Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
47 lines
1.4 KiB
JavaScript
47 lines
1.4 KiB
JavaScript
System.register("chunks:///_virtual/Entry.ts", ['cc'], function (exports) {
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var cclegacy, _decorator;
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return {
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setters: [function (module) {
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cclegacy = module.cclegacy;
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_decorator = module._decorator;
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}],
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execute: function () {
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var _dec, _class;
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cclegacy._RF.push({}, "f9f74JUc6lBwoJODpMQQneb", "Entry", undefined);
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var ProbeEntry_beta = exports('ProbeEntry_beta', (_dec = _decorator.ccclass('ProbeEntry_beta'), _dec(_class = /*#__PURE__*/function () {
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function ProbeEntry_beta() {}
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ProbeEntry_beta.run = function run() {
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return 'PRIVATE_CODE_BETA';
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};
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return ProbeEntry_beta;
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}()) || _class));
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cclegacy._RF.pop();
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}
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};
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});
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System.register("chunks:///_virtual/game-beta", ['./Entry.ts'], function () {
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return {
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setters: [null],
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execute: function () {}
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};
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});
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(function(r) {
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r('virtual:///prerequisite-imports/game-beta', 'chunks:///_virtual/game-beta');
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})(function(mid, cid) {
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System.register(mid, [cid], function (_export, _context) {
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return {
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setters: [function(_m) {
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var _exportObj = {};
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for (var _key in _m) {
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if (_key !== "default" && _key !== "__esModule") _exportObj[_key] = _m[_key];
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}
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_export(_exportObj);
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}],
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execute: function () { }
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};
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});
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}); |