目录结构调整
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283
codes/games/client/Projects/tgly/js/Const.js
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283
codes/games/client/Projects/tgly/js/Const.js
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/*
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常量
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*/
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//0->高级变化 1->全能魔法 2->初级变化 3->指定消除 4->随机消除 5->全能消除
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var APPID = 'lisssTWT7E99sHSFFe055zIWIhXfh449';
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//var B_ID = 9;
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var DEV_KEY = "iSezbfEKSASbsf2KJXbW2dZwx0977EEz";
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var SysChart = 85;
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var RankChart = 86;
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var PlayerChart = 87;
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var RANK_CHAT = 'a474768';
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var POP_H = 120;//点击弹起高度
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var LOAD_W = 505;
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var LOAD_H = 72;
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var boardspbeg = 7;//方阵精灵开始编号
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var blockspbeg = [88,97,106];//方块精灵开始编号
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var C_EEROR = 33;//放置误差
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var RAW = 9;
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var COL = 9;
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var SCORE_W = 40;
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var SCORE_H = 46;
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var wavetime = 500;
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var icotime = 800;
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var TIPSTIME = 800;//提示停留时间
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var B_RAW = 3;
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var B_COL = 3;
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var bposition = [[12,820],[252,820],[492,820]];
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var blocksplist = [4,5,6];
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var blockgrplist = [4,5,6];
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var bkflist = [116,117,118];
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var maxsize = {
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blk:3
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}
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var CLICKBTN = [354,306,337,338,328,143,358,359,360,361,362,363,366,176,216];
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var HelpBtn = [60,165,270,375,480,585];
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var PRIORLOAD=[345,149,346,316,315,343,344,339,340];//优先加载精灵
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var LOADDATATIME = 1000;
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var REWARD=[5,5,5,5,5,4,4,4,4,4,3,3,3,3,3,2,2,2,2,2,1,1,1,1,1];
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var UNTOUCHLIST=[152,153,162,163,164,159,160,169,186,341,177,161];
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var SOUNDTIME = 200;
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var SLIDETIME = 300;
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//var S_ISP = [[157,158,159,160,161,162],[171,172,173,174,175,176]];
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//var S_PSP = [[165,166,167,168,169,170],[177,178,179,180,181,182]];
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var BUTTONPOS=[[70,980],[230,980],[390,980],[550,980],[550,818]];
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var B_TIME = 500;//按压计时时间
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var R_TIME = 300;//购买时按钮按压时间间隔
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var R_EEROR = 50;//误差
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var CLICKTIME = 300;
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var B_W = 662;
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var OVER_TIME = 30;
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var MAX_GROUP = 28;
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var CLEARTIME = 550;//消除特效时间
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var bltime=1500;
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var LOADTIME = 10000000;
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var ITEMIMG=[[1,0],[2,1],[3,2],[4,3],[5,4],[6,5],[7,6],[8,7],[9,8],[10,9]];//装备图片和名字资源编号
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var itemName=["高级变化:\n","全能魔法:\n","初级变化:\n","指定消除:\n","随机消除:\n","全能消除:\n"];
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var itemdesList = ["使用随机变化可使用元\n素","使用随机将某种元素变\n为另一种元素","使用可随机改变可使用\n元素的颜色","使用可随意消除两个的\n方格内的元素","使用随机消除四个方格\n内的所有元素","使用随机消除大方格之\n内某种一致的元素","道具说明七","道具说明八","道具说明九","道具说明十"];
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var giftdesList = ["初级变化*1、随机消除*1\n高级变化*1","全能魔法*1、初级变化*2\n高级变化*2","全能消除*1、指定消除*2\n随机消除*2","初级变化*1、随机消除*1\n全能魔法*2、全能消除*2","初级变化*2、高级变化*2\n随机消除*2、指定消除*2","所有道具各一个","礼包说明七","礼包说明八","礼包说明九","礼包说明十"];
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var golddesList = ["钻石\n说明一","钻石\n说明二","钻石说明三","钻石说明四","钻石说明五","钻石说明六","钻石说明七","钻石说明八","钻石说明九","钻石说明十"];
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var RANKDES=["第一名","第二名","第三名","第四名","第五名","第六名","第七名","第八名","第九名","第十名","第十一名","第十二名","第十三名","第十四名","第十五名",
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"第十六名","第十七名","第十八名","第十九名","第二十名","未上榜"];
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var BOXINFO=[[0,"钻石宝箱","钻石宝箱:\n必开全能魔法、全能消\n除等4个道具。",5],[1,"金质宝箱","金质宝箱:\n必开全能魔法或全能消\n除等4个道具。",4],[2,"银质宝箱","银质宝箱:\n必开高级变化等3个道\n具。",3],[3,"铜质宝箱","铜质宝箱:\n可能开出高级变化、随\n意消除等3个道具。",2],[4,"木质宝箱","木质宝箱:\n可能开出高级变化、随\n意消除等2个道具。",1]];
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var BOXINFO=[[4,"木质宝箱","可能开出高级变化、随\n意消除等2个道具。",1],[3,"铜质宝箱","可能开出高级变化、随\n意消除等3个道具。",2],[2,"银质宝箱","必开高级变化等3个道\n具。",3],[1,"金质宝箱","必开全能魔法或全能消\n除等4个道具。",4],[0,"钻石宝箱","必开全能魔法、全能消\n除等4个道具。",5]];
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var PRICECLEAR = 50;
