- Create _playbook_demo/ BackHall_Layer scene + prefab as playbook v1 first experiment - Validates 8-item verification checklist from docs/superpowers/specs/2026-09-03-interface-conversion-playbook.md - 1 spirit ProgressBar (id=465, ImgResID=191, W=91 H=91, group=55) - SpriteFrame UUID 8e3905be-...@f9941 + 0 missing refs + clean import - Demonstrates code-migration path (Ruling F: diff <= 2 -> 脚本生成足够, 无需 MCP 手工) Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
framework — 框架真源(唯一权威副本)
各子游戏工程的 assets/framework 是指向本目录的 junction(见 scripts/setup-links.mjs)。
六层结构(依赖严格单向,详见 spec §3):core / net / protocol / platform / ui / sdk。
协议相关实现一律以 docs/protocol/ 为唯一信息源(spec §0.1),不在代码或注释中内联复制协议字段。