Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
10 lines
566 B
TypeScript
10 lines
566 B
TypeScript
import { BUILD_IDENTITY } from './build-identity.ts';
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import { createRemoteConfig } from '../../YouleNexus/assets/framework/config/remote-config.ts';
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import type { ChannelIdentity } from '../../YouleNexus/assets/framework/config/identity.ts';
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/** Test-only memory configuration shared by typed RuntimeConfig fixtures. */
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export function remoteFixture(identity: Readonly<ChannelIdentity> = BUILD_IDENTITY) {
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const remoteConfig = createRemoteConfig({ player_server_tcp: 'fixture.example:3088' }, identity);
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return { remoteConfig, rawConfig: remoteConfig.raw };
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}
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