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var SIGNITEM=[1,2,3,4,5,6];
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var signposList =[[226,242],[316,242],[406,242],[136,334],[226,334],[316,334],[406,334],[496,334],[46,426],[136,426],[226,426],[316,426],[406,426],[496,426],[596,426],[136,522],[226,522],[316,522],[406,522],[496,522],[136,622],[226,622],[316,622],[406,622],[496,622]];
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//tag 1-20-->背景框范围 21-40-->道具描述 41-60-->按钮
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//rec 1-20-->金币 21-40-->钻石
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var ITEM_X = 20;
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var ITEM_Y = 235;
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var ITEM_D = 200;
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var ITEM_TAG_BEG = 1;
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var ITEM_TAG_END = 7;
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var ITEM_DES_X = 185;
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var ITEM_DES_Y = 340;
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var ITEM_DES_D = 200;
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var ITEM_DES_BEG = 21;
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var ITEM_DES_END = 27;
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var ITEM_G_BEG = 1;
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var ITEM_G_END = 7;
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var ITEM_D_BEG = 21;
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var ITEM_D_END = 27;
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var ITEMBUTTON_X = 500;
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var ITEMBUTTON_Y = 320;
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var ITEMBUTTON_D = 200;
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var ITEMBUTTON_TAG_BEG = 41;
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var ITEMBUTTON_TAG_END = 47;
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//tag 61-80-->背景框范围 81-100-->道具描述 101-120-->按钮
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//rec 51-70-->金币 81-100-->钻石
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var GIFT_X = ITEM_X+720;
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var GIFT_Y = 235;
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var GIFT_D = 200;
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var GIFT_TAG_BEG = 61;
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var GIFT_TAG_END = 70;
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var GIFT_DES_X = ITEM_DES_X+720;
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var GIFT_DES_Y = 320;
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var GIFT_DES_D = 200;
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var GIFT_DES_BEG = 81;
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var GIFT_DES_END = 90;
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var GIFT_G_BEG = 51;
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var GIFT_G_END = 60;
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var GIFT_D_BEG = 71;
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var GIFT_D_END = 80;
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var GIFTBUTTON_X = ITEMBUTTON_X+720;
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var GIFTBUTTON_Y = 320;
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var GIFTBUTTON_D = 200;
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var GIFTBUTTON_TAG_BEG = 101;
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var GIFTBUTTON_TAG_END = 110;
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//tag 121-140-->背景框范围 141-160-->道具描述 161-180-->按钮
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//rec 101-120-->金币 121-140-->钻石
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var GOLD_X = GIFT_X;
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var GOLD_Y = 235;
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var GOLD_D = 200;
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var GOLD_TAG_BEG = 121;
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var GOLD_TAG_END = 130;
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var GOLD_DES_X = GIFT_DES_X;
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var GOLD_DES_Y = 320;
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var GOLD_DES_D = 200;
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var GOLD_DES_BEG = 141;
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var GOLD_DES_END = 150;
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var GOLD_G_BEG = 101;
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var GOLD_G_END = 110;
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var GOLD_D_BEG = 121;
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var GOLD_D_END = 130;
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var GOLDBUTTON_X = GIFTBUTTON_X;
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var GOLDBUTTON_Y = 310;
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var GOLDBUTTON_D = 200;
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var GOLDBUTTON_TAG_BEG = 161;
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var GOLDBUTTON_TAG_END = 170;
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//tag 1-20-->背景框范围 21-40-->道具描述 41-60-->按钮
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//rec 1-20-->金币 21-40-->钻石
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var URANK_X = 20;
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var URANK_Y = 235;
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var URANK_D = 200;
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var URANK_TAG_BEG = 1;
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var URANK_TAG_END = 20;
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var URANK_DES_X = 75;
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var URANK_DES_Y = 320;
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var URANK_DES_D = 200;
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var URANK_DES_BEG = 21;
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var URANK_DES_END = 40;
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var URANK_IMG_X = 135;
