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youle_cocos/cocoscreator_projects/scripts/test/scaffold.test.mjs
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2026-06-28 12:12:59 +08:00

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import { test } from 'node:test';
import assert from 'node:assert/strict';
import { join } from 'node:path';
import { existsSync, readFileSync, mkdirSync, writeFileSync } from 'node:fs';
import { makeTempMonorepo, makeSeed, cleanup } from './helpers.mjs';
import { copySeed, setProjectIdentity, scaffoldGameAssets } from '../lib/scaffold.mjs';
test('copySeed 复制种子并清理缓存目录', () => {
const mono = makeTempMonorepo();
try {
const seed = makeSeed(mono.root);
mkdirSync(join(seed, 'library'), { recursive: true }); // 模拟缓存
writeFileSync(join(seed, 'library', 'x'), '1');
const dest = join(mono.games, 'demo');
copySeed(seed, dest);
assert.ok(existsSync(join(dest, 'package.json')));
assert.ok(existsSync(join(dest, 'settings', 'v2.json')));
assert.ok(!existsSync(join(dest, 'library')), 'library 应被清理');
} finally {
cleanup(mono.root);
}
});
test('copySeed 拒绝覆盖已存在目标', () => {
const mono = makeTempMonorepo();
try {
const seed = makeSeed(mono.root);
const dest = join(mono.games, 'demo');
copySeed(seed, dest);
assert.throws(() => copySeed(seed, dest), /已存在/);
} finally {
cleanup(mono.root);
}
});
test('setProjectIdentity 改 name 并生成新 uuid', () => {
const mono = makeTempMonorepo();
try {
const seed = makeSeed(mono.root);
const dest = join(mono.games, 'demo');
copySeed(seed, dest);
const pkg = setProjectIdentity(dest, 'doudizhu');
assert.equal(pkg.name, 'doudizhu');
assert.notEqual(pkg.uuid, 'seed-uuid');
assert.match(pkg.uuid, /^[0-9a-f-]{36}$/);
const onDisk = JSON.parse(readFileSync(join(dest, 'package.json'), 'utf8'));
assert.equal(onDisk.name, 'doudizhu');
assert.equal(onDisk.creator.version, '3.8.8'); // 引擎版本保留
} finally {
cleanup(mono.root);
}
});
test('scaffoldGameAssets 铺出 game 骨架(GameModule/theme/override)', () => {
const mono = makeTempMonorepo();
try {
const seed = makeSeed(mono.root);
const dest = join(mono.games, 'demo');
copySeed(seed, dest);
scaffoldGameAssets(dest, 'doudizhu');
const gm = readFileSync(join(dest, 'assets', 'game', 'GameModule.ts'), 'utf8');
assert.match(gm, /doudizhu/);
assert.match(gm, /docs\/protocol/); // 提醒协议 SSOT
assert.ok(existsSync(join(dest, 'assets', 'game', 'theme.ts')));
assert.ok(existsSync(join(dest, 'assets', 'game', 'override', '.gitkeep')));
} finally {
cleanup(mono.root);
}
});