } } }