删除 YouleNexus 内嵌 .git,统一由根仓库唯一管理。提交: - projects/ 旧 H5 模板 Game_Surface_3 与各子游戏源码 - cocoscreator_projects/YouleNexus 工程 + cocos-creator-mcp 扩展源码 - CLAUDE.md、.mcp.json 等配置 library/temp/node_modules/dist 等缓存由 .gitignore 排除。 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
115 lines
2.8 KiB
JavaScript
115 lines
2.8 KiB
JavaScript
var bianliang = function () {
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xp =0;//滑动控制
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chupaishu = [0,0,0,0];//打了几张牌
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paiju = {
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};
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mypaizhen = [];//自己牌的帧数
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ts= 0;//第几次炸弹
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seat = 0;//出这手牌的人
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jushu = [];//第几局
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ren = -1;//重连的人
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yon = 0; //能不能打
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bipai = [];//比牌
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shijian = 30;//时间
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d = 0;//独的状态
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baozha = []; //自己有几个什么炸
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wsk = [[],[],[]];//510K
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jszt = -1;//结算状态
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tscp = 0;//出第几个提示牌
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fapai = 0;//发到第几张牌
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zhaopengyou_bianliang.pub.tishipai = [];//可以提示的id
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benlunpai = [];//本局所有牌
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xinxi = [];//昵称 头像
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zhuangqk = [];//庄的变化情况
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kaijupai = [];//4个人的开局牌
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roomcode = 0;//房间号
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myseat = 0;//座位号
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record_ju = [];//回放第几局
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single = 0;//几个人操作了独
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putcars = 0;//几个人操作了打牌
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boom_tishi = [];
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wsk_tishi = [];
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clds = null;//重连定时
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record_defen = [0,0,0,0];//回放得分
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record_jiang = [0,0,0,0];//回放奖
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record_dawan = [0,0,0,0];//回放打完
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zhaopengyou_bianliang.pub.dq_dapai = [[],[],[],[]];//显示的牌
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zhaopengyou_bianliang.pub.grade = [0,0,0,0];//得分情况
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zhaopengyou_bianliang.pub.zhuang = 0; //庄是谁
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zhaopengyou_bianliang.pub.zhaopai = 55;//找的牌
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zhaopengyou_bianliang.pub.pengyou = [[],[]];//对家
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zhaopengyou_bianliang.pub.shengli = [];//打完的人
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zhaopengyou_bianliang.pub.fen = [];//大局全部分
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zhaopengyou_bianliang.pub.defen = [0,0,0,0];//捡分
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zhaopengyou_bianliang.pub.jiang = [0,0,0,0];//奖
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zhaopengyou_bianliang.pub.shuangguan = 0;//双关
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zhaopengyou_bianliang.pub.zuidapai = [];//最大的牌
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zhaopengyou_bianliang.pub.kongzhiquan = 0;//控制权
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zhaopengyou_bianliang.pub.zhunbei = [0,0,0,0];//准备
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zhaopengyou_bianliang.pub.du = [-1,-1,-1,-1];//独
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zhaopengyou_bianliang.pub.chongguan = [0,0,0,0,0,0,0,0];//冲关
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zhaopengyou_bianliang.pub.pysx = 0;//朋友牌展现
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zhaopengyou_bianliang.pub.duozha = [[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0],[0,0,0,0,0]];//每个人几个什么炸
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zhaopengyou_bianliang.pub.jijiang = [0,0,0,0];//算奖几奖
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zhaopengyou_bianliang.pub.xiaojufen = [0,0,0,0];//本局得分
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zhaopengyou_bianliang.pub.leixing = [];//房间类型
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zhaopengyou_bianliang.pub.paiid = [];//牌id 0-107
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zhaopengyou_bianliang.pub.lipai = [];
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zhaopengyou_bianliang.pub.shengpai = [27,27,27,27];
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zhaopengyou_bianliang.pub.paixing = [];
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zhaopengyou_bianliang.pub.benju = 0;
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zhaopengyou_bianliang.pub.zhadanpai = [[],[],[],[]];//炸弹牌
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}
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// 理牌的精灵 需要标记画出 [[图片ID,[精灵ID,精灵ID。。。]]]
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var drawCards = [];
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var drawJiesuanCards1 = [];
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var drawJiesuanCards2 = [];
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var drawJiesuanCards3 = [];
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var drawJiesuanCards4 = [];
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var resetDraw = function(){
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drawCards = [];
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drawJiesuanCards1 = [];
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drawJiesuanCards2 = [];
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drawJiesuanCards3 = [];
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drawJiesuanCards4 = [];
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}
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