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var URANK_IMG_Y = 300;
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var URANK_IMG_BEG = 41;
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var URANK_IMG_END = 60;
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var URANK_BG_BEG = 61;
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var URANK_BG_END = 80;
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var URANK_BG_X = 50;
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var URANK_BG_Y = 300;
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var URANK_N_BEG = 1;
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var URANK_N_END = 20;
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var URANK_L_BEG = 21;
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var URANK_L_END = 40;
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var URANK_S_BEG = 41;
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var URANK_S_END = 60;
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var IMG_D_X = 45;
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var IMG_D_Y = 10;
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var CRANK_X = URANK_X+720;
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var CRANK_Y = 235;
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var CRANK_D = 200;
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var CRANK_TAG_BEG = 81;
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var CRANK_TAG_END = 100;
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var CRANK_DES_X = URANK_DES_X+720;
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var CRANK_DES_Y = 320;
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var CRANK_DES_D = 200;
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var CRANK_DES_BEG = 101;
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var CRANK_DES_END = 120;
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var CRANK_IMG_X = 720+URANK_IMG_X;
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var CRANK_IMG_Y = 300;
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var CRANK_IMG_BEG = 121;
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var CRANK_IMG_END = 140;
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var CRANK_BG_X = 720+URANK_BG_X;
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var CRANK_BG_Y = 300;
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var CRANK_BG_BEG = 141;
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var CRANK_BG_END = 160;
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var CRANK_N_BEG = 61;
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var CRANK_N_END = 80;
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var CRANK_L_BEG = 81;
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var CRANK_L_END = 100;
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var CRANK_S_BEG = 101;
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var CRANK_S_END = 120;
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//tag 1-20-->背景框范围 21-40-->道具描述 41-60-->按钮
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//rec 1-20-->金币 21-40-->钻石
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//var BITEM_X = 20;
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//var BITEM_Y = 235;
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//var BITEM_D = 200;
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//var BITEM_TAG_BEG = 1;
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//var BITEM_TAG_END = 10;
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//var BITEM_DES_X = 185;
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//var BITEM_DES_Y = 340;
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//var BITEM_DES_D = 200;
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//var BITEM_DES_BEG = 21;
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//var BITEM_DES_END = 30;
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//var BITEM_G_BEG = 1;
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//var BITEM_G_END = 10;
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//var BITEM_D_BEG = 21;
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//var BITEM_D_END = 30;
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//var BITEMNUM_X = 515;
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//var BITEMNUM_Y = 340;
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//var BITEMNUM_D = 200;
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//var BITEMNUM_TAG_BEG = 41;
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//var BITEMNUM_TAG_END = 50;
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//tag 121-140-->背景框范围 141-160-->道具描述 161-180-->按钮
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//rec 101-120-->金币 121-140-->钻石
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//var BOX_X = GIFT_X;
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//var BOX_Y = 235;
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//var BOX_D = 200;
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//var BOX_TAG_BEG = 121;
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//var BOX_TAG_END = 130;
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//var BOX_DES_X = GIFT_DES_X;
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//var BOX_DES_Y = 340;
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//var BOX_DES_D = 200;
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//var BOX_DES_BEG = 141;
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//var BOX_DES_END = 150;
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//var BOX_G_BEG = 101;
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//var BOX_G_END = 110;
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//var BOX_D_BEG = 121;
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//var BOX_D_END = 130;
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//var BOXBUTTON_X = GIFTBUTTON_X;
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//var BOXBUTTON_Y = 340;
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//var BOXBUTTON_D = 200;
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//var BOXBUTTON_TAG_BEG = 161;
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//var BOXBUTTON_TAG_END = 170;
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