跨任务视角发现的问题:Critical1 materialize.mjs 的 junction 排除比较在 Windows 上因长路径前缀恒假、从未生效,且测试夹具的 junction 指向真源自身, 掩盖了此问题;Critical2 composeSkin 例外通道在 uuid 缺失/框架侧无 meta 时 静默失败,违反第二准则;Important3 可覆盖范围误把 theme/ 下的框架 TS 代码 也纳入;Important5 cli-entry 测试漏注册 check-skin/build-game;Important6 composeSkin 与 check-skin 各自拼路径,未共用 paths.mjs 权威推导;Important7 --platform 缺值时静默落到默认平台。逐条修复并补测试,Critical1 用诱饵框架 目录验证过能真正杀掉该 bug(变异推演见 fix report)。 spec §5 step5 的 dist/<name>/ 拷贝按要求标注为本期未实现,不实现。 Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
42 lines
1.6 KiB
JavaScript
42 lines
1.6 KiB
JavaScript
import { fileURLToPath } from 'node:url';
|
|
import { dirname, join, resolve } from 'node:path';
|
|
import { readFileSync, readdirSync, existsSync } from 'node:fs';
|
|
|
|
// 本文件位于 <monorepo>/scripts/lib/paths.mjs → 上溯两级为 monorepo 根
|
|
export const ROOT = resolve(dirname(fileURLToPath(import.meta.url)), '..', '..');
|
|
export const HOST_PROJECT = join(ROOT, 'YouleNexus');
|
|
export const FRAMEWORK_SRC = join(HOST_PROJECT, 'assets', 'framework');
|
|
export const GAMES_DIR = join(ROOT, 'games');
|
|
export const SEED_DIR = join(ROOT, 'templates', 'game-seed');
|
|
export const BUILD_WORKSPACE = join(ROOT, 'build-workspace');
|
|
|
|
// 子游戏的皮肤覆盖目录
|
|
export function gameOverrideDir(projectDir) {
|
|
return join(projectDir, 'assets', 'game', 'override');
|
|
}
|
|
|
|
// 某工程(宿主真源,或实体化后的临时工作区)的 framework/ui 目录。
|
|
// check-skin 与 build-game(composeSkin) 共用同一份推导,不各自拼路径(唯一权威)。
|
|
export function frameworkUiDirOf(projectDir) {
|
|
return join(projectDir, 'assets', 'framework', 'ui');
|
|
}
|
|
|
|
export const FRAMEWORK_UI_DIR = frameworkUiDirOf(HOST_PROJECT);
|
|
|
|
export function readCreatorVersion(projectDir) {
|
|
try {
|
|
const pkg = JSON.parse(readFileSync(join(projectDir, 'package.json'), 'utf8'));
|
|
return pkg?.creator?.version ?? null;
|
|
} catch {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
export function listGameProjects(gamesDir = GAMES_DIR) {
|
|
if (!existsSync(gamesDir)) return [];
|
|
return readdirSync(gamesDir, { withFileTypes: true })
|
|
.filter((d) => d.isDirectory())
|
|
.map((d) => join(gamesDir, d.name))
|
|
.filter((dir) => existsSync(join(dir, 'package.json')));
|
|
}
|