- 添加 iconv-lite + @xmldom/xmldom 依赖 (YouleNexus + 顶层) - 创建 framework-tests/legacy-layer-migration/ 目录结构 - 复制 Game_Surface_3 gameabc_Image.json / Layer00002.xml / Login_Layer.prefab 作 fixtures - spirit-semantics.json 骨架 (Task 5 完整化) - _smoke-iconv.mjs 验证解码可读中文 Spirit 名 注意: 顶层 package.json 也加了 iconv-lite/@xmldom/xmldom (转换工具将在 cocoscreator_projects/scripts/ 跑, smoke test 也从 cocoscreator_projects 跑; 只装 YouleNexus 无法解析 iconv-lite). 另: 实际 Layer00002.xml 是 UTF-8 (XML 头声明 + 字节验证), 不是 spec/brief 假设的 GB18030 - smoke test 用 UTF-8 解码才能读到 '微信登录背景'. 转换工具后续 Task 应支持自动检测 (XML 声明优先, fallback GB18030).
18 lines
731 B
JSON
18 lines
731 B
JSON
{
|
||
"spirit_types": {
|
||
"0": { "component": "cc.Sprite", "note": "普通精灵" },
|
||
"1": { "component": "cc.Label", "note": "文本" },
|
||
"3": { "component": "cc.ProgressBar", "note": "进度条" },
|
||
"4": { "component": "unknown", "note": "PoC 阶段 1 逆向 gameabc.min.js" },
|
||
"5": { "component": "unknown", "note": "PoC 阶段 1 逆向 gameabc.min.js" }
|
||
},
|
||
"coord_self_pos": {
|
||
"_note": "原 X, Y 是精灵左上角绝对屏幕坐标 (基于 1280x720);Cocos 用中心锚点",
|
||
"cocos_lpos_x": "original_X + original_W/2 - 640",
|
||
"cocos_lpos_y": "360 - (original_Y + original_H/2)"
|
||
},
|
||
"anchor_point": {
|
||
"cocos_default": { "x": 0.5, "y": 0.5 },
|
||
"original_default": "左上角 (0, 0)"
|
||
}
|
||
} |