Files
youle_cocos/cocoscreator_projects/scripts/test/check-skin.test.mjs
T
joywayerandClaude Opus 5 550e6da9d1 feat(tools): check-skin 独立校验 CLI
脱离构建即可自检 override, 秒级反馈; 有错退出码 1 并逐条指出
子游戏名+文件路径+原因(第二准则: 错误早暴露、可定位)。

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 21:36:19 +08:00

86 lines
3.3 KiB
JavaScript

import { test } from 'node:test';
import assert from 'node:assert/strict';
import { join } from 'node:path';
import { mkdirSync, writeFileSync, rmSync, mkdtempSync } from 'node:fs';
import { tmpdir } from 'node:os';
import { deflateSync } from 'node:zlib';
import { checkSkin } from '../check-skin.mjs';
function crc32(buf) {
let c = ~0;
for (const x of buf) { c ^= x; for (let i = 0; i < 8; i++) c = (c >>> 1) ^ (0xEDB88320 & -(c & 1)); }
return ~c >>> 0;
}
function chunk(type, data) {
const len = Buffer.alloc(4); len.writeUInt32BE(data.length);
const td = Buffer.concat([Buffer.from(type, 'ascii'), data]);
const c = Buffer.alloc(4); c.writeUInt32BE(crc32(td));
return Buffer.concat([len, td, c]);
}
function makePng(w, h) {
const ihdr = Buffer.alloc(13);
ihdr.writeUInt32BE(w, 0); ihdr.writeUInt32BE(h, 4); ihdr[8] = 8; ihdr[9] = 2;
const raw = Buffer.alloc(h * (1 + w * 3));
return Buffer.concat([
Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]),
chunk('IHDR', ihdr), chunk('IDAT', deflateSync(raw)), chunk('IEND', Buffer.alloc(0)),
]);
}
function put(dir, rel, content) {
const p = join(dir, ...rel.split('/'));
mkdirSync(join(p, '..'), { recursive: true });
writeFileSync(p, content);
}
function scaffold() {
const root = mkdtempSync(join(tmpdir(), 'youle-checkskin-'));
const frameworkUiDir = join(root, 'ui');
const gamesDir = join(root, 'games');
mkdirSync(frameworkUiDir, { recursive: true });
mkdirSync(join(gamesDir, 'demo', 'assets', 'game', 'override'), { recursive: true });
put(frameworkUiDir, 'atlas-hall/btn.png', makePng(64, 64));
put(frameworkUiDir, 'atlas-hall/bg.png', makePng(64, 64));
return { root, frameworkUiDir, gamesDir, overrideDir: join(gamesDir, 'demo', 'assets', 'game', 'override') };
}
test('checkSkin 统计命中数与框架资源总数', () => {
const s = scaffold();
try {
put(s.overrideDir, 'atlas-hall/btn.png', makePng(64, 64));
const r = checkSkin('demo', { gamesDir: s.gamesDir, frameworkUiDir: s.frameworkUiDir });
assert.deepEqual(r.errors, []);
assert.deepEqual(r.matched, ['atlas-hall/btn.png']);
assert.equal(r.frameworkTotal, 2);
} finally { rmSync(s.root, { recursive: true, force: true }); }
});
test('checkSkin 报出孤儿 override', () => {
const s = scaffold();
try {
put(s.overrideDir, 'atlas-hall/nope.png', makePng(64, 64));
const r = checkSkin('demo', { gamesDir: s.gamesDir, frameworkUiDir: s.frameworkUiDir });
assert.equal(r.errors.length, 1);
assert.equal(r.errors[0].code, 'orphan');
} finally { rmSync(s.root, { recursive: true, force: true }); }
});
test('checkSkin 对不存在的子游戏抛错', () => {
const s = scaffold();
try {
assert.throws(
() => checkSkin('nosuch', { gamesDir: s.gamesDir, frameworkUiDir: s.frameworkUiDir }),
/找不到子游戏工程/,
);
} finally { rmSync(s.root, { recursive: true, force: true }); }
});
test('checkSkin 对没有 override 目录的子游戏返回零命中而非报错', () => {
const s = scaffold();
try {
rmSync(s.overrideDir, { recursive: true, force: true });
const r = checkSkin('demo', { gamesDir: s.gamesDir, frameworkUiDir: s.frameworkUiDir });
assert.deepEqual(r.matched, []);
assert.deepEqual(r.errors, []);
} finally { rmSync(s.root, { recursive: true, force: true }); }
});