目录结构调整
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gameid, spid, downx, downy, no1, no2, no3, no4, no5, no6
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{
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//请在下面输入您的代码
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};
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gameid, spid, downx, downy, movex,movey ,timelong,offmovex, offmovey, no1
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{
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//请在下面输入您的代码
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};
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@@ -0,0 +1,6 @@
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gameid, spid_down, downx, downy, spid_up, upx, upy, timelong, no1, no2
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{
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//请在下面输入您的代码
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};
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13
codes/games/client/System/AbcClass/AbcUI/Events/OnTimer.txt
Normal file
13
codes/games/client/System/AbcClass/AbcUI/Events/OnTimer.txt
Normal file
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gameid, spid, times, timelong, alltimes
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{
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/*
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参数说明:
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times本次间隔多少次了
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timelong本次间隔多久
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alltimes开启后运行多少次了
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*/
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//请在下面输入您的代码
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//set_self(1,18,5,1,0);
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};
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recid,rectype,url,error,len
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{
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//资源加载完成函数
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//recid:资源id
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//rectype:1 图片 2声音
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//url :网络地址
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//error:是否加载错误
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//len:资源大小
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//logmessage("onload:"+recid+"/"+rectype);
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};
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精灵事件的函数体配置
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1,文件名必须与事件名一致。
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2,txt文件中第一行是事件参数,其余的为函数体。
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3,精灵的事件函数体配置优先读取相同类名目录下的txt文件,如果没读到则读取Events目录下的txt文件。